Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.26 @ 17:00:10 Player: PE-P51 Result: Core destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (460) 2300 Value Destroyed (19172) 19172 Prototype IDs (113) 2260 Alien Tech Used (1) 200 Bonus (8852) 8852 TOTAL SCORE: 42884 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4229 Follower Combat Kills 2590 Hunted by Unchained 500 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 MAIN.C Attacked Proxy Base 500 Scanned by Researcher 500 Friendly Fire -867 Cogmind --------- Core Integrity 0/1600 Matter 163/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Zionite Heavy DM Reactor Quantum Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Centrium Leg Centrium Leg High-density Centrium Leg Zionite Supercomposite Leg > --- UTILITY ---------- Advanced Heat Sink 2N-1CE's Frost Array Zionite Biocell Array Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Advanced Weapon Cycler Advanced Transmission Jammer Advanced Phase Shifter Zionite Heavy Carapace > --- WEAPON ----------- Zionite Laser-M Zionite Laser-H Zionite Alpha Cannon Hypervelocity Multirail Graviton Cannon Plasma Lance > --- INVENTORY -------- Light Quantum Reactor Biometal Leg Centrium Leg Phase Gun Enhanced Nova Cannon [Rating: 215] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Centrium Leg Treads Light Treads Leg Centrium Leg Wheel Compact Wheel Hover Unit Combat Gravmag System Flight Unit Cesium-ion Thruster Utility Advanced Heat Sink Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Target Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Particle Cannon Energy Gun Advanced Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mass Driver Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Impact Mace Slashing Weapon Axe Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Res Qua Res Tes Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . . 2 . . . . 2 . . 2 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . . . . . . 2 . . . . . . 1 . . . . 1 . . . . . . . . Utility 9 | . . . 2 . . . 2 . . . . . . . 1 . . . . 1 . . 1 . . . . 2 Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 2 . . Parts Attached 438 | . 12 8 14 . . 3 34 14 3 . 1 3 . 5 15 . 2 3 2 12 . 10 23 33 39 64 93 45 Power 51 | . 2 1 1 . . . 5 2 . . . 1 . 1 1 . . . 2 1 . 1 3 1 7 6 10 6 Engine 9 | . . 1 1 . . . 1 1 . . . . . 1 . . . . 2 1 . . . . . 1 . . Core 12 | . 2 . . . . . 4 1 . . . 1 . . 1 . . . . . . 1 2 . . . . . Reactor 30 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 7 5 10 6 Propulsion 111 | . 5 2 4 . . 2 6 1 . . . . . 3 4 . . . . 2 . 1 7 7 16 22 25 4 Treads 10 | . . . 4 . . 2 4 . . . . . . . . . . . . . . . . . . . . . Leg 44 | . 5 2 . . . . . . . . . . . . . . . . . . . . . . 8 1 24 4 Wheel 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Hover 32 | . . . . . . . . . . . . . . . . . . . . . . . . 7 6 18 1 . Flight 23 | . . . . . . . . 1 . . . . . 3 4 . . . . 2 . 1 7 . 2 3 . . Utility 162 | . 5 2 6 . . 1 12 7 2 . 1 1 . 1 8 . 1 2 . 5 . 5 6 16 10 18 35 18 Device 81 | . 2 . 1 . . 1 5 1 1 . . . . 1 2 . . 2 . 2 . . 2 7 7 10 27 10 Storage 12 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . 6 1 . 1 1 Processor 41 | . 1 . 1 . . . 5 1 . . . 1 . . 2 . 1 . . 1 . 3 4 2 2 6 7 4 Hackware 11 | . . . . . . . . 3 1 . . . . . 3 . . . . 2 . 2 . . . . . . Protection 17 | . . 2 3 . . . 2 2 . . 1 . . . 1 . . . . . . . . 1 . 2 . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 114 | . . 3 3 . . . 11 4 1 . . 1 . . 2 . 1 1 . 4 . 3 7 9 6 18 23 17 Energy Gun 42 | . . . . . . . 6 1 . . . . . . . . . . . . . . 2 2 5 7 14 5 Energy Cannon 14 | . . . 2 . . . 1 1 . . . . . . . . . . . . . . 1 2 1 1 1 4 Ballistic Gun 24 | . . 2 1 . . . . 1 . . . . . . . . 1 . . 4 . 2 4 2 . . 3 4 Ballistic Cannon 10 | . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . 3 4 Launcher 4 | . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . Special Weapon 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Impact Weapon 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 3 . . Slashing Weapon 9 | . . . . . . . 1 . . . . . . . 1 . . 1 . . . . . . . 6 . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . Special Melee Weapon 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 55 | . . . . . . . 3 . . . 1 . . 1 . . . . . . . 1 . 7 . 18 16 8 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . System Corruption 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 1 . Parts Lost 196 | . . . 3 . . 1 13 . . . . . . 2 . . 2 . . 1 . 5 25 19 23 36 31 35 Power 24 | . . . 1 . . . 2 . . . . . . 1 . . . . . . . . 1 2 4 5 5 3 Propulsion 56 | . . . 1 . . . 2 . . . . . . . . . . . . . . 3 8 3 9 15 9 6 Utility 70 | . . . 1 . . 1 6 . . . . . . 1 . . 2 . . 1 . 2 8 7 5 12 10 14 Weapon 46 | . . . . . . . 3 . . . . . . . . . . . . . . . 8 7 5 4 7 12 Highest Loss Streak 15 | . . . 2 . . 1 6 . . . . . . 2 . . 2 . . 1 . 2 10 11 10 13 7 15 To Critical Strikes 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . 1 Average Backups 10 | . 9 10 9 10 14 21 21 5 5 4 5 4 5 4 4 5 5 5 5 4 5 4 4 11 14 18 4 4 Power 1 | . 1 1 1 1 1 1 2 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . 1 2 . . Propulsion 3 | . 5 5 5 6 7 8 6 . . . . . . . . . . . 1 . . . . 3 3 5 1 1 Utility 3 | . . 1 1 1 2 5 6 . 1 1 2 1 2 2 1 1 . . . . 1 1 1 6 7 6 1 . Weapon 2 | . 2 2 2 2 3 5 6 1 1 1 2 2 2 2 2 2 2 3 3 3 3 2 1 1 . 3 . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 49 | . 6 3 1 . . 5 12 5 . 1 . . . 1 . . . 1 . . . . 1 . 1 6 4 2 Power 6 | . 1 . . . . . 2 1 . . . . . . . . . . . . . . . . . 1 1 . Propulsion 20 | . 4 2 . . . 4 5 1 . . . . . . . . . . . . . . . . . 1 2 1 Utility 11 | . . . . . . . 3 1 . . . . . 1 . . . 1 . . . . 1 . 1 2 . 1 Weapon 10 | . 1 1 1 . . 1 2 2 . . . . . . . . . . . . . . . . . 1 1 . Tool/Special 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 89 | . 99 100 91 100 100 96 98 75 76 75 75 78 73 77 83 93 90 93 93 93 94 86 84 75 77 83 89 86 Engine 4 | . 2 6 10 11 11 11 5 3 7 7 7 5 . 6 . . . . 3 5 5 1 . . . . . . Core 2 | . 11 7 . . . . 3 3 . . . 1 7 . 6 6 6 6 2 . . 3 3 3 1 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 3 6 7 7 6 Treads 6 | . . . 15 22 22 22 17 . . . . . . . . . . . . . . . . . . . . . Leg 6 | . 28 28 6 . . . . . . . . . . . . . . . . . . . . . 10 4 21 21 Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . 24 10 19 1 . Flight 5 | . . . . . . . . 6 7 7 7 7 7 7 18 25 25 25 25 27 27 20 20 . 1 . . . Device 12 | . 4 . 8 11 11 16 13 6 7 7 7 7 7 6 11 12 10 14 18 12 16 12 8 6 8 11 23 19 Storage 5 | . 13 14 11 11 11 11 9 . . . . . . . . . . . . . . . . 8 9 4 3 . Processor 14 | . 8 7 . 11 11 11 23 7 7 7 7 14 14 14 13 18 21 21 18 16 16 21 28 17 14 17 11 15 Hackware 5 | . . . . . . . . 22 23 23 22 21 21 20 12 12 7 6 6 15 16 13 9 4 4 2 . . Protection 4 | . . 6 16 11 11 2 6 6 7 7 7 7 7 7 7 6 6 6 6 3 . . . . . 1 . 1 Energy Gun 4 | . . . . . . . 14 5 . . . . . . . . . . . . . . 2 . 8 4 10 5 Energy Cannon 4 | . . . 5 22 22 22 2 . 6 . . . . . . . . . . . . . 1 . . 1 . 1 Ballistic Gun 3 | . 28 22 16 . . . . . . . . . . . . . 2 6 6 7 11 10 8 2 . . . 4 Ballistic Cannon 1 | . . . . . . . . . . 6 7 6 2 6 5 1 3 . 4 2 . . . 2 . . 3 5 Slashing Weapon 1 | . . . . . . . . 5 7 7 7 7 7 7 6 6 5 6 1 . . . . . . 4 . . Peak Build Rating 215 | . 11 18 20 16 21 28 42 63 70 71 71 75 75 76 82 77 79 80 81 93 93 93 120 136 148 181 206 215 Average Rating 77 | . 10 13 15 16 19 25 37 61 67 69 70 74 70 74 74 75 75 78 80 86 92 84 103 106 109 145 173 182 On Entrance 62 | 6 6 11 18 16 16 21 28 20 63 70 71 71 75 75 69 75 77 77 80 81 93 93 87 22 57 140 94 190 Avg Prop Armor Cover (%) 7 | . . . . . . . . . . . . . . . . . . . . . . . 11 . 8 . 4 . Naked Turns 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 Heaviest Build 111 | 14 24 26 103 100 100 100 104 24 27 27 27 27 23 26 27 24 25 24 32 32 22 26 34 89 101 110 97 111 Greatest Support 207 | 20 20 30 40 40 40 42 42 50 50 50 50 50 50 50 56 33 33 33 33 44 44 44 45 86 150 155 207 187 Greatest Overweight (x) 11 | . 1 1 2 2 2 2 4 . . . . . . 4 8 . . . . . . . . 2 4 1 11 . Average Overweight (x) . | . . . . 2 2 2 2 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | . 10 10 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 20 20 20 5 5 Average Capacity 13 | . 9 10 11 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 17 20 19 5 5 Most Carried 25 | . 10 10 10 12 21 25 25 24 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 16 20 20 5 5 Average Carried 11 | . 9 9 9 10 17 24 24 5 5 4 5 4 5 4 4 5 4 4 5 4 4 4 4 11 14 19 4 4 Final Capacity 25 | 8 10 10 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 20 20 5 5 5 Final Carried 25 | 6 10 10 10 12 21 25 24 5 5 5 5 5 5 4 5 5 5 5 5 5 5 5 3 14 20 5 5 . Class Distribution -------------------- 40% | Mutant 14% | Hacker-Mutant 9% | Scavenger-Executioner 8% | Hacker-Scout 8% | Scavenger-Mutant 5% | Machinist-Sprinter 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Scout | -6/Factory Machinist-Scout | -6/Lower Caves Machinist-Sprinter | -6/Lower Caves Machinist-Sprinter | -6/Zion Machinist-Sprinter | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Mutant | -3/Research Scavenger-Mutant | -3/Quarantine Scavenger-Mutant | -2/Research Scavenger-Executioner | -2/Testing Scavenger-Executioner | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Res Qua Res Tes Acc Matter Collected 14701 | 200 326 206 231 57 . 30 509 265 40 135 308 258 . 1137 351 42 183 50 208 465 . 1019 1086 738 682 956 2687 2532 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 22972 | . 477 78 658 82 136 291 2324 276 . 138 132 328 . 496 597 113 310 . 75 398 . 1559 1815 913 1075 2139 4423 4139 Parts 1134 | . 42 4 53 2 3 24 132 27 . 6 6 9 . 21 30 5 10 . 4 32 . 88 87 43 60 90 191 165 Haulers Intercepted 22 | . 2 . 1 . . . 6 1 . 1 . . . . 1 . . . . . . 2 1 2 . 3 1 1 Recyclers Shooed 17 | . . 1 1 . . . 2 . . . . . . . 2 . . . . 1 . . 2 . 5 1 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 58 | . . . . . . . . . . . 2 11 . 29 . . 8 . 8 . . . . . . . . . Prevented 41 | . . . . . . . . . . . . . . 39 . . . . 2 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Res Qua Res Tes Acc Combat Hostiles Destroyed 305 | . 8 4 18 2 . 9 40 4 . 1 2 9 . 19 1 . 4 . 3 13 . 14 23 13 11 13 47 47 Melee 14 | . . . . . . . . . . 1 . . . . . . 1 . . . . . 2 . . 7 3 . Guns 151 | . 8 2 12 . . . 25 . . . . . . . . . . . 2 4 . 14 16 4 9 5 21 29 Cannons 74 | . . . 1 2 . 9 4 . . . 2 . . 10 1 . . . 1 1 . . . 3 2 1 19 18 AOE 59 | . . 2 5 . . . 9 4 . . . 9 . 9 . . 3 . . 8 . . 5 5 . . . . Classes Destroyed 30 | . 4 3 3 . . 2 3 . . 2 . 1 . 3 . 1 . . . 1 . . . 1 . . 3 3 Worker 36 | . . 1 . . . 3 3 1 . . . . . . . . . . . 1 . 5 . . 1 4 7 10 Builder 33 | . 2 . . . . . 2 . . . . . . . 2 . . . . 1 . 4 . 1 . 3 10 8 Tunneler 4 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . 1 Hauler 22 | . 2 . 1 . . . 6 1 . 1 . . . . 1 . . . . . . 2 1 2 . 3 1 1 Recycler 29 | . . . 2 . . . 6 . . . . . . . 3 . . . . . . 2 2 . 2 5 4 3 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Mechanic 4 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 1 Operator 8 | . . . 1 . . . 2 2 . . . . . . . . . . . . . 1 1 . . . . 1 Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 14 | . 1 . . . . . 1 3 . . . . . . 1 . . . . 1 . 1 1 . . 2 1 2 Swarmer 71 | . . . 9 . . 6 17 4 . . . 1 . 3 . . 3 . 3 8 . . 7 5 . . 5 . Cutter 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Saboteur 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 Grunt 101 | . 8 . 6 2 . 2 13 . . . 2 5 . 11 . . . . . 1 . 6 3 5 4 . 15 18 Brawler 8 | . . . . . . . 1 . . . . 1 . 1 . . . . . . . 2 1 . . . . 2 Duelist 6 | . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 1 . . . 2 Protector 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 24 | . . 1 3 . . . 8 . . . 1 1 . . . . . . . . . 2 4 . . 1 2 1 Specialist 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hunter 26 | . . . . . . 1 . . . . . . . 1 . . 1 . . 1 . 1 2 . . 7 4 8 Programmer 52 | . . . . . . . . . . 1 . . . . 1 . . . . 2 . 3 5 2 7 5 16 10 Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Protovariant L 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Decomposer 6 | . . . . . . . . . . . 2 3 . . . 1 . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Assembled 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 29 | . 4 3 7 2 . 6 7 5 . 1 1 9 . 11 2 . 3 . 3 7 . 6 7 9 2 4 8 29 Combat Bots Only 13 | . 4 2 5 2 . 4 4 4 . 1 1 9 . 11 1 . 3 . 3 6 . 3 7 8 2 3 6 13 Max Kills in Single Turn 4 | . 1 2 4 1 . 1 2 2 . 1 1 3 . 2 1 1 3 . 1 4 . 2 3 3 1 1 2 3 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Exploded 4 | . . 1 4 . . . 2 2 . . . 3 . 1 . . 3 . . 4 . . 3 3 . . . . Melee 1 | . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Res Qua Res Tes Acc Hostile Shots Fired 2896 | . 38 4 99 21 . 42 247 36 . 32 76 16 . 49 52 . 16 . 20 23 . 88 251 228 244 362 411 541 Missed 1182 | . 9 2 26 5 . 16 85 21 . 14 46 7 . 22 23 . 11 . 13 12 . 53 131 99 70 154 132 231 Hits 1714 | . 29 2 73 16 . 26 162 15 . 18 30 9 . 27 29 . 5 . 7 11 . 35 120 129 174 208 279 310 Melee 58 | . . . . . . . 10 . . . . . . . . . . . . 1 . . 1 5 . . 19 22 Projectile 1656 | . 29 2 73 16 . 26 152 15 . 18 30 9 . 27 29 . 5 . 7 10 . 35 119 124 174 208 260 288 AOE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Critical Strikes 94 | . . 2 . . . . 8 1 . 1 . . . 3 1 . . . . . . 2 8 8 10 3 26 21 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Part Disruptions 16 | . . . . . . . . . . . . . . . . . . . . . . 1 1 2 4 1 5 2 Damage Taken 36368 | . 391 81 936 204 . 336 2677 236 . 273 260 208 . 651 265 . 64 . 107 411 . 786 2119 3281 3714 4682 7128 7558 Core 5866 | . 107 . 139 10 . 60 339 36 . 45 39 68 . 46 54 . 12 . 15 65 . 130 510 624 561 703 700 1603 Absorbed by Shields 250 | . . . . . . . . . . . . . . . . . . . . . . . . . 157 . . 93 Redirected to Shielding 334 | . . . . . . . . 85 . . . . . . 55 . . . 18 30 . . . 146 . . . . Ignored by Resistances 432 | . . . . . . . . . . . . . . . . . . . . . . . . . . 432 . . Regen/Repaired (Parts) 979 | . . . . . . . . . 77 134 . . . 14 20 . . . . . . 89 137 79 . 300 129 . Core Remaining (%) 54 | 100 . 57 . . . 47 38 . . . . . . 66 . . . . 90 . . 80 55 . 8 . 3 . Volleys Fired 1219 | . 38 12 63 12 8 28 125 5 . 27 36 26 . 103 19 2 18 . 18 43 . 97 61 75 98 68 114 123 Largest 6 | . 2 2 2 2 2 2 2 1 . 1 1 1 . 1 1 1 1 . 2 2 . 2 3 3 3 6 5 6 Hottest 519 | . 40 40 136 136 136 136 136 33 . 47 47 47 . 47 47 5 47 . 75 75 . 61 260 179 263 448 421 519 Shots Fired 2511 | . 76 18 125 24 16 56 238 5 . 27 36 27 . 103 19 2 18 . 32 80 . 187 163 104 184 135 323 513 Gun 1672 | . 76 15 118 . . . 197 . . . . . . . . . . . 18 61 . 185 155 56 164 108 258 261 Cannon 773 | . . . 6 24 16 56 33 . . 27 36 16 . 84 18 . 17 . 14 18 . . 6 39 20 26 65 252 Launcher 62 | . . 3 1 . . . 8 5 . . . 11 . 19 . . 1 . . 1 . 2 2 9 . . . . Special 4 | . . . . . . . . . . . . . . . 1 2 . . . . . . . . . 1 . . Kinetic 1345 | . 76 15 118 . . . . . . 27 36 16 . 84 18 . 17 . 32 79 . 185 145 91 . . 82 324 Thermal 921 | . . . 6 24 16 56 230 . . . . . . . . . . . . . . . 16 . 127 52 228 166 Explosive 53 | . . 3 1 . . . 8 5 . . . 11 . 19 . . 1 . . 1 . 2 2 . . . . . Electromagnetic 161 | . . . . . . . . . . . . . . . . . . . . . . . . 9 57 82 13 . Phasic 27 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 23 Robot Hit Streak 26 | . 12 4 26 6 10 14 25 1 . 2 4 6 . 4 2 4 3 . 4 11 . 12 14 10 15 12 22 22 Robot Miss Streak 22 | . 3 2 3 2 1 2 5 3 . 3 1 2 . 4 3 . 2 . 2 7 . 4 3 9 5 5 9 22 Penetration Max 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 2 1 . . 1 2 Secondary Targets 23 | . 2 . 3 . . . 4 . . . . . . . . . . . . . . 1 1 . 2 . 7 3 Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . 1 1 . 1 . 1 1 Capacitor 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . Shots Hit Robots 1609 | . 52 10 93 18 13 37 177 13 . 11 12 18 . 30 18 5 9 . 13 41 . 114 117 63 117 126 241 261 Core Hits 920 | . 23 10 45 2 6 16 81 12 . 4 4 34 . 65 10 2 8 . 4 29 . 62 69 52 47 54 135 146 Critical Kills 78 | . . . . . . . . . . . . . . . . . . . . 1 . 5 18 . . . 27 27 Critical Parts Destroyed 128 | . . . . . . . . . . . . . . . . . . . . . . 10 26 5 . . 47 40 Critical Strikes 317 | . . 1 . . . . 16 1 . 1 1 1 . 1 1 . . . . 1 . 16 49 9 10 14 103 92 Burn 43 | . . . . . . . 16 . . . . . . . . . . . . . . . 1 . 8 . 17 1 Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Destroy 214 | . . 1 . . . . . . . . . . . . . . . . . 1 . 16 46 5 . . 74 71 Blast 31 | . . . . . . . . . . 1 1 . . 1 . . . . . . . . . 4 . . 7 17 Corrupt 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 6 . . Sever 11 | . . . . . . . . 1 . . . 1 . . 1 . . . . . . . . . . 8 . . Impale 6 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 4 . Phase 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 343 | . . . . . . . 3 34 . 36 14 18 . 3 36 4 14 . . . . 2 14 . . 89 57 19 Impact 8 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . 6 . . Slashing 242 | . . . . . . . 1 33 . 36 14 18 . 3 36 4 14 . . . . . . . . 83 . . Piercing 92 | . . . . . . . . . . . . . . . . . . . . . . 2 14 . . . 57 19 Sneak Attacks 51 | . . . . . . . . 5 . 1 2 3 . 1 7 3 2 . . . . 1 1 . . 12 11 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Follow-up Attacks 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . Damage Inflicted 53228 | . 667 297 1370 376 273 769 3958 824 . 426 542 1695 . 3355 1056 309 522 . 447 1277 . 3886 2079 2795 2800 5468 8142 9895 Guns 23720 | . 667 101 751 . . . 2827 . . . . . . . . . . . 167 714 . 3531 1000 1113 2110 1737 4923 4079 Cannons 13610 | . . . 85 376 273 769 458 . . 136 404 44 . 1485 86 . 44 . 280 198 . . 155 852 597 341 1541 5486 Explosions 7310 | . . 187 526 . . . 658 240 . . . 1240 . 1827 . . 148 . . 365 . 233 594 830 54 309 . 99 Melee 8327 | . . . . . . . . 584 . 290 138 411 . 43 970 309 330 . . . . 122 330 . . 2937 1678 185 Ramming 261 | . . 9 8 . . . 15 . . . . . . . . . . . . . . . . . 39 144 . 46 Kinetic 18905 | . 667 101 751 . . . . . . 136 404 44 . 1485 86 . 44 . 447 912 . 3531 783 1813 . . 1885 5816 Thermal 17137 | . . . 440 376 273 769 3285 . . . . . . . . . . . . 197 . 192 372 73 2306 1328 4360 3166 Explosive 5307 | . . 187 171 . . . 658 240 . . . 1240 . 1827 . . 148 . . 168 . 28 541 . . . . 99 Electromagnetic 2556 | . . . . . . . . . . . . . . . . . . . . . . 13 53 757 455 1059 219 . Impact 206 | . . . . . . . . . . . . . . . . . . . . . . . . . . 206 . . Slashing 5806 | . . . . . . . . 584 . 290 138 411 . 43 970 309 330 . . . . . . . . 2731 . . Piercing 2315 | . . . . . . . . . . . . . . . . . . . . . . 122 330 . . . 1678 185 Phasic 735 | . . . . . . . . . . . . . . . . . . . . . . . . 152 . . . 583 Highest Corruption 53 | . . . . . . . 4 . . 2 2 2 2 2 1 1 1 1 . 1 1 4 6 6 36 8 53 15 Average Corruption 10 | . . . . . . . 2 . . 1 2 2 2 2 1 1 1 1 . 1 1 1 3 3 23 5 24 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 253 | . . . . . . . . . . 1 2 10 . 10 . 4 1 . . 1 . 3 7 6 58 15 121 14 Message Errors 52 | . . . . . . . . . . . . 3 . 3 . 1 1 . . . . . 2 . 12 4 23 3 Matter Fused 42 | . . . . . . . . . . . 1 2 . 1 . 3 . . . . . . 1 . 9 3 21 1 Heat Flow Errors 31 | . . . . . . . . . . . 1 1 . . . . . . . . . 1 1 2 10 3 10 2 Energy Discharges 34 | . . . . . . . . . . . . 1 . 2 . . . . . . . . . 1 9 2 16 3 Parts Rejected 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 24 | . . . . . . . . . . 1 . 1 . 2 . . . . . . . 1 1 . 4 . 13 1 Data Loss (major) 11 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . 1 3 . 5 . Misfires 9 | . . . . . . . . . . . . 1 . . . . . . . . . 1 2 . 1 . 4 . Alerts 9 | . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . 1 4 . Misdirections 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 10 2 Weapon Failures 22 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 2 10 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2113 | . . . 100 13 . 14 35 119 . 24 123 132 . 12 129 103 50 . 17 60 . . 160 24 100 293 394 211 Projectiles 453 | . . . . 13 . 14 . . . 2 7 . . 8 . . . . 17 . . . . 24 100 2 99 167 Explosions 263 | . . . 100 . . . 35 11 . . . 7 . 4 . . . . . 60 . . 46 . . . . . Melee 1397 | . . . . . . . . 108 . 22 116 125 . . 129 103 50 . . . . . 114 . . 291 295 44 Knockbacks 57 | . . . . . . . . . . 3 . . . 2 1 . . . 2 1 . . . 2 . 3 27 16 Impact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Kinetic 53 | . . . . . . . . . . 3 . . . 2 1 . . . 2 1 . . . 2 . . 27 15 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 767 | . . . 111 . . . . . . . . . . 99 . . . . . . . 112 . 179 40 98 . 128 Shots 24 | . . . 2 . . . . . . . . . . 2 . . . . . . . 2 . 14 1 1 . 2 Rammed 28 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . . 2 9 . 13 Targets Rammed 31 | . . 1 2 . . . 3 . . . . . . . . . . . . . . . . . 3 9 . 13 Kicked 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Crushed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 631 | . 11 10 21 105 48 117 226 9 . 80 269 106 . 227 6 . 5 . 27 14 . 197 373 293 234 429 631 358 Average Temperature 70 | . 2 7 8 48 19 33 50 9 . 23 52 26 . 50 3 . 2 . 8 5 . 15 108 77 88 72 147 121 Received Heat Transfer 4937 | . 231 27 231 117 . 126 855 105 . 108 36 78 . 166 60 . 12 . 18 18 . 108 114 560 372 108 567 920 Effects 13 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . 1 8 1 Energy Bleed 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 2 . Interference 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Short Circuit 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Fried 17 | . . . . . . . . . . . . . . . . . . . . . . . . 6 3 8 . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Melted 7 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 4 1 Combat Hostiles 6 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 4 . Parts Melted 63 | . . . 1 2 1 2 16 . . 1 . . . . . . . . . 1 . . 2 . 3 2 29 3 Heat Transferred 27155 | . . . 398 666 481 1369 7537 . . . . . . . . . . . . 200 . 100 555 50 4309 1449 6808 3233 Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 2 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Res Qua Res Tes Acc Maximum Alert Level 5 | . . . 1 . . . 3 2 . . . . . . . . . . . 2 . 3 4 3 1 1 3 5 Low Security (%) 52 | . 100 100 40 100 . 100 21 17 100 100 . . . . 100 . . . . 58 100 23 . . 66 89 42 . Level 1 13 | . . . 59 . . . 23 76 . . . . . . . . . . . 7 . 9 . . 33 10 21 . Level 2 20 | . . . . . . . 36 5 . . . . . . . . . . . 34 . 35 48 94 . . 17 49 Level 3 9 | . . . . . . . 18 . . . . . . . . . . . . . . 32 50 5 . . 18 8 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 13 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2147 | . 94 23 357 153 . 109 946 402 112 117 . . . . 73 . . . . 564 194 1003 1114 716 319 396 982 2147 Initial 583 | . . 7 . 133 . . 3 401 112 . . . . . 72 . . . . 57 194 128 491 538 315 31 174 583 Average 316 | . 30 1 192 53 . 21 401 275 34 57 . . . . 31 . . . . 231 189 513 773 567 156 97 398 1059 Influence Increases 15625 | . 296 43 604 50 10 358 1619 307 42 342 190 339 . 624 267 . 120 . 324 935 . 1367 1392 568 412 1270 1764 2382 Destroy 0b10 Robot/C 7320 | . 160 20 360 40 . 240 840 80 . 20 40 200 . 460 20 . 80 . 200 460 . 520 660 260 220 500 960 980 Destroy 0b10 Robot/NC 835 | . 25 5 20 . 10 20 115 35 . 5 . 5 . 10 35 . 5 . . 25 . 80 45 15 15 95 120 150 Destroy Leader 1440 | . 46 . 102 10 . 50 204 18 . 12 . 10 . 10 14 . 20 . 30 84 . 128 154 44 50 152 124 178 Allied During Kill 542 | . . . . . . 18 11 . . . . 4 . 39 . . . . 94 56 . 77 100 . . 118 . 25 Trap Triggered on 0b10 10 | . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . Successful Hack 415 | . 23 . 14 . . . 13 22 . 43 . . . . 109 . . . . 49 . 10 55 . 56 21 . . Select Force Hacks 60 | . . . . . . . 30 . . . . . . 30 . . . . . . . . . . . . . . Disable Machine 975 | . . . 30 . . 15 75 105 . 75 . . . . 15 . . . . 60 . 150 120 . . 60 210 60 Anti-Garrison Action 600 | . . . . . . . 200 . . . . . . . . . . . . . . . . . . . 200 200 Destroy Structure 1508 | . 2 18 48 . . . 56 17 42 67 . . . . 29 . . . . 96 . 252 78 54 26 204 120 399 Partial Spotted 120 | . . . . . . . . . . . . . . . 15 . . . . 15 . 30 45 . . 15 . . Lose Combat Pursuer 1800 | . 30 . 30 . . 15 75 30 . 120 150 120 . 75 30 . 15 . . 90 . 120 135 195 45 105 30 390 Influence Decreases 13478 | . 275 64 260 394 10 349 746 869 362 313 151 269 138 508 335 48 80 40 232 471 372 548 1368 1035 915 1016 1103 1207 Entered New Map 3437 | . . 14 . 211 . . 6 481 208 . 11 14 138 . 44 19 . 40 . 35 362 56 512 489 245 26 137 389 Time Decay 6963 | . 275 50 230 183 10 339 590 238 94 303 140 255 . 353 291 29 80 . 192 246 10 342 386 326 440 477 656 428 Lost Part 1933 | . . . 30 . . 10 130 . . . . . . 20 . . . . . 10 . 50 250 190 230 353 310 350 Lost Ally 995 | . . . . . . . 20 . 60 10 . . . 135 . . . . 40 180 . 100 220 30 . 160 . 40 Purge Threat 150 | . . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . Squads Dispatched 128 | . 1 . 4 . . . 9 2 . 5 . 1 . 1 8 . . . . 6 . 15 18 3 6 12 11 26 Investigation 26 | . . . 1 . . . 2 . . 1 . . . 1 3 . . . . 2 . 4 1 1 2 4 3 1 Extermination 27 | . . . . . . . . . . 2 . . . . 2 . . . . 1 . 2 3 1 3 4 6 3 Reinforcement 37 | . 1 . 3 . . . 3 2 . 2 . . . . 3 . . . . 3 . 4 4 1 1 4 2 4 Assault 22 | . . . . . . . 2 . . . . 1 . . . . . . . . . 1 3 . . . . 15 Garrison 16 | . . . . . . . 2 . . . . . . . . . . . . . . 4 7 . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 8 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 2 1 2 Construction Impeded 8 | . . . . . . . . . . . . . . . 1 . . . . . . 1 2 1 1 1 1 . Haulers Reinforced 10 | . . . . . . . . 1 . . . . . . 1 . . . . . . 3 1 . . 2 . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Res Qua Res Tes Acc Distress Signals 47 | . 1 1 4 . . . 8 1 . 2 . . . . . . . . . 2 . 2 4 1 . 11 5 5 Communications Jammed 72 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72 Distress Signals 71 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 71 Times Spotted 741 | . 20 6 28 2 . 10 79 19 1 18 11 14 . 52 12 . 3 . 8 37 5 45 66 37 23 60 72 113 Peak Tracking Total 26 | . 4 2 7 2 . 3 7 4 1 6 10 8 . 13 3 . 1 . 3 13 5 6 25 10 4 19 7 26 Tactical Retreats 65 | . 2 . 1 . . 1 5 1 . 2 4 3 . 2 1 . 1 . . 2 . 3 7 5 1 3 13 8 ECM-based Alert Blocks 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Res Qua Res Tes Acc Traps Triggered 27 | . . . 1 . . . 2 3 . . . . . . 3 . . . . 3 . 4 4 1 . 3 3 . Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Trap Hack Attempts 46 | . . . . . . . . 46 . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Reprogrammed 10 | . 4 . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Reused 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Res Qua Res Tes Acc Machines Disabled 70 | . . . 2 . . 1 5 7 . 5 1 2 . . 1 . . . . 4 . 10 8 . . 4 16 4 Max in Single Turn 4 | . . . 2 . . 1 1 2 . 2 1 2 . . 1 . . . . 3 . 4 4 . . 2 1 1 Garrison Access 6 | . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . 1 1 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Res Qua Res Tes Acc Machines Accessed 97 | . 7 1 1 . 4 . 8 6 . 16 . . 4 2 15 . . . . 6 . 4 6 1 5 5 5 1 Terminals 31 | . 6 . 1 . . . 3 5 . 9 . . . . 5 . . . . 1 . . . . 1 . . . Fabricators 15 | . . . . . . . . . . 2 . . . . 4 . . . . 3 . 1 2 . . 1 2 . Repair Stations 15 | . 1 . . . . . 2 . . 1 . . . 1 2 . . . . . . 2 1 1 1 2 1 . Recycling Units 4 | . . . . . . . . . . . . . . 1 1 . . . . . . . 2 . . . . . Scanalyzers 15 | . . . . . . . 2 . . 3 . . . . 2 . . . . 2 . . 1 . 3 1 1 . Garrison Access 8 | . . . . . . . 1 1 . 1 . . . . 1 . . . . . . 1 . . . 1 1 1 Total Hacks 310 | . 27 1 1 . 12 . 36 13 . 65 . . 29 6 50 . . . . 16 . 9 17 3 7 9 7 2 Successful 212 | . 15 1 1 . 12 . 27 9 . 40 . . 29 5 32 . . . . 11 . 6 10 1 5 4 3 1 Failed 95 | . 11 . . . . . 8 4 . 25 . . . 1 17 . . . . 5 . 3 7 2 2 5 4 1 Catastrophic 16 | . 1 . . . . . 1 . . 4 . . . . 4 . . . . . . 1 . . . 2 3 . Database Lockouts 3 | . 1 . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Manual 227 | . 14 . 1 . 1 . 13 3 . 30 . . . 1 17 . . . . 23 . 18 38 8 2 28 21 9 Terminals 114 | . 24 . 1 . . . 11 12 . 44 . . . . 20 . . . . 1 . . . . 1 . . . Fabricators 47 | . . . . . . . . . . 6 . . . . 16 . . . . 9 . 3 8 . . 2 3 . Repair Stations 33 | . 3 . . . . . 5 . . 2 . . . 3 6 . . . . . . 4 2 3 1 3 1 . Recycling Units 8 | . . . . . . . . . . . . . . 3 1 . . . . . . . 4 . . . . . Scanalyzers 52 | . . . . . . . 17 . . 12 . . . . 5 . . . . 6 . . 3 . 5 2 2 . Garrison Access 14 | . . . . . . . 3 1 . 1 . . . . 2 . . . . . . 2 . . . 2 1 2 Terminal Hacks 81 | . 6 1 . . 12 . 1 6 . 17 . . 29 . 7 . . . . 1 . . . . 1 . . . Record 23 | . . . . . 11 . . . . . . . 11 . . . . . . . . . . . 1 . . . Part Schematic 14 | . . . . . . . . 1 . 1 . . 10 . 2 . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Robot Analysis 6 | . 1 . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 2 . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Open DSF 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Level Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Reprogram Traps 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Dispatch Records 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Extermination Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Registered Components 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 23 | . . . . . . . . . . 3 . . . . 10 . . . . 3 . 2 3 . . 1 1 . Network Status 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Load Schematic 11 | . . . . . . . . . . 1 . . . . 6 . . . . 1 . 1 1 . . . 1 . Build 10 | . . . . . . . . . . 1 . . . . 3 . . . . 2 . 1 2 . . 1 . . Repair Station Hacks 15 | . . . . . . . 3 . . 2 . . . 2 3 . . . . . . 2 2 . 1 . . . Scan Component 8 | . . . . . . . 2 . . 1 . . . 1 2 . . . . . . 1 1 . . . . . Repair 6 | . . . . . . . 1 . . 1 . . . 1 1 . . . . . . 1 1 . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 3 | . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Scanalyzer 37 | . . . . . . . 15 . . 9 . . . . 4 . . . . 5 . . 1 . 2 1 . . Insert Component 11 | . . . . . . . 6 . . 4 . . . . 1 . . . . . . . . . . . . . Analyze 12 | . . . . . . . 6 . . 4 . . . . 2 . . . . . . . . . . . . . Retrieve Study 14 | . . . . . . . 3 . . 1 . . . . 1 . . . . 5 . . 1 . 2 1 . . Garrison Access Hacks 3 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . Seal Access 3 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 50 | . 9 . 1 . . . 8 2 . 8 . . . 1 8 . . . . 2 . 2 3 1 1 1 2 1 Terminals 28 | . 9 . 1 . . . 6 2 . 6 . . . . 4 . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Botnet 16 | . 4 . . . . . 3 2 . 4 . . . . 3 . . . . . . . . . . . . . Operators 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Skim 10 | . 5 . 1 . . . 3 . . 1 . . . . . . . . . . . . . . . . . . Fabricators 11 | . . . . . . . . . . 2 . . . . 3 . . . . 2 . 1 3 . . . . . Prioritize 3 | . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . . . . Liberate 4 | . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . . . . Fabnet 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recompile 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 1 . Patch 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 1 . Recycling Units 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Tunnel 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Extract 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 Jam 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 Data Cores Recovered 4 | . . . . . . . . 2 . . . . . . . . . . . 1 . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 65 | . 5 . 1 . . . 8 5 . 12 . . . 1 10 . . . . 3 . 2 6 1 4 3 3 1 Full Trace Events 8 | . . . . . . . . . . 1 . . . . . . . . . 1 . 2 1 . . 2 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . . . . . . . . . . . . . 5 . . . . . . . . . 3 . . . 4 . Robots Built 8 | . . . . . . . . . . . . . . . . . . . . 3 . . 3 . . 2 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 187 | . . . . . . . . . . . . . . . . . . . . 67 . . 93 . . 27 . . Total Robot Build Rating 35 | . . . . . . . . . . . . . . . . . . . . 12 . . 21 . . 2 . . Part Schematics Acquired 65 | . . . . . . . 9 1 . 5 . . 10 . 3 . . . . 11 . . 12 . . . 14 . Parts Built 11 | . . . . . . . . . . 2 . . . . 4 . . . . 2 . 1 2 . . . . . Authchips 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Time 351 | . . . . . . . . . . 47 . . . . 170 . . . . 47 . 29 58 . . . . . Total Part Build Rating 59 | . . . . . . . . . . 10 . . . . 18 . . . . 10 . 7 14 . . . . . Part Studies Acquired 14 | . . . . . . . 3 . . 1 . . . . 1 . . . . 5 . . 1 . 2 1 . . Parts Repaired 6 | . . . . . . . 1 . . 1 . . . 1 1 . . . . . . 1 1 . . . . . Time 297 | . . . . . . . 53 . . 56 . . . 31 31 . . . . . . 95 31 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Parts Scanalyzed 11 | . . . . . . . 6 . . 4 . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . 6 . . 4 . . . . 1 . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 8 | . . . . . . . . 1 . . . . . 4 1 2 . . . . . . . . . . . . Non-combat 4 | . . . . . . . . 1 . . . . . . 1 2 . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . 1 . . . . . . 1 2 . . . . . . . . . . . . parse_system 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . find_chute 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . 3 3 3 3 3 1 1 1 1 . . . . . . Autooverrided 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . 2 . . . . . . 2 . 5 . . . . . . . . . . . 1 . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Res Qua Res Tes Acc Total Allies 86 | . . . . . 2 . . . 20 1 . 2 . 10 . . . 6 . 9 1 5 11 3 . 13 . 3 Largest Group 20 | . . . . . 2 2 1 . 20 1 . 2 2 8 . . . 6 6 6 1 3 5 2 . 4 . 2 Highest-Rated Group 534 | . . . . . 29 29 21 . 496 32 . 62 62 179 . . . 212 212 210 31 170 500 206 . 534 . 296 Highest-Rated Ally 269 | . . . . . 21 21 21 . 35 32 . 32 32 47 . . . 40 40 70 31 85 103 103 . 269 . 269 Zionite Dispatches 20 | . . . . . . . . . . . . . . . . . . . . 1 . 2 3 3 . 8 . 3 Heavy 7 | . . . . . . . . . . . . . . . . . . . . . . 1 3 1 . 2 . . Light 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Experimental 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Melee Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Resource Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zionite Resupply 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Total Orders 14 | . . . . . . . . . . . . 2 . . . . . . . . . . . 5 . 3 . 4 STAY 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 ROAM 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . DROP 6 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . 2 EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Ally Attacks 464 | . . . . . . 13 21 . 137 . . 4 . 32 . . . . 31 65 13 46 44 4 . 42 . 12 Total Damage 16031 | . . . . . . 177 352 . 3315 . . 144 . 679 . . . . 1118 1105 226 1538 2427 145 . 3965 . 840 Kills 85 | . . . . . . 3 2 . 8 . . 1 . 6 . . . . 8 12 . 13 13 . . 15 . 4 Allies Corrupted 12 | . . . . . . . . . . . . . . 1 . . . . 1 . . . 7 . . 1 . 2 Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Res Qua Res Tes Acc Active Infowar (turns) 17167 | . 283 . . . . . 3754 506 339 698 470 800 60 999 824 217 285 637 566 539 32 778 908 126 . 997 2045 1304 Optics 6251 | . . . . . . . 3754 11 . . . . . . . . . . . 521 32 778 908 . . . . 247 Sensors 8357 | . . . . . . . . 495 339 698 470 800 60 997 791 217 285 637 566 539 32 720 711 . . . . . IFF 272 | . . . . . . . . . . . . . . . . . . . . . . . . . . 272 . . Terrain 1399 | . . . . . . . 300 . . . . . . . 671 217 85 . . . . . . 126 . . . . Structural 394 | . 283 . . . . . . . . . . . . . . . . . . . . . . . . . 111 . Seismic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 T.N.C. 1579 | . . . . . . . 1579 . . . . . . . . . . . . . . . . . . . . . Triangulation 991 | . . . . . . . . . . . . . . . . . . . . . . . . . . 991 . . Spoofing 1891 | . . . . . . . . . . . . . . 2 . . 142 637 566 178 32 334 . . . . . . Jamming 1650 | . . . . . . . . . . . . . . . . . . . . 2 . . 120 . . . 302 1226 ECM 1635 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1632 . Robot Analysis Total 5 | . 1 . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 2 . 1 . . . . . . 2 . . 3 . 2 . 1 1 . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Zionite Intel Received 19 | . . . . . . . . . . . . . . . . . . . . 3 . 2 7 . . 2 5 . Branch Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Component Stockpiles 3 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . Prototype Stockpiles 3 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Unaware Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Active Terminals 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Res Qua Res Tes Acc Turns Passed 26208 | . 1132 783 581 588 1856 1715 3754 506 344 699 471 800 60 1030 824 217 285 637 566 539 32 778 909 726 1086 1379 2443 1468 Spaces Moved 22445 | 1 801 510 233 172 566 504 1007 615 326 1043 681 1151 102 1051 1396 721 559 1312 880 1071 98 1304 1413 617 544 1470 1447 850 Core 110 | . . . . . . . . . . . . . . . . . . . . . . . 10 27 . . 1 72 Treads 2391 | . . . 146 172 566 504 1003 . . . . . . . . . . . . . . . . . . . . . Legs 3792 | 1 801 510 87 . . . . . . . . . . . . . . . . . . . . . 193 108 1314 778 Wheels 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Hover 2435 | . . . . . . . . . . . . . . . . . . . . . . . . 590 351 1362 132 . Flight 13713 | . . . . . . . . 615 326 1043 681 1151 102 1051 1396 721 559 1312 880 1071 98 1304 1403 . . . . . Fastest Speed 28 | 120 120 120 120 320 320 317 135 50 50 50 50 50 50 50 28 28 28 28 28 29 31 31 28 50 52 32 35 50 Average Speed 83 | 120 120 137 159 320 320 320 319 50 50 50 50 50 50 51 33 28 28 28 28 29 31 33 29 67 118 53 111 111 Slowest Speed 600 | 120 190 190 320 320 320 325 490 50 50 50 50 50 50 355 50 28 28 28 28 31 31 37 50 150 360 140 600 120 Overloaded Moves 102 | . . . . . . . . . . . . . . . . . . . . . . . . . . 95 7 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 64 | . . . . . . . . 4 . 7 . 2 . . 4 1 . . . 8 . 9 29 . . . . . Potential Cave-ins 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 61 | 2 98 91 34 53 91 96 88 24 89 36 74 95 70 81 38 95 63 90 92 31 79 29 31 19 37 39 95 25 Regions Visited 28 Branch Regions 14 Pre-discovered Areas 16 | . . 1 . . 1 . . . . . . . 1 1 . . . 2 . 10 . . . . . . . . Known Exits Taken 14 | . . . . . . . . . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 . 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . 1 . 1 . Scrap Searched 25 | . . 1 . 1 . 3 . . . . 7 3 . 1 . 2 2 4 1 . . . . . . . . . Spaces Dug 139 | . . . . . . . 2 17 . 29 19 14 . 2 16 1 11 . . 1 . 2 6 . . 13 2 4 Terrain Destroyed 1016 | . . 19 49 . . . 62 17 . 73 41 92 . 152 34 1 35 . 6 42 . 134 28 27 11 31 40 122 Melee 116 | . . . . . . . 2 17 . 25 12 10 . 2 14 1 10 . . . . . 4 . . 13 2 4 Projectile 375 | . . . . . . . . . . 25 29 15 . 27 20 . 15 . 6 13 . 77 4 20 8 7 17 92 AOE 494 | . . 19 49 . . . 60 . . 23 . 67 . 123 . . 10 . . 29 . 55 14 7 3 11 . 24 Terrain Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Res Qua Res Tes Acc Total 27290 | . 900 578 335 187 597 555 1311 747 505 1125 749 1311 110 1424 1664 726 646 1579 1166 1210 99 1495 1722 815 790 1851 1967 1126 Wait 2223 | . 29 31 17 2 . 3 75 8 173 18 15 103 7 237 170 . 45 259 263 78 . 71 211 68 83 76 155 26 Move 22298 | . 800 509 232 171 565 503 1006 608 325 1028 680 1146 101 1050 1387 718 558 1311 879 1056 97 1285 1359 616 543 1469 1446 850 Hop 57 | . . . . . . . . 3 . 7 . 2 . . 4 1 . . . 7 . 9 24 . . . . . Pick Up 143 | . 8 5 1 2 6 10 22 3 2 3 . 1 . 1 5 . 3 2 . 2 1 3 5 14 14 15 12 3 Fast Attach 250 | . 3 . 4 . . 1 6 2 . 1 1 . 1 5 12 . 1 . . 3 . 7 22 28 24 44 61 24 Attach 81 | . . . 1 . . . 6 7 . 1 . 1 . 1 3 . 1 . . 1 . . 6 4 8 24 11 6 Detach 20 | . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . 14 2 . Swap 295 | . 9 11 11 . . 2 36 14 3 . 2 3 . 7 7 1 4 5 4 12 . 13 13 2 10 33 63 30 Drop 247 | . 12 9 4 . . 8 29 14 2 3 1 . 1 6 6 . 2 2 2 8 1 4 7 7 6 41 46 26 Fire 1219 | . 38 12 63 12 8 28 125 5 . 27 36 26 . 103 19 2 18 . 18 43 . 97 61 75 98 68 114 123 Melee 312 | . . . . . . . 3 34 . 36 14 18 . 3 36 4 14 . . . . 2 14 . . 58 57 19 Ram 27 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 9 . 15 Kick 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Crush 5 | . . . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 25 | . . . . . . . . 2 . . . . . . 15 . . . . . . 4 . . . . . 4 Rewire 40 | . . . . . 18 . . . . . . 11 . 11 . . . . . . . . . . . . . . Trap 46 | . . . . . . . . 46 . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Waste -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: [*Upp] / *Ext x2) -5/Waste -5/Factory -4/Factory (discovered 5 exits: *Res x2 / Upp x2 / *Arm) -3/Research -3/Quarantine -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 440 | -10/Materials | Discovered new exit (range 16) 557 | -10/Materials | Discovered new exit (range 12) 661 | -10/Materials | Discovered new exit (range 13) 696 | -10/Materials | Build established: Mutant 717 | -10/Materials | Central database locked down 993 | -10/Materials | Discovered new exit (range 15) 1133 | -10/Materials | Entered Mines 1221 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1296 | -10/Mines | Assembled infested the area 1538 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1541 | -10/Mines | Discovered new exit (range 12) 1690 | -10/Mines | Learned Materials terminal intel 1732 | -10/Mines | Discovered new exit (range 5) 1813 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1861 | -10/Mines | Discovered new exit (range 8) 1916 | -10/Mines | Entered Materials 1916 | -9/Materials | Evolved 2 slots: Utility x2 1917 | -9/Materials | Loaded intel: 12 terminal locations 2481 | -9/Materials | Discovered new exit (range 6) 2497 | -9/Materials | Entered Mines 2705 | -9/Mines | Discovered new exit (range 16) 2734 | -9/Mines | Learned Materials non-interactive machine intel 3069 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3072 | -9/Mines | Discovered new exit (range 5) 3085 | -9/Mines | Entered Exiles 3085 | -9/Exiles | Found Exiles lab destroyed 3127 | -9/Exiles | Discovered new exit (range 15) 3454 | -9/Exiles | Opened EX-Vault 3464 | -9/Exiles | Found Prototype Flight Unit 3481 | -9/Exiles | Identified Flying Fortress v7 3857 | -9/Exiles | Learned location of Zion (-6) 4906 | -9/Exiles | Discovered new exit (range 14) 4941 | -9/Exiles | Entered Mines 4941 | -8/Mines | Accompanied by 2 allies 5293 | -8/Mines | Core integrity fell below 50% 5575 | -8/Mines | Discovered new exit (range 13) 5699 | -8/Mines | Discovered new exit (range 11) 6656 | -8/Mines | Entered Materials 6656 | -8/Materials | Accompanied by 1 ally 6656 | -8/Materials | Evolved 2 slots: Utility x2 6657 | -8/Materials | Discovered new exit (range 15) 6657 | -8/Materials | Loaded intel: 32 non-interactive machine locations 7228 | -8/Materials | Garrison activated, responded to threat 7597 | -8/Materials | Discovered new exit (range 5) 8428 | -8/Materials | Discovered new exit (range 19) 8691 | -8/Materials | Identified exit to Storage 9515 | -8/Materials | Discovered new exit (range 12) 9856 | -8/Materials | First assault squad dispatched 10073 | -8/Materials | Central database locked down 10316 | -8/Materials | Repaired Broken Imp. Sensor Array 10379 | -8/Materials | Core integrity fell below 50% 10410 | -8/Materials | Entered Factory 10410 | -7/Factory | Evolved 2 slots: Propulsion x2 10436 | -7/Factory | Lost 6 parts (1p1n2u2w) 10452 | -7/Factory | Identified exit to Lower Caves 10465 | -7/Factory | Discovered new exit (range 9) 10473 | -7/Factory | Identified exit to Factory 10708 | -7/Factory | Build established: Hacker-Mutant 10747 | -7/Factory | Allied Derelicts emerged from ambush trap array 10916 | -7/Factory | Manually triggered Chute Trap 10916 | -7/Factory | Sucked down chute 10916 | -7/Factory | Entered Waste 10917 | -7/Waste | Met a frightened Derelict 10919 | -7/Waste | Spotted C-40 Crusher 10933 | -7/Waste | Warlord forces began an assault 11002 | -7/Waste | Spotted C-40 Crusher 11033 | -7/Waste | Spotted C-40 Crusher 11084 | -7/Waste | Spotted C-40 Crusher 11122 | -7/Waste | Lost 6 allies 11252 | -7/Waste | Discovered new exit (range 13) 11259 | -7/Waste | Identified exit to Factory 11260 | -7/Waste | Entered Factory 11260 | -7/Factory | Accompanied by 1 ally 11471 | -7/Factory | Discovered exit to Factory (range 13) 11666 | -7/Factory | Watched by a mysterious "MATRIX" hacker 11713 | -7/Factory | Fabricated Adv. Melee Analysis Suite? 11844 | -7/Factory | Repaired Mass Driver? 11959 | -7/Factory | Entered Lower Caves 11963 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12159 | -7/Lower Caves | Spotted B-75 Beast 12213 | -7/Lower Caves | Learned 8 Factory zone layouts 12270 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 12350 | -7/Lower Caves | Discovered new exit (range 12) 12413 | -7/Lower Caves | Found Alien Artifact 12413 | -7/Lower Caves | Identified Core Expander 12413 | -7/Lower Caves | Installed Core Expander, added new Utility slot 12429 | -7/Lower Caves | Identified exit to Lower Caves 12430 | -7/Lower Caves | Entered another Lower Caves area 12436 | -7/Lower Caves | Discovered exit to Factory (range 10) 12501 | -7/Lower Caves | Encountered a Warlord checkpoint 12965 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 13005 | -7/Lower Caves | Destroyed 9 combat bots 13176 | -7/Lower Caves | Discovered new exit (range 10) 13185 | -7/Lower Caves | Identified exit to Data Miner 13230 | -7/Lower Caves | Entered Data Miner 13230 | -7/Data Miner | Accompanied by 2 allies 13231 | -7/Data Miner | Discovered new exit (range 6) 13241 | -7/Data Miner | Met Data Miner 13252 | -7/Data Miner | Learned location of Section 7 (-3) 13252 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13262 | -7/Data Miner | Received God Mode back door access code from Data Miner 13283 | -7/Data Miner | Identified exit to Proximity Caves 13290 | -7/Data Miner | Entered Proximity Caves 13290 | -6/Proximity Caves | Accompanied by 2 allies 13291 | -6/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 13341 | -6/Proximity Caves | Former 0b10 base attacked by MAIN.C 13402 | -6/Proximity Caves | Repaired Lrn. Sensor Array 13504 | -6/Proximity Caves | Lost 3 allies 13620 | -6/Proximity Caves | Destroyed 11 combat bots 13655 | -6/Proximity Caves | Lost 14 allies 13682 | -6/Proximity Caves | Learned location of 1 exit from Factory 13690 | -6/Proximity Caves | 0b10 base defense nominally successful 13836 | -6/Proximity Caves | Lost 11 allies 13951 | -6/Proximity Caves | Learned Factory stockpile data 14315 | -6/Proximity Caves | Discovered exit to Factory (range 6) 14320 | -6/Proximity Caves | Entered Factory 14320 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14321 | -6/Factory | Identified exit to Lower Caves 14322 | -6/Factory | Identified exit to Factory 14500 | -6/Factory | Fabricated Cesium-ion Thruster (x2) 14583 | -6/Factory | Fabricated Field Propulsion Array (x1) 14659 | -6/Factory | Fabricated Biomechanical Wings (x1) 14762 | -6/Factory | Build established: Hacker-Scout 14819 | -6/Factory | Repaired Lrn. Sensor Array 14873 | -6/Factory | Central database locked down 14874 | -6/Factory | Discovered exit to Lower Caves (range 15) 15144 | -6/Factory | Entered Lower Caves 15225 | -6/Lower Caves | Identified exit to Lower Caves 15231 | -6/Lower Caves | Build established: Machinist-Scout 15293 | -6/Lower Caves | Learned 4 Factory zone layouts 15361 | -6/Lower Caves | Entered another Lower Caves area 15370 | -6/Lower Caves | Discovered exit to Factory (range 8) 15405 | -6/Lower Caves | Encountered a Warlord checkpoint 15600 | -6/Lower Caves | Discovered new exit (range 11) 15646 | -6/Lower Caves | Identified exit to Zion 15646 | -6/Lower Caves | Entered Zion 15655 | -6/Zion | System corruption cleaned by Quarantine Array 15666 | -6/Zion | Given the Hacking Drone Bay 15667 | -6/Zion | Discovered new exit (range 16) 15694 | -6/Zion | Identified exit to Proximity Caves 15750 | -6/Zion | Build established: Machinist-Sprinter 15789 | -6/Zion | Gained Derelict followers 15824 | -6/Zion | Learned location of Warlord (-5) 15858 | -6/Zion | Given A8's code to call for help 15862 | -6/Zion | Received a hallucinogenic algorithm 15937 | -6/Zion | Met Imprinter 15944 | -6/Zion | Imprinted 15946 | -6/Zion | Declared Zion's savior 16283 | -6/Zion | Entered Proximity Caves 16283 | -5/Proximity Caves | Accompanied by 6 allies 16499 | -5/Proximity Caves | Learned Factory emergency access door positions 16659 | -5/Proximity Caves | Discovered exit to Factory (range 5) 16849 | -5/Proximity Caves | Entered Factory 16849 | -5/Factory | Accompanied by 3 allies 16849 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16850 | -5/Factory | Identified exit to Extension 16864 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 16928 | -5/Factory | Spotted B-75 Beast 16998 | -5/Factory | Fabricated L-41 Fighter (x3) 17116 | -5/Factory | Zion Light squad teleported in 17146 | -5/Factory | Build established: Hacker-Scout 17275 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 17303 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 17350 | -5/Factory | Discovered new exit (range 12) 17354 | -5/Factory | Fabricated Magnetic Acceleration Cannon? 17388 | -5/Factory | Manually triggered Chute Trap 17388 | -5/Factory | Sucked down chute 17388 | -5/Factory | Entered Waste 17388 | -5/Waste | Spotted C-40 Crusher 17389 | -5/Waste | Met a frightened Derelict 17391 | -5/Waste | Spotted C-40 Crusher 17395 | -5/Waste | Spotted C-40 Crusher 17400 | -5/Waste | Spotted C-40 Crusher 17406 | -5/Waste | Spotted C-40 Crusher 17410 | -5/Waste | Spotted C-40 Crusher 17414 | -5/Waste | Discovered new exit (range 11) 17420 | -5/Waste | Identified exit to Factory 17420 | -5/Waste | Entered Factory 17559 | -5/Factory | Zion Hacker squad teleported in 17577 | -5/Factory | Repaired Broken Enh. Force Lance? 17595 | -5/Factory | Garrison activated, responded to threat 17720 | -5/Factory | First assault squad dispatched 17868 | -5/Factory | Spotted B-75 Beast 17889 | -5/Factory | Incoming investigation squad redirected 17903 | -5/Factory | Fabricated Field Propulsion Array (x1) 17938 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 17942 | -5/Factory | Garrison activated, responded to threat 17950 | -5/Factory | Found Prototype Processor 17950 | -5/Factory | Identified Exp. Targeting Computer 17990 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 17991 | -5/Factory | Zion Heavy squad teleported in 18184 | -5/Factory | Discovered new exit (range 10) 18189 | -5/Factory | Identified exit to Factory 18198 | -5/Factory | Entered another Factory area 18198 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 18342 | -4/Factory | Repaired Field Propulsion Array+ 18402 | -4/Factory | Retrieved Zion intel report: Active Terminals 18408 | -4/Factory | Retrieved Zion intel report: Branch Access 18408 | -4/Factory | Identified exit to Upper Caves 18408 | -4/Factory | Identified exit to Armory 18424 | -4/Factory | Garrison activated, responded to threat 18472 | -4/Factory | Destroyed 7 combat bots 18475 | -4/Factory | Lost 3 parts (1n1u1w) 18477 | -4/Factory | Retrieved Zion intel report: Component Schematics 18484 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 18486 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 18634 | -4/Factory | Fabricated Lrn. Sensor Array? 18739 | -4/Factory | Garrison activated, responded to threat 18783 | -4/Factory | Discovered new exit (range 16) 18790 | -4/Factory | Retrieved Zion intel report: Active Garrisons 18791 | -4/Factory | Zion Heavy squad teleported in 18796 | -4/Factory | Lost 6 parts (1n2u3w) 18810 | -4/Factory | Zion Heavy squad teleported in 18840 | -4/Factory | Garrison activated, responded to threat 18923 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 18924 | -4/Factory | Zion Heavy squad teleported in 18948 | -4/Factory | First assault squad dispatched 18973 | -4/Factory | Incoming assault squad redirected 18974 | -4/Factory | Targeted by mysterious "MATRIX" hacker 18976 | -4/Factory | Incoming assault squad redirected 18992 | -4/Factory | Lost 4 parts (1n2u1w) 19016 | -4/Factory | Lost 5 allies 19020 | -4/Factory | Fabricated G-67 Veteran? 19095 | -4/Factory | Cargo convoy interrupted 19096 | -4/Factory | Discovered new exit (range 22) 19106 | -4/Factory | Identified exit to Research 19107 | -4/Factory | Entered Research 19107 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 19112 | -3/Research | Zion Recon squad teleported in 19134 | -3/Research | Lost 10 parts (1p4n2u3w) 19201 | -3/Research | Zion Resource Resupply teleported in 19393 | -3/Research | Build established: Mutant 19419 | -3/Research | Found Gamma Bomb Array 19482 | -3/Research | Destroyed 8 combat bots 19511 | -3/Research | Lost 4 parts (2u2w) 19719 | -3/Research | Spotted B-86 Titan 19777 | -3/Research | Zion Heavy squad teleported in 19793 | -3/Research | Found Prototype Protection 19793 | -3/Research | Identified Zio. Weapon Casing 19822 | -3/Research | Discovered new exit (range 14) 19822 | -3/Research | Spotted B-90 Cyclops 19832 | -3/Research | Identified exit to Quarantine 19833 | -3/Research | Entered Quarantine 19856 | -3/Quarantine | Lost 11 parts (2p3n3u3w) 20001 | -3/Quarantine | System corruption reached 10% 20022 | -3/Quarantine | Core integrity fell below 50% 20092 | -3/Quarantine | Lost 7 parts (2p2n2u1w) 20123 | -3/Quarantine | Discovered new exit (range 12) 20256 | -3/Quarantine | Lost 10 parts (2p5n1u2w) 20320 | -3/Quarantine | Core integrity fell below 20% 20339 | -3/Quarantine | Build established: Scavenger-Mutant 20387 | -3/Quarantine | Lost 3 parts (2n1w) 20785 | -3/Quarantine | System corruption reached 30% 20919 | -3/Quarantine | Entered Research 20919 | -2/Research | Evolved 2 slots: Weapon x2 20995 | -2/Research | Build established: Scavenger-Gunner 21057 | -2/Research | Incoming investigation squad redirected 21073 | -2/Research | Zion Demo squad teleported in 21137 | -2/Research | Lost 3 parts (1p1n1w) 21180 | -2/Research | Lost 6 parts (4n1u1w) 21214 | -2/Research | Zion Experimental squad teleported in 21218 | -2/Research | Spotted B-90 Cyclops 21229 | -2/Research | Found Prototype Protection 21229 | -2/Research | Identified Zio. Shade Armor 21233 | -2/Research | Allies destroyed B-90 Cyclops 21242 | -2/Research | Found Zio. Shade Armor 21343 | -2/Research | Spotted B-90 Cyclops 21351 | -2/Research | Allies destroyed B-90 Cyclops 21363 | -2/Research | Found Quantum Capacitor 21401 | -2/Research | Incoming investigation squad redirected 21460 | -2/Research | Build established: Scavenger-Mutant 21495 | -2/Research | P-80 Master assimilated allied Terminator 9a 21592 | -2/Research | Lost 6 parts (1p2n3u) 21783 | -2/Research | Lost 3 parts (2n1u) 21801 | -2/Research | Retrieved Zion intel report: Active Terminals 21825 | -2/Research | Retrieved Zion intel report: Branch Access 21825 | -2/Research | Identified exit to Testing 21826 | -2/Research | Zion Melee Resupply teleported in 21843 | -2/Research | Found Prototype Device 21843 | -2/Research | Identified Exp. Actuator Array 21880 | -2/Research | Found Prototype Device 21880 | -2/Research | Identified Exp. ECM Suite 21891 | -2/Research | Imp. Hacking Suite fried by hacking feedback 21918 | -2/Research | Fabricated R-06 Scavenger? 22020 | -2/Research | Build established: Scavenger-Gladiator 22021 | -2/Research | Discovered new exit (range 4) 22065 | -2/Research | Zion Melee Resupply teleported in 22139 | -2/Research | Zion Heavy squad teleported in 22151 | -2/Research | Zion Experimental squad teleported in 22228 | -2/Research | Lost 3 parts (2n1w) 22232 | -2/Research | Lost 4 allies 22245 | -2/Research | Zion Heavy squad teleported in 22268 | -2/Research | Zion Zionite Resupply teleported in 22271 | -2/Research | P-80 Master assimilated allied 2S-PRK(A) 22283 | -2/Research | Cargo convoy interrupted 22298 | -2/Research | Entered Testing 22319 | -2/Testing | Found Prototype Energy Cannon 22319 | -2/Testing | Identified Disintegrator 22320 | -2/Testing | Lost 13 parts (3p4n5u1w) 22366 | -2/Testing | Core integrity fell below 50% 22411 | -2/Testing | Lost 4 parts (1p2n1u) 22491 | -2/Testing | Lost 5 parts (3n2w) 22628 | -2/Testing | Retrieved Zion intel report: Component Stockpiles 22662 | -2/Testing | Retrieved Zion intel report: Unaware Analyses 22798 | -2/Testing | System corruption reached 10% 22809 | -2/Testing | Build established: Scavenger-Executioner 22999 | -2/Testing | Found Prototype Device 22999 | -2/Testing | Identified Exp. EM Shield 23030 | -2/Testing | Spotted Striker 23030 | -2/Testing | Spotted Striker 23036 | -2/Testing | Spotted Alpha 7 23042 | -2/Testing | Destroyed Striker 23053 | -2/Testing | Destroyed Striker 23062 | -2/Testing | Destroyed Alpha 7 23082 | -2/Testing | Lost 3 parts (2p1w) 23151 | -2/Testing | Retrieved Zion intel report: Unaware Schematics 23182 | -2/Testing | Found Prototype Ballistic Cannon 23182 | -2/Testing | Identified Perforator 23196 | -2/Testing | Retrieved Zion intel report: Prototype Stockpiles 23254 | -2/Testing | Build established: Scavenger-Gunner 23327 | -2/Testing | Retrieved Zion intel report: Prototype Schematics 23608 | -2/Testing | Build established: Scavenger-Executioner 23615 | -2/Testing | Found Prototype Device 23615 | -2/Testing | Identified AEGIS Remote Shield 23816 | -2/Testing | Terminal network hard line cut 23860 | -2/Testing | System corruption reached 30% 23878 | -2/Testing | Incoming investigation squad redirected 23992 | -2/Testing | Found Portable AFG 24024 | -2/Testing | Found Prototype Device 24024 | -2/Testing | Identified 2N-1CE's Frost Array 24165 | -2/Testing | Spotted PL-JETWE7QTBF 24186 | -2/Testing | Core integrity fell below 20% 24204 | -2/Testing | Spotted PL-3W4TA5668A 24261 | -2/Testing | Destroyed PL-3W4TA5668A 24292 | -2/Testing | Lost 7 parts (1p2n3u1w) 24339 | -2/Testing | Destroyed PL-JETWE7QTBF 24402 | -2/Testing | Found Prototype Ballistic Gun 24402 | -2/Testing | Identified Hyp. Multirail 24516 | -2/Testing | Discovered new exit (range 16) 24652 | -2/Testing | Lost 3 parts (1p1u1w) 24741 | -2/Testing | Entered Access 24741 | -1/Access | Evolved 2 slots: Utility x2 25175 | -1/Access | Zion Zionite Resupply teleported in 25223 | -1/Access | Zion Zionite Resupply teleported in 25240 | -1/Access | Found Prototype Protection 25240 | -1/Access | Identified Zio. Heavy Carapace 25245 | -1/Access | Found Prototype Energy Cannon 25245 | -1/Access | Identified Zio. Alpha Cannon 25328 | -1/Access | Zion Experimental squad teleported in 25401 | -1/Access | Spotted B-99 Colossus 25424 | -1/Access | Destroyed B-99 Colossus 25486 | -1/Access | Build established: Messiah-Executioner 25486 | -1/Access | Energy Cycler disabled 25584 | -1/Access | Incoming investigation squad redirected 25644 | -1/Access | Lost 5 parts (3u2w) 25671 | -1/Access | Destroyed 13 combat bots 25741 | -1/Access | First assault squad dispatched 25771 | -1/Access | Incoming assault squad redirected 25771 | -1/Access | Lost 4 parts (2u2w) 25788 | -1/Access | High security lockdown imminent 25868 | -1/Access | High security lockdown engaged 25987 | -1/Access | Garrison activated, responded to threat 26001 | -1/Access | Spotted Investigator 26004 | -1/Access | Scanned by Researcher 26008 | -1/Access | Destroyed Investigator 26039 | -1/Access | Spotted Striker 26117 | -1/Access | Lost 15 parts (3p4n4u4w) 26150 | -1/Access | Core integrity fell below 50% 26150 | -1/Access | System corruption reached 10% 26156 | -1/Access | Destroyed Striker 26158 | -1/Access | Released all parts (7) 26187 | -1/Access | Lost 5 parts (2n2u1w) 26195 | -1/Access | Core integrity fell below 20% 26209 | -1/Access | Core destroyed Last Messages --------------- 26158_ Acquired 4 matter. 26158_ Acquired 36 matter. 26161_ Slammed into G-73 Enforcer. 26164_ Slammed into U-05 Engineer. 26164_ U-05 Engineer sends out distress signal. 26172_ System corrupted: Heat flow error (+117). 26178_ K-01 Serf destroyed. 26181_ Penetrated by Slug. 26181_ Slug penetrates Wall. 26186_ Slammed into G-73 Enforcer. 26187_ YKQQF>ZBT KVZP S JE852 VKP 26192_ Slammed into S-43 Plague. 26198_ Slammed into A-15 Conveyor. 26198_ A-15 Conveyor calls for reinforcements. 26198_ ALERT: Hostile activity reported, dispatching reinforcements to area. 26199_ Slammed into A-15 Conveyor. 26202_ Slammed into S-43 Plague. 26205_ Penetrated by Slug. 26208_ Slammed into Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | # ???????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????? ????????????????????????????? | | ???????????????? ????????????????????????????? | | ???????????????? ????????????????????????????? | | ????????????????? ????????????????????????????? | | ???????????????????# ?##############?????????????? | | ???????????????????# ## #?????????????? | | ???????????????????# ## #?????########? | | ???????????????????# ## #???? ? | | ???????????????????# ## #???? # | | ??????????????????## ## @ #??? # | | ?????????#??####### ##s#########????? # | | ??????? " s +? ] # | | ##?? ???##### ##########?????? / | | *### #######s#####??????????? ! # | | %%%% % / ############ # | | ####% #?# Ah + / # | | #### #?# ########## # # | | # #?# #????????# # # | | # #?# [ #????????# #? ! # | | # #?# #????????# #?############ | | ! # ###! #??????### ### #?? | | # #################### # #?? | | # !%= # #?? | | #### %= + #?? | | ## # #?? | | ## ###+####### # #?? | | / #####+########## # ######## #?? | | ## # #????# + #??????# #?? | | ## # #????### " #??????# #?? | | ## # " #??????#""" #??????##########?? | | ## #""" #??????# """ #?????????????????? | | ## # """ #??????# " #?????????????????? | | ## # " #??????# #?????????????????? | | ## # #??????# #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 209 Energy Generation 55 Energy Capacity 1190 Matter Stores 800 Matter Capacity 800 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Jamming Range 16 Additional Mass Support 25 Base Temperature (-) 200 EM Shielding 4 Corruption Containment 24 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Propulsion Shielding 66 Weapon Shielding 100 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 84 Targeting Accuracy 20 Melee Accuracy 8 Target Analysis 12 Core Analysis 6 Recoil Reduction 2 Force Boost 20 Offensive Hacking 24 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Scanalyzed Axe | -8/Materials | Scanalyzed Lgt. Deuterium Engine | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed Deuterium Engine | -8/Materials | Extracted Spread Laser | -8/Materials | Extracted Shield Generator | -8/Materials | Extracted Adv. Melee Analysis Suite | -7/Factory | Hacked Lrn. Sensor Array | -7/Factory | Scanalyzed Cld. Particle Cannon | -7/Factory | Scanalyzed Nuclear Pulse Thruster | -7/Factory | Hacked Plasma Cutter | -7/Factory | Scanalyzed Core Analyzer | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Field Propulsion Array | -7/Data Miner | Free Magnetic Acceleration Cannon | -6/Factory | Hacked Railgun | -6/Factory | Hacked Power Sword | -6/Factory | Scanalyzed Prc. Matter Filter | -5/Factory | Z-intel Prc. Energy Filter | -5/Factory | Z-intel Enh. Coil Gun | -5/Factory | Z-intel Cld. Aerolev Unit | -5/Factory | Z-intel Thermal Defense Suite | -5/Factory | Z-intel Fusion Reactor | -5/Factory | Z-intel Imp. KE Penetrator | -5/Factory | Z-intel Cld. Plasma Rifle | -5/Factory | Z-intel Multireflex Exoskeleton | -5/Factory | Z-intel Neutron Cannon | -5/Factory | Z-intel Lgt. Neutrino Core | -5/Factory | Z-intel Adv. Terrain Scanner | -4/Factory | Z-intel Adv. Terrain Scan Processor | -4/Factory | Z-intel Imp. Weapon Shielding | -4/Factory | Z-intel Lyr. Light Armor Plating | -4/Factory | Z-intel HERF Cannon | -4/Factory | Z-intel Power Maul | -4/Factory | Z-intel Dynamic Insulation System | -4/Factory | Z-intel Imp. Datajack | -4/Factory | Z-intel Disruptor Cannon | -4/Factory | Z-intel Adv. Datajack | -4/Factory | Z-intel Imp. Linear Gravjet | -4/Factory | Z-intel Graphene Brace | -4/Factory | Z-intel Exp. EM Shield | -2/Testing | Z-intel Adv. Variable Charge Gun | -2/Testing | Z-intel Stealth Drone Bay | -2/Testing | Z-intel Exp. Thermal Shield | -2/Testing | Z-intel Gui. Micro-nuke Launcher | -2/Testing | Z-intel Plasma Lance | -2/Testing | Z-intel Spectral Analyzer | -2/Testing | Z-intel Exp. Biometal Heavy Treads | -2/Testing | Z-intel Adv. EM Shield | -2/Testing | Z-intel Electron Diverter | -2/Testing | Z-intel Thermal Barrier | -2/Testing | Z-intel Exp. Shock Absorption System | -2/Testing | Z-intel Exp. Field Recycling Unit | -2/Testing | Archive Diametric Drive | -2/Testing | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free A-27 Freighter | -4/Factory | Z-intel A-02 Transporter | -4/Factory | Z-intel O-32 Director | -4/Factory | Z-intel T-07 Excavator | -2/Testing | Z-intel X-77 Beamer | -2/Testing | Z-intel C-65 Expert | -2/Testing | Z-intel A-15 Conveyor | -2/Testing | Z-intel Fabricated ------------ Adv. Melee Analysis Suite | x2 | -7/Factory Cesium-ion Thruster | x2 | -6/Factory | Authchip Field Propulsion Array | x1 | -6/Factory | Authchip Biomechanical Wings | x1 | -6/Factory | Authchip L-41 Fighter | x3 | -5/Factory | Preloaded Magnetic Acceleration Cannon | x2 | -5/Factory Field Propulsion Array | x1 | -5/Factory Lrn. Sensor Array | x2 | -4/Factory G-67 Veteran | x3 | -4/Factory | Preloaded R-06 Scavenger | x2 | -2/Research | Preloaded Repaired ---------- Imp. Sensor Array | 99% | -8/Materials | Broken Mass Driver | 31% | -7/Factory Lrn. Sensor Array | 48% | -6/Proximity Caves Lrn. Sensor Array | 25% | -6/Factory Enh. Force Lance | 16% | -5/Factory | Broken Field Propulsion Array | 2% | -4/Factory Studied --------- Cesium-ion Thruster | -8/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Rocket Launcher | -7/Factory | Hacked Lgt. Fission Core | -6/Factory | Hacked Field Propulsion Array | -5/Factory | Hacked Lgt. Angular Momentum Engine | -5/Factory | Hacked Gauss Rifle | -5/Factory | Hacked Mass Driver | -5/Factory | Hacked Power Sword | -5/Factory | Hacked Mic. Nuclear Core | -4/Factory | Hacked Imp. Antigrav System | -3/Quarantine | Hacked Cmb. Gravmag System | -3/Quarantine | Hacked Gamma Rifle | -2/Research | Hacked Alien Tech Used ----------------- Core Expander Achievements -------------- Deadly Precision Equal Opportunity Bot Friend Of Zion Challenges ------------ None Game ------ Seed PhysicsSpliceSteel Manual? 0 Play Time 05:06:12 Cumulative 382.3 hours Start 2026.10.25 @ 00:14:33 End 2026.10.26 @ 17:00:10 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 466 Rogue 464 Adventurer 2 Explorer 0 Win Type - Total 4 Types 2/0/0/1/1/0/0/0/0/0 Lore% 83 Gallery% 69 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 07a2f02e-ac1d-48e8-aeb0-5e147e95d472