Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.06 @ 21:30:20 Player: Jay Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (22) 110 Value Destroyed (775) 775 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3185 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 129/300 Energy 100/100 System Corruption 11% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Coolant Injector Microactuators > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Small Matter Pod Machine Analyzer Improved Utility Shielding > --- WEAPON ----------- Heavy Assault Rifle Autogun Minigun Missile Launcher > --- INVENTORY -------- Improved Aluminum Leg Coolant Injector Microactuators EM Pulse Gun EM Pulse Cannon Assault Rifle Grenade Launcher [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Coolant Injector Storage Small Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Missile Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 1 | . . 1 . . Utility 2 | . . . 1 1 Weapon 2 | . . 1 . 1 Parts Attached 29 | 6 1 4 8 10 Power 5 | 1 . . 3 1 Engine 4 | 1 . . 3 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 5 | 2 . 1 1 1 Treads . | . . . . . Leg 5 | 2 . 1 1 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 1 . 1 4 Device 2 | . . . . 2 Storage 2 | 1 1 . . . Processor 1 | . . . . 1 Hackware 1 | . . . . 1 Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 12 | 2 . 3 3 4 Energy Gun 2 | 1 . . . 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 7 | 1 . 3 2 1 Ballistic Cannon . | . . . . . Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 23 | . . . 3 20 Power 3 | . . . . 3 Propulsion 5 | . . . 1 4 Utility 5 | . . . . 5 Weapon 10 | . . . 2 8 Highest Loss Streak 12 | . . . 3 12 To Critical Strikes . | . . . . . Average Backups 6 | 1 3 7 7 6 Power 1 | . 1 3 1 . Propulsion . | . . . 1 . Utility . | . . . . 1 Weapon 3 | . 2 3 4 3 Tool/Special . | . . . . . Unused Backups 1 | . . . 1 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 90 | . 90 98 94 85 Engine 13 | . 14 11 16 11 Leg 23 | . 28 33 26 17 Storage 16 | . 18 22 18 13 Processor 2 | . . . . 5 Protection 4 | . . . 5 5 Energy Gun 2 | . 14 4 . . Ballistic Gun 21 | . 14 27 23 20 Launcher 3 | . . . 3 6 Peak Build Rating 29 | 6 8 12 21 29 Average Rating 16 | 4 6 10 16 23 On Entrance 9 | . 6 8 12 21 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 38 | 11 12 17 33 38 Greatest Support 35 | 20 20 30 35 35 Greatest Overweight (x) 7 | . . . 1 7 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 Most Carried 8 | 5 8 8 8 8 Average Carried 6 | 2 3 7 7 6 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 2 8 8 7 . Class Distribution -------------------- 49% | Tank 29% | Gunner 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 879 | 223 124 62 380 90 Remotely . | . . . . . Salvage Created 783 | 23 100 62 494 104 Parts 44 | 4 9 4 23 4 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 18 | . 2 1 9 6 Guns 16 | . 2 1 8 5 AOE 2 | . . . 1 1 Classes Destroyed 10 | 1 2 1 3 3 Worker 1 | . . . 1 . Tunneler 1 | 1 . . . . Mechanic 1 | . . . 1 . Operator 1 | . . 1 . . Watcher 2 | . 1 1 . . Swarmer 2 | . . . . 2 Grunt 9 | . 2 1 6 . Sentry 4 | . . . 3 1 Demolisher 1 | . . . . 1 Assembled 2 | . . . . 2 Best Kill Streak 5 | 1 3 3 5 2 Combat Bots Only 4 | . 2 1 4 2 Max Kills in Single Turn 2 | 1 1 1 2 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 230 | . 6 4 67 153 Missed 65 | . 3 1 19 42 Hits 165 | . 3 3 48 111 Melee 13 | . . . . 13 Projectile 152 | . 3 3 48 98 AOE 12 | . . . . 12 Part Disruptions 2 | . . . . 2 Damage Taken 3247 | . 38 31 713 2465 Core 819 | . 28 11 70 710 Absorbed by Shields . | . . . . . Redirected to Shielding 99 | . . . 17 82 Regen/Repaired (Parts) 246 | . . . . 246 Core Remaining (%) 93 | 100 88 97 87 . Volleys Fired 64 | 2 7 5 35 15 Largest 3 | 2 2 3 3 3 Hottest 84 | 60 60 66 79 84 Shots Fired 171 | 4 12 15 98 42 Gun 162 | 4 12 15 95 36 Cannon . | . . . . . Launcher 9 | . . . 3 6 Special . | . . . . . Kinetic 151 | 2 7 15 95 32 Thermal 7 | 2 5 . . . Explosive 9 | . . . 3 6 Electromagnetic 4 | . . . . 4 Robot Hit Streak 10 | 2 5 4 6 10 Robot Miss Streak 5 | 1 3 3 5 4 Penetration Max . | . . . . . Secondary Targets 3 | . . . 2 1 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 92 | 3 7 7 50 25 Core Hits 50 | 1 6 4 24 15 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 2 | . . . 1 1 Destroy 2 | . . . 1 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1677 | 35 80 108 874 580 Guns 1316 | 35 80 108 712 381 Cannons . | . . . . . Explosions 361 | . . . 162 199 Melee . | . . . . . Ramming . | . . . . . Kinetic 1252 | 24 60 108 712 348 Thermal 138 | 11 20 . . 107 Explosive 254 | . . . 162 92 Electromagnetic 33 | . . . . 33 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 11 | . . . . 11 Average Corruption 11 | . . . . 11 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . . . 4 Message Errors 1 | . . . . 1 Matter Fused 2 | . . . . 2 Energy Discharges 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 23 | . . . . 23 Projectiles . | . . . . . Explosions 23 | . . . . 23 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 42 | . . . . 42 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 332 | . 21 5 332 167 Average Temperature 88 | . 14 4 109 56 Received Heat Transfer 969 | . 21 18 369 561 Effects 4 | . . . 4 . Shutdowns 1 | . . . 1 . Energy Bleed 2 | . . . 2 . Matter Decay 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 125 | 25 50 . . 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 129 | 5 57 24 129 32 Initial 30 | . . 15 1 30 Average 20 | . 7 7 53 4 Influence Increases 533 | 5 57 49 260 162 Destroy 0b10 Robot/C 320 | . 40 20 180 80 Destroy 0b10 Robot/NC 30 | 5 5 10 10 . Destroy Leader 64 | . 12 2 40 10 Successful Hack 6 | . . . . 6 Disable Machine 15 | . . . . 15 Destroy Structure 38 | . . 2 30 6 Partial Spotted 15 | . . 15 . . Lose Combat Pursuer 45 | . . . . 45 Influence Decreases 521 | 5 20 82 197 217 Entered New Map 62 | . . 22 3 37 Time Decay 331 | 5 20 60 164 82 Lost Part 128 | . . . 30 98 Squads Dispatched 1 | . . . . 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 2 | . 1 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 42 | . 3 4 13 22 Peak Tracking Total 9 | . 3 4 6 9 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 4 | . 1 1 . 2 Terminals 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 12 | . 1 1 . 10 Successful 8 | . 1 . . 7 Failed 4 | . . 1 . 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations 8 | . . . . 8 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 1 | . 1 . . . Record 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . . . 6 Scan Component 3 | . . . . 3 Repair 3 | . . . . 3 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 3 | . . . . 3 Time 96 | . . . . 96 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 452 | . . . . 452 Machine Analysis 452 | . . . . 452 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1476 | 60 204 175 468 569 Spaces Moved 759 | 45 148 122 249 195 Core 32 | 17 . . . 15 Treads . | . . . . . Legs 727 | 28 148 122 249 180 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 190 Average Speed 138 | 93 120 120 122 195 Slowest Speed 400 | 120 120 120 190 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 14 | 3 25 16 20 6 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 39 | . . . 31 8 Melee . | . . . . . Projectile . | . . . . . AOE 39 | . . . 31 8 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1047 | 58 162 140 335 352 Wait 166 | . . 6 36 124 Move 755 | 44 147 121 248 195 Hop . | . . . . . Pick Up 23 | 6 7 2 4 4 Fast Attach 8 | 2 . 1 2 3 Attach 23 | 4 1 2 5 11 Detach . | . . . . . Swap 3 | . . 1 2 . Drop 5 | . . 2 3 . Fire 64 | 2 7 5 35 15 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 62 | -10/Materials | Met a group of wandering Federalists 128 | -10/Materials | Discovered new exit (range 8) 250 | -10/Materials | Discovered new exit (range 5) 265 | -10/Materials | Entered another Materials area 265 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 425 | -9/Materials | Discovered new exit (range 12) 440 | -9/Materials | Entered another Materials area 440 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 564 | -8/Materials | Build established: Gunner 736 | -8/Materials | Lost 3 parts (1n2w) 900 | -8/Materials | Build established: Tank 906 | -8/Materials | Discovered new exit (range 3) 908 | -8/Materials | Entered Factory 908 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1116 | -7/Factory | Repaired Hvy. Assault Rifle 1156 | -7/Factory | Repaired Carbon-fiber Leg 1183 | -7/Factory | Repaired Aluminum Leg 1305 | -7/Factory | Assembled infested ambush trap array 1361 | -7/Factory | Crushed by falling debris 1361 | -7/Factory | Core integrity fell below 50% 1361 | -7/Factory | System corruption reached 10% 1392 | -7/Factory | Lost 12 parts (3p3n3u3w) 1466 | -7/Factory | Core integrity fell below 20% 1477 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01453_ U-05 Engineer builds a Wall. 01454_ U-05 Engineer lays Concrete. 01456_ U-05 Engineer builds a Wall. 01459_ U-05 Engineer lays Concrete. 01461_ U-05 Engineer builds a Door. 01461_ U-05 Engineer lays Concrete. 01462_ S-27 Virus IFF system glitched. 01462_ U-05 Engineer lays Concrete. 01463_ U-05 Engineer destroyed. 01463_ R-06 Scavenger collects Terrain Scanner. 01464_ U-05 Engineer lays Concrete. 01466_ R-06 Scavenger collects VTOL Module. 01466_ U-05 Engineer lays Concrete. 01467_ Imp. Aluminum Leg destroyed. 01468_ U-05 Engineer lays Concrete. 01469_ R-06 Scavenger collects VTOL Module. 01469_ U-05 Engineer lays Concrete. 01473_ EM Pulse Cannon destroyed. 01475_ U-05 Engineer lays Concrete. 01476_ System corrupted: Matter fused (-9). Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????? ????????????? | | ????????????????????+ ????????????? | | ????????????????????# ????????????? | | ????????????????????# ????????????? | | ????????????????????# ????????????? | | ????????????????????# ????????????? | | ?????????????????##?# ????????????? | | ?????????????????? ?# #???????????? | | ?????????????????? # #???????????? | | ??????????????????? # #???????????? | | ????????????????????+% #???????????? | | ????????????""?""???# #???????????? | | ????????????""F""???# #???????????? | | ?????????????"""????# #???????????? | | ????????????????????# ###?????????? | | ????????????????????# g!#;######????? | | ????##??###?????????# [%g@ g #??? | | ????? ? ??"""""??# %s% # ######### | | ????? ??"""""??# """"""" # | | ???? # """ # """Y""" # | | ???? # + # # | | ???" " " " # = [ # # | | ???" " " " #?##### # # # | | ?? " " " " ####### u # # | | ?# " " " " + ][ g # # | | ?# " " " " # ][ # s # | | ?# " " " " + [[ # | | ?# " " " " # """" # | | ?# " " " " # # """" # | | ?# " " " " # ! """" # | | ?# # """" # | | ?# # # """ # | | ?# # """ # | | ?#######+### ?? | | ?# + # ###? | | ?# ###### "# #####??? | | ?# #????# "####?????? | | ?# #????###+#"""""###????????? | | # #???????? #???????????? | | # #??"??""" """ ????????????? | | # #??T??""" """ ????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Coolant Potential 65 Energy Generation 17 Energy Capacity 415 Matter Stores 350 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Utility Shielding 66 Melee Speed Boost 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Assault Rifle | 26% | -7/Factory Carbon-fiber Leg | 17% | -7/Factory Aluminum Leg | 22% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% Organ Harvest There's More Where That Came From Throw Away The Key Challenges ------------ None Game ------ Seed MinesnifferMetaFalx Manual? 0 Play Time 00:20:00 Cumulative 52.1 hours Start 2025.10.06 @ 20:03:52 End 2025.10.06 @ 21:30:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 83 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 23 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 94% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6286c01d-80c5-485b-8f95-cec6b7cc348e