Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.12 @ 03:36:15 Player: Demothic Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (27) 135 Value Destroyed (1065) 1065 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (522) 522 TOTAL SCORE: 6622 Bonus ------- High Alert Combat Kills 22 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 164/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -4/Extension Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Advanced Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Kinecellerator Reactive Plating Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Field Propulsion Drive > --- UTILITY ---------- Advanced Power Amplifier Gravity Neutralizer Improved Trap Scanner Triangulator Advanced Visual Processing Unit Hacking Suite System Shield > --- WEAPON ----------- Variable Charge Gun Variable Charge Gun Variable Charge Gun > --- INVENTORY -------- Kinecellerator Reactive Plating System Restoration Module [Rating: 78] Favorites ----------- Power Light Fission Core Engine Light Ion Engine Power Core Light Fission Core Propulsion Cesium-ion Thruster Treads Light Treads Leg Flexi-carbon Leg Flight Unit Cesium-ion Thruster Utility Advanced Visual Processing Unit Device Gravity Neutralizer Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Reactive Plating Weapon Light Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Ext Slots Evolved 12 | . . 2 2 2 . 2 2 2 . Power 3 | . . 1 . . . 1 . 1 . Propulsion 3 | . . 1 1 . . . 1 . . Utility 5 | . . . 1 2 . 1 1 . . Weapon 1 | . . . . . . . . 1 . Parts Attached 103 | 6 7 8 8 4 6 43 12 7 2 Power 23 | 1 1 3 1 1 1 13 2 . . Engine 4 | 1 1 2 . . . . . . . Core 19 | . . 1 1 1 1 13 2 . . Reactor . | . . . . . . . . . . Propulsion 29 | 2 2 2 2 . 4 9 5 3 . Treads 2 | 2 . . . . . . . . . Leg 3 | . . . . . . . . 3 . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 24 | . 2 2 2 . 4 9 5 . . Utility 32 | 1 3 1 4 2 1 14 4 1 1 Device 18 | . 1 . 1 1 . 11 2 1 1 Storage 2 | 1 . 1 . . . . . . . Processor 3 | . 2 . 1 . . . . . . Hackware 2 | . . . . . . 1 1 . . Protection 7 | . . . 2 1 1 2 1 . . Artifact . | . . . . . . . . . . Weapon 19 | 2 1 2 1 1 . 7 1 3 1 Energy Gun 9 | 1 . . . . . 4 1 3 . Energy Cannon . | . . . . . . . . . . Ballistic Gun 3 | 1 . 1 . 1 . . . . . Ballistic Cannon 1 | . . . . . . 1 . . . Launcher 3 | . . 1 1 . . . . . 1 Special Weapon 2 | . . . . . . 2 . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . 2 . . . Parts Lost 51 | . . 5 4 . 3 8 11 16 4 Power 7 | . . . 1 . 2 . 3 1 . Propulsion 22 | . . 3 1 . 1 6 3 8 . Utility 11 | . . . . . . 2 2 4 3 Weapon 11 | . . 2 2 . . . 3 3 1 Highest Loss Streak 12 | . . 5 2 . 3 4 5 12 4 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 76 | . 84 76 61 67 57 86 86 34 15 Engine 3 | . 13 9 1 . . . . . . Core 9 | . . 2 6 15 8 16 15 1 . Treads 1 | . 8 . . . . . . . . Flight 19 | . 19 24 14 15 16 22 25 5 . Device 15 | . 7 . 6 15 10 24 21 5 1 Storage 1 | . 4 7 . . . . . . . Processor 8 | . 8 13 16 15 15 7 5 5 5 Hackware 2 | . . . . . . 1 9 10 7 Energy Gun 4 | . 4 . . . . 7 4 3 . Ballistic Gun 4 | . 14 10 9 2 3 . . . . Special Melee Weapon 1 | . 2 8 . . . . . . . Peak Build Rating 78 | 6 7 11 19 31 29 68 67 78 13 Average Rating 34 | 4 6 7 14 26 22 55 60 29 10 On Entrance 21 | . 6 7 5 17 29 22 65 53 10 Naked Turns . | . . . . . . . . . . Heaviest Build 35 | 13 13 12 9 15 15 32 35 32 11 Greatest Support 60 | 40 40 12 18 17 17 34 41 60 3 Greatest Overweight (x) 3 | 3 . 2 . . . 1 . . 3 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 Average Capacity 5 | 7 5 6 5 5 5 5 5 5 5 Most Carried 8 | 1 6 8 5 3 3 5 5 3 3 Average Carried 3 | . 4 4 3 2 2 4 4 3 2 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 5 5 4 3 2 5 3 3 2 Class Distribution -------------------- 43% | Mutant 23% | Sprinter 20% | Hacker-Sprinter 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Sprinter | -7/DSF Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Extension Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Ext Matter Collected 1167 | 219 123 10 . . 64 587 119 45 . Remotely . | . . . . . . . . . . Salvage Created 769 | . 120 59 . . . 314 127 . 149 Parts 43 | . 6 6 . . . 19 8 . 4 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 3 | . . 1 . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Ext Combat Hostiles Destroyed 27 | . 4 4 . . . 11 5 . 3 Guns 20 | . 4 1 . . . 10 5 . . AOE 6 | . . 3 . . . . . . 3 Classes Destroyed 5 | . 2 1 . . . 1 1 . . Swarmer 15 | . 2 . . . . 9 4 . . Grunt 5 | . 2 1 . . . . . . 2 Sentry 5 | . . 3 . . . 1 . . 1 Hunter 1 | . . . . . . . 1 . . Programmer 1 | . . . . . . 1 . . . Best Kill Streak 4 | . 2 4 . . . 3 4 . 3 Combat Bots Only 4 | . 2 4 . . . 3 4 . 3 Max Kills in Single Turn 2 | . 1 2 . . . 1 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . 2 . . . . . . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Ext Hostile Shots Fired 620 | . 26 25 51 . 36 177 84 183 38 Missed 278 | . 10 7 22 . 12 99 42 71 15 Damage Taken 5063 | . 137 419 268 . 439 744 686 1856 514 Core 1824 | . 61 213 41 . 116 91 138 814 350 Absorbed by Shields 63 | . . . . . 60 3 . . . Ignored by Resistances 1466 | . 44 111 78 . 137 249 191 513 143 Core Remaining (%) 81 | 100 75 46 92 . 83 89 86 . . Volleys Fired 114 | . 22 10 . . 2 51 17 5 7 Largest 3 | . 2 1 . . 1 1 1 3 1 Hottest 225 | . 70 30 . . 28 63 75 225 49 Shots Fired 126 | . 26 10 . . 2 51 17 13 7 Gun 113 | . 26 4 . . 2 51 17 13 . Cannon . | . . . . . . . . . . Launcher 13 | . . 6 . . . . . . 7 Special . | . . . . . . . . . . Kinetic 28 | . 22 4 . . 2 . . . . Thermal 73 | . 4 . . . . 39 17 13 . Explosive 13 | . . 6 . . . . . . 7 Electromagnetic 12 | . . . . . . 12 . . . Robot Hit Streak 23 | . 10 5 . . 1 8 22 23 3 Robot Miss Streak 3 | . 3 1 . . 1 2 . 3 1 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 105 | . 22 9 . . 1 42 16 10 5 Core Hits 57 | . 8 8 . . . 18 7 3 13 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 5 | . . . . . . 4 1 . . Burn 5 | . . . . . . 4 1 . . Melee Attacks 5 | . 3 2 . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 5 | . 3 2 . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2804 | . 156 568 . . 22 771 309 263 715 Guns 1544 | . 156 31 . . 22 771 309 255 . Cannons . | . . . . . . . . . . Explosions 1252 | . . 537 . . . . . . 715 Melee . | . . . . . . . . . . Ramming 8 | . . . . . . . . 8 . Kinetic 197 | . 144 31 . . 22 . . . . Thermal 1567 | . 12 391 . . . 600 309 255 . Explosive 861 | . . 146 . . . . . . 715 Electromagnetic 171 | . . . . . . 171 . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . . . 2 4 4 4 Average Corruption 2 | . . . . . . 1 4 3 3 Corruption Purged 3 | . . . . . . 2 . . 1 Corruption Blocked . | . . . . . . . . . . Effects 13 | . . . . . . 5 5 2 1 Message Errors 1 | . . . . . . 1 . . . Matter Fused 4 | . . . . . . . 3 1 . Heat Flow Errors 3 | . . . . . . 3 . . . Energy Discharges 1 | . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . 1 1 . Data Loss (major) 1 | . . . . . . . 1 . . Alerts 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 94 | . . 94 . . . . . . . Projectiles . | . . . . . . . . . . Explosions 94 | . . 94 . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 336 | . . 207 . . . . . . 129 Shots 8 | . . 5 . . . . . . 3 Rammed . | . . . . . . . . . . Targets Rammed 2 | . . . . . . . . 2 . Kicked 2 | . . . . . . . . 2 . Crushed . | . . . . . . . . . . Highest Temperature 433 | . 40 26 . . 17 433 76 406 . Average Temperature 113 | . 11 12 . . 12 125 28 169 . Received Heat Transfer 921 | . 93 144 126 . 12 222 54 135 135 Effects 14 | . . . . . . 12 . 2 . Shutdowns 9 | . . . . . . 8 . 1 . Energy Bleed 3 | . . . . . . 2 . 1 . Matter Decay 1 | . . . . . . 1 . . . Damage (minor) 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Melted 9 | . . . . . . 8 1 . . Heat Transferred 2968 | . 37 250 . . . 1554 757 370 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Ext Peak Influence 534 | . 95 209 201 74 45 534 515 228 243 Initial 225 | . . 34 75 74 45 13 225 213 22 Average 145 | . 51 84 107 74 30 177 361 106 49 Maximum Alert Level 2 | . . 1 1 . . 2 2 1 1 Low Security (%) 71 | 100 100 89 99 100 100 61 . 80 94 Level 1 22 | . . 10 . . . 32 67 19 5 Level 2 6 | . . . . . . 5 32 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 11 | . . 1 1 . 2 3 3 1 . Investigation 4 | . . . 1 . . . 2 1 . Extermination 2 | . . . . . . 1 1 . . Reinforcement 5 | . . 1 . . 2 2 . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Ext Distress Signals 3 | . . . . . . 2 . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 146 | . 12 12 15 . 9 53 27 12 6 Peak Tracking Total 12 | . 3 5 11 . 5 12 9 9 6 Tactical Retreats 25 | . . 2 3 . 1 13 4 2 . Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Ext Traps Triggered 6 | . . . 1 . 2 2 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Ext Machines Disabled 6 | . . 3 . . . . . . 3 Max in Single Turn 2 | . . 2 . . . . . . 2 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Ext Machines Accessed 12 | . . 2 1 1 . 3 2 2 1 Terminals 11 | . . 2 1 1 . 3 1 2 1 Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 27 | . . 3 4 1 . 6 6 4 3 Successful 14 | . . 2 3 1 . 4 1 2 1 Failed 13 | . . 1 1 . . 2 5 2 2 Catastrophic 1 | . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 24 | . . 3 4 1 . 6 3 4 3 Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . . . . . 3 . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 13 | . . 2 3 1 . 4 . 2 1 Record 2 | . . 1 1 . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . Open Door 1 | . . . . . . . . 1 . Open DSF 2 | . . . . 1 . 1 . . . Emergency Access Points 1 | . . . . . . 1 . . . Alert Level 2 | . . . . . . 1 . . 1 Unreport Threat 3 | . . 1 . . . 1 . 1 . Investigation Status 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . 1 . . Scan Component 1 | . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 6 | . . . 1 . . 1 2 1 1 Full Trace Events 4 | . . . 1 . . . 2 1 . Feedback Events 1 | . . . . . . . . 1 . Corruption 1 | . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Ext Used RIF Installer . | . . . . . . . . . . Robots Hacked 2 | . 1 1 . . . . . . . Non-combat 2 | . 1 1 . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied 2 | . 1 1 . . . . . . . parse_system 1 | . . 1 . . . . . . . no_distress 1 | . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Ext Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Ext Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Ext Turns Passed 2819 | 67 492 222 260 50 80 1025 346 202 75 Spaces Moved 5718 | 41 857 401 564 137 167 2163 976 298 114 Core 296 | 16 . . . . . . . 166 114 Treads 112 | 25 87 . . . . . . . . Legs 41 | . . . . . . . . 41 . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 5269 | . 770 401 564 137 167 2163 976 91 . Fastest Speed 17 | 50 37 34 32 32 17 26 24 27 50 Average Speed 35 | 141 49 36 34 32 28 29 25 52 51 Slowest Speed 200 | 200 160 200 40 32 35 106 30 120 200 Overloaded Moves 59 | . . . . . 59 . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 87 | . 10 4 23 . 1 28 19 2 . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 40 | 4 99 37 44 2 90 55 32 12 27 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 1 . . 1 1 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 163 | . . 64 . . . . . . 99 Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 163 | . . 64 . . . . . . 99 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Ext Total 6274 | 47 892 461 603 141 193 2458 1030 326 123 Wait 343 | . . 37 51 . 10 187 41 17 . Move 5546 | 40 836 392 524 136 164 2108 939 293 114 Hop 76 | . 10 4 16 . 1 26 17 2 . Pick Up 20 | 1 6 4 2 . . 6 1 . . Fast Attach 59 | 6 5 1 3 2 5 23 6 7 1 Attach 23 | . 2 5 5 2 1 5 2 . 1 Detach 11 | . 2 2 2 1 . 4 . . . Swap 21 | . . 2 . . . 15 4 . . Drop 26 | . 6 2 . . . 15 3 . . Fire 114 | . 22 10 . . 2 51 17 5 7 Melee 5 | . 3 2 . . . . . . . Ram . | . . . . . . . . . . Kick 2 | . . . . . . . . 2 . Crush . | . . . . . . . . . . Escape Stasis 28 | . . . . . 10 18 . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -4/Extension History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 8) 276 | -10/Materials | Discovered new exit (range 8) 322 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 16) 376 | -10/Materials | Discovered new exit (range 11) 444 | -10/Materials | Discovered new exit (range 15) 560 | -10/Materials | Entered another Materials area 560 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 596 | -9/Materials | Discovered new exit (range 16) 651 | -9/Materials | Discovered new exit (range 12) 749 | -9/Materials | Core integrity fell below 50% 780 | -9/Materials | Discovered new exit (range 4) 782 | -9/Materials | Lost 5 parts (3n2w) 782 | -9/Materials | Entered another Materials area 782 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1018 | -8/Materials | Discovered new exit (range 12) 1042 | -8/Materials | Entered Factory 1042 | -7/Factory | Evolved 2 slots: Utility x2 1091 | -7/Factory | Identified exit to DSF 1092 | -7/Factory | Entered DSF 1114 | -7/DSF | Additional patrols routed to DSF 1158 | -7/DSF | Lost 3 parts (2p1n) 1163 | -7/DSF | Discovered new exit (range 15) 1172 | -7/DSF | Entered Factory 1172 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1236 | -6/Factory | Lost 4 parts (3n1u) 1678 | -6/Factory | Build established: Sprinter 1745 | -6/Factory | Discovered new exit (range 15) 1870 | -6/Factory | Spotted B-75 Beast 2197 | -6/Factory | Entered another Factory area 2197 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2253 | -5/Factory | Build established: Hacker-Sprinter 2291 | -5/Factory | Discovered new exit (range 6) 2366 | -5/Factory | Spotted B-75 Beast 2523 | -5/Factory | Lost 5 parts (2p1n1u1w) 2539 | -5/Factory | Discovered new exit (range 16) 2543 | -5/Factory | Entered another Factory area 2543 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 2636 | -4/Factory | Lost 12 parts (1p5n3u3w) 2701 | -4/Factory | Core integrity fell below 50% 2725 | -4/Factory | Lost 4 parts (3n1u) 2744 | -4/Factory | Discovered new exit (range 5) 2745 | -4/Factory | Entered Extension 2794 | -4/Extension | Core integrity fell below 20% 2820 | -4/Extension | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 02803_ Acquired Micro-nuke Launcher. 02806_ System corrupted: Energy discharge (-35). 02806_ Recycling Unit disabled. 02806_ Phase Gun tumbles out of recycling unit. 02806_ Adv. Transmission Jammer tumbles out of recycling unit. 02806_ Terminal disabled. 02808_ The unstable cave ceiling collapses. 02808_ G-67 Veteran destroyed. 02810_ M-28 Smith repairs 8N-PIV(h). 02810_ G-73 Enforcer destroyed. 02815_ System Shield destroyed. 02816_ Terminal disabled. 02817_ The unstable cave ceiling collapses. 02817_ Penetrated by Slug. 02817_ Y-64 Sentinel suffers critical hit (Burn). 02818_ The unstable cave ceiling collapses. 02818_ Y-64 Sentinel destroyed. 02819_ M-28 Smith repairs JU-GRN(l). 02820_ Micro-nuke Launcher destroyed. 02820_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ????????????????????#????????????????????????????? | | ??????????#######?## ????????????????????????????? | | ??????????# ###;###########??????????????????? | | ###########! + # #?????? #??????????? | | ### # T" ### "" #??????????? | | ########### #?# / "" T" ???????????? | | ######????# #?# ] # ### #??????????? | | #????## ##?# glm # #??????????????????? | | #### #?????# ##?#=g*= ####????????????????? | | ???# #????## # # #????????????????? | | ???# ### ## # #????????????????? | | =#?# ## +????????? | | #?# + =#????????? | | #?# ! % ## |#????????? | | #?# g [ Y ##???????????????? | | #?# = #???????????????? | | ##?# @ ! #???????????????? | | ???##### !] "#???????????????? | | ????????# !] "T"" ##???????????????? | | ????????# !]! """"" ##????????????????? | | ????????## # # ##" ""#########?????????????????? | | ?????????????##???#"R""??????????????????????????? | | ??????????????????#""" ??????????????????????????? | | ??????????????????#####??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 40 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 12 Power Amplification 30 Additional Mass Support 12 Armor Coverage 150 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 5 Evasion (%) 79 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Cya! Dodgeball, But With Guns Everything Is Under Control Let's See Who's Tougher Serviceable Loadout Challenges ------------ None Game ------ Seed TerrainRiotDeflector Manual? 0 Play Time 01:24:48 Cumulative 5.3 hours Start 2024.08.12 @ 02:13:07 End 2024.08.12 @ 03:36:15 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 3 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 11 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3bdbed50-045a-44c1-9e62-9d1fe8c04e4e