Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.18 @ 17:07:32 Player: lyraderg Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (108) 540 Value Destroyed (2479) 2479 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (393) 393 TOTAL SCORE: 5192 Bonus ------- High Alert Combat Kills 393 Cogmind --------- Core Integrity 0/550 Matter 294/300 Energy 150/150 System Corruption 0% Temperature Cool (66) Movement Treading (163) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Light Treads Light Treads Armored Treads > --- UTILITY (4) ------ Medium Storage Unit Medium Storage Unit Medium Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- Heavy Laser Heavy Assault Rifle > --- INVENTORY (16) --- Light Nuclear Core Improved Flight Unit Improved Flight Unit Improved Flight Unit Compact Battery (300) Compact Battery (300) Enhanced Optical Array Improved Sensor Array Advanced Sensor Array Improved Signal Interpreter Improved ECM Suite Maneuvering Thrusters Hacking Suite System Shield Heavy Missile Launcher Katana Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit Medium Storage Unit Improved Signal Interpreter > --- WEAPON ----------- Heavy Laser Heavy Assault Rifle > --- INVENTORY -------- Light Nuclear Core Improved Flight Unit Improved Flight Unit Improved Flight Unit Compact Battery Compact Battery Enhanced Optical Array Improved Sensor Array Advanced Sensor Array Improved Signal Interpreter Improved ECM Suite Maneuvering Thrusters Hacking Suite System Shield Heavy Missile Launcher Katana [Rating: 26] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Flail Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 86 | 10 11 41 24 Power 11 | 1 1 6 3 Engine 9 | 1 1 6 1 Core 2 | . . . 2 Reactor . | . . . . Propulsion 27 | 4 4 15 4 Treads 8 | 2 . 2 4 Leg 15 | . 3 12 . Wheel 3 | 2 1 . . Hover . | . . . . Flight 1 | . . 1 . Utility 15 | 2 3 6 4 Device 6 | 1 . 3 2 Storage 6 | 1 2 1 2 Processor 2 | . . 2 . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 33 | 3 3 14 13 Energy Gun 12 | 2 1 5 4 Energy Cannon . | . . . . Ballistic Gun 12 | 1 1 6 4 Ballistic Cannon . | . . . . Launcher 7 | . 1 1 5 Special Weapon . | . . . . Impact Weapon 2 | . . 2 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 2 1 Parts Lost 26 | . 2 12 12 Power 2 | . . 1 1 Propulsion 11 | . 1 6 4 Utility . | . . . . Weapon 13 | . 1 5 7 Highest Loss Streak 9 | . 1 2 9 Average Slot Usage (%) 92 | . 96 93 87 Engine 9 | . 14 10 4 Core 1 | . . . 3 Treads 7 | . . 1 20 Leg 17 | . 4 26 6 Wheel 3 | . 22 . . Device 2 | . 4 2 . Storage 23 | . 21 22 26 Processor 6 | . . 7 9 Energy Gun 9 | . 24 6 6 Ballistic Gun 10 | . . 14 8 Naked Turns . | . . . . Heaviest Build 41 | 13 24 32 41 Greatest Support 80 | 40 32 30 80 Greatest Overweight (x) 9 | 3 7 3 9 Average Overweight (x) . | . . . . Largest Inventory Capacity 16 | 6 12 12 16 Average Capacity 12 | 5 9 12 15 Most Carried 16 | 6 10 12 16 Average Carried 11 | 2 7 11 14 Final Capacity 16 | 6 12 12 16 Final Carried 16 | 6 8 12 16 Class Distribution -------------------- 55% | Scavenger-Mutant 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1870 | 290 127 891 562 Remotely . | . . . . Salvage Created 3361 | 132 261 1753 1215 Parts 248 | 6 24 124 94 Haulers Intercepted 6 | . . 4 2 Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 70 | . 7 31 32 Melee 1 | . . 1 . Guns 47 | . 6 28 13 AOE 22 | . 1 2 19 Classes Destroyed 13 | 2 3 6 2 Worker 6 | . . 5 1 Builder 5 | . 1 2 2 Tunneler 4 | 2 . 2 . Hauler 6 | . . 4 2 Recycler 6 | 1 . 2 3 Operator 5 | . . 4 1 Watcher 6 | . . 5 1 Swarmer 25 | . 2 10 13 Grunt 30 | . 5 12 13 Duelist 1 | . . 1 . Protector 1 | . . . 1 Sentry 12 | . . 8 4 Hunter 1 | . . . 1 Best Kill Streak 14 | 1 2 7 14 Combat Bots Only 9 | . 2 3 9 Max Kills in Single Turn 6 | 1 1 4 6 Gunslinging . | . . . . Exploded 4 | . 1 1 4 Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3974 | . 296 1716 1962 Core 826 | . 47 228 551 Absorbed by Shields . | . . . . Core Remaining (%) 74 | 100 81 43 . Volleys Fired 263 | 7 45 138 73 Largest 2 | 2 2 2 2 Hottest 92 | 80 80 90 92 Shots Fired 487 | 14 83 268 122 Gun 463 | 14 81 265 103 Cannon . | . . . . Launcher 24 | . 2 3 19 Special . | . . . . Kinetic 237 | . 3 172 62 Thermal 126 | 7 40 57 22 Explosive 23 | . 2 3 18 Electromagnetic 101 | 7 38 36 20 Robot Hit Streak 18 | 5 8 18 14 Robot Miss Streak 5 | 1 5 4 4 Penetration Max . | . . . . Secondary Targets 3 | . . 2 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 323 | 9 40 191 83 Core Hits 180 | 4 16 85 75 Critical Hits 2 | . . . 2 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Melee Attacks 12 | . . 12 . Impact 12 | . . 12 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . 1 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 7102 | 102 610 3222 3168 Guns 4388 | 102 502 2572 1212 Cannons . | . . . . Explosions 2434 | . 108 370 1956 Melee 280 | . . 280 . Ramming . | . . . . Kinetic 2251 | . 6 1522 723 Thermal 1677 | 21 248 783 625 Explosive 1683 | . 54 229 1400 Electromagnetic 1211 | 81 302 408 420 Impact 280 | . . 280 . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Effects 4 | . 4 . . Message Errors 2 | . 2 . . Energy Discharges 1 | . 1 . . Data Loss (minor) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 254 | . 7 77 170 Projectiles . | . . . . Explosions 181 | . 7 4 170 Melee 73 | . . 73 . Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 361 | . 28 54 279 Shots 14 | . 2 2 10 Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 314 | 54 111 314 162 Average Temperature 43 | 22 35 52 47 Received Heat Transfer 1206 | . 90 540 576 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions 4 | . . 4 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 3182 | 50 550 1828 754 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 8 | . 1 4 3 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 896 | 15 320 484 896 Initial 176 | . 9 78 176 Average 368 | 6 169 302 642 Maximum Alert Level 3 | . 1 2 3 Low Security (%) 26 | 100 65 16 13 Level 1 41 | . 34 67 3 Level 2 17 | . . 16 31 Level 3 14 | . . . 51 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 14 | . 4 6 4 Investigation 8 | . 2 4 2 Extermination . | . . . . Reinforcement 5 | . 2 2 1 Assault 1 | . . . 1 Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 9 | . 4 4 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 113 | . 26 42 45 Peak Tracking Total 9 | . 6 4 9 Tactical Retreats 12 | . 5 2 5 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 9 | . . 4 5 Max in Single Turn 3 | . . 2 3 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 16 | . 5 7 4 Terminals 13 | . 5 5 3 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 56 | . 19 24 13 Successful 31 | . 6 15 10 Failed 25 | . 13 9 3 Catastrophic 3 | . 1 1 1 Database Lockouts . | . . . . Manual 24 | . 7 9 8 Terminals 42 | . 19 14 9 Fabricators . | . . . . Repair Stations 4 | . . . 4 Recycling Units . | . . . . Scanalyzers 10 | . . 10 . Garrison Access . | . . . . Terminal Hacks 12 | . 4 5 3 Prototype ID Bank 4 | . 1 3 . Branch Access Points 2 | . 1 . 1 Alert Level 1 | . . 1 . Unreport Threat 2 | . . 1 1 Locate Traps 2 | . 2 . . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . . 4 Scan Component 2 | . . . 2 Repair 2 | . . . 2 Recycling Unit Hacks . | . . . . Scanalyzer 9 | . . 9 . Insert Component 4 | . . 4 . Analyze 5 | . . 5 . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 2 1 3 Terminals 6 | . 2 1 3 Assimilate 1 | . . 1 . Botnet 4 | . 1 . 3 Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used 1 | . . 1 . Hacking Detections 16 | . 5 7 4 Full Trace Events 8 | . 3 4 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 4 | . . 4 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . . 2 Time 64 | . . . 64 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 4 | . . 4 . Part Schematics Acquired 4 | . . 4 . Parts Damaged 1 | . . 1 . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 4070 | 187 579 2132 1172 Spaces Moved 2140 | 113 406 1114 507 Core 8 | 5 1 . 2 Treads 448 | 52 . 34 362 Legs 1282 | . 59 1080 143 Wheels 402 | 56 346 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 120 120 Average Speed 139 | 128 103 142 162 Slowest Speed 500 | 200 400 210 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 54 | 8 78 85 45 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 22 | . 10 . 12 Terrain Destroyed 206 | . 29 35 142 Melee . | . . . . Projectile . | . . . . AOE 206 | . 29 35 142 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 2724 | 137 484 1370 733 Wait 135 | . 11 25 99 Move 2137 | 112 405 1113 507 Hop . | . . . . Pick Up 44 | 6 4 16 18 Fast Attach 43 | 9 4 14 16 Attach 14 | . 2 9 3 Detach 5 | . 1 3 1 Swap 29 | 1 5 18 5 Drop 41 | 2 6 22 11 Fire 263 | 7 45 138 73 Melee 12 | . . 12 . Ram 1 | . 1 . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 3 exits: *Fac x2 / Sto) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 14) 188 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 6) 587 | -10/Materials | Discovered new exit (range 10) 767 | -10/Materials | Entered another Materials area 767 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1242 | -9/Materials | Discovered new exit (range 13) 2113 | -9/Materials | Build established: Scavenger-Mutant 2350 | -9/Materials | Core integrity fell below 50% 2595 | -9/Materials | Discovered new exit (range 5) 2600 | -9/Materials | Identified exit to Materials 2822 | -9/Materials | Discovered exit to Materials (range 5) 2899 | -9/Materials | Entered another Materials area 2899 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3201 | -8/Materials | Core integrity fell below 50% 3217 | -8/Materials | Destroyed 9 combat bots 3231 | -8/Materials | Core integrity fell below 20% 3255 | -8/Materials | Lost 9 parts (1p3n5w) 3378 | -8/Materials | Discovered new exit (range 8) 3388 | -8/Materials | Identified exit to Factory 3480 | -8/Materials | Build established: Mutant 3615 | -8/Materials | Repaired System Shield 3642 | -8/Materials | Repaired Med. Storage Unit 3699 | -8/Materials | First assault squad dispatched 3822 | -8/Materials | Build established: Scavenger-Mutant 4041 | -8/Materials | Identified exit to Storage 4041 | -8/Materials | Discovered exit to Factory (range 17) 4071 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04017_ K-01 Serf collects debris. 04041_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 2 systems. Awaiting botnet instructions. >>Access(Branch) Found 1 branch access point: (40,57) Storage Map updated. 04041_ EXIT=FOUND: FACTORY >>Layout(Zone) Retrieving Zone 5D layout... Downloaded map data. 04054_ Connecting with Terminal... >>Alert(Purge) Purged threat record, alert level lowered. 04054_ ALERT: Suspicious activity at Terminal M012. Dispatching Investigation squad. 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Sensor Array | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Imp. Signal Interpreter | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicroShadeWarhead Manual? 0 Play Time 00:49:18 Cumulative 96.8 hours Start 2021.01.18 @ 16:17:14 End 2021.01.18 @ 17:07:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 50 Gallery% 49 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: f91cc62a-8fed-4466-8c52-c66ab75cbdd2