Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.12 @ 08:34:00 Player: zapruda Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (79) 395 Value Destroyed (2420) 2420 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (697) 697 TOTAL SCORE: 5672 Bonus ------- High Alert Combat Kills 254 Follower Combat Kills 243 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 116/300 Energy 265/265 System Corruption 1% Temperature Cool (23) Movement Treading (160) Location -8/Garrison Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY (4) ---- Light Nuclear Core Advanced Targeting Computer Mini Assault Cannon Mini Assault Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Cooled VTOL Module > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Advanced Beam Rifle Minigun > --- INVENTORY -------- Wheel Advanced Weight Redist. System Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Minigun Minigun Minigun Mini Grenade Launcher [Rating: 38] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Advanced Targeting Computer Device Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Weapon Minigun Energy Gun Shock Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Sto Gar Slots Evolved 4 | . . 2 2 . . Power 1 | . . 1 . . . Propulsion 1 | . . 1 . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 63 | . 3 22 7 29 2 Power 15 | . . 7 2 5 1 Engine 11 | . . 6 1 3 1 Core 4 | . . 1 1 2 . Reactor . | . . . . . . Propulsion 23 | . 1 8 1 13 . Treads 6 | . . 2 . 4 . Leg 5 | . . 3 . 2 . Wheel 7 | . 1 3 1 2 . Hover . | . . . . . . Flight 5 | . . . . 5 . Utility 6 | . 1 1 3 . 1 Device 2 | . 1 . . . 1 Storage 1 | . . . 1 . . Processor 3 | . . 1 2 . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 19 | . 1 6 1 11 . Energy Gun 3 | . . 2 . 1 . Energy Cannon 1 | . . 1 . . . Ballistic Gun 8 | . 1 2 1 4 . Ballistic Cannon 5 | . . . . 5 . Launcher 2 | . . 1 . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . 1 . 5 . Parts Lost 25 | . 3 10 . 10 2 Power 9 | . . 4 . 3 2 Propulsion 10 | . 1 3 . 6 . Utility . | . . . . . . Weapon 6 | . 2 3 . 1 . Highest Loss Streak 6 | . 2 6 . 3 1 Average Slot Usage (%) 91 | . 89 85 92 94 98 Engine 15 | . 14 14 15 15 16 Core 1 | . . 3 . 1 . Treads 4 | . . 3 . 4 18 Leg 9 | . 17 15 9 2 9 Wheel 6 | . 2 6 13 6 . Flight 3 | . . . . 9 . Device 1 | . 12 . . . 8 Storage 9 | . 14 11 9 9 . Processor 19 | . . 10 27 27 27 Energy Gun 3 | . 5 7 . . . Energy Cannon 2 | . . 4 9 . . Ballistic Gun 7 | . 21 2 2 10 . Ballistic Cannon 3 | . . . . 5 18 Launcher 2 | . . 5 6 . . Naked Turns . | . . . . . . Heaviest Build 38 | 12 13 21 35 38 38 Greatest Support 40 | 20 20 40 32 40 40 Greatest Overweight (x) 12 | . 4 6 2 12 . Average Overweight (x) . | . 1 . 1 1 . Largest Inventory Capacity 10 | 6 6 6 10 10 10 Average Capacity 7 | 6 6 6 9 10 4 Most Carried 10 | 6 6 6 10 10 10 Average Carried 7 | 6 5 5 7 9 4 Final Capacity 10 | 6 6 6 10 10 4 Final Carried 10 | 6 5 6 10 10 4 Class Distribution -------------------- 75% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Gar Matter Collected 1881 | 200 82 340 148 1028 83 Remotely . | . . . . . . Salvage Created 2932 | . 140 540 712 1455 85 Parts 163 | . 9 37 42 70 5 Haulers Intercepted 5 | . . . . 5 . Recyclers Shooed 7 | . . 3 1 3 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Sto Gar Combat Hostiles Destroyed 52 | . 5 11 11 21 4 Guns 28 | . 5 7 1 15 . Cannons 14 | . . 1 3 6 4 AOE 9 | . . 3 6 . . Classes Destroyed 11 | . 2 5 2 2 . Worker 1 | . . . . 1 . Builder 2 | . . . 1 1 . Hauler 5 | . . . . 5 . Recycler 6 | . . 2 1 3 . Mechanic 2 | . . 1 . 1 . Operator 4 | . . 1 2 1 . Watcher 7 | . . 4 2 1 . Swarmer 8 | . 3 5 . . . Grunt 28 | . 2 3 8 14 1 Duelist 2 | . . . 1 . 1 Sentry 14 | . . 3 2 7 2 Best Kill Streak 14 | . 4 4 14 12 4 Combat Bots Only 6 | . 4 3 5 6 4 Max Kills in Single Turn 3 | . 1 2 3 2 1 Gunslinging . | . . . . . . Exploded 3 | . . 2 3 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Sto Gar Damage Taken 3735 | . 381 1007 192 1641 514 Core 796 | . 29 215 32 358 162 Absorbed by Shields . | . . . . . . Core Remaining (%) 78 | 100 88 46 . . . Volleys Fired 239 | . 19 64 31 110 15 Largest 2 | . 2 2 2 2 2 Hottest 100 | . 60 100 86 96 96 Shots Fired 387 | . 35 75 43 204 30 Gun 254 | . 35 47 7 165 . Cannon 115 | . . 16 31 38 30 Launcher 18 | . . 12 5 1 . Special . | . . . . . . Kinetic 272 | . 24 18 7 193 30 Thermal 21 | . 11 . . 10 . Explosive 18 | . . 12 5 1 . Electromagnetic 76 | . . 45 31 . . Robot Hit Streak 30 | . 12 20 16 29 30 Robot Miss Streak 4 | . 1 4 1 2 . Penetration Max . | . . . . . . Secondary Targets 4 | . . 1 . 3 . Max Gunslinging Chain 1 | . . 1 . 1 . Shots Hit Robots 311 | . 27 50 37 168 29 Core Hits 129 | . 8 28 29 57 7 Critical Hits 4 | . . . . 4 . Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 3 | . . . . 3 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6735 | . 278 1171 1249 3287 750 Guns 3102 | . 271 386 65 2380 . Cannons 2663 | . . 367 645 901 750 Explosions 953 | . . 414 539 . . Melee . | . . . . . . Ramming 17 | . 7 4 . 6 . Kinetic 4217 | . 181 120 65 3101 750 Thermal 460 | . 90 50 140 180 . Explosive 763 | . . 364 399 . . Electromagnetic 1278 | . . 633 645 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 1 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Effects 1 | . . . . 1 . Energy Discharges 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 104 | . . 16 19 41 28 Projectiles 96 | . . 16 11 41 28 Explosions 8 | . . . 8 . . Melee . | . . . . . . Knockbacks 13 | . . . . 9 4 Impact . | . . . . . . Kinetic 9 | . . . . 7 2 Secondary 4 | . . . . 2 2 Self-Inflicted Damage 40 | . 3 2 33 2 . Shots 1 | . . . 1 . . Rammed 5 | . 1 1 . 3 . Targets Rammed 5 | . 1 1 . 3 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 394 | . 27 384 184 394 64 Average Temperature 76 | . 13 103 72 75 33 Received Heat Transfer 1389 | . 150 231 81 711 216 Effects 8 | . . 2 . 6 . Shutdowns 3 | . . 1 . 2 . Energy Bleed 1 | . . . . 1 . Interference 4 | . . 1 . 3 . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 3 | . . 3 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 1 . . 1 . Heat Transferred 833 | . 200 100 200 333 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . 1 2 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Sto Gar Peak Influence 797 | . 115 216 517 797 538 Initial 428 | . . 44 66 218 428 Average 282 | . 71 110 295 438 476 Maximum Alert Level 3 | . . 1 2 3 2 Low Security (%) 43 | 100 100 93 33 . . Level 1 19 | . . 6 14 41 . Level 2 34 | . . . 52 53 100 Level 3 1 | . . . . 5 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 1 1 3 6 . Investigation 5 | . 1 1 1 2 . Extermination . | . . . . . . Reinforcement 5 | . . . 2 3 . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Sto Gar Distress Signals 11 | . 2 1 3 5 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 92 | . 11 19 17 37 8 Peak Tracking Total 7 | . 7 5 5 7 5 Tactical Retreats 5 | . 1 1 1 1 1 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Sto Gar Traps Triggered 2 | . 1 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 1 | . . . . 1 . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Gar Machines Disabled 5 | . . 1 1 3 . Max in Single Turn 1 | . . 1 1 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Sto Gar Machines Accessed 8 | . . 3 1 4 . Terminals 5 | . . 2 . 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 1 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 30 | . . 8 12 10 . Successful 21 | . . 5 12 4 . Failed 9 | . . 3 . 6 . Catastrophic 4 | . . 1 . 3 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 14 | . . 6 . 8 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 14 | . . 2 12 . . Garrison Access 2 | . . . . 2 . Terminal Hacks 6 | . . 3 . 3 . Prototype ID Bank 1 | . . 1 . . . Open Door 1 | . . . . 1 . Branch Access Points 1 | . . 1 . . . Terminal Index 1 | . . 1 . . . Alert Level 1 | . . . . 1 . Reprogram Traps 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 14 | . . 2 12 . . Insert Component 6 | . . 1 5 . . Analyze 8 | . . 1 7 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used 1 | . . 1 . . . Hacking Detections 6 | . . 2 1 3 . Full Trace Events 3 | . . 1 . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 6 | . . 1 5 . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 6 | . . 1 5 . . Part Schematics Acquired 6 | . . 1 5 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Sto Gar Total Allies 10 | . . . . 10 . Largest Group 10 | . . . . 10 . Highest-Rated Group 173 | . . . . 173 . Highest-Rated Ally 29 | . . . . 29 . Total Orders 1 | . . . . 1 . ROAM 1 | . . . . 1 . Ally Attacks 34 | . . . . 34 . Total Damage 468 | . . . . 468 . Kills 8 | . . . . 8 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Sto Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Gar Turns Passed 2213 | 2 203 709 302 854 143 Spaces Moved 1071 | 2 79 435 190 306 59 Core 51 | . 39 7 . 5 . Treads 236 | . . 44 . 133 59 Legs 221 | 2 40 160 . 19 . Wheels 544 | . . 224 190 130 . Hover . | . . . . . . Flight 19 | . . . . 19 . Fastest Speed 97 | 120 120 100 100 97 160 Average Speed 132 | 120 182 117 110 150 160 Slowest Speed 650 | 120 250 350 120 650 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 2 25 36 24 44 17 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 203 | . . 127 67 9 . Melee . | . . . . . . Projectile 4 | . . . . 4 . AOE 199 | . . 127 67 5 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Sto Gar Total 1503 | 1 103 559 242 520 78 Wait 49 | . . 17 . 32 . Move 1067 | 1 78 434 189 306 59 Hop . | . . . . . . Pick Up 39 | . 1 9 10 18 1 Fast Attach 32 | . 1 17 1 12 1 Attach 20 | . 1 5 5 8 1 Detach 1 | . . . 1 . . Swap 12 | . 1 . 1 10 . Drop 39 | . 1 12 4 21 1 Fire 239 | . 19 64 31 110 15 Melee . | . . . . . . Ram 3 | . 1 . . 2 . Kick 1 | . . 1 . . . Crush 1 | . . . . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Discovered new exit (range 13) 206 | -10/Materials | Entered another Materials area 206 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 304 | -9/Materials | Build established: Mutant 356 | -9/Materials | Identified exit to Mines 522 | -9/Materials | Lost 6 parts (2p2n2w) 529 | -9/Materials | Core integrity fell below 50% 834 | -9/Materials | Discovered new exit (range 16) 915 | -9/Materials | Entered another Materials area 915 | -8/Materials | Evolved 2 slots: Utility x2 1180 | -8/Materials | Discovered new exit (range 10) 1180 | -8/Materials | Discovered new exit (range 14) 1217 | -8/Materials | Entered Storage 1599 | -8/Storage | Lost 3 parts (2p1n) 1891 | -8/Storage | Core integrity fell below 50% 1968 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1984 | -8/Storage | Garrison activated, responded to threat 2071 | -8/Storage | Identified exit to Garrison 2071 | -8/Storage | Entered Garrison 2114 | -8/Garrison | Triggered checkpoint 2118 | -8/Garrison | Core integrity fell below 20% 2206 | -8/Garrison | Triggered checkpoint 2214 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02114_ Beams of light sweep through the air. An alarm sounds. 02114_ C-30 ARC bursts open, deploying its payload. 02114_ L-31 Rogue unfolds itself. 02114_ G-47 Trooper unfolds itself. 02126_ Destroyed Particle Gun. 02129_ L-31 Rogue destroyed. 02132_ Y-45 Defender destroyed. 02138_ Destroyed Beam Rifle. 02141_ Imp. Ion Engine destroyed. 02144_ Destroyed Lgt. Armor Plating. 02144_ Y-45 Defender destroyed. 02145_ Acquired 8 matter. 02153_ Destroyed Particle Gun. 02156_ G-47 Trooper destroyed. 02159_ Acquired 37 matter. 02161_ Acquired 38 matter. 02164_ Acquired Imp. Ion Engine. 02209_ G-47 Trooper knocked back. 02211_ Imp. Ion Engine destroyed. 02212_ G-47 Trooper knocked back. 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Targeting Computer | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Recalibrator | -8/Materials | Scanalyzed Adv. Weight Redist. System | -8/Materials | Scanalyzed Aluminum Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactDeliveryReconstructor Manual? 0 Play Time 00:23:29 Cumulative 59.5 hours Start 2021.10.12 @ 08:11:40 End 2021.10.12 @ 08:34:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 48 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: db3f3060-f1dd-4b8f-b5d9-0e10d1573c7e