Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.02 @ 17:55:29 Player: Figgis Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (182) 910 Value Destroyed (5325) 5325 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1586) 1586 TOTAL SCORE: 12321 Bonus ------- High Alert Combat Kills 294 Follower Combat Kills 492 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 111/550 Energy 100/100 System Corruption 0% Temperature Cool (20) Movement Core (850) Ox16 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Matter Compressor Authchip [Propulsion] Authchip [Propulsion] > --- WEAPON (2) ------- Heavy Machine Gun > --- INVENTORY (20) --- Deuterium Engine Deuterium Engine Deuterium Engine Deuterium Engine Deuterium Engine Light Treads Overtuned Treads Energy Well (350) Medium Armor Plating EM Shield Hacking Suite Gauss Rifle Axe Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads Armored Treads Overtuned Treads > --- UTILITY ---------- High-capacity Storage Unit Hardened Medium Armor Plating Medium Reactive Plating Authchip [Propulsion] Authchip [Propulsion] Authchip [Propulsion] > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Deuterium Engine Deuterium Engine Deuterium Engine Deuterium Engine Deuterium Engine Light Angular Momentum Engine Light Treads Light Treads Overtuned Treads Compact Wheel Matter Compressor Medium Armor Plating Hardened Medium Armor Plating EM Shield Hacking Suite Gauss Rifle Gauss Rifle Heavy Machine Gun Magnetic Acceleration Cannon Blade Saw [Rating: 58] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Medium Laser Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Advanced EMP Blaster Slashing Weapon Blade Saw Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Slots Evolved 8 | . . . 2 . . . 2 . . . 4 Power . | . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . 2 Utility 4 | . . . 1 . . . 1 . . . 2 Weapon . | . . . . . . . . . . . . Parts Attached 117 | 3 12 1 13 1 1 4 34 22 4 13 9 Power 14 | . 3 . 2 . . 2 3 1 . 1 2 Engine 10 | . 3 . 2 . . . 2 1 . . 2 Core 4 | . . . . . . 2 1 . . 1 . Reactor . | . . . . . . . . . . . . Propulsion 48 | 2 . 1 7 . . . 15 16 1 5 1 Treads 46 | 2 . 1 7 . . . 15 15 1 5 . Leg . | . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . Flight 1 | . . . . . . . . 1 . . . Utility 29 | . 5 . 2 . . 2 11 . 3 4 2 Device 5 | . 1 . . . . 1 3 . . . . Storage 5 | . 3 . . . . . 1 . . . 1 Processor . | . . . . . . . . . . . . Hackware 5 | . . . . . . . 1 . 1 3 . Protection 14 | . 1 . 2 . . 1 6 . 2 1 1 Artifact . | . . . . . . . . . . . . Weapon 26 | 1 4 . 2 1 1 . 5 5 . 3 4 Energy Gun 1 | . 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 20 | 1 3 . 2 1 1 . 5 2 . 3 2 Ballistic Cannon 3 | . . . . . . . . 1 . . 2 Launcher 1 | . . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . . . . 3 . . 2 Corrupted Parts 3 | . . . . . . . . . . 3 . System Corruption 6 | . . . . . . . . . . 6 . Parts Lost 31 | . . 2 2 1 . 2 7 . . . 17 Power 3 | . . . 1 . . 1 . . . . 1 Propulsion 15 | . . 1 1 . . . 5 . . . 8 Utility 6 | . . 1 . . . 1 1 . . . 3 Weapon 7 | . . . . 1 . . 1 . . . 5 Highest Loss Streak 17 | . . 2 1 1 . 2 3 . . . 17 To Critical Strikes . | . . . . . . . . . . . . Average Backups 16 | 3 7 10 14 14 14 14 17 19 19 18 17 Power 3 | 1 3 4 3 3 3 3 3 3 3 3 4 Propulsion 4 | . . . 3 4 4 4 4 7 7 4 3 Utility 4 | . 2 3 2 2 2 2 3 4 7 8 5 Weapon 3 | 1 1 2 5 5 5 5 5 5 2 2 3 Tool/Special . | . . . . . . . . . . . . Unused Backups 45 | . . 1 . 1 3 1 9 1 2 10 17 Power 11 | . . . . . 3 1 3 . . . 4 Propulsion 5 | . . . . . . . . . . 4 1 Utility 16 | . . 1 . . . . . . 1 5 9 Weapon 13 | . . . . 1 . . 6 1 1 1 3 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 97 | . 95 97 95 99 89 98 98 98 99 99 91 Engine 8 | . 11 14 10 11 11 1 4 9 9 8 4 Treads 34 | . 28 27 32 33 33 33 35 35 35 36 34 Device 3 | . 6 12 . . . 10 9 9 6 . . Storage 9 | . 13 14 11 11 11 11 9 9 9 9 7 Hackware 5 | . . . . . . . 3 9 8 9 19 Protection 14 | . 7 . 18 22 12 10 14 8 12 17 10 Ballistic Gun 18 | . 19 28 22 21 22 22 18 15 18 18 10 Peak Build Rating 58 | 3 9 8 18 17 17 19 32 34 33 41 58 Average Rating 27 | 1 7 7 16 16 15 18 26 30 32 37 50 On Entrance 18 | . 3 8 8 17 16 15 19 31 32 33 41 Naked Turns . | . . . . . . . . . . . . Heaviest Build 86 | 2 29 29 43 39 39 34 71 61 70 86 85 Greatest Support 118 | 3 40 40 60 60 60 60 80 80 80 80 118 Greatest Overweight (x) 19 | . 2 . . . . . 1 19 . 2 17 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 20 15 15 15 15 15 20 20 20 20 20 Average Capacity 17 | 5 8 15 15 15 15 15 18 20 20 20 20 Most Carried 20 | 5 8 14 15 15 15 15 20 20 20 20 20 Average Carried 16 | 3 7 10 14 14 14 14 17 19 19 18 17 Final Capacity 20 | 5 15 15 15 15 15 15 20 20 20 20 20 Final Carried 20 | 5 8 13 15 15 14 15 20 20 20 19 13 Class Distribution -------------------- 69% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Matter Collected 4606 | 214 265 96 630 127 . 280 1188 837 80 410 479 Remotely . | . . . . . . . . . . . . Salvage Created 6202 | . 512 58 1422 259 . 406 1727 907 124 . 787 Parts 377 | . 40 7 105 10 . 34 101 52 4 . 24 Haulers Intercepted 11 | . . . 5 . . . 4 1 . . 1 Recyclers Shooed 1 | . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Combat Hostiles Destroyed 140 | . 15 5 28 6 . 16 39 16 1 . 14 Guns 129 | . 15 5 28 6 . 16 39 16 1 . 3 Cannons 9 | . . . . . . . . . . . 9 AOE 2 | . . . . . . . . . . . 2 Classes Destroyed 15 | . 4 . 5 . . 2 3 . . . 1 Worker 5 | . 1 . . . . . 1 . . . 3 Builder 5 | . . . 2 . . . 2 . . . 1 Hauler 11 | . . . 5 . . . 4 1 . . 1 Recycler 8 | . . . . . . . 3 3 1 . 1 Operator 2 | . . . 1 . . . . 1 . . . Watcher 11 | . 3 . 4 . . . 2 1 . . 1 Swarmer 44 | . 6 5 8 . . 9 13 . . . 3 Grunt 58 | . 9 . 13 6 . 4 13 7 . . 6 Brawler 5 | . . . . . . 2 1 1 . . 1 Duelist 2 | . . . 1 . . . . . . . 1 Protector 1 | . . . . . . . 1 . . . . Sentry 23 | . . . 6 . . . 8 8 1 . . Specialist 2 | . . . . . . . 2 . . . . Hunter 4 | . . . . . . 1 1 . . . 2 Programmer 1 | . . . . . . . . . . . 1 Best Kill Streak 8 | . 4 2 6 3 . 3 8 3 2 . 8 Combat Bots Only 7 | . 4 2 5 3 . 3 6 3 1 . 7 Max Kills in Single Turn 4 | . 2 2 2 1 . 2 2 2 1 . 4 Gunslinging 1 | . 1 1 1 . . 1 1 . . . . Exploded 2 | . . . . . . . . . . . 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Hostile Shots Fired 932 | . 93 43 98 46 . 56 164 60 4 . 368 Missed 241 | . 29 8 24 9 . 19 40 17 1 . 94 Hits 691 | . 64 35 74 37 . 37 124 43 3 . 274 Melee 11 | . . . 1 . . 2 . . . . 8 Projectile 680 | . 64 35 73 37 . 35 124 43 3 . 266 Critical Strikes 20 | . . . 1 1 . . 6 1 . . 11 Damage Taken 9760 | . 656 286 889 448 . 401 1828 696 42 . 4514 Core 1477 | . 93 48 95 55 . 33 222 78 . . 853 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 190 | . . . . . . . . . . . 190 Regen/Repaired (Parts) 328 | . . . . . . . . 115 . . 213 Core Remaining (%) 60 | 100 . 43 . . . 54 . . . 45 . Volleys Fired 442 | . 58 16 86 21 . 26 108 40 4 . 83 Largest 2 | . 2 2 2 2 . 2 2 2 2 . 2 Hottest 84 | . 70 40 46 46 . 47 56 56 56 . 84 Shots Fired 842 | . 115 32 172 40 . 52 205 76 8 . 142 Gun 776 | . 115 32 172 40 . 52 205 76 8 . 76 Cannon 66 | . . . . . . . . . . . 66 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 788 | . 61 32 172 40 . 52 205 76 8 . 142 Thermal 54 | . 54 . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 23 | . 9 4 23 9 . 11 11 13 12 . 10 Robot Miss Streak 9 | . 4 3 2 2 . 6 8 9 3 . 5 Penetration Max 1 | . . . . . . . 1 . . . 1 Secondary Targets 20 | . 5 1 3 1 . 3 5 2 . . . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 1 1 . . . Shots Hit Robots 610 | . 59 17 123 33 . 39 170 66 8 . 95 Core Hits 421 | . 30 7 61 13 . 29 135 97 7 . 42 Critical Kills 6 | . 1 . . . . . 4 . . . 1 Critical Parts Destroyed 3 | . . . 2 . . . 1 . . . . Critical Strikes 10 | . 2 . 2 . . . 5 . . . 1 Burn 1 | . 1 . . . . . . . . . . Destroy 9 | . 1 . 2 . . . 5 . . . 1 Melee Attacks 29 | . . . . . . . . 29 . . . Impact . | . . . . . . . . . . . . Slashing 29 | . . . . . . . . 29 . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11575 | . 771 174 1850 499 . 681 3154 1325 180 . 2941 Guns 9784 | . 771 174 1847 499 . 681 3154 1293 180 . 1185 Cannons 1215 | . . . . . . . . . . . 1215 Explosions 541 | . . . . . . . . . . . 541 Melee 32 | . . . . . . . . 32 . . . Ramming 3 | . . . 3 . . . . . . . . Kinetic 10614 | . 386 174 1847 499 . 681 3154 1293 180 . 2400 Thermal 926 | . 385 . . . . . . . . . 541 Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 32 | . . . . . . . . 32 . . . Piercing . | . . . . . . . . . . . . Highest Corruption 6 | . . . . . . 5 . . . 6 . Average Corruption 4 | . . . . . . 5 . . . 4 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 17 | . . . . . . 17 . . . . . Message Errors 3 | . . . . . . 3 . . . . . Matter Fused 5 | . . . . . . 5 . . . . . Heat Flow Errors 4 | . . . . . . 4 . . . . . Energy Discharges 2 | . . . . . . 2 . . . . . Data Loss (minor) 1 | . . . . . . 1 . . . . . Data Loss (major) 2 | . . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 79 | . . . . . . . . . . . 79 Projectiles 7 | . . . . . . . . . . . 7 Explosions 72 | . . . . . . . . . . . 72 Melee . | . . . . . . . . . . . . Knockbacks 17 | . . . . . . . . . . . 17 Impact . | . . . . . . . . . . . . Kinetic 16 | . . . . . . . . . . . 16 Secondary 1 | . . . . . . . . . . . 1 Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed 3 | . . . 2 . . . . . . . 1 Targets Rammed 3 | . . . 2 . . . . . . . 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 219 | . 216 . 108 219 . 213 11 . . . 139 Average Temperature 52 | . 66 . 20 100 . 99 6 . . . 41 Received Heat Transfer 3447 | . 195 6 345 270 . 90 765 369 18 . 1389 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 4 | . 4 . . . . . . . . . . Heat Transferred 1634 | . 1184 . . . . . . . . . 450 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Maximum Alert Level 3 | . . . 1 . . . 3 2 . . 2 Low Security (%) 66 | 100 100 100 70 100 . 100 32 . 100 . 74 Level 1 18 | . . . 29 . . . 23 59 . . 15 Level 2 14 | . . . . . . . 42 40 . . 10 Level 3 . | . . . . . . . 1 . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 704 | . 101 137 360 129 . 139 704 498 162 . 451 Initial 284 | . . . 43 129 . . . 284 162 . . Average 163 | . 30 22 167 20 . 52 342 377 24 . 120 Influence Increases 5215 | . 419 247 842 140 . 484 1231 1054 42 . 756 Destroy 0b10 Robot/C 3200 | . 300 180 560 120 . 380 760 580 20 . 300 Destroy 0b10 Robot/NC 225 | . 20 . 60 . . . 65 40 5 . 35 Destroy Leader 738 | . 66 30 128 20 . 60 202 168 . . 64 Allied During Kill 205 | . . 7 . . . 14 . 169 . . 15 Successful Hack 100 | . 32 . 15 . . . 5 7 17 . 24 Disable Machine 210 | . . . . . . 15 45 30 . . 120 Anti-Garrison Action 150 | . . . . . . . . . . . 150 Destroy Structure 57 | . 1 . 4 . . . 4 . . . 48 Lose Combat Pursuer 330 | . . 30 75 . . 15 150 60 . . . Influence Decreases 4851 | . 419 134 624 471 . 484 557 1311 459 . 392 Entered New Map 917 | . . . 70 202 . . . 390 255 . . Time Decay 3102 | . 419 94 534 269 . 404 507 571 102 . 202 Lost Part 280 | . . 20 20 . . 20 50 . . . 170 Lost Ally 300 | . . 20 . . . 60 . 200 . . 20 Purge Threat 252 | . . . . . . . . 150 102 . . Squads Dispatched 22 | . 3 . 1 . . . 8 4 . . 6 Investigation 5 | . 2 . . . . . 2 1 . . . Extermination 1 | . . . . . . . . . . . 1 Reinforcement 9 | . 1 . 1 . . . 2 2 . . 3 Assault 3 | . . . . . . . 1 . . . 2 Garrison 4 | . . . . . . . 3 1 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Distress Signals 10 | . 1 . 6 . . . 3 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 215 | . 22 9 43 6 . 21 56 32 1 . 25 Peak Tracking Total 10 | . 5 3 6 3 . 3 7 8 1 . 10 Tactical Retreats 14 | . . 1 3 . . 1 7 2 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Traps Triggered 9 | . 3 . . . . . 1 5 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Machines Disabled 15 | . . . . . . 1 3 2 . . 9 Max in Single Turn 4 | . . . . . . 1 1 1 . . 4 Garrison Access 2 | . . . . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Machines Accessed 43 | . 7 . 7 1 . . 5 9 6 5 3 Terminals 31 | . 7 . 7 1 . . 4 7 4 . 1 Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 1 . . 1 Recycling Units 1 | . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . Total Hacks 178 | . 28 . 23 3 . . 15 32 42 30 5 Successful 106 | . 13 . 5 1 . . 6 15 33 30 3 Failed 70 | . 14 . 18 2 . . 9 16 9 . 2 Catastrophic 10 | . 2 . 4 . . . 2 . 1 . 1 Database Lockouts 2 | . 1 . . . . . . 1 . . . Manual 71 | . 3 . 19 . . . 13 18 18 . . Terminals 111 | . 28 . 23 3 . . 11 27 18 . 1 Fabricators . | . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . 3 . . 2 Recycling Units 2 | . . . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 4 2 . . . Terminal Hacks 85 | . 13 . 3 1 . . 2 6 29 30 1 Record 55 | . 2 . . . . . . . 24 29 . Part Schematic 3 | . . . . . . . . 1 2 . . Robot Analysis 10 | . 3 . 2 . . . 1 2 2 . . Prototype ID Bank 1 | . . . 1 . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . 1 . . . . Terminal Index 2 | . 1 . . . . . . . . . 1 Unreport Threat 2 | . . . . . . . . 1 1 . . Locate Traps 2 | . 2 . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . Transport Status 2 | . 2 . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . Registered Components 1 | . . . . . . . . 1 . . . Zone Layout 1 | . . . . 1 . . . . . . . Proto ID Catalog 1 | . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . 2 . . 2 Scan Component 2 | . . . . . . . . 1 . . 1 Repair 2 | . . . . . . . . 1 . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . 1 . . . Unauthorized Hacks 16 | . . . 2 . . . 4 6 4 . . Terminals 16 | . . . 2 . . . 4 6 4 . . Botnet 16 | . . . 2 . . . 4 6 4 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 32 | . 6 . 7 1 . . 5 7 4 . 2 Full Trace Events 5 | . 1 . 1 . . . 1 . 2 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . 1 2 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . 1 . . 1 Time 57 | . . . . . . . . 38 . . 19 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Total Allies 16 | . . 1 . 3 . . . 10 . 2 . Largest Group 10 | . . 1 . 3 3 3 . 10 . 1 1 Highest-Rated Group 173 | . . 31 . 40 40 40 . 173 . 67 67 Highest-Rated Ally 67 | . . 31 . 16 16 16 . 29 . 67 67 Total Orders . | . . . . . . . . . . . . Ally Attacks 122 | . . 13 . . . 10 . 81 . . 18 Total Damage 1987 | . . 163 . . . 83 . 1030 . . 711 Kills 23 | . . 4 . . . 3 . 15 . . 1 Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Active Infowar (turns) 1234 | . 610 624 . . . . . . . . . Terrain 1234 | . 610 624 . . . . . . . . . Robot Analysis Total 10 | . 3 . 2 . . . 1 2 2 . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Turns Passed 18082 | 28 1298 704 1515 1317 667 975 1861 1734 734 6301 948 Spaces Moved 8405 | 36 690 398 681 733 407 525 820 763 426 2558 368 Core 66 | 36 23 . . . . . . 5 . . 2 Treads 8332 | . 667 398 681 733 407 525 820 758 426 2558 359 Legs . | . . . . . . . . . . . . Wheels 7 | . . . . . . . . . . . 7 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 50 160 160 160 160 160 160 160 160 162 145 Average Speed 183 | 50 158 160 160 160 160 160 161 166 160 234 172 Slowest Speed 1000 | 50 160 160 160 160 160 160 240 1000 162 325 900 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 69 | 3 99 74 67 99 79 94 54 95 69 92 7 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 1 | . . . . 1 . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 8 | . . 1 . 1 . 1 . . . 5 . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 42 | . . . . . . . 2 . . . 40 Melee . | . . . . . . . . . . . . Projectile 15 | . . . . . . . 2 . . . 13 AOE 27 | . . . . . . . . . . . 27 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Total 10225 | 44 783 437 937 840 425 607 1166 1095 470 2878 543 Wait 956 | . 10 15 141 83 10 51 130 196 26 235 59 Move 8394 | 35 689 397 680 732 406 524 819 762 425 2557 368 Hop . | . . . . . . . . . . . . Pick Up 111 | 6 7 7 7 2 3 1 32 6 4 26 10 Fast Attach 32 | 2 2 . 1 . . 3 6 11 2 4 1 Attach 33 | 1 4 1 4 1 . . 6 1 . . 15 Detach . | . . . . . . . . . . . . Swap 91 | . 6 . 8 . 1 1 26 29 2 16 2 Drop 129 | . 7 1 8 1 5 1 39 21 7 35 4 Fire 442 | . 58 16 86 21 . 26 108 40 4 . 83 Melee 29 | . . . . . . . . 29 . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 3 | . . . 2 . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . Rewire 5 | . . . . . . . . . . 5 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 29 | -11/Scrapyard | Entered Materials 32 | -10/Materials | Central database locked down 320 | -10/Materials | Build established: Mutant 519 | -10/Materials | Discovered new exit (range 4) 569 | -10/Materials | Discovered new exit (range 4) 638 | -10/Materials | Discovered new exit (range 14) 1062 | -10/Materials | Discovered new exit (range 5) 1225 | -10/Materials | Discovered new exit (range 10) 1327 | -10/Materials | Entered Mines 1363 | -10/Mines | Met a Derelict bent on vengeance 1397 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1522 | -10/Mines | Discovered new exit (range 7) 1698 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1815 | -10/Mines | Received a Mining Laser from a helpful Derelict 1944 | -10/Mines | Discovered new exit (range 11) 1969 | -10/Mines | Core integrity fell below 50% 2031 | -10/Mines | Entered Materials 2031 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2537 | -9/Materials | Discovered new exit (range 12) 2664 | -9/Materials | Build established: Scavenger-Mutant 2913 | -9/Materials | Discovered new exit (range 7) 3132 | -9/Materials | Build established: Mutant 3351 | -9/Materials | Discovered new exit (range 8) 3546 | -9/Materials | Entered Mines 3628 | -9/Mines | Learned location of Storage (-8) 3638 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3638 | -9/Mines | Discovered new exit (range 5) 3950 | -9/Mines | Learned 4 Materials zone layouts 3988 | -9/Mines | Discovered new exit (range 12) 4187 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4252 | -9/Mines | Discovered new exit (range 10) 4407 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4863 | -9/Mines | Entered Exiles 4863 | -9/Exiles | Found Exiles lab abandoned 4863 | -9/Exiles | Accompanied by 3 allies 4935 | -9/Exiles | Discovered new exit (range 14) 5504 | -9/Exiles | Discovered new exit (range 12) 5530 | -9/Exiles | Entered Mines 5530 | -8/Mines | Accompanied by 3 allies 5590 | -8/Mines | Lost 3 allies 5885 | -8/Mines | Build established: Scavenger-Mutant 6232 | -8/Mines | Discovered new exit (range 9) 6505 | -8/Mines | Entered Materials 6505 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6506 | -8/Materials | Identified exit to Storage 6507 | -8/Materials | Identified exit to Factory 7217 | -8/Materials | Discovered exit to Storage (range 12) 7437 | -8/Materials | Garrison activated, responded to threat 7498 | -8/Materials | Lost 3 parts (2n1u) 7576 | -8/Materials | Discovered exit to Factory (range 16) 8105 | -8/Materials | First assault squad dispatched 8366 | -8/Materials | Entered Storage 8479 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 8609 | -8/Storage | Lost 5 allies 8642 | -8/Storage | Garrison activated, responded to threat 8793 | -8/Storage | Core integrity fell below 50% 9018 | -8/Storage | Lost 3 allies 9228 | -8/Storage | Repaired Imp. Light Armor Plating 9850 | -8/Storage | Discovered exit to Factory (range 16) 9936 | -8/Storage | Central database locked down 10094 | -8/Storage | Used back door to open Recycling access 10094 | -8/Storage | Discovered new exit (range 5) 10100 | -8/Storage | Entered Recycling 10345 | -8/Recycling | Discovered new exit (range 9) 10429 | -8/Recycling | Scanned before Scraplab entrance 10831 | -8/Recycling | Discovered new exit (range 2) 10834 | -8/Recycling | Entered Scraptown 10927 | -8/Scraptown | Build established: Mutant 11311 | -8/Scraptown | Discovered new exit (range 13) 11492 | -8/Scraptown | Visited Symbiants 11562 | -8/Scraptown | Visited SPCMW 11928 | -8/Scraptown | Visited Supply Room 11983 | -8/Scraptown | Visited Comm Corps 12104 | -8/Scraptown | Visited TADAMA 12160 | -8/Scraptown | Visited Scrapoid Research Area 12235 | -8/Scraptown | Visited Shadow of the Wyrm 12305 | -8/Scraptown | Visited UFD Registry 12305 | -8/Scraptown | Registered with UFD as "Nukeshaft" 12366 | -8/Scraptown | Visited Science Guys 12443 | -8/Scraptown | Visited LU-1G1's Boring Crew 12828 | -8/Scraptown | Visited DA-N13 Charitable Foundation 12850 | -8/Scraptown | Found DCF Scrap (30 items) 12906 | -8/Scraptown | Visited Supply Room 13007 | -8/Scraptown | Visited Botcube Research 13254 | -8/Scraptown | Discovered new exit (range 5) 13358 | -8/Scraptown | Found Botcube 13556 | -8/Scraptown | Botcube activated 15164 | -8/Scraptown | Visited Research Penetration Think Tank 15243 | -8/Scraptown | Visited Observation Area 15468 | -8/Scraptown | Visited Curators Association 16281 | -8/Scraptown | Botcube activated 16303 | -8/Scraptown | Botcube completed mutation into wheeled form, armed with 2 guns. 16848 | -8/Scraptown | Visited Science Testing Area 17040 | -8/Scraptown | Met Optimus 17040 | -8/Scraptown | Accepted into 0bPrime 17135 | -8/Scraptown | Entered Factory 17135 | -6/Factory | Accompanied by 1 ally 17135 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 17180 | -6/Factory | Repaired Arm. Treads 17964 | -6/Factory | Destroyed 7 combat bots 18026 | -6/Factory | Core integrity fell below 50% 18053 | -6/Factory | Core integrity fell below 20% 18083 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 18047_ K-01 Serf collects debris. 18047_ R-10 Processor collects Lgt. Nuclear Core. 18047_ G-50 Soldier destroyed. 18048_ Critical hit (Burn: +37). 18050_ R-10 Processor collects Autogun. 18050_ K-01 Serf collects debris. 18055_ R-10 Processor collects Lgt. Ion Engine. 18056_ K-01 Serf collects debris. 18058_ R-10 Processor collects Wheel. 18059_ K-01 Serf collects debris. 18061_ Com. Wheel destroyed. 18061_ R-10 Processor collects Terrain Scan Processor. 18061_ Acquired 135 matter. 18064_ M-28 Smith repairs U-05 Engineer Lgt. Ion Engine. 18067_ M-28 Smith repairs U-05 Engineer Wheel. 18067_ Mni. Assault Cannon destroyed. 18075_ Critical hit (Burn: +37). 18077_ K-01 Serf collects debris. 18077_ Critical hit (Burn: +37). 18080_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ????????????????????? | | ???????????????????????? ???????????????????? | | ???????????????????????"" ?????????????????? | | ??????????????????????#G ?????????????????? | | ??????????????????????#" % #???????????????? | | ??????????????????????#" ????????????????? | | ??????????????????????#% ##??????????????? | | ??????????????????????k % # ??????????????? | | ??????????????????????# % #""?????????????? | | ??????????????????????# % #%"?????????????? | | ??????????????????????# # """???????????? | | ??????????????????????# % % %= # ????????????? | | ??????????????????????#%% = % / ?????????????? | | ??????????????????????# g * " ?????????????? | | ??????????????????????# gg#### " ??????????????? | | ??????????????????????# @#%?" "???????????????? | | ????????????" #########g##### #????????? #????? | | ????????????" # * = =# #????????? ####?? | | ???????????????# k # ########## | | ???????????????# = !# | | ???????????????# k[ # | | ???????????????# = %=+% | | ???????????????# % %=#% #### | | ???????????????################+##### | | ????????????????????#### # | | ???????????????????????# # | | ???????????????????????# # | | ???????????????????????# [ # | | ???????????????????????# # | | ???????????????????????# # ! | | ???????????????????????# * + = [ | | ???????????????????????# #### | | ???????????????????????# #??# | | ???????????????????????# #??# | | ???????????????????????# #??# | | ???????????????????????# #??# | | ???????????????????????################# | | ??????????????????????????????????# # | | ??????????????????????????????????# # | | ??????????????????????????????????# ]#! = | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 550 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Resistance: TH 10 Evasion (%) 50 Recoil Reduction 6 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Gauss Rifle | -8/Storage | Hacked Arm. Treads | -8/Recycling | Hacked Huge Storage Unit | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Light Armor Plating | 36% | -8/Storage Arm. Treads | 29% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FluxRagnarokHammer Manual? 0 Play Time 01:43:22 Cumulative 201.7 hours Start 2025.10.01 @ 18:48:14 End 2025.10.02 @ 17:55:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 320 Rogue 317 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 60 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 050cb200-0c14-41a8-8ba9-bf816cceb83b