Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.05 @ 16:24:23 Player: BOTHUNTER Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (21) 105 Value Destroyed (520) 520 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (295) 295 TOTAL SCORE: 2640 Bonus ------- Follower Combat Kills 311 Friendly Fire -16 Cogmind --------- Core Integrity 0/400 Matter 272/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Improved Targeting Computer Makeshift System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Power Amplifier Targeting Computer Hardened Light Armor Plating Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Makeshift Leg > --- UTILITY ---------- Small Storage Unit Improved Targeting Computer Improved Targeting Computer Makeshift System Shield > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Power Amplifier Hardened Light Armor Plating Sensor Drone Bay Beam Rifle Remote Datajack [Rating: 27] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Targeting Computer Storage Small Storage Unit Processor Improved Targeting Computer Hackware Makeshift System Shield Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 33 | 6 4 5 5 4 2 7 Power 3 | 1 . 1 . . . 1 Engine 1 | 1 . . . . . . Core 2 | . . 1 . . . 1 Reactor . | . . . . . . . Propulsion 10 | 2 1 2 . 4 1 . Treads . | . . . . . . . Leg 10 | 2 1 2 . 4 1 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 5 | 1 1 . 2 . 1 . Device . | . . . . . . . Storage 1 | 1 . . . . . . Processor 3 | . 1 . 2 . . . Hackware 1 | . . . . . 1 . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 15 | 2 2 2 3 . . 6 Energy Gun 8 | 2 1 2 2 . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 4 | . . . . . . 4 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 3 | . 1 . 1 . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 18 | . 2 4 . . . 12 Power 2 | . . 1 . . . 1 Propulsion 2 | . . . . . . 2 Utility 2 | . . . . . . 2 Weapon 12 | . 2 3 . . . 7 Highest Loss Streak 7 | . 2 2 . . . 7 Average Slot Usage (%) 93 | . 92 81 94 100 100 73 Engine 1 | . 14 . . . . . Core 9 | . . 9 11 11 11 4 Leg 22 | . 28 28 22 22 22 15 Storage 11 | . 14 14 11 11 11 9 Processor 26 | . 12 14 32 33 30 16 Hackware 1 | . . . . . 2 11 Energy Gun 19 | . 22 14 12 22 22 10 Naked Turns . | . . . . . . . Heaviest Build 15 | 10 10 12 15 15 15 15 Greatest Support 35 | 20 20 20 20 35 35 35 Greatest Overweight (x) 1 | . . . . . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 6 5 Most Carried 6 | 1 6 6 6 6 6 6 Average Carried 5 | . 5 5 4 5 5 4 Final Capacity 6 | 6 6 6 6 6 6 4 Final Carried 6 | 1 6 6 6 6 5 4 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 473 | 213 72 40 . 90 20 38 Remotely . | . . . . . . . Salvage Created 875 | 42 89 60 35 356 154 139 Parts 51 | 7 4 2 2 14 11 11 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 14 | . 2 2 . 5 . 5 Guns 13 | . 2 2 . 4 . 5 Classes Destroyed 9 | 1 1 . 1 4 . 2 Builder 1 | . . . . 1 . . Tunneler 3 | 3 . . . . . . Hauler 1 | . . . 1 . . . Recycler 2 | . . . . 2 . . Swarmer 3 | . . . . . . 3 Grunt 8 | . 2 2 . 3 . 1 Brawler 1 | . . . . 1 . . Protector 1 | . . . . 1 . . Hunter 1 | . . . . . . 1 Best Kill Streak 5 | 3 1 1 1 5 . 2 Combat Bots Only 5 | . 1 1 . 5 . 2 Max Kills in Single Turn 2 | 1 1 1 1 2 . 1 Gunslinging 1 | . . . . 1 . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 1912 | . 145 436 . 145 . 1186 Core 535 | . . 134 . 11 . 390 Absorbed by Shields . | . . . . . . . Core Remaining (%) 73 | 100 . 46 . . . . Volleys Fired 112 | 15 13 19 1 16 17 31 Largest 2 | 2 2 2 2 2 1 2 Hottest 165 | 90 90 140 165 112 56 112 Shots Fired 160 | 22 22 21 2 29 17 47 Gun 158 | 22 22 20 1 29 17 47 Cannon . | . . . . . . . Launcher . | . . . . . . . Special 2 | . . 1 1 . . . Kinetic 31 | . . . . . . 31 Thermal 129 | 22 22 21 2 29 17 16 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 15 | 4 6 6 1 15 7 7 Robot Miss Streak 5 | 3 5 1 1 3 1 2 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 . . 2 . . Max Gunslinging Chain 1 | . 1 . . 1 . . Shots Hit Robots 108 | 11 11 16 1 22 13 34 Core Hits 41 | 4 5 5 2 7 6 12 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1531 | 121 153 216 38 359 263 381 Guns 1471 | 121 153 180 14 359 263 381 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 12 | . . 12 . . . . Kinetic 186 | . . . . . . 186 Thermal 1333 | 121 153 204 38 359 263 195 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 6 | . . 6 . . . . Shots . | . . . . . . . Rammed 1 | . . 1 . . . . Targets Rammed 1 | . . 1 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 394 | 290 232 62 60 394 112 219 Average Temperature 93 | 173 101 28 34 137 45 59 Received Heat Transfer 774 | . 81 246 . 84 . 363 Effects 1 | 1 . . . . . . Energy Bleed 1 | 1 . . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 5 | . . 1 . 4 . . Heat Transferred 3036 | 334 409 450 87 757 555 444 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 288 | 15 66 106 81 288 . 152 Initial 40 | . 9 25 40 31 . . Average 99 | 4 23 91 54 140 . 104 Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 87 | 100 100 100 100 71 . 100 Level 1 12 | . . . . 28 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . . . 2 1 . . Investigation 2 | . . . 2 . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault 1 | . . . . 1 . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 3 | . 3 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 29 | . 3 4 . 11 . 11 Peak Tracking Total 7 | . 3 2 . 5 . 7 Tactical Retreats 2 | . 1 . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 1 | . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 5 | . 1 . 2 1 1 . Terminals 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 12 | . 4 . 4 1 3 . Successful 8 | . 2 . 2 1 3 . Failed 4 | . 2 . 2 . . . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 5 | . 4 . 1 . . . Terminals 7 | . 4 . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . 2 . 1 1 3 . Record 3 | . . . . . 3 . Robot Analysis 2 | . 2 . . . . . Open Door 1 | . . . . 1 . . Locate Traps 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Extract 1 | . . . 1 . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 1 . 1 . . . Full Trace Events 2 | . 1 . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired 1 | . . . . . 1 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies 4 | . . 2 . 1 1 . Largest Group 3 | . . 2 2 3 2 2 Highest-Rated Group 77 | . . 46 46 77 52 52 Highest-Rated Ally 31 | . . 31 31 31 31 31 Total Orders . | . . . . . . . Ally Attacks 51 | . . 4 . 31 4 12 Total Damage 769 | . . 79 . 424 65 201 Kills 13 | . . 2 . 6 2 3 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total 2 | . 2 . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 2494 | 94 186 378 182 823 628 203 Spaces Moved 1677 | 48 114 259 136 579 443 98 Core 26 | 14 . . . . . 12 Treads . | . . . . . . . Legs 1651 | 34 114 259 136 579 443 86 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 130 50 Average Speed 124 | 99 120 120 120 127 130 121 Slowest Speed 130 | 120 120 120 120 130 130 130 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 4 21 58 16 86 87 15 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 3 | . . . . 3 . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 1916 | 69 140 303 151 635 480 138 Wait 56 | . 4 16 4 27 5 . Move 1671 | 47 113 258 135 578 442 98 Hop . | . . . . . . . Pick Up 16 | 1 5 1 3 3 2 1 Fast Attach 19 | 6 3 3 3 . . 4 Attach 4 | . . . 2 . 1 1 Detach . | . . . . . . . Swap 10 | . 1 2 . 4 1 2 Drop 19 | . 1 3 3 7 4 1 Fire 112 | 15 13 19 1 16 17 31 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . 1 . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 8 | . . . . . 8 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 12) 281 | -10/Materials | Entered Mines 316 | -10/Mines | Build established: Mutant 351 | -10/Mines | Met a Derelict bent on vengeance 383 | -10/Mines | Core integrity fell below 50% 427 | -10/Mines | Discovered new exit (range 7) 515 | -10/Mines | Learned location of Recycling (-8) 556 | -10/Mines | Excavation squad dispatched 556 | -10/Mines | A large section of the Mines collapsed 659 | -10/Mines | Entered Materials 659 | -9/Materials | Accompanied by 2 allies 659 | -9/Materials | Evolved 2 slots: Utility x2 660 | -9/Materials | Identified exit to Mines 664 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 700 | -9/Materials | Build established: Scavenger-Mutant 841 | -9/Materials | Entered Mines 841 | -9/Mines | Accompanied by 2 allies 845 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 881 | -9/Mines | Learned Materials stockpile data 924 | -9/Mines | Met a Derelict testing a Signal Generator 1101 | -9/Mines | Build established: Mutant 1107 | -9/Mines | Discovered new exit (range 7) 1208 | -9/Mines | Discovered new exit (range 15) 1438 | -9/Mines | Found the Drone Emporium 1444 | -9/Mines | Found Prototype Device 1653 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1653 | -9/Mines | Discovered new exit (range 5) 1664 | -9/Mines | Entered Exiles 1664 | -9/Exiles | Found Exiles lab destroyed 1664 | -9/Exiles | Accompanied by 1 ally 1685 | -9/Exiles | Discovered new exit (range 15) 1979 | -9/Exiles | Learned location of Zion (-7) 2279 | -9/Exiles | Discovered new exit (range 11) 2292 | -9/Exiles | Entered Mines 2292 | -8/Mines | Accompanied by 2 allies 2428 | -8/Mines | Lost 5 parts (1p1u3w) 2445 | -8/Mines | Core integrity fell below 50% 2461 | -8/Mines | Core integrity fell below 20% 2495 | -8/Mines | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02395_ Beam Rifle destroyed. 02397_ Imp. Targeting Computer destroyed. 02431_ Acquired Lgt. Assault Rifle. 02431_ Mak. Leg destroyed. 02436_ Acquired 7 matter. 02438_ Acquired 1 matter. 02439_ G-47 Trooper destroyed. 02440_ Acquired 1 matter. 02442_ Lgt. Assault Rifle destroyed. 02445_ Acquired Lgt. Assault Rifle. 02446_ Carbon-fiber Leg destroyed. 02452_ Acquired 8 matter. 02453_ Lgt. Assault Rifle destroyed. 02455_ Acquired Lgt. Assault Rifle. 02456_ Plasma Injector explodes. 02456_ S-10 Pest destroyed. 02462_ Sml. Storage Unit destroyed. 02462_ G-47 Trooper destroyed. 02465_ Acquired Lgt. Assault Rifle. 02491_ Lgt. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????? | | ?????????????????????????????????? | | ??#########??????????????????????? | | ??#;;;;;;;####???????????????????? | | ?##*%*!%==! #???????????????????? | | ?#; *%% =#######?????????????? | | ?#; =*%*%r #?????????????? | | ?#; = @g [##### #?????????????? | | ?## #???# #?????????????? | | ??# #???# #?????????????? | | ??# #???# #?????????????? | | ??# #???# #?????????????? | | ??############???# #?????????????? | | ??????# ##### #?????????????? | | ??????# #?????????????? | | ??????#""" #?????????????? | | ??????#""" %=##### ########??????? | | ??????#"" * #???# | | ??????# #???# ########??????? | | ??????############ #?????????????? | | ??????????# %* #?????????????? | | ??????????# !#######?????????????? | | ??????????# #???????????????????? | | ??????????# !#???????????????????? | | ??????????#*%#???????????????????? | | ?????????? =#???????????????????? | | ????????? ???????????????????? | | ????????? ???????????????????? | | ????????## ???????????????????? | | ?????????## %= ??????????????????? | | ??????????# ??????????????????? | | ??????????# ??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 18 Defensive Hacking 11 Item Schematics ----------------- Med. Laser | -9/Materials | Extracted Shotgun | -9/Materials | Extracted Autogun | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PotentialGodHumpback Manual? 0 Play Time 00:20:03 Cumulative 147.1 hours Start 2021.06.05 @ 16:06:30 End 2021.06.05 @ 16:24:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 214 Rogue 190 Adventurer 22 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 59 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b08d77e-b015-450b-8e0b-95b1b2174001