Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.31 @ 22:17:02 Player: star Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (173) 865 Value Destroyed (6140) 6140 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (1006) 1006 TOTAL SCORE: 13951 Bonus ------- Pacifist 200 High Alert Combat Kills 169 Follower Combat Kills 337 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 265/300 Energy 100/100 System Corruption 26% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit High-capacity Storage Unit Experimental Reaction Control System Experimental Reaction Control System Thermic Laser Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Experimental Myomer Leg Experimental Myomer Leg Experimental Myomer Leg Experimental Myomer Leg High-density Centrium Wheel High-density Centrium Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Melee Analysis Suite Experimental Shield Generator Hacking Suite Hacking Suite Improved System Shield > --- WEAPON ----------- Heavy Plasma Cannon Heavy Machine Gun > --- INVENTORY -------- Fission Core High-density Centrium Wheel High-density Centrium Wheel Improved Heat Sink Compact Battery Weapon Cycler Experimental Reaction Control System Experimental Reaction Control System Layered Medium Armor Plating Makeshift Hacking Suite Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Tesla Rifle Enhanced Autogun Enhanced Autogun Long-range Missile Launcher Spear [Rating: 105] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Armored Treads Leg Titanium Leg Wheel High-density Centrium Wheel Utility Hacking Suite Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Advanced Beam Rifle Energy Cannon Neutron Cannon Ballistic Gun Enhanced Autogun Launcher Heavy Rocket Launcher Special Weapon Improved Plasma Cutter Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Slots Evolved 10 | . . 2 . . . 2 . . 4 . . . . 2 . Power 1 | . . . . . . . . . . . . . . 1 . Propulsion 4 | . . 2 . . . 1 . . 1 . . . . . . Utility 4 | . . . . . . 1 . . 3 . . . . . . Weapon 1 | . . . . . . . . . . . . . . 1 . Parts Attached 116 | 6 2 9 2 . 4 18 9 1 11 5 5 . 19 21 4 Power 17 | 1 . 1 1 . . 5 1 . 2 1 1 . 1 3 . Engine 8 | 1 . 1 . . . 3 . . 1 1 . . . 1 . Core 9 | . . . 1 . . 2 1 . 1 . 1 . 1 2 . Reactor . | . . . . . . . . . . . . . . . . Propulsion 31 | 2 . 5 . . . 5 4 . 3 . 1 . 8 3 . Treads 9 | . . 5 . . . . . . 1 . 1 . . 2 . Leg 16 | . . . . . . 5 4 . 2 . . . 5 . . Wheel 6 | 2 . . . . . . . . . . . . 3 1 . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 33 | 1 1 1 . . 1 2 1 1 5 3 1 . 5 11 . Device 14 | . . . . . 1 1 . . 1 2 . . 4 5 . Storage 3 | 1 . 1 . . . . . . . . . . 1 . . Processor 2 | . . . . . . . . . 1 . 1 . . . . Hackware 11 | . . . . . . 1 1 1 3 . . . . 5 . Protection 3 | . 1 . . . . . . . . 1 . . . 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 35 | 2 1 2 1 . 3 6 3 . 1 1 2 . 5 4 4 Energy Gun 17 | 1 . 2 . . . 3 1 . 1 1 1 . 1 2 4 Energy Cannon 2 | . . . . . . . . . . . . . 2 . . Ballistic Gun 10 | 1 . . . . 2 3 2 . . . . . 1 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 3 | . . . 1 . 1 . . . . . 1 . . . . Special Weapon 1 | . . . . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . Special Melee Weapon 1 | . 1 . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . . 4 1 . 1 . . . 6 . . Corrupted Parts 7 | . . . . . 1 . . . . 1 1 . . 4 . System Corruption 14 | . . . . . 3 . . . . 1 1 . . 9 . Parts Lost 68 | . . . 2 . 1 4 1 . 7 5 4 . 16 19 9 Power 8 | . . . . . . 1 . . . 1 . . 3 3 . Propulsion 20 | . . . 1 . . 1 . . 6 1 2 . 3 4 2 Utility 21 | . . . 1 . . 1 1 . 1 2 1 . 5 6 3 Weapon 19 | . . . . . 1 1 . . . 1 1 . 5 6 4 Highest Loss Streak 12 | . . . 1 . 1 1 1 . 6 7 3 . 4 8 12 To Critical Strikes 2 | . . . . . . . . . . . . . . 2 . Average Backups 15 | . 2 9 13 14 16 18 19 9 18 14 17 20 19 10 5 Power 1 | . . . 1 1 1 . . . 1 2 2 2 1 . . Propulsion 1 | . . . . . 1 4 4 2 4 . . . 1 . . Utility 6 | . . 4 6 6 6 5 7 3 6 5 7 9 10 6 4 Weapon 5 | . 1 3 5 6 6 6 5 4 6 5 6 8 6 3 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 27 | . . 1 2 . . 6 2 4 . . 2 . 7 . 3 Power 5 | . . . 2 . . . . . . . 2 . 1 . . Propulsion 4 | . . . . . . 1 2 1 . . . . . . . Utility 11 | . . 1 . . . . . 3 . . . . 4 . 3 Weapon 7 | . . . . . . 5 . . . . . . 2 . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 97 93 91 77 82 85 98 100 91 92 82 67 88 63 16 Engine 3 | . 14 11 . . . 3 . . . 6 6 6 2 . . Core 4 | . . . 10 11 11 5 9 9 5 . . . 1 2 . Treads 12 | . . 26 40 33 33 16 1 . . 26 24 19 4 1 . Leg 17 | . . . . . . 18 42 45 32 5 . . 18 3 . Wheel 3 | . 28 11 . . . . . . . . . . 10 16 . Device 5 | . . . . . 5 5 6 . 5 12 6 6 7 9 7 Storage 7 | . 14 11 11 11 11 9 9 3 6 6 6 6 6 6 3 Hackware 13 | . . . . . . 8 10 23 25 20 20 20 17 5 . Protection 1 | . 11 11 6 . . . . . . . 2 . . 1 . Energy Gun 8 | . 14 20 17 11 5 4 7 9 5 12 12 1 5 1 3 Ballistic Gun 5 | . 12 . . . 12 12 10 9 6 . . . 1 4 . Peak Build Rating 105 | 6 7 22 25 20 26 39 40 39 58 55 55 49 105 84 45 Average Rating 45 | 4 6 15 22 20 24 31 38 36 52 52 49 41 85 68 15 On Entrance 32 | . 6 7 22 20 20 26 39 39 39 51 51 49 49 68 41 Naked Turns 131 | . . . . . . . . . . . . . . . 131 Heaviest Build 75 | 11 14 53 54 52 57 59 58 52 62 68 70 59 75 70 57 Greatest Support 100 | 26 26 80 80 60 60 68 83 68 81 80 100 60 100 80 3 Greatest Overweight (x) 18 | . . . . . . 3 1 1 . . . 1 2 3 18 Average Overweight (x) . | . . . . . . . . . . . . . . . 1 Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 8 13 20 20 20 20 20 10 20 20 20 20 20 20 14 Most Carried 20 | . 4 13 17 14 17 20 20 20 20 17 20 20 20 17 8 Average Carried 15 | . 2 9 13 14 16 18 19 9 18 14 17 20 19 10 5 Final Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | . 4 13 14 14 16 20 20 20 16 15 20 20 18 9 5 Class Distribution -------------------- 48% | Hacker-Mutant 40% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Hacker-Mutant | -8/Recycling Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Matter Collected 4280 | 226 . 154 10 . 200 899 658 59 218 413 304 . 724 360 55 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5980 | . . 658 62 . 430 1222 1083 116 394 424 194 . 984 304 109 Parts 323 | . . 37 15 . 21 83 60 6 18 13 6 . 36 27 1 Haulers Intercepted 8 | . . . . . . 3 4 . 1 . . . . . . Recyclers Shooed 3 | . . . . . . . 1 . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . . . . 6 4 . 29 . 1 Prevented 7 | . . . . . . . . . . 3 1 . 3 . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Combat Hostiles Destroyed 144 | . . 18 11 . 9 27 19 2 7 17 6 . 18 7 3 Melee 5 | . . 1 . . . . 1 . . . . . . 3 . Guns 75 | . . 16 . . 4 22 15 2 6 3 1 . 2 4 . Cannons 5 | . . . . . . . . . . . . . 5 . . AOE 57 | . . 1 11 . 5 5 3 . 1 14 5 . 10 . 2 Classes Destroyed 16 | . . 3 . . 5 2 2 . 1 2 . . . 1 . Worker 9 | . . . . . 1 5 1 . 1 . . . . 1 . Builder 1 | . . . . . . . 1 . . . . . . . . Tunneler 1 | . . . . . 1 . . . . . . . . . . Hauler 8 | . . . . . . 3 4 . 1 . . . . . . Recycler 3 | . . . . . 1 . 2 . . . . . . . . Mechanic 2 | . . . . . . . 1 . . . . . 1 . . Operator 4 | . . . . . . 2 1 . . . . . . 1 . Swarmer 42 | . . 4 11 . . 7 4 . . 7 1 . 3 4 1 Grunt 57 | . . 12 . . 7 11 9 . 2 4 4 . 7 . 1 Brawler 5 | . . . . . . . . . . 4 . . 1 . . Duelist 2 | . . . . . 1 1 . . . . . . . . . Sentry 20 | . . 2 . . . 5 4 2 1 1 . . 3 1 1 Hunter 11 | . . . . . 1 3 2 . 2 . 1 . 2 . . Programmer 5 | . . . . . . . . . 2 . . . 2 1 . Heavy 1 | . . . . . . . . . . . . . . 1 . Behemoth 2 | . . . . . . . . . . 1 . . 1 . . Best Kill Streak 10 | . . 10 7 . 5 8 8 1 3 9 5 . 6 4 2 Combat Bots Only 10 | . . 10 7 . 3 5 6 1 2 9 5 . 6 4 2 Max Kills in Single Turn 4 | . . 1 3 . 2 3 3 1 1 4 2 . 4 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . 1 3 . 2 3 1 . 1 4 2 . 4 . 1 Melee 1 | . . 1 . . . . 1 . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Hostile Shots Fired 1021 | . . 80 18 . 30 150 77 8 118 88 45 . 173 132 102 Missed 258 | . . 17 10 . 6 41 19 2 27 33 9 . 39 21 34 Hits 763 | . . 63 8 . 24 109 58 6 91 55 36 . 134 111 68 Melee 8 | . . . . . . 3 . . . . . . 3 . 2 Projectile 755 | . . 63 8 . 24 106 58 6 91 55 36 . 131 111 66 Critical Strikes 33 | . . 2 . . 1 6 2 1 2 4 1 . 6 6 2 Damage Taken 13585 | . . 687 140 . 432 1735 851 88 1324 1321 538 . 2655 2500 1314 Core 2164 | . . 50 . . 15 249 89 . 215 190 8 . 341 312 695 Absorbed by Shields 463 | . . . . . . . 12 . . . . . 423 28 . Ignored by Resistances 215 | . . . . . . . . . . . 17 . 198 . . Regen/Repaired (Parts) 1367 | . . . . . . 549 818 . . . . . . . . Core Remaining (%) 66 | 100 100 . . . 83 . . 38 . . . . 11 . . Volleys Fired 449 | . . 43 8 . 24 91 67 6 44 32 17 . 85 22 10 Largest 3 | . . 2 1 . 2 2 2 2 2 2 2 . 2 3 3 Hottest 255 | . . 95 33 . 68 124 94 75 86 131 131 . 180 145 255 Shots Fired 801 | . . 83 8 . 37 172 127 13 81 47 26 . 149 43 15 Gun 661 | . . 83 . . 27 161 123 13 77 30 17 . 79 38 13 Cannon 68 | . . . . . . . . . . . . . 63 5 . Launcher 72 | . . . 8 . 10 11 4 . 4 17 9 . 7 . 2 Special . | . . . . . . . . . . . . . . . . Kinetic 312 | . . . . . 18 108 74 6 37 . . . 39 30 . Thermal 289 | . . 12 . . . 53 48 . 39 14 9 . 89 12 13 Explosive 72 | . . . 8 . 10 11 4 . 4 17 9 . 7 . 2 Electromagnetic 128 | . . 71 . . 9 . 1 7 1 16 8 . 14 1 . Robot Hit Streak 27 | . . 9 2 . 13 13 11 5 22 11 5 . 27 5 5 Robot Miss Streak 5 | . . 5 4 . 5 4 3 2 2 5 2 . 4 5 1 Penetration Max 1 | . . . . . 1 1 . . . . . . . 1 . Secondary Targets 9 | . . . . . 1 3 2 . . 1 . . . 2 . Max Gunslinging Chain 1 | . . . . . 1 1 1 . . 1 . . . 1 . Shots Hit Robots 541 | . . 52 2 . 26 118 70 11 54 32 18 . 107 38 13 Core Hits 336 | . . 33 10 . 22 63 43 4 23 47 15 . 51 16 9 Critical Kills 1 | . . . . . . . . . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 16 | . . 1 . . . . 3 . 4 . . . 2 3 3 Burn 13 | . . . . . . . 3 . 4 . . . 1 2 3 Meltdown 1 | . . . . . . . . . . . . . 1 . . Corrupt 1 | . . 1 . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . 1 . Melee Attacks 17 | . . . . . . . . . . . . . . 17 . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 17 | . . . . . . . . . . . . . . 17 . Sneak Attacks 1 | . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 19160 | . . 783 573 . 1216 2697 1998 198 1407 2844 1159 . 4604 1101 580 Guns 8057 | . . 710 . . 381 1865 1292 189 965 474 247 . 1240 496 198 Cannons 1504 | . . . . . . . . . . . . . 1431 73 . Explosions 9036 | . . 59 573 . 835 807 686 . 442 2370 912 . 1933 37 382 Melee 472 | . . . . . . . . . . . . . . 472 . Ramming 91 | . . 14 . . . 25 20 9 . . . . . 23 . Kinetic 3737 | . . . . . 292 1209 727 98 400 . . . 606 405 . Thermal 5064 | . . 172 . . . 656 565 . 565 262 196 . 2268 182 198 Explosive 8404 | . . . 573 . 835 807 686 . 442 2335 836 . 1508 . 382 Electromagnetic 1392 | . . 597 . . 89 . . 91 . 247 127 . 222 19 . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 472 | . . . . . . . . . . . . . . 472 . Highest Corruption 26 | . . . . . 3 5 6 6 2 3 7 7 26 16 26 Average Corruption 6 | . . . . . 3 5 5 6 1 2 6 7 10 8 19 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 244 | . . . . . 8 24 33 35 6 15 25 5 57 13 23 Message Errors 61 | . . . . . 1 5 13 9 1 3 5 1 16 1 6 Matter Fused 59 | . . . . . 2 6 3 7 3 4 8 2 15 3 6 Heat Flow Errors 23 | . . . . . 2 2 3 8 . . 3 . 4 1 . Energy Discharges 28 | . . . . . 1 3 3 2 . 4 4 1 5 4 1 Parts Rejected 1 | . . . . . . . . . . . . . 1 . . Parts Fused 3 | . . . . . . . 1 . . 1 . 1 . . . Data Loss (minor) 28 | . . . . . 1 3 4 5 . 1 3 . 8 1 2 Data Loss (major) 11 | . . . . . 1 2 2 2 . . 1 . 1 . 2 Misfires 13 | . . . . . . 2 3 1 . 2 1 . 4 . . Alerts 3 | . . . . . . . . 1 1 . . . 1 . . Misdirections 8 | . . . . . . . . . . . . . . 3 5 Weapon Failures 6 | . . . . . . 1 1 . 1 . . . 2 . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 598 | . . . 32 . 7 81 109 . 6 14 67 . 143 53 86 Projectiles 53 | . . . . . . . . . . . . . 46 7 . Explosions 507 | . . . 32 . 7 81 109 . 6 14 67 . 97 8 86 Melee 38 | . . . . . . . . . . . . . . 38 . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 932 | . . 37 81 . 51 86 46 . 151 184 . . 253 . 43 Shots 24 | . . 1 3 . 1 2 1 . 4 5 . . 6 . 1 Rammed 10 | . . 3 . . . 3 . . . . . . . 4 . Targets Rammed 14 | . . 4 . . . 3 2 1 . . . . . 4 . Kicked 3 | . . . . . . . 2 1 . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . Highest Temperature 503 | . . 354 . . 186 211 441 274 13 48 255 . 503 291 162 Average Temperature 103 | . . 154 . . 63 48 103 90 5 14 82 . 125 93 63 Received Heat Transfer 2628 | . . 222 . . 189 513 325 45 126 318 116 . 414 108 252 Effects 11 | . . 3 . . . . 3 . . . . . 5 . . Shutdowns 6 | . . 1 . . . . 1 . . . . . 4 . . Energy Bleed 2 | . . 1 . . . . 1 . . . . . . . . Short Circuit 2 | . . . . . . . 1 . . . . . 1 . . Damage (minor) 1 | . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 4 | . . 4 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . 1 . 1 Combat Hostiles 2 | . . . . . . . . . . . . . 1 . 1 Parts Melted 7 | . . . . . . . 1 . 1 . . . 3 . 2 Heat Transferred 8446 | . . 483 . . . 1406 1295 . 1295 407 322 . 1938 450 850 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . 1 . . . . . . . 1 1 . 5 1 . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Maximum Alert Level 2 | . . 2 1 . . 2 2 . . . . . . . . Low Security (%) 65 | 100 100 73 65 . 100 38 12 100 100 . . . . 100 . Level 1 17 | . . 18 34 . . 43 20 . . . . . . . . Level 2 17 | . . 8 . . . 17 67 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 525 | . . 422 289 . 158 525 460 189 100 . . . . 81 . Initial 218 | . . . 151 . . 55 218 169 100 . . . . 27 . Average 155 | . . 107 146 . 47 230 374 35 28 . . . . 27 . Influence Increases 4882 | . . 554 339 . 298 936 725 61 351 397 200 . 445 381 195 Destroy 0b10 Robot/C 3020 | . . 360 220 . 180 540 380 40 140 360 180 . 380 180 60 Destroy 0b10 Robot/NC 170 | . . . . . 15 50 50 . 10 . . . 20 25 . Destroy Leader 578 | . . 90 30 . 40 136 108 . 42 30 10 . 40 52 . Allied During Kill 50 | . . . . . . . . . . 7 10 . 5 28 . Trap Triggered on 0b10 10 | . . . . . . . 10 . . . . . . . . Successful Hack 77 | . . 8 . . . 14 34 21 . . . . . . . Disable Machine 195 | . . 30 30 . . 30 60 . 30 . . . . 15 . Destroy Structure 382 | . . 6 59 . 63 106 53 . 29 . . . . 66 . Advance Influence 100 | . . . . . . . . . 100 . . . . . . Lose Combat Pursuer 300 | . . 60 . . . 60 30 . . . . . . 15 135 Influence Decreases 4857 | . . 164 512 217 156 561 807 496 308 333 307 . 401 415 180 Entered New Map 1166 | . . . 239 217 . 87 299 266 . 16 21 . . 17 4 Time Decay 3008 | . . 164 262 . 146 434 498 230 246 247 246 . 235 185 115 Lost Part 503 | . . . 11 . 10 40 10 . 62 50 40 . 106 113 61 Lost Ally 180 | . . . . . . . . . . 20 . . 60 100 . Squads Dispatched 25 | . . 5 1 . 1 6 5 . 2 . 1 . 1 3 . Investigation 8 | . . 2 1 . . 2 2 . . . 1 . . . . Extermination 2 | . . . . . . . . . 1 . . . . 1 . Reinforcement 10 | . . 3 . . 1 1 2 . 1 . . . . 2 . Assault 1 | . . . . . . . . . . . . . 1 . . Garrison 4 | . . . . . . 3 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . 1 . . 1 . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Distress Signals 11 | . . . . . . 5 6 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 200 | . 1 21 11 . 9 39 29 2 7 18 10 . 21 17 15 Peak Tracking Total 9 | . 2 5 4 . 3 7 7 1 2 9 7 . 7 5 5 Tactical Retreats 14 | . . 2 . . . 3 2 . . . . . . 1 6 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Traps Triggered 1 | . . 1 . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts 13 | . 12 . . . . . 1 . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 2 | . 1 . . . . . 1 . . . . . . . . Reused 1 | . . . . . . . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Machines Disabled 20 | . . 2 2 . . 2 4 . 2 2 4 . 1 1 . Max in Single Turn 2 | . . 1 2 . . 1 1 . 1 2 2 . 1 1 . Garrison Access 2 | . . . . . . . 1 . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Machines Accessed 34 | . . 1 1 . . 6 9 8 2 . 1 4 . 2 . Terminals 20 | . . 1 . . . 5 6 6 1 . 1 . . . . Fabricators 2 | . . . . . . . . . . . . . . 2 . Repair Stations 3 | . . . . . . 1 2 . . . . . . . . Recycling Units 2 | . . . . . . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . . . . . . Total Hacks 137 | . . 3 1 . . 25 35 30 4 . 8 23 . 8 . Successful 92 | . . 2 1 . . 10 20 18 2 . 8 23 . 8 . Failed 45 | . . 1 . . . 15 15 12 2 . . . . . . Catastrophic 11 | . . 1 . . . 3 3 4 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 62 | . . 3 . . . 15 14 27 3 . . . . . . Terminals 66 | . . 3 . . . 15 16 21 3 . 8 . . . . Fabricators 8 | . . . . . . . . . . . . . . 8 . Repair Stations 27 | . . . . . . 10 17 . . . . . . . . Recycling Units 9 | . . . . . . . . 9 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 2 . 1 . . . . . . Terminal Hacks 45 | . . 2 1 . . 1 6 4 . . 8 23 . . . Record 11 | . . . . . . . . . . . 8 3 . . . Part Schematic 12 | . . . . . . . . 2 . . . 10 . . . Robot Schematic 10 | . . . . . . . 3 . . . . 7 . . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . . Open Door 3 | . . . 1 . . . 2 . . . . . . . . Branch Access Points 3 | . . 1 . . . 1 1 . . . . . . . . Hauler Manifests 2 | . . 1 . . . . . 1 . . . . . . . Registered Components 1 | . . . . . . . . 1 . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . . . . . 8 . Load Schematic 4 | . . . . . . . . . . . . . . 4 . Build 4 | . . . . . . . . . . . . . . 4 . Repair Station Hacks 18 | . . . . . . 7 11 . . . . . . . . Scan Component 10 | . . . . . . 4 6 . . . . . . . . Repair 8 | . . . . . . 3 5 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . . . . . Seal Access 2 | . . . . . . . 1 . 1 . . . . . . Unauthorized Hacks 17 | . . . . . . 2 1 13 1 . . . . . . Terminals 11 | . . . . . . 2 1 7 1 . . . . . . Botnet 8 | . . . . . . 2 1 4 1 . . . . . . Skim 3 | . . . . . . . . 3 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . 6 . . . . . . . Monitor 2 | . . . . . . . . 2 . . . . . . . Reject 2 | . . . . . . . . 2 . . . . . . . Mask 2 | . . . . . . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 1 1 . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . Hacking Detections 19 | . . 1 . . . 6 6 4 1 . 1 . . . . Full Trace Events 8 | . . 1 . . . 2 2 2 . . 1 . . . . Feedback Events 2 | . . . . . . . 1 . . . 1 . . . . Corruption 2 | . . . . . . . 1 . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . 3 . . . . 7 . . . Robots Built 6 | . . . . . . . . . . . . . . 6 . Authchips 4 | . . . . . . . . . . . . . . 4 . Time 267 | . . . . . . . . . . . . . . 267 . Total Robot Build Rating 26 | . . . . . . . . . . . . . . 26 . Part Schematics Acquired 12 | . . . . . . . . 2 . . . 10 . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 8 | . . . . . . 3 5 . . . . . . . . Time 331 | . . . . . . 135 196 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . 2 . . 2 . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Total Allies 11 | . . . . . . . . . . 2 . . 3 6 . Largest Group 6 | . . . . . . . . . . 2 1 1 3 6 . Highest-Rated Group 228 | . . . . . . . . . . 61 32 32 175 228 . Highest-Rated Ally 96 | . . . . . . . . . . 32 32 32 96 56 . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 54 | . . . . . . . . . . 8 10 . 7 29 . Total Damage 1962 | . . . . . . . . . . 297 312 . 147 1206 . Kills 12 | . . . . . . . . . . 1 4 . 1 6 . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Active Infowar (turns) . | . . . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . 1 . . . . . . 1 1 . 2 . 3 Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Turns Passed 11495 | 41 145 668 561 82 430 1517 1337 1199 697 1152 830 181 1809 497 349 Spaces Moved 5955 | 38 140 274 315 49 211 713 474 788 418 608 449 101 880 216 281 Core 284 | 3 . . . . . . . . . . . . . . 281 Treads 2470 | . . 262 315 49 211 247 . . 12 608 449 101 206 10 . Legs 2833 | . . . . . . 466 474 788 406 . . . 664 35 . Wheels 368 | 35 140 12 . . . . . . . . . . 10 171 . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 170 170 170 127 127 130 125 170 170 170 90 90 50 Average Speed 155 | 85 90 160 170 170 170 148 186 145 130 170 170 174 167 131 109 Slowest Speed 950 | 90 90 170 170 170 170 340 200 200 170 170 170 250 260 330 950 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 3 31 23 59 9 70 50 68 89 11 63 56 68 97 5 44 Regions Visited 15 Branch Regions 10 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 . . . Known Exits Taken 6 | . . 1 . . . 1 1 . . 1 . . 1 1 . Unknown Exits Taken 9 | 1 1 . 1 1 1 . . 1 1 . 1 1 . . . Scrap Searched 7 | . . . 1 . . . . . . 2 2 . 1 . 1 Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 748 | . . 4 79 . 91 113 52 . 36 174 66 . 107 3 23 Melee . | . . . . . . . . . . . . . . . . Projectile 26 | . . . . . 1 1 1 . . . . . 20 3 . AOE 722 | . . 4 79 . 90 112 51 . 36 174 66 . 87 . 23 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Total 7438 | 43 158 414 334 48 244 1017 834 828 501 678 487 106 1071 366 309 Wait 641 | . . 69 . . 3 152 254 9 17 8 4 . 42 77 6 Move 5940 | 37 139 273 314 48 210 712 473 787 417 607 448 100 879 215 281 Hop . | . . . . . . . . . . . . . . . . Pick Up 104 | . 5 11 5 . 2 18 8 19 4 4 7 . 15 5 1 Fast Attach 47 | 6 . 2 . . 1 8 4 . 2 . 2 3 8 11 . Attach 46 | . 1 . . . 1 3 1 . 7 5 1 . 7 14 6 Detach 2 | . . . . . . . . . . . . . . . 2 Swap 85 | . 1 8 2 . 3 18 13 2 8 7 6 . 16 1 . Drop 57 | . . 4 5 . . 12 11 4 2 . 2 3 11 . 3 Fire 449 | . . 43 8 . 24 91 67 6 44 32 17 . 85 22 10 Melee 17 | . . . . . . . . . . . . . . 17 . Ram . | . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . 2 1 . . . . . . . Crush 11 | . . 4 . . . 3 . . . . . . . 4 . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 23 | . . . . . . . . . . 15 . . 8 . . Trap 13 | . 12 . . . . . 1 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Recycling -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x3 / *Upp) -5/Upper Caves (discovered 1 exit: Upp) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 12) 42 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 15) 187 | -10/Materials | Entered another Materials area 187 | -9/Materials | Evolved 2 slots: Propulsion x2 302 | -9/Materials | Build established: Mutant 605 | -9/Materials | Identified exit to Mines 739 | -9/Materials | Destroyed 10 combat bots 855 | -9/Materials | Entered Mines 877 | -9/Mines | Met a Derelict shopkeep closing up shop 1030 | -9/Mines | Discovered new exit (range 9) 1042 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1047 | -9/Mines | Discovered new exit (range 13) 1204 | -9/Mines | Destroyed 7 combat bots 1233 | -9/Mines | Learned Materials non-interactive machine intel 1409 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1409 | -9/Mines | Discovered new exit (range 5) 1416 | -9/Mines | Entered Exiles 1439 | -9/Exiles | Discovered new exit (range 15) 1456 | -9/Exiles | Met 8R-AWN 1498 | -9/Exiles | Entered Mines 1903 | -8/Mines | Discovered new exit (range 15) 1928 | -8/Mines | Entered Materials 1928 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1929 | -8/Materials | Loaded intel: 42 non-interactive machine locations 1984 | -8/Materials | Repaired Arm. Treads 2030 | -8/Materials | Repaired Hvy. Rocket Launcher 2084 | -8/Materials | Repaired Broken Arm. Treads 2389 | -8/Materials | Build established: Scavenger-Mutant 2715 | -8/Materials | Build established: Mutant 2777 | -8/Materials | Discovered new exit (range 6) 2931 | -8/Materials | Identified exit to Storage 3156 | -8/Materials | Garrison activated, responded to threat 3445 | -8/Materials | Entered Storage 3529 | -8/Storage | Repaired Arm. Treads 3569 | -8/Storage | Repaired Titanium Leg 3608 | -8/Storage | Repaired Arm. Treads 3689 | -8/Storage | Garrison activated, responded to threat 3801 | -8/Storage | Core integrity fell below 50% 3985 | -8/Storage | Identified exit to Recycling 4413 | -8/Storage | Repaired Hvy. Rocket Launcher 4452 | -8/Storage | Repaired Titanium Leg 4774 | -8/Storage | Used back door to open Recycling access 4782 | -8/Storage | Entered Recycling 4797 | -8/Recycling | Build established: Hacker-Mutant 5271 | -8/Recycling | Scanned before Scraplab entrance 5333 | -8/Recycling | Discovered new exit (range 6) 5981 | -8/Recycling | Entered Factory 5981 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 6070 | -6/Factory | Discovered new exit (range 3) 6122 | -6/Factory | Identified exit to Factory 6566 | -6/Factory | Discovered new exit (range 15) 6678 | -6/Factory | Entered Lower Caves 6711 | -6/Lower Caves | Lost 7 parts (5n1u1w) 7392 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7444 | -6/Lower Caves | Destroyed 9 combat bots 7576 | -6/Lower Caves | Spotted B-75 Beast 7596 | -6/Lower Caves | Destroyed B-75 Beast 7653 | -6/Lower Caves | Encountered a Warlord checkpoint 7745 | -6/Lower Caves | Identified exit to Lower Caves 7830 | -6/Lower Caves | Entered another Lower Caves area 7830 | -6/Lower Caves | Accompanied by 1 ally 7840 | -6/Lower Caves | Lost 3 parts (1n2u) 7842 | -6/Lower Caves | Learned 12 Factory zone layouts 7871 | -6/Lower Caves | Discovered exit to Factory (range 8) 7880 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 8077 | -6/Lower Caves | Attracted the attention of an 0b10 base 8136 | -6/Lower Caves | Learned location of 2 exits from Upper Caves 8136 | -6/Lower Caves | Learned 8 Factory zone layouts 8136 | -6/Lower Caves | Learned Factory emergency access door positions 8206 | -6/Lower Caves | Lost 3 parts (2n1u) 8647 | -6/Lower Caves | Discovered new exit (range 7) 8660 | -6/Lower Caves | Entered Data Miner 8660 | -6/Data Miner | Accompanied by 1 ally 8662 | -6/Data Miner | Discovered new exit (range 6) 8711 | -6/Data Miner | Met Data Miner 8740 | -6/Data Miner | Learned location of Section 7 (-2) 8772 | -6/Data Miner | Received God Mode back door access code from Data Miner 8841 | -6/Data Miner | Entered Proximity Caves 8841 | -5/Proximity Caves | Accompanied by 1 ally 8923 | -5/Proximity Caves | Learned 4 Factory zone layouts 9101 | -5/Proximity Caves | Unaware initiated a cargo recovery operation 9265 | -5/Proximity Caves | Found Prototype Device 9265 | -5/Proximity Caves | Identified Exp. Shield Generator 9349 | -5/Proximity Caves | Discovered exit to Factory (range 10) 9604 | -5/Proximity Caves | Spotted B-75 Beast 9624 | -5/Proximity Caves | Core integrity fell below 50% 9653 | -5/Proximity Caves | Destroyed B-75 Beast 9699 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9819 | -5/Proximity Caves | Learned Factory stockpile data 9909 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 9993 | -5/Proximity Caves | Escorted by Enhanced Grunt 10046 | -5/Proximity Caves | Found Prototype Device 10046 | -5/Proximity Caves | Identified Exp. Thermal Shield 10054 | -5/Proximity Caves | Lost 3 allies 10274 | -5/Proximity Caves | Core integrity fell below 20% 10298 | -5/Proximity Caves | Lost 4 parts (1p1n1u1w) 10312 | -5/Proximity Caves | System corruption reached 10% 10321 | -5/Proximity Caves | Build established: Scavenger-Mutant 10348 | -5/Proximity Caves | Lost 3 parts (1p2u) 10547 | -5/Proximity Caves | Found Exp. Shield Generator 10650 | -5/Proximity Caves | Entered Factory 10650 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 10651 | -5/Factory | Identified exit to Factory 10651 | -5/Factory | Identified exit to Upper Caves 10820 | -5/Factory | Fabricated X-57 Shotgunner? 10858 | -5/Factory | Lost 8 parts (2n2u4w) 10920 | -5/Factory | Fabricated D-53 Grenadier (x1) 10941 | -5/Factory | Fabricated H-77 Assassin (x2) 10981 | -5/Factory | Fabricated D-53 Grenadier (x1) 11021 | -5/Factory | System corruption reached 10% 11053 | -5/Factory | Lost 5 parts (1p1n3u) 11093 | -5/Factory | Lost 6 allies 11147 | -5/Factory | Entered Upper Caves 11148 | -5/Upper Caves | Identified exit to Upper Caves 11149 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11211 | -5/Upper Caves | Lost 12 parts (2p3n1u6w) 11368 | -5/Upper Caves | Core integrity fell below 50% 11396 | -5/Upper Caves | Learned Factory security intel 11443 | -5/Upper Caves | Build established: Mutant 11473 | -5/Upper Caves | Core integrity fell below 20% 11496 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 11361_ System corrupted by crushing effect (+5). 11362_ F<1DTF=N|DNPG/0OEH> 11362_ Dropped Thermic Laser. 11363_ Dropped Lyr. Medium Armor Plating. 11363_ Dropped Exp. Reaction Control System. 11366_ B-60 Warrior overheating. 11369_ B-60 Warrior heat short circuits Imp. Treads. 11370_ B-60 Warrior heat short circuits Rnf. Fission Core. 11387_ System corrupted: Energy discharge (-24). 11396_ Acquired derelict log, extracted data. Data stored: Factory security intel. 11402_ System corrupted: Component data lost. 11419_ System corrupted: Substantial component data lost. 11434_ System corrupted: Matter fused (-10). 11450_ System corrupted: Substantial component data lost. 11455_ Acquired derelict log, extracted data. Exit location confirmed. 11466_ V HCOF5YX0:XBA1VAAWOXRFKR:KIBU 11489_ S-27 Virus destroyed. 11492_ System corrupted: Matter fused (-5). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? ????# | | ?????????????????????????????????????????? ???# | | ??????????????????????????????????????????? ??# | | ??????????????????????????????????????????? ### | | ???????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ????????????????????????????????????????????## # | | ????????????????????????? ????????????????## ## | | ????????????????????????# ???????????????## ##? | | ???????????????????????? ??????????????# #### | | ???????????????????????# #??????????????# ## # | | ???????????????????????# #??????????????# # | | ???????????????????????# #??????????????# # | | ??????????????????????## #??????????????## | | ??????????????????????# ##??????????????## | | ??????????????????????# #???????????????## | | ??????????????????????# ?????????????????## | | ??????????????????????# ??????????????????## | | ?????????????????????## ????????????????????## | | ?????????????????##### #????????????????????## | | ?????????????????# #??????????????###??## | | ????????????????## ##??????????#### #??# | | ???????????????## @ ##?????????# #??# | | ???????????????# #?????????# #??# | | ??????????????# ##??????????# #??# | | ??????????????# ## ##???????????# #### | | ??????????????# ???# ###???????????## | | ???????????????????##ss######?????##### | | ???????????????????# ##????# #### # | | ???????????????????# ##??## #?# ## | | ???????????????????## #### #### #?####? | | ????????????????????###??### = #?????? | | ????????????????????##?????##%[ ###### ##????# | | ???????????????????## #?????## ##????####????? | | ??????????????????## ??????# #########????# | | ??????????????????# ??????## #???# | | ??????????????????# ##????## #??# | | ?????????????????## ###### " " #?# ## | | ???????????????### "" """ ## ??? | | ???????????????# "" """" ######??? | | ???????????????# " "" #???????? | | ???????????????# ####### #???????# | | ???????????????## ???????# #??????# | | ????????????????###????????# ###########?????# | | ??????????????????????????## #########?????# | | ????????????????????#####?# ##????## | | ???????????????????## ### #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 20 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 EM Shielding 3 Armor Coverage 225 Resistance: TH 30 Weapon Cycling 20 Evasion (%) 61 Melee Accuracy 6 Recoil Reduction 5 Particle Charging 15 Offensive Hacking 21 Defensive Hacking 22 Authchip Count 4 Item Schematics ----------------- Imp. Weapon Shielding | -8/Recycling | Hacked Particle Charger | -8/Recycling | Hacked Combat Drone Bay | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Railgun | -6/Data Miner | Free Particle Reactor | -6/Data Miner | Free Wave Gun | -6/Data Miner | Free Robot Schematics ------------------ Y-45 Defender | -8/Storage | Hacked D-53 Grenadier | -8/Storage | Hacked X-57 Shotgunner | -8/Storage | Hacked Y-54 Guardian | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ X-57 Shotgunner | x2 | -5/Factory | Authchip D-53 Grenadier | x1 | -5/Factory | Authchip H-77 Assassin | x2 | -5/Factory | Authchip D-53 Grenadier | x1 | -5/Factory | Authchip Repaired ---------- Arm. Treads | 13% | -8/Materials Hvy. Rocket Launcher | 22% | -8/Materials Arm. Treads | 25% | -8/Materials | Broken Arm. Treads | 6% | -8/Storage Titanium Leg | 6% | -8/Storage Arm. Treads | 34% | -8/Storage Hvy. Rocket Launcher | 4% | -8/Storage Titanium Leg | 15% | -8/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AccelerationTargetClaw Manual? 0 Play Time 01:18:08 Cumulative 153.7 hours Start 2025.05.31 @ 18:20:43 End 2025.05.31 @ 22:17:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 263 Rogue 263 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 58 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7f2d9140-ea3c-4f92-af4c-6f0e26d4b3ef