Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.29 @ 18:51:42 Player: omewwes Result: Destroyed by as-98972 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (94) 470 Value Destroyed (3142) 3142 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1547) 1547 TOTAL SCORE: 8699 Bonus ------- High Alert Combat Kills 267 Follower Combat Kills 114 Met Imprinter 300 Destroyed Z-Imprinter 1000 Friendly Fire -134 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 156/241 System Corruption 0% Temperature Cool (18) Movement Hovering (63) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Dark-Deuterium Reactor > --- PROPULSION (3) --- Hovering Compact-Aluminum Exoskeleton > --- UTILITY (4) ------ Armored Scrap Engine Coolant Injector > --- WEAPON (5) ------- Proton Missile Launcher Rapid Thermal Battle Construct/G Hpw. Thermal Caster Construct/G Great Maul CR-A16's Pointy Stick > --- INVENTORY (5) ---- Experimental Heat Sink Heavy Rocket Launcher Rocket Array Peak State ------------ > --- POWER ------------ Dark-Deuterium Reactor > --- PROPULSION ------- Hovering Compact-Aluminum Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Coolant Injector Phase Shifter > --- WEAPON ----------- Proton Missile Launcher Rapid Thermal Battle Construct/G Hpw. Thermal Caster Construct/G Great Maul CR-A16's Pointy Stick > --- INVENTORY -------- Experimental Heat Sink Heavy Rocket Launcher Rocket Array [Rating: 68] Favorites ----------- Power Constructs Engine Heavy Ion Engine Reactor Constructs Propulsion Constructs Treads Light Treads Leg Aluminum Leg Hover Unit Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage Small Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Constructs Energy Gun Constructs Ballistic Gun Constructs Launcher Proton Missile Launcher Impact Weapon Maul Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 ------- Run | Jun Mat Mat Sto Rec Fac Low Low Zio Dee Slots Evolved 6 | . . 2 . . 4 . . . . Power . | . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . Utility 2 | . . . . . 2 . . . . Weapon 3 | . . 1 . . 2 . . . . Parts Attached 60 | 6 . 13 23 1 5 1 4 1 6 Power 2 | 1 . . 1 . . . . . . Engine 2 | 1 . . 1 . . . . . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 17 | 2 . 5 10 . . . . . . Treads 7 | . . . 7 . . . . . . Leg 3 | 2 . 1 . . . . . . . Wheel . | . . . . . . . . . . Hover 7 | . . 4 3 . . . . . . Flight . | . . . . . . . . . . Utility 18 | 1 . 2 5 1 4 . 2 . 3 Device 11 | . . 1 2 1 3 . 1 . 3 Storage 1 | 1 . . . . . . . . . Processor 3 | . . 1 . . 1 . 1 . . Hackware . | . . . . . . . . . . Protection 3 | . . . 3 . . . . . . Artifact . | . . . . . . . . . . Weapon 23 | 2 . 6 7 . 1 1 2 1 3 Energy Gun 1 | 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 12 | 1 . 4 7 . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 5 | . . . . . 1 1 2 . 1 Special Weapon . | . . . . . . . . . . Impact Weapon 3 | . . 2 . . . . . . 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . 1 . . . 1 Parts Lost 13 | . . . 6 . 1 . 2 . 4 Power . | . . . . . . . . . . Propulsion 5 | . . . 5 . . . . . . Utility 2 | . . . . . . . 1 . 1 Weapon 6 | . . . 1 . 1 . 1 . 3 Highest Loss Streak 4 | . . . 4 . 1 . 1 . 3 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 75 | . 85 90 97 69 72 69 73 69 69 Engine 5 | . 14 11 11 9 2 . . 7 3 Core 2 | . . . . . 4 7 6 . . Treads 5 | . . . 21 20 . . . . . Leg 2 | . 28 9 . 1 3 . . . . Wheel 1 | . . . . . . . . 7 5 Hover 4 | . . 19 10 . 4 7 5 . 1 Device 13 | . . 6 7 11 17 15 14 15 21 Processor 5 | . . 6 11 . 4 7 7 7 1 Energy Gun 14 | . 14 . . 14 23 23 16 12 14 Energy Cannon 2 | . . . . . 3 . 5 7 1 Ballistic Gun 11 | . 14 29 28 12 5 7 10 9 1 Impact Weapon 1 | . . 2 4 . . . . . 3 Naked Turns . | . . . . . . . . . . Heaviest Build 36 | 13 13 19 23 23 35 36 33 29 30 Greatest Support 72 | 20 20 30 60 60 42 53 72 72 72 Greatest Overweight (x) 5 | . . . 5 . 1 . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 Average Capacity 5 | 6 8 6 5 5 5 5 5 5 5 Most Carried 8 | . 6 8 5 5 5 5 5 4 4 Average Carried 4 | . 2 6 4 4 4 4 3 3 3 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 Final Carried 6 | . 6 5 5 5 5 5 3 4 3 Scrap Engine Consumption 106 | . . . . 30 34 5 14 6 17 Constructs Created 10 | . . . . 5 3 . 1 . 1 Constructs Modified 32 | . . . . 4 11 3 7 2 5 Class Distribution -------------------- 72% | Construct 10% | Mutant 5% | Scavenger-Gunner 3% | Scavenger-Tank 3% | Commander-Construct Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Mutant | -9/Storage Construct | -9/Recycling Construct | -7/Factory Construct | -7/Lower Caves Construct | -7/Lower Caves Construct | -7/Zion Construct | -7/Deep Caves Resources | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 ----------- Run | Jun Mat Mat Sto Rec Fac Low Low Zio Dee Matter Collected 2030 | 210 48 181 855 142 170 94 223 10 97 Remotely . | . . . . . . . . . . Salvage Created 4210 | . 81 263 1148 634 393 378 998 . 315 Parts 211 | . 9 19 61 16 29 14 53 . 10 Haulers Intercepted 6 | . . . 2 . 4 . . . . Recyclers Shooed 2 | . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . 4 24 . . Prevented 25 | . . . . . . 1 24 . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 ------- Run | Jun Mat Mat Sto Rec Fac Low Low Zio Dee Combat Hostiles Destroyed 65 | . . 6 26 1 5 7 17 . 3 Melee 1 | . . . 1 . . . . . . Guns 40 | . . 6 23 1 1 1 8 . . AOE 17 | . . . 1 . 4 4 6 . 2 Classes Destroyed 15 | . 2 3 4 1 1 1 2 . 1 Worker 6 | . 2 . 2 . 2 . . . . Builder 1 | . . . . . 1 . . . . Hauler 6 | . . . 2 . 4 . . . . Recycler 7 | . . . . 7 . . . . . Operator 5 | . 2 1 . . 2 . . . . Watcher 4 | . . 1 . . 3 . . . . Swarmer 12 | . . . 6 . 3 . 3 . . Grunt 24 | . . 4 9 . 2 2 7 . . Brawler 5 | . . . 1 . . 2 2 . . Duelist 3 | . . . 1 . . 1 1 . . Protector 1 | . . . . . . . 1 . . Sentry 15 | . . 2 9 1 . 1 2 . . Hunter 1 | . . . . . . . 1 . . Programmer 1 | . . . . . . 1 . . . Z-Light 3 | . . . . . . . . . 3 Best Kill Streak 7 | . 2 2 4 7 4 5 5 . 2 Combat Bots Only 5 | . . 2 4 1 2 5 5 . 2 Max Kills in Single Turn 4 | . 2 1 1 1 4 2 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . 1 . 2 2 1 . 1 Melee 1 | . . . 1 . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -------- Run | Jun Mat Mat Sto Rec Fac Low Low Zio Dee Damage Taken 3698 | . 10 244 1137 62 274 248 544 . 1179 Core 986 | . . 59 182 . 32 60 163 . 490 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 2 | . . . 2 . . . . . . Regen/Repaired (Parts) 841 | . . . . 14 229 23 219 50 306 Core Remaining (%) 79 | 100 100 . . 39 . . . . . Volleys Fired 175 | . 6 16 59 22 17 10 31 . 14 Largest 5 | . 2 3 3 3 5 5 5 . 4 Hottest 238 | . 60 75 69 114 238 225 235 . 195 Shots Fired 477 | . 12 48 147 60 70 36 76 . 28 Gun 422 | . 12 48 147 60 61 34 46 . 14 Cannon 27 | . . . . . 8 . 13 . 6 Launcher 28 | . . . . . 1 2 17 . 8 Special . | . . . . . . . . . . Kinetic 249 | . 6 48 147 33 6 . 6 . 3 Thermal 110 | . . . . . 27 21 45 . 17 Explosive 3 | . . . . . 1 2 . . . Electromagnetic 115 | . 6 . . 27 36 13 25 . 8 Robot Hit Streak 24 | . 2 6 24 9 3 12 8 . 2 Robot Miss Streak 11 | . 6 11 6 2 7 2 3 . 6 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . Shots Hit Robots 258 | . 3 24 106 36 19 24 35 . 11 Core Hits 173 | . 4 14 44 14 19 21 39 . 18 Critical Kills 3 | . . . 1 . . 1 . . 1 Critical Parts Destroyed 3 | . . . 3 . . . . . . Critical Strikes 7 | . . . 4 . 1 1 . . 1 Meltdown 2 | . . . . . . 1 . . 1 Destroy 1 | . . . 1 . . . . . . Corrupt 1 | . . . . . 1 . . . . Smash 3 | . . . 3 . . . . . . Melee Attacks 7 | . . . 7 . . . . . . Impact 7 | . . . 7 . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8323 | . 137 435 2057 650 1872 768 1654 . 750 Guns 4063 | . 53 435 1631 564 349 377 496 . 158 Cannons 233 | . . . . . 71 . 72 . 90 Explosions 3806 | . 84 . 206 85 1452 391 1086 . 502 Melee 215 | . . . 215 . . . . . . Ramming 6 | . . . 5 1 . . . . . Kinetic 2534 | . 10 435 1631 311 28 . 78 . 41 Thermal 2243 | . 84 . . 85 967 254 502 . 351 Explosive 1180 | . . . 206 . 663 311 . . . Electromagnetic 2145 | . 43 . . 253 214 203 1074 . 358 Impact 215 | . . . 215 . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . 5 5 . . . . . Average Corruption 4 | . . . 3 5 . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 44 | . . . 18 26 . . . . . Message Errors 13 | . . . 4 9 . . . . . Matter Fused 13 | . . . 8 5 . . . . . Heat Flow Errors 3 | . . . . 3 . . . . . Energy Discharges 3 | . . . 1 2 . . . . . Data Loss (minor) 8 | . . . 3 5 . . . . . Data Loss (major) 2 | . . . 1 1 . . . . . Alerts 1 | . . . 1 . . . . . . Weapon Failures 1 | . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 386 | . . . 193 . 169 . . . 24 Projectiles . | . . . . . . . . . . Explosions 193 | . . . . . 169 . . . 24 Melee 193 | . . . 193 . . . . . . Knockbacks 2 | . . . 2 . . . . . . Impact 2 | . . . 2 . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 217 | . . 111 63 . . 16 27 . . Shots 5 | . . 1 1 . . 1 2 . . Rammed 4 | . . . 3 1 . . . . . Targets Rammed 4 | . . . 3 1 . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 242 | . 20 54 116 242 216 197 234 . 197 Average Temperature 59 | . 14 13 23 71 69 85 93 . 107 Received Heat Transfer 852 | . 6 81 285 18 18 54 108 . 282 Siege Activations . | . . . . . . . . . . Robots Corrupted 4 | . . . . . . 1 3 . . Combat Hostiles 3 | . . . . . . 1 2 . . Parts Fried 22 | . . . 2 1 2 1 5 . 11 Impact Corruptions 6 | . . . 6 . . . . . . Robots Melted 2 | . . . . . . 1 . . 1 Combat Hostiles 2 | . . . . . . 1 . . 1 Parts Melted 7 | . . . . . . 3 2 . 2 Heat Transferred 1563 | . 50 . . 100 722 185 351 . 155 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 7 | . 1 . . 2 . 1 1 . 2 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 ------- Run | Jun Mat Mat Sto Rec Fac Low Low Zio Dee Peak Influence 828 | . 68 307 778 433 828 . . . . Initial 303 | . . 28 129 303 273 . . . . Average 450 | . 27 149 558 322 659 . . . . Maximum Alert Level 3 | . . 1 3 2 3 . . . . Low Security (%) 15 | 100 100 71 2 . . . . . . Level 1 28 | . . 28 17 79 4 . . . . Level 2 37 | . . . 52 20 58 . . . . Level 3 18 | . . . 27 . 36 . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 14 | . . 1 8 . 4 . 1 . . Investigation 4 | . . . 2 . 2 . . . . Extermination 1 | . . . . . 1 . . . . Reinforcement 2 | . . 1 . . 1 . . . . Assault 1 | . . . . . . . 1 . . Garrison 6 | . . . 6 . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 --------- Run | Jun Mat Mat Sto Rec Fac Low Low Zio Dee Distress Signals 3 | . 1 . 1 . 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 108 | . 5 9 33 1 15 8 31 . 6 Peak Tracking Total 7 | . 2 3 5 1 4 5 7 . 3 Tactical Retreats 17 | . . . 4 . 1 1 11 . . Traps | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 ------- Run | Jun Mat Mat Sto Rec Fac Low Low Zio Dee Traps Triggered 5 | . . . 4 . 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 ---------- Run | Jun Mat Mat Sto Rec Fac Low Low Zio Dee Machines Disabled 31 | . . 2 5 2 20 . 1 . 1 Max in Single Turn 16 | . . 1 2 2 16 . 1 . . Garrison Access 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 --------- Run | Jun Mat Mat Sto Rec Fac Low Low Zio Dee Machines Accessed 22 | . 1 1 7 5 7 1 . . . Terminals 15 | . 1 1 6 2 5 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . . . 3 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . 1 . 2 . . . . Total Hacks 47 | . 2 2 19 7 16 1 . . . Successful 12 | . . . 4 5 2 1 . . . Failed 35 | . 2 2 15 2 14 . . . . Catastrophic 7 | . 2 1 2 . 2 . . . . Database Lockouts . | . . . . . . . . . . Manual 27 | . 2 . 7 4 9 . . 5 . Terminals 34 | . 2 2 16 3 11 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . . . . 4 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 8 | . . . 3 . 5 . . . . Terminal Hacks 6 | . . . 2 2 1 1 . . . Prototype ID Bank 1 | . . . . 1 . . . . . Open Door 2 | . . . 1 . . 1 . . . Branch Access Points 1 | . . . . . 1 . . . . Zone Layout 2 | . . . 1 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 6 | . . . 2 3 1 . . . . Terminals 2 | . . . 2 . . . . . . Track 1 | . . . 1 . . . . . . Detonate 1 | . . . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . . . 3 . . . . . Tunnel 3 | . . . . 3 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Jam 1 | . . . . . 1 . . . . Data Cores Recovered 2 | . 2 . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 16 | . 1 1 6 3 5 . . . . Full Trace Events 5 | . . 1 3 . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 ------------ Run | Jun Mat Mat Sto Rec Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . . . Machine Destruction 1 | . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 7 | . . . . 6 . 1 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -------- Run | Jun Mat Mat Sto Rec Fac Low Low Zio Dee Total Allies 14 | . . . . 6 . 1 . 7 . Largest Group 7 | . . . . 6 6 1 . 7 7 Highest-Rated Group 316 | . . . . 76 76 16 . 316 316 Highest-Rated Ally 96 | . . . . 34 34 16 . 96 96 Total Orders 4 | . . . 4 . . . . . . EXPLORE 4 | . . . 4 . . . . . . Ally Attacks 114 | . . . . . 22 1 . . 91 Total Damage 1490 | . . . . . 143 22 . . 1325 Kills 11 | . . . . . 2 . . . 9 Allies Corrupted 1 | . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 ------- Run | Jun Mat Mat Sto Rec Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . 3 2 1 . Drone Launches 18 | . . . 18 . . . . . . Drone Recoveries 4 | . . . 4 . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 ------------- Run | Jun Mat Mat Sto Rec Fac Low Low Zio Dee Turns Passed 6258 | 64 203 284 778 779 1044 840 795 814 657 Spaces Moved 5385 | 48 151 249 515 434 974 952 793 919 350 Core 4 | 3 . . 1 . . . . . . Treads 678 | . . . 221 379 . . 78 . . Legs 608 | 45 151 55 . 55 302 . . . . Wheels 1231 | . . . . . . . 61 919 251 Hover 2864 | . . 194 293 . 672 952 654 . 99 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 52 52 103 82 82 82 82 63 Average Speed 91 | 115 120 67 98 143 98 82 82 82 76 Slowest Speed 300 | 120 120 120 300 160 178 82 82 82 82 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 59 | 3 35 34 91 90 33 86 81 84 58 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 5 | . . . . 3 . 1 1 . . Known Exits Taken 3 | . . 1 1 . 1 . . . . Unknown Exits Taken 6 | 1 1 . . 1 . 1 1 1 . Scrap Searched 10 | . . . . . . 4 2 4 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 220 | . 3 11 26 7 116 40 7 . 10 Melee . | . . . . . . . . . . Projectile 1 | . . . . . . 1 . . . AOE 219 | . 3 11 26 7 116 39 7 . 10 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 --------- Run | Jun Mat Mat Sto Rec Fac Low Low Zio Dee Total 6320 | 53 162 331 643 545 1020 987 885 979 715 Wait 540 | . . 41 14 17 3 9 54 59 343 Move 5376 | 47 150 248 514 433 973 951 792 918 350 Hop . | . . . . . . . . . . Pick Up 19 | . 6 3 2 2 5 . 1 . . Fast Attach 33 | 6 . 6 13 1 3 . . 1 3 Attach 14 | . . 3 4 . 2 . 3 . 2 Detach 14 | . . 1 4 1 2 1 2 1 2 Swap 14 | . . 4 6 . 1 1 1 . 1 Drop 36 | . . 9 10 10 6 . 1 . . Fire 175 | . 6 16 59 22 17 10 31 . 14 Melee 7 | . . . 7 . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 4 | . . . 3 1 . . . . . Escape Stasis 8 | . . . . . 8 . . . . Rewire 73 | . . . . 58 . 15 . . . Trap . | . . . . . . . . . . Miscellaneous 7 | . . . 7 . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 15) 65 | -11/Junkyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 11) 268 | -10/Materials | Entered another Materials area 268 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 486 | -9/Materials | Discovered new exit (range 15) 533 | -9/Materials | Identified exit to Storage 538 | -9/Materials | Discovered new exit (range 10) 552 | -9/Materials | Entered Storage 599 | -9/Storage | Garrison activated, responded to threat 750 | -9/Storage | Discovered new exit (range 5) 772 | -9/Storage | Build established: Mutant 836 | -9/Storage | Lost 4 parts (4n) 959 | -9/Storage | Garrison activated, responded to threat 979 | -9/Storage | Core integrity fell below 50% 1324 | -9/Storage | Used back door to open Recycling access 1324 | -9/Storage | Discovered new exit (range 5) 1329 | -9/Storage | Identified exit to Recycling 1330 | -9/Storage | Entered Recycling 1330 | -9/Recycling | Accompanied by 1 ally 1331 | -9/Recycling | Joined Warlord attack on 0b10 via Recycling 1335 | -9/Recycling | Found Scrap Engine 1375 | -9/Recycling | Build established: Scavenger-Gunner 1805 | -9/Recycling | Build established: Construct 2083 | -9/Recycling | Discovered new exit (range 12) 2109 | -9/Recycling | Entered Factory 2109 | -7/Factory | Accompanied by 6 allies 2109 | -7/Factory | Evolved 4 slots: Utility x2, Weapon x2 2886 | -7/Factory | Found Prototype Launcher 2886 | -7/Factory | Identified Rocket Array 2889 | -7/Factory | Found Rocket Array 2952 | -7/Factory | Discovered new exit (range 7) 3072 | -7/Factory | Identified exit to Lower Caves 3153 | -7/Factory | Entered Lower Caves 3207 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3544 | -7/Lower Caves | Learned location of Zion (-7) 3550 | -7/Lower Caves | Learned location of 1 exit from Factory 3556 | -7/Lower Caves | Encountered a Warlord checkpoint 3940 | -7/Lower Caves | Discovered new exit (range 7) 3959 | -7/Lower Caves | Learned location of 1 exit from Lower Caves 3993 | -7/Lower Caves | Entered another Lower Caves area 3994 | -7/Lower Caves | Encountered a Warlord checkpoint 3994 | -7/Lower Caves | Identified exit to Factory 4077 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4122 | -7/Lower Caves | Learned Factory emergency access door positions 4537 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4774 | -7/Lower Caves | Discovered new exit (range 14) 4788 | -7/Lower Caves | Entered Zion 4804 | -7/Zion | Gained Derelict followers 4818 | -7/Zion | Discovered new exit (range 15) 4867 | -7/Zion | Found CR-A16's Pointy Stick 4899 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4962 | -7/Zion | Received a visual enhancement algorithm 5070 | -7/Zion | Learned location of 1 exit from Factory 5204 | -7/Zion | Given A8's code to call for help 5204 | -7/Zion | Given the Hacking Drone Bay 5381 | -7/Zion | Enhanced Grunt warped into view, answering call for help 5383 | -7/Zion | Opened final containment barrier to the Deep Caves 5384 | -7/Zion | Enhanced Grunt warped into view, answering call for help 5538 | -7/Zion | Discovered new exit (range 5) 5540 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 5602 | -7/Zion | Entered Deep Caves 5602 | -7/Deep Caves | Accompanied by 7 allies 5703 | -7/Deep Caves | Attacked by Z-Imprinter 5708 | -7/Deep Caves | Z-Facility disabled 5711 | -7/Deep Caves | Core integrity fell below 50% 5728 | -7/Deep Caves | Allies destroyed Z-Imprinter 5759 | -7/Deep Caves | Lost 3 parts (3w) 6252 | -7/Deep Caves | Spotted as-98972 6256 | -7/Deep Caves | Core integrity fell below 20% 6259 | -7/Deep Caves | Destroyed by as-98972 with Assembled Focal Cannon Last Messages --------------- 06001_ F2-QK9(z) destroyed. 06010_ Arm. Scrap Engine consumes Corrupted Prototype Reactor. 06010_ Acquired 25 matter. 06012_ Arm. Scrap Engine consumes Prototype Protection. 06013_ Arm. Scrap Engine consumes Corrupted Prototype Reactor. 06014_ Arm. Scrap Engine consumes Prototype Protection. 06044_ Arm. Scrap Engine reinforces its armored shell (+85). 06089_ Scrap Engine modifies Dark-Deuterium Reactor: Supply -2. 06108_ Scrap Engine modifies Wheeled Compact-Aluminum Exoskeleton: Support -37, Time/Move -19, Max Integrity -29 Renamed Hovering Compact-Aluminum Exoskeleton. 06252_ Chain reaction triggered in Imp. Deuterium Engine. 06252_ Destroyed Beamcaster. 06252_ PT-G65(g) destroyed. 06252_ Destroyed Carbon-fiber Leg. 06253_ as-98972: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 06255_ Phase Shifter destroyed. 06257_ EW-J5J(g) destroyed. 06258_ as-98972 suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | ??????????????????????????????????? ## #? | | ???????????????????????????????????? # ## | | ???????????????????????????????????? # | | ????????????????????????????????????? | | ?????????????????????????????????????? | | ??????????????????????????????????????? | | ????????????????????????????????????????# # | | ?????????????????????????????# ????????## # | | ??????????????????????? #?# ???????## # | | ????????????????????? ## ?????## # | | ?????????????????? ## ??#### # | | ???????????????? [ ## ### ## # | | ?????????????? ! [[ s ## #### | | ????????????? ## #??# | | ???????????? ## ##?#### | | ???????????? ## ##???? | | ??????????? ### ##??# | | ??????????? *!* * ##### #??# | | ?????????? ! #???# #??# | | ?????????? * #???# ##??# | | ?????????? = b ##### #####???# | | ?????????G % g ##???????? | | ?????????"" i g #????????? | | ????????" ! #???????? | | ?????????" s g ####### #?? | | ????????" s@ #????? #?? | | ?????????" ##????? ##?? | | ????????" # # #?????? ##??? | | ????????? #### ## ## ##?????? ##???? | | ?????????"" ?????# ?# ?###???????### ##????? | | ??????????? ???????#??# ??????????????####?????? | | ???????????????????????#???????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 23 Energy Capacity 344 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Core Shielding 20 Phase Shifting 5 Evasion (%) 57 Targeting Accuracy 6 Recoil Reduction 3 Salvage Targeting 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReinforcedRecoilStreamer Manual? 0 Play Time 00:53:39 Cumulative 88.0 hours Start 2023.03.29 @ 17:57:48 End 2023.03.29 @ 18:51:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 68 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 87c65d46-8794-4258-a666-c33b70956767