Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.01 @ 18:02:44 Player: LameThyst Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (59) 295 Value Destroyed (2232) 2232 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (37) 37 TOTAL SCORE: 8164 Bonus ------- Follower Combat Kills 37 Cogmind --------- Core Integrity 0/1150 Matter 224/300 Energy 100/100 System Corruption 22% Temperature Cool (0) Movement Core (350) Ox6 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Myomer Leg > --- UTILITY (6) ------ Advanced Hacking Suite Improved System Shield Advanced Field Recycling Unit > --- WEAPON (4) ------- Power Maul > --- INVENTORY (5) ---- Improved Flight Unit Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Medium Treads Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Cloaking Device Advanced Hacking Suite System Shield Experimental Field Recycling Unit > --- WEAPON ----------- High-powered Shock Rifle Phase Gun Advanced Plasma Cannon > --- INVENTORY -------- Improved Flight Unit Transmission Jammer ECM Suite Improved Medium Armor Plating Proton Cannon Heavy Particle Cannon Gauss Rifle Flak Gun Assault Cannon Axe [Rating: 76] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Improved Flight Unit Treads Medium Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Advanced Sensor Array Storage Medium Storage Unit Hackware Hacking Suite Protection Medium Reactive Plating Weapon Assault Cannon Energy Gun High-powered Shock Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Scatter Rocket Array Impact Weapon Power Maul Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Fac Fac Slots Evolved 12 | . . 2 . 2 2 2 . . . . 2 2 Power 1 | . . . . . . . . . . . 1 . Propulsion 5 | . . 1 . 1 1 1 . . . . . 1 Utility 4 | . . 1 . . 1 1 . . . . 1 . Weapon 2 | . . . . 1 . . . . . . . 1 Parts Attached 93 | 6 4 20 11 5 5 3 . 2 6 3 13 15 Power 14 | 1 1 4 2 . 1 . . 1 1 1 2 . Engine 9 | 1 . 4 2 . 1 . . . . 1 . . Core 4 | . 1 . . . . . . . 1 . 2 . Reactor 1 | . . . . . . . . 1 . . . . Propulsion 28 | 2 1 5 6 2 2 . . . 3 1 3 3 Treads 5 | . . 1 . . . . . . 1 1 1 1 Leg 15 | 2 1 3 2 2 . . . . 1 . 2 2 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 8 | . . 1 4 . 2 . . . 1 . . . Utility 24 | 1 1 3 3 . . 2 . . 2 . 6 6 Device 13 | . . 1 2 . . 1 . . 2 . 3 4 Storage 3 | 1 . 2 . . . . . . . . . . Processor . | . . . . . . . . . . . . . Hackware 5 | . 1 . . . . 1 . . . . 2 1 Protection 3 | . . . 1 . . . . . . . 1 1 Artifact . | . . . . . . . . . . . . . Weapon 27 | 2 1 8 . 3 2 1 . 1 . 1 2 6 Energy Gun 8 | 1 1 2 . 1 . . . . . . 1 2 Energy Cannon 5 | . . 1 . 1 1 . . . . . 1 1 Ballistic Gun 7 | 1 . 2 . 1 . 1 . . . 1 . 1 Ballistic Cannon 3 | . . 3 . . . . . . . . . . Launcher 2 | . . . . . 1 . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 3 . 1 . . . 2 . . . 4 Parts Lost 46 | . . 3 3 . . . . 1 6 . 6 27 Power 3 | . . . . . . . . . . . 1 2 Propulsion 15 | . . 1 2 . . . . . 4 . 3 5 Utility 11 | . . . 1 . . . . . 2 . . 8 Weapon 17 | . . 2 . . . . . 1 . . 2 12 Highest Loss Streak 15 | . . 1 2 . . . . 1 5 . 3 15 To Critical Strikes 2 | . . . . . . . . . . . 1 1 Average Backups 8 | 2 6 9 9 9 7 8 10 10 9 8 9 7 Power . | . 1 . . 1 1 1 1 1 1 1 . . Propulsion 1 | 1 2 3 4 5 . . . . . . . 1 Utility 2 | . 1 1 . 1 1 2 3 3 3 3 3 2 Weapon 4 | . 2 4 3 2 3 5 6 6 5 4 5 3 Tool/Special . | . . . . . . . . . . . . . Unused Backups 13 | . 4 3 1 3 . . . 1 1 . . . Power 6 | . 1 . 1 3 . . . . 1 . . . Propulsion 2 | . 2 . . . . . . . . . . . Utility 1 | . 1 . . . . . . . . . . . Weapon 4 | . . 3 . . . . . 1 . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 98 98 94 90 74 71 80 79 70 74 84 56 Engine 4 | . 6 6 10 9 7 6 6 6 2 1 3 . Core 4 | . 7 4 . . . . . . 3 4 5 5 Treads 4 | . . 3 4 . . . . . . 9 10 2 Leg 14 | . 28 29 24 27 2 . . . . 6 8 8 Flight 6 | . . . 1 . 31 33 33 33 26 13 3 . Device 12 | . . 10 15 9 7 6 13 13 15 13 16 12 Storage 7 | . 14 11 11 9 7 6 6 6 6 6 5 3 Hackware 7 | . 12 11 2 . . 3 6 6 6 6 9 10 Protection 1 | . . . 4 9 1 . . . . . . . Energy Gun 3 | . 14 5 . 4 . . . . 4 . . 5 Energy Cannon 3 | . . 1 10 9 1 . . . . . 3 4 Ballistic Gun 3 | . 14 4 . 4 5 5 6 6 . 2 4 1 Ballistic Cannon 3 | . . 10 10 9 2 . . . 1 6 1 . Launcher 1 | . . . . . 5 6 6 6 . 2 3 . Peak Build Rating 76 | 6 13 20 28 36 39 37 37 43 41 49 72 76 Average Rating 38 | 4 11 16 22 32 28 31 37 39 32 41 65 55 On Entrance 29 | . 6 13 17 28 35 28 37 37 36 36 49 66 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 96 | 12 15 96 49 54 24 25 25 33 29 38 57 56 Greatest Support 76 | 20 20 33 43 58 25 25 25 25 28 48 76 50 Greatest Overweight (x) 16 | . . 4 1 1 1 . . 1 2 1 1 16 Average Overweight (x) . | . . . . . . . . . . . . 1 Largest Inventory Capacity 25 | 8 8 25 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 9 10 10 10 10 10 10 10 10 10 8 Most Carried 11 | 4 8 11 10 10 10 10 10 10 10 10 10 10 Average Carried 8 | 2 6 9 9 9 7 8 10 9 9 8 9 7 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 4 8 10 10 10 7 10 10 10 9 9 10 1 Class Distribution -------------------- 30% | Scavenger-Mutant 19% | Hacker-Skirmisher 13% | Hacker-Mutant 11% | Mutant 10% | Sprinter 7% | Scavenger-Skirmisher 5% | Scavenger-Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/Waste Mutant | -6/Factory Sprinter | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Hacker-Skirmisher | -5/Factory Hacker-Skirmisher | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Fac Fac Matter Collected 2584 | 223 277 406 309 179 . . . . 509 296 110 275 Remotely . | . . . . . . . . . . . . . Salvage Created 2322 | . 277 621 173 306 . . . . 279 13 289 364 Parts 100 | . 16 36 1 13 . . . . 7 . 10 17 Haulers Intercepted 1 | . . 1 . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . 10 2 . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Fac Fac Combat Hostiles Destroyed 62 | . 5 18 14 4 . . . . 10 1 5 5 Melee 1 | . . . . . . . . . . . . 1 Guns 21 | . 5 11 . 1 . . . . . . . 4 Cannons 26 | . . 6 14 3 . . . . 1 . 2 . AOE 13 | . . 1 . . . . . . 9 1 2 . Classes Destroyed 15 | . 3 5 1 1 . . . . 2 1 1 1 Worker 2 | . . 1 . 1 . . . . . . . . Hauler 1 | . . 1 . . . . . . . . . . Recycler 4 | . 1 1 . 1 . . . . . . 1 . Operator 2 | . 1 . . . . . . . . . . 1 Watcher 1 | . . . . 1 . . . . . . . . Swarmer 10 | . . 8 1 . . . . . 1 . . . Grunt 21 | . 5 7 . 2 . . . . 5 . . 2 Brawler 2 | . . . . . . . . . 2 . . . Duelist 2 | . . 1 . 1 . . . . . . . . Sentry 5 | . . 2 . 1 . . . . 1 . . 1 Hunter 4 | . . . . . . . . . 1 . 3 . Programmer 3 | . . . . . . . . . . . 2 1 Heavy 1 | . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . 1 . . Assembled 13 | . . . 13 . . . . . . . . . Best Kill Streak 9 | . 3 8 8 4 . . . . 9 1 3 2 Combat Bots Only 9 | . 2 5 8 3 . . . . 9 1 2 2 Max Kills in Single Turn 5 | . 1 2 2 2 . . . . 5 1 2 1 Gunslinging . | . . . . . . . . . . . . . Exploded 5 | . . 1 . . . . . . 5 1 2 . Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Fac Fac Hostile Shots Fired 616 | . 9 117 36 10 . . . 12 66 6 68 292 Missed 207 | . 4 30 11 5 . . . 3 37 1 19 97 Hits 409 | . 5 87 25 5 . . . 9 29 5 49 195 Melee 21 | . . 4 9 . . . . . 8 . . . Projectile 388 | . 5 83 16 5 . . . 9 21 5 49 195 Critical Strikes 23 | . . 5 . 2 . . . 1 2 . 2 11 Part Disruptions 4 | . . . . . . . . . . . . 4 Damage Taken 7490 | . 73 961 500 104 . . . 256 867 8 806 3915 Core 1782 | . 17 142 12 . . . . 121 259 . 74 1157 Absorbed by Shields . | . . . . . . . . . . . . . Ignored by Resistances 11 | . . . . 11 . . . . . . . . Core Remaining (%) 85 | 100 93 . 61 100 100 . . . . 55 92 . Volleys Fired 178 | . 14 41 25 13 5 3 . 2 18 1 30 26 Largest 4 | . 2 2 2 3 2 2 . 1 2 1 2 4 Hottest 298 | . 85 105 105 161 112 112 . 30 93 50 123 298 Shots Fired 340 | . 28 81 50 39 7 4 . 2 24 1 46 58 Gun 143 | . 28 44 . 13 . 1 . . 13 . 16 28 Cannon 187 | . . 37 50 26 7 3 . . 6 . 28 30 Launcher 10 | . . . . . . . . 2 5 1 2 . Special . | . . . . . . . . . . . . . Kinetic 157 | . 14 51 25 24 5 2 . . 6 . 16 14 Thermal 137 | . 14 11 25 15 2 2 . . 13 . 28 27 Explosive 10 | . . . . . . . . 2 5 1 2 . Electromagnetic 36 | . . 19 . . . . . . . . . 17 Robot Hit Streak 16 | . 9 11 8 6 . . . 2 6 1 6 16 Robot Miss Streak 11 | . 4 5 7 5 . . . 1 11 4 7 2 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 2 | . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . Shots Hit Robots 186 | . 16 51 22 15 . . . 1 17 1 12 51 Core Hits 140 | . 11 26 14 11 . . . 3 38 6 15 16 Critical Kills 2 | . . . . . . . . . . . 1 1 Critical Parts Destroyed 2 | . . . . . . . . . . . . 2 Critical Strikes 6 | . 1 . . . . . . . . . 1 4 Burn 2 | . 1 . . . . . . . . . . 1 Meltdown 2 | . . . . . . . . . . . 1 1 Smash 2 | . . . . . . . . . . . . 2 Melee Attacks 12 | . . . . . . . . . . . . 12 Impact 9 | . . . . . . . . . . . . 9 Slashing 3 | . . . . . . . . . . . . 3 Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6118 | . 218 959 516 362 . . . 217 1283 189 817 1557 Guns 1500 | . 218 542 . 102 . . . . 102 . 40 496 Cannons 2277 | . . 395 516 260 . . . . 124 . 336 646 Explosions 1926 | . . 22 . . . . . 217 1057 189 441 . Melee 384 | . . . . . . . . . . . . 384 Ramming 31 | . . . . . . . . . . . . 31 Kinetic 1594 | . 82 592 268 138 . . . . 124 . 40 350 Thermal 1841 | . 136 157 248 224 . . . . 102 . 336 638 Explosive 1904 | . . . . . . . . 217 1057 189 441 . Electromagnetic 364 | . . 210 . . . . . . . . . 154 Impact 341 | . . . . . . . . . . . . 341 Slashing 43 | . . . . . . . . . . . . 43 Piercing . | . . . . . . . . . . . . . Highest Corruption 22 | . . . 1 . . . 6 18 19 19 2 22 Average Corruption 10 | . . . 1 . . . 6 17 18 19 1 12 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 54 | . . . 4 . . . 5 6 18 10 1 10 Message Errors 15 | . . . . . . . . 3 5 3 1 3 Matter Fused 12 | . . . . . . . 1 1 4 4 . 2 Heat Flow Errors 5 | . . . 1 . . . 1 1 1 . . 1 Energy Discharges 7 | . . . 1 . . . 1 . 2 1 . 2 Parts Rejected 2 | . . . 1 . . . 1 . . . . . Data Loss (minor) 5 | . . . . . . . . . 3 1 . 1 Data Loss (major) 3 | . . . 1 . . . . . 1 1 . . Alerts 2 | . . . . . . . 1 . 1 . . . Misdirections 3 | . . . . . . . . 1 1 . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 233 | . . . 8 . . . . . 9 . 31 185 Projectiles 66 | . . . 8 . . . . . . . 31 27 Explosions 9 | . . . . . . . . . 9 . . . Melee 158 | . . . . . . . . . . . . 158 Knockbacks 9 | . . 2 2 2 . . . . 3 . . . Impact . | . . . . . . . . . . . . . Kinetic 9 | . . 2 2 2 . . . . 3 . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 133 | . . 9 . . . . . . 106 8 . 10 Shots 7 | . . 1 . . . . . . 5 1 . . Rammed 3 | . . . . . . . . . . . . 3 Targets Rammed 10 | . . . . . . . . . . . . 10 Kicked 7 | . . . . . . . . . . . . 7 Crushed . | . . . . . . . . . . . . . Highest Temperature 392 | . 114 392 216 362 84 33 223 111 172 . 20 243 Average Temperature 81 | . 51 80 98 146 34 17 144 79 46 . 8 92 Received Heat Transfer 735 | . 42 225 . 81 . . . 99 102 . . 186 Effects 1 | . . 1 . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 7 | . . . . . . . . . . . . 7 Robots Melted 2 | . . . . . . . . . . . 1 1 Combat Hostiles 1 | . . . . . . . . . . . 1 . Parts Melted 10 | . 2 . . 1 . . . . 1 . 4 2 Heat Transferred 3281 | . 444 346 444 370 . . . . 259 . 450 968 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Fac Fac Maximum Alert Level 1 | . . 1 . . . . . . . . . . Low Security (%) 91 | 100 100 48 100 100 100 100 100 100 . . 100 100 Level 1 8 | . . 51 . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 335 | . 46 335 123 71 36 17 . 15 . . 92 116 Initial 103 | . . 3 103 . 23 17 . . . . 13 . Average 41 | . 16 177 33 16 15 7 . 1 . . 12 14 Influence Increases 1944 | . 131 557 52 136 51 . . 22 396 30 221 348 Destroy 0b10 Robot/C 1000 | . 100 360 20 80 . . . . 220 20 100 100 Destroy 0b10 Robot/NC 50 | . 10 15 . 15 . . . . . . 5 5 Destroy Leader 224 | . 20 82 10 22 . . . . 10 10 30 40 Allied During Kill 1 | . . . . . . . . . 1 . . . Successful Hack 30 | . . . . 9 21 . . . . . . . Disable Machine 45 | . . 30 15 . . . . . . . . . Destroy Structure 129 | . 1 10 7 10 . . . 7 . . 86 8 Partial Spotted 15 | . . . . . . . . 15 . . . . Lose Combat Pursuer 450 | . . 60 . . 30 . . . 165 . . 195 Influence Decreases 1944 | . 121 302 317 85 66 36 . 22 220 184 243 348 Entered New Map 259 | . . 7 162 . 28 19 . . . 34 9 . Time Decay 1273 | . 121 265 125 85 38 17 . 15 160 110 200 137 Lost Part 372 | . . 30 30 . . . . 7 60 . 34 211 Lost Ally 40 | . . . . . . . . . . 40 . . Squads Dispatched 10 | . 1 2 1 . 1 . . 1 . . 2 2 Investigation 4 | . 1 . 1 . 1 . . 1 . . . . Extermination 2 | . . . . . . . . . . . 1 1 Reinforcement 4 | . . 2 . . . . . . . . 1 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Fac Fac Distress Signals 4 | . 1 1 1 . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 134 | . 12 25 20 8 2 . 6 4 22 1 7 27 Peak Tracking Total 10 | . 4 6 10 3 3 . 6 4 10 1 2 8 Tactical Retreats 15 | . . 2 2 . 1 . . . 5 . . 5 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Fac Fac Traps Triggered 7 | . 1 . . . 2 1 . 1 1 . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Fac Fac Machines Disabled 3 | . . 2 1 . . . . . . . . . Max in Single Turn 1 | . . 1 1 . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Fac Fac Machines Accessed 11 | . 3 1 1 1 2 . . 2 . . . 1 Terminals 8 | . 3 . . 1 2 . . 2 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 Total Hacks 22 | . 7 1 1 4 3 . . 4 . . . 2 Successful 10 | . 2 1 1 2 2 . . . . . . 2 Failed 12 | . 5 . . 2 1 . . 4 . . . . Catastrophic 1 | . 1 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 8 | . 5 . . 2 1 . . . . . . . Terminals 18 | . 7 . . 4 3 . . 4 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 2 Terminal Hacks 7 | . 2 . 1 2 2 . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . Open Door 1 | . . . 1 . . . . . . . . . Level Access Points 1 | . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . Zone Layout 3 | . 1 . . 1 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . 2 Seal Access 1 | . . . . . . . . . . . . 1 Coupler Status 1 | . . . . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . . 1 Used 1 | . 1 . . . . . . . . . . . Hacking Detections 7 | . 3 . . 1 1 . . 2 . . . . Full Trace Events 2 | . . . . . 1 . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 2 | . . 2 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Fac Fac Total Allies 2 | . . . . . . . . . 2 . . . Largest Group 2 | . . . . . . . . . 2 2 . . Highest-Rated Group 62 | . . . . . . . . . 62 62 . . Highest-Rated Ally 32 | . . . . . . . . . 32 32 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 4 | . . . . . . . . . 1 3 . . Total Damage 202 | . . . . . . . . . 29 173 . . Kills 1 | . . . . . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Fac Fac Active Infowar (turns) 3293 | . . 659 299 . . 8 115 95 351 221 1051 494 Sensors 2329 | . . . . . . 8 115 95 351 221 1050 489 Seismic 1155 | . . 659 298 . . . . . 197 . 1 . Cloaking 231 | . . . . . . . . . 9 221 1 . Jamming 4 | . . . 1 . . . . . . . . 3 ECM 5 | . . . . . . . . . . . . 5 Robot Analysis Total 1 | . 1 . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Fac Fac Turns Passed 4684 | 77 357 660 523 270 115 65 115 95 351 221 1073 762 Spaces Moved 3313 | 57 226 292 245 120 238 166 305 197 555 130 485 297 Core 75 | 5 . . . . . . . . . . . 70 Treads 851 | . . 56 24 . . . . . 13 130 485 143 Legs 925 | 52 226 236 205 120 . . . . 2 . . 84 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 1462 | . . . 16 . 238 166 305 197 540 . . . Fastest Speed 27 | 50 120 120 34 120 28 28 28 28 27 160 160 50 Average Speed 110 | 113 120 149 168 178 28 28 28 41 41 163 193 199 Slowest Speed 850 | 120 120 480 240 190 101 28 28 98 190 240 240 850 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 3 | . . . . . 2 . . 1 . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 25 | 4 32 24 51 14 8 5 95 9 52 15 12 9 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 . 1 . . 1 1 1 1 . Scrap Searched 6 | . . . 1 . . . . . 4 1 . . Spaces Dug 15 | . . . . . . . . . . . 15 . Terrain Destroyed 253 | . . 7 14 11 . . . 6 122 28 61 4 Melee . | . . . . . . . . . . . . . Projectile 50 | . . 2 14 11 . . . . 1 . 18 4 AOE 203 | . . 5 . . . . . 6 121 28 43 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Fac Fac Total 4007 | 66 287 441 311 151 278 180 333 209 646 136 576 393 Wait 225 | . 29 44 8 1 12 . 28 . 53 . 30 20 Move 3296 | 56 225 291 244 119 233 166 304 194 554 129 484 297 Hop 3 | . . . . . 2 . . 1 . . . . Pick Up 55 | 4 9 20 4 4 3 2 . 4 1 1 3 . Fast Attach 59 | 6 . 3 7 3 2 3 1 1 6 2 12 13 Attach 42 | . 1 5 6 1 8 2 . 1 4 1 3 10 Detach 20 | . . . 7 . 4 3 . . 3 . 2 1 Swap 37 | . 3 18 2 3 3 1 . 1 1 1 3 1 Drop 66 | . 6 19 8 7 6 . . 5 2 1 9 3 Fire 178 | . 14 41 25 13 5 3 . 2 18 1 30 26 Melee 12 | . . . . . . . . . . . . 12 Ram 3 | . . . . . . . . . . . . 3 Kick 7 | . . . . . . . . . . . . 7 Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 4 | . . . . . . . . . 4 . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: [*Fac] / Low x2) -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 425 | -10/Materials | Discovered new exit (range 8) 435 | -10/Materials | Entered another Materials area 435 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 515 | -9/Materials | Build established: Scavenger-Mutant 1019 | -9/Materials | Discovered new exit (range 10) 1095 | -9/Materials | Entered Mines 1096 | -9/Mines | Assembled infested the area 1101 | -9/Mines | Met a Derelict bent on vengeance 1101 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1134 | -9/Mines | Learned location of Zion (-7) 1213 | -9/Mines | Destroyed 8 combat bots 1385 | -9/Mines | Met a Derelict shopkeep closing up shop 1548 | -9/Mines | Discovered new exit (range 15) 1618 | -9/Mines | Entered Materials 1618 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1758 | -8/Materials | Identified exit to Factory 1888 | -8/Materials | Entered Factory 1888 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2000 | -7/Factory | Identified exit to Lower Caves 2001 | -7/Factory | Discovered new exit (range 8) 2003 | -7/Factory | Entered another Factory area 2003 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2068 | -6/Factory | Sucked down chute 2068 | -6/Factory | Entered Waste 2080 | -6/Waste | Spotted C-40 Crusher 2083 | -6/Waste | EMP discharged 2088 | -6/Waste | Spotted C-40 Crusher 2135 | -6/Waste | Spotted C-40 Crusher 2137 | -6/Waste | Spotted C-40 Crusher 2161 | -6/Waste | Spotted C-40 Crusher 2167 | -6/Waste | Build established: Sprinter 2167 | -6/Waste | Spotted C-40 Crusher 2179 | -6/Waste | Discovered new exit (range 16) 2183 | -6/Waste | EMP discharged 2183 | -6/Waste | System corruption reached 10% 2183 | -6/Waste | Entered Factory 2215 | -6/Factory | Found Prototype Launcher 2215 | -6/Factory | Identified Scatter Rocket Array 2275 | -6/Factory | Discovered new exit (range 11) 2278 | -6/Factory | Entered Lower Caves 2321 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2395 | -6/Lower Caves | Encountered a Warlord checkpoint 2487 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 2539 | -6/Lower Caves | Destroyed 9 combat bots 2568 | -6/Lower Caves | Lost 5 parts (3n2u) 2611 | -6/Lower Caves | Discovered new exit (range 6) 2629 | -6/Lower Caves | Entered another Lower Caves area 2629 | -6/Lower Caves | Accompanied by 2 allies 2644 | -6/Lower Caves | Discovered new exit (range 7) 2674 | -6/Lower Caves | Encountered a Warlord checkpoint 2690 | -6/Lower Caves | Learned Factory stockpile data 2721 | -6/Lower Caves | Spotted B-75 Beast 2745 | -6/Lower Caves | Destroyed B-75 Beast 2850 | -6/Lower Caves | Entered Factory 2850 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3045 | -5/Factory | Build established: Scavenger-Skirmisher 3399 | -5/Factory | Build established: Hacker-Skirmisher 3649 | -5/Factory | Lost 3 parts (1p1n1w) 3840 | -5/Factory | Discovered new exit (range 11) 3920 | -5/Factory | Build established: Hacker-Mutant 3923 | -5/Factory | Entered another Factory area 3923 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4302 | -4/Factory | Build established: Hacker-Skirmisher 4308 | -4/Factory | Lost 4 parts (1p1n1u1w) 4491 | -4/Factory | System corruption reached 10% 4520 | -4/Factory | Core integrity fell below 50% 4521 | -4/Factory | Lost 15 parts (1p2n3u9w) 4564 | -4/Factory | Core integrity fell below 20% 4685 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- effect. 04671_ P-70 Sage resets P-70 Sage, system corruption cleaned. 04671_ Destroyed Tesla Rifle. 04671_ P-70 Sage system corrupted by crushing effect. 04672_ Enh. Coil Gun destroyed. 04674_ P-70 Sage suffers critical hit (Smash). 04674_ Destroyed Imp. Heat Sink. 04674_ Destroyed Antigrav System. 04674_ P-70 Sage system corrupted by crushing effect. 04676_ P-70 Sage resets P-70 Sage, system corruption cleaned. 04678_ Transmission Jammer destroyed. 04680_ Destroyed Hpw. Shock Rifle. 04680_ P-70 Sage system corrupted by crushing effect. 04683_ P-70 Sage resets P-70 Sage, system corruption cleaned. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????##############??????????????? | | ?????????????????????# p ???????????????? | | ?????????????????????# """""" #?????????????? | | ?????????????????????# """""" #?????????????? | | ?????????????????????# @ """""" #?????????????? | | ?????????????????????# """""" #?????????????? | | ??????????#########??# ! #?????????????? | | ??????????# #??#######+########????????????? | | ??????????#"""" #???????# +??????? | | ??????????#"""" ######### #######????????????? | | ??????????#"""" # #??????????????????? | | ??????????#"""" # #??????????????????? | | ??????????#"""" !# "" "" ##?????????????????? | | ??????????#"""" !# ""R"" #?????????????????? | | ??????????#""" # """" #?????????????????? | | ??????????# " #?????????????????? | | ??????????#""" " #######???????????? | | ??????????#""" " ????????????? | | ??????????#"""" """""""" #????????????? | | ??????????#""" " % " " #????????????? | | ??????????#"""" " " "" #????????????? | | ??????????#"""" G #????????????? | | ??????????#"""" "" #????????????? | | ??????????# " #????????????? | | ??????????######" #????????????? | | ???????????????# % """ #????????????? | | ???????????????## " " """ #????????????? | | ????????????????##" " """ #????????????? | | ?????????????????#" " #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 32 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 225 Resistance: KI 30 Evasion (%) 64 Recoil Reduction 3 Offensive Hacking 14 Defensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactStorageInverter Manual? 0 Play Time 01:08:25 Cumulative 42.5 hours Start 2025.07.01 @ 16:52:51 End 2025.07.01 @ 18:02:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 32 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 6a0bf2e4-73ca-45b7-ae05-75c1b0879419