Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.16 @ 20:34:12 Player: Longball Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (157) 785 Value Destroyed (6454) 6454 Prototype IDs (29) 580 Alien Tech Used (2) 400 Bonus (2940) 2940 TOTAL SCORE: 18059 Bonus ------- High Alert Combat Kills 1182 Follower Combat Kills 258 Entered Garrisons 200 Used RIF Installer 500 Met Zhirov 300 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1300 Matter 225/300 Energy 217/600 System Corruption 14% Temperature Cool (0) Movement Core (200) Ox3 Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ Advanced Energy Well Advanced Terrain Scan Processor Advanced Target Analyzer Improved System Shield Advanced System Shield > --- WEAPON (4) ------- Advanced Micro-nuke Launcher > --- INVENTORY (5) ---- Experimental Matter Compressor (370) Experimental Core Shielding Nova Cannon Heavy Gauss Cannon Improved Proton Missile Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Improved Antigrav System Improved Antigrav System Improved Antigrav System Cooled Nuclear Pulse Thruster Impulse Thruster > --- UTILITY ---------- Medium Storage Unit Advanced Energy Well Advanced Terrain Scan Processor Advanced Target Analyzer Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Improved Potential Cannon Force Lance > --- INVENTORY -------- Experimental Matter Compressor Experimental Core Shielding Nova Cannon Cooled Nova Cannon Hardcell Cannon Heavy Gauss Cannon Heavy Gauss Cannon Improved Proton Missile Launcher [Rating: 117] Favorites ----------- Power Micro Nuclear Core Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Centrium Wheel Hover Unit Linear Gravjet Flight Unit Cooled Nuclear Pulse Thruster Utility Hacking Suite Device Improved Heat Sink Storage Small Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Experimental Core Shielding Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Heavy Linear Accelerator Launcher Rocket Launcher Slashing Weapon Axe Piercing Weapon Force Lance Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Sto Fac Fac Upp Upp Zhi Pro Fac Res Tes Slots Evolved 14 | . . 2 . 2 2 . . . 2 2 . . . . 2 2 . Power 1 | . . . . . . . . . . 1 . . . . . . . Propulsion 5 | . . 2 . . 2 . . . . . . . . . 1 . . Utility 6 | . . . . 2 . . . . 2 . . . . . 1 1 . Weapon 2 | . . . . . . . . . . 1 . . . . . 1 . Parts Attached 196 | 6 5 11 3 23 4 44 4 10 13 12 2 3 11 . 17 11 17 Power 13 | 1 1 . . 2 . . . 1 1 2 . . 1 . . 2 2 Engine 6 | 1 1 . . . . . . 1 1 2 . . . . . . . Core 2 | . . . . 2 . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . 1 . . 2 2 Propulsion 76 | 2 1 8 . 7 3 24 3 6 2 5 . . 3 . 4 3 5 Treads 12 | . . . . 5 3 2 . . 2 . . . . . . . . Leg 45 | 2 1 8 . 2 . 22 3 6 . . . . . . . . 1 Wheel 1 | . . . . . . . . . . . . . . . . . 1 Hover 8 | . . . . . . . . . . 5 . . . . . . 3 Flight 10 | . . . . . . . . . . . . . 3 . 4 3 . Utility 38 | 1 2 . 1 7 . 4 1 . 3 2 1 1 5 . 3 2 5 Device 17 | . 2 . 1 5 . 3 . . 2 2 . . . . 1 1 . Storage 7 | 1 . . . . . . 1 . . . . . 1 . 1 . 3 Processor 5 | . . . . 1 . . . . 1 . . . 1 . . 1 1 Hackware 7 | . . . . 1 . 1 . . . . 1 1 2 . . . 1 Protection 2 | . . . . . . . . . . . . . 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 69 | 2 1 3 2 7 1 16 . 3 7 3 1 2 2 . 10 4 5 Energy Gun 11 | . 1 2 1 . . 2 . 1 2 . . . . . 2 . . Energy Cannon 9 | . . . . 4 . 2 . . . . . . . . . . 3 Ballistic Gun 8 | 2 . 1 . . . 3 . . 1 . . . . . 1 . . Ballistic Cannon 17 | . . . . 1 1 3 . 2 1 1 . 1 . . 4 3 . Launcher 13 | . . . 1 2 . 3 . . . 1 1 1 . . 1 1 2 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . 3 . . 3 1 . . 2 . 1 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 1 . . . . 2 . . . . 5 . . 1 5 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . 1 System Corruption 6 | . . . . . . . . . . . . . . . . . 6 Parts Lost 78 | . . 5 . . . 12 . 4 13 3 2 13 . . 1 7 18 Power 8 | . . . . . . . . 1 2 . . 2 . . . 1 2 Propulsion 40 | . . 3 . . . 8 . 3 8 2 1 3 . . 1 2 9 Utility 15 | . . . . . . 1 . . 2 1 1 4 . . . 3 3 Weapon 15 | . . 2 . . . 3 . . 1 . . 4 . . . 1 4 Highest Loss Streak 15 | . . 5 . . . 4 . 3 6 2 2 13 . . 1 3 15 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 95 97 100 99 89 93 90 90 82 65 77 21 36 52 67 68 57 Engine 3 | . 14 11 11 1 . . . 2 4 8 11 1 . . . . . Core 2 | . . . . 7 7 7 7 4 . . . . . . . . . Treads 6 | . . . . 18 35 11 7 7 11 . . . . . . . . Leg 20 | . 28 41 44 17 . 29 36 36 19 . . . . . . . 1 Hover 2 | . . . . . . . . . . 14 21 2 . . . . 3 Flight 2 | . . . . . . . . . . . . . 10 17 22 21 13 Device 6 | . 9 11 11 9 7 7 1 . 5 15 11 2 . . 1 4 . Storage 5 | . 14 11 11 9 7 3 5 7 5 . . . . . 1 4 7 Processor 5 | . . . . 8 7 7 7 7 12 5 5 1 1 5 5 4 5 Hackware 11 | . . . . 8 7 11 15 15 13 11 13 9 15 23 21 17 12 Energy Gun 4 | . 8 13 21 3 . 3 . . 1 4 5 . . . 1 2 . Energy Cannon 1 | . . . . 12 7 2 . . . . . . . . . . 3 Ballistic Gun 1 | . 19 8 . . . 1 . . . . . . . . 1 . . Ballistic Cannon 2 | . . . . 2 7 4 7 6 . 1 5 . . . 4 1 . Peak Build Rating 117 | 6 13 16 20 33 34 41 41 42 47 72 68 65 57 54 107 105 117 Average Rating 39 | 4 8 15 17 28 32 31 39 39 34 42 62 15 34 54 82 88 89 On Entrance 35 | . 6 13 16 20 31 34 41 41 42 17 60 57 6 54 54 92 63 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 69 | 13 19 20 23 24 24 34 43 48 49 29 28 28 21 18 50 65 69 Greatest Support 106 | 20 20 40 40 86 106 106 50 50 60 43 36 27 18 18 53 47 36 Greatest Overweight (x) 5 | 1 . 1 . 1 . 1 . 1 4 1 1 1 5 . 1 2 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . 1 Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 10 10 10 5 5 5 5 5 10 10 10 Average Capacity 7 | 7 8 8 8 8 8 6 9 10 9 5 5 5 5 5 6 10 9 Most Carried 10 | 6 8 8 8 8 8 8 9 10 10 5 5 5 5 5 10 10 10 Average Carried 6 | 3 6 7 7 7 7 6 6 9 8 4 4 2 3 4 5 8 8 Final Capacity 10 | 8 8 8 8 8 8 5 10 10 5 5 5 5 5 5 10 10 5 Final Carried 10 | 6 8 8 8 8 8 5 9 10 4 5 5 2 5 5 10 8 5 Class Distribution -------------------- 55% | Scavenger-Mutant 20% | Hacker-Mutant 15% | Mutant 7% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Scavenger-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -3/Testing Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Sto Fac Fac Upp Upp Zhi Pro Fac Res Tes Matter Collected 5191 | 260 100 224 107 268 . 1151 24 790 320 117 163 120 391 44 176 380 556 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 5247 | . 218 705 80 523 . 1177 15 562 368 167 44 141 391 . 108 249 499 Parts 272 | . 18 51 6 28 . 58 . 25 9 2 7 6 5 . 4 17 36 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . 1 . . . . . . 3 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . . 4 6 3 . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Sto Fac Fac Upp Upp Zhi Pro Fac Res Tes Combat Hostiles Destroyed 130 | . 8 18 5 13 . 36 1 19 1 3 5 4 . . 3 5 9 Melee 6 | . . . . . . . . . 1 . . . . . . 1 4 Guns 40 | . 6 18 3 2 . 10 . . . 1 . . . . . . . Cannons 54 | . . . . 7 . 18 1 19 . . . 4 . . 3 . 2 AOE 30 | . 2 . 2 4 . 8 . . . 2 5 . . . . 4 3 Classes Destroyed 14 | . 3 4 1 1 . 3 . . 1 . . . . . . 1 . Worker 11 | . . . 1 1 . . . . 3 . . . . . 2 1 3 Builder 5 | . . 1 . . . . . 2 . . . . . . . . 2 Tunneler 1 | . . . . . . . . . . . . . . . . 1 . Recycler 1 | . . . . . . . . . 1 . . . . . . . . Operator 3 | . . 2 . . . . . . 1 . . . . . . . . Watcher 8 | . 1 1 . 2 . 1 . . 1 1 . . . . 1 . . Swarmer 27 | . 3 . 3 4 . 4 . . . . 5 2 . . 2 4 . Grunt 63 | . 5 13 2 3 . 22 . 8 . 1 . 2 . . . . 7 Brawler 2 | . . 1 . 1 . . . . . . . . . . . . . Duelist 2 | . . . . . . 2 . . . . . . . . . . . Sentry 22 | . . 4 . 3 . 6 . 8 1 . . . . . . . . Specialist 2 | . . . . 2 . . . . . . . . . . . . . Hunter 6 | . . . . . . 1 1 1 . 2 . . . . . 1 . Programmer 6 | . . . . . . 1 . 2 . . . . . . 1 . 2 Best Kill Streak 11 | . 3 11 3 5 . 6 1 3 3 2 5 4 . . 3 6 5 Combat Bots Only 9 | . 3 9 3 4 . 6 1 3 1 2 5 4 . . 2 4 3 Max Kills in Single Turn 4 | . 2 2 2 3 . 2 1 1 1 2 3 1 . . 3 3 4 Gunslinging 1 | . 1 1 1 . . . . . . . . . . . . . . Exploded 3 | . 2 . 1 2 . 2 . . . 2 3 . . . . 3 2 Melee 1 | . . . . . . . . . 1 . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Sto Fac Fac Upp Upp Zhi Pro Fac Res Tes Hostile Shots Fired 1428 | . 24 89 18 98 . 376 4 172 175 35 9 95 . . 65 92 176 Missed 484 | . 10 24 6 37 . 136 . 58 52 12 2 28 . . 27 43 49 Damage Taken 14346 | . 184 818 159 779 . 2887 66 1229 1719 452 121 1387 . . 775 1025 2745 Core 3839 | . 54 156 . 151 . 467 22 115 583 48 40 880 . . 126 354 843 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 25 | . . . . . . . . . . . . . . . 25 . . Ignored by Resistances 118 | . . . . . . . . . . 69 . 49 . . . . . Regen/Repaired (Parts) 430 | . . . . . 182 . 187 61 . . . . . . . . . Core Remaining (%) 55 | 100 78 . 61 72 . . . 13 31 . . . . 3 89 . . Volleys Fired 409 | . 18 39 10 42 . 134 9 64 7 21 9 10 . . 32 7 7 Largest 3 | . 2 2 2 2 . 2 1 1 2 2 2 2 . . 3 3 1 Hottest 200 | . 85 130 130 150 . 123 83 83 88 97 97 123 . . 176 187 200 Shots Fired 683 | . 33 77 13 80 . 255 9 64 10 30 13 19 . . 55 17 8 Gun 279 | . 33 77 6 12 . 93 . . 6 21 4 10 . . 17 . . Cannon 373 | . . . . 65 . 153 9 64 4 8 4 9 . . 37 15 5 Launcher 31 | . . . 7 3 . 9 . . . 1 5 . . . 1 2 3 Special . | . . . . . . . . . . . . . . . . . . Kinetic 348 | . 24 31 . 3 . 127 9 64 7 8 4 9 . . 47 15 . Thermal 301 | . 9 46 6 74 . 119 . . . 21 4 10 . . 7 . 5 Explosive 28 | . . . 7 3 . 9 . . . 1 5 . . . . . 3 Electromagnetic 6 | . . . . . . . . . 3 . . . . . 1 2 . Robot Hit Streak 23 | . 4 9 8 7 . 23 5 6 3 6 . 6 . . 5 8 9 Robot Miss Streak 12 | . 5 12 7 6 . 7 1 4 1 6 1 3 . . 2 2 3 Penetration Max 1 | . . . . . . . . . . . . 1 . . . . . Secondary Targets 10 | . 1 8 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . Shots Hit Robots 490 | . 24 66 8 41 . 170 2 40 24 18 . 13 10 . 29 22 23 Core Hits 359 | . 25 84 12 33 . 107 1 18 7 10 6 7 4 . 9 11 25 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 17 | . . . . . . 2 . 4 2 2 . 2 . . . 3 2 Blast 11 | . . . . . . 2 . 4 . 2 . 2 . . . 1 . Sever 2 | . . . . . . . . . 2 . . . . . . . . Impale 4 | . . . . . . . . . . . . . . . . 2 2 Melee Attacks 97 | . . . . . . 4 . . 40 2 . . 10 . 6 11 24 Impact . | . . . . . . . . . . . . . . . . . . Slashing 56 | . . . . . . 4 . . 40 2 . . 10 . . . . Piercing 41 | . . . . . . . . . . . . . . . 6 11 24 Sneak Attacks 12 | . . . . . . . . . 7 . . . . . . 2 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 20795 | . 433 1081 328 1363 . 4425 126 3320 1113 810 464 592 703 . 1295 1171 3571 Guns 3556 | . 298 1079 53 130 . 1310 . . 136 177 . 66 . . 307 . . Cannons 9297 | . . . . 765 . 2439 126 3310 135 179 . 516 . . 660 433 734 Explosions 4772 | . 135 . 250 468 . 676 . . . 412 464 . . . 159 338 1870 Melee 3081 | . . . . . . . . . 842 . . . 703 . 169 400 967 Ramming 89 | . . 2 25 . . . . 10 . 42 . 10 . . . . . Kinetic 8016 | . 175 403 . 40 . 1839 126 3310 187 179 . 516 . . 808 433 . Thermal 5771 | . 258 676 53 855 . 1910 . . . 177 . 66 . . 238 163 1375 Explosive 3563 | . . . 250 468 . 676 . . . 412 464 . . . 64 . 1229 Electromagnetic 275 | . . . . . . . . . 84 . . . . . 16 175 . Impact . | . . . . . . . . . . . . . . . . . . Slashing 1545 | . . . . . . . . . 842 . . . 703 . . . . Piercing 1536 | . . . . . . . . . . . . . . . 169 400 967 Highest Corruption 14 | . . . . . . . . . . 2 3 8 8 . . . 14 Average Corruption 4 | . . . . . . . . . . 2 3 6 8 . . . 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 30 | . . . . . . . . . . . 12 7 2 . . . 9 Message Errors 8 | . . . . . . . . . . . 2 3 1 . . . 2 Matter Fused 10 | . . . . . . . . . . . 4 2 1 . . . 3 Energy Discharges 4 | . . . . . . . . . . . 2 1 . . . . 1 Data Loss (minor) 5 | . . . . . . . . . . . 3 1 . . . . 1 Data Loss (major) 3 | . . . . . . . . . . . 1 . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1798 | . . . . 40 . 43 . 430 235 25 . 13 236 . 85 58 633 Projectiles 881 | . . . . 8 . 16 . 430 55 5 . 13 . . 82 . 272 Explosions 249 | . . . . 32 . 27 . . . 13 . . . . . 10 167 Melee 668 | . . . . . . . . . 180 7 . . 236 . 3 48 194 Knockbacks 38 | . . . . . . 12 1 11 1 1 . 8 . . 4 . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 34 | . . . . . . 12 1 11 1 1 . 4 . . 4 . . Secondary 4 | . . . . . . . . . . . . 4 . . . . . Self-Inflicted Damage 243 | . 23 . 40 . . 28 . . . 21 20 5 . . . 13 93 Shots 6 | . 1 . 1 . . 1 . . . . 1 . . . . 1 1 Rammed 3 | . . . . . . . . . . 2 . 1 . . . . . Targets Rammed 11 | . . 1 4 1 . . . 2 . 2 . 1 . . . . . Kicked 8 | . . 1 4 1 . . . 2 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 550 | . 51 102 63 342 . 153 85 266 550 99 304 386 . . 96 114 146 Average Temperature 86 | . 37 28 34 116 . 33 34 64 191 49 133 179 . . 29 41 62 Received Heat Transfer 4549 | . 69 396 39 153 . 1122 . 450 1289 27 36 240 . . 21 120 587 Effects 12 | . . . . 1 . . . . 4 . 5 2 . . . . . Shutdowns 1 | . . . . . . . . . 1 . . . . . . . . Energy Bleed 4 | . . . . 1 . . . . . . 3 . . . . . . Interference 2 | . . . . . . . . . . . 2 . . . . . . Matter Decay 1 | . . . . . . . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . . . 1 . . . . . . . . Damage (minor) 3 | . . . . . . . . . 2 . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . 1 3 . . . . . 1 . Impact Corruptions 1 | . . . . . . . . . . 1 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . 3 . 1 . . . 1 . . . . . . . Heat Transferred 7580 | . 255 835 65 1233 . 3301 . . . 481 . 185 . . 235 100 890 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . 1 1 . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Sto Fac Fac Upp Upp Zhi Pro Fac Res Tes Peak Influence 1840 | . 321 600 252 549 197 1840 1019 799 261 267 . . . . 372 424 542 Initial 966 | . . 135 158 . 181 137 966 389 226 45 . . . . . 189 230 Average 495 | . 192 327 139 316 183 1086 962 571 76 120 . . . . 85 263 382 Maximum Alert Level 5 | . 1 2 1 2 . 5 3 3 1 1 . . . . 1 2 2 Low Security (%) 37 | 100 62 19 76 28 100 2 . . 86 76 . . . . 83 40 . Level 1 17 | . 37 49 23 32 . 4 . 7 13 23 . . . . 16 51 53 Level 2 16 | . . 30 . 39 . 6 . 81 . . . . . . . 8 46 Level 3 16 | . . . . . . 38 100 11 . . . . . . . . . Level 4 8 | . . . . . . 32 . . . . . . . . . . . Level 5 3 | . . . . . . 14 . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 1 2 . 2 . . 1 7 1 2 . 1 . . 2 1 7 Investigation 1 | . . . . 1 . . . . . . . . . . . . . Extermination 5 | . . . . . . . . 2 . 1 . . . . 1 . 1 Reinforcement 15 | . 1 2 . 1 . . 1 3 1 1 . . . . 1 1 3 Assault 2 | . . . . . . . . . . . . 1 . . . . 1 Garrison 4 | . . . . . . . . 2 . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . 2 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Sto Fac Fac Upp Upp Zhi Pro Fac Res Tes Distress Signals 17 | . . 3 . 1 . 4 3 4 . 1 . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 287 | . 10 26 5 27 . 45 4 35 10 8 8 27 . . 30 23 29 Peak Tracking Total 16 | . 3 8 3 5 . 9 4 6 5 5 5 16 . . 9 11 12 Tactical Retreats 35 | . . . . 1 . 8 2 5 3 1 . 8 . . 4 1 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Sto Fac Fac Upp Upp Zhi Pro Fac Res Tes Traps Triggered 9 | . . . . . . 3 . . 1 1 . 1 . . 1 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Sto Fac Fac Upp Upp Zhi Pro Fac Res Tes Machines Disabled 34 | . 4 . 1 2 . 5 . 2 2 2 . . . . 6 . 10 Max in Single Turn 6 | . 4 . 1 1 . 2 . 1 1 2 . . . . 6 . 2 Garrison Access 4 | . . . . . . . . . 2 . . . . . . 1 1 Phase Generator 1 | . . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Sto Fac Fac Upp Upp Zhi Pro Fac Res Tes Machines Accessed 54 | . 2 3 1 6 2 3 3 9 6 6 . . 5 1 3 2 2 Terminals 32 | . 2 3 . 5 . 3 2 7 2 4 . . . 1 2 . 1 Fabricators 3 | . . . . . . . . . 1 . . . . . 1 . 1 Repair Stations 5 | . . . . . 1 . 1 1 1 1 . . . . . . . Recycling Units 2 | . . . . . . . . 1 . . . . . . . 1 . Scanalyzers 2 | . . . . 1 . . . . . 1 . . . . . . . Garrison Access 4 | . . . . . 1 . . . 2 . . . . . . 1 . Total Hacks 153 | . 8 11 1 20 5 5 11 28 14 11 . . 11 1 18 5 4 Successful 89 | . 4 6 1 11 5 1 9 13 8 6 . . 11 1 9 2 2 Failed 63 | . 4 5 . 8 . 4 2 15 6 5 . . . . 9 3 2 Catastrophic 17 | . . 1 . . . 1 1 4 3 2 . . . . 2 2 1 Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . Manual 55 | . 2 3 . 9 . . 4 10 9 5 . . . . 13 . . Terminals 104 | . 8 11 . 17 . 5 5 23 8 8 . . . 1 15 . 3 Fabricators 6 | . . . . . . . . . 2 . . . . . 3 . 1 Repair Stations 14 | . . . . . 4 . 6 2 1 1 . . . . . . . Recycling Units 7 | . . . . . . . . 3 . . . . . . . 4 . Scanalyzers 5 | . . . . 3 . . . . . 2 . . . . . . . Garrison Access 5 | . . . . . 1 . . . 3 . . . . . . 1 . Terminal Hacks 48 | . 4 5 1 6 . 1 2 8 2 3 . . 11 1 3 . 1 Record 4 | . . . . . . . . . . . . . 3 1 . . . Part Schematic 6 | . . . . 1 . . . . 1 . . . 4 . . . . Prototype ID Bank 7 | . 1 1 . . . . . . . . . . 4 . 1 . . Open Door 6 | . . . 1 . . 1 . 3 . 1 . . . . . . . Level Access Points 2 | . . . . 1 . . . . . . . . . . 1 . . Branch Access Points 2 | . . . . . . . 1 1 . . . . . . . . . Emergency Access Points 3 | . . 1 . 1 . . . . . . . . . . . . 1 Alert Level 1 | . . . . . . . . 1 . . . . . . . . . Unreport Threat 5 | . . . . . . . . 2 1 1 . . . . 1 . . Locate Traps 4 | . 2 1 . 1 . . . . . . . . . . . . . Dispatch Records 2 | . 1 1 . . . . . . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . . . . Zone Layout 5 | . . 1 . 1 . . 1 1 . 1 . . . . . . . Fabricator Hacks 4 | . . . . . . . . . 1 . . . . . 2 . 1 Network Status 2 | . . . . . . . . . 1 . . . . . 1 . . Load Schematic 1 | . . . . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 14 | . . . . . 4 . 6 2 1 1 . . . . . . . Scan Component 6 | . . . . . 2 . 3 1 . . . . . . . . . Repair 6 | . . . . . 2 . 3 1 . . . . . . . . . Refit 2 | . . . . . . . . . 1 1 . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . 1 . . . . . . . 1 . Report Inventory 1 | . . . . . . . . . . . . . . . . 1 . Retrieve Matter 1 | . . . . . . . . 1 . . . . . . . . . Scanalyzer 3 | . . . . 3 . . . . . . . . . . . . . Insert Component 2 | . . . . 2 . . . . . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 . . . 3 . . . . . . 1 . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . Seal Access 3 | . . . . . . . . . 2 . . . . . . 1 . Coupler Status 1 | . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 13 | . . 1 . 2 . . 1 2 1 2 . . . . 4 . . Terminals 11 | . . 1 . 2 . . 1 2 1 1 . . . . 3 . . Botnet 10 | . . 1 . 2 . . 1 2 1 1 . . . . 2 . . Operators 1 | . . . . . . . . . . . . . . . 1 . . Fabricators 1 | . . . . . . . . . . . . . . . 1 . . Liberate 1 | . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . . . . Researchers 1 | . . . . . . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . . . Used 1 | . . 1 . . . . . . . . . . . . . . . Hacking Detections 36 | . 2 2 . 6 1 2 3 7 5 4 . . . . 2 1 1 Full Trace Events 1 | . . . . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . 3 . . Authchips . | . . . . . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . . . . . . 169 . . Total Robot Build Rating 18 | . . . . . . . . . . . . . . . 18 . . Part Schematics Acquired 7 | . . . . 2 . . . . 1 . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . . . . . 2 . 3 1 . . . . . . . . . Time 222 | . . . . . 76 . 78 68 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Gar Fac Sto Fac Fac Upp Upp Zhi Pro Fac Res Tes Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Sto Fac Fac Upp Upp Zhi Pro Fac Res Tes Total Allies 8 | . . . 3 . . 2 . . . . . . . . 3 . . Largest Group 3 | . . . 2 2 . 2 2 . . . . . . . 3 . . Highest-Rated Group 126 | . . . 42 42 . 40 40 . . . . . . . 126 . . Highest-Rated Ally 42 | . . . 31 31 . 20 20 . . . . . . . 42 . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 37 | . . . . 32 . . 2 . . . . . . . 3 . . Total Damage 851 | . . . . 501 . . 113 . . . . . . . 237 . . Kills 12 | . . . . 8 . . 1 . . . . . . . 3 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Sto Fac Fac Upp Upp Zhi Pro Fac Res Tes Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 1 . . . . . . . 1 1 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Sto Fac Fac Upp Upp Zhi Pro Fac Res Tes Turns Passed 10908 | 78 220 441 949 809 237 2529 467 827 1143 412 728 321 163 128 721 245 490 Spaces Moved 8184 | 55 120 246 681 427 101 1416 276 430 689 416 815 499 201 419 767 329 297 Core 829 | 5 . . . . . . . . 105 92 . 481 108 . . . 38 Treads 1128 | . . . . 237 101 521 . . 269 . . . . . . . . Legs 3203 | 50 120 246 681 190 . 895 276 430 315 . . . . . . . . Wheels 6 | . . . . . . . . . . . . . . . . . 6 Hover 1232 | . . . . . . . . . . 324 815 18 . . . . 75 Flight 1786 | . . . . . . . . . . . . . 93 419 767 329 178 Fastest Speed 15 | 50 120 120 120 120 151 120 120 120 50 38 28 50 29 29 15 15 17 Average Speed 97 | 115 120 120 120 135 151 139 120 122 135 69 54 52 55 29 52 45 113 Slowest Speed 300 | 120 120 190 120 225 151 250 120 190 250 156 112 112 300 29 99 173 269 Overloaded Moves 146 | . . . . . . . . . . . . . . . 64 76 6 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 41 | 5 24 27 100 40 4 88 8 74 20 13 82 64 62 63 20 9 36 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . . 1 . . . . . 1 . . . Known Exits Taken 4 | . . . . 1 1 . 1 . . . . . . . 1 . . Unknown Exits Taken 12 | 1 1 1 1 . . . . 1 1 1 1 1 1 1 . 1 . Scrap Searched 9 | . . . 3 . . . . . . . 2 1 . 3 . . . Spaces Dug 54 | . . . . 11 . . 6 . 8 2 6 . . . 21 . . Terrain Destroyed 576 | . 26 . 59 63 . 141 8 22 8 53 50 2 . . 45 15 84 Melee 14 | . . . . . . . . . 8 2 . . . . 4 . . Projectile 101 | . . . . 31 . 2 8 22 . 3 6 2 . . 23 4 . AOE 461 | . 26 . 59 32 . 139 . . . 48 44 . . . 18 11 84 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Sto Fac Fac Upp Upp Zhi Pro Fac Res Tes Total 10225 | 66 166 312 798 578 184 1702 397 633 813 502 1082 536 230 425 1028 387 386 Wait 1214 | . 11 8 98 67 80 84 104 123 58 45 256 24 3 5 193 20 35 Move 8161 | 54 119 245 680 426 100 1411 275 429 688 415 814 498 200 418 764 328 297 Hop 1 | . . . . . . . . . . . . . . . 1 . . Pick Up 38 | 6 5 4 1 4 . 3 4 1 1 . . . 1 1 5 2 . Fast Attach 98 | 6 2 4 1 8 2 15 4 5 5 8 1 1 10 . 9 4 13 Attach 44 | . . 4 . 2 1 3 . 2 6 3 1 2 2 . 6 8 4 Detach 33 | . 1 . . 1 . 1 . 1 3 4 1 . 4 . 7 6 4 Swap 56 | . 3 3 2 13 1 26 . 3 2 1 . . . . 2 . . Drop 62 | . 7 4 2 14 . 20 1 3 3 1 . . . 1 3 1 2 Fire 409 | . 18 39 10 42 . 134 9 64 7 21 9 10 . . 32 7 7 Melee 97 | . . . . . . 4 . . 40 2 . . 10 . 6 11 24 Ram 3 | . . . . . . . . . . 2 . 1 . . . . . Kick 8 | . . 1 4 1 . . . 2 . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . 1 . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage (discovered 2 exits: *Fac / Rec) -6/Factory -5/Factory (discovered 2 exits: [*Upp] / [*Ext]) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x4 / Upp) -3/Research -3/Testing History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 6) 160 | -10/Materials | Discovered new exit (range 16) 299 | -10/Materials | Entered another Materials area 299 | -9/Materials | Evolved 2 slots: Propulsion x2 439 | -9/Materials | Discovered new exit (range 5) 514 | -9/Materials | Discovered new exit (range 10) 610 | -9/Materials | Build established: Scavenger-Mutant 705 | -9/Materials | Destroyed 9 combat bots 711 | -9/Materials | Lost 5 parts (3n2w) 740 | -9/Materials | Entered Mines 743 | -9/Mines | Received a Mining Laser from a helpful Derelict 812 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 873 | -9/Mines | Learned Materials terminal intel 912 | -9/Mines | Discovered new exit (range 5) 961 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1278 | -9/Mines | Discovered new exit (range 6) 1356 | -9/Mines | Found the Drone Emporium 1362 | -9/Mines | Found Prototype Device 1362 | -9/Mines | Identified Thief Drone Bay 1514 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1514 | -9/Mines | Discovered new exit (range 5) 1689 | -9/Mines | Entered Materials 1689 | -8/Materials | Accompanied by 2 allies 1689 | -8/Materials | Evolved 2 slots: Utility x2 1690 | -8/Materials | Loaded intel: 12 terminal locations 1694 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1703 | -8/Materials | Identified exit to Factory 2340 | -8/Materials | Build established: Mutant 2402 | -8/Materials | Central database locked down 2498 | -8/Materials | Entered Factory 2498 | -7/Factory | Evolved 2 slots: Propulsion x2 2620 | -7/Factory | Repaired Adv. Treads 2659 | -7/Factory | Repaired Adv. Treads 2723 | -7/Factory | Identified exit to Garrison 2735 | -7/Factory | Entered Garrison 2897 | -7/Garrison | Triggered checkpoint 3026 | -7/Garrison | Discovered new exit (range 10) 3061 | -7/Garrison | Triggered checkpoint 3147 | -7/Garrison | Heavy support dispatched to Factory 3213 | -7/Garrison | Triggered checkpoint 3236 | -7/Garrison | Heavy support dispatched to Factory 3248 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3459 | -7/Garrison | Triggered checkpoint 3511 | -7/Garrison | Triggered checkpoint 3563 | -7/Garrison | Lost 3 parts (2n1w) 3599 | -7/Garrison | Build established: Scavenger-Mutant 3783 | -7/Garrison | Discovered new exit (range 12) 3819 | -7/Garrison | Triggered checkpoint 3893 | -7/Garrison | Lost 4 parts (3n1u) 3993 | -7/Garrison | Triggered checkpoint 4053 | -7/Garrison | Discovered new exit (range 10) 4070 | -7/Garrison | Core integrity fell below 50% 4125 | -7/Garrison | Triggered checkpoint 4474 | -7/Garrison | Rescued a captive Derelict 4481 | -7/Garrison | Rescued a captive Derelict 4608 | -7/Garrison | Phase Generator disabled 4635 | -7/Garrison | Installed Relay Interface Framework 4971 | -7/Garrison | H-XX Assembler disabled 5264 | -7/Garrison | Entered Factory 5264 | -7/Factory | Accompanied by 2 allies 5374 | -7/Factory | Repaired Aluminum Leg 5401 | -7/Factory | Repaired Aluminum Leg 5429 | -7/Factory | Repaired Aluminum Leg 5631 | -7/Factory | Identified exit to Storage 5631 | -7/Factory | Identified exit to Lower Caves 5731 | -7/Factory | Entered Storage 5820 | -7/Storage | Identified exit to Recycling 5978 | -7/Storage | Repaired Hvy. Linear Accelerator 6287 | -7/Storage | Learned location of Armory (-3) 6415 | -7/Storage | Core integrity fell below 20% 6427 | -7/Storage | Garrison activated, responded to threat 6495 | -7/Storage | Lost 3 parts (3n) 6549 | -7/Storage | Discovered new exit (range 5) 6558 | -7/Storage | Entered Factory 6558 | -6/Factory | Evolved 2 slots: Utility x2 7061 | -6/Factory | Lost 3 parts (3n) 7499 | -6/Factory | Spotted B-75 Beast 7559 | -6/Factory | Lost 3 parts (3n) 7600 | -6/Factory | Core integrity fell below 50% 7614 | -6/Factory | Lost 6 parts (1p2n2u1w) 7693 | -6/Factory | Discovered new exit (range 9) 7701 | -6/Factory | Entered another Factory area 7701 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 7856 | -5/Factory | Build established: Hacker-Mutant 8014 | -5/Factory | Discovered new exit (range 10) 8069 | -5/Factory | Discovered new exit (range 10) 8113 | -5/Factory | Entered Upper Caves 8279 | -5/Upper Caves | Encountered a Warlord checkpoint 8567 | -5/Upper Caves | Build established: Hacker-Sprinter 8634 | -5/Upper Caves | Learned 8 Factory zone layouts 8827 | -5/Upper Caves | Discovered new exit (range 13) 8841 | -5/Upper Caves | Entered another Upper Caves area 8863 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8923 | -5/Upper Caves | Learned location of 2 exits from Factory 8939 | -5/Upper Caves | Core integrity fell below 50% 8950 | -5/Upper Caves | Core integrity fell below 20% 8978 | -5/Upper Caves | Lost 13 parts (2p3n4u4w) 9138 | -5/Upper Caves | Spotted B-75 Beast 9157 | -5/Upper Caves | Discovered new exit (range 12) 9162 | -5/Upper Caves | Entered Zhirov 9162 | -5/Zhirov | Discovered new exit (range 4) 9172 | -5/Zhirov | Met Zhirov 9191 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9201 | -5/Zhirov | Found Alien Artifact 9210 | -5/Zhirov | Found Alien Artifact 9210 | -5/Zhirov | Identified Integrated Dissipator 9210 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9301 | -5/Zhirov | Build established: Hacker-Mutant 9325 | -5/Zhirov | Entered Proximity Caves 9338 | -4/Proximity Caves | Learned Research security intel 9358 | -4/Proximity Caves | Learned location of Quarantine (-2) 9446 | -4/Proximity Caves | Discovered new exit (range 9) 9453 | -4/Proximity Caves | Entered Factory 9453 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9454 | -4/Factory | Identified exit to Upper Caves 9454 | -4/Factory | Identified exit to Research 9718 | -4/Factory | Fabricated C-35 Carver (x3) 10174 | -4/Factory | Entered Research 10174 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 10365 | -3/Research | Lost 3 parts (1n1u1w) 10367 | -3/Research | Identified Transdimensional Reconstructor 10367 | -3/Research | Warped through subspace 10395 | -3/Research | Discovered new exit (range 11) 10419 | -3/Research | Entered Testing 10428 | -3/Testing | Found Prototype Energy Cannon 10428 | -3/Testing | Identified Imp. Potential Cannon 10517 | -3/Testing | Found Prototype Energy Cannon 10517 | -3/Testing | Identified Cld. Nova Cannon 10612 | -3/Testing | Scanned by Researcher 10730 | -3/Testing | Lost 3 parts (1p2n) 10771 | -3/Testing | Garrison activated, responded to threat 10797 | -3/Testing | Core integrity fell below 50% 10865 | -3/Testing | Found Prototype Launcher 10865 | -3/Testing | Identified Adv. Micro-nuke Launcher 10881 | -3/Testing | Core integrity fell below 20% 10908 | -3/Testing | Found Corrupted Adv. Micro-nuke Launcher 10909 | -3/Testing | System corruption reached 10% 10909 | -3/Testing | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 10881_ U-05 Engineer lays Concrete. 10881_ Slug penetrates Wall. 10882_ U-05 Engineer lays Concrete. 10892_ Force Lance destroyed. 10894_ System corrupted: Matter fused (-10). 10894_ Acquired Adv. System Shield. 10902_ C-30 ARC bursts open, deploying its payload. 10902_ G-73 Enforcer unfolds itself. 10902_ B-74 Champion unfolds itself. 10902_ G-67 Veteran unfolds itself. 10902_ M-36 Artificer unfolds itself. 10902_ M-36 Artificer repairs G-67 Veteran. 10906_ U-05 Engineer lays Concrete. 10908_ U-05 Engineer builds a Wall. 10908_ U-05 Engineer lays Concrete. 10908_ Acquired Corrupted Adv. Micro-nuke Launcher. 10908_ Integrated Corrupted Adv. Micro-nuke Launcher (+6). 10908_ Complication: FCS attempts to trigger Adv. Micro-nuke Launcher. 10908_ Complication: Adv. Micro-nuke Launcher misfires. 10908_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ???????????????####################??????????????? | | ???????????????# ! ! #??????????????? | | ???????????????# #??????????????? | | ???????????????# """" """" """" #??????????????? | | ???????????????# """" """" """" #??????????????? | | ???????????????# """" """" """" #??????????????? | | ???????????????#! """" " " """" #??????????????? | | ???????????????# """""g " """" #??????????????? | | ???????????????# "%m #??????????????? | | ???????????????#####/####g###########????????????? | | ???????????????????# ## gg ""G""" #????????????? | | ???????????????????# ## g ! ""=""" #????????????? | | ?????????###########g## ! [%! #????????????? | | ?????????# / ]=! ##???????????? | | ?????????# = #???????????? | | ?????????# * ????????? | | ?????????# # @= ????????? | | ?????????#! # ????????? | | ?????????# /u * ??????? | | ###??????# # % !!w %! ???????? | | ???????# # = * %| ??????? | | ????????# " # = #???????? | | "????????# """ "" # # ### #???????? | | ""???????# ## u# # ###???? ?????????? | | """" ???# ## ###########????????????? | | #?#########+##### + ^ #????????????? | | """" ?????????#[ #?# ## #????????????? | | ""?????######### !### ## #????????????? | | "??????? " ! R ## #????????????? | | ??????######### |###### = ! #????????????? | | ?????????????# #????# %!%* #? ??????????? | | ???????????####+####???# "! " # ???????????? | | ###??????????## #???# + #???????? | | #######?????? # #???# """ # ????????? | | #"""""#?????? # " #???# """ #?? ????????? | | #"" F"#?????? # " #???# """ "" #????????????? | | #"" ""###???# # #???# """ """#????????????? | | ########+##+###???# """ T"#????????????? | | # #????# ] """#????????????? | | """""" # #????# ! "" #????????????? | | """""" # #????# #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 37 Energy Capacity 895 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Corruption Containment 8 Resistance: EM 25 Core Shielding 40 Evasion (%) 78 Target Analysis 8 Recoil Reduction 5 Offensive Hacking 10 Defensive Hacking 36 Item Schematics ----------------- Imp. Sensor Array | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Linear Gravjet | -6/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ C-35 Carver | x3 | -4/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Max Potential Challenges ------------ None Game ------ Seed FirePhaseRedirector Manual? 0 Play Time 02:08:44 Cumulative 228.5 hours Start 2024.11.16 @ 17:24:18 End 2024.11.16 @ 20:34:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 181 Rogue 181 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 62 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 313f7dde-6c75-48aa-85bf-450580dc108f