Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.19 @ 14:47:15 Player: vfanon Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (710) 710 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2420 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 202/300 Energy 79/100 System Corruption 4% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- Small Laser Heavy Assault Rifle Mining Claw > --- INVENTORY (5) ---- Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Improved Heat Sink Disposable Heat Sink Small Storage Unit > --- WEAPON ----------- Small Laser Beam Rifle Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Heavy Assault Rifle Grenade Launcher Datajack Datajack Mining Claw Mining Claw [Rating: 15] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Disposable Heat Sink Storage Small Storage Unit Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 29 | 5 1 13 10 Power 2 | . . 1 1 Engine 1 | . . 1 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 7 | 2 . 3 2 Treads 3 | 2 . 1 . Leg . | . . . . Wheel 2 | . . 2 . Hover . | . . . . Flight 2 | . . . 2 Utility 3 | 1 . . 2 Device 2 | . . . 2 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 17 | 2 1 9 5 Energy Gun 5 | . . 4 1 Energy Cannon . | . . . . Ballistic Gun 4 | 2 . 1 1 Ballistic Cannon 1 | . . 1 . Launcher 3 | . 1 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 2 | . . . 2 Piercing Weapon . | . . . . Special Melee Weapon 2 | . . 2 . Unidentified Prototypes . | . . . . Parts Lost 19 | . . 9 10 Power 1 | . . 1 . Propulsion 7 | . . 4 3 Utility 3 | . . . 3 Weapon 8 | . . 4 4 Highest Loss Streak 7 | . . 4 7 To Critical Strikes . | . . . . Average Slot Usage (%) 55 | . 70 52 51 Engine 1 | . . 2 . Core 1 | . . . 6 Treads 13 | . 28 12 6 Wheel 3 | . . 6 . Device 3 | . . . 13 Storage 9 | . 14 11 3 Energy Gun 4 | . . 4 9 Ballistic Gun 7 | . 15 8 . Ballistic Cannon 1 | . . 1 4 Launcher 5 | . 12 4 2 Slashing Weapon 1 | . . . 6 Special Melee Weapon 1 | . . 2 . Naked Turns . | . . . . Heaviest Build 22 | 9 10 13 22 Greatest Support 40 | 40 40 40 20 Greatest Overweight (x) 4 | 1 . 3 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 6 Most Carried 8 | 6 5 7 8 Average Carried 3 | 2 3 3 4 Final Capacity 8 | 8 8 8 5 Final Carried 7 | 3 4 7 1 Class Distribution -------------------- 77% | Mutant 22% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 609 | 230 95 213 71 Remotely . | . . . . Salvage Created 649 | . 76 462 111 Parts 38 | . 5 21 12 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 15 | . 3 7 5 Melee 2 | . . . 2 Guns 4 | . . 4 . Cannons 1 | . . 1 . AOE 8 | . 3 2 3 Classes Destroyed 9 | . 2 4 3 Worker 2 | . . 1 1 Builder 1 | . . . 1 Tunneler 1 | . 1 . . Recycler 2 | . . 2 . Watcher 1 | . . 1 . Grunt 10 | . 3 4 3 Brawler 1 | . . . 1 Sentry 3 | . . 3 . Hunter 1 | . . . 1 Best Kill Streak 6 | . 3 5 6 Combat Bots Only 4 | . 2 4 4 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 1 | . 1 1 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2596 | . 96 1264 1236 Core 944 | . 11 379 554 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 52 | . . 52 . Core Remaining (%) 66 | 100 95 5 . Volleys Fired 42 | . 5 27 10 Largest 3 | . 2 3 3 Hottest 135 | . 50 135 125 Shots Fired 95 | . 10 59 26 Gun 63 | . 5 48 10 Cannon 13 | . . 4 9 Launcher 19 | . 5 7 7 Special . | . . . . Kinetic 55 | . 5 40 10 Thermal 21 | . . 12 9 Explosive 19 | . 5 7 7 Electromagnetic . | . . . . Robot Hit Streak 12 | . 2 12 4 Robot Miss Streak 2 | . 1 2 1 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 65 | . 4 42 19 Core Hits 45 | . 5 23 17 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 2 . Burn 1 | . . 1 . Blast 1 | . . 1 . Melee Attacks 14 | . . 5 9 Impact . | . . . . Slashing 9 | . . . 9 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1794 | . 247 711 836 Guns 515 | . 13 414 88 Cannons 138 | . . 45 93 Explosions 943 | . 234 196 513 Melee 142 | . . . 142 Ramming 56 | . . 56 . Kinetic 476 | . 13 355 108 Thermal 177 | . . 104 73 Explosive 943 | . 234 196 513 Electromagnetic . | . . . . Impact . | . . . . Slashing 142 | . . . 142 Piercing . | . . . . Highest Corruption 8 | . . 8 4 Average Corruption 5 | . . 6 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 12 | . . 8 4 Message Errors 4 | . . 2 2 Matter Fused 2 | . . 1 1 Heat Flow Errors 1 | . . 1 . Energy Discharges 1 | . . 1 . Data Loss (minor) 1 | . . 1 . Data Loss (major) 1 | . . 1 . Alerts 1 | . . 1 . Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 9 | . . . 9 Projectiles . | . . . . Explosions . | . . . . Melee 9 | . . . 9 Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 207 | . 41 140 26 Shots 9 | . 2 6 1 Rammed 25 | . . 24 1 Targets Rammed 26 | . . 24 2 Kicked . | . . . . Crushed 1 | . . . 1 Highest Temperature 108 | . . 108 63 Average Temperature 21 | . . 20 22 Received Heat Transfer 597 | . 30 333 234 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 519 | . . 334 185 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 357 | . 178 357 250 Initial 78 | . . 74 78 Average 158 | . 52 229 170 Maximum Alert Level 1 | . . 1 1 Low Security (%) 60 | 100 100 41 51 Level 1 39 | . . 58 48 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 1 3 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 24 | . 4 8 12 Peak Tracking Total 4 | . 2 4 4 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . 1 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 5 | . . 2 3 Max in Single Turn 2 | . . 1 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 1 | . . 1 . Terminals . | . . . . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . . 4 . Successful 3 | . . 3 . Failed 1 | . . 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations 4 | . . 4 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . 3 . Scan Component 2 | . . 2 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . 1 . Non-combat . | . . . . Combat 1 | . . 1 . Robot Hacks Applied 1 | . . 1 . parse_system 1 | . . 1 . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 918 | 119 146 438 215 Spaces Moved 486 | 97 81 222 86 Core 91 | 49 . 20 22 Treads 308 | 48 81 119 60 Legs . | . . . . Wheels 83 | . . 83 . Hover . | . . . . Flight 4 | . . . 4 Fastest Speed 40 | 50 160 90 40 Average Speed 134 | 107 160 131 151 Slowest Speed 250 | 160 160 200 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 2 | . . 2 . Exploration Rate (%) 14 | 4 18 24 12 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 18 | . 7 11 . Terrain Destroyed 116 | . 29 64 23 Melee . | . . . . Projectile . | . . . . AOE 116 | . 29 64 23 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 646 | 113 88 315 130 Wait 11 | . . 4 7 Move 483 | 96 80 221 86 Hop . | . . . . Pick Up 31 | 10 1 15 5 Fast Attach . | . . . . Attach 29 | 5 1 13 10 Detach 6 | . 1 4 1 Swap . | . . . . Drop 4 | 2 . 2 . Fire 42 | . 5 27 10 Melee 14 | . . 5 9 Ram 22 | . . 22 . Kick . | . . . . Crush 4 | . . 2 2 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 13) 120 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 10) 266 | -10/Materials | Entered another Materials area 266 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 313 | -9/Materials | Build established: Mutant 453 | -9/Materials | Crushed by falling debris 500 | -9/Materials | Crushed by falling debris 525 | -9/Materials | Lost 3 parts (2n1w) 562 | -9/Materials | Core integrity fell below 50% 617 | -9/Materials | Discovered new exit (range 10) 645 | -9/Materials | Core integrity fell below 20% 656 | -9/Materials | Lost 4 parts (1p2n1w) 660 | -9/Materials | Repaired Grenade Launcher 704 | -9/Materials | Entered another Materials area 704 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 766 | -8/Materials | Garrison activated, responded to threat 843 | -8/Materials | Lost 3 parts (1u2w) 894 | -8/Materials | Core integrity fell below 50% 907 | -8/Materials | Core integrity fell below 20% 919 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 00898_ R-06 Scavenger collects Lgt. Nuclear Core. 00898_ K-01 Serf collects debris. 00898_ U-05 Engineer lays Concrete. 00900_ K-01 Serf collects debris. 00900_ T-07 Excavator is excavating. 00900_ U-05 Engineer lays Concrete. 00904_ G-47 Trooper destroyed. 00904_ T-07 Excavator is excavating. 00904_ Disposable Heat Sink destroyed. 00905_ U-05 Engineer lays Concrete. 00907_ Penetrated by Slug. 00907_ Terminal disabled. 00908_ T-07 Excavator is excavating. 00908_ U-05 Engineer lays Concrete. 00913_ T-07 Excavator is excavating. 00913_ Slug penetrates Wall. 00916_ Penetrated by Slug. 00917_ T-07 Excavator is excavating. 00917_ System corrupted: Sml. Laser failed to cycle. 00919_ Penetrated by Slug. 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