Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.10 @ 21:11:04 Player: lumberblack Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (287) 1435 Value Destroyed (10850) 10850 Prototype IDs (259) 5180 Alien Tech Used (0) 0 Bonus (13510) 13510 TOTAL SCORE: 40275 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3463 Follower Combat Kills 3045 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 Pursued by Intercept 3000 Friendly Fire -698 Cogmind --------- Core Integrity 0/1600 Matter 158/300 Energy 99/100 System Corruption 26% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Light Antimatter Reactor Light Quantum Reactor Light Quantum Reactor Enhanced Force Lance Peak State ------------ > --- POWER ------------ Zionite Heavy DM Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Experimental Signal Interpreter Experimental Target Analyzer Experimental Armor Integrity Analyzer Advanced Transmission Jammer Advanced Reaction Control System Zionite Weapon Casing Advanced Hacking Suite Experimental Hacking Suite System Mapper Deep Network Scanner Ghost Barrier Quantum Router > --- WEAPON ----------- Linked Autogun > --- INVENTORY -------- Light Particle Reactor Compact Particle Reactor Cooled Nuclear Pulse Thruster Null Cannon Hypervelocity Multirail Smartbomb Launcher Advanced Micro-nuke Launcher [Rating: 170] Favorites ----------- Power Light Antimatter Reactor Engine Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Combat Antigrav System Treads Light Treads Leg Zionite Composite Leg II Wheel Armored Huge Wheel Hover Unit Combat Antigrav System Flight Unit Field Propulsion Drive Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Quantum Router Protection Medium Armor Plating Weapon Minigun Energy Gun Improved EM Shotgun Energy Cannon Cooled Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Linear Accelerator Launcher Shock Bomb Launcher Special Weapon Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Plasma Sword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Res Tes Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . 2 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . 1 . . . . 2 . . . . . . . . . . . . . . . 1 Utility 11 | . . . 1 . . . 2 . . . . . 2 . . . . 2 . 2 2 . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Parts Attached 599 | 4 11 . 42 2 49 1 58 96 11 15 6 5 14 4 1 1 2 54 9 19 23 30 102 40 Power 59 | . 2 . 7 . 3 . 3 5 . 1 . . 2 1 . . . 8 1 . 4 1 18 3 Engine 19 | . 2 . 7 . 2 . 1 4 . 1 . . 2 . . . . . . . . . . . Core 5 | . . . . . . . 2 . . . . . . . . . . 2 . . . . 1 . Reactor 35 | . . . . . 1 . . 1 . . . . . 1 . . . 6 1 . 4 1 17 3 Propulsion 137 | 2 3 . 18 1 14 . 22 16 . . . . 1 . . . . 13 . 3 4 6 28 6 Treads 77 | 1 2 . 17 1 13 . 21 8 . . . . . . . . . . . . . . 8 6 Leg 17 | . . . . . 1 . . . . . . . . . . . . . . . . . 16 . Wheel 5 | 1 1 . 1 . . . . 2 . . . . . . . . . . . . . . . . Hover 12 | . . . . . . . . 6 . . . . 1 . . . . 4 . . . . 1 . Flight 26 | . . . . . . . 1 . . . . . . . . . . 9 . 3 4 6 3 . Utility 227 | 1 4 . 8 . 19 1 18 42 6 6 3 5 4 1 . 1 . 20 5 9 12 4 36 22 Device 77 | 1 . . 1 . 3 . 3 20 3 4 1 3 1 . . . . 8 1 5 5 1 12 5 Storage 30 | . 2 . 2 . 5 . 2 3 . . . . . . . . . 1 1 . 2 . 7 5 Processor 28 | . . . . . . . 2 1 . . . . . . . 1 . 4 3 . . . 7 10 Hackware 11 | . . . . . . . 1 . . . . . 2 . . . . 2 . 1 . 2 3 . Protection 81 | . 2 . 5 . 11 1 10 18 3 2 2 2 1 1 . . . 5 . 3 5 1 7 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 176 | 1 2 . 9 1 13 . 15 33 5 8 3 . 7 2 1 . 2 13 3 7 3 19 20 9 Energy Gun 16 | . 1 . 8 . 1 . 2 . . . . . . . . . . . . . . . 3 1 Energy Cannon 41 | . 1 . . . . . 1 8 2 2 . . 4 . 1 . 1 7 . . 1 9 3 1 Ballistic Gun 59 | 1 . . . . 9 . 10 15 . . . . . . . . . 1 1 1 2 8 9 2 Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Launcher 29 | . . . 1 1 . . . 6 2 5 2 . . 1 . . 1 1 . 1 . 2 5 1 Special Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Slashing Weapon 21 | . . . . . 1 . 2 2 1 1 . . 2 1 . . . 4 2 5 . . . . Piercing Weapon 3 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . . 2 . 5 . 1 2 . . . . 2 . . . . 3 . . 2 5 2 2 Parts Lost 77 | . 1 . . . 4 . 5 2 . . 1 . . . . . . 4 2 . 1 11 36 10 Power 6 | . . . . . . . . 1 . . . . . . . . . . . . . 1 4 . Propulsion 26 | . . . . . 2 . 2 . . . . . . . . . . 3 1 . . 3 12 3 Utility 30 | . . . . . 2 . 1 1 . . . . . . . . . . 1 . 1 6 13 5 Weapon 15 | . 1 . . . . . 2 . . . 1 . . . . . . 1 . . . 1 7 2 Highest Loss Streak 26 | . 1 . . . 4 . 2 1 . . 1 . . . . . . 2 2 . 1 11 26 5 Average Slot Usage (%) 94 | . 100 100 99 99 96 100 99 91 100 98 99 100 99 100 99 100 100 93 89 86 84 81 74 63 Engine 5 | . 14 14 11 11 10 11 5 3 7 7 7 7 6 4 . . . . . . . . . . Reactor 1 | . . . . . . . . 3 . . . . . 1 6 6 6 3 4 5 3 3 6 4 Treads 17 | . 25 28 32 32 32 33 26 22 . . . . . . . . . . . . . . 8 10 Wheel 1 | . 2 . . . . . . 6 . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . 38 38 38 38 32 33 33 33 33 14 . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . 9 21 20 19 13 . . Device 4 | . . . . . 2 . . 5 9 5 6 6 12 6 6 6 6 7 . 4 12 13 6 4 Storage 15 | . 14 14 21 33 15 22 27 22 15 15 15 15 6 6 6 6 6 2 . . 3 4 3 4 Processor 6 | . . . . . . . 2 7 7 7 7 7 6 6 6 6 6 10 23 27 14 14 19 27 Hackware 4 | . . . . . . . 3 . . . . . 13 13 13 13 13 21 17 15 19 22 7 . Protection 8 | . 13 14 11 . 13 11 11 1 4 8 7 7 6 13 13 13 13 6 8 3 5 3 2 1 Energy Gun 2 | . 5 . 18 11 . . . . . . . . . . . . . . . . . . 1 2 Energy Cannon 3 | . 8 14 1 . . . 1 3 . 3 6 . 5 6 12 13 12 7 . . . . 1 . Ballistic Gun 7 | . 14 14 1 . 17 22 16 10 . . . . . . . . . . . . 3 3 5 1 Launcher 1 | . . . . 10 3 . . . 14 9 1 15 . . . . . . . . . . . . Naked Turns 80 | . . . . . . . . . . . . . . . . . . . . . . . . 80 Heaviest Build 157 | 14 49 49 70 71 81 81 127 137 72 72 71 71 61 67 72 72 72 72 36 45 52 50 118 157 Greatest Support 196 | 20 40 40 63 60 60 60 66 90 90 90 150 90 90 90 90 90 90 90 36 45 64 67 150 196 Greatest Overweight (x) 6 | 1 3 1 5 1 2 1 2 4 . . . . 1 . . . . 1 . 1 . 6 5 4 Average Overweight (x) . | . . 1 . 1 . 1 1 3 . . . . . . . . . . . . . . . . Largest Inventory Capacity 28 | 6 12 12 22 22 24 20 28 28 16 16 16 16 16 12 12 12 12 12 4 4 8 8 10 16 Average Capacity 16 | 6 10 12 17 22 14 20 28 27 16 16 16 16 12 12 12 12 12 8 4 4 6 8 5 9 Most Carried 28 | 6 11 12 22 22 24 20 28 28 16 16 16 16 15 12 12 12 12 12 4 4 8 8 10 6 Average Carried 16 | 4 10 11 17 22 13 19 25 27 16 15 15 15 12 12 11 11 11 8 3 3 6 7 4 4 Final Capacity 28 | 6 12 12 22 22 20 20 28 16 16 16 16 16 12 12 12 12 12 4 4 4 8 8 4 4 Final Carried 28 | 4 11 12 22 22 20 20 28 16 16 15 15 16 12 12 11 12 12 4 4 4 8 7 4 4 Class Distribution -------------------- 36% | Hauler-Mutant 23% | Mutant 12% | Hacker-Mutant 11% | Machinist-Mutant 5% | Wizard-Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Machinist-Mutant | -7/Lower Caves Machinist-Mutant | -7/Lower Caves Machinist-Mutant | -7/Data Miner Machinist-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Wizard-Mutant | -5/Factory Wizard-Sprinter | -5/Extension Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Testing Scavenger-Gunner | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Res Tes Res Acc Matter Collected 11309 | 255 400 5 474 32 1411 144 1755 1476 254 317 30 15 16 178 118 57 72 543 27 392 265 186 2030 857 Remotely 195 | . . . . . . . 80 115 . . . . . . . . . . . . . . . . Salvage Created 14011 | 116 484 30 1509 86 596 157 2456 2032 285 315 30 49 16 181 . . 28 231 . 359 61 266 3764 960 Parts 695 | 9 28 2 89 5 64 5 126 114 7 8 2 6 3 3 . . 3 15 . 13 3 11 144 35 Haulers Intercepted 24 | . 2 . 5 . . . 6 3 . . . . . . . . . . . 2 . . 4 2 Recyclers Shooed 9 | . . . 2 . . . 4 . . . . . . . . . . 1 . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . . 5 . 2 . 1 . 3 7 . . . . . . . Prevented 15 | . . . . . . . . . 6 3 . . . . . . 6 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Res Tes Res Acc Combat Hostiles Destroyed 204 | . 11 . 24 6 8 3 35 34 6 6 . 4 . 3 . . 2 3 . 5 1 1 41 11 Melee 5 | . . . 1 . . 1 1 . . . . . . . . . . . . . . . . 2 Guns 124 | . 8 . 16 2 1 2 32 26 . . . . . . . . . . . 4 1 1 29 2 Cannons 18 | . 3 . 2 . . . 2 4 . 1 . . . . . . . 3 . . . . 1 2 AOE 50 | . . . 5 4 7 . . 2 4 4 . 4 . 3 . . 2 . . 1 . . 9 5 Classes Destroyed 23 | 2 5 . 2 1 2 . 4 1 . 2 . . . . . . . . . . . . 2 2 Worker 14 | . 1 . 2 . . . 3 . . . . . . . . . . 1 . 1 . 2 1 3 Builder 9 | . . . . . . . 2 . . . . . 1 . . . . 3 . . . . 2 1 Tunneler 10 | 3 . 1 2 . . . 2 1 . . . . . . . . . 1 . . . . . . Hauler 24 | . 2 . 5 . . . 6 3 . . . . . . . . . . . 2 . . 4 2 Recycler 14 | 1 . . 2 . . . 4 1 . . . . . . . . . . . . . 1 3 2 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 4 | . 1 . 1 . . . 2 . . . . . . . . . . . . . . . . . Turret 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Watcher 7 | . . . 3 . . . 3 . . . . . . . . . . . . . . . 1 . Swarmer 47 | . 3 . 7 4 . . 6 3 3 3 . 4 . 3 . . 2 . . 5 . . 4 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 77 | . 8 . 11 . . 3 16 13 2 1 . . . . . . . . . . . . 19 4 Brawler 6 | . . . . . . . 2 3 . . . . . . . . . . . . . . . 1 Duelist 5 | . . . . . . . 1 3 . . . . . . . . . . . . . . . 1 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 23 | . . . 6 . . . 8 5 1 . . . . . . . . . . . . . 2 1 Hunter 4 | . . . . . . . 2 . . . . . . . . . . . . . . . 2 . Programmer 19 | . . . . . . . . 7 . 1 . . . . . . . 2 . . 1 1 6 1 Tracker 6 | . . . . . . . . . . . . . . . . . . . . . . . 4 2 Combat Programmer 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 3 . Zionite 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . Z-Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Decomposer 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Samaritan 4 | . . . . . . . . . . 1 . . . 3 . . . . . . . . . . Master Thief 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Assembled 9 | . . . . 2 7 . . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | 3 3 1 5 6 7 2 6 5 3 3 1 4 1 3 . . 2 6 . 4 1 2 10 6 Combat Bots Only 7 | . 3 . 4 6 7 2 3 4 3 3 . 4 . 3 . . 2 2 . 4 1 1 7 3 Max Kills in Single Turn 4 | 2 1 1 2 3 2 1 2 2 2 2 1 2 1 2 . . 1 4 . 2 1 2 3 3 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploded 3 | . . . 1 3 2 . . 2 2 2 . 2 . 2 . . 1 . . 1 . . 3 2 Melee 1 | . . . 1 . . 1 1 . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 5 | . . . . . 4 . . . . . 1 . . . . . . . . . . . . . 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) Data Miner (-7/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Res Tes Res Acc Damage Taken 25163 | . 297 . 852 235 1017 123 2067 1878 236 353 370 77 272 41 . . 65 543 507 456 652 1746 8793 4583 Core 4589 | . 10 . 91 19 110 15 180 135 58 29 93 20 43 . . . 33 124 151 54 84 591 1140 1609 Absorbed by Shields 578 | . . . . . . . . . . . . . . . . . . . . . 7 . 492 79 Reduced by Siege Mode 288 | . . . . . . . . . . . . . . . . . . . . . . . 154 134 Core Remaining (%) 68 | 100 . 96 . . . 41 67 . . . . 52 . . . . 91 . 72 95 . 48 21 . Volleys Fired 935 | 12 37 . 58 9 128 6 169 185 38 35 . 3 25 3 5 5 9 37 . 13 6 18 82 52 Largest 3 | 2 2 . 2 2 2 2 2 2 2 2 . 2 1 1 2 1 1 2 . 1 1 1 3 3 Hottest 238 | 100 80 . 90 90 55 50 137 90 75 90 . 78 90 39 125 35 36 125 . 46 90 130 238 213 Shots Fired 1485 | 24 74 . 111 11 184 12 321 254 51 47 . 6 25 3 7 5 9 41 . 13 6 18 178 85 Gun 1016 | 24 62 . 92 8 169 12 293 132 . . . . . . . . . . . 12 5 8 158 41 Cannon 350 | . 12 . 16 . . . 28 114 23 21 . . 25 . 7 5 5 41 . . 1 10 8 34 Launcher 115 | . . . 3 3 11 . . 8 28 26 . 6 . 3 . . 4 . . 1 . . 12 10 Special 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . Kinetic 842 | 5 37 . 14 . 169 12 284 132 . . . . . . . . . . . 12 5 8 113 51 Thermal 423 | 19 37 . 16 . 4 . 37 114 23 21 . . 25 . 7 5 5 41 . . . 9 39 21 Explosive 34 | . . . . . . . . . . 2 . 3 . 3 . . 4 . . . . . 12 10 Electromagnetic 181 | . . . 81 11 11 . . 8 28 24 . 3 . . . . . . . 1 . . 14 . Phasic 5 | . . . . . . . . . . . . . . . . . . . . . 1 1 . 3 Robot Hit Streak 50 | 3 13 . 16 4 16 13 16 27 3 4 . . . 1 3 . 1 7 . 31 32 13 50 14 Robot Miss Streak 10 | 3 2 . 3 2 4 . 4 10 1 2 . . . . 1 . 3 1 . . 2 1 4 2 Penetration Max 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . 2 . Secondary Targets 6 | . . . . . . 1 2 . . . . . . . . . . . . . . . 3 . Max Gunslinging Chain 1 | . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . Shots Hit Robots 863 | 12 51 . 59 7 120 12 203 94 7 17 1 . 2 9 3 . 1 10 . 22 5 9 148 71 Core Hits 619 | 5 24 1 62 8 47 6 89 141 11 11 1 7 1 7 . . 5 8 . 11 2 6 115 51 Critical Hits 135 | . . . . . 19 1 20 1 . . . . . . . . . . . 1 . 1 85 7 Critical Kills 39 | . . . . . 2 . 5 . . . . . . . . . . . . . . . 30 2 Critical Parts Destroyed 74 | . . . . . 9 1 14 . . . . . . . . . . . . 1 . 1 44 4 Melee Attacks 94 | . . . . . . . 3 8 2 4 5 . 6 8 1 . . 17 17 12 3 . . 8 Impact 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . Slashing 75 | . . . . . . . 3 3 2 4 . . 5 8 1 . . 17 17 12 3 . . . Piercing 14 | . . . . . . . . . . . 5 . 1 . . . . . . . . . . 8 Sneak Attacks 16 | . . . . . . . . 1 . . 1 . 1 8 . . . 2 . 2 . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Damage Inflicted 32843 | 203 713 31 2008 290 2669 301 3985 3774 778 1430 85 369 217 1499 183 . 432 1070 . 1358 235 434 6537 4242 Guns 15417 | 203 480 . 1090 69 2010 204 3346 2453 . . . . . . . . . . . 511 235 341 3653 822 Cannons 3248 | . 197 . 234 . . . 390 463 . 166 . . . . 132 . . 418 . . . 93 200 955 Explosions 9485 | . . . 522 220 373 . . 719 778 731 . 369 . 302 . . 432 353 . 168 . . 2673 1845 Melee 3868 | . . . . . . . 75 131 . 533 85 . 217 1197 51 . . 299 . 679 . . . 601 Ramming 823 | . 36 31 162 1 284 97 174 8 . . . . . . . . . . . . . . 11 19 Kinetic 12787 | 40 232 . 115 . 2010 204 3251 2453 . . . . . . . . . . . 511 235 341 2279 1116 Thermal 5147 | 163 445 . 682 148 2 . 485 575 52 166 . . . . 132 . . 418 . . . 93 1338 448 Explosive 6152 | . . . . . . . . . . 250 . 297 . 302 . . 432 353 . . . . 2673 1845 Electromagnetic 3853 | . . . 1049 141 373 . . 607 726 481 . 72 . . . . . . . 168 . . 236 . Impact 131 | . . . . . . . . 131 . . . . . . . . . . . . . . . . Slashing 3051 | . . . . . . . 75 . . 533 . . 217 1197 51 . . 299 . 679 . . . . Piercing 686 | . . . . . . . . . . . 85 . . . . . . . . . . . . 601 Phasic 213 | . . . . . . . . . . . . . . . . . . . . . . . . 213 Highest Corruption 69 | . . . 1 2 3 3 7 7 7 2 2 . . . . . . 5 5 . 1 3 69 26 Average Corruption 3 | . . . 1 1 2 3 6 1 4 1 1 . . . . . . 4 5 . 1 1 20 7 Corruption Purged 11 | . . . . . . . . . 7 2 2 . . . . . . . . . . . . . Effects 329 | . . . 13 4 44 16 74 40 19 9 . . . . . . . 8 9 . 1 5 73 14 Message Errors 79 | . . . 6 2 14 4 18 12 5 2 . . . . . . . 1 2 . 1 1 8 3 Matter Fused 47 | . . . . . 9 3 14 3 3 . . . . . . . . 3 4 . . . 6 2 Heat Flow Errors 31 | . . . . . 7 3 6 2 3 2 . . . . . . . 2 1 . . . 5 . Energy Discharges 55 | . . . 4 . 5 3 11 8 6 2 . . . . . . . 2 1 . . 3 8 2 Parts Rejected 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Data Loss (minor) 37 | . . . 3 . 6 3 7 9 2 1 . . . . . . . . . . . 1 4 1 Data Loss (major) 8 | . . . . . . . 4 . . . . . . . . . . . . . . . 4 . Misfires 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . Misdirections 13 | . . . . . . . . . . . . . . . . . . . . . . . 10 3 Targeting Errors 48 | . . . . 2 2 . 10 6 . 2 . . . . . . . . 1 . . . 23 2 Weapon Failures 6 | . . . . . 1 . . . . . . . . . . . . . . . . . 5 . Overload Shots 10 | . . . . . . . . 6 . 1 . . . . 3 . . . . . . . . . Effects 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Overflow Damage 1721 | . 8 . 7 . 5 . . . 26 304 . . 11 704 26 . . 286 . 111 . . 151 82 Projectiles 55 | . 8 . . . . . . . . . . . . . . . . 17 . . . . . 30 Explosions 306 | . . . 5 . 5 . . . 26 40 . . . 20 . . . 7 . . . . 151 52 Melee 1360 | . . . 2 . . . . . . 264 . . 11 684 26 . . 262 . 111 . . . . Knockbacks 8 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . 6 Impact 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 846 | . . . 172 38 79 . . 116 1 120 . 26 . . . . 32 94 . . . . 97 71 Shots 37 | . . . 6 2 5 . . 5 1 10 . 3 . . . . 1 1 . . . . 1 2 Rammed 118 | . 11 2 20 1 45 14 18 1 . . . . . . . . . . . . . . 3 3 Targets Rammed 133 | . 12 2 24 1 50 15 20 2 . . . . . . . . . . . . . . 3 4 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 15 | . 1 . 4 . 5 1 2 1 . . . . . . . . . . . . . . . 1 Highest Temperature 545 | 273 175 . 246 30 282 273 230 271 215 215 143 135 132 4 210 . 8 252 214 207 22 234 262 545 Average Temperature 75 | 100 58 . 63 15 61 88 40 52 36 56 31 65 46 2 89 . 4 90 63 99 8 89 103 233 Received Heat Transfer 2878 | . 138 . 216 . 20 72 711 348 27 54 48 . 102 . . . . 90 105 51 99 63 500 234 Effects 46 | 1 . . . . . 1 1 . . . . . . . . . . . . . . . . 43 Shutdowns 16 | . . . . . . . . . . . . . . . . . . . . . . . . 16 Energy Bleed 5 | 1 . . . . . 1 . . . . . . . . . . . . . . . . . 3 Interference 10 | . . . . . . . 1 . . . . . . . . . . . . . . . . 9 Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Short Circuit 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (major) 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 Siege Activations 6 | . . . . . . . . . . . . . . . . . . . . . . . 3 3 Total Turns 110 | . . . . . . . . . . . . . . . . . . . . . . . 87 23 Longest Duration 74 | . . . . . . . . . . . . . . . . . . . . . . . 74 17 Robots Corrupted 6 | . . . . . . . . 2 2 1 . . . . . . . . . . . . 1 . Combat Hostiles 6 | . . . . . . . . 2 2 1 . . . . . . . . . . . . 1 . Parts Fried 14 | . . . 4 . . . . 2 4 1 . . . . . . . . . . . . 3 . Impact Corruptions 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Melted 10 | . 4 . 1 1 . . 1 . . 1 . . . . . . . . . . . . 2 . Heat Transferred 7169 | 481 1147 . 1181 100 18 . 888 694 50 185 . . . . 160 . . 350 . . . 50 1369 496 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . Parts Stolen 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 18 | . . . 9 2 . . . 2 2 . . 1 . . . . . 2 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Res Tes Res Acc Peak Influence 2428 | 20 211 53 397 276 . 115 647 1129 . . . . 236 . . . . 782 553 513 1057 1094 1868 2428 Initial 1108 | . 13 53 1 141 . . 11 251 . . . . 84 . . . . 41 382 205 258 594 463 1108 Average 333 | 10 92 19 166 273 . 47 259 261 . . . . 81 . . . . 315 425 349 412 777 967 1530 Maximum Alert Level 5 | . 1 . 1 1 . . 2 4 . . . . 1 . . . . 3 2 2 3 3 5 5 Low Security (%) 53 | 100 99 100 67 . . 100 48 56 . . . . 96 . . . . 43 . . . . . . Level 1 20 | . . . 32 100 . . 21 32 . . . . 3 . . . . 18 42 79 44 . . . Level 2 12 | . . . . . . . 30 . . . . . . . . . . 25 57 20 50 30 38 . Level 3 6 | . . . . . . . . 10 . . . . . . . . . 11 . . 5 69 23 . Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . 25 69 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . 13 5 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . 25 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 78 | . 3 . 2 . . . 4 13 . . . . 1 . . . . 7 1 2 4 6 17 18 Investigation 6 | . 2 . . . . . . . . . . . 1 . . . . 2 . . . . . 1 Extermination 12 | . . . . . . . . 7 . . . . . . . . . 1 . 1 . . 2 1 Reinforcement 18 | . 1 . 2 . . . 3 2 . . . . . . . . . 1 . . 1 3 4 1 Assault 22 | . . . . . . . 1 1 . . . . . . . . . 1 1 . . 1 5 12 Garrison 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . Intercept 17 | . . . . . . . . . . . . . . . . . . 2 . 1 3 2 6 3 Construction Impeded 6 | . . . . . . . 1 1 . . . . . . . . . 1 . . . 1 2 . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Res Tes Res Acc Distress Signals 20 | . 3 . 2 . . . 7 . . 1 . . . . . . . 1 1 . 2 . 1 2 Communications Jammed 30 | . . . . . . . . . . . . . 8 . . . . . . . 8 14 . . Distress Signals 21 | . . . . . . . . . . . . . 8 . . . . . . . 8 5 . . Times Spotted 617 | . 40 . 45 8 48 7 65 55 26 16 4 7 8 3 2 . 9 30 26 18 28 35 70 67 Peak Tracking Total 19 | . 5 . 5 8 9 3 5 5 4 5 4 4 6 3 1 . 5 7 13 10 14 13 10 19 Tactical Retreats 98 | . 2 . 4 . 21 5 4 7 9 8 . 1 2 . . . 1 3 4 2 7 5 6 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Res Tes Res Acc Traps Triggered 23 | . . . 2 . . . 3 4 . . . . 1 . . . . 5 4 1 . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . 1 . 1 . 1 . . . 2 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Res Tes Res Acc Machines Disabled 39 | . . . 1 2 10 . 5 3 . . . . . . . . . 3 1 . . 7 3 4 Max in Single Turn 3 | . . . 1 1 3 . 1 1 . . . . . . . . . 2 . . . 1 . 1 Garrison Access 7 | . . . . . . . 1 1 . . . . 1 . . . . 1 . . 1 . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . Fab Network Shutdowns 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Res Tes Res Acc Machines Accessed 99 | . 10 1 8 . 1 . 11 27 . . 4 . 11 . . 1 1 7 1 4 6 3 3 . Terminals 39 | . 7 . 6 . . . 7 12 . . . . 6 . . . 1 . . . . . . . Fabricators 12 | . . . . . . . . 3 . . . . 1 . . . . 4 . 1 2 1 . . Repair Stations 16 | . 1 . 1 . . . 1 4 . . . . 1 . . . . 1 1 2 1 1 2 . Recycling Units 5 | . 2 . 1 . . . 1 1 . . . . . . . . . . . . . . . . Scanalyzers 12 | . . . . . . . 1 4 . . . . 2 . . . . 1 . 1 2 1 . . Garrison Access 8 | . . . . . . . 1 3 . . . . 1 . . . . 1 . . 1 . 1 . Total Hacks 347 | . 32 1 21 . 1 . 32 64 . . 26 . 69 . . 5 1 40 2 13 22 13 5 . Successful 242 | . 17 1 14 . 1 . 14 36 . . 26 . 45 . . 5 1 34 2 12 21 10 3 . Failed 104 | . 15 . 7 . . . 18 28 . . . . 23 . . . . 6 . 1 1 3 2 . Catastrophic 13 | . . . . . . . 2 6 . . . . 5 . . . . . . . . . . . Database Lockouts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Manual 207 | . 24 . 10 . 1 . 12 10 . . . . 36 . . . . 29 39 6 13 15 8 4 Terminals 127 | . 24 . 13 . . . 19 26 . . . . 44 . . . 1 . . . . . . . Fabricators 48 | . . . . . . . . 7 . . . . 4 . . . . 24 . 5 5 3 . . Repair Stations 52 | . 2 . 5 . . . 3 12 . . . . 6 . . . . 6 2 6 3 4 3 . Recycling Units 14 | . 6 . 3 . . . 1 4 . . . . . . . . . . . . . . . . Scanalyzers 56 | . . . . . . . 7 9 . . . . 13 . . . . 6 . 2 13 6 . . Garrison Access 17 | . . . . . . . 2 6 . . . . 2 . . . . 4 . . 1 . 2 . Terminal Hacks 83 | . 11 1 4 . 1 . 4 9 . . 26 . 21 . . 5 1 . . . . . . . Record 12 | . . . . . . . . . . . 11 . . . . . 1 . . . . . . . Part Schematic 23 | . 1 . . . . . . . . . 8 . 9 . . 5 . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . Robot Analysis 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . 4 . 1 . . . . . . . 3 . . . . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Terminal Index 5 | . 1 . 1 . . . 1 1 . . . . 1 . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 6 | . . . . . . . 1 1 . . . . 4 . . . . . . . . . . . Locate Traps 5 | . 1 . 1 . . . . 2 . . . . 1 . . . . . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Zone Layout 3 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 28 | . . . . . . . . 5 . . . . 2 . . . . 13 . 3 3 2 . . Load Schematic 10 | . . . . . . . . 2 . . . . 1 . . . . 4 . 1 1 1 . . Build 18 | . . . . . . . . 3 . . . . 1 . . . . 9 . 2 2 1 . . Repair Station Hacks 42 | . 1 . 4 . . . 1 11 . . . . 3 . . . . 6 2 6 2 4 2 . Scan Component 23 | . 1 . 2 . . . 1 6 . . . . 2 . . . . 3 1 3 1 2 1 . Repair 19 | . . . 2 . . . . 5 . . . . 1 . . . . 3 1 3 1 2 1 . Recycling Unit Hacks 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer 46 | . . . . . . . 6 4 . . . . 13 . . . . 5 . 2 13 3 . . Insert Component 21 | . . . . . . . 3 3 . . . . 5 . . . . 2 . 1 5 2 . . Analyze 25 | . . . . . . . 3 1 . . . . 8 . . . . 3 . 1 8 1 . . Garrison Access Hacks 6 | . . . . . . . 1 1 . . . . 1 . . . . 1 . . 1 . 1 . Seal Access 6 | . . . . . . . 1 1 . . . . 1 . . . . 1 . . 1 . 1 . Unauthorized Hacks 35 | . 5 . 5 . . . 2 5 . . . . 5 . . . . 9 . 1 2 1 . . Terminals 13 | . 2 . 4 . . . 1 2 . . . . 4 . . . . . . . . . . . Track 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Botnet 5 | . . . . . . . . 2 . . . . 3 . . . . . . . . . . . Disrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Fabricators 15 | . . . . . . . . 1 . . . . 1 . . . . 9 . 1 2 1 . . Report 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Prioritize 7 | . . . . . . . . . . . . . . . . . . 3 . 1 2 1 . . Siphon 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . Haulers 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Overload 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . Download 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 3 . 1 . . . 1 2 . . . . . . . . . . . . . . . . Reject 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . Recyclers 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 72 | . 9 . 6 . . . 10 24 . . . . 9 . . . . 4 . 3 2 3 2 . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 77 | . 1 . . . . . 2 1 . . 8 . 14 . . 5 . 11 14 1 4 16 . . Parts Built 14 | . . . . . . . . 4 . . . . . . . . . 6 . 2 1 1 . . Matter 3170 | . . . . . . . . 512 . . . . 252 . . . . 980 . 636 534 256 . . Time 1076 | . . . . . . . . 192 . . . . 67 . . . . 412 . 253 110 42 . . Total Part Build Rating 97 | . . . . . . . . 32 . . . . . . . . . 36 . 12 9 8 . . Parts Repaired 19 | . . . 2 . . . . 5 . . . . 1 . . . . 3 1 3 1 2 1 . Time 882 | . . . 64 . . . . 238 . . . . 34 . . . . 99 22 222 14 81 108 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 92 | . . . . . . . . 92 . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 17 | . . . . . . . 3 2 . . . . 3 . . . . 2 . 1 4 2 . . Part Schematics Acquired 16 | . . . . . . . 2 1 . . . . 5 . . . . 2 . 1 4 1 . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Robots Rewired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Res Tes Res Acc Total Allies 51 | . . 3 1 . . . . 1 . . . . . . . 4 . 5 16 4 6 . 9 2 Largest Group 10 | . . 3 3 . . . . 1 . . . . . . . 4 4 5 10 4 4 . 3 2 Highest-Rated Group 457 | . . 40 40 . . . . 16 . . . . . . . 153 153 369 457 373 225 . 244 297 Highest-Rated Ally 268 | . . 16 16 . . . . 16 . . . . . . . 41 41 85 85 163 103 . 122 268 Zionite Dispatches 18 | . . . . . . . . . . . . . . . . . . 3 4 2 3 . 4 2 Heavy 6 | . . . . . . . . . . . . . . . . . . 2 1 . 1 . 2 . Fire 3 | . . . . . . . . . . . . . . . . . . . 2 . 1 . . . Hacker 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Hero 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Trap Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Total Orders 5 | . . . . . 2 . . . . . . . . . . . . 1 . . 1 . . 1 DROP 3 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 RETURN 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Ally Attacks 303 | . . . 31 . 13 . . 1 . . . . . . . . 23 33 53 23 7 . 47 72 Total Damage 16393 | . . . 368 . 733 . . 15 . . . . . . . . 416 2201 1937 575 545 . 2463 7140 Kills 81 | . . . 6 . 4 . . . . . . . . . . . 8 13 8 4 2 . 10 26 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Turrets Deployed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Res Tes Res Acc Robot Analysis Total 118 | . 2 . . . . . 1 . . . 115 . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . . . . . . 2 1 . 1 . 1 . 1 2 . . . . . . . Drone Launches 23 | . . . . . 23 . . . . . . . . . . . . . . . . . . . Drone Recoveries 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . Zionite Intel Received 13 | . . . . . . . . . . . . . . . . . . 2 7 . 1 3 . . Branch Access 3 | . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Component Schematics 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Res Tes Res Acc Turns Passed 31082 | 97 1674 1100 2882 130 3425 760 3269 5280 1794 1164 350 268 642 259 1224 1010 719 944 550 391 317 431 1534 868 Spaces Moved 19767 | 30 928 598 1221 59 1672 393 1323 2524 888 1059 116 346 692 320 436 1166 810 1193 585 468 694 655 1069 522 Core 405 | . . . . . . . . . . . . . . . . . . . . . . 9 111 285 Treads 6530 | 17 705 598 1206 59 1668 393 1323 9 . . . . . . . . . . . . . . 315 237 Legs 278 | 4 . . . . 4 . . . . . . . . . . . . . . . . . 270 . Wheels 2757 | 9 223 . 15 . . . . 2510 . . . . . . . . . . . . . . . . Hover 6416 | . . . . . . . . 5 888 1059 116 346 692 320 436 1166 810 486 . . . . 92 . Flight 3381 | . . . . . . . . . . . . . . . . . . 707 585 468 694 646 281 . Fastest Speed 21 | 90 90 180 140 180 160 180 165 72 72 72 64 72 72 72 72 72 72 26 29 25 21 28 29 50 Average Speed 108 | 133 154 180 176 180 172 180 178 138 72 72 65 72 75 72 72 72 72 49 30 30 28 35 93 117 Slowest Speed 350 | 160 180 180 180 180 200 180 200 173 72 72 72 72 146 76 72 72 72 150 32 117 40 350 300 250 Overloaded Moves 46 | . . . . . . . . . . . . . . . . . . 1 . . 20 25 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 78 | . . . . . . . . . . . . . . . . 3 . 8 11 16 19 15 6 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 4 97 98 80 30 89 72 79 51 82 69 77 58 22 52 52 90 83 24 65 15 25 69 22 19 Regions Visited 24 Branch Regions 14 Pre-discovered Areas 38 | . 2 . . . . . . . . . 24 . . . . 3 . . 9 . . . . . Known Exits Taken 17 | . 1 . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 . . . . . . . . . . . . . . . . 1 . Scrap Searched 17 | . . 3 . . . 1 . . 1 3 . . . . 2 4 3 . . . . . . . Spaces Dug 153 | . . . . . . . 1 46 9 6 . . 28 . 4 . 5 34 7 1 4 2 . 6 Terrain Destroyed 660 | . . . 43 3 6 . 12 53 14 21 . 28 28 19 5 1 46 95 7 1 4 2 156 116 Melee 28 | . . . . . . . 1 6 2 . . . 3 . . . . 5 7 1 3 . . . Projectile 156 | . . . . . 6 . 11 41 8 7 . . 25 . 5 1 5 31 . . 1 2 3 10 AOE 476 | . . . 43 3 . . . 6 4 14 . 28 . 19 . . 41 59 . . . . 153 106 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Res Tes Res Acc Total 27811 | 63 1088 623 1835 70 2024 425 1960 4053 1980 1401 379 354 784 335 1337 1333 936 1474 926 686 793 838 1442 672 Wait 5604 | 14 81 10 424 . 33 9 301 1129 1042 282 250 . 31 . 895 150 114 134 250 178 29 115 106 27 Move 19595 | 29 927 597 1220 58 1671 392 1322 2523 887 1058 115 345 691 319 435 1159 809 1178 564 438 654 626 1056 522 Hop 69 | . . . . . . . . . . . . . . . . 3 . 6 9 13 19 13 6 . Pick Up 224 | 1 10 6 27 . 38 1 31 28 . 3 2 1 6 . . 8 1 12 1 4 14 3 24 3 Fast Attach 243 | 1 2 . 10 1 25 . 22 13 . . . . 2 1 . . . 29 5 10 13 17 62 30 Attach 133 | 2 2 . 10 . 12 1 9 13 . 2 1 . 4 . 1 . . 17 3 8 8 12 20 8 Detach 77 | . 2 . 4 . 8 . 4 3 . . . . 1 . . . . 10 4 4 10 13 8 6 Swap 224 | 1 7 . 22 1 12 . 28 70 11 13 5 5 8 3 . 1 2 8 1 1 2 1 20 2 Drop 366 | 3 8 6 36 . 47 1 51 46 . 3 1 . 10 1 . 7 1 27 4 8 21 20 55 10 Fire 935 | 12 37 . 58 9 128 6 169 185 38 35 . 3 25 3 5 5 9 37 . 13 6 18 82 52 Melee 86 | . . . . . . . 3 8 2 4 5 . 6 8 1 . . 16 13 9 3 . . 8 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Crush 132 | . 12 2 24 1 50 15 20 2 . . . . . . . . . . . . . . 2 4 Escape Stasis 110 | . . . . . . . . 24 . . . . . . . . . . 72 . 14 . . . Rewire 10 | . . . . . . . . 9 . 1 . . . . . . . . . . . . . . Trap 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sto]) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -4/Factory -3/Research (discovered 4 exits: *Res / Arm / *Tes x2) -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 98 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Discovered new exit (range 12) 345 | -10/Materials | Build established: Mutant 588 | -10/Materials | Identified exit to Mines 1066 | -10/Materials | Discovered new exit (range 14) 1579 | -10/Materials | Discovered new exit (range 12) 1772 | -10/Materials | Entered Mines 1817 | -10/Mines | Met a Derelict bent on vengeance 2108 | -10/Mines | Found a hidden stash of uninstalled traps 2250 | -10/Mines | Discovered new exit (range 4) 2513 | -10/Mines | Discovered new exit (range 6) 2536 | -10/Mines | Learned Materials security intel 2569 | -10/Mines | Found the Drone Emporium 2592 | -10/Mines | Found Prototype Device 2659 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2872 | -10/Mines | Entered Materials 2872 | -9/Materials | Accompanied by 3 allies 2872 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2963 | -9/Materials | Identified Decoy Drone Bay 3635 | -9/Materials | Discovered new exit (range 15) 3794 | -9/Materials | Discovered new exit (range 15) 3859 | -9/Materials | Repaired Imp. Ion Engine 3892 | -9/Materials | Repaired Med. Armor Plating 4248 | -9/Materials | Discovered new exit (range 16) 4540 | -9/Materials | Discovered new exit (range 4) 4769 | -9/Materials | Discovered new exit (range 5) 5420 | -9/Materials | Discovered new exit (range 15) 5660 | -9/Materials | Build established: Hauler-Mutant 5754 | -9/Materials | Entered Mines 5755 | -9/Mines | Assembled infested the area 5801 | -9/Mines | Met 8R-AWN 5876 | -9/Mines | Discovered new exit (range 5) 5884 | -9/Mines | Entered Exiles 5929 | -9/Exiles | Welcomed by 8R-AWN 5958 | -9/Exiles | Met EX-HEX 6012 | -9/Exiles | Met EX-BIN 6037 | -9/Exiles | Aligned with FarCom system 6039 | -9/Exiles | Given EX-Vault access code 6084 | -9/Exiles | Opened EX-Vault 6100 | -9/Exiles | Found Longsword +1 6106 | -9/Exiles | Found Trap Reconfigurator 6145 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6199 | -9/Exiles | Met EX-DEC 6773 | -9/Exiles | Build established: Mutant 6801 | -9/Exiles | Attacked by the Exiles 6859 | -9/Exiles | Destroyed 7 combat bots 7038 | -9/Exiles | Core integrity fell below 50% 7072 | -9/Exiles | Destroyed 8R-AWN 7090 | -9/Exiles | Lost 4 parts (2n2u) 7186 | -9/Exiles | Found Prototype Ballistic Gun 7186 | -9/Exiles | Identified 8R-AWN's Boregun 7190 | -9/Exiles | Found Prototype Processor 7493 | -9/Exiles | Build established: Scavenger-Mutant 7551 | -9/Exiles | Destroyed EX-DEC 7615 | -9/Exiles | Destroyed EX-BIN 7657 | -9/Exiles | Destroyed EX-HEX 7668 | -9/Exiles | Found Prototype Device 7668 | -9/Exiles | Identified System Purifier 7859 | -9/Exiles | Build established: Mutant 7898 | -9/Exiles | DAS Turret deployed 8565 | -9/Exiles | Build established: Hauler-Mutant 8859 | -9/Exiles | Discovered new exit (range 14) 9309 | -9/Exiles | Stole two prototypes: Trap Reconfigurator, Longsword +1 9309 | -9/Exiles | Entered Mines 10037 | -8/Mines | Discovered new exit (range 14) 10069 | -8/Mines | Entered Materials 10069 | -8/Materials | Evolved 2 slots: Utility x2 12126 | -8/Materials | Discovered new exit (range 15) 12469 | -8/Materials | First assault squad dispatched 13336 | -8/Materials | Identified exit to Factory 13338 | -8/Materials | Entered Factory 13338 | -7/Factory | Evolved 2 slots: Propulsion x2 13367 | -7/Factory | Identified exit to Lower Caves 13643 | -7/Factory | Repaired Broken Imp. VTOL Module 14124 | -7/Factory | Repaired Broken Arm. Treads 14185 | -7/Factory | Repaired Enh. Autogun 14608 | -7/Factory | Discovered new exit (range 16) 14631 | -7/Factory | Identified exit to Factory 14921 | -7/Factory | Repaired Imp. Utility Shielding 15195 | -7/Factory | Repaired Cmb. Antigrav System 15463 | -7/Factory | Garrison activated, responded to threat 16483 | -7/Factory | Fabricated Cmb. Antigrav System (x2) 17528 | -7/Factory | Discovered exit to Factory (range 6) 17974 | -7/Factory | Identified Exp. Targeting Computer 18036 | -7/Factory | Local fabrication network quarantined 18056 | -7/Factory | Fabricated Cmb. Antigrav System? 18138 | -7/Factory | First assault squad dispatched 18618 | -7/Factory | Entered Lower Caves 18880 | -7/Lower Caves | Build established: Machinist-Mutant 19367 | -7/Lower Caves | Spotted B-75 Beast 19389 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 19490 | -7/Lower Caves | Learned Factory stockpile data 19515 | -7/Lower Caves | Encountered a Warlord checkpoint 19853 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 20353 | -7/Lower Caves | Discovered new exit (range 10) 20411 | -7/Lower Caves | Identified exit to Lower Caves 20412 | -7/Lower Caves | Entered another Lower Caves area 20412 | -7/Lower Caves | Spotted DA-3NO(f) 20413 | -7/Lower Caves | Encountered a Master Thief 20418 | -7/Lower Caves | Longsword +1 stolen by Master Thief 20420 | -7/Lower Caves | Destroyed DA-3NO(f) 20575 | -7/Lower Caves | Discovered exit to Factory (range 10) 21016 | -7/Lower Caves | Identified exit to Data Miner 21055 | -7/Lower Caves | Encountered a Warlord checkpoint 21576 | -7/Lower Caves | Entered Data Miner 21663 | -7/Data Miner | Discovered new exit (range 6) 21675 | -7/Data Miner | Met Data Miner 21769 | -7/Data Miner | Learned location of Section 7 (-2) 21769 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 21780 | -7/Data Miner | Received God Mode back door access code from Data Miner 21889 | -7/Data Miner | Destroyed Data Miner 21892 | -7/Data Miner | Found Prototype Hackware 21894 | -7/Data Miner | Found Prototype Hackware 21895 | -7/Data Miner | Interfaced with the Data Conduit 21922 | -7/Data Miner | Identified exit to Proximity Caves 21926 | -7/Data Miner | Entered Proximity Caves 21936 | -6/Proximity Caves | Learned 4 Factory zone layouts 22118 | -6/Proximity Caves | Discovered exit to Factory (range 14) 22194 | -6/Proximity Caves | Entered Factory 22194 | -6/Factory | Evolved 2 slots: Utility x2 22196 | -6/Factory | Identified Deep Network Scanner 22197 | -6/Factory | Loaded intel: 231 machine locations 22197 | -6/Factory | Identified Quantum Router 22293 | -6/Factory | Repaired Cmb. Antigrav System 22460 | -6/Factory | Discovered new exit (range 3) 22461 | -6/Factory | Identified exit to Lower Caves 22504 | -6/Factory | Build established: Hacker-Mutant 22780 | -6/Factory | Central database locked down 22836 | -6/Factory | Entered Lower Caves 23022 | -6/Lower Caves | Learned Factory stockpile data 23091 | -6/Lower Caves | Encountered a Warlord checkpoint 23091 | -6/Lower Caves | Discovered new exit (range 7) 23095 | -6/Lower Caves | Identified exit to Lower Caves 23095 | -6/Lower Caves | Entered another Lower Caves area 23095 | -6/Lower Caves | Spotted TF-XKF(f) 23096 | -6/Lower Caves | Encountered a Master Thief 23096 | -6/Lower Caves | Longsword +1 stolen by Master Thief 24311 | -6/Lower Caves | Discovered new exit (range 9) 24318 | -6/Lower Caves | Identified exit to Zion 24319 | -6/Lower Caves | Entered Zion 24336 | -6/Zion | Found CR-A16's Pointy Stick 24377 | -6/Zion | Given the Hacking Drone Bay 24378 | -6/Zion | Discovered new exit (range 11) 24400 | -6/Zion | Found Exp. Armor Integrity Analyzer 24402 | -6/Zion | Found Spectral Analyzer 24405 | -6/Zion | Found Exp. Signal Interpreter 24408 | -6/Zion | Found Exp. Hacking Suite 24411 | -6/Zion | Found Exp. Target Analyzer 24554 | -6/Zion | Identified exit to Deep Caves 24647 | -6/Zion | Loaded intel: 5 derelict terminal locations 24843 | -6/Zion | Imprinted 24845 | -6/Zion | Declared Zion's savior 25022 | -6/Zion | Identified exit to Proximity Caves 25329 | -6/Zion | Entered Proximity Caves 25329 | -5/Proximity Caves | Accompanied by 4 allies 25393 | -5/Proximity Caves | Learned Factory emergency access door positions 25678 | -5/Proximity Caves | Discovered new exit (range 8) 25683 | -5/Proximity Caves | Identified exit to Factory 25947 | -5/Proximity Caves | Learned Factory stockpile data 26048 | -5/Proximity Caves | Entered Factory 26048 | -5/Factory | Evolved 2 slots: Utility x2 26049 | -5/Factory | Identified exit to Upper Caves 26052 | -5/Factory | Loaded intel: 230 machine locations 26211 | -5/Factory | Repaired Lgt. Antimatter Reactor 26247 | -5/Factory | Repaired Cmb. Antigrav System 26282 | -5/Factory | Repaired Cmb. Antigrav System 26352 | -5/Factory | Build established: Wizard-Mutant 26511 | -5/Factory | Fabricated Field Propulsion Drive (x2) 26545 | -5/Factory | Fabricated Field Propulsion Drive? 26665 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 26685 | -5/Factory | Retrieved Zion intel report: Branch Access 26685 | -5/Factory | Identified exit to Extension 26686 | -5/Factory | Zion Heavy squad teleported in 26696 | -5/Factory | Zion Heavy squad teleported in 26729 | -5/Factory | Zion Melee Resupply teleported in 26760 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster? 26819 | -5/Factory | Intercept squad dispatched 26825 | -5/Factory | Spotted Tracker 26848 | -5/Factory | Allies destroyed Tracker 26858 | -5/Factory | Spotted Combat Programmer 26864 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster? 26865 | -5/Factory | Destroyed Combat Programmer 26948 | -5/Factory | First assault squad dispatched 26992 | -5/Factory | Entered Extension 26992 | -5/Extension | Accompanied by 2 allies 26993 | -5/Extension | Loaded intel: 41 machine locations 27027 | -5/Extension | Rescued a captive Derelict 27032 | -5/Extension | Rescued a captive Derelict 27035 | -5/Extension | Zion Heavy squad teleported in 27132 | -5/Extension | Zion Fire squad teleported in 27134 | -5/Extension | Build established: Wizard-Sprinter 27171 | -5/Extension | Rescued a captive Derelict 27173 | -5/Extension | Rescued a captive Derelict 27292 | -5/Extension | First assault squad dispatched 27393 | -5/Extension | Retrieved Zion intel report: Component Schematics 27394 | -5/Extension | Zion Trap Resupply teleported in 27401 | -5/Extension | Spotted B-75 Beast 27403 | -5/Extension | Spotted B-75 Beast 27413 | -5/Extension | Zion Fire squad teleported in 27439 | -5/Extension | Repaired Imp. Medium Armor Plating 27452 | -5/Extension | Retrieved Zion intel report: Unaware Analyses 27453 | -5/Extension | Retrieved Zion intel report: Component Stockpiles 27453 | -5/Extension | Rescued a captive Derelict 27459 | -5/Extension | Retrieved Zion intel report: Prototype Stockpiles 27472 | -5/Extension | Rescued a captive Derelict 27494 | -5/Extension | Retrieved Zion intel report: Depthwide Sectors/0 27502 | -5/Extension | Retrieved Zion intel report: Unaware Analyses 27514 | -5/Extension | Rescued a captive Derelict 27518 | -5/Extension | Retrieved Zion intel report: Branch Access 27518 | -5/Extension | Identified exit to Cetus 27526 | -5/Extension | Discovered new exit (range 10) 27533 | -5/Extension | Identified exit to Factory 27542 | -5/Extension | Entered Factory 27542 | -4/Factory | Evolved 2 slots: Utility x2 27544 | -4/Factory | Loaded intel: 250 machine locations 27547 | -4/Factory | Zion hero teleported in (P1-3CE) 27645 | -4/Factory | Fabricated Cld. Nuclear Pulse Thruster? 27654 | -4/Factory | Repaired Cld. Nuclear Pulse Thruster 27712 | -4/Factory | Repaired Imp. Medium Armor Plating 27745 | -4/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 27802 | -4/Factory | Repaired Plasma Sword 27829 | -4/Factory | Zion Hacker squad teleported in 27855 | -4/Factory | Found Tesla Bomb Launcher 27856 | -4/Factory | Found Tesla Bomb Launcher 27889 | -4/Factory | Discovered new exit (range 14) 27905 | -4/Factory | Identified exit to Research 27917 | -4/Factory | Intercept squad dispatched 27933 | -4/Factory | Spotted Tracker 27933 | -4/Factory | Spotted Tracker 27933 | -4/Factory | Entered Research 27933 | -3/Research | Evolved 2 slots: Utility x2 27934 | -3/Research | Loaded intel: 95 machine locations 27964 | -3/Research | Spotted B-86 Titan 27989 | -3/Research | Retrieved Zion intel report: Branch Access 27989 | -3/Research | Identified exit to Armory 27989 | -3/Research | Identified exit to Testing 27990 | -3/Research | Zion Zionite Resupply teleported in 27991 | -3/Research | Repaired Imp. Medium Armor Plating 27992 | -3/Research | Found Prototype Protection 27992 | -3/Research | Identified Zio. Heavy Carapace 27993 | -3/Research | Fabricated Adv. Reaction Control System? 27994 | -3/Research | Found Prototype Protection 27994 | -3/Research | Identified Zio. Weapon Casing 27998 | -3/Research | Found Prototype Energy Cannon 28121 | -3/Research | Identified Zio. Alpha Cannon 28128 | -3/Research | Discovered new exit (range 7) 28136 | -3/Research | Zion Heavy squad teleported in 28153 | -3/Research | Identified exit to Research 28176 | -3/Research | Found Zio. Weapon Casing 28222 | -3/Research | Spotted B-86 Titan 28229 | -3/Research | Intercept squad dispatched 28233 | -3/Research | Local fabrication network quarantined 28234 | -3/Research | Zion Fire squad teleported in 28244 | -3/Research | Found Adv. Micro-nuke Launcher 28245 | -3/Research | Spotted Tracker 28245 | -3/Research | Spotted Tracker 28250 | -3/Research | Entered Testing 28251 | -3/Testing | Loaded intel: 112 machine locations 28285 | -3/Testing | Fabricated Impulse Thruster Array (x1) 28335 | -3/Testing | Found Prototype Energy Cannon 28335 | -3/Testing | Identified Null Cannon 28390 | -3/Testing | Retrieved Zion intel report: Component Schematics 28407 | -3/Testing | Found Prototype Hackware 28407 | -3/Testing | Identified Ghost Barrier 28465 | -3/Testing | Repaired Adv. Reaction Control System 28500 | -3/Testing | First assault squad dispatched 28510 | -3/Testing | Repaired Cld. Nuclear Pulse Thruster 28542 | -3/Testing | Retrieved Zion intel report: Active Garrisons 28557 | -3/Testing | Retrieved Zion intel report: Component Stockpiles 28593 | -3/Testing | Found Prototype Hackware 28593 | -3/Testing | Identified System Mapper 28596 | -3/Testing | Discovered exit to Research (range 14) 28607 | -3/Testing | Found Prototype Launcher 28607 | -3/Testing | Identified Z-bomb Delivery System 28636 | -3/Testing | Found Prototype Ballistic Gun 28636 | -3/Testing | Identified Hyp. Multirail 28640 | -3/Testing | Intercept squad dispatched 28642 | -3/Testing | Spotted Tracker 28652 | -3/Testing | Spotted Combat Programmer 28675 | -3/Testing | Core integrity fell below 50% 28681 | -3/Testing | Entered Research 28681 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 28682 | -2/Research | Loaded intel: 112 machine locations 28710 | -2/Research | Lost 11 parts (1p3n6u1w) 28780 | -2/Research | Found Adv. Micro-nuke Launcher 28816 | -2/Research | Zion Hacker squad teleported in 28933 | -2/Research | Repaired Imp. Diametric Drive 29047 | -2/Research | Found Exp. Target Analyzer 29234 | -2/Research | Build established: Hacker-Gunner 29270 | -2/Research | Zion Heavy squad teleported in 29277 | -2/Research | Intercept squad dispatched 29298 | -2/Research | Spotted Tracker 29299 | -2/Research | Spotted Tracker 29308 | -2/Research | Found Zio. Heavy Carapace 29310 | -2/Research | Destroyed Tracker 29313 | -2/Research | Destroyed Tracker 29335 | -2/Research | Found Zio. Weapon Casing 29354 | -2/Research | Spotted Combat Programmer 29360 | -2/Research | Spotted Combat Programmer 29379 | -2/Research | Destroyed Combat Programmer 29403 | -2/Research | System corruption reached 10% 29431 | -2/Research | First assault squad dispatched 29443 | -2/Research | Destroyed Combat Programmer 29450 | -2/Research | Lost 8 parts (4n4u) 29517 | -2/Research | Zion Heavy squad teleported in 29541 | -2/Research | Found Zio. Weapon Casing 29554 | -2/Research | Found Zio. Heavy Carapace 29795 | -2/Research | Found Zio. Heavy Carapace 29941 | -2/Research | Zion Hacker squad teleported in 29961 | -2/Research | Intercept squad dispatched 29964 | -2/Research | Build established: Scavenger-Gunner 29973 | -2/Research | Spotted Tracker 29975 | -2/Research | Spotted Tracker 29989 | -2/Research | Destroyed Tracker 29998 | -2/Research | Spotted Combat Programmer 30005 | -2/Research | Destroyed Tracker 30028 | -2/Research | Terminal network hard line cut 30041 | -2/Research | System corruption reached 30% 30055 | -2/Research | Destroyed 7 combat bots 30055 | -2/Research | Spotted Combat Programmer 30081 | -2/Research | Destroyed Combat Programmer 30139 | -2/Research | Core integrity fell below 50% 30188 | -2/Research | Lost 26 parts (4p8n7u7w) 30197 | -2/Research | Found Enh. Force Lance 30202 | -2/Research | Discovered new exit (range 3) 30215 | -2/Research | Entered Access 30215 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 30216 | -1/Access | Loaded intel: 120 machine locations 30253 | -1/Access | Found Exp. Target Analyzer 30501 | -1/Access | Zion Experimental squad teleported in 30756 | -1/Access | Spotted B-99 Colossus 30758 | -1/Access | Zion Offense Resupply teleported in 30763 | -1/Access | First assault squad dispatched 30771 | -1/Access | Allies destroyed B-99 Colossus 30849 | -1/Access | Found Prototype Energy Cannon 30849 | -1/Access | Identified Zio. Alpha Cannon Mk. II 30853 | -1/Access | Found Prototype Protection 30853 | -1/Access | Identified Zio. Shade Armor 30863 | -1/Access | High security lockdown imminent 30900 | -1/Access | Intercept squad dispatched 30925 | -1/Access | Spotted Tracker 30926 | -1/Access | Spotted Tracker 30935 | -1/Access | Destroyed Tracker 30937 | -1/Access | Destroyed Tracker 30943 | -1/Access | High security lockdown engaged 30947 | -1/Access | Spotted Combat Programmer 30952 | -1/Access | Spotted Combat Programmer 30979 | -1/Access | System corruption reached 10% 30981 | -1/Access | Released all parts (16) 31010 | -1/Access | Lost 5 parts (2n2u1w) 31024 | -1/Access | Core integrity fell below 50% 31060 | -1/Access | Spotted B-99 Colossus 31065 | -1/Access | Core integrity fell below 20% 31083 | -1/Access | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 31060_ EMDS Slug penetrates Garrison Access. 31060_ ALERT: Garrison Access compromised, dispatching assault squad. 31060_ Garrison Access disabled. 31060_ Unknown Hackware tumbles out of Garrison Access. 31060_ Relay Coupler [Sentry] tumbles out of Garrison Access. 31061_ Slug penetrates Wall. 31061_ Penetrated by Slug. 31061_ Slug penetrates Wall. 31062_ Penetrated by Slug. 31063_ ALERT: Assault forces dispatched. 31064_ Combat Programmer resets Y-72 Warden, system corruption cleaned. 31064_ Hvy. Siege Treads destroyed. 31067_ Knocked back. 31067_ Slug penetrates Wall. 31070_ Penetrated by Slug. 31070_ Slug penetrates Wall. 31070_ Penetrated by Slug. 31080_ Penetrated by EMDS Slug. 31081_ 5|K 56#PW%D2PTLML&P QP/VCPBAI7CZ%3 31082_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | #?????????????????# """"""? #??# ?????? | | #?????????????????# ?????????# ????? | | ####??????????????# ??????????# ???? | | +??????????????# ?????????? ???? | | ####??????????????# """ """??????? ???? | | ##????????????????? """T"""??????? ????? | | "#########+##+#????##??????######## ?????? | | !!! ########?##### #??????? | | !!! # # #??????? | | !!! # # #??????? | | # # #??????? | | # # ????????? | | # # ??????????? | | """"" # # ????????????? | | """"" # """"""" # #?????????????? | | """"" # """"""" # #???""""""????? | | """"" # # #???""""""????? | | """"" # # #???""""""????? | | " # #???""""""????? | | " # #???""""""????? | | ;#########++## #?????????????? | | #### # #?????????????? | | ???# # pp #?????????????? | | ???##?# #?????????????? | | ??????# #?????????????? | | ??????# @ #?????????????? | | ??????# #?????????????? | | ??????# #?????????????? | | ??????####+########## ##############?????????????? | | ????????????????????# ???????????????????????????? | | ????????????????????# ???????????????????????????? | | ????????"""""???????# ???????????????????????????? | | ????????"""""???????#????????????????????????????? | | ????????"""""????????????????????????????????????? | | ????????"""""????????????????????????????????????? | | ????????"""""????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????"?"??????????????????????????????????????? | | ???????""R""?????????????????????????????????????? | | ???????"""""?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????"""?"""?????????????????????????? | | ?????????????????"""S"""?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 125 Coolant Potential 100 Energy Generation 59 Energy Capacity 1340 Matter Stores 550 Matter Capacity 550 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Base Temperature (-) 200 Armor Coverage 2400 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Utility Shielding 66 Weapon Shielding 100 Evasion (%) 78 Targeting Accuracy 24 Melee Accuracy 32 Launcher Accuracy 40 Target Analysis 12 Armor Integrity Analysis 90 Recoil Reduction 6 Energy Filtering 50 Stasis Canceling 1 Offensive Hacking 75 Defensive Hacking 45 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Cmb. Antigrav System | -8/Materials | Scanalyzed Adv. Transmission Jammer | -8/Materials | Scanalyzed Imp. VTOL Module | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Energy Well | -6/Factory | Hacked Exp. Targeting Computer | -6/Factory | Scanalyzed Cld. Airjet | -6/Factory | Hacked Imp. Hacking Suite | -6/Factory | Hacked Adv. Armor Integrity Analyzer | -6/Factory | Hacked Adv. Cooling System | -6/Factory | Hacked Angular Momentum Engine | -6/Factory | Hacked Imp. System Shield | -6/Factory | Hacked Hcp. Storage Unit | -6/Factory | Hacked Adv. Melee Analysis Suite | -6/Factory | Hacked Imp. Armor Integrity Analyzer | -6/Factory | Scanalyzed Lyr. Medium Armor Plating | -6/Factory | Scanalyzed Imp. Maneuvering Thrusters | -6/Factory | Scanalyzed Cld. Plasma Cannon | -6/Factory | Scanalyzed Riot Gun | -6/Zion | Free Arc Thrower | -6/Zion | Free Slug Cannon | -6/Zion | Free Flamer | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Field Propulsion Drive | -5/Factory | Scanalyzed Exp. Armor Integrity Analyzer | -5/Factory | Scanalyzed Exp. Optical Array | -5/Factory | Z-intel Cld. Nuclear Pulse Thruster | -5/Factory | Z-intel Imp. Lightning Gun | -5/Factory | Z-intel Ion Burst Cannon | -5/Factory | Z-intel Mni. Assault Cannon | -5/Factory | Z-intel Cld. Plasma Rifle | -5/Factory | Z-intel Prc. Energy Filter | -5/Factory | Z-intel Prc. Shock Rifle | -5/Factory | Z-intel Adv. Power Amplifier | -5/Factory | Z-intel Cloaking Device | -5/Extension | Z-intel Mni. Drone Bay | -5/Extension | Z-intel Maneuvering Thrusters | -5/Extension | Z-intel Coil Gun | -5/Extension | Z-intel Force Rifle | -5/Extension | Z-intel Plasma Cannon | -5/Extension | Z-intel Recoil Nullifier | -5/Extension | Z-intel Imp. Utility Shielding | -5/Extension | Z-intel Hvy. Machine Gun | -5/Extension | Z-intel Lgt. Angular Momentum Engine | -5/Extension | Z-intel Kinecellerator | -5/Extension | Z-intel Reflective Plating | -5/Extension | Z-intel Enh. Optical Array | -5/Extension | Z-intel Gravmag Array | -5/Extension | Z-intel Imp. Medium Armor Plating | -4/Factory | Scanalyzed Cld. Antimatter Reactor | -3/Research | Scanalyzed Com. HERF Cannon | -3/Research | Scanalyzed Smartbomb Launcher | -3/Research | Scanalyzed Impulse Thruster Array | -3/Research | Scanalyzed Com. Particle Reactor | -3/Testing | Scanalyzed Force Lance | -3/Testing | Z-intel Imp. Recalibrator | -3/Testing | Z-intel Phase Gun | -3/Testing | Z-intel Antigrav Array | -3/Testing | Z-intel Adv. Plasma Cannon | -3/Testing | Z-intel EM Shield | -3/Testing | Z-intel Matter Neutralizer | -3/Testing | Z-intel Thermal Shield | -3/Testing | Z-intel Reaction Control System | -3/Testing | Z-intel Force Field | -3/Testing | Z-intel Stasis Beam | -3/Testing | Z-intel Imp. Heavy Siege Treads | -3/Testing | Z-intel Hacking Suite | -3/Testing | Z-intel Lrn. Tractor Beam | -3/Testing | Z-intel Adv. Trap Extractor | -3/Testing | Z-intel Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Cmb. Antigrav System | x2 | -7/Factory Cmb. Antigrav System | x2 | -7/Factory Field Propulsion Drive | x2 | -5/Factory Field Propulsion Drive | x2 | -5/Factory Cld. Nuclear Pulse Thruster | x1 | -5/Factory Cld. Nuclear Pulse Thruster | x1 | -5/Factory Cld. Nuclear Pulse Thruster | x1 | -4/Factory Cld. Nuclear Pulse Thruster | x1 | -4/Factory Adv. Reaction Control System | x1 | -3/Research | Preloaded Impulse Thruster Array | x1 | -3/Testing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PoweredSpectralMantle Manual? 0 Play Time 07:08:48 Cumulative 331.3 hours Start 2022.01.10 @ 12:04:13 End 2022.01.10 @ 21:11:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 244 Rogue 244 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0 Lore% 54 Gallery% 78 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e23f0cd4-c756-47fd-bf04-6ff03485080a