Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.10.30 @ 23:50:17 // Halloween2020/ForbiddenLore Player: redd Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (37) 185 Value Destroyed (855) 855 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1940 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 234/300 Energy 487/500 System Corruption 3% Temperature Cool (0) Movement Core (400) Ox7 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit High-capacity Battery > --- WEAPON (2) ------- Flail > --- INVENTORY (10) --- Cesium-ion Thruster Weight Redist. System Improved Signal Interpreter Salvage Targeting Computer Armor Integrity Analyzer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Heat Sink Large Storage Unit High-capacity Battery > --- WEAPON ----------- Shock Rifle Heavy Assault Rifle > --- INVENTORY -------- Cesium-ion Thruster Weight Redist. System Improved Signal Interpreter Salvage Targeting Computer Armor Integrity Analyzer Particle Cannon Plasma Cutter Flail [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Weapon Welding Torch Impact Weapon Flail Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 40 | 4 20 16 Power 5 | 1 3 1 Engine 5 | 1 3 1 Core . | . . . Reactor . | . . . Propulsion 12 | 2 4 6 Treads . | . . . Leg . | . . . Wheel 9 | 2 4 3 Hover . | . . . Flight 3 | . . 3 Utility 7 | 1 4 2 Device 1 | . . 1 Storage 4 | 1 2 1 Processor 1 | . 1 . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 16 | . 9 7 Energy Gun 7 | . 5 2 Energy Cannon 1 | . . 1 Ballistic Gun 3 | . 2 1 Ballistic Cannon 2 | . 2 . Launcher . | . . . Special Weapon 2 | . . 2 Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 22 | . 5 17 Power 3 | . 1 2 Propulsion 7 | . 1 6 Utility 3 | . 1 2 Weapon 9 | . 2 7 Highest Loss Streak 9 | . 5 9 Average Slot Usage (%) 88 | . 90 82 Engine 12 | . 13 9 Wheel 23 | . 27 12 Flight 2 | . . 9 Device 2 | . . 7 Storage 16 | . 14 22 Processor 5 | . 7 2 Protection 4 | . 6 . Energy Gun 5 | . 3 9 Ballistic Gun 10 | . 11 7 Ballistic Cannon 4 | . 6 . Naked Turns . | . . . Heaviest Build 34 | 7 25 34 Greatest Support 36 | 26 26 36 Greatest Overweight (x) 11 | . 6 11 Average Overweight (x) . | . . 1 Largest Inventory Capacity 10 | 6 10 10 Average Capacity 9 | 4 9 10 Most Carried 10 | 4 10 10 Average Carried 5 | 1 5 6 Final Capacity 10 | 6 10 10 Final Carried 7 | 3 7 5 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 888 | 198 494 196 Remotely . | . . . Salvage Created 1154 | . 713 441 Parts 72 | . 45 27 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 31 | . 22 9 Melee 2 | . . 2 Guns 21 | . 15 6 Cannons 8 | . 7 1 Classes Destroyed 6 | . 4 2 Worker 2 | . . 2 Recycler 2 | . 1 1 Watcher 2 | . 2 . Swarmer 12 | . 9 3 Grunt 16 | . 13 3 Sentry 3 | . . 3 Best Kill Streak 6 | . 6 5 Combat Bots Only 6 | . 6 4 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 2107 | . 787 1320 Core 570 | . 169 401 Absorbed by Shields . | . . . Core Remaining (%) 66 | 100 32 . Volleys Fired 139 | . 84 55 Largest 2 | . 2 2 Hottest 100 | . 60 100 Shots Fired 221 | . 132 89 Gun 177 | . 95 82 Cannon 41 | . 37 4 Launcher . | . . . Special 3 | . . 3 Kinetic 162 | . 124 38 Thermal 43 | . 8 35 Explosive . | . . . Electromagnetic 16 | . . 16 Robot Hit Streak 15 | . 15 9 Robot Miss Streak 5 | . 5 4 Penetration Max . | . . . Secondary Targets 4 | . 3 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 129 | . 76 53 Core Hits 51 | . 33 18 Critical Hits 4 | . 3 1 Critical Kills 3 | . 3 . Critical Parts Destroyed 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1650 | . 922 728 Guns 1135 | . 539 596 Cannons 466 | . 383 83 Explosions . | . . . Melee . | . . . Ramming 40 | . . 40 Kinetic 1077 | . 858 219 Thermal 393 | . 64 329 Explosive . | . . . Electromagnetic 140 | . . 140 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . 1 3 Average Corruption 1 | . 1 2 Corruption Purged . | . . . Effects 14 | . 2 12 Message Errors 2 | . . 2 Matter Fused 1 | . . 1 Heat Flow Errors 2 | . . 2 Energy Discharges 2 | . 2 . Data Loss (minor) 1 | . . 1 Targeting Errors 6 | . . 6 Overload Shots . | . . . Overflow Damage 11 | . 10 1 Projectiles 11 | . 10 1 Explosions . | . . . Melee . | . . . Knockbacks 9 | . 9 . Impact . | . . . Kinetic 8 | . 8 . Secondary 1 | . 1 . Self-Inflicted Damage 18 | . . 18 Shots . | . . . Rammed 8 | . . 8 Targets Rammed 8 | . . 8 Kicked . | . . . Crushed . | . . . Highest Temperature 251 | . 84 251 Average Temperature 33 | . 15 68 Received Heat Transfer 405 | . 228 177 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 5 | . . 5 Heat Transferred 1039 | . 150 889 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 379 | . 379 209 Initial 110 | . . 110 Average 169 | . 186 140 Maximum Alert Level 1 | . 1 1 Low Security (%) 56 | 100 42 92 Level 1 43 | . 57 7 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . 4 2 Investigation 4 | . 3 1 Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 5 | . 4 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 52 | . 34 18 Peak Tracking Total 6 | . 6 5 Tactical Retreats 4 | . 2 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 7 | . 6 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 12 | . 9 3 Terminals 7 | . 6 1 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers 2 | . . 2 Garrison Access . | . . . Total Hacks 32 | . 21 11 Successful 22 | . 14 8 Failed 10 | . 7 3 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 15 | . 13 2 Terminals 17 | . 15 2 Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units 2 | . 2 . Scanalyzers 9 | . . 9 Garrison Access . | . . . Terminal Hacks 8 | . 8 . Record 4 | . 4 . Level Access Points 1 | . 1 . Alert Level 1 | . 1 . Unreport Threat 1 | . 1 . Maintenance Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 2 | . 2 . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Matter 1 | . 1 . Scanalyzer 7 | . . 7 Insert Component 4 | . . 4 Analyze 3 | . . 3 Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 2 1 Terminals 3 | . 2 1 Track 2 | . 1 1 Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 11 | . 8 3 Full Trace Events 3 | . 3 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 3 | . . 3 Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 4 | . . 4 Part Schematics Acquired 3 | . . 3 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1982 | 57 1414 511 Spaces Moved 1486 | 56 1149 281 Core 28 | 17 7 4 Treads . | . . . Legs . | . . . Wheels 1398 | 39 1142 217 Hover . | . . . Flight 60 | . . 60 Fastest Speed 50 | 50 80 80 Average Speed 94 | 77 91 110 Slowest Speed 600 | 90 350 600 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 44 | 4 97 31 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1850 | 69 1387 394 Wait 122 | 3 106 13 Move 1484 | 55 1148 281 Hop . | . . . Pick Up 46 | 7 23 16 Fast Attach 1 | . 1 . Attach 37 | 4 17 16 Detach . | . . . Swap 2 | . 2 . Drop 11 | . 6 5 Fire 139 | . 84 55 Melee . | . . . Ram 8 | . . 8 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 12) 226 | -10/Materials | Discovered new exit (range 12) 316 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 4) 418 | -10/Materials | Identified exit to Materials 709 | -10/Materials | Core integrity fell below 50% 749 | -10/Materials | Lost 5 parts (1p1n1u2w) 1472 | -10/Materials | Entered another Materials area 1472 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1609 | -9/Materials | Lost 5 parts (1p1n1u2w) 1778 | -9/Materials | Discovered new exit (range 8) 1943 | -9/Materials | Core integrity fell below 50% 1977 | -9/Materials | Core integrity fell below 20% 1983 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01949_ K-01 Serf collects debris. 01956_ Heat Sink destroyed. 01958_ Cesium-ion Thruster destroyed. 01958_ Imp. Ion Engine destroyed. 01959_ System corrupted: Hvy. Assault Rifle targeting data glitched. 01961_ Cesium-ion Thruster destroyed. 01961_ Hvy. Assault Rifle destroyed. 01962_ Destroyed Flight Unit. 01966_ S-10 Pest destroyed. 01967_ K-01 Serf collects debris. 01968_ System corrupted: Particle Cannon targeting data glitched. 01968_ K-01 Serf destroyed. 01969_ Particle Cannon destroyed. 01969_ K-01 Serf collects debris. 01972_ Acquired 19 matter. 01974_ K-01 Serf collects debris. 01979_ K-01 Serf destroyed. 01980_ Plasma Cutter destroyed. 01980_ Acquired 14 matter. 01982_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????########????????????????####?? | | ????????????????????? = #???????????????? ?? | | ?????????????????????? %* ???????????????## ### | | ??????????????????????? = #???????????????# | | ???????????????????????#sks#?############### | | ???????????????????????#!s[#?# / | | ???????????????????????#%@*#?# # ##+ | | ???????????????????????#! #?# # #?? | | ???????????????????????# ###* # #?? | | ???????????????????????# =+%= ! # #?? | | ???????????????????????# %###= # #?? | | ???????????????????????## ##?############### #?? | | ????????????????????????#s#???????????????## ### | | ????????????????????????+=#???????????????# " | | ??????????????????????? # #???????????????# "" | | ??????????????????????"?# ????????????????# !! | | ?????????????????????""?# ????????????????# < "" | | ???????????????????? ??# ????????????????# !! | | ????????????????????????# ????????????????# "" | | ????????????????????????# ????????????????# " | | ????????????????????????? ????????????????## w### | | ????????????????????????? ?????????????????# # " | | ?????????????????????????????????########### # " | | ?????????????????????????????????# = + # | | ?????????????????????????????????# ## # | | ?????????????????????????????????# """ ## # | | ?????????????????????????????????+ """"" ## ##+ | | ?????????????????????????????????# """"" ## | | ?????????????????????????????????# """"" ## | | ?????????????????????????????????# """ ## | | ?????????????????????????????????# ##### t | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 665 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 5 Item Schematics ----------------- Com. Wheel | -9/Materials | Scanalyzed Imp. Signal Interpreter | -9/Materials | Scanalyzed Lgt. Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RelayBiometalBlaster Manual? 0 Play Time 00:47:35 Cumulative 36.4 hours Start 2020.10.30 @ 23:03:02 End 2020.10.30 @ 23:50:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 16 Achievement% 16 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 130x56 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1d992395-d2ab-4492-9e0b-92979206dcca