Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.22 @ 21:30:15 Player: the cat Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (228) 1140 Value Destroyed (7950) 7950 Prototype IDs (21) 420 Alien Tech Used (1) 200 Bonus (367) 367 TOTAL SCORE: 16177 Bonus ------- High Alert Combat Kills 611 Follower Combat Kills 298 Met Data Miner 300 Friendly Fire -842 Cogmind --------- Core Integrity 0/1000 Matter 250/300 Energy 98/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Improved Heat Sink > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Wheel High-capacity Matter Pod (200) Advanced Sensor Array Heavy Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Treads Medium Treads Heavy Treads > --- UTILITY ---------- Improved Coolant Injector High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Heavy Mass Driver Longsword +1 > --- INVENTORY -------- Light Fission Core Medium Treads Heavy Treads Heavy Treads Improved Coolant Injector Energy Well High-capacity Matter Pod Advanced Sensor Array Layered Medium Armor Plating EM Disruption Field Long-range Tractor Beam Improved EM Pulse Cannon Flak Gun Flak Gun Improved Heavy Machine Gun Gauss Cannon Heavy Shock Bomb Launcher Heavy Rocket Launcher [Rating: 94] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Cooled Aerolev Unit Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Improved Assault Rifle Energy Gun Storm Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 . . . . . . . . . . Utility 7 | . . . . . . . 2 1 . . . . 2 . . . . 2 Weapon 1 | . . . 1 . . . . . . . . . . . . . . . Parts Attached 220 | 6 9 2 26 . 3 1 43 12 4 5 4 7 24 4 2 1 19 48 Power 14 | 1 . . 5 . . . 3 . . . . 1 1 . . . . 3 Engine 8 | 1 . . 5 . . . 1 . . . . . . . . . . 1 Core 6 | . . . . . . . 2 . . . . 1 1 . . . . 2 Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 47 | 2 1 2 4 . 1 . 14 1 1 . . 1 6 1 . . 3 10 Treads 32 | 1 . 1 3 . . . 9 1 1 . . 1 4 1 . . 3 7 Leg 3 | . . . . . . . 2 . . . . . 1 . . . . . Wheel 8 | 1 1 1 1 . 1 . . . . . . . . . . . . 3 Hover 2 | . . . . . . . 1 . . . . . 1 . . . . . Flight 2 | . . . . . . . 2 . . . . . . . . . . . Utility 65 | 1 4 . 6 . . . 14 4 . 1 1 . 8 3 . . 7 16 Device 27 | . . . . . . . 6 2 . 1 . . 2 3 . . 4 9 Storage 4 | 1 2 . 1 . . . . . . . . . . . . . . . Processor 8 | . . . . . . . 1 1 . . . . 3 . . . 1 2 Hackware 1 | . . . . . . . 1 . . . . . . . . . . . Protection 25 | . 2 . 5 . . . 6 1 . . 1 . 3 . . . 2 5 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 94 | 2 4 . 11 . 2 1 12 7 3 4 3 5 9 . 2 1 9 19 Energy Gun 13 | 1 1 . . . . . . . . . 2 2 4 . 1 1 1 . Energy Cannon 11 | . . . 1 . . . 3 2 . . . . 2 . . . 1 2 Ballistic Gun 36 | 1 3 . 8 . 1 . 7 4 . 3 . . . . . . 2 7 Ballistic Cannon 5 | . . . . . . . . . . . . . . . . . 2 3 Launcher 17 | . . . 2 . . 1 2 . 2 . . 2 . . 1 . 2 5 Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . 1 Slashing Weapon 10 | . . . . . 1 . . 1 1 1 1 1 3 . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 2 . 1 . 4 . . 1 1 . 1 . . . . 1 Parts Lost 51 | . 3 1 1 . . . 15 . . . . 2 2 . . . 4 23 Power 6 | . . . . . . . 2 . . . . 1 . . . . . 3 Propulsion 15 | . 1 . . . . . 4 . . . . 1 1 . . . . 8 Utility 14 | . 1 1 1 . . . 1 . . . . . 1 . . . 4 5 Weapon 16 | . 1 . . . . . 8 . . . . . . . . . . 7 Highest Loss Streak 9 | . 3 1 1 . . . 9 . . . . 2 2 . . . 3 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 96 100 99 100 100 100 99 91 92 92 76 70 70 68 68 63 74 83 Engine 2 | . 14 14 11 11 11 11 3 . . . . . . . . . . . Core 4 | . . . . . . . 5 7 7 7 7 6 6 6 6 6 6 3 Treads 19 | . 14 3 11 11 11 11 23 30 30 29 28 27 15 12 12 12 12 13 Wheel 4 | . 13 24 21 22 22 22 . . . . . . . . . . . . Device 8 | . . . . . . . 8 7 7 7 7 7 11 14 18 18 16 14 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 4 Processor 6 | . . . . . . . 9 6 7 7 7 7 12 9 6 6 2 13 Protection 9 | . 11 14 11 11 11 11 9 7 7 7 7 7 9 12 12 12 11 9 Energy Gun 2 | . 11 . . . . . . . . . 5 6 5 6 6 1 2 . Energy Cannon 2 | . . . . . . . 11 12 . . . . . . . . 3 3 Ballistic Gun 11 | . 16 28 32 33 32 31 15 8 16 17 6 . . . . . 7 11 Naked Turns 28 | . . . . . . . . . . . . . . . . . . 28 Heaviest Build 104 | 12 34 34 60 59 59 60 66 79 82 82 88 88 89 84 84 84 93 104 Greatest Support 140 | 20 20 26 28 28 28 22 63 80 88 88 88 88 140 140 140 140 140 121 Greatest Overweight (x) 8 | 1 2 2 2 2 2 2 3 . 1 . . 2 1 . . . . 8 Average Overweight (x) . | . 1 1 1 2 2 2 . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 12 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 4 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 2 10 15 17 20 19 20 18 18 20 19 19 19 19 19 19 20 19 17 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 15 15 20 20 20 20 18 20 20 19 20 18 20 20 20 20 18 4 Class Distribution -------------------- 36% | Tank 17% | Mutant 12% | Skirmisher 11% | Scavenger-Skirmisher 9% | Scavenger-Gunner 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Tank | -8/Mines Gunner | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Skirmisher | -7/Zion Skirmisher | -6/Proximity Caves Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Mutant | -6/Data Miner Tank | -5/Proximity Caves Derelict-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Matter Collected 5766 | 260 147 . 697 . 137 125 963 253 216 187 92 148 290 110 98 . 497 1546 Remotely 1066 | . . . . . . . 267 . . . . . . . . . . 799 Salvage Created 8592 | . 390 . 1261 . . 102 2085 639 160 221 . 156 1030 499 296 . 731 1022 Parts 437 | . 28 . 107 . . 10 102 32 11 7 . 5 42 15 8 . 23 47 Haulers Intercepted 12 | . . . 4 . . . 6 . . . . . 2 . . . . . Recyclers Shooed 6 | . 1 . 1 . . . 1 1 . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 74 | . . . . . . . . . 7 7 4 5 . 18 14 . 19 . Prevented 4 | . . . . . . . . . 1 . . 1 . . . . 2 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 183 | . 12 . 32 . . 3 35 13 10 5 . 2 17 7 6 . 20 21 Guns 113 | . 12 . 27 . . 1 17 1 2 5 . 2 15 7 3 . 12 9 Cannons 31 | . . . . . . . 12 12 . . . . . . . . 2 5 AOE 36 | . . . 5 . . 2 3 . 8 . . . 2 . 3 . 6 7 Classes Destroyed 19 | . 4 . 6 . . 1 4 1 . . . 1 1 . . . 1 . Worker 10 | . . . 2 . . . 4 1 . . . . . . . . . 3 Builder 8 | . . . 1 . . . 3 1 . . . . . . . . . 3 Tunneler 2 | . 1 . . . . . . . . . . . . . . . . 1 Hauler 12 | . . . 4 . . . 6 . . . . . 2 . . . . . Recycler 4 | . . . 1 . . . 2 1 . . . . . . . . . . Operator 3 | . 1 . . . . . 1 . . . . . . . . . . 1 Watcher 4 | . . . 2 . . . . . . . . . 1 . . . . 1 Swarmer 52 | . 6 . 18 . . 1 3 6 8 . . . 3 . . . 7 . Grunt 82 | . 6 . 5 . . 1 24 2 2 4 . . 7 7 5 . 6 13 Brawler 6 | . . . . . . 1 . . . 1 . . . . 1 . 3 . Duelist 3 | . . . . . . . . . . . . . 2 . . . 1 . Protector 2 | . . . . . . . 1 . . . . . . . . . 1 . Sentry 18 | . . . 9 . . . 3 2 . . . 1 1 . . . 1 1 Demolisher 1 | . . . . . . . . . . . . 1 . . . . . . Specialist 3 | . . . . . . . 2 . . . . . . . . . . 1 Hunter 3 | . . . . . . . 1 1 . . . . 1 . . . . . Programmer 9 | . . . . . . . . 2 . . . . 3 . . . . 4 Heavy 3 | . . . . . . . 1 . . . . . . . . . . 2 Behemoth 2 | . . . . . . . . . . . . . . . . . 1 1 Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . 1 . Thug 1 | . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 16 | . 5 . 14 . . 2 11 3 4 4 . 1 3 3 4 . 12 16 Combat Bots Only 12 | . 5 . 11 . . 2 9 3 4 4 . 1 3 3 4 . 12 10 Max Kills in Single Turn 4 | . 1 . 3 . . 2 3 1 4 1 . 1 2 2 1 . 3 3 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . Exploded 4 | . . . 3 . . 2 1 . 4 . . . 2 . 1 . 3 2 Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Damage Taken 14485 | . 616 255 930 . . 109 2666 639 201 93 . 843 1066 282 76 . 1848 4861 Core 1716 | . 89 . 61 . . 10 197 31 33 . . 114 65 37 . . 71 1008 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 220 | . . . . . . . . . . . . . . . . . 121 99 Core Remaining (%) 77 | 100 . 64 . . . 82 64 . . . . 74 . . . . 79 . Volleys Fired 448 | . 50 . 62 . . 4 100 42 8 9 . 17 32 9 8 . 47 60 Largest 4 | . 2 . 3 . . 3 3 3 3 4 . 1 1 1 1 . 4 4 Hottest 250 | . 60 . 69 . . 69 161 161 81 106 . 250 250 250 250 . 250 210 Shots Fired 1027 | . 98 . 167 . . 8 287 107 18 29 . 17 32 10 8 . 89 157 Gun 721 | . 98 . 162 . . 7 163 37 15 29 . 10 30 10 5 . 49 106 Cannon 271 | . . . 1 . . . 120 70 . . . . 2 . . . 35 43 Launcher 35 | . . . 4 . . 1 4 . 3 . . 7 . . 3 . 5 8 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 656 | . 56 . 162 . . 7 163 37 15 29 . . . . . . 57 130 Thermal 324 | . 42 . . . . . 120 61 . . . 10 31 10 5 . 27 18 Explosive 33 | . . . 4 . . 1 4 . 3 . . 7 . . 3 . 5 6 Electromagnetic 14 | . . . 1 . . . . 9 . . . . 1 . . . . 3 Robot Hit Streak 29 | . 6 . 11 . . 7 26 12 15 6 . 17 11 11 5 . 29 25 Robot Miss Streak 18 | . 5 . 3 . . 2 4 7 4 3 . 10 13 4 4 . 18 8 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 Secondary Targets 8 | . . . 4 . . . 3 . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . 1 . . 1 . . . . . . . . Shots Hit Robots 704 | . 63 . 100 . . 5 194 57 16 22 . 10 29 9 8 . 74 117 Core Hits 527 | . 25 . 58 . . 6 88 33 18 24 . 13 49 20 11 . 89 93 Critical Kills 4 | . . . 1 . . . 2 . . . . . . . . . . 1 Critical Parts Destroyed 2 | . . . . . . . 1 . . 1 . . . . . . . . Critical Strikes 12 | . . . 1 . . . 3 . . 1 . . . . . . 4 3 Meltdown 2 | . . . . . . . 2 . . . . . . . . . . . Destroy 4 | . . . 1 . . . 1 . . 1 . . . . . . . 1 Blast 6 | . . . . . . . . . . . . . . . . . 4 2 Melee Attacks 12 | . . . . . . . . 2 2 1 1 2 3 . . . . 1 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 12 | . . . . . . . . 2 2 1 1 2 3 . . . . 1 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 22277 | . 635 . 1954 . . 200 4179 1242 842 416 . 761 2343 646 835 . 3312 4912 Guns 12237 | . 635 . 1658 . . 68 1575 398 243 416 . 761 2009 646 341 . 1711 1776 Cannons 4820 | . . . . . . . 1859 844 . . . . . . . . 693 1424 Explosions 5220 | . . . 296 . . 132 745 . 599 . . . 334 . 494 . 908 1712 Melee . | . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 8888 | . 316 . 1658 . . 68 1575 398 243 416 . . . . . . 1365 2849 Thermal 8800 | . 319 . . . . . 1859 844 . . . 761 2343 646 341 . 1039 648 Explosive 4404 | . . . 296 . . 132 745 . 599 . . . . . 494 . 908 1230 Electromagnetic 185 | . . . . . . . . . . . . . . . . . . 185 Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . . 3 3 3 3 . 5 5 5 5 6 12 Average Corruption 3 | . . . . . . . . 2 3 3 3 . 2 5 5 5 5 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 147 | . . . . . . . . 14 17 13 4 . 21 15 17 3 33 10 Message Errors 34 | . . . . . . . . 4 7 2 . . 3 2 6 . 9 1 Matter Fused 46 | . . . . . . . . 4 3 6 . . 7 5 6 1 11 3 Heat Flow Errors 20 | . . . . . . . . . 3 1 1 . 3 3 2 1 4 2 Energy Discharges 13 | . . . . . . . . . 2 2 1 . 2 1 2 1 2 . Parts Rejected 3 | . . . . . . . . 1 . . . . . 1 . . . 1 Data Loss (minor) 18 | . . . . . . . . 3 . 1 1 . 4 2 1 . 4 2 Data Loss (major) 8 | . . . . . . . . 1 2 . 1 . 2 . . . 2 . Misfires 2 | . . . . . . . . 1 . . . . . 1 . . . . Weapon Failures 3 | . . . . . . . . . . 1 . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 360 | . . . . . . . 41 1 53 . . . 117 . 18 . 8 122 Projectiles 132 | . . . . . . . 39 1 . . . . . . . . 8 84 Explosions 228 | . . . . . . . 2 . 53 . . . 117 . 18 . . 38 Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 9 | . . . . . . . . . . . . . . . . . 3 6 Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 9 | . . . . . . . . . . . . . . . . . 3 6 Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 478 | . . . 32 . . 32 71 . . . . . 209 . . . 63 71 Shots 12 | . . . 1 . . 1 3 . . . . . 2 . . . 3 2 Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 505 | . 173 . 133 . . 12 360 359 269 298 173 367 263 408 364 120 505 492 Average Temperature 99 | . 65 . 32 . . 6 89 99 96 121 92 148 98 123 134 66 140 121 Received Heat Transfer 4201 | . 240 24 237 . . 36 1233 123 54 54 . 132 207 135 36 . 583 1107 Effects 12 | . . . . . . . . 1 . . . 3 . 5 . . 3 . Shutdowns 5 | . . . . . . . . 1 . . . 2 . 1 . . 1 . Interference 3 | . . . . . . . . . . . . 1 . 2 . . . . Matter Decay 1 | . . . . . . . . . . . . . . 1 . . . . Short Circuit 3 | . . . . . . . . . . . . . . 1 . . 2 . Siege Activations 5 | . . . . . . . . . . . . . . . . . 2 3 Total Turns 137 | . . . . . . . . . . . . . . . . . 72 65 Longest Duration 44 | . . . . . . . . . . . . . . . . . 44 31 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . 3 . . . . . . . . . . . Combat Hostiles 3 | . . . . . . . 3 . . . . . . . . . . . Parts Melted 26 | . 1 . . . . . 3 6 . . . 1 13 2 . . . . Heat Transferred 13087 | . 750 . . . . . 3301 1443 . . . 1013 3075 950 500 . 1485 570 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Peak Influence 873 | . 260 103 873 296 . 168 766 650 . . . . 291 . . . . 637 Initial 310 | . . 88 35 296 . . 65 310 . . . . 16 . . . . 57 Average 322 | . 161 89 459 296 . 69 491 412 . . . . 163 . . . . 186 Maximum Alert Level 3 | . 1 . 3 1 . . 3 2 . . . . 1 . . . . 2 Low Security (%) 32 | 100 63 100 21 . . 100 11 . . . . . 48 . . . . 63 Level 1 35 | . 36 . 21 100 . . 25 58 . . . . 51 . . . . 17 Level 2 24 | . . . 32 . . . 49 41 . . . . . . . . . 19 Level 3 6 | . . . 24 . . . 14 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 3 . 5 . . . 7 10 . . . . 5 . . . 1 9 Investigation 6 | . . . 1 . . . 2 2 . . . . 1 . . . . . Extermination 8 | . . . . . . . . 3 . . . . 3 . . . . 2 Reinforcement 20 | . 3 . 3 . . . 4 2 . . . . 1 . . . . 7 Assault 3 | . . . 1 . . . 1 . . . . . . . . . 1 . Garrison 3 | . . . . . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . . . . . . . . . . . . 2 Haulers Reinforced 2 | . . . . . . . . 1 . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Distress Signals 13 | . . . 4 . . . 1 . . . . 6 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 297 | . 21 3 42 . . 6 69 24 10 5 . 10 24 7 7 . 22 47 Peak Tracking Total 12 | . 5 3 9 . . 3 10 4 4 4 . 4 4 4 4 . 7 12 Tactical Retreats 17 | . 1 . 1 . . . 10 1 . . . . 1 . 1 . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Traps Triggered 10 | . . . 1 . . . 1 2 . . . . 6 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Disabled 18 | . . . 4 . . 2 2 2 . . . . 2 . . . . 6 Max in Single Turn 2 | . . . 1 . . 1 1 1 . . . . 2 . . . . 2 Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Accessed 34 | . 2 . 3 . 2 . 3 8 . . . . 6 2 . 4 . 4 Terminals 18 | . 2 . 3 . . . 3 4 . . . . 4 . . . . 2 Fabricators 4 | . . . . . . . . 2 . . . . 1 . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . 1 Garrison Access 2 | . . . . . . . . 1 . . . . 1 . . . . . Total Hacks 115 | . 8 . 7 . 3 . 7 27 . . . . 11 12 . 28 . 12 Successful 75 | . 6 . 2 . 3 . 1 11 . . . . 3 12 . 28 . 9 Failed 40 | . 2 . 5 . . . 6 16 . . . . 8 . . . . 3 Catastrophic 11 | . . . 4 . . . 2 2 . . . . 3 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 46 | . 4 . 7 . 1 . 7 14 . . . . 7 . . . . 6 Terminals 54 | . 8 . 7 . . . 7 15 . . . . 9 . . . . 8 Fabricators 11 | . . . . . . . . 8 . . . . 1 . . . . 2 Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . 2 Garrison Access 3 | . . . . . . . . 2 . . . . 1 . . . . . Terminal Hacks 58 | . 4 . 1 . 3 . 1 4 . . . . 1 12 . 28 . 4 Record 25 | . . . . . 3 . . . . . . . . 11 . 11 . . Part Schematic 10 | . . . . . . . . . . . . . . . . 10 . . Robot Schematic 4 | . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . 3 . . Open Door 1 | . . . . . . . . . . . . . . 1 . . . . Level Access Points 1 | . . . . . . . . 1 . . . . . . . . . . Branch Access Points 5 | . 1 . . . . . 1 1 . . . . 1 . . . . 1 Locate Traps 3 | . . . . . . . . 1 . . . . . . . . . 2 Recall Investigation 1 | . . . . . . . . 1 . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . 3 . . . . . . . . . 2 Network Status 2 | . . . . . . . . 1 . . . . . . . . . 1 Build 3 | . . . . . . . . 2 . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 11 | . 2 . 1 . . . . 4 . . . . 1 . . . . 3 Terminals 11 | . 2 . 1 . . . . 4 . . . . 1 . . . . 3 Track 1 | . 1 . . . . . . . . . . . . . . . . . Botnet 7 | . 1 . . . . . . 3 . . . . 1 . . . . 2 Disrupt 2 | . . . 1 . . . . 1 . . . . . . . . . . Operators 1 | . . . . . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 2 . 3 . . . 3 8 . . . . 5 . . . . 4 Full Trace Events 1 | . . . . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 4 . . . . 4 . . Robots Built 5 | . . . . . . . . 3 . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . . . . . Time 218 | . . . . . . . . 134 . . . . . . . . . 84 Total Robot Build Rating 24 | . . . . . . . . 12 . . . . . . . . . 12 Part Schematics Acquired 23 | . . . . . . . . . . . 13 . . . . 10 . . Parts Built 2 | . . . . . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 42 | . . . . . . . . 42 . . . . . . . . . . Total Part Build Rating 8 | . . . . . . . . 8 . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . 2 . . . . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total Allies 17 | . . . . 2 2 . . 3 . . 3 . . 2 . . 3 2 Largest Group 4 | . . . . 2 2 2 1 3 1 1 3 3 . 2 . . 2 4 Highest-Rated Group 155 | . . . . 56 56 29 21 60 20 20 82 82 . 56 . . 96 155 Highest-Rated Ally 96 | . . . . 31 31 21 21 20 20 20 31 31 . 31 . . 96 49 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 73 | . . . . . . 6 12 8 4 . . 5 . 6 . . 15 17 Total Damage 2002 | . . . . . . 92 389 204 119 . . 116 . 122 . . 255 705 Kills 14 | . . . . . . 3 2 4 1 . . 1 . . . . 1 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . . 2 1 1 . . . . . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Turns Passed 13871 | 47 746 43 1245 54 590 120 1609 1263 719 624 1509 332 1585 671 703 156 909 946 Spaces Moved 7337 | 40 505 26 744 39 446 94 540 659 351 353 900 141 710 390 424 97 411 467 Core 69 | 9 . . . . . . . . . . . . . . . . . 60 Treads 5270 | 2 6 . 3 . . . 450 659 351 353 900 141 710 390 424 97 411 373 Legs 63 | . . . . . . . 63 . . . . . . . . . . . Wheels 1935 | 29 499 26 741 39 446 94 27 . . . . . . . . . . 34 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 105 110 125 115 115 115 165 165 165 165 165 160 160 160 160 160 50 Average Speed 159 | 86 110 111 123 125 123 115 217 165 195 165 165 178 192 160 160 160 160 142 Slowest Speed 400 | 160 240 130 240 125 125 115 400 165 245 165 165 325 243 160 160 160 160 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 3 79 9 64 17 88 33 49 21 63 59 83 28 26 51 64 71 80 11 Regions Visited 18 Branch Regions 12 Pre-discovered Areas 3 | . . . . . 1 . . . 1 . . . . . . 1 . . Known Exits Taken 5 | . 1 . . . . . . 1 . . . 1 1 . . . 1 . Unknown Exits Taken 13 | 1 . 1 1 1 1 1 1 . 1 1 1 . . 1 1 1 . . Scrap Searched 19 | . . . . . . . . . 3 1 3 1 . 6 1 . 4 . Spaces Dug 31 | . . . 3 . . . . 2 2 1 . . 4 . . . 18 1 Terrain Destroyed 249 | . . . 25 . . 9 10 2 32 1 . . 24 . 27 . 69 50 Melee 9 | . . . . . . . . 2 2 1 . . 3 . . . . 1 Projectile 23 | . . . . . . . . . . . . . 1 . . . 13 9 AOE 217 | . . . 25 . . 9 10 . 30 . . . 20 . 27 . 56 40 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total 8629 | 49 603 39 941 44 488 98 761 758 367 375 926 185 845 410 435 98 587 620 Wait 248 | . 15 12 71 6 . . 18 24 2 5 10 14 24 3 . . 33 11 Move 7319 | 39 504 25 743 38 445 93 539 658 350 352 899 140 709 389 423 96 410 467 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 141 | 4 18 . 17 . 4 . 33 10 . . 4 . 23 2 . . 9 17 Fast Attach 67 | 6 3 . 12 . 1 . 8 4 1 2 2 2 6 2 1 1 5 11 Attach 93 | . 3 . 6 . 1 . 20 3 . 1 2 5 15 1 1 . 12 23 Detach 19 | . . . 1 . . . . 1 . . 1 3 6 . 1 . 2 4 Swap 61 | . 3 2 8 . 1 1 15 5 3 3 . . 3 1 . . 2 14 Drop 133 | . 7 . 21 . 5 . 28 9 1 2 7 2 24 3 1 1 10 12 Fire 448 | . 50 . 62 . . 4 100 42 8 9 . 17 32 9 8 . 47 60 Melee 12 | . . . . . . . . 2 2 1 1 2 3 . . . . 1 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 88 | . . . . . 31 . . . . . . . . . . . 57 . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [Dee] / [*Pro]) -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / Upp x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 14) 48 | -11/Scrapyard | Entered Materials 54 | -10/Materials | Discovered new exit (range 16) 110 | -10/Materials | Identified exit to Mines 298 | -10/Materials | Discovered new exit (range 3) 310 | -10/Materials | Build established: Mutant 507 | -10/Materials | Lost 3 parts (1n1u1w) 794 | -10/Materials | Entered Mines 795 | -10/Mines | Assembled infested the area 832 | -10/Mines | Discovered new exit (range 6) 837 | -10/Mines | Entered Materials 837 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1105 | -9/Materials | Discovered new exit (range 7) 1138 | -9/Materials | Build established: Tank 1160 | -9/Materials | Destroyed 7 combat bots 1578 | -9/Materials | Discovered new exit (range 5) 1579 | -9/Materials | Discovered new exit (range 12) 1817 | -9/Materials | Destroyed 11 combat bots 1959 | -9/Materials | Discovered new exit (range 8) 2037 | -9/Materials | First assault squad dispatched 2082 | -9/Materials | Entered Mines 2124 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2124 | -9/Mines | Discovered new exit (range 5) 2136 | -9/Mines | Entered Exiles 2136 | -9/Exiles | Found Exiles lab destroyed 2136 | -9/Exiles | Accompanied by 2 allies 2166 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2450 | -9/Exiles | Learned location of Zion (-7) 2519 | -9/Exiles | Opened EX-Vault 2523 | -9/Exiles | Found Prototype Slashing Weapon 2523 | -9/Exiles | Identified Longsword +1 2697 | -9/Exiles | Discovered new exit (range 15) 2726 | -9/Exiles | Entered Mines 2726 | -8/Mines | Accompanied by 2 allies 2824 | -8/Mines | Discovered new exit (range 10) 2846 | -8/Mines | Entered Materials 2846 | -8/Materials | Accompanied by 1 ally 2846 | -8/Materials | Evolved 2 slots: Utility x2 3336 | -8/Materials | Build established: Gunner 3380 | -8/Materials | Discovered new exit (range 16) 3501 | -8/Materials | Destroyed 9 combat bots 3507 | -8/Materials | Lost 9 parts (2p3n1u3w) 3646 | -8/Materials | First assault squad dispatched 4455 | -8/Materials | Entered Factory 4455 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4579 | -7/Factory | Fabricated Gauss Cannon (x2) 4756 | -7/Factory | Build established: Scavenger-Gunner 4834 | -7/Factory | Garrison activated, responded to threat 5339 | -7/Factory | Fabricated B-48 Gladiator? 5488 | -7/Factory | Identified exit to Factory 5513 | -7/Factory | Identified exit to Lower Caves 5718 | -7/Factory | Entered Lower Caves 5718 | -7/Lower Caves | Accompanied by 1 ally 6130 | -7/Lower Caves | Build established: Mutant 6261 | -7/Lower Caves | Learned Factory emergency access door positions 6395 | -7/Lower Caves | Discovered new exit (range 9) 6437 | -7/Lower Caves | Entered another Lower Caves area 6437 | -7/Lower Caves | Accompanied by 1 ally 6896 | -7/Lower Caves | Learned Factory terminal intel 6910 | -7/Lower Caves | Found Alien Artifact 6910 | -7/Lower Caves | Identified Core Expander 6910 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 6992 | -7/Lower Caves | Discovered new exit (range 15) 7061 | -7/Lower Caves | Entered Zion 7144 | -7/Zion | Found GAL Module 7180 | -7/Zion | System corruption cleaned by Quarantine Array 7203 | -7/Zion | Build established: Scavenger-Skirmisher 7320 | -7/Zion | Gained Derelict followers 7437 | -7/Zion | Found Prototype Energy Gun 7437 | -7/Zion | Identified Storm Laser 7564 | -7/Zion | Learned Factory emergency access door positions 7743 | -7/Zion | Build established: Skirmisher 7755 | -7/Zion | Learned Factory non-interactive machine intel 8215 | -7/Zion | Discovered new exit (range 15) 8542 | -7/Zion | Discovered new exit (range 10) 8570 | -7/Zion | Entered Proximity Caves 8570 | -6/Proximity Caves | Accompanied by 3 allies 8681 | -6/Proximity Caves | Discovered exit to Factory (range 10) 8902 | -6/Proximity Caves | Entered Factory 8902 | -6/Factory | Evolved 2 slots: Utility x2 8904 | -6/Factory | Loaded intel: 224 non-interactive machine locations 8905 | -6/Factory | Loaded intel: 26 terminal locations 9309 | -6/Factory | Build established: Scavenger-Skirmisher 9985 | -6/Factory | Build established: Tank 10053 | -6/Factory | Discovered new exit (range 10) 10072 | -6/Factory | Identified exit to Factory 10203 | -6/Factory | Identified exit to Lower Caves 10487 | -6/Factory | Entered Lower Caves 10670 | -6/Lower Caves | A Commander dispatched an escort 10684 | -6/Lower Caves | Learned Armory trap positions 10684 | -6/Lower Caves | Learned Extension emergency access door positions 10684 | -6/Lower Caves | Learned Research stockpile data 10684 | -6/Lower Caves | Learned Armory stockpile data 10684 | -6/Lower Caves | Learned Extension security intel 10684 | -6/Lower Caves | Learned Research garrison access intel 10945 | -6/Lower Caves | Encountered a Warlord checkpoint 11136 | -6/Lower Caves | Discovered new exit (range 10) 11158 | -6/Lower Caves | Entered another Lower Caves area 11582 | -6/Lower Caves | Discovered new exit (range 9) 11861 | -6/Lower Caves | Entered Data Miner 11861 | -6/Data Miner | Discovered new exit (range 6) 11892 | -6/Data Miner | Met Data Miner 11931 | -6/Data Miner | Learned location of Section 7 (-2) 11931 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11961 | -6/Data Miner | Received God Mode back door access code from Data Miner 12017 | -6/Data Miner | Entered Proximity Caves 12077 | -5/Proximity Caves | Escorted by Enhanced Grunt 12336 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 12398 | -5/Proximity Caves | Lost 3 parts (3u) 12417 | -5/Proximity Caves | Destroyed 12 combat bots 12428 | -5/Proximity Caves | Spotted B-75 Beast 12729 | -5/Proximity Caves | Destroyed B-75 Beast 12926 | -5/Proximity Caves | Entered Factory 12926 | -5/Factory | Accompanied by 2 allies 12926 | -5/Factory | Evolved 2 slots: Utility x2 12927 | -5/Factory | Identified exit to Factory 13219 | -5/Factory | Spotted B-75 Beast 13296 | -5/Factory | Fabricated Y-64 Sentinel? 13320 | -5/Factory | Identified exit to Upper Caves 13341 | -5/Factory | Destroyed B-75 Beast 13727 | -5/Factory | Lost 7 parts (1p2n3u1w) 13738 | -5/Factory | Destroyed 10 combat bots 13795 | -5/Factory | Lost 9 parts (1p3n1u4w) 13832 | -5/Factory | Cargo convoy interrupted 13839 | -5/Factory | Released all parts (6) 13841 | -5/Factory | Core integrity fell below 50% 13844 | -5/Factory | Core integrity fell below 20% 13844 | -5/Factory | System corruption reached 10% 13869 | -5/Factory | Lost 4 parts (2n1u1w) 13872 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 13839_ Released Adv. Terrain Scan Processor. 13839_ Released Enh. Optical Array. 13839_ Released Mic. Fission Core. 13839_ X-77 Beamer destroyed. 13839_ U-05 Engineer lays Concrete. 13840_ K-01 Serf collects debris. 13840_ U-05 Engineer lays Concrete. 13840_ K-01 Serf collects debris. 13840_ Penetrated by Slug. 13841_ K-01 Serf destroyed. 13842_ U-05 Engineer lays Concrete. 13843_ Slug penetrates Wall. 13844_ U-05 Engineer lays Concrete. 13859_ Slug penetrates Wall. 13864_ U-05 Engineer lays Concrete. 13864_ Slug penetrates Repair Station. 13865_ U-05 Engineer lays Concrete. 13872_ System corrupted: Component data lost. 13872_ U-05 Engineer lays Concrete. 13872_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????+?????????????????????? | | ????#????????????????????????????????????????????? | | ???#?????????????## ? ??????????????????????????? | | ??#????#????????# " ??????????????????????? | | ?????#?????##############+##?????????????????????? | | ??##??????# % /?????????????????????? | | ??#????#### ;#?????????????????????? | | ? ? #??????????????????????? | | #?######### #??????????+???????????? | | ?#??# """ # hh#??????????????????????? | | #####""F""# #??????????????????????? | | ##"" " # #??????????????????????? | | "" # =*[=%% [ @#??????????+???????????? | | "" #/!%!! #??????????????????????? | | ""=+%!%=[% u p #??????????????????????? | | "=[==!|!% ##+####???????????????????? | | =/!!%|!|! h *% # #?????????????