Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.05.26 @ 13:57:00 Player: Bygfud Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (7) 35 Value Destroyed (200) 200 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1175 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (250) Ox4 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Small Storage Unit Signal Interpreter Field Recycling Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Ion Engine Improved Heat Sink Huge Storage Unit Datajack Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Signal Interpreter Field Recycling Unit > --- WEAPON ----------- EM Pulse Gun Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Improved Heat Sink Huge Storage Unit Field Recycling Unit Grenade Launcher Datajack [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 18 | 6 8 4 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads . | . . . Leg 3 | 2 . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 3 2 Device 2 | . 1 1 Storage 3 | 1 1 1 Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 3 . Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun 1 | . 1 . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes . | . . . Parts Lost 9 | . 1 8 Power 3 | . 1 2 Propulsion 3 | . . 3 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 8 | . 1 8 To Critical Strikes . | . . . Average Backups 4 | 1 5 5 Power 1 | . 1 1 Propulsion . | . . . Utility 1 | . 1 1 Weapon 1 | . 1 . Tool/Special . | . . . Unused Backups 1 | . . 1 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 94 | . 97 90 Engine 15 | . 14 18 Leg 24 | . 28 19 Device 6 | . 7 4 Storage 15 | . 14 16 Processor 6 | . 3 11 Energy Gun 11 | . 13 8 Ballistic Gun 9 | . 8 9 Launcher 2 | . 4 . Peak Build Rating 12 | 6 9 12 Average Rating 8 | 4 7 9 On Entrance 4 | . 6 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 29 | 12 18 29 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 4 | . . 4 Average Overweight (x) . | . . 1 Largest Inventory Capacity 25 | 8 8 25 Average Capacity 7 | 7 8 8 Most Carried 7 | 5 6 7 Average Carried 4 | 1 5 5 Final Capacity 8 | 8 8 8 Final Carried 6 | 2 6 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 546 | 217 274 55 Remotely . | . . . Salvage Created 224 | . 157 67 Parts 7 | . 5 2 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 4 | . 3 1 Guns 4 | . 3 1 Classes Destroyed 3 | . 2 1 Recycler 1 | . . 1 Watcher 2 | . 2 . Grunt 4 | . 3 1 Best Kill Streak 2 | . 2 2 Combat Bots Only 1 | . 1 1 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 146 | . 17 129 Missed 29 | . 5 24 Hits 117 | . 12 105 Projectile 117 | . 12 105 Critical Strikes 6 | . 2 4 Damage Taken 1271 | . 168 1103 Core 422 | . 22 400 Absorbed by Shields . | . . . Ignored by Resistances 369 | . 51 318 Core Remaining (%) 95 | 100 91 . Volleys Fired 31 | . 18 13 Largest 2 | . 2 2 Hottest 80 | . 80 60 Shots Fired 54 | . 33 21 Gun 51 | . 32 19 Cannon . | . . . Launcher 3 | . 1 2 Special . | . . . Kinetic 28 | . 15 13 Thermal 16 | . 16 . Explosive 3 | . 1 2 Electromagnetic 7 | . 1 6 Robot Hit Streak 10 | . 8 10 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 43 | . 27 16 Core Hits 23 | . 10 13 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Burn 1 | . 1 . Melee Attacks 4 | . 3 1 Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 2 | . 2 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 594 | . 278 316 Guns 352 | . 238 114 Cannons . | . . . Explosions 242 | . 40 202 Melee . | . . . Ramming . | . . . Kinetic 163 | . 98 65 Thermal 203 | . 140 63 Explosive 179 | . 40 139 Electromagnetic 49 | . . 49 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 10 | . . 10 Shots 2 | . . 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 294 | . 40 294 Average Temperature 111 | . 9 156 Received Heat Transfer 777 | . 126 651 Effects 4 | . . 4 Energy Bleed 1 | . . 1 Interference 3 | . . 3 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 531 | . 481 50 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 53 | . 40 53 Initial . | . . . Average 4 | . 6 2 Influence Increases 157 | . 104 53 Destroy 0b10 Robot/C 80 | . 60 20 Destroy 0b10 Robot/NC 15 | . 10 5 Destroy Leader 34 | . 24 10 Successful Hack 4 | . 4 . Destroy Structure 24 | . 6 18 Influence Decreases 157 | . 104 53 Time Decay 104 | . 94 10 Lost Part 53 | . 10 43 Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 15 | . 10 5 Peak Tracking Total 5 | . 3 5 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 2 1 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 7 3 Successful 7 | . 5 2 Failed 3 | . 2 1 Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 10 | . 7 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 5 2 Record 4 | . 2 2 Prototype ID Bank 1 | . 1 . Emergency Access Points 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events 2 | . 1 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked 2 | . 2 . Non-combat 1 | . 1 . Combat 1 | . 1 . Robot Hacks Applied 2 | . 2 . parse_system 2 | . 2 . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 795 | 107 403 285 Spaces Moved 450 | 69 260 121 Core 17 | 7 . 10 Treads . | . . . Legs 433 | 62 260 111 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 138 | 112 120 192 Slowest Speed 260 | 120 120 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins 1 | . . 1 Cave-ins Triggered . | . . . Exploration Rate (%) 20 | 3 48 11 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 24 | . 6 18 Melee . | . . . Projectile . | . . . AOE 24 | . 6 18 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 568 | 98 317 153 Wait 37 | 16 19 2 Move 448 | 68 259 121 Hop . | . . . Pick Up 18 | 8 6 4 Fast Attach 1 | . 1 . Attach 14 | 6 3 5 Detach 1 | . 1 . Swap 11 | . 6 5 Drop 3 | . 1 2 Fire 31 | . 18 13 Melee 4 | . 3 1 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 108 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Met a group of wandering Federalists 313 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 15) 474 | -10/Materials | Identified exit to Materials 511 | -10/Materials | Entered another Materials area 511 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 771 | -9/Materials | Core integrity fell below 50% 785 | -9/Materials | Core integrity fell below 20% 796 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 00773_ G-34 Mercenary destroyed. 00774_ R-06 Scavenger collects Sml. Laser. 00774_ U-05 Engineer builds a Wall. 00778_ U-05 Engineer lays Concrete. 00779_ U-05 Engineer builds a Door. 00779_ Y-45 Defender IFF system glitched. 00780_ U-05 Engineer lays Concrete. Open spaces previously occupied by now-destroyed walls and earth have a slight glow to them. Consecutive moves through these unstable areas may cause a cave-in, but only if doing so for extended periods. Tunneling a short distance between rooms is safe unless the area was destabilized by an explosion. 00782_ U-05 Engineer lays Concrete. 00784_ Critical hit (Burn: +37). 00784_ U-05 Engineer builds a Wall. 00785_ U-05 Engineer lays Concrete. 00787_ Critical hit (Burn: +37). 00787_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????###+###?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????#+####### #?????????????????????? | | ?????????????# # ## #?????????????????????? | | ?????????????# # /g @ #?????????????????????? | | ??????????#### # Y #?????????????????????? | | ??????????# # # ## ###?????????????????????? | | ?########?# # ## #???????????????????????? | | ?# ### ###/# ### #???????????????????????? | | ?# ## = #???????????????????????? | | ?# ## ## #???????????????????????? | | ?# + """ ##+#???????????????????????? | | ?# # "T" # ?????????????????????????? | | ?# # # ????????????????????????? | | ?#####+## # ???????????????????????? | | #### # ?????????????????????? | | # + #????????????????????? | | # # #????????????????????? | | # # #????????????????????? | | # ### ###### ?????????????????????? | | # #?# #????? ??????????????????????? | | + #?# #?????#####????????????????????????? | | # #?# #??????????????????????????????????? | | #+##### #??????????????????????????????????? | | # # #??????????????????????????????????? | | # # #??????????????????????????????????? | | # """ + #??????????????????????????????????? | | #### """ # #??????????????????????????????????? | | ???# """ # #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 17 Energy Capacity 415 Matter Stores 386 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% I Have A Map? Junior Dev There's More Where That Came From Challenges ------------ None Game ------ Seed AblativeMissileMegashotty Manual? 0 Play Time 00:26:12 Cumulative 4.6 hours Start 2026.05.26 @ 12:54:54 End 2026.05.26 @ 13:57:00 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 0 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 8 Achievement% 5 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d094087d-147a-44e9-816d-839e98f9e091