Cogmind - Beta 15 X3 @@@ ROGUE MODE // 2025.04.15 @ 23:56:02 Player: MN-51T Result: Destroyed by 6J-VDO(E) with Heavy Battle Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (16) 80 Value Destroyed (407) 407 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1727 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 0/250 Matter 230/300 Energy 274/310 System Corruption 0% Temperature Cool (23) Movement Treading (160) Location -8/Scraptown Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (2) --- Light Treads Spiked Treads > --- UTILITY (2) ------ Scrap Suit > --- WEAPON (2) ------- Powered Cannon > --- INVENTORY (5) ---- Light Treads Experimental Sensor Array CPS Tube (2) Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Light Treads Spiked Treads > --- UTILITY ---------- Large Storage Unit Experimental Terrain Scanner > --- WEAPON ----------- Powered Cannon > --- INVENTORY -------- Light Treads Improved Heat Sink Improved Cooling System Medium Matter Pod Experimental Sensor Array Particle Charger Hardened Medium Armor Plating Hardlight Generator System Shield A0-MCA's Component Scanner Particle Gun Plasma Rifle Battle Rifle CPS Tube CPS Tube [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Weapon Powered Cannon Energy Gun Particle Gun Energy Cannon Powered Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 27 | 7 6 2 8 4 Power 5 | 2 1 . 1 1 Engine 4 | 2 1 . 1 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 5 | 2 . . 3 . Treads 3 | . . . 3 . Leg 2 | 2 . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 3 1 1 3 Device 5 | . 1 1 . 3 Storage 4 | 1 2 . 1 . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 2 2 1 3 . Energy Gun 2 | . 1 . 1 . Energy Cannon 1 | . . . 1 . Ballistic Gun 3 | 2 . . 1 . Ballistic Cannon . | . . . . . Launcher 2 | . 1 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Parts Lost 3 | . 1 . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility . | . . . . . Weapon 2 | . 1 . 1 . Highest Loss Streak 2 | . 1 . 2 . To Critical Strikes . | . . . . . Average Backups 9 | 1 6 8 7 11 Power . | . . . . . Propulsion 1 | . 2 2 1 1 Utility 4 | . 1 2 3 6 Weapon 3 | . 3 3 3 3 Tool/Special . | . . . . . Unused Backups 12 | . 1 1 . 10 Power . | . . . . . Propulsion . | . . . . . Utility 7 | . 1 . . 6 Weapon 3 | . . 1 . 2 Tool/Special 2 | . . . . 2 Average Slot Usage (%) 88 | . 90 100 98 85 Engine 9 | . 14 14 15 6 Core 6 | . . . . 10 Treads 17 | . . . 9 27 Leg 9 | . 27 28 18 . Device 11 | . 6 14 13 13 Storage 13 | . 14 14 13 13 Energy Gun 2 | . 6 14 7 . Energy Cannon 8 | . . . 1 13 Ballistic Gun 5 | . 20 . 7 . Launcher 1 | . . 14 9 . Peak Build Rating 37 | 6 10 17 26 37 Average Rating 22 | 4 7 10 13 29 On Entrance 10 | . 6 10 11 26 Naked Turns . | . . . . . Heaviest Build 40 | 14 16 17 40 40 Greatest Support 40 | 20 20 20 40 40 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 10 8 15 15 Average Capacity 12 | 6 8 8 9 14 Most Carried 15 | 4 8 8 14 15 Average Carried 11 | 1 6 7 8 13 Final Capacity 15 | 8 8 8 15 5 Final Carried 11 | 4 8 8 11 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Scraptown Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Scr Matter Collected 679 | 270 159 17 135 98 Remotely . | . . . . . Salvage Created 223 | . 112 18 93 . Parts 31 | . 14 4 13 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Combat Hostiles Destroyed 14 | . 6 3 5 . Guns 1 | . 1 . . . AOE 13 | . 5 3 5 . Classes Destroyed 4 | . 3 . 1 . Watcher 2 | . 2 . . . Swarmer 6 | . 3 3 . . Grunt 3 | . 3 . . . Subdweller 5 | . . . 5 . Best Kill Streak 3 | . 3 3 3 . Combat Bots Only 3 | . 3 3 3 . Max Kills in Single Turn 3 | . 2 2 3 . Gunslinging . | . . . . . Exploded 3 | . 2 2 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Scr Hostile Shots Fired 68 | . 28 4 24 12 Missed 26 | . 10 . 9 7 Damage Taken 931 | . 393 31 404 103 Core 259 | . 100 10 132 17 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 67 | . 67 . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 39 | . 23 2 12 2 Largest 2 | . 2 1 1 1 Hottest 85 | . 85 30 30 40 Shots Fired 49 | . 33 2 12 2 Gun 24 | . 24 . . . Cannon 2 | . . . . 2 Launcher 23 | . 9 2 12 . Special . | . . . . . Kinetic 17 | . 17 . . . Thermal 9 | . 7 . . 2 Explosive 23 | . 9 2 12 . Electromagnetic . | . . . . . Robot Hit Streak 13 | . 13 3 7 8 Robot Miss Streak 4 | . 4 . 1 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 34 | . 20 2 11 1 Core Hits 27 | . 15 2 10 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1643 | . 695 164 731 53 Guns 252 | . 252 . . . Cannons 53 | . . . . 53 Explosions 1338 | . 443 164 731 . Melee . | . . . . . Ramming . | . . . . . Kinetic 176 | . 176 . . . Thermal 129 | . 76 . . 53 Explosive 1338 | . 443 164 731 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 44 | . 8 36 . . Projectiles . | . . . . . Explosions 44 | . 8 36 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 217 | . 129 . 88 . Shots 7 | . 4 . 3 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 57 | . 57 . . 23 Average Temperature 20 | . 21 . . 17 Received Heat Transfer 183 | . 117 . 66 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 185 | . 185 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 132 | . 132 87 . . Initial . | . . . . . Average 24 | . 24 28 . . Influence Increases 317 | . 221 96 . . Destroy 0b10 Robot/C 180 | . 120 60 . . Destroy 0b10 Robot/NC 10 | . 10 . . . Destroy Leader 34 | . 24 10 . . Successful Hack 44 | . 35 9 . . Destroy Structure 49 | . 32 17 . . Influence Decreases 317 | . 221 96 . . Time Decay 317 | . 221 96 . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Scr Distress Signals 3 | . 3 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 30 | . 17 3 5 5 Peak Tracking Total 9 | . 4 3 3 9 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Scr Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Scr Machines Accessed 16 | . 10 1 . 5 Terminals 8 | . 7 1 . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 63 | . 31 4 . 28 Successful 50 | . 20 2 . 28 Failed 13 | . 11 2 . . Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 18 | . 16 1 . 1 Terminals 23 | . 19 4 . . Fabricators . | . . . . . Repair Stations 5 | . 5 . . . Recycling Units 7 | . 7 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 36 | . 6 2 . 28 Record 28 | . . . . 28 Branch Access Points 1 | . 1 . . . Alert Level 1 | . 1 . . . Locate Traps 3 | . 3 . . . Dispatch Records 1 | . . 1 . . Zone Layout 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . 5 . . . Scan Component 3 | . 3 . . . Repair 2 | . 2 . . . Recycling Unit Hacks 3 | . 3 . . . Process 1 | . 1 . . . Report Inventory 1 | . 1 . . . Retrieve Matter 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 6 . . . Terminals 6 | . 6 . . . Botnet 6 | . 6 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 9 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 2 . . . Time 52 | . 52 . . . Parts Recycled . | . . . . . Recycled Matter 211 | . 211 . . . Retrieved Matter 246 | . 246 . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Scr Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Active Infowar (turns) 490 | . . 2 . 488 Sensors 2 | . . 2 . . Terrain 488 | . . . . 488 Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Scr Turns Passed 4243 | 59 985 281 275 2643 Spaces Moved 2697 | 50 648 202 169 1628 Core 19 | 19 . . . . Treads 1677 | . . . 49 1628 Legs 1001 | 31 648 202 120 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 160 Average Speed 144 | 93 120 120 131 160 Slowest Speed 160 | 120 120 120 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 45 | 4 92 43 9 81 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 4 | . . . 1 3 Spaces Dug . | . . . . . Terrain Destroyed 138 | . 70 18 49 1 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 137 | . 70 18 49 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Scr Total 2998 | 59 822 237 210 1670 Wait 165 | . 120 29 10 6 Move 2693 | 49 647 201 168 1628 Hop . | . . . . . Pick Up 32 | 3 11 1 6 11 Fast Attach 12 | 6 5 . . 1 Attach 7 | . 1 . 5 1 Detach 5 | . 1 . 3 1 Swap 19 | 1 6 3 4 5 Drop 25 | . 8 1 2 14 Fire 39 | . 23 2 12 2 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 1 | . . . . 1 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -8/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Discovered new exit (range 14) 309 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 13) 741 | -10/Materials | Repaired Assault Rifle 769 | -10/Materials | Repaired Aluminum Leg 835 | -10/Materials | Discovered new exit (range 8) 960 | -10/Materials | Discovered new exit (range 9) 962 | -10/Materials | Identified exit to Mines 1045 | -10/Materials | Entered Mines 1157 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1159 | -10/Mines | Found Prototype Device 1160 | -10/Mines | Identified Exp. Sensor Array 1216 | -10/Mines | Discovered new exit (range 3) 1326 | -10/Mines | Entered Subcaves 1327 | -10/Subcaves | Approached by a straggling Scientist 1361 | -10/Subcaves | Disturbed a concealed Subdweller 1374 | -10/Subcaves | Core integrity fell below 50% 1469 | -10/Subcaves | Discovered new exit (range 4) 1496 | -10/Subcaves | A Subdweller sparked back to life 1496 | -10/Subcaves | A Subdweller sparked back to life 1496 | -10/Subcaves | A Subdweller sparked back to life 1502 | -10/Subcaves | Core integrity fell below 20% 1530 | -10/Subcaves | Found Prototype Energy Cannon 1562 | -10/Subcaves | Identified Powered Cannon 1563 | -10/Subcaves | Attached Powered Cannon, gained temporary slot: Power 1595 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1601 | -10/Subcaves | Entered Scraptown 2372 | -8/Scraptown | Discovered new exit (range 5) 2568 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 2573 | -8/Scraptown | Learned location of Testing (-2) 2738 | -8/Scraptown | Visited Spacefarers 2818 | -8/Scraptown | Visited Artisan Demo Area 2946 | -8/Scraptown | Visited TADAMA 2996 | -8/Scraptown | Visited Symbiants 3058 | -8/Scraptown | Visited Awakened 3113 | -8/Scraptown | Visited UFD Registry 3136 | -8/Scraptown | Visited IN-MT5's Study 3191 | -8/Scraptown | Visited Cave Peace 3581 | -8/Scraptown | Registered with UFD as "Microframe" 3585 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3673 | -8/Scraptown | Visited Cartography Club 3740 | -8/Scraptown | Visited Infowarlord's Domain 3752 | -8/Scraptown | Found Exp. Terrain Scanner 3787 | -8/Scraptown | Visited A0-MCA Data Center 3796 | -8/Scraptown | Given a B rating by A0-MCA 3798 | -8/Scraptown | Discovered new exit (range 20) 3798 | -8/Scraptown | Found A0-MCA's Component Scanner 3865 | -8/Scraptown | Found Scrap Suit 4001 | -8/Scraptown | Visited Modified Component R&D 4159 | -8/Scraptown | Visited Scrap Suit Storage 4231 | -8/Scraptown | Visited Supply Room 4234 | -8/Scraptown | Attacked by Scraptown defenders 4244 | -8/Scraptown | Destroyed by 6J-VDO(E) with Heavy Battle Rifle Last Messages --------------- active Scrap Suit is present. >>Record! "SS/Size Concerns" While attempts at producing a miniaturized version of the Scrap Suit have shown some promise, this device currently remains relatively large in order to best carry out its functions, especially involving larger components. This bulkiness combined with the required tight integration with other systems also means it cannot be easily removed without effectively destroying the suit itself. 04231_ LOCAL NARROWCAST: Supplies. 04234_ ANNOUNCEMENT: Intruder alert! Defend Scraptown! 04238_ Machine disabled. 04238_ Penetrated by Slug. 04239_ Dropped Lrg. Storage Unit. 04240_ Dropped Exp. Terrain Scanner. 04242_ Penetrated by Slug. 04242_ Machine disabled. 04244_ Slug penetrates Wall. 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"???????#??????#?????#????? | | ?? ? ?? ???? ? ?#? ?????????????????????? | | ??????????? ? ? ?#???? ?????????????#???#?? | | ????? ????? ?? ???? ??????????????????????????? | | ????????????????"????????????????????????????????# | | ???#????#?????????#?#? ?????????"??"?#?????????#?? | | ????????????????????# ???????????????????????????? | | ?? ????????? ????????????????????????????????????? | | ???????#???? ??????#??? ????#????????????????????? | | ??????????????????"??????????##??????????????????? | | ??????????????????????????????????????????#??????? | | ???????????"??????????????????#??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 20 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 30 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 72% | -10/Materials Aluminum Leg | 56% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RocketSapperHammer Manual? 0 Play Time 02:28:16 Cumulative 12.1 hours Start 2025.04.14 @ 15:14:02 End 2025.04.15 @ 23:56:02 Sessions 22 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 9 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 83884d9b-116d-4dec-acac-a598e17c7fb3