Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 18:28:13 Player: TechnicalFowl Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (109) 545 Value Destroyed (3833) 3833 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (315) 315 TOTAL SCORE: 9293 Bonus ------- Follower Combat Kills 315 Cogmind --------- Core Integrity 0/1150 Matter 297/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Flexi-carbon Leg > --- UTILITY (8) ------ Enhanced Optical Array Improved Armor Integrity Analyzer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Cryofiber Web Enhanced Optical Array Advanced Terrain Scan Processor Melee Analysis Suite Microactuators Microactuators Improved Phase Shifter Layered Medium Armor Plating > --- WEAPON ----------- Lance > --- INVENTORY -------- Myomer Leg Improved Armor Integrity Analyzer Hacking Suite Dynamic Insulation System [Rating: 102] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag System Flight Unit VTOL Module Utility Melee Analysis Suite Device Microactuators Storage Small Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Katana Energy Gun Small Laser Ballistic Gun Light Assault Rifle Impact Weapon Mace Slashing Weapon Katana Piercing Weapon Lance Build | -11 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 . 2 2 2 2 Power 1 | . . . . . . 1 . . Propulsion 5 | . . 2 . . . . 2 1 Utility 6 | . . . 2 . 2 1 . 1 Weapon . | . . . . . . . . . Parts Attached 122 | 7 3 7 9 17 31 18 3 27 Power 18 | 1 1 . 1 3 4 3 1 4 Engine 11 | 1 1 . 1 3 3 2 . . Core 5 | . . . . . 1 1 1 2 Reactor 2 | . . . . . . . . 2 Propulsion 56 | 2 . 4 2 9 15 10 2 12 Treads . | . . . . . . . . . Leg 46 | 2 . 4 2 9 10 8 2 9 Wheel . | . . . . . . . . . Hover 5 | . . . . . 5 . . . Flight 5 | . . . . . . 2 . 3 Utility 34 | 2 1 2 4 5 8 4 . 8 Device 11 | 1 1 . . . 4 2 . 3 Storage 1 | 1 . . . . . . . . Processor 8 | . . . 1 2 2 . . 3 Hackware 2 | . . 1 . . . . . 1 Protection 12 | . . 1 3 3 2 2 . 1 Artifact . | . . . . . . . . . Weapon 14 | 2 1 1 2 . 4 1 . 3 Energy Gun 1 | 1 . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 3 | 1 . . . . . . . 2 Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 5 | . 1 . 2 . 2 . . . Slashing Weapon 4 | . . 1 . . 2 1 . . Piercing Weapon 1 | . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 74 | . . 3 . 10 20 5 . 36 Power 13 | . . . . 3 3 1 . 6 Propulsion 34 | . . 1 . 5 9 3 . 16 Utility 19 | . . 1 . 2 5 1 . 10 Weapon 8 | . . 1 . . 3 . . 4 Highest Loss Streak 12 | . . 1 . 6 5 4 . 12 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 87 | . 86 68 99 91 86 81 91 79 Engine 6 | . 14 11 9 8 5 7 1 . Core 1 | . . . . . . 1 9 4 Leg 25 | . 28 21 36 28 19 8 32 27 Hover 2 | . . . . . 5 11 . . Device 9 | . 1 . . . 16 17 17 15 Storage 3 | . 14 11 9 6 . . . . Processor 15 | . . . 8 15 24 20 17 13 Hackware 2 | . . 5 9 5 . . . . Protection 5 | . . 1 9 8 2 5 5 6 Ballistic Gun 1 | . 14 7 . . . . . . Impact Weapon 5 | . 13 5 8 9 4 . . . Slashing Weapon 5 | . . 5 9 9 5 5 5 1 Naked Turns . | . . . . . . . . . Heaviest Build 54 | 11 12 14 18 20 25 39 37 54 Greatest Support 155 | 20 20 52 56 62 45 70 110 155 Greatest Overweight (x) 8 | . . . . 1 8 6 . 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 5 Average Capacity 6 | 7 8 8 8 7 5 5 5 5 Most Carried 8 | 5 6 8 8 8 5 5 5 5 Average Carried 4 | 1 4 7 7 6 3 3 4 3 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 Final Carried 8 | 1 6 8 8 5 5 4 5 . Class Distribution -------------------- 49% | Mutant 16% | Gladiator 15% | Scavenger-Mutant 13% | Scavenger-Gladiator 4% | Commander-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -7/Factory Gladiator | -6/Factory Scavenger-Gladiator | -5/Factory Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -8 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Matter Collected 1447 | 283 18 37 130 137 334 69 127 312 Remotely 59 | 59 . . . . . . . . Salvage Created 4704 | 85 25 277 461 947 1261 277 210 1161 Parts 263 | 1 4 16 23 58 71 17 8 65 Haulers Intercepted 1 | . . . 1 . . . . . Recyclers Shooed 4 | . . . . 2 1 . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Combat Hostiles Destroyed 83 | . 3 6 6 16 25 6 3 18 Melee 75 | . 3 5 6 15 22 6 3 15 Guns 3 | . . . . . . . . 3 Classes Destroyed 14 | 1 1 1 5 3 2 1 . . Worker 7 | . . . . 2 1 . . 4 Builder 9 | . . . 1 4 3 . . 1 Tunneler 1 | . . . 1 . . . . . Hauler 1 | . . . 1 . . . . . Recycler 6 | 1 . 1 1 . 2 . . 1 Mechanic 1 | . . . . . . 1 . . Watcher 1 | . . . . 1 . . . . Swarmer 24 | . 3 3 . . 7 3 . 8 Grunt 28 | . . . 2 11 7 2 . 6 Brawler 1 | . . . . 1 . . . . Duelist 1 | . . . . . 1 . . . Sentry 15 | . . 3 3 4 2 1 1 1 Hunter 9 | . . . 1 . 4 . 2 2 Programmer 5 | . . . . . 4 . . 1 Best Kill Streak 6 | 1 3 4 3 4 6 2 2 5 Combat Bots Only 4 | . 3 3 2 3 4 2 2 4 Max Kills in Single Turn 2 | 1 1 1 1 1 1 1 1 2 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . 1 1 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Hostile Shots Fired 890 | . 20 43 39 110 261 50 30 337 Missed 274 | . 8 6 15 26 90 17 13 99 Damage Taken 9933 | . 104 398 323 1416 2470 530 268 4424 Core 1994 | . 15 48 . 195 532 32 17 1155 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 51 | . . . . . 51 . . . Regen/Repaired (Parts) 148 | . . . . . . 148 . . Core Remaining (%) 80 | 100 94 88 . 64 24 96 98 . Volleys Fired 35 | 13 . . . . . . . 22 Largest 2 | 1 . . . . . . . 2 Hottest 46 | 20 . . . . . . . 46 Shots Fired 47 | 13 . . . . . . . 34 Gun 47 | 13 . . . . . . . 34 Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 47 | 13 . . . . . . . 34 Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 11 | 3 . . . . . . . 11 Robot Miss Streak 4 | 3 . . . . . . . 4 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . 1 Shots Hit Robots 291 | 8 5 14 16 66 79 14 6 83 Core Hits 117 | 2 2 6 9 20 27 6 4 41 Critical Kills 5 | . . 1 . . 3 . . 1 Critical Parts Destroyed 8 | . . 1 . 3 4 . . . Critical Strikes 40 | . . 2 . 9 14 4 3 8 Destroy 1 | . . . . . . . . 1 Smash 12 | . . 2 . 3 7 . . . Sever 22 | . . . . 6 7 4 3 2 Impale 5 | . . . . . . . . 5 Melee Attacks 402 | . 13 21 44 94 109 23 9 89 Impact 105 | . 13 18 25 24 25 . . . Slashing 220 | . . 3 19 70 84 23 9 12 Piercing 77 | . . . . . . . . 77 Sneak Attacks 29 | . . 1 6 8 8 1 . 5 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 21 | . . . 2 15 4 . . . Damage Inflicted 10821 | 67 180 384 719 2523 2981 814 313 2840 Guns 423 | 67 . . . . . . . 356 Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 10377 | . 180 384 719 2523 2981 814 313 2463 Ramming 21 | . . . . . . . . 21 Kinetic 423 | 67 . . . . . . . 356 Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact 1804 | . 180 286 113 526 699 . . . Slashing 6437 | . . 98 606 1997 2282 814 313 327 Piercing 2136 | . . . . . . . . 2136 Highest Corruption 20 | . . . . 20 2 . . 5 Average Corruption 6 | . . . . 19 1 . . 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 33 | . . . . 18 12 . . 3 Message Errors 10 | . . . . 7 3 . . . Matter Fused 8 | . . . . 1 6 . . 1 Heat Flow Errors 2 | . . . . 1 1 . . . Energy Discharges 4 | . . . . 2 1 . . 1 Data Loss (minor) 8 | . . . . 6 1 . . 1 Alerts 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 1108 | . 21 55 132 348 421 28 . 103 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 1108 | . 21 55 132 348 421 28 . 103 Knockbacks 2 | . . 1 . . 1 . . . Impact 2 | . . 1 . . 1 . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 9 | . . . . . . . . 9 Shots . | . . . . . . . . . Rammed 5 | . . . . . . . . 5 Targets Rammed 5 | . . . . . . . . 5 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 184 | . . 6 . 184 144 . . 22 Average Temperature 61 | . . 5 . 78 67 . . 13 Received Heat Transfer 1477 | . . 99 45 612 186 54 9 472 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 10 | . 1 . 1 3 5 . . . Impact Corruptions 20 | . 2 3 2 7 6 . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Peak Influence 354 | 5 122 233 166 241 206 219 156 354 Initial 91 | . 3 51 20 49 91 15 16 76 Average 101 | 1 46 138 65 116 110 92 93 125 Maximum Alert Level 1 | . . 1 . 1 1 1 . 1 Low Security (%) 90 | 100 100 80 100 81 94 85 100 82 Level 1 9 | . . 19 . 18 5 14 . 17 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 22 | . . . 6 3 11 1 . 1 Investigation 6 | . . . 1 2 2 1 . . Extermination 4 | . . . . . 3 . . 1 Reinforcement 8 | . . . 4 1 3 . . . Assault 1 | . . . 1 . . . . . Garrison 3 | . . . . . 3 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Distress Signals 11 | . . . 1 5 2 . . 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 144 | . 6 8 8 26 35 12 4 45 Peak Tracking Total 11 | . 3 4 2 4 4 4 2 11 Tactical Retreats 13 | . . . . 2 1 4 . 6 Traps | -11 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Traps Triggered 4 | . . . . 2 2 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Machines Accessed 17 | . 1 . 2 7 4 1 2 . Terminals 14 | . 1 . 2 6 3 . 2 . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . 1 . 1 . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 54 | . 3 . 9 20 11 4 7 . Successful 25 | . . . 6 9 3 4 3 . Failed 29 | . 3 . 3 11 8 . 4 . Catastrophic 8 | . . . 1 . 5 . 2 . Database Lockouts . | . . . . . . . . . Manual 16 | . 3 . 1 2 4 . 6 . Terminals 45 | . 3 . 9 18 8 . 7 . Fabricators . | . . . . . . . . . Repair Stations 6 | . . . . 2 . 4 . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . 3 . . . Terminal Hacks 21 | . . . 6 9 3 . 3 . Record 10 | . . . 6 2 . . 2 . Part Schematic 2 | . . . . 1 . . 1 . Open Door 2 | . . . . 2 . . . . Level Access Points 1 | . . . . . 1 . . . Repair Station Index 1 | . . . . 1 . . . . Alert Level 1 | . . . . . 1 . . . Unreport Threat 2 | . . . . 1 1 . . . Locate Traps 1 | . . . . 1 . . . . Zone Layout 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . . . . . . 4 . . Scan Component 2 | . . . . . . 2 . . Repair 2 | . . . . . . 2 . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 14 | . 1 . 2 4 4 1 2 . Full Trace Events 2 | . . . . . 1 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . . . . 2 . . Time 88 | . . . . . . 88 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 1 | . . . 1 . . . . . Machine Destruction 1 | . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Total Allies 10 | . . . . 10 . . . . Largest Group 10 | . . . . 10 6 . . . Highest-Rated Group 173 | . . . . 173 109 . . . Highest-Rated Ally 29 | . . . . 29 29 . . . Total Orders . | . . . . . . . . . Ally Attacks 95 | . . . . 62 33 . . . Total Damage 1338 | . . . . 842 496 . . . Kills 12 | . . . . 7 5 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Turns Passed 6378 | 87 298 423 1068 1054 1676 543 298 931 Spaces Moved 3732 | 50 205 240 475 501 1277 327 214 443 Core 64 | 17 . . . . 19 . . 28 Treads . | . . . . . . . . . Legs 2980 | 33 205 240 475 501 777 145 214 390 Wheels . | . . . . . . . . . Hover 662 | . . . . . 481 181 . . Flight 26 | . . . . . . 1 . 25 Fastest Speed 29 | 50 120 120 120 120 48 48 120 29 Average Speed 110 | 96 120 120 120 127 96 107 120 113 Slowest Speed 540 | 120 120 120 120 190 450 540 120 150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 2 | . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 21 | 5 17 20 39 60 34 5 4 12 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 37 | . 4 2 17 4 3 1 2 4 Terrain Destroyed 37 | . 4 2 17 4 3 1 2 4 Melee 37 | . 4 2 17 4 3 1 2 4 Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Total 5488 | 78 236 339 909 797 1607 496 248 778 Wait 1076 | . 2 58 368 194 162 101 18 173 Move 3721 | 49 204 239 474 500 1276 326 213 440 Hop 1 | . . . . . . . . 1 Pick Up 101 | 8 8 8 9 4 24 18 4 18 Fast Attach 32 | 1 . 5 3 12 7 . . 4 Attach 86 | 6 2 1 6 5 23 17 3 23 Detach 2 | . 2 . . . . . . . Swap 4 | . 1 1 . . 1 1 . . Drop 52 | 1 4 6 9 9 9 10 1 3 Fire 35 | 13 . . . . . . . 22 Melee 373 | . 13 21 40 73 105 23 9 89 Ram 5 | . . . . . . . . 5 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 3) 316 | -10/Materials | Build established: Mutant 386 | -10/Materials | Entered another Materials area 386 | -9/Materials | Evolved 2 slots: Propulsion x2 760 | -9/Materials | Discovered new exit (range 16) 809 | -9/Materials | Entered another Materials area 809 | -8/Materials | Evolved 2 slots: Utility x2 1810 | -8/Materials | Discovered new exit (range 18) 1821 | -8/Materials | Discovered new exit (range 17) 1877 | -8/Materials | Entered Storage 2517 | -8/Storage | System corruption reached 10% 2570 | -8/Storage | Lost 6 parts (1p3n2u) 2629 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2889 | -8/Storage | Discovered new exit (range 17) 2907 | -8/Storage | Build established: Commander-Gladiator 2931 | -8/Storage | Entered Factory 2931 | -7/Factory | Accompanied by 6 allies 2931 | -7/Factory | Evolved 2 slots: Utility x2 3067 | -7/Factory | Lost 3 parts (1u2w) 3069 | -7/Factory | Lost 3 allies 3342 | -7/Factory | Lost 5 parts (1p3n1u) 3708 | -7/Factory | Lost 4 parts (3n1u) 3788 | -7/Factory | Core integrity fell below 50% 3792 | -7/Factory | Garrison activated, responded to threat 3823 | -7/Factory | Lost 3 parts (1p1n1u) 4355 | -7/Factory | Identified exit to Factory 4543 | -7/Factory | Build established: Gladiator 4607 | -7/Factory | Entered another Factory area 4607 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4662 | -6/Factory | Repaired Microactuators 4779 | -6/Factory | Lost 4 parts (1p2n1u) 4844 | -6/Factory | Repaired Greatsword 5111 | -6/Factory | Discovered new exit (range 16) 5150 | -6/Factory | Entered another Factory area 5150 | -5/Factory | Evolved 2 slots: Propulsion x2 5430 | -5/Factory | Discovered new exit (range 15) 5448 | -5/Factory | Entered another Factory area 5448 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5516 | -4/Factory | Build established: Scavenger-Gladiator 5734 | -4/Factory | Lost 5 parts (1p2n1u1w) 6173 | -4/Factory | Lost 8 parts (1p4n3u) 6243 | -4/Factory | Core integrity fell below 50% 6295 | -4/Factory | Lost 12 parts (2p5n4u1w) 6363 | -4/Factory | Core integrity fell below 20% 6379 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 06330_ VTOL Module destroyed. 06345_ G-67 Veteran destroyed. 06345_ Switching to secondary target: G-67 Veteran. 06353_ VTOL Module destroyed. 06353_ Lgt. Nuclear Core destroyed. 06356_ Autogun destroyed. 06359_ Slammed into G-67 Veteran. 06359_ Destabilizing: System interference. 06359_ Autogun temporarily disabled. 06359_ Adv. Terrain Scan Processor destroyed. 06359_ Autogun destroyed. 06360_ Acquired 61 matter. 06360_ Slammed into G-67 Veteran. 06360_ Destabilizing: System corrupted (+2). 06361_ Slammed into G-67 Veteran. 06363_ Acquired Flexi-carbon Leg. 06365_ Acquired 7 matter. 06365_ G-67 Veteran suffers critical hit (Burn). 06369_ G-67 Veteran heat short circuits Flexi-carbon Leg. 06373_ R-10 Processor collects Adv. Heat Sink. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????# ???????????????????????? | | ????????????????????????# ???????????????????????? | | ????????????????????????# ???????????????????????? | | ????????????????????????# ???????????????????????? | | ????????????????????????# ???????????????????????? | | ????????????????????????# ???????????????????????? | | ????????????????????????# ???????????????????????? | | ????????????????????????# ???????????????????????? | | ????????????????????????? ##?????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????"T ?????????????????????? | | ?????????????????????????"" ?????????????????????? | | ????????????????????????? ???################### | | ????????????????????????? ???# | | ?????????????????????????# #???# | | ?????????????############# #???# = | | ?????????????# g # ##### % | | ?????????????#"""R g"" @t R % A | | ?????????????#"F"Rg "" # #######+#############/# | | ?????????????#" % % """ # ## ==[!! # [ | | ?????????????#""" """ # ## [ # = | | ?????????????#""" """ # ## """ """ # | | ?????????????# # ## """ """ # | | ?????????????############# ## """ """ # | | ?????????????????????????# ## # | | ?????????????????????????# ## """ """ # | | ?????????????????????????# ## """ """ # | | ?????????????????????????# ## """ """ # | | ?????????????????????????# ## # | | ?????????????????????????? ?? ? # | | ?????????????????????????? ??? ?? # | | ?????????????????????????? ???#+####???########### | | ?????????????????????????? ???# ?????????????????? | | ?????????????????????????? ???? ?????????????????? | | ?????????????????????????? ???? ?????????????????? | | ?????????????????????????? ???? ?????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 37 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 210 Base Temperature (-) 200 EM Shielding 2 Armor Coverage 450 Propulsion Shielding 33 Melee Speed Boost 40 Phase Shifting 10 Evasion (%) 65 Melee Accuracy 15 Armor Integrity Analysis 40 Offensive Hacking 10 Item Schematics ----------------- Katana | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Respectable Loadout The More The Merrier Challenges ------------ None Game ------ Seed IonicMachineBiocell Manual? 0 Play Time 01:23:13 Cumulative 3.3 hours Start 2024.04.03 @ 17:02:55 End 2024.04.03 @ 18:28:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 8 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 59x39 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b4fd2490-54a2-49fc-8b2f-708317d10dbb