Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.18 @ 12:05:08 Player: Not_Jesus8 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (737) 737 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2512 Bonus ------- None Cogmind --------- Core Integrity 473/550 Matter 285/300 Energy 250/250 System Corruption 0% Temperature Warm (193) Movement Rolling (120) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Armored Wheel > --- UTILITY (4) ------ Disposable Heat Sink Large Storage Unit Seismic Detector > --- WEAPON (4) ------- Spread Laser > --- INVENTORY (15) --- Armored Wheel Armored Wheel Armored Wheel Armored Wheel Disposable Heat Sink Structural Scanner Spread Laser Grenade Launcher Mace Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Heat Sink Small Storage Unit Seismic Detector > --- WEAPON ----------- Spread Laser Spread Laser Spread Laser > --- INVENTORY -------- Armored Wheel Armored Wheel Armored Wheel Structural Scanner Spread Laser Grenade Launcher [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 2 | . . 1 1 Parts Attached 20 | 9 2 9 . Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 4 . 2 . Treads 2 | 2 . . . Leg . | . . . . Wheel 4 | 2 . 2 . Hover . | . . . . Flight . | . . . . Utility 5 | 2 . 3 . Device 3 | 1 . 2 . Storage 2 | 1 . 1 . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 2 3 . Energy Gun 4 | . 2 2 . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . . 1 1 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 1 | . . 1 1 To Critical Strikes . | . . . . Average Backups 6 | 1 6 7 9 Power . | . . . . Propulsion 2 | . 2 3 4 Utility 1 | . 1 1 2 Weapon 2 | . 2 2 3 Tool/Special . | . . . . Unused Backups 13 | . 4 3 6 Power . | . . . . Propulsion 8 | . 1 3 4 Utility 2 | . 1 . 1 Weapon 3 | . 2 . 1 Tool/Special . | . . . . Average Slot Usage (%) 95 | . 99 99 69 Engine 11 | . 14 11 9 Treads 13 | . 28 5 . Wheel 9 | . . 16 16 Device 18 | . 14 21 18 Storage 11 | . 14 11 9 Energy Gun 22 | . 13 32 16 Ballistic Gun 5 | . 13 . . Peak Build Rating 15 | 7 10 15 15 Average Rating 10 | 5 8 14 13 On Entrance 7 | . 7 10 14 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 36 | 13 17 36 36 Greatest Support 40 | 40 40 40 24 Greatest Overweight (x) 1 | 1 . 1 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 10 | 7 8 12 15 Most Carried 9 | 2 8 9 9 Average Carried 6 | 1 6 7 8 Final Capacity 15 | 8 8 15 15 Final Carried 9 | 2 8 9 9 Class Distribution -------------------- 64% | Mutant 35% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 518 | 314 80 104 20 Remotely . | . . . . Salvage Created 877 | 136 309 346 86 Parts 61 | 13 22 24 2 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 26 | . 13 10 3 Guns 25 | . 13 9 3 AOE 1 | . . 1 . Classes Destroyed 8 | 1 2 4 1 Tunneler 6 | 6 . . . Hauler 1 | . . 1 . Recycler 1 | . . 1 . Watcher 1 | . . 1 . Swarmer 13 | . 6 7 . Grunt 9 | . 7 1 1 Duelist 1 | . . . 1 Sentry 3 | . . 2 1 Best Kill Streak 6 | 4 4 6 2 Combat Bots Only 6 | . 4 6 2 Max Kills in Single Turn 2 | 2 2 2 1 Gunslinging 1 | . 1 1 . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 73 | . 39 14 20 Missed 14 | . 5 4 5 Hits 59 | . 34 10 15 Melee 3 | . . . 3 Projectile 56 | . 34 10 12 Critical Strikes 3 | . . . 3 Damage Taken 793 | . 308 207 278 Core 158 | . 54 27 77 Absorbed by Shields . | . . . . Core Remaining (%) 90 | 100 78 93 . Volleys Fired 90 | 22 30 17 21 Largest 3 | 2 2 3 2 Hottest 195 | 40 130 195 130 Shots Fired 177 | 44 60 48 25 Gun 174 | 44 60 46 24 Cannon . | . . . . Launcher 3 | . . 2 1 Special . | . . . . Kinetic 84 | 44 40 . . Thermal 90 | . 20 46 24 Explosive 3 | . . 2 1 Electromagnetic . | . . . . Robot Hit Streak 10 | 6 9 7 10 Robot Miss Streak 10 | 2 5 10 4 Penetration Max . | . . . . Secondary Targets 6 | . 3 3 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 131 | 30 41 36 24 Core Hits 117 | 14 38 43 22 Critical Kills . | . . . . Critical Parts Destroyed 1 | 1 . . . Critical Strikes 1 | 1 . . . Destroy 1 | 1 . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1378 | 247 465 447 219 Guns 1328 | 247 465 397 219 Cannons . | . . . . Explosions 38 | . . 38 . Melee . | . . . . Ramming 12 | . . 12 . Kinetic 439 | 247 192 . . Thermal 889 | . 273 397 219 Explosive 38 | . . 38 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . 3 . Average Corruption 2 | . . 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . . 4 . Energy Discharges 2 | . . 2 . Data Loss (minor) 1 | . . 1 . Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 67 | . . 67 . Projectiles . | . . . . Explosions 67 | . . 67 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 120 | . . 120 . Shots 1 | . . 1 . Rammed 2 | . . 2 . Targets Rammed 2 | . . 2 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 312 | . 312 255 198 Average Temperature 110 | . 112 98 131 Received Heat Transfer 231 | . 90 6 135 Effects 1 | . 1 . . Energy Bleed 1 | . 1 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1145 | . 350 510 285 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 . Low Security (%) 83 | 100 100 56 100 Level 1 16 | . . 43 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 260 | 15 160 260 148 Initial 93 | . . 67 93 Average 96 | 1 61 171 102 Influence Increases 913 | 30 344 404 135 Destroy 0b10 Robot/C 520 | . 260 200 60 Destroy 0b10 Robot/NC 45 | 30 . 15 . Destroy Leader 134 | . 60 54 20 Successful Hack 41 | . 24 12 5 Select Force Hacks 60 | . . 60 . Disable Machine 60 | . . 30 30 Destroy Structure 38 | . . 33 5 Lose Combat Pursuer 15 | . . . 15 Influence Decreases 765 | 30 184 341 210 Entered New Map 223 | . . 93 130 Time Decay 522 | 30 184 238 70 Lost Part 20 | . . 10 10 Squads Dispatched 8 | . 4 3 1 Investigation 7 | . 3 3 1 Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 2 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 17 14 7 Peak Tracking Total 6 | . 6 6 5 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . . 2 2 Max in Single Turn 2 | . . 2 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 10 | . 4 5 1 Terminals 7 | . 3 3 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 1 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 35 | . 13 17 5 Successful 11 | . 6 4 1 Failed 24 | . 7 13 4 Catastrophic 2 | . . 2 . Database Lockouts . | . . . . Manual 35 | . 13 17 5 Terminals 31 | . 12 14 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 1 3 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 1 . Part Schematic 1 | . . 1 . Terminal Index 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 9 | . 5 3 1 Terminals 6 | . 4 1 1 Track 1 | . 1 . . Botnet 5 | . 3 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 1 2 . Recyclers 1 | . 1 . . Tunnel 2 | . . 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 3 3 1 Full Trace Events 4 | . 1 2 1 Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1159 | 10 474 517 158 Seismic 1159 | 10 474 517 158 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1385 | 236 474 517 158 Spaces Moved 779 | 109 229 351 90 Core 3 | 3 . . . Treads 378 | 92 229 57 . Legs . | . . . . Wheels 398 | 14 . 294 90 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 90 105 Average Speed 130 | 148 160 111 105 Slowest Speed 160 | 160 160 160 105 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 4 37 26 9 Regions Visited 3 Branch Regions . Pre-discovered Areas 2 | . . 2 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 42 | . . 37 5 Melee . | . . . . Projectile . | . . . . AOE 42 | . . 37 5 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1002 | 145 287 441 129 Wait 72 | . 11 45 16 Move 776 | 108 228 350 90 Hop . | . . . . Pick Up 20 | 4 10 6 . Fast Attach 14 | 7 2 5 . Attach 6 | 2 . 3 1 Detach 2 | . . 1 1 Swap 3 | . . 3 . Drop 17 | 2 6 9 . Fire 90 | 22 30 17 21 Melee . | . . . . Ram 2 | . . 2 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 237 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 625 | -10/Materials | Discovered new exit (range 10) 711 | -10/Materials | Entered another Materials area 711 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1014 | -9/Materials | Build established: Gunner 1182 | -9/Materials | Discovered new exit (range 11) 1228 | -9/Materials | Entered another Materials area 1228 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1386 | -8/Materials | Self-destructed Last Messages --------------- 01301_ ALERT: Suspicious activity at Terminal M010. Dispatching Investigation squad. 01323_ Atomic Centrifuge disabled. 01335_ W-25 Informer sends out distress signal. 01346_ C-30 ARC bursts open, deploying its payload. 01346_ L-31 Rogue unfolds itself. 01346_ G-47 Trooper unfolds itself. 01352_ Spread Laser severed. 01358_ L-31 Rogue destroyed. 01367_ Arm. Wheel destroyed. 01368_ G-47 Trooper destroyed. 01375_ Material Compactor disabled. 01377_ K-01 Serf collects debris. 01377_ Critical hit (Burn: +37). 01380_ K-01 Serf collects debris. 01382_ U-05 Engineer lays Concrete. 01384_ K-01 Serf collects debris. 01384_ R-06 Scavenger collects Imp. Heat Sink. 01384_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???########??????????????????????????????????? | | # ?? #??????????????????????????????????? | | # ##""" #??????????????????????????????????? | | # ##""" #??????????????????????????????????? | | # ##""" ###########????????????????????????? | | # ##""" ## #????????????????????????? | | # ##""" ## "" =##???????????????????????? | | # ## ##k """ #???????????????????????? | | ###+####### """u #???????????????????????? | | *% # #######+##??????????????? | | T # "" ! g #??????????????? | | # "" @ " " ! #??????????????? | | ####### + """ #%""""" #??????????????? | | ######?????# # #%"""""t +??????????????? | | ???????????# ########## """"" = #??????????????? | | ?########### # # r""" #??????????????? | | ?# # # ! """ # k" #??????????????? | | ?+ [ """ # # """ # ! ] #??????????????? | | ?# """ # # """ ###########??????????????? | | ?# """ + + #????????????????????????? | | ?# !! # # = """ #????????????????????????? | | ?# !! # # """ #????????????????????????? | | ?# !! # # """ #????????????????????????? | | ?# ##### ?????????????????????????? | | ?###########???##########????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Coolant Potential 50 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- Spread Laser | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptionOpticalChaincannon Manual? 0 Play Time 00:12:09 Cumulative 39.1 hours Start 2026.02.18 @ 11:53:38 End 2026.02.18 @ 12:05:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 90 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 31 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x54 Zoom Use 45% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a7e59b9d-9a80-405f-8cdc-2ad933d30008