Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 20:12:33 Player: SovietPaperclip Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (40) 200 Value Destroyed (971) 971 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (471) 471 TOTAL SCORE: 4842 Bonus ------- Follower Combat Kills 171 Aligned with FarCom 300 Cogmind --------- Core Integrity 674/700 Matter 212/300 Energy 415/415 System Corruption 0% Temperature Cool (24) Movement Treading (162) Location -7/Factory Parts ------- > --- POWER (2) -------- Deuterium Engine Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY (4) ------ High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON (3) ------- Flak Gun Flak Gun Heavy Battle Rifle > --- INVENTORY (20) --- Improved Heat Sink Superbattery (1500) Medium Matter Pod (100) Matter Filter Cloak of Protection YOLO Cannon Flak Gun Flak Gun Assault Cannon Heavy Assault Cannon Mini Grenade Launcher Mini Grenade Launcher Katana Peak State ------------ > --- POWER ------------ Deuterium Engine Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Light Armor Plating > --- WEAPON ----------- Flak Gun Flak Gun Heavy Battle Rifle > --- INVENTORY -------- Light Treads Improved Heat Sink Superbattery Medium Matter Pod Matter Filter Cloak of Protection YOLO Cannon Flak Gun Flak Gun Assault Cannon Heavy Assault Cannon Mini Grenade Launcher Mini Grenade Launcher Katana [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Utility Light Armor Plating Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . 2 . Utility 2 | . . . . . 2 . Weapon 1 | . . . . . . 1 Parts Attached 30 | 5 5 3 . 1 11 5 Power 5 | 1 . 2 . . 1 1 Engine 4 | 1 . 2 . . 1 . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 6 | 2 . . . . 3 1 Treads 6 | 2 . . . . 3 1 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 1 3 1 . 1 5 1 Device 4 | . . . . . 3 1 Storage 4 | 1 1 1 . 1 . . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 3 | . 2 . . . 1 . Artifact . | . . . . . . . Weapon 7 | 1 2 . . . 2 2 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 6 | 1 1 . . . 2 2 Ballistic Cannon . | . . . . . . . Launcher 1 | . 1 . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 3 | . . 1 . . . 2 Power 1 | . . 1 . . . . Propulsion 1 | . . . . . . 1 Utility 1 | . . . . . . 1 Weapon . | . . . . . . . Highest Loss Streak 2 | . . 1 . . . 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 96 99 100 100 92 92 Engine 11 | . 14 13 14 14 9 7 Treads 29 | . 28 28 28 28 32 29 Device 2 | . . . . . 7 7 Storage 11 | . 14 14 14 14 9 7 Processor 2 | . . . . . 7 7 Protection 10 | . 11 14 14 14 9 . Ballistic Gun 23 | . 23 28 28 28 18 23 Launcher 1 | . 4 . . . . . Naked Turns . | . . . . . . . Heaviest Build 72 | 12 22 32 32 52 62 72 Greatest Support 80 | 40 40 40 40 40 80 80 Greatest Overweight (x) 1 | . . . . 1 1 1 Average Overweight (x) . | . . . . 1 . . Largest Inventory Capacity 20 | 8 10 15 15 20 20 20 Average Capacity 14 | 6 8 12 15 20 20 20 Most Carried 20 | 4 7 7 13 13 20 19 Average Carried 9 | . 4 6 9 12 13 15 Final Capacity 20 | 8 10 15 15 20 20 20 Final Carried 19 | 1 6 7 13 12 19 15 Class Distribution -------------------- 75% | Mutant 20% | Skirmisher 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 1165 | 233 162 242 49 26 303 150 Remotely . | . . . . . . . Salvage Created 1104 | . 286 279 . 26 341 172 Parts 68 | . 20 14 . 2 17 15 Haulers Intercepted 2 | . 2 . . . . . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 32 | . 11 6 . . 7 8 Guns 26 | . 5 6 . . 7 8 AOE 6 | . 6 . . . . . Classes Destroyed 8 | . 5 . . 1 2 . Worker 3 | . 2 . . . . 1 Builder 1 | . . . . 1 . . Hauler 2 | . 2 . . . . . Recycler 1 | . . . . . 1 . Watcher 1 | . 1 . . . . . Swarmer 17 | . 9 . . . . 8 Grunt 12 | . 2 6 . . 4 . Sentry 3 | . . . . . 3 . Best Kill Streak 5 | . 4 3 . 1 2 5 Combat Bots Only 4 | . 3 3 . . 2 4 Max Kills in Single Turn 3 | . 3 1 . 1 1 1 Gunslinging . | . . . . . . . Exploded 3 | . 3 . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 144 | . 37 30 . . 30 47 Missed 36 | . 16 6 . . 5 9 Damage Taken 1498 | . 250 278 . . 409 561 Core 186 | . 46 33 . . 81 26 Absorbed by Shields . | . . . . . . . Redirected to Shielding 2 | . 2 . . . . . Core Remaining (%) 84 | 100 . . . 68 85 . Volleys Fired 99 | . 34 22 . 1 28 14 Largest 3 | . 2 2 . 2 2 3 Hottest 89 | . 50 40 . 40 58 89 Shots Fired 204 | . 60 44 . 2 56 42 Gun 197 | . 53 44 . 2 56 42 Cannon . | . . . . . . . Launcher 7 | . 7 . . . . . Special . | . . . . . . . Kinetic 197 | . 53 44 . 2 56 42 Thermal . | . . . . . . . Explosive 7 | . 7 . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 19 | . 9 11 . 1 19 5 Robot Miss Streak 9 | . 7 2 . . 2 9 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 147 | . 36 35 . 1 49 26 Core Hits 89 | . 25 13 . 1 16 34 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . . . 1 . Destroy 1 | . . . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2848 | . 1025 453 . 15 965 390 Guns 2252 | . 429 453 . 15 965 390 Cannons . | . . . . . . . Explosions 596 | . 596 . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2252 | . 429 453 . 15 965 390 Thermal . | . . . . . . . Explosive 596 | . 596 . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . 1 . Average Corruption 1 | . . . . . 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 38 | . 38 . . . . . Projectiles . | . . . . . . . Explosions 38 | . 38 . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 64 | . 64 . . . . . Shots 2 | . 2 . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 147 | . 2 13 . . 36 147 Average Temperature 29 | . 2 4 . . 15 59 Received Heat Transfer 429 | . 60 153 . . 216 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 361 | . 361 167 . 20 270 225 Initial 42 | . . 22 . . 7 42 Average 111 | . 156 66 . 9 118 129 Maximum Alert Level 1 | . 1 . . . 1 1 Low Security (%) 85 | 100 60 100 . 100 95 76 Level 1 14 | . 39 . . . 4 23 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 2 1 . . 1 1 Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . . . 1 . Assault 1 | . . 1 . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 5 | . 2 . . . 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 55 | . 19 8 . . 18 10 Peak Tracking Total 5 | . 5 3 . . 5 4 Tactical Retreats 4 | . 1 1 . . 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 1 | . . . . 1 . . Max in Single Turn 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 9 | . 2 . 2 . 5 . Terminals 5 | . 2 . . . 3 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 22 | . 4 . 2 . 16 . Successful 14 | . 3 . 2 . 9 . Failed 8 | . 1 . . . 7 . Catastrophic 3 | . 1 . . . 2 . Database Lockouts . | . . . . . . . Manual 5 | . 2 . 1 . 2 . Terminals 15 | . 4 . . . 11 . Fabricators . | . . . . . . . Repair Stations 3 | . . . . . 3 . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . . 2 . Garrison Access . | . . . . . . . Terminal Hacks 11 | . 3 . 2 . 6 . Record 1 | . . . 1 . . . Part Schematic 1 | . 1 . . . . . Prototype ID Bank 1 | . . . . . 1 . Branch Access Points 1 | . . . . . 1 . Alert Level 1 | . . . . . 1 . Unreport Threat 2 | . 2 . . . . . Locate Traps 1 | . . . . . 1 . Hauler Manifests 1 | . . . . . 1 . Zone Layout 1 | . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . . 1 . Scan Component 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . . 2 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 2 . . . 4 . Full Trace Events 2 | . 1 . . . 1 . Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . 1 . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged 1 | . . . . . 1 . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 3 3 3 . Highest-Rated Group 40 | . . 40 40 40 40 . Highest-Rated Ally 16 | . . 16 16 16 16 . Total Orders . | . . . . . . . Ally Attacks 50 | . . . . . 50 . Total Damage 639 | . . . . . 639 . Kills 7 | . . . . . 7 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 2928 | 86 711 586 377 59 920 189 Spaces Moved 1490 | 51 366 315 233 20 422 83 Core 6 | 6 . . . . . . Treads 1484 | 45 366 315 233 20 422 83 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 240 160 162 Average Speed 164 | 147 160 160 160 240 172 162 Slowest Speed 243 | 160 160 160 160 240 240 243 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 4 84 64 60 12 37 4 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 49 | . 45 . . . 3 1 Melee . | . . . . . . . Projectile 4 | . . . . . 3 1 AOE 45 | . 45 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 1781 | 63 433 353 237 30 560 105 Wait 103 | . 17 8 . 8 68 2 Move 1484 | 50 365 314 232 19 421 83 Hop . | . . . . . . . Pick Up 46 | 7 9 4 5 . 21 . Fast Attach . | . . . . . . . Attach 20 | 5 4 1 . . 6 4 Detach 1 | . 1 . . . . . Swap 10 | . 1 2 . 1 5 1 Drop 18 | 1 2 2 . 1 11 1 Fire 99 | . 34 22 . 1 28 14 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 6) 314 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 10) 581 | -10/Materials | Discovered new exit (range 9) 798 | -10/Materials | Entered Mines 799 | -10/Mines | Met a Derelict bent on vengeance 918 | -10/Mines | Met a Derelict testing a Signal Generator 1225 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1283 | -10/Mines | Discovered new exit (range 13) 1296 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1376 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1377 | -10/Mines | Discovered new exit (range 5) 1384 | -10/Mines | Entered Exiles 1384 | -10/Exiles | Accompanied by 3 allies 1385 | -10/Exiles | Identified exit to Mines 1421 | -10/Exiles | Met 8R-AWN 1450 | -10/Exiles | Met EX-HEX 1496 | -10/Exiles | Met EX-BIN 1516 | -10/Exiles | Aligned with FarCom system 1517 | -10/Exiles | Given EX-Vault access code 1554 | -10/Exiles | Opened EX-Vault 1567 | -10/Exiles | Found Superbattery 1569 | -10/Exiles | Found YOLO Cannon 1575 | -10/Exiles | Found Cloak of Protection 1607 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1622 | -10/Exiles | Exiles lab attacked by MAIN.C 1666 | -10/Exiles | Learned location of Zion (-7) 1761 | -10/Exiles | Stole three prototypes: Superbattery, Cloak of Protection, YOLO Cannon 1761 | -10/Exiles | Entered Mines 1761 | -9/Mines | Accompanied by 3 allies 1787 | -9/Mines | Discovered new exit (range 9) 1820 | -9/Mines | Entered Materials 1820 | -8/Materials | Accompanied by 3 allies 1820 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2322 | -8/Materials | Build established: Skirmisher 2673 | -8/Materials | Discovered new exit (range 16) 2738 | -8/Materials | Identified exit to Factory 2740 | -8/Materials | Entered Factory 2740 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2742 | -7/Factory | FarCom data flow suspended 2926 | -7/Factory | Garrison activated, responded to threat 2929 | -7/Factory | Self-destructed Last Messages --------------- 02788_ K-01 Serf collects debris. 02876_ K-01 Serf destroyed. 02877_ K-01 Serf collects debris. 02879_ S-27 Virus destroyed. 02879_ K-01 Serf collects debris. 02882_ S-27 Virus destroyed. 02883_ K-01 Serf collects debris. 02885_ S-27 Virus destroyed. 02887_ K-01 Serf collects debris. 02895_ S-27 Virus destroyed. 02898_ K-01 Serf collects debris. 02913_ Acquired 16 matter. 02915_ C-30 ARC bursts open, deploying its payload. 02915_ K-01 Serf collects debris. 02917_ Slug penetrates Power Conduit. 02925_ Penetrated by Slug. 02926_ H-55 Commando calls for garrison reinforcements. 02926_ ALERT: Activating Garrison Access F001. 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"""" # # #????????????? | | ??????"""" """" # ###################???????? | | ????? """" """" # #????# #???????? | | ????# """" """" " #????# #???????? | | ????# # #????# #???????? | | ????# """" """" # #????# #???????? | | ????? """" """" # #????# #???????? | | ??????"""" """" # #????# #???????? | | ???????""" """" # #????# #???????? | | ??????? # #????# #???????? | | ???????########### #????# #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 33 Evasion (%) 40 Recoil Reduction 4 Matter Filtering 30 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hvy. Assault Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScanPointyChainsword Manual? 0 Play Time 00:16:29 Cumulative 86.2 hours Start 2024.04.13 @ 19:57:26 End 2024.04.13 @ 20:12:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 100 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 47 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0194c755-6b6c-47c8-90f7-9f634adab46d