Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.01.23 @ 17:19:32 Player: Cracklepappy Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (191) 955 Value Destroyed (5766) 5766 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (1733) 1733 TOTAL SCORE: 14094 Bonus ------- High Alert Combat Kills 235 Follower Combat Kills 408 Registered with UFD 300 Destroyed Z-Imprinter 1000 Friendly Fire -210 Cogmind --------- Core Integrity 0/1000 Matter 218/300 Energy 340/340 System Corruption 4% Temperature Cool (0) Movement Flying (37) Location -5/Factory Parts ------- > --- POWER (2) -------- Heavy Antimatter Reactor > --- PROPULSION (5) --- Gyrokinetic Inverter Field Propulsion Drive Field Propulsion Drive Nuclear Pulse Array > --- UTILITY (8) ------ Advanced Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Core Analyzer Advanced ECM Suite Propulsion Shielding Propulsion Shielding > --- WEAPON (2) ------- Companion Sword > --- INVENTORY (5) ---- Point Defense System Improved Trap Extractor (4/6 Dirty Bomb) Neutron Cannon Long-range Missile Launcher Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Biocell Array Assembled Suspension Frame Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Overtuned Quantum Rifle Companion Sword > --- INVENTORY -------- Improved Melee Analysis Suite Improved Melee Analysis Suite Zionite Weapon Casing Long-range Missile Launcher Improved Plasma Cutter [Rating: 130] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Fission Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Wheel Hover Unit Zionite Glidesys I Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Shield Generator Storage High-capacity Storage Unit Processor Enhanced Optical Array Protection Reactive Plating Weapon Companion Sword Energy Gun Overtuned Quantum Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Long-range Missile Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Heavy Mace Slashing Weapon Companion Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Zio Dee Pro Fac Slots Evolved 10 | . . . 2 . . . 6 . . . . 2 Power 1 | . . . . . . . . . . . . 1 Propulsion 3 | . . . 1 . . . 2 . . . . . Utility 6 | . . . 1 . . . 4 . . . . 1 Weapon . | . . . . . . . . . . . . . Parts Attached 176 | 7 11 8 7 27 4 9 34 3 6 23 1 36 Power 18 | 1 2 . 1 3 . . 6 . . 3 1 1 Engine 11 | 1 2 . 1 3 . . 2 . . 1 1 . Core 4 | . . . . . . . 4 . . . . . Reactor 3 | . . . . . . . . . . 2 . 1 Propulsion 57 | 2 1 2 2 7 1 3 10 1 . 7 . 21 Treads 18 | 2 1 2 2 7 1 . . . . . . 3 Leg 11 | . . . . . . . . . . 2 . 9 Wheel 3 | . . . . . . 3 . . . . . . Hover 10 | . . . . . . . . . . 4 . 6 Flight 15 | . . . . . . . 10 1 . 1 . 3 Utility 60 | 2 3 2 2 8 2 1 17 1 3 8 . 11 Device 23 | 1 . . 1 5 1 . 7 1 2 3 . 2 Storage 7 | 1 2 . 1 . 1 1 . . . 1 . . Processor 15 | . . . . 1 . . 9 . . . . 5 Hackware . | . . . . . . . . . . . . . Protection 15 | . 1 2 . 2 . . 1 . 1 4 . 4 Artifact . | . . . . . . . . . . . . . Weapon 41 | 2 5 4 2 9 1 5 1 1 3 5 . 3 Energy Gun 7 | 2 . . 1 1 . . . . . 3 . . Energy Cannon 4 | . . . . 1 . . . . . 1 . 2 Ballistic Gun 13 | . 2 2 1 5 1 2 . . . . . . Ballistic Cannon 5 | . 2 2 . . . . . . . . . 1 Launcher 3 | . 1 . . 1 . . . . . 1 . . Special Weapon 3 | . . . . . . . . . 3 . . . Impact Weapon 2 | . . . . 1 . . 1 . . . . . Slashing Weapon 2 | . . . . . . 2 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . 1 . 1 . . . . Unidentified Prototypes 26 | . . . 1 4 . 1 1 . 2 12 . 5 Parts Lost 31 | . . . . 3 . . 4 . . 4 3 17 Power 3 | . . . . . . . 1 . . 1 1 . Propulsion 15 | . . . . . . . 2 . . 2 2 9 Utility 11 | . . . . 2 . . 1 . . 1 . 7 Weapon 2 | . . . . 1 . . . . . . . 1 Highest Loss Streak 10 | . . . . 2 . . 3 . . 2 2 10 To Critical Strikes 2 | . . . . . . . . . . . . 2 Average Backups 20 | 5 18 20 19 19 23 32 4 3 4 4 4 4 Power . | . 1 1 1 1 1 1 . . . . . . Propulsion 4 | 2 2 3 6 6 6 6 . . . . . . Utility 5 | . 2 4 3 3 5 9 1 . 1 3 2 1 Weapon 8 | 1 10 10 9 8 10 12 2 2 2 1 1 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 65 | . 10 1 10 8 . 16 14 . 2 . . 4 Power 2 | . 1 . . 1 . . . . . . . . Propulsion 11 | . 1 . 6 1 . 2 1 . . . . . Utility 20 | . 1 1 2 1 . 7 6 . 1 . . 1 Weapon 28 | . 6 . 2 5 . 7 5 . 1 . . 2 Tool/Special 4 | . 1 . . . . . 2 . . . . 1 Average Slot Usage (%) 85 | . 99 99 99 99 93 68 88 93 93 84 76 70 Engine 9 | . 14 14 11 10 11 11 . . . . 5 . Treads 18 | . 28 28 33 33 33 14 . . . . . 2 Leg 1 | . . . . . . . . . . 8 4 12 Wheel 5 | . . . . . . 18 . . . . . . Flight 4 | . . . . . . . 30 33 33 12 24 5 Device 9 | . 9 . 10 9 20 6 13 8 11 9 20 13 Storage 9 | . 14 14 11 11 11 11 . . . . . 3 Processor 4 | . . . . 2 1 . 20 31 26 18 6 8 Protection 4 | . 4 14 11 9 . . 4 . . 4 6 5 Ballistic Gun 5 | . 1 13 22 20 13 . . . . . . . Ballistic Cannon 3 | . 26 14 . . . . . . . . . . Slashing Weapon 3 | . . . . . . 4 10 6 6 6 6 4 Peak Build Rating 130 | 8 13 18 23 29 27 32 66 66 78 101 93 130 Average Rating 32 | 6 12 15 22 23 24 21 56 65 65 81 76 91 On Entrance 38 | . 8 13 18 23 25 21 29 66 65 69 75 93 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 290 | 14 56 63 68 72 104 290 23 19 26 32 35 69 Greatest Support 135 | 40 40 40 63 63 60 60 26 27 27 52 60 135 Greatest Overweight (x) 17 | . 1 1 1 1 1 17 . . . 5 1 1 Average Overweight (x) 1 | . . 1 1 . 1 7 . . . . . . Largest Inventory Capacity 35 | 8 20 20 20 20 25 35 35 5 5 5 5 5 Average Capacity 20 | 7 18 20 20 20 24 33 5 5 5 5 5 5 Most Carried 35 | 8 20 20 20 20 25 35 35 5 5 5 5 5 Average Carried 20 | 5 18 19 19 19 23 32 5 4 4 4 4 4 Final Capacity 35 | 8 20 20 20 20 25 35 5 5 5 5 5 5 Final Carried 35 | 8 20 20 20 20 25 35 5 5 5 5 5 5 Class Distribution -------------------- 50% | Mutant 33% | Commander-Mutant 10% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Zion Mutant | -6/Deep Caves Mutant | -5/Proximity Caves Scavenger-Golem | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Zio Dee Pro Fac Matter Collected 4909 | 245 680 267 245 1075 331 276 420 30 90 475 138 637 Remotely . | . . . . . . . . . . . . . Salvage Created 7750 | 93 606 114 493 1658 620 . 1878 307 . 370 309 1302 Parts 400 | 14 37 16 25 95 31 . 90 5 . 11 11 65 Haulers Intercepted 13 | . 2 . 3 6 . . 2 . . . . . Recyclers Shooed 12 | 2 2 . . 4 2 . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . 2 . . 3 . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Zio Dee Pro Fac Combat Hostiles Destroyed 120 | . 16 7 3 28 8 . 14 . . 8 10 26 Melee 26 | . . . . . . . 11 . . 1 . 14 Guns 34 | . . . 3 22 8 . . . . . . 1 Cannons 18 | . 13 4 . . . . . . . . . 1 AOE 41 | . 3 3 . 6 . . 3 . . 6 10 10 Classes Destroyed 23 | 1 6 2 1 4 3 . . 1 . 2 . 3 Worker 12 | . . 1 . 3 . . 1 . . . . 7 Builder 3 | . . . . . 1 . . . . . . 2 Tunneler 5 | 4 1 . . . . . . . . . . . Hauler 13 | . 2 . 3 6 . . 2 . . . . . Recycler 19 | . 3 1 2 2 4 . 6 . . . . 1 Minesweeper 1 | . . . . . . . . 1 . . . . Mechanic 3 | . . . . 1 . . 2 . . . . . Operator 1 | . 1 . . . . . . . . . . . Drone 1 | . . . . 1 . . . . . . . . Watcher 12 | . 3 . 3 2 . . 4 . . . . . Swarmer 29 | . 6 6 . 3 . . 3 . . . 10 1 Grunt 47 | . 10 . 2 15 1 . 5 . . . . 14 Brawler 1 | . . . . 1 . . . . . . . . Duelist 4 | . . . . 1 . . 1 . . . . 2 Protector 1 | . . . . . 1 . . . . . . . Sentry 18 | . . . 1 8 4 . 3 . . . . 2 Demolisher 2 | . . 1 . . 1 . . . . . . . Specialist 2 | . . . . . . . . . . . . 2 Hunter 2 | . . . . . . . . . . . . 2 Programmer 6 | . . . . . 1 . 2 . . . . 3 Scrapoid 1 | . . . . . . . . . . . . 1 Z-Light 6 | . . . . . . . . . . 6 . . Decomposer 2 | . . . . . . . . 2 . . . . Packrat 2 | . . . . . . . . 2 . . . . Golem 1 | . . . . . . . . . . 1 . . Thug 1 | . . . . 1 . . . . . . . . Best Kill Streak 10 | 1 4 3 2 10 3 . 5 1 . 5 5 7 Combat Bots Only 8 | . 3 3 1 8 3 . 4 . . 5 5 5 Max Kills in Single Turn 4 | 1 2 3 1 4 2 . 3 1 . 2 2 3 Gunslinging 1 | . . . . . 1 . . . . . . . Exploded 3 | . 1 3 . 3 . . 3 . . 2 2 2 Melee 1 | . . . . . . . 1 . . 1 . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Zio Dee Pro Fac Hostile Shots Fired 705 | . 69 9 8 126 32 . 148 . . 27 21 265 Missed 234 | . 21 3 2 28 7 . 79 . . 10 7 77 Damage Taken 8043 | . 549 188 88 1281 359 . 854 5 . 709 218 3792 Core 1584 | . 93 28 10 124 18 . 200 5 . 58 45 1003 Absorbed by Shields 309 | . . . 34 176 99 . . . . . . . Redirected to Shielding 351 | . 2 4 . . . . 32 . . 37 54 222 Ignored by Resistances 278 | . . . 7 82 . . . . . . . 189 Regen/Repaired (Parts) 313 | . . . . . . . 35 . 268 . . 10 Core Remaining (%) 69 | 100 . 51 . . . 62 . . . . 63 . Volleys Fired 318 | 12 55 11 24 106 31 . 1 . . 12 18 48 Largest 2 | 2 2 2 2 2 2 . 1 . . 1 1 1 Hottest 120 | 90 66 66 48 53 46 . 30 . . 43 120 120 Shots Fired 551 | 24 106 21 48 210 63 . 1 . . 12 18 48 Gun 366 | 24 . 10 48 205 63 . . . . . 10 6 Cannon 140 | . 102 10 . . . . . . . . . 28 Launcher 40 | . 4 1 . 5 . . 1 . . 7 8 14 Special 5 | . . . . . . . . . . 5 . . Kinetic 438 | . 102 20 48 205 63 . . . . . . . Thermal 68 | 24 . . . . . . . . . . 10 34 Explosive 45 | . 4 1 . 5 . . 1 . . 12 8 14 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 25 | 3 9 4 13 25 14 . . . . 3 2 6 Robot Miss Streak 5 | 2 5 3 4 4 3 . . . . 3 1 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . . . . 2 1 . . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . . . . Shots Hit Robots 487 | 13 58 10 30 147 47 . 58 6 . 11 8 99 Core Hits 276 | 5 26 11 13 71 21 . 30 2 . 21 15 61 Critical Kills 1 | . . . . 1 . . . . . . . . Critical Parts Destroyed 2 | . . . . . 1 . 1 . . . . . Critical Strikes 8 | . 3 . . 1 1 . 1 . . . . 2 Destroy 1 | . . . . 1 . . . . . . . . Blast 3 | . 3 . . . . . . . . . . . Smash 2 | . . . . . 1 . 1 . . . . . Melee Attacks 216 | . . . . 4 3 . 91 8 2 4 14 90 Impact 14 | . . . . 4 3 . 6 1 . . . . Slashing 201 | . . . . . . . 85 7 1 4 14 90 Piercing . | . . . . . . . . . . . . . Sneak Attacks 28 | . . . . 1 1 . 13 5 . . . 8 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 10 | . . . . . . . 7 . . . 1 2 Damage Inflicted 21182 | 162 1709 330 485 3524 798 . 3384 559 . 1693 1545 6993 Guns 3856 | 162 . 93 484 2291 702 . . . . . . 124 Cannons 2124 | . 1246 124 . . . . . . . . . 754 Explosions 7053 | . 447 98 . 1102 . . 158 . . 1186 1058 3004 Melee 7956 | . . . . 99 85 . 3226 559 . 389 487 3111 Ramming 75 | . 16 15 1 32 11 . . . . . . . Kinetic 4940 | . 1246 217 484 2291 702 . . . . . . . Thermal 1040 | 162 . . . . . . . . . . . 878 Explosive 6985 | . 447 98 . 1102 . . 158 . . 1118 1058 3004 Electromagnetic 68 | . . . . . . . . . . 68 . . Impact 409 | . . . . 99 85 . 225 . . . . . Slashing 7665 | . . . . . . . 3001 559 . 507 487 3111 Piercing . | . . . . . . . . . . . . . Highest Corruption 4 | . . . . 2 3 3 . . . 1 1 4 Average Corruption 2 | . . . . 2 2 3 . . . 1 1 3 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 54 | . . . . 7 33 . . . . 3 4 7 Message Errors 11 | . . . . . 6 . . . . . 3 2 Matter Fused 11 | . . . . 2 6 . . . . 1 1 1 Heat Flow Errors 8 | . . . . 1 7 . . . . . . . Energy Discharges 6 | . . . . 2 4 . . . . . . . Parts Rejected 1 | . . . . 1 . . . . . . . . Parts Fused 1 | . . . . . 1 . . . . . . . Data Loss (minor) 9 | . . . . . 4 . . . . 1 . 4 Data Loss (major) 3 | . . . . . 2 . . . . 1 . . Misfires 2 | . . . . . 2 . . . . . . . Alerts 2 | . . . . 1 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1911 | . 48 . . 74 85 . 525 256 . 79 156 688 Projectiles 87 | . 11 . . . . . . . . 15 . 61 Explosions 275 | . 37 . . . . . . . . 5 22 211 Melee 1549 | . . . . 74 85 . 525 256 . 59 134 416 Knockbacks 22 | . 19 1 . . 1 . 1 . . . . . Impact 2 | . . . . . 1 . 1 . . . . . Kinetic 18 | . 17 1 . . . . . . . . . . Secondary 2 | . 2 . . . . . . . . . . . Self-Inflicted Damage 341 | . 37 61 . 130 . . 25 . . 88 . . Shots 9 | . 1 2 . 4 . . 1 . . 1 . . Rammed 13 | . 2 2 1 7 1 . . . . . . . Targets Rammed 15 | . 2 2 1 8 2 . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed 2 | . . . . 1 1 . . . . . . . Highest Temperature 329 | 90 177 46 37 180 229 . 11 . . 298 280 329 Average Temperature 48 | 30 33 15 14 44 77 . 5 . . 74 100 94 Received Heat Transfer 1779 | . 189 . 49 365 63 . 270 . . 141 . 702 Effects 4 | . . . . . . . . . . . . 4 Energy Bleed 1 | . . . . . . . . . . . . 1 Interference 3 | . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . Robots Corrupted 3 | . . . . . 1 . 1 . . 1 . . Combat Hostiles 1 | . . . . . . . . . . 1 . . Parts Fried 4 | . . . . 1 1 . 1 . . . . 1 Impact Corruptions 7 | . . . . 1 2 . 4 . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . 1 Heat Transferred 1045 | 398 . . . . . . . . . . . 647 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Zio Dee Pro Fac Maximum Alert Level 3 | . . . . 1 . . 1 . . . . 3 Low Security (%) 89 | 100 100 100 100 66 100 . 79 . . . . 65 Level 1 7 | . . . . 33 . . 20 . . . . . Level 2 3 | . . . . . . . . . . . . 29 Level 3 . | . . . . . . . . . . . . 5 Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 810 | 5 197 157 30 308 119 . 339 . . . . 810 Initial 109 | . . 64 . . 109 . . . . . . 7 Average 84 | . 104 24 2 109 25 . 125 . . . . 266 Influence Increases 4777 | 20 716 223 147 909 287 . 800 10 . . 280 1385 Destroy 0b10 Robot/C 2420 | . 320 140 60 560 140 . 280 . . . 200 720 Destroy 0b10 Robot/NC 395 | 20 50 10 40 70 30 . 75 10 . . 15 75 Destroy Leader 542 | . 80 20 32 156 . . 102 . . . 20 132 Allied During Kill 67 | . . . . 9 . . . . . . . 58 Successful Hack 187 | . 35 . 13 12 41 . 64 . . . . 22 Select Force Hacks 120 | . 60 . . . 60 . . . . . . . Disable Machine 315 | . 75 30 . 30 . . 30 . . . . 150 Destroy Structure 296 | . 51 8 2 42 1 . 24 . . . . 168 Partial Spotted 75 | . . . . . . . 75 . . . . . Lose Combat Pursuer 360 | . 45 15 . 30 15 . 150 . . . 45 60 Influence Decreases 3499 | 20 549 287 147 626 396 . 495 130 . . 267 582 Time Decay 2966 | 20 549 287 147 473 396 . 405 130 . . 237 322 Lost Part 252 | . . . . 22 . . 40 . . . 30 160 Lost Ally 170 | . . . . 20 . . 50 . . . . 100 Purge Threat 111 | . . . . 111 . . . . . . . . Squads Dispatched 24 | . 4 . 1 5 . . 5 . . . . 9 Investigation 7 | . 4 . . . . . 1 . . . . 2 Extermination 2 | . . . . . . . 1 . . . . 1 Reinforcement 10 | . . . 1 3 . . 3 . . . . 3 Assault 2 | . . . . 2 . . . . . . . . Garrison 3 | . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . 1 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Zio Dee Pro Fac Distress Signals 12 | . 2 2 2 2 1 . 1 . . . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 202 | . 19 8 12 43 9 . 37 . . 10 10 54 Peak Tracking Total 10 | . 4 3 3 10 4 . 5 . . 3 6 10 Tactical Retreats 15 | . 2 1 . 2 1 . 5 . . . 1 3 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Zio Dee Pro Fac Traps Triggered 7 | . 2 1 . 1 . . . . . 1 . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . 1 . . Traps Extracted 4 | . . . . . . . . . . 4 . . Installed 6 | . . . . . . . . . . 6 . . Triggered . | . . . . . . . . . . . . . Most Traps Carried 6 | . . . . . . . . 6 6 6 4 4 Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Zio Dee Pro Fac Machines Disabled 24 | . 5 2 . 2 . . 2 . 3 . . 10 Max in Single Turn 3 | . 3 1 . 1 . . 1 . 1 . . 2 Garrison Access 3 | . . . . . . . 3 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . 3 . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Zio Dee Pro Fac Machines Accessed 78 | . 10 1 7 6 11 10 23 . . . . 10 Terminals 39 | . 7 . 5 6 6 . 11 . . . . 4 Fabricators 4 | . . . . . . . 2 . . . . 2 Repair Stations 7 | . 1 . 1 . . . 4 . . . . 1 Recycling Units 10 | . 2 . . . 5 . 1 . . . . 2 Scanalyzers 3 | . . . 1 . . . 2 . . . . . Garrison Access 4 | . . . . . . . 3 . . . . 1 Total Hacks 220 | . 21 1 21 14 37 65 45 . . . . 16 Successful 134 | . 12 1 10 8 15 65 17 . . . . 6 Failed 85 | . 8 . 11 6 22 . 28 . . . . 10 Catastrophic 19 | . 3 . 4 1 2 . 6 . . . . 3 Database Lockouts 1 | . 1 . . . . . . . . . . . Manual 50 | . 9 . 10 7 13 . 2 . 2 . . 7 Terminals 95 | . 17 . 12 14 23 . 23 . . . . 6 Fabricators 6 | . . . . . . . 3 . . . . 3 Repair Stations 13 | . 1 . 3 . . . 8 . . . . 1 Recycling Units 22 | . 3 . . . 14 . 1 . . . . 4 Scanalyzers 12 | . . . 6 . . . 6 . . . . . Garrison Access 6 | . . . . . . . 4 . . . . 2 Terminal Hacks 97 | . 9 1 3 7 6 65 4 . . . . 2 Record 56 | . 1 . . . . 55 . . . . . . Part Schematic 6 | . 1 . . . 5 . . . . . . . Robot Analysis 9 | . . . . . . 9 . . . . . . Prototype ID Bank 2 | . 1 . . . . . 1 . . . . . Open Door 4 | . . 1 . 2 . 1 . . . . . . Branch Access Points 3 | . . . 1 . . . 1 . . . . 1 Emergency Access Points 1 | . 1 . . . . . . . . . . . Unreport Threat 3 | . . . 1 2 . . . . . . . . Locate Traps 4 | . 1 . . 1 . . 2 . . . . . Security Status 1 | . 1 . . . . . . . . . . . Hauler Manifests 3 | . 1 . . 1 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . Zone Layout 4 | . 1 . 1 1 . . . . . . . 1 Fabricator Hacks 5 | . . . . . . . 3 . . . . 2 Network Status 2 | . . . . . . . 1 . . . . 1 Load Schematic 1 | . . . . . . . 1 . . . . . Build 2 | . . . . . . . 1 . . . . 1 Repair Station Hacks 5 | . . . 1 . . . 4 . . . . . Scan Component 3 | . . . 1 . . . 2 . . . . . Repair 2 | . . . . . . . 2 . . . . . Recycling Unit Hacks 5 | . 1 . . . 4 . . . . . . . Retrieve Components 5 | . 1 . . . 4 . . . . . . . Scanalyzer 9 | . . . 6 . . . 3 . . . . . Insert Component 5 | . . . 3 . . . 2 . . . . . Analyze 4 | . . . 3 . . . 1 . . . . . Garrison Access Hacks 3 | . . . . . . . 3 . . . . . Seal Access 3 | . . . . . . . 3 . . . . . Unauthorized Hacks 10 | . 2 . . 1 5 . . . . . . 2 Terminals 1 | . . . . 1 . . . . . . . . Botnet 1 | . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . 2 Recycling Units 7 | . 2 . . . 5 . . . . . . . Reject 2 | . . . . . 2 . . . . . . . Mask 1 | . . . . . 1 . . . . . . . Tunnel 4 | . 2 . . . 2 . . . . . . . Scrapoids 2 | . . . . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 55 | . 6 . 7 6 11 . 18 . . . . 7 Full Trace Events 4 | . . . . . 3 . 1 . . . . . Feedback Events 1 | . . . . . 1 . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 24 | . 1 . 3 . 5 . 1 . 14 . . . Parts Built 1 | . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . Time 238 | . . . . . . . 99 . . . . 139 Total Part Build Rating 2 | . . . . . . . 2 . . . . . Parts Repaired 2 | . . . . . . . 2 . . . . . Time 94 | . . . . . . . 94 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 19 | . 9 . . . 10 . . . . . . . Parts Scanalyzed 5 | . . . 3 . . . 2 . . . . . Part Schematics Acquired 4 | . . . 3 . . . 1 . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Zio Dee Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 10 | . . . . . 9 . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Zio Dee Pro Fac Total Allies 24 | . . . . 2 9 . 1 . 2 . . 10 Largest Group 9 | . . . . 2 9 8 4 . 2 2 . 5 Highest-Rated Group 235 | . . . . 62 102 87 51 . 192 192 . 235 Highest-Rated Ally 96 | . . . . 31 18 18 18 . 96 96 . 47 Total Orders 9 | . . . . 1 . 4 4 . . . . . STAY 6 | . . . . . . 4 2 . . . . . FOLLOW 1 | . . . . . . . 1 . . . . . TUNNEL 1 | . . . . . . . 1 . . . . . EXPLORE 1 | . . . . 1 . . . . . . . . Ally Attacks 111 | . . . . 10 . . 4 . . 32 . 65 Total Damage 3555 | . . . . 165 . . 92 . . 801 . 2497 Kills 18 | . . . . . . . . . . 3 . 15 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Zio Dee Pro Fac Active Infowar (turns) 8805 | 141 1655 . . 2 . 2256 1053 272 509 1492 675 750 Optics 4208 | . . . . . . . 511 272 509 1492 675 749 Sensors 394 | . . . . . . . 394 . . . . . Structural 2275 | . . . . 2 . 2256 17 . . . . . Seismic 1796 | 141 1655 . . . . . . . . . . . Machine Analysis 136 | . . . . . . . 136 . . . . . Jamming 2 | . . . . . . . 2 . . . . . ECM 1 | . . . . . . . . . . . . 1 Robot Analysis Total 9 | . . . . . . 9 . . . . . . Derelict Logs Recovered 7 | . . 2 . . . . . 2 1 . 2 . Drone Launches 2 | . . . . 2 . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Zio Dee Pro Fac Turns Passed 23341 | 264 2524 1823 1497 2150 2290 7386 1100 272 509 1492 675 1359 Spaces Moved 15097 | 133 1011 629 558 755 833 3235 2383 830 1198 1739 929 864 Core 138 | 2 . . . . . . . . . . . 136 Treads 4468 | 131 1011 629 558 755 833 551 . . . . . . Legs 705 | . . . . . . . . . . 371 5 329 Wheels 2684 | . . . . . . 2684 . . . . . . Hover 346 | . . . . . . . . . . 334 . 12 Flight 6756 | . . . . . . . 2383 830 1198 1034 924 387 Fastest Speed 27 | 50 160 240 243 163 243 168 27 28 28 27 27 37 Average Speed 130 | 158 221 242 243 221 243 225 28 28 28 56 33 90 Slowest Speed 483 | 160 240 245 243 243 243 483 34 28 28 410 150 180 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 21 | . . . . . . . 21 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 73 | 9 98 100 48 97 97 96 65 71 87 77 88 27 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 9 | . 2 1 . . 2 1 . . 3 . . . Known Exits Taken 2 | . . . 1 . . . 1 . . . . . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 . 1 1 1 1 . Scrap Searched 20 | . . 1 . . . 11 . 2 4 . 2 . Spaces Dug 102 | . . . . 1 . . 14 1 . . 67 19 Terrain Destroyed 378 | . 54 8 . 36 . . 14 1 . 102 103 60 Melee 30 | . . . . 1 . . 14 1 . . 8 6 Projectile 27 | . 4 . . . . . . . . 2 10 11 AOE 321 | . 50 8 . 35 . . . . . 100 85 43 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Zio Dee Pro Fac Total 17934 | 160 1197 904 666 1022 1030 3328 2689 858 1312 2229 1263 1276 Wait 1541 | . 68 239 41 67 38 10 157 14 61 386 292 168 Move 15048 | 132 1010 628 557 754 832 3234 2345 829 1197 1738 928 864 Hop 16 | . . . . . . . 16 . . . . . Pick Up 138 | 9 27 5 15 12 5 36 9 2 7 2 . 9 Fast Attach 115 | 6 3 1 3 12 1 5 17 2 1 32 1 31 Attach 53 | 1 . 3 1 4 . 5 14 . . 5 5 15 Detach 27 | . . . . . 1 3 . . . 7 5 11 Swap 78 | . 10 7 4 23 7 2 11 1 8 2 . 3 Drop 245 | . 22 8 20 32 5 33 44 3 8 35 1 34 Fire 318 | 12 55 11 24 106 31 . 1 . . 12 18 48 Melee 195 | . . . . 4 3 . 74 7 2 4 13 88 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 15 | . 2 2 1 8 2 . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . 5 Rewire 106 | . . . . . 105 . 1 . . . . . Trap 6 | . . . . . . . . . . 6 . . Miscellaneous 28 | . . . . . . . . . 28 . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 3 exits: [*Mat] / *Min / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves (discovered 2 exits: Low / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: [*Fac] / Upp x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 14) 265 | -11/Scrapyard | Entered Materials 332 | -10/Materials | Build established: Mutant 701 | -10/Materials | Discovered new exit (range 6) 1083 | -10/Materials | Discovered new exit (range 15) 1383 | -10/Materials | Discovered new exit (range 8) 1888 | -10/Materials | Central database locked down 2098 | -10/Materials | Discovered new exit (range 9) 2269 | -10/Materials | Discovered new exit (range 16) 2789 | -10/Materials | Entered Mines 2829 | -10/Mines | Assembled infested the area 3257 | -10/Mines | Discovered new exit (range 5) 3393 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3425 | -10/Mines | Learned location of Zion (-6) 3981 | -10/Mines | Learned Materials security intel 4104 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4196 | -10/Mines | Discovered new exit (range 5) 4534 | -10/Mines | Discovered new exit (range 11) 4612 | -10/Mines | Entered Materials 4612 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5071 | -9/Materials | Discovered new exit (range 8) 5152 | -9/Materials | Discovered new exit (range 16) 5424 | -9/Materials | Identified exit to Mines 5424 | -9/Materials | Identified exit to Storage 6109 | -9/Materials | Entered Storage 7514 | -9/Storage | Met a pair of Derelict thieves 7577 | -9/Storage | Destroyed 8 combat bots 7599 | -9/Storage | Discovered new exit (range 12) 8254 | -9/Storage | Used back door to open Recycling access 8254 | -9/Storage | Discovered new exit (range 3) 8259 | -9/Storage | Entered Recycling 8260 | -9/Recycling | Met a Zionite searching for Scraptown 9260 | -9/Recycling | Discovered new exit (range 16) 10469 | -9/Recycling | Build established: Commander-Mutant 10489 | -9/Recycling | Scanned before Scraplab entrance 10523 | -9/Recycling | Entered Scraplab 10542 | -9/Recycling | Discovered new exit (range 2) 10549 | -9/Recycling | Entered Scraptown 10549 | -9/Scraptown | Accompanied by 8 allies 10554 | -9/Scraptown | System corruption cleaned by C-Scrubber 10717 | -9/Scraptown | Learned location of Extension (-4) 10975 | -9/Scraptown | Discovered new exit (range 13) 11271 | -9/Scraptown | Visited SPCMW 11359 | -9/Scraptown | Visited The Evicted 11561 | -9/Scraptown | Visited Cyclists 11886 | -9/Scraptown | Visited Bundlers 12955 | -9/Scraptown | Visited CPS Storage 13100 | -9/Scraptown | Visited TADAMA 13217 | -9/Scraptown | Visited Fellowship of the Rings 14107 | -9/Scraptown | Visited UFD Registry 14107 | -9/Scraptown | Registered with UFD as "Kinetisplitter" 14256 | -9/Scraptown | Visited Modified Component R&D 14366 | -9/Scraptown | Visited Sword Containment 14435 | -9/Scraptown | Visited Analyses Database 14514 | -9/Scraptown | Visited DA-N13 Charitable Foundation 14556 | -9/Scraptown | Found DCF Scrap (30 items) 14660 | -9/Scraptown | Visited Derelict Rescue Squad 14732 | -9/Scraptown | Visited Abandonware Association 14749 | -9/Scraptown | Learned abandonware demo "ERRANTS.EXE" 14749 | -9/Scraptown | Learned abandonware demo "MELTYB.EXE" 15105 | -9/Scraptown | Visited Scrapoid Research Area 15149 | -9/Scraptown | Visited Scrap Suit Storage 17013 | -9/Scraptown | Found Scrap Suit 17016 | -9/Scraptown | Found Scrap Suit 17139 | -9/Scraptown | Visited Supply Room 17331 | -9/Scraptown | Discovered new exit (range 5) 17400 | -9/Scraptown | Found DRS Beacon 17675 | -9/Scraptown | Entered Cyclist Reading Room 17935 | -9/Scraptown | Entered Factory 17935 | -6/Factory | Accompanied by 4 allies 17935 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 18027 | -6/Factory | Repaired Mic. Nuclear Core 18089 | -6/Factory | Lost 3 allies 18188 | -6/Factory | Identified exit to Lower Caves 18325 | -6/Factory | Repaired Imp. Reaction Control System 18349 | -6/Factory | Build established: Sprinter 18696 | -6/Factory | Lost 3 parts (1p2n) 18802 | -6/Factory | Fabricated Imp. Flight Unit? 18862 | -6/Factory | Discovered new exit (range 22) 18991 | -6/Factory | Spotted B-75 Beast 19035 | -6/Factory | Entered Lower Caves 19096 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 19104 | -6/Lower Caves | Encountered a Warlord checkpoint 19105 | -6/Lower Caves | Learned Factory interactive machine intel 19132 | -6/Lower Caves | Identified exit to Lower Caves 19142 | -6/Lower Caves | Entered a destroyed Warlord outpost 19307 | -6/Lower Caves | Entered Zion 19330 | -6/Zion | Found Prototype Special Weapon 19332 | -6/Zion | Found Prototype Special Weapon 19333 | -6/Zion | Identified RU-N14's Throwing Claymores (x2) 19338 | -6/Zion | Found RU-N14's Throwing Claymores 19346 | -6/Zion | Discovered new exit (range 9) 19357 | -6/Zion | Given the Hacking Drone Bay 19364 | -6/Zion | Given A8's code to call for help 19441 | -6/Zion | Visited the Megawrench Repair Shop 19461 | -6/Zion | Received a hallucinogenic algorithm 19473 | -6/Zion | Learned location of Warlord (-4) 19551 | -6/Zion | Learned Factory emergency access door positions 19650 | -6/Zion | Discovered new exit (range 3) 19650 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 19685 | -6/Zion | Found Prototype Device 19688 | -6/Zion | Identified Phasing AFG 19721 | -6/Zion | Megawrench repaired 7 parts 19741 | -6/Zion | Ran a hallucination algorithm 19762 | -6/Zion | Enhanced Grunt warped into view, answering call for help 19767 | -6/Zion | Enhanced Grunt warped into view, answering call for help 19816 | -6/Zion | Entered Deep Caves 19816 | -6/Deep Caves | Accompanied by 2 allies 19934 | -6/Deep Caves | Attacked by Z-Imprinter 19939 | -6/Deep Caves | Destroyed Z-Imprinter 19963 | -6/Deep Caves | Found Prototype Protection 19963 | -6/Deep Caves | Identified Zio. Weapon Casing 20033 | -6/Deep Caves | Z-Facility disabled 20253 | -6/Deep Caves | Found Zio. Weapon Casing 20270 | -6/Deep Caves | Found Prototype Protection 20270 | -6/Deep Caves | Identified Zio. Heavy Carapace 20405 | -6/Deep Caves | Discovered new exit (range 6) 20462 | -6/Deep Caves | Build established: Mutant 20628 | -6/Deep Caves | Spotted AG-82649 20768 | -6/Deep Caves | Destroyed AG-82649 20771 | -6/Deep Caves | Found GOLEM Unit 21308 | -6/Deep Caves | Entered Proximity Caves 21374 | -5/Proximity Caves | Build established: Sprinter 21451 | -5/Proximity Caves | Learned Factory garrison access intel 21544 | -5/Proximity Caves | Learned 4 Factory zone layouts 21654 | -5/Proximity Caves | Discovered new exit (range 15) 21946 | -5/Proximity Caves | Build established: Mutant 21983 | -5/Proximity Caves | Entered Factory 21983 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 21986 | -5/Factory | Loaded intel: 51 interactive machine locations 21987 | -5/Factory | Loaded intel: 3 garrison access locations 22267 | -5/Factory | Build established: Golem 22575 | -5/Factory | Build established: Scavenger-Golem 22639 | -5/Factory | Lost 3 parts (2n1u) 22781 | -5/Factory | Discovered new exit (range 2) 22848 | -5/Factory | Scrapoid reinforcements arrived 22869 | -5/Factory | Cargo convoy interrupted 22905 | -5/Factory | Lost 4 allies 22944 | -5/Factory | Garrison activated, responded to threat 23022 | -5/Factory | Core integrity fell below 50% 23058 | -5/Factory | Core integrity fell below 20% 23078 | -5/Factory | Lost 10 parts (7n3u) 23139 | -5/Factory | Identified exit to Upper Caves 23317 | -5/Factory | Scrapoids reinforcements arrived? 23342 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 23314_ Acquired Prototype Reactor. 23314_ Identified Hvy. Antimatter Reactor. 23316_ Dropped Propulsion Shielding. 23317_ >> RECYCLER: Scrapoids arrived? 23317_ Dropped Propulsion Shielding. 23317_ Acquired Prototype Device. 23317_ Identified Coolant Network. 23319_ Dropped Coolant Network. 23320_ Acquired Propulsion Shielding. 23321_ Slug penetrates R-10 Processor. 23321_ R-10 Processor suffers critical hit (Destroy). 23321_ R-10 Processor destroyed. 23322_ Acquired 70 matter. 23322_ Acquired 38 matter. 23331_ Companion Sword surprise attacks S-27 Virus. Companion Sword: "Need a little extra help?" 23336_ Destroyed VTOL Module. 23336_ Destroyed Lgt. Nuclear Core. 23338_ U-05 Engineer builds a Door. 23341_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ????????# # # # """" | | ????????# [ # # """ " """" | | ????????############## # "F" # """" | | ?????????????????????# + " # """" | | ?????????????????????# # """ # """" | | ?????????????????????# # """ # """" | | ?????????????????????# [ # # """" | | ?????????????????????# ! [ ######## | | ?????????????????????# ######+### | | ????????############## ## | | ????????# # | | ????????# # # | | ????????# # # | | ????????# # # | | ????????# # # | | ????????# ] + | | ????????# # | | ????????#! # | | ????????# # | | ????????# # | | ????????# # == | | ????????# # ] = | | ????????########+##+## " !| ]] | | ???????"""G""" # % !!]= | | ???????""" """ # = % % % | | ?????????? + %= @% ] %%% | | ?????????? # ######s#+#####+#############+### | | ????????????????????? u [= # #!! %%[! | | ?????????????????????u ? ?# # ==%=[ | | ???????????????????? # """"" [ |! | | ??????????????????# ? # """"" # !!! | | ??????????????????# # """ ## ! | | ??????????????????# ? # ?# %* | | ??????????????????# # """"" ?# =]! | | ??????????????????# ? #??""""" ?#! !%[ | | ??????????????????# #????? =?# = ! | | ??????????????????# ? #?????? ?#"####"# | | ??????????????????# #?????"" ?######## | | ??????????????????#? #??????" ?####""### | | ??"""""???????????????#########??????????# #??# | | ??""R""??????????????????????????????????# #??# | | ???"?"???????????????????????????????????# #??# | | ?????????????????????????????????????????# #### | | ???????????????????????????????????+??+??# < + / | | ??????????????????????????+?+????????????# # # | | ?????????????????????????????????????????# ]]]# # | | ?????????????????????????????????????????# ]]]# | | ?????????????????????????????????????????# ]]]#### | | ?????????????????????????????????????????######??? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 45 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 20 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 20 Propulsion Shielding 33 Weapon Shielding 100 Melee Speed Boost 20 Evasion (%) 74 Targeting Accuracy 5 Melee Accuracy 22 Core Analysis 6 Recoil Reduction 3 Trap Extractor Capacity 6 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Cmb. Airjet | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Hpw. Tractor Beam | -9/Materials | Scanalyzed System Restoration Module | -9/Recycling | Hacked Salvage Targeting Computer | -9/Recycling | Hacked Proton Missile Launcher | -9/Recycling | Hacked Katana | -9/Recycling | Hacked Med. Reactive Plating | -9/Recycling | Hacked Transmission Jammer | -6/Factory | Scanalyzed Lgt. Fission Core | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Energy Well | -6/Zion | Archive Cloaking Device | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive Mass Driver | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Imp. Heavy Armor Plating | -6/Zion | Archive Phase Gun | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -6/Zion | Archive E-15 Imp | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive C-57 Dissector | -6/Zion | Archive Fabricated ------------ Imp. Flight Unit | x1 | -6/Factory Repaired ---------- Mic. Nuclear Core | 58% | -6/Factory Imp. Reaction Control System | 65% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MolecularMetaSabre Manual? 0 Play Time 03:10:42 Cumulative 670.1 hours Start 2025.01.23 @ 13:41:41 End 2025.01.23 @ 17:19:32 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 428 Rogue 428 Adventurer 0 Explorer 0 Win Type - Total 20 Types 9/3/2/0/1/1/2/2/0 Lore% 62 Gallery% 86 Achievement% 81 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a9c017c-53bf-4a34-9ff6-30248f810505