Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.05 @ 02:06:51 Player: Sony PS2 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (1126) 1126 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2896 Bonus ------- None Cogmind --------- Core Integrity 249/550 Matter 149/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Large Storage Unit Large Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (15) --- Improved Flight Unit Heat Sink Heat Sink Medium Storage Unit Large Storage Unit Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Visual Processing Unit Light Armor Plating Light Armor Plating > --- WEAPON ----------- EM Shotgun Small Laser > --- INVENTORY -------- Improved Flight Unit Heat Sink Heat Sink Medium Storage Unit Large Storage Unit Light Assault Rifle Mini Grenade Launcher [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Hover Unit Utility Large Storage Unit Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion . | . . . . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 34 | 6 1 21 6 Power 6 | 1 . 4 1 Engine 6 | 1 . 4 1 Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 . 9 1 Treads 5 | 2 . 3 . Leg 4 | . . 3 1 Wheel 1 | . . 1 . Hover 2 | . . 2 . Flight . | . . . . Utility 7 | 1 . 3 3 Device . | . . . . Storage 4 | 1 . 3 . Processor 1 | . . . 1 Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 9 | 2 1 5 1 Energy Gun 5 | 2 . 3 . Energy Cannon 1 | . 1 . . Ballistic Gun 2 | . . 1 1 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 14 | . . 6 8 Power 4 | . . 2 2 Propulsion 4 | . . 2 2 Utility 2 | . . . 2 Weapon 4 | . . 2 2 Highest Loss Streak 8 | . . 3 8 To Critical Strikes . | . . . . Average Backups 9 | 2 4 10 6 Power . | . 1 . . Propulsion 2 | 1 2 3 1 Utility 4 | . . 5 4 Weapon . | . . . . Tool/Special . | . . . . Unused Backups 6 | . . 2 4 Power . | . . . . Propulsion 3 | . . 2 1 Utility 3 | . . . 3 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 94 | . 83 97 78 Engine 19 | . 14 20 14 Treads 13 | . 28 13 . Leg 5 | . . 4 12 Hover 2 | . . 2 . Storage 29 | . 14 32 19 Energy Gun 8 | . 17 8 6 Energy Cannon 6 | . 9 7 . Ballistic Gun 4 | . . 5 4 Peak Build Rating 15 | 6 6 13 15 Average Rating 10 | 3 5 11 10 On Entrance 6 | . 6 6 12 Naked Turns . | . . . . Heaviest Build 63 | 14 15 63 62 Greatest Support 40 | 40 40 40 20 Greatest Overweight (x) 13 | 1 . 10 13 Average Overweight (x) 1 | . . 1 3 Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 14 | 6 8 14 15 Most Carried 15 | 5 5 15 13 Average Carried 9 | 2 4 10 6 Final Capacity 15 | 8 8 15 15 Final Carried 14 | 3 5 14 5 Class Distribution -------------------- 57% | Scavenger-Mutant 42% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 680 | 208 11 449 12 Remotely . | . . . . Salvage Created 1244 | . 11 1089 144 Parts 86 | . 2 73 11 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 28 | . . 23 5 Guns 11 | . . 11 . Cannons 11 | . . 11 . AOE 6 | . . 1 5 Classes Destroyed 6 | . 1 5 . Worker 1 | . . 1 . Watcher 5 | . 1 4 . Swarmer 3 | . . 3 . Grunt 17 | . . 13 4 Brawler 2 | . . 2 . Sentry 6 | . . 5 1 Best Kill Streak 5 | . 1 4 5 Combat Bots Only 5 | . . 3 5 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging . | . . . . Exploded 2 | . . 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 190 | . . 149 41 Missed 53 | . . 38 15 Hits 137 | . . 111 26 Melee 2 | . . 2 . Projectile 135 | . . 109 26 Critical Strikes 5 | . . 4 1 Damage Taken 2469 | . . 1419 1050 Core 505 | . . 204 301 Absorbed by Shields . | . . . . Core Remaining (%) 83 | 100 100 49 . Volleys Fired 90 | . 1 75 14 Largest 2 | . 2 2 2 Hottest 100 | . 100 100 50 Shots Fired 160 | . 2 143 15 Gun 101 | . 1 97 3 Cannon 44 | . 1 43 . Launcher 15 | . . 3 12 Special . | . . . . Kinetic 42 | . . 39 3 Thermal 62 | . 1 61 . Explosive 15 | . . 3 12 Electromagnetic 41 | . 1 40 . Robot Hit Streak 10 | . 1 10 9 Robot Miss Streak 4 | . 1 4 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 102 | . 1 93 8 Core Hits 64 | . 1 45 18 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2390 | . 17 1723 650 Guns 873 | . . 851 22 Cannons 541 | . 17 524 . Explosions 974 | . . 346 628 Melee . | . . . . Ramming 2 | . . 2 . Kinetic 356 | . . 334 22 Thermal 627 | . 17 610 . Explosive 861 | . . 233 628 Electromagnetic 544 | . . 544 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . 1 5 . Average Corruption 3 | . 1 3 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 25 | . 1 24 . Message Errors 5 | . . 5 . Matter Fused 5 | . . 5 . Heat Flow Errors 2 | . . 2 . Energy Discharges 5 | . . 5 . Data Loss (minor) 4 | . . 4 . Data Loss (major) 2 | . 1 1 . Misfires 1 | . . 1 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 52 | . . . 52 Projectiles . | . . . . Explosions 52 | . . . 52 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 99 | . . 2 97 Shots 3 | . . 1 2 Rammed 3 | . . 3 . Targets Rammed 3 | . . 3 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 360 | . 39 360 19 Average Temperature 78 | . 20 81 7 Received Heat Transfer 699 | . . 618 81 Effects 2 | . . 2 . Shutdowns 2 | . . 2 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1347 | . 37 1310 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 . Low Security (%) 94 | 100 100 92 100 Level 1 5 | . . 7 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 274 | . 7 274 166 Initial 113 | . . . 113 Average 49 | . . 50 102 Influence Increases 841 | . 7 657 177 Destroy 0b10 Robot/C 560 | . . 460 100 Destroy 0b10 Robot/NC 30 | . 5 25 . Destroy Leader 140 | . 2 118 20 Disable Machine 45 | . . 30 15 Destroy Structure 36 | . . 9 27 Partial Spotted 15 | . . 15 . Lose Combat Pursuer 15 | . . . 15 Influence Decreases 701 | . 7 387 307 Entered New Map 157 | . . . 157 Time Decay 414 | . 7 337 70 Lost Part 130 | . . 50 80 Squads Dispatched 4 | . . 2 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . . 2 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . 1 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . . 6 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . 1 30 8 Peak Tracking Total 4 | . 1 4 4 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 1 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . 2 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 134 | . . . 134 Optics 134 | . . . 134 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1593 | 76 114 1259 144 Spaces Moved 541 | 50 68 389 34 Core 23 | 20 . . 3 Treads 368 | 30 68 270 . Legs 103 | . . 72 31 Wheels 14 | . . 14 . Hover 33 | . . 33 . Flight . | . . . . Fastest Speed 50 | 50 160 150 260 Average Speed 229 | 117 160 249 300 Slowest Speed 700 | 160 160 660 700 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 12 | 3 18 24 5 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 61 | . . 3 58 Melee . | . . . . Projectile . | . . . . AOE 61 | . . 3 58 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 731 | 68 72 529 62 Wait 4 | 4 . . . Move 538 | 49 67 388 34 Hop . | . . . . Pick Up 39 | 9 2 28 . Fast Attach 1 | . . 1 . Attach 26 | 6 1 15 4 Detach 1 | . 1 . . Swap 12 | . . 8 4 Drop 17 | . . 11 6 Fire 90 | . 1 75 14 Melee . | . . . . Ram 2 | . . 2 . Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 13) 191 | -10/Materials | Entered another Materials area 191 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 305 | -9/Materials | Build established: Mutant 835 | -9/Materials | Build established: Scavenger-Mutant 1204 | -9/Materials | Lost 3 parts (2p1w) 1358 | -9/Materials | Core integrity fell below 50% 1426 | -9/Materials | Discovered new exit (range 8) 1450 | -9/Materials | Entered another Materials area 1450 | -8/Materials | Evolved 2 slots: Utility x2 1510 | -8/Materials | Discovered new exit (range 17) 1564 | -8/Materials | Crushed by falling debris 1590 | -8/Materials | Core integrity fell below 50% 1594 | -8/Materials | Self-destructed Last Messages --------------- Acquired 2 matter. Destroyed Lgt. Nuclear Core. G-47 Trooper destroyed. Penetrated by Slug. Knocked back. Acquired 5 matter. Imp. Ion Engine destroyed. Destroyed Imp. Ion Engine. The unstable cave ceiling collapses. Penetrated by Slug. Knocked back. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Penetrated by Slug. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????############% ##??????????????????? | | ?????????????# @ #??????????????????? | | ?????????????# ##??????????????????? | | ??######?????# #??????????????????? | | ?##!!!!##????# ####??????????????????? | | ?#! !#????# H= ?????????????????????? | | ?# #????# %= ????????????????????? | | ## ######## # ##! ##??????????????????? | | = ???????????? | | m <[ ???????????? | | % u ???????????? | | ########+########## #### #????????????? | | ?????????????????? ####??##??##????????????? | | ?????????????????## ????????????????????????? | | ??????????????????## ????????????????????????? | | ???????????????????######????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 17 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Unlikely Earthworm Challenges ------------ None Game ------ Seed AssembledElectrostormSink Manual? 0 Play Time 00:23:02 Cumulative 2.2 hours Start 2025.08.05 @ 01:45:04 End 2025.08.05 @ 02:06:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Smallcaps Map View 25x24 Zoom Use 88% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: 11098d8f-d9cf-48c0-bd68-c0f908363ff1