Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 13:18:48 Player: aoemica Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (346) 1730 Value Destroyed (18713) 18713 Prototype IDs (309) 6180 Alien Tech Used (11) 2200 Bonus (61516) 61516 TOTAL SCORE: 100639 Bonus ------- High Alert Combat Kills 2644 Follower Combat Kills 205 Destroyed Z-Imprinter 1000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2130 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Acquired SGEMP 2000 Recovered Sigix Corpse 4000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Started Test 138-B 500 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -1763 Cogmind --------- Core Integrity 697/1600 Matter 415/425 Energy 1098/1102 System Corruption 2% Temperature Cool (20) Movement Hovering (58) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Fusion-Antimatter Reactor > --- PROPULSION (6) --- Hovering Centrium-ED Exoskeleton > --- UTILITY (14) ----- Surveybot 24 Chip Deep Network Scanner Deep Network Scanner Deep Network Scanner Architect God Chip A Architect God Chip A Architect God Chip A Ghost Barrier Quantum Router Quantum Router Quantum Router Architect God Chip D Architect God Chip D Architect God Chip D > --- WEAPON (3) ------- Shotgun KE Rail Construct/C > --- INVENTORY (5) ---- Zionite Metafield Generator Centrium Linked Plating Sigix Corpse Sigix Corpse Peak State ------------ > --- POWER ------------ Fusion-Antimatter Reactor > --- PROPULSION ------- Hovering Centrium-ED Exoskeleton > --- UTILITY ---------- High-capacity Storage Unit Surveybot 24 Chip Deep Network Scanner Deep Network Scanner Deep Network Scanner Architect God Chip A Architect God Chip A Architect God Chip A Quantum Router Quantum Router Quantum Router Architect God Chip D Architect God Chip D Architect God Chip D > --- WEAPON ----------- Shotgun KE Rail Construct/C > --- INVENTORY -------- Improved Quantum Reactor Zero-point Reactor Experimental Energy Well Zionite Biocell Experimental Matter Compressor Zionite Metafield Generator Long-range Terrain Scanner Advanced Kinecellerator Experimental Weapon Cycler Advanced Reaction Control System Advanced Phase Shifter Experimental Phase Shifter Improved Utility Shielding Centrium Medium Armor Plating Centrium Linked Plating Experimental Force Field High-powered Transdimensional Reconstructor Null Cannon Sigix Corpse Sigix Corpse [Rating: 270] Favorites ----------- Power Constructs Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Hover Unit Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Improved System Shield Protection Scrap Shield Weapon Constructs Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Constructs Launcher Grenade Launcher Impact Weapon Maul Slashing Weapon Particle Cleaver Piercing Weapon Plasma Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . . 8 . . . . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . 2 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Utility 12 | . . . . 4 . . . . . . . 1 . . . . 1 . . . . 2 . 2 . . 2 . . Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 461 | 6 18 32 7 12 2 12 3 2 4 20 2 12 4 5 32 7 9 1 . 6 4 12 25 18 15 21 22 80 68 Power 13 | 1 1 1 . 1 1 1 . . . 5 . . . . 2 . . . . . . . . . . . . . . Engine 11 | 1 1 1 . . 1 1 . . . 4 . . . . 2 . . . . . . . . . . . . . . Core 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 12 | 2 3 4 1 . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . Treads 7 | . 3 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 338 | 1 3 4 1 8 1 4 1 2 4 10 . 11 4 3 25 1 6 1 . 5 4 12 19 11 15 21 20 73 68 Device 219 | . . 1 1 3 . 1 . . 2 4 . 6 3 1 13 . 6 . . 1 3 8 16 8 15 19 14 45 49 Storage 12 | 1 2 1 . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . . 5 . Processor 21 | . 1 . . 1 1 3 . . . . . . . . 2 . . . . . . 1 2 1 . 2 2 5 . Hackware 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 13 Protection 69 | . . 2 . 3 . . 1 2 2 5 . 5 1 2 10 1 . 1 . 4 1 3 1 1 . . 2 16 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 98 | 2 11 23 5 3 . 7 2 . . 5 2 1 . 2 5 6 2 . . . . . 6 7 . . 2 7 . Energy Gun 9 | . . 2 . . . . . . . 2 . . . . 1 . . . . . . . 1 . . . . 3 . Energy Cannon 7 | . . 3 . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . Ballistic Gun 23 | 2 6 10 3 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Ballistic Cannon 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 15 | . 1 . . 1 . 4 1 . . 1 1 . . 1 . 3 1 . . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 15 | . 4 7 1 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Piercing Weapon 25 | . . . . . . 2 1 . . 2 1 1 . 1 3 3 1 . . . . . 3 4 . . 2 1 . Special Melee Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 48 | . . . . . . . 1 . 2 8 . . . . 11 . 1 . . 4 . 1 6 3 4 2 . 2 3 Parts Lost 18 | . . 2 . 3 . . . 1 . . . 1 . . . . . . . . . 2 . . . . 3 6 . Power 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 12 | . . . . 1 . . . 1 . . . 1 . . . . . . . . . 2 . . . . 3 4 . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Highest Loss Streak 4 | . . 1 . 2 . . . 1 . . . 1 . . . . . . . . . 1 . . . . 2 4 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 66 | . 99 86 75 55 64 62 57 56 56 57 62 54 55 54 56 59 56 58 55 57 60 60 57 57 58 58 58 57 63 Engine 4 | . 14 14 6 1 4 2 1 6 6 6 6 2 . 1 1 4 4 3 . . . . . . . . . . . Core 1 | . . . 6 3 6 5 4 . . 1 6 1 . 3 3 . . . . . . . . . . . . . . Reactor 1 | . . . . . . 1 . . . . . 2 5 . 1 4 . 1 5 5 5 3 4 4 4 4 3 3 3 Treads 7 | . 20 27 22 2 . . . . . . . . . . . . 2 5 5 2 . . . . . . . . . Leg 1 | . 7 . . . . . 5 . . 3 6 2 . . 1 5 2 . . . . . . . . . 1 2 . Hover 1 | . . . . 1 . . . . . . . . 3 1 1 . 1 3 . 5 10 7 4 4 4 4 1 . 3 Device 11 | . . . 14 15 6 12 9 6 6 7 6 11 13 11 11 5 9 10 10 10 10 16 12 16 16 16 14 18 16 Storage 4 | . 14 4 4 6 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 3 2 Processor 12 | . 13 1 . 5 12 6 12 12 12 12 12 11 11 11 11 16 15 15 15 15 15 13 18 16 16 16 18 19 13 Protection 3 | . . 9 . 2 6 5 2 6 6 4 6 3 2 4 4 4 5 5 5 5 4 3 4 3 4 4 2 1 12 Energy Cannon 1 | . . 1 . . . . . . 2 6 6 3 . 1 . 5 . . 5 5 5 4 4 1 . . . . . Ballistic Gun 4 | . 26 17 5 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Cannon 3 | . . . 13 5 6 6 6 6 3 . . 1 5 3 4 . 4 4 . . . . . 2 4 4 2 2 3 Impact Weapon 1 | . 1 6 . 5 6 3 . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . 1 5 6 6 5 5 5 5 4 4 4 5 5 5 5 5 4 4 4 4 4 3 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 166 | 12 30 35 30 48 51 57 52 52 54 72 54 57 53 69 92 113 123 82 81 82 88 89 105 104 113 114 126 166 164 Greatest Support 247 | 20 40 40 40 93 78 78 78 78 63 63 63 78 56 99 142 142 142 142 104 115 115 124 124 124 186 124 199 247 165 Greatest Overweight (x) 1 | . . 1 . 1 . . . . . 1 . . . 1 1 . . . . . . . . . . . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 Average Capacity 14 | 7 11 7 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 17 19 Most Carried 20 | 7 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 Average Carried 11 | 5 9 7 7 13 15 14 14 14 14 14 14 14 15 14 14 14 14 15 15 14 14 14 14 14 14 14 14 9 19 Final Capacity 20 | 8 15 15 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 5 Final Carried 20 | 6 13 15 5 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 14 15 15 15 15 15 15 15 20 4 Scrap Engine Consumption 428 | . . . 42 17 6 18 5 4 10 12 . 26 4 12 57 1 10 8 . 4 5 9 13 14 2 5 9 135 . Constructs Created 8 | . . . 3 . . 1 . . . . . . . . 1 . . . . . . . . . . . . 3 . Constructs Modified 195 | . . . 7 13 . 6 7 2 6 3 . 15 1 8 16 8 6 5 . 2 1 7 4 10 1 . 7 60 . Class Distribution -------------------- 26% | Scavenger-Construct 23% | Mutant 19% | Alien-Construct 18% | Construct 4% | Commander-Construct 3% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Construct | -6/Factory Construct | -6/Waste Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Zion Construct | -6/Deep Caves Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Warlord Scavenger-Construct | -4/Proximity Caves Scavenger-Construct | -4/Factory Scavenger-Construct | -4/Upper Caves Scavenger-Construct | -4/Upper Caves Scavenger-Construct | -4/Zhirov Scavenger-Construct | -3/Proximity Caves Scavenger-Construct | -3/Research Scavenger-Construct | -3/Testing Scavenger-Construct | -2/Research Scavenger-Construct | -2/Quarantine Alien-Construct | -2/Section 7 Scavenger-Construct | -1/Access Alien-Construct | -1/Command Scavenger-Tank | -1/Access_0 Resources | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Sub Rec Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 16219 | 314 371 506 572 455 120 313 141 150 41 354 111 1041 110 284 1548 190 474 363 20 70 134 414 317 375 131 602 675 2457 3566 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 24154 | 148 579 616 1619 419 64 519 250 70 . 202 133 1384 170 466 1249 277 781 529 79 119 460 1364 533 499 210 617 1140 5793 3865 Parts 1302 | 8 41 42 53 18 4 26 7 5 . 26 13 86 15 22 68 18 35 20 3 4 21 72 38 14 5 27 65 266 280 Haulers Intercepted 7 | . 2 . . 1 . . . . . . . . . . . . 1 . . . . . . 2 . . 1 . . Recyclers Shooed 9 | . 1 . 4 . . . . . . . . 2 . . . . . . . . . . . . 1 . . 1 . Parts Field Recycled 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Retrieved Matter 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 . Parts Self-Destructed 103 | . . 10 . . . . 2 3 . . 13 . 1 16 . 17 . 15 4 4 18 . . . . . . . . Prevented 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 274 | . 14 14 8 13 1 10 4 1 . 4 4 20 2 5 19 13 8 9 1 . 6 14 5 3 1 4 5 47 39 Melee 12 | . 5 2 1 . . . . . . . 2 1 . . . . . . . . . . 1 . . . . . . Guns 15 | . 6 8 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 207 | . . 2 5 8 1 3 . 1 . 2 2 17 2 3 19 1 8 9 1 . 6 14 4 3 1 4 5 47 39 AOE 34 | . . . . 5 . 7 4 . . 2 . 2 . 2 . 12 . . . . . . . . . . . . . Classes Destroyed 29 | 2 5 3 2 1 1 . . 1 . 3 1 2 1 . 2 . . 1 . . . . . 1 . 1 . 2 . Worker 10 | . 2 . . . . . . . . . . . . . . . 1 . . . . . 2 . 1 . . 4 . Builder 6 | . . . . . . . . . . . . 4 . . . . 1 . . . . . . . . . 1 . . Tunneler 3 | 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler 7 | . 2 . . 1 . . . . . . . . . . . . 1 . . . . . . 2 . . 1 . . Recycler 28 | 1 . . 14 . . 2 . . . . . 2 . . . . 1 . . . . 1 1 . 1 1 3 1 . Operator 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . Drone 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 15 | . 3 . . . . 2 . . . . . 1 . . . . . . . . . 2 . 1 . 2 1 3 . Swarmer 59 | . 6 . . 6 . 8 4 . . . . 6 2 . 2 12 . 4 . . . . . . . . . 9 . Cutter 4 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 48 | . 8 1 2 2 . . . . . . . 1 . . 5 . 5 3 . . 3 4 . . . . . 14 . Brawler 4 | . . . . . . . . . . . . . . . 1 . 1 1 . . . . . . . . . 1 . Duelist 4 | . . . . . 1 . . . . . . 1 . . 1 . . . . . 1 . . . . . . . . Protector 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Sentry 21 | . . 1 4 2 . 1 . . . . . 2 . . . 1 . . 1 . . 3 1 . . 2 . 3 . Demolisher 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 6 | . . . . . . . . . . . . 2 . . 3 . . . . . . . . . 1 . . . . Hunter 19 | . . . . . . . . 1 . . . 4 . 4 1 . . . . . . 4 . . . . . 5 . Programmer 35 | . . . 1 1 . 1 . . . . 2 4 . 1 2 . 2 . . . 2 3 3 1 . . 5 7 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Demolisher 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Protovariant Y 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Subdweller 12 | . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Technician 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Z-Light 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Packrat 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Assembled 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | 2 4 2 4 6 1 6 4 1 . 4 2 6 2 2 6 4 6 8 1 . 3 8 5 1 1 2 3 12 6 Combat Bots Only 9 | . 4 2 2 6 1 5 4 1 . 2 2 6 2 2 6 4 3 8 1 . 3 6 4 1 1 1 3 9 6 Max Kills in Single Turn 4 | 1 1 1 1 2 1 3 2 1 . 2 1 2 1 2 2 4 1 1 1 . 1 1 1 1 1 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 2 . 3 2 . . 2 . 2 . 2 . 4 . . . . . . . . . . . . . Melee 1 | . 1 1 1 . . . . . . . 1 1 . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed 12 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 2 7 Z-Imprinter (-6/Deep Caves) Svarog (-1/Access) Perun (-1/Access) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A2 (-1/Access_0) A5 (-1/Access_0) Architect (-1/Access_0) A4 (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Rec Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Hostile Shots Fired 1688 | . 36 94 10 111 . 37 8 31 . 9 14 79 6 48 63 19 22 48 6 . 28 106 16 2 12 82 118 319 364 Missed 773 | . 14 30 1 47 . 17 2 12 . 2 8 32 5 17 34 9 5 18 2 . 10 40 7 1 5 40 37 107 271 Intercepted 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Damage Taken 17156 | . 224 1070 243 1158 . 286 95 347 . 176 126 912 18 453 591 192 294 590 101 . 356 1070 246 91 157 1134 889 4923 1414 Core 1793 | . 15 113 60 235 . 28 13 . . 68 20 28 . 34 138 72 29 17 . . 40 82 24 . 19 234 34 318 172 Absorbed by Shields 3298 | . . . . 29 . . . . . . . . . . . . 112 . . . . 264 . . . . . 1437 1456 Redirected to Shielding 154 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 154 Ignored by Resistances 84 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 84 . Regen/Repaired (Parts) 8112 | . 107 . . 303 . 128 107 36 244 101 . 502 . 165 299 234 92 454 . 82 90 539 191 121 27 . 1005 1950 1335 Core Remaining (%) 68 | 100 . . 24 . . . . . . . 57 . . . . 72 . . . . 92 . 81 . . 82 . . 43 Volleys Fired 1204 | 9 40 33 70 47 5 13 4 10 3 8 11 75 2 23 101 12 24 28 5 . 36 55 14 28 9 40 39 299 161 Largest 2 | 2 2 2 2 1 1 2 1 1 1 1 2 1 1 1 1 2 1 1 1 . 1 1 1 1 1 1 1 2 1 Hottest 421 | 40 40 113 77 43 43 83 41 41 34 39 73 34 34 51 51 90 44 44 44 . 44 44 44 168 168 168 168 421 100 Shots Fired 1342 | 18 78 65 110 47 5 15 4 10 3 8 12 75 2 23 101 13 24 28 5 . 36 55 14 28 9 40 39 314 161 Gun 277 | 18 76 58 43 . . . . . . . . . . . . . . . . . . . . . . . . 82 . Cannon 1044 | . . 7 67 45 5 11 1 10 3 6 11 75 2 22 101 7 24 28 5 . 36 55 14 28 9 40 39 232 161 Launcher 21 | . 2 . . 2 . 4 3 . . 2 1 . . 1 . 6 . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1098 | 18 76 51 92 37 5 12 4 10 . . . 67 2 22 93 . 24 28 . . . . . 14 9 40 39 294 161 Thermal 199 | . . 14 5 10 . . . . 3 6 11 8 . . 8 7 . . 5 . 36 55 14 14 . . . 3 . Explosive 15 | . 2 . . . . 3 . . . 2 1 . . 1 . 6 . . . . . . . . . . . . . Electromagnetic 13 | . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . Robot Hit Streak 36 | 4 9 15 9 9 1 7 . 7 . 2 4 10 3 4 9 4 13 9 7 . 6 12 6 11 2 16 8 36 14 Robot Miss Streak 5 | 2 2 1 3 2 1 4 2 . . 5 4 4 . 3 4 1 2 1 . . 2 2 1 2 . 1 3 3 5 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 980 | 10 58 65 72 28 1 11 5 9 . 10 8 45 6 11 67 7 21 22 5 1 14 45 18 16 8 28 33 223 133 Core Hits 488 | 4 20 23 27 19 1 19 9 2 . 11 2 19 2 8 34 15 12 8 1 1 6 20 10 7 3 9 16 107 73 Critical Kills 10 | . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Critical Parts Destroyed 11 | . 3 3 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 3 . Critical Strikes 49 | . 5 6 1 . . 2 . . . 3 1 5 1 . 3 1 2 . . . . . . 2 . 2 1 7 7 Burn 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 16 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 6 7 Blast 11 | . . . 1 . . 1 . . . . . 4 . . 3 . 2 . . . . . . . . . . . . Smash 10 | . 4 5 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Impale 10 | . . . . . . . . . . 2 1 1 1 . . 1 . . . . . . . 1 . 1 1 1 . Melee Attacks 364 | . 15 67 2 5 1 7 9 4 1 16 3 14 4 9 75 6 5 1 . 1 6 12 28 6 15 11 23 18 . Impact 92 | . 15 67 2 5 1 2 . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 272 | . . . . . . 5 9 4 1 16 3 14 4 9 75 6 5 1 . 1 6 12 28 6 15 11 23 18 . Sneak Attacks 62 | . 1 . 2 1 . 2 1 . . 7 2 7 4 . 4 . 2 . . . . 2 12 1 2 2 6 4 . Combat Hostiles 15 | . 1 . 2 . . . . . . 1 2 . . . . . . . . . . . 9 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 76974 | 125 1206 1325 1754 1941 108 1102 514 302 . 933 715 3831 419 748 4503 1167 2053 1941 397 78 1266 3662 1541 1416 551 2396 3167 16645 21168 Guns 4406 | 125 574 820 516 . . . . . . . . . . . . . . . . . . . . . . . . 2371 . Cannons 61889 | . . 163 1026 1196 108 417 . 240 . 153 479 2931 80 407 4197 189 1825 1941 397 . 1266 3373 466 1319 92 2162 2552 13742 21168 Explosions 3052 | . 18 . . 644 . 483 286 . . 221 107 286 . 102 . 905 . . . . . . . . . . . . . Melee 7524 | . 586 342 209 98 . 202 228 62 . 559 129 614 339 239 306 73 228 . . 78 . 289 1075 97 459 234 603 475 . Ramming 103 | . 28 . 3 3 . . . . . . . . . . . . . . . . . . . . . . 12 57 . Kinetic 57430 | 125 574 699 1113 1091 108 589 286 240 . . . 2573 80 407 3980 . 1825 1941 . . . . . 841 92 2162 2552 14984 21168 Thermal 8704 | . . 284 32 681 . . . . . 153 479 644 . . 217 189 . . 397 . 1266 3373 466 478 . . . 45 . Explosive 1732 | . 18 . . 68 . 311 . . . 221 107 . . 102 . 905 . . . . . . . . . . . . . Electromagnetic 397 | . . . 397 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1291 | . 586 342 209 98 . 56 . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 6233 | . . . . . . 146 228 62 . 559 129 614 339 239 306 73 228 . . 78 . 289 1075 97 459 234 603 475 . Entropic 1084 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1084 . Highest Corruption 26 | . . . . . 5 12 12 12 12 . 1 4 . . . . 1 1 1 1 3 . 3 . . . 6 26 2 Average Corruption 6 | . . . . . 5 12 12 12 12 . 1 3 . . . . 1 1 1 1 2 . 2 . . . 5 13 1 Corruption Purged 30 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . 26 . Corruption Blocked 32 | . . . . . . . . . . . . . . . . . . . . . . . . 32 . . . . . Effects 232 | . . . . . . 24 21 8 1 . 3 10 . . . . 1 4 3 4 10 . 8 . . . 19 97 19 Message Errors 64 | . . . . . . 10 7 2 . . . 4 . . . . 1 . 2 1 3 . 1 . . . 3 27 3 Matter Fused 56 | . . . . . . 5 5 1 . . 2 1 . . . . . 2 . 1 3 . 3 . . . 3 23 7 Heat Flow Errors 35 | . . . . . . 1 7 1 . . . 2 . . . . . . 1 1 1 . . . . . 4 14 3 Energy Discharges 29 | . . . . . . 2 . 2 . . . 1 . . . . . . . 1 1 . 2 . . . 5 10 5 Parts Rejected 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . Parts Fused 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . Data Loss (minor) 22 | . . . . . . 3 1 . . . 1 2 . . . . . 2 . . 1 . 1 . . . 3 8 . Data Loss (major) 9 | . . . . . . 1 1 1 1 . . . . . . . . . . . . . 1 . . . . 3 1 Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alerts 6 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 4 . Weapon Failures 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 6098 | . 179 137 225 84 . 134 82 15 . 222 241 922 286 95 139 62 115 143 . . 156 269 . 86 37 98 447 1288 636 Projectiles 4267 | . . . 96 12 . 53 . 15 . . 142 809 23 13 139 . 115 143 . . 156 170 . 86 . 98 447 1114 636 Explosions 184 | . . . . 72 . 25 . . . 25 . . . . . 62 . . . . . . . . . . . . . Melee 1647 | . 179 137 129 . . 56 82 . . 197 99 113 263 82 . . . . . . . 99 . . 37 . . 174 . Knockbacks 233 | . 7 2 5 2 . 3 . . . . . 11 . 1 16 . 6 4 . . . . . 3 . 14 13 33 113 Impact 10 | . 6 2 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 213 | . . . 4 2 . 3 . . . . . 11 . 1 15 . 5 4 . . . . . 3 . 13 12 30 110 Secondary 10 | . 1 . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 1 2 3 Self-Inflicted Damage 407 | . . . . 315 . . . . . . . 73 . 19 . . . . . . . . . . . . . . . Shots 6 | . . . . 4 . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Rammed 10 | . 6 . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 14 | . 6 . 2 2 . . . . . . . . . . . . . . . . . . . . . . 2 2 . Kicked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 414 | . . 15 76 88 38 272 258 136 21 31 24 199 29 61 57 118 331 14 170 65 279 22 108 286 78 284 188 414 230 Average Temperature 75 | . . 7 22 29 20 94 118 47 19 14 12 67 12 21 13 28 65 5 64 43 39 10 39 114 72 107 72 139 29 Received Heat Transfer 1331 | . 63 222 18 177 . 21 . 9 . 65 18 72 . . 21 18 54 36 18 . 134 138 9 . . 18 36 144 40 Effects 12 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 10 . Energy Bleed 4 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 2 . Interference 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . 2 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Impact Corruptions 19 | . 6 4 4 . . 2 . . . . . . . . . . . . . . . . . . . . . 2 1 Robots Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 11 | . . . . 1 . . . . . . . . . . 1 . . . . . 4 3 1 1 . . . . . Heat Transferred 4540 | . . 372 74 446 . . . . . 148 185 300 . . 148 148 . . 185 . 555 1517 222 222 . . . 18 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 1369 | 15 263 . 347 852 305 521 . . . . . 973 . . . . 293 . . . . 509 347 384 502 777 529 1369 . Initial 400 | . 9 . 142 400 298 213 . . . . . 394 . . . . 81 . . . . 13 195 108 183 252 284 276 . Average 329 | 4 76 . 72 547 297 370 . . . . . 738 . . . . 163 . . . . 228 199 258 386 568 402 1018 . Maximum Alert Level 5 | . 1 . 1 3 1 2 . . . . . 3 . . . . 1 . . . . 2 1 1 2 3 2 5 . Low Security (%) 24 | 100 93 . 77 . . . . . . . . . . . . . 59 . . . . 45 55 21 6 . . . . Level 1 14 | . 6 . 22 18 100 62 . . . . . 13 . . . . 40 . . . . 39 44 78 37 24 53 . . Level 2 7 | . . . . 45 . 37 . . . . . 21 . . . . . . . . . 14 . . 56 48 46 2 . Level 3 4 | . . . . 36 . . . . . . . 65 . . . . . . . . . . . . . 27 . 1 . Level 4 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 . Level 5 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 51 | . 4 . . 7 . 2 . . . . . 6 . . . . 2 . . . . 6 2 2 4 2 3 11 . Investigation 11 | . 3 . . 1 . 2 . . . . . . . . . . . . . . . 1 1 1 . . . 2 . Extermination 14 | . . . . 2 . . . . . . . 2 . . . . 1 . . . . 2 1 . 1 . 1 4 . Reinforcement 19 | . 1 . . 2 . . . . . . . 3 . . . . 1 . . . . 3 . 1 1 2 2 3 . Assault 6 | . . . . 2 . . . . . . . 1 . . . . . . . . . . . . 1 . . 2 . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Rec Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 44 | . 2 . . . . 2 . . . . . . . . . . . . . . . . . 7 1 3 2 27 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 568 | . 18 36 4 25 13 19 4 14 . 6 14 28 8 11 80 13 8 9 1 . 10 26 14 15 12 22 30 73 55 Peak Tracking Total 13 | . 4 2 2 7 6 6 4 9 . 3 5 6 5 5 13 5 4 4 1 . 4 5 4 3 8 10 6 9 7 Tactical Retreats 54 | . . 7 . 3 2 3 . 3 . . 3 2 3 1 1 2 . . . . 1 2 1 3 2 4 7 3 1 Traps | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 76 | . 1 . . 1 . . . . . . . 1 . . . . 1 . . . . 2 1 1 . . . 68 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 25 | . . . . . . . . . . . . . . 1 24 . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Sub Rec Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 62 | . . 1 . 8 . . . . 2 1 . 6 . . . . . . . . . . 7 1 6 5 2 10 13 Max in Single Turn 7 | . . 1 . 7 . . . . 1 1 . 3 . . . . . . . . . . 1 1 1 1 1 2 1 Garrison Access 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Rec Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 84 | . 9 1 13 1 . 9 1 1 . . . 2 . . 1 . 1 . . 4 . 1 6 3 4 7 10 8 2 Terminals 47 | . 6 . 5 1 . 6 . . . . . . . . . . . . . . . 1 3 2 2 6 8 7 . Fabricators 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations 5 | . 1 . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . 1 . Recycling Units 12 | . 2 . 8 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Garrison Access 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 1 1 . . Total Hacks 192 | . 18 9 23 4 . 14 1 1 . . . 4 . . 1 . 1 . . 17 . 3 15 6 6 12 16 22 19 Successful 97 | . 5 9 14 . . 2 1 1 . . . 4 . . 1 . . . . 17 . . 6 1 1 4 6 6 19 Failed 95 | . 13 . 9 4 . 12 . . . . . . . . . . 1 . . . . 3 9 5 5 8 10 16 . Catastrophic 27 | . 3 . 1 3 . 8 . . . . . . . . . . 1 . . . . . 3 1 1 2 1 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 68 | . 14 . 22 4 . 8 . . 1 . . . . . . . . . . . . 3 3 1 1 3 3 5 . Terminals 103 | . 13 . 15 4 . 10 . . . . . . . . . . . . . . . 3 9 5 4 9 11 20 . Fabricators 3 | . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations 9 | . 2 . . . . . . . . . . 4 . . . . . . . . . . . . 1 . . 2 . Recycling Units 15 | . 3 . 8 . . 1 . . . . . . . . . . . . . . . . . . . . 3 . . Scanalyzers 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . Garrison Access 8 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 3 2 . . Terminal Hacks 69 | . . 9 5 . . . 1 1 . . . . . . 1 . . . . 17 . . 3 . 1 4 5 3 19 Record 29 | . . 8 . . . . . . . . . . . . . . . . . 5 . . . . . . . . 16 Part Schematic 6 | . . . 2 . . . . . . . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 5 | . . . 1 . . . . . . . . . . . . . . . . 4 . . . . . . . . . Open Door 10 | . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . . 3 3 1 . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 3 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Unreport Threat 5 | . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . 1 1 . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-END 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . 2 . . . . . . . . . . 4 . . . . . . . . . . . . . . . 1 . Scan Component 4 | . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . Repair 3 | . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 18 | . 3 . 9 . . 1 . . . . . . . . . . . . . . . . 1 1 . . 1 2 . Terminals 7 | . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . 1 2 . Botnet 7 | . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . 1 2 . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 2 . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 10 | . 2 . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 55 | . 7 . 5 1 . 8 . . . . . . . . . . 1 . . . . 1 6 3 4 5 8 6 . Full Trace Events 7 | . . . . 1 . 2 . . . . . . . . . . . . . . . 1 1 1 . . . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . 2 . . . . . 16 . . . . . . . . . . 4 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Time 114 | . 26 . . . . . . . . . . 88 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Sub Rec Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . 2 . . . . . . . . . . . . . . . . . . . 1 2 . . . . Machine Destruction 5 | . . . . 2 . . . . . . . . . . . . . . . . . . . 1 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . 17 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Rec Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 26 | . . . 17 . 2 . . . 2 . . . . . . . . . . . . . 1 1 . . 3 . . Largest Group 17 | . . . 17 17 2 . . . 2 2 . . . . . . . . . . . . 1 1 1 . . . . Highest-Rated Group 287 | . . . 287 287 20 . . . 192 192 . . . . . . . . . . . . 26 90 90 . . . . Highest-Rated Ally 96 | . . . 27 27 10 . . . 96 96 . . . . . . . . . . . . 26 90 90 . . . . Total Orders 46 | . . . 26 1 . . . . . . . 2 . . . . 2 . . . . 2 7 2 3 1 . . . STAY 11 | . . . 7 . . . . . . . . . . . . . . . . . . . 4 . . . . . . FOLLOW 9 | . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . DROP 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . COLLECT 9 | . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . RETURN 15 | . . . . . . . . . . . . 2 . . . . 2 . . . . 2 3 2 3 1 . . . Ally Attacks 63 | . . . . 12 1 . . . . 31 . . . . . . . . . . . . . 3 16 . . . . Total Damage 1324 | . . . . 129 31 . . . . 593 . . . . . . . . . . . . . 52 519 . . . . Kills 9 | . . . . 1 . . . . . 5 . . . . . . . . . . . . . 1 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 15 | . . 1 . . . . 2 . 2 . 3 . 1 . . 2 . 1 3 . . . . . . . . . . Drone Launches 15 | . . . . . . . . . . . . 2 . . . . 2 . . . . 2 3 2 3 1 . . . Drone Recoveries 15 | . . . . . . . . . . . . 2 . . . . 2 . . . . 2 3 2 3 1 . . . Exploration | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Sub Rec Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 40902 | 83 2005 6491 4002 771 160 609 540 198 734 830 252 956 164 897 1347 456 421 626 420 501 564 524 611 691 338 408 702 12745 1856 Spaces Moved 37631 | 41 1122 3518 1831 530 170 1044 736 417 1122 1016 519 981 316 699 1234 393 328 384 314 159 610 612 1174 2007 671 782 1414 10701 2786 Core 12 | 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 6934 | . 769 3235 1831 150 . . . . . . . . . . . . 161 384 314 90 . . . . . . . . . Legs 9865 | 29 353 . . . . 1 671 . . 734 519 541 . 40 311 393 167 . . . . . . . . . 558 5548 . Wheels 482 | . . 283 . 199 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 15388 | . . . . 164 . . . . . . . . 245 119 140 . . . . 69 610 612 1174 2007 671 782 856 5153 2786 Flight 4950 | . . . . 17 170 1043 65 417 1122 282 . 440 71 540 783 . . . . . . . . . . . . . . Fastest Speed 18 | 50 120 120 130 80 80 36 36 36 36 18 36 36 34 45 38 76 76 106 131 59 29 29 24 22 19 22 22 22 29 Average Speed 73 | 99 147 157 162 103 80 46 36 36 36 36 36 45 43 76 59 76 92 112 131 99 57 48 26 23 23 25 31 71 51 Slowest Speed 240 | 120 160 240 179 209 80 80 36 36 36 135 36 93 93 189 124 76 106 145 131 131 59 77 49 49 44 44 70 130 58 Overloaded Moves 50 | . . . . . . . . . . . . . . . . . . . . . . . . . 46 . 4 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 Exploration Rate (%) 61 | 5 95 98 97 14 74 34 75 60 86 87 67 22 48 58 83 64 9 72 50 61 63 25 85 50 83 51 32 93 97 Regions Visited 29 Branch Regions 20 Pre-discovered Areas 20 | . 2 2 8 . . . . . 3 . 1 . . . . . . . 1 3 . . . . . . . . . Known Exits Taken 5 | . . . . . . . . . . . 1 1 . . . . . . . . 1 1 1 . . . . . . Unknown Exits Taken 22 | 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . . . 1 1 1 1 1 . Scrap Searched 36 | . . 15 . . . . 3 3 4 . . . 1 5 . 2 . 1 1 . 1 . . . . . . . . Spaces Dug 374 | . . 24 1 8 1 3 18 3 1 15 19 7 . 22 64 42 3 1 . . 10 8 9 10 8 6 16 47 28 Terrain Destroyed 1216 | . 11 24 10 122 4 26 26 5 1 34 23 98 2 36 83 102 6 7 . . 27 19 14 18 15 24 33 166 280 Melee 163 | . . 24 . 4 1 3 4 2 . . . 4 . 5 55 4 3 1 . . 6 7 7 4 2 4 15 8 . Projectile 633 | . . . 10 16 3 4 1 3 1 4 5 29 2 17 28 3 3 6 . . 21 12 7 14 13 20 18 113 280 AOE 420 | . 11 . . 102 . 19 21 . . 30 18 65 . 14 . 95 . . . . . . . . . . . 45 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Rec Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total 49091 | 62 1359 4289 2750 700 186 1130 988 447 1446 1440 564 1388 331 1026 1630 523 411 549 318 499 776 762 1416 2179 811 922 1598 15486 3105 Wait 8506 | . 138 585 680 82 8 41 228 8 309 345 28 297 6 288 153 103 42 135 . 325 119 62 146 88 90 56 70 4029 45 Move 37580 | 40 1121 3517 1830 530 169 1021 735 416 1121 1015 518 980 315 698 1233 392 327 383 313 158 609 611 1173 2006 670 781 1413 10700 2785 Hop 11 | . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . Pick Up 282 | 7 12 15 5 17 . 12 4 4 4 11 1 4 . . 6 1 2 . . 2 1 5 8 6 3 2 5 135 10 Fast Attach 183 | 5 3 13 2 3 2 . 1 1 . 14 . 4 . 2 21 . 2 . . 6 . 2 9 7 6 9 14 39 18 Attach 74 | 1 1 4 3 6 . 4 1 1 . . 1 3 . . 2 . 2 . . 1 . 5 1 3 . 1 4 23 7 Detach 74 | . . 4 6 1 . 3 1 . . . . 1 . . 3 . . . . . . 2 2 2 . 1 3 34 11 Swap 218 | . 14 15 2 3 . 8 2 . 4 6 1 5 4 3 9 7 5 1 . . 4 6 15 8 12 14 4 19 47 Drop 374 | . 9 26 13 4 1 10 3 3 4 25 1 5 . 3 27 2 2 1 . 6 . 2 18 12 6 7 13 150 21 Fire 1204 | 9 40 33 70 47 5 13 4 10 3 8 11 75 2 23 101 12 24 28 5 . 36 55 14 28 9 40 39 299 161 Melee 364 | . 15 67 2 5 1 7 9 4 1 16 3 14 4 9 75 6 5 1 . 1 6 12 28 6 15 11 23 18 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Crush 10 | . 6 . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 8 . . Rewire 187 | . . . 135 . . . . . . . . . . . . . . . . . 1 . . 13 . . . 38 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 10 | . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: Res x4 / [*Upp] / Ext) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Discovered new exit (range 14) 184 | -10/Materials | Discovered new exit (range 3) 313 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 16) 1042 | -10/Materials | Discovered new exit (range 10) 1838 | -10/Materials | Repaired Lgt. Treads 2072 | -10/Materials | Discovered new exit (range 6) 2089 | -10/Materials | Entered Subcaves 2442 | -10/Subcaves | Discovered new exit (range 13) 3527 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3874 | -10/Subcaves | Learned location of Zion (-6) 3883 | -10/Subcaves | Visited 4L-MR0's lab 4220 | -10/Subcaves | Shifting Twisted Machinery released Mak. Sword 4242 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 4243 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 4245 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 4314 | -10/Subcaves | Build established: Subdweller-Mutant 5379 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5578 | -10/Subcaves | Build established: Mutant 5640 | -10/Subcaves | Disturbed a concealed Subdweller 5812 | -10/Subcaves | Discovered new exit (range 7) 5813 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 5822 | -10/Subcaves | Discovered new exit (range 12) 5861 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 5934 | -10/Subcaves | Met a Zionite searching for "candidates" 7375 | -10/Subcaves | Core integrity fell below 50% 8158 | -10/Subcaves | Found Powered Cannon 8580 | -10/Subcaves | Entered Recycling 8583 | -8/Recycling | Found Scrap Engine 8909 | -8/Recycling | Discovered new exit (range 15) 10985 | -8/Recycling | Build established: Construct 11589 | -8/Recycling | Build established: Commander-Construct 12582 | -8/Recycling | Entered Factory 12582 | -6/Factory | Accompanied by 17 allies 12582 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 12937 | -6/Factory | Discovered new exit (range 4) 12981 | -6/Factory | Lost 12 allies 13230 | -6/Factory | Build established: Construct 13269 | -6/Factory | Found Hvy. Insulated Plating 13282 | -6/Factory | First assault squad dispatched 13344 | -6/Factory | Spotted B-75 Beast 13353 | -6/Factory | Manually triggered Chute Trap 13353 | -6/Factory | Sucked down chute 13353 | -6/Factory | Entered Waste 13353 | -6/Waste | Met up with 2 allies sucked down the chute earlier 13368 | -6/Waste | EMP discharged 13374 | -6/Waste | Spotted C-40 Crusher 13390 | -6/Waste | Spotted C-40 Crusher 13390 | -6/Waste | Spotted C-40 Crusher 13390 | -6/Waste | Spotted C-40 Crusher 13391 | -6/Waste | Spotted C-40 Crusher 13464 | -6/Waste | Spotted C-40 Crusher 13468 | -6/Waste | EMP discharged 13506 | -6/Waste | Discovered new exit (range 10) 13513 | -6/Waste | Entered Factory 13525 | -6/Factory | System corruption reached 10% 14023 | -6/Factory | Discovered new exit (range 4) 14057 | -6/Factory | Identified exit to Factory 14102 | -6/Factory | Discovered new exit (range 8) 14122 | -6/Factory | Entered Lower Caves 14223 | -6/Lower Caves | Learned 4 Factory zone layouts 14400 | -6/Lower Caves | Found Alien Artifact 14400 | -6/Lower Caves | Identified Core Expander 14400 | -6/Lower Caves | Installed Core Expander, added new Power slot 14414 | -6/Lower Caves | Encountered a Warlord checkpoint 14630 | -6/Lower Caves | Discovered new exit (range 18) 14662 | -6/Lower Caves | Entered another Lower Caves area 14854 | -6/Lower Caves | Discovered new exit (range 11) 14860 | -6/Lower Caves | Ambushed by wild Derelicts 14860 | -6/Lower Caves | Entered Zion 14879 | -6/Zion | System corruption cleaned by Quarantine Array 14970 | -6/Zion | Learned Factory stockpile data 15128 | -6/Zion | Discovered new exit (range 10) 15139 | -6/Zion | Found Prototype Device 15143 | -6/Zion | Identified Phasing AFG 15201 | -6/Zion | Learned 8 Factory zone layouts 15302 | -6/Zion | Given the Hacking Drone Bay 15302 | -6/Zion | Found Prototype Device 15303 | -6/Zion | Identified Hacking Drone Bay 15380 | -6/Zion | Given A8's code to call for help 15388 | -6/Zion | Learned location of Armory (-4) 15560 | -6/Zion | Enhanced Grunt warped into view, answering call for help 15561 | -6/Zion | Enhanced Grunt warped into view, answering call for help 15574 | -6/Zion | Discovered new exit (range 3) 15574 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 15594 | -6/Zion | Entered Deep Caves 15594 | -6/Deep Caves | Accompanied by 2 allies 15696 | -6/Deep Caves | Attacked by Z-Imprinter 15700 | -6/Deep Caves | Allies destroyed Z-Imprinter 15713 | -6/Deep Caves | Found Prototype Device 15713 | -6/Deep Caves | Identified Zio. Metafield Generator 15717 | -6/Deep Caves | Found Prototype Protection 15717 | -6/Deep Caves | Identified Zio. Weapon Casing 16164 | -6/Deep Caves | Z-Facility disabled 16225 | -6/Deep Caves | Found Surveybot 24 Chip 16239 | -6/Deep Caves | Spotted AG-18594 16251 | -6/Deep Caves | Spotted AG-92795 16313 | -6/Deep Caves | Discovered new exit (range 12) 16424 | -6/Deep Caves | Entered Proximity Caves 16427 | -5/Proximity Caves | Spotter reported a threat 16489 | -5/Proximity Caves | Learned Factory stockpile data 16535 | -5/Proximity Caves | Spotter reported a threat 16541 | -5/Proximity Caves | Learned 4 Factory zone layouts 16651 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16675 | -5/Proximity Caves | Discovered exit to Factory (range 3) 16676 | -5/Proximity Caves | Entered Factory 16676 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16677 | -5/Factory | Identified exit to Upper Caves 17121 | -5/Factory | Repaired Imp. Medium Armor Plating 17415 | -5/Factory | Repaired Imp. Medium Armor Plating? 17576 | -5/Factory | First assault squad dispatched 17632 | -5/Factory | Entered Upper Caves 17767 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17782 | -5/Upper Caves | Learned Factory security intel 17791 | -5/Upper Caves | Discovered new exit (range 7) 17796 | -5/Upper Caves | Entered another Upper Caves area 18526 | -5/Upper Caves | Spotted B-75 Beast 18683 | -5/Upper Caves | Discovered new exit (range 6) 18693 | -5/Upper Caves | Entered Warlord 19089 | -5/Warlord | Warlord's base attacked by MAIN.C 19139 | -5/Warlord | Found Prototype Energy Gun 19139 | -5/Warlord | Identified Vortex Shotgun 19149 | -5/Warlord | Found Vortex Shotgun 19184 | -5/Warlord | Met Warlord 19202 | -5/Warlord | Found Prototype Device 19202 | -5/Warlord | Identified Thermal Barrier 19218 | -5/Warlord | Found Prototype Reactor 19401 | -5/Warlord | Warlord forces counterattacked 19473 | -5/Warlord | Lost 3 allies 19524 | -5/Warlord | Spotted Striker 19528 | -5/Warlord | Spotted Striker 19569 | -5/Warlord | Lost 6 allies 19597 | -5/Warlord | Spotted Executioner 19597 | -5/Warlord | Spotted Striker 19639 | -5/Warlord | Lost 8 allies 19696 | -5/Warlord | Spotted Executioner 19734 | -5/Warlord | Lost 4 allies 19764 | -5/Warlord | Warlord base infiltrated, sounded retreat 19900 | -5/Warlord | Found Prototype Device 19900 | -5/Warlord | Identified Exp. Shock Absorption System 19915 | -5/Warlord | Spotted Executioner 19958 | -5/Warlord | Found Prototype Processor 19958 | -5/Warlord | Identified Exp. Core Analyzer 19971 | -5/Warlord | Lost 7 allies 20008 | -5/Warlord | Discovered new exit (range 9) 20040 | -5/Warlord | Entered Proximity Caves 20046 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20070 | -4/Proximity Caves | Lost 6 allies 20085 | -4/Proximity Caves | Learned Research emergency access door positions 20139 | -4/Proximity Caves | Build established: Scavenger-Construct 20157 | -4/Proximity Caves | Learned Research stockpile data 20360 | -4/Proximity Caves | Discovered new exit (range 8) 20496 | -4/Proximity Caves | Entered Factory 20496 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20497 | -4/Factory | Identified exit to Extension 20533 | -4/Factory | Discovered new exit (range 12) 20823 | -4/Factory | Identified exit to Research 20917 | -4/Factory | Entered Upper Caves 20934 | -4/Upper Caves | Learned Research stockpile data 21113 | -4/Upper Caves | Destroyed 8 combat bots 21137 | -4/Upper Caves | Spotted B-86 Titan 21198 | -4/Upper Caves | Destroyed B-86 Titan 21461 | -4/Upper Caves | Discovered new exit (range 21) 21543 | -4/Upper Caves | Entered another Upper Caves area 21581 | -4/Upper Caves | Encountered a Warlord checkpoint 21593 | -4/Upper Caves | Learned location of Quarantine (-2) 21689 | -4/Upper Caves | Discovered new exit (range 22) 21749 | -4/Upper Caves | Learned Research security intel 21799 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 21822 | -4/Upper Caves | Learned Research stockpile data 21963 | -4/Upper Caves | Entered Zhirov 21963 | -4/Zhirov | Discovered new exit (range 3) 21987 | -4/Zhirov | Met Zhirov 22011 | -4/Zhirov | Learned location of Testing (-3) 22022 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22043 | -4/Zhirov | Found Alien Artifact 22043 | -4/Zhirov | Identified Integrated Reactor 22043 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 22066 | -4/Zhirov | Found Alien Artifact 22464 | -4/Zhirov | Entered Proximity Caves 22826 | -3/Proximity Caves | Spotted B-86 Titan 23011 | -3/Proximity Caves | Discovered exit to Research (range 10) 23018 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23028 | -3/Proximity Caves | Entered Research 23028 | -3/Research | Evolved 2 slots: Utility x2 23230 | -3/Research | Identified Transdimensional Reconstructor 23230 | -3/Research | Warped through subspace 23320 | -3/Research | Discovered new exit (range 15) 23373 | -3/Research | Identified exit to Research 23399 | -3/Research | Discovered new exit (range 17) 23460 | -3/Research | Identified exit to Testing 23545 | -3/Research | Found Prototype Processor 23552 | -3/Research | Entered Testing 23647 | -3/Testing | Found Prototype Energy Gun 23647 | -3/Testing | Identified Tachyon Dispersion Ray 23696 | -3/Testing | Found Prototype Energy Cannon 23696 | -3/Testing | Identified Null Cannon 23755 | -3/Testing | Found Prototype Energy Cannon 23755 | -3/Testing | Identified Cld. Nova Cannon 23891 | -3/Testing | Discovered exit to Research (range 17) 23925 | -3/Testing | Found Prototype Device 23925 | -3/Testing | Identified Exp. Hardlight Generator 23959 | -3/Testing | Spotted PY-Y5JB9PB9T6 24004 | -3/Testing | Destroyed PY-Y5JB9PB9T6 24008 | -3/Testing | Found Prototype Processor 24008 | -3/Testing | Identified Exp. Target Analyzer 24021 | -3/Testing | Found Prototype Protection 24023 | -3/Testing | Identified Centrium Heavy Armor Plating 24113 | -3/Testing | Spotted Striker 24113 | -3/Testing | Spotted Striker 24124 | -3/Testing | Spotted Alpha 7 24126 | -3/Testing | Stole the SGEMP Prototype 24163 | -3/Testing | Entered Research 24163 | -2/Research | Warlord forces began assault on 0b10 24163 | -2/Research | Evolved 2 slots: Utility x2 24267 | -2/Research | Discovered new exit (range 17) 24273 | -2/Research | Research machine network offline 24299 | -2/Research | Met up with Warlord 24303 | -2/Research | Found Prototype Slashing Weapon 24303 | -2/Research | Identified Particle Cleaver 24308 | -2/Research | Found Prototype Processor 24308 | -2/Research | Identified Exp. Melee Analysis Suite 24499 | -2/Research | Spotted Striker 24612 | -2/Research | Spotted 1E-FDC(L) 24615 | -2/Research | Spotted B-90 Cyclops 24628 | -2/Research | Rewired 1E-FDC(L) 24643 | -2/Research | Destroyed B-90 Cyclops 24656 | -2/Research | Lost 3 allies 24754 | -2/Research | Spotted Striker 24791 | -2/Research | Borebot progress halted 24794 | -2/Research | Destroyed Striker 24804 | -2/Research | Spotted B-90 Cyclops 24805 | -2/Research | Borebot progress halted 24854 | -2/Research | Entered Quarantine 24854 | -2/Quarantine | Accompanied by 1 ally 24907 | -2/Quarantine | Garrison activated, responded to threat 24984 | -2/Quarantine | Found Alien Artifact 24984 | -2/Quarantine | Identified Subatomic Replicator 25006 | -2/Quarantine | Found Alien Artifact 25006 | -2/Quarantine | Identified Dimensional Node Initializer 25006 | -2/Quarantine | Initialized slip node 25011 | -2/Quarantine | Found Transdimensional Reconstructor 25018 | -2/Quarantine | Found Transdimensional Reconstructor 25035 | -2/Quarantine | Found Alien Artifact 25035 | -2/Quarantine | Identified Core Reset Matrix 25035 | -2/Quarantine | Used Core Reset Matrix 25039 | -2/Quarantine | Detected hypermatrix surge 25039 | -2/Quarantine | Sensed 13 artifacts in vicinity 25156 | -2/Quarantine | Discovered new exit (range 17) 25160 | -2/Quarantine | Spotted Alpha 7 25177 | -2/Quarantine | Spotted Fortress 25191 | -2/Quarantine | Discovered new exit (range 6) 25192 | -2/Quarantine | Entered Section 7 25193 | -2/Section 7 | Sensed 20 artifacts in vicinity 25213 | -2/Section 7 | Found Integrated Mediator 25213 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 25235 | -2/Section 7 | Spotted B-90 Cyclops 25263 | -2/Section 7 | Found Integrated Dissipator 25263 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 25288 | -2/Section 7 | Found Integrity Redistributor 25305 | -2/Section 7 | Discovered new exit (range 18) 25346 | -2/Section 7 | Spotted Executioner 25347 | -2/Section 7 | Spotted Executioner 25364 | -2/Section 7 | Spotted B-99 Colossus 25381 | -2/Section 7 | Found LRC Matter Compressor 25381 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 25436 | -2/Section 7 | Destroyed Executioner 25479 | -2/Section 7 | Destroyed Executioner 25488 | -2/Section 7 | Found Prototype Processor 25488 | -2/Section 7 | Identified Exp. Targeting Computer 25491 | -2/Section 7 | Found Exp. Core Analyzer 25494 | -2/Section 7 | Found Prototype Device 25494 | -2/Section 7 | Identified Adv. Kinecellerator 25504 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 25600 | -2/Section 7 | Entered Access 25600 | -1/Access | Evolved 2 slots: Utility x2 25601 | -1/Access | Attacked by Zhirov 25714 | -1/Access | Destroyed Svarog 25734 | -1/Access | Destroyed Perun 26300 | -1/Access | Discovered new exit (range 7) 26302 | -1/Access | Entered Command 26665 | -1/Command | Build established: Alien-Construct 26758 | -1/Command | Spotted B-99 Colossus 26812 | -1/Command | Destroyed 9 combat bots 26869 | -1/Command | Destroyed 8 combat bots 27015 | -1/Command | Disengaged cave seal 27015 | -1/Command | Derelicts emerged from the dark tunnel 27015 | -1/Command | Welcomed Warlord to Command 27052 | -1/Command | First assault squad dispatched 27220 | -1/Command | Destroyed B-99 Colossus 27233 | -1/Command | Found Unknown Protection 27233 | -1/Command | Identified Hvy. Insulated Plating 27235 | -1/Command | Found Unknown Protection 27235 | -1/Command | Identified Hvy. Reflective Plating 27297 | -1/Command | Spotted M Guard 27297 | -1/Command | Spotted M Guard 27297 | -1/Command | Spotted Combat Programmer 27297 | -1/Command | Spotted Combat Programmer 27306 | -1/Command | Lost 7 allies 27343 | -1/Command | P-80 Master assimilated allied DD-62H(M) 27347 | -1/Command | P-80 Master assimilated allied P7-BKR(M) 27355 | -1/Command | Destroyed M Guard 27355 | -1/Command | All MAIN.C guards destroyed 27389 | -1/Command | Warlord commented on Warlord statues 27740 | -1/Command | Found Hvy. Reflective Plating 27815 | -1/Command | Met MAIN.C 27820 | -1/Command | System corruption reached 10% 27833 | -1/Command | 0b10 Conduit disabled 27837 | -1/Command | Destroyed MAIN.C Shell 27839 | -1/Command | MAIN.C activated Command garrisons 27868 | -1/Command | Destroyed MAIN.C 27885 | -1/Command | Lost 5 allies 27895 | -1/Command | Discovered new exit (range 42) 27895 | -1/Command | Discovered new exit (range 108) 27895 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 27896 | -1/Command | Lost 4 parts (3u1w) 27902 | -1/Command | Spotted B-99 Colossus 28499 | -1/Command | Found Exp. System Purifier 29462 | -1/Command | Build established: Scavenger-Construct 29636 | -1/Command | Attacked by Warlord forces 29756 | -1/Command | Found Exp. Targeting Computer 29762 | -1/Command | Found Prototype Ballistic Cannon 29917 | -1/Command | Found Prototype Ballistic Cannon 30507 | -1/Command | Phase Generator disabled 31239 | -1/Command | Found Exp. Terrain Scan Processor 31749 | -1/Command | Found Exp. Core Analyzer 31751 | -1/Command | Found Exp. Targeting Computer 31815 | -1/Command | Found Multirail 31817 | -1/Command | Found Enh. Gamma Rifle 31824 | -1/Command | Found Exp. Targeting Computer 32951 | -1/Command | Found Omega Cannon 32964 | -1/Command | Found Vortex Chain Reactor 32966 | -1/Command | Found Zero-point Reactor 32971 | -1/Command | Found Exp. Force Field 32973 | -1/Command | Found Adv. Particle Accelerator 34363 | -1/Command | Build established: Alien-Construct 36205 | -1/Command | Found Multirail 36213 | -1/Command | Found Multirail 37638 | -1/Command | Found Exp. Targeting Computer 37644 | -1/Command | Found Adv. Kinecellerator 37653 | -1/Command | Found Adv. Kinecellerator 38265 | -1/Command | Found Exp. Powered Armor 39043 | -1/Command | Warped through subspace to slip node 39043 | -1/Command | Discovered new exit (range 4) 39047 | -1/Command | Entered Access_0 39048 | -1/Access_0 | Sensed 4 artifacts in vicinity 39048 | -1/Access_0 | Met Architect 39068 | -1/Access_0 | Architect warped through subspace 39083 | -1/Access_0 | Destroyed A8 39119 | -1/Access_0 | Architect warped through subspace 39152 | -1/Access_0 | Architect warped through subspace 39159 | -1/Access_0 | A6 warped into view 39167 | -1/Access_0 | Destroyed A6 39178 | -1/Access_0 | Subspace Access Node disabled 39181 | -1/Access_0 | Architect warped through subspace 39196 | -1/Access_0 | Subspace Access Node disabled 39201 | -1/Access_0 | Architect warped through subspace 39235 | -1/Access_0 | Architect warped through subspace 39255 | -1/Access_0 | Architect warped through subspace 39276 | -1/Access_0 | Subspace Access Node disabled 39285 | -1/Access_0 | Architect warped through subspace 39305 | -1/Access_0 | Architect warped through subspace 39319 | -1/Access_0 | Destroyed A2 39338 | -1/Access_0 | Architect warped through subspace 39354 | -1/Access_0 | Build established: Scavenger-Gunner 39361 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 39369 | -1/Access_0 | Found Exp. Weapon Cycler 39385 | -1/Access_0 | Architect warped through subspace 39391 | -1/Access_0 | A5 warped into view 39399 | -1/Access_0 | Destroyed A5 39424 | -1/Access_0 | Architect warped through subspace 39432 | -1/Access_0 | Started Test 138-B, establishing a local singularity 39432 | -1/Access_0 | Singularity Gate disabled 39494 | -1/Access_0 | Architect warped through subspace 39502 | -1/Access_0 | Found Exp. Phase Shifter 39506 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-231) 39520 | -1/Access_0 | Architect warped through subspace 39556 | -1/Access_0 | Subspace Access Node disabled 39569 | -1/Access_0 | Core integrity fell below 50% 39579 | -1/Access_0 | Destroyed Architect 39581 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 39584 | -1/Access_0 | Found Prototype Protection 39584 | -1/Access_0 | Identified Centrium Linked Plating 39623 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 39630 | -1/Access_0 | A4 warped into view 39635 | -1/Access_0 | Destroyed A4 39911 | -1/Access_0 | A3 warped into view 39927 | -1/Access_0 | Destroyed A3 39968 | -1/Access_0 | Build established: Scavenger-Tank 40003 | -1/Access_0 | Found Integrated Reactor 40003 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+10) 40031 | -1/Access_0 | Found Sigix Corpse 40616 | -1/Access_0 | Used Subatomic Replicator to replicate Sigix Corpse 40627 | -1/Access_0 | Found Prototype Hackware 40627 | -1/Access_0 | Identified Architect God Chip A 40629 | -1/Access_0 | Found Architect God Chip A 40632 | -1/Access_0 | Found Prototype Hackware 40632 | -1/Access_0 | Identified Architect God Chip D 40642 | -1/Access_0 | Found Architect God Chip D 40644 | -1/Access_0 | Found Architect God Chip A 40649 | -1/Access_0 | Found Architect God Chip D 40722 | -1/Access_0 | Found Deep Network Scanner 40725 | -1/Access_0 | Found Quantum Router 40773 | -1/Access_0 | Found Deep Network Scanner 40775 | -1/Access_0 | Found Quantum Router 40778 | -1/Access_0 | Found Deep Network Scanner 40781 | -1/Access_0 | Found Quantum Router 40896 | -1/Access_0 | Warped through subspace to slip node 40896 | -1/Access_0 | Discovered new exit (range 8) 40897 | -1/Access_0 | Found Ghost Barrier 40903 | *** | Heading to fleet! Last Messages --------------- 40781_ Acquired Quantum Router. 40807_ Acquired 4 matter. 40825_ System corrupted: Matter fused (-9). 40832_ Slug penetrates Wall. 40832_ Slug penetrates Earth. 40832_ Slug penetrates Wall. 40832_ Slug penetrates Earth. 40850_ Acquired 76 matter. 40879_ Dropped Hcp. Storage Unit. 40880_ Dropped Zio. Biocell. 40880_ Dropped Exp. Weapon Cycler. 40881_ Acquired Sigix Corpse. 40883_ Acquired Hpw. Transdimensional Reconstructor. 40884_ Dropped Null Cannon. 40885_ Acquired Zio. Metafield Generator. 40896_ Warped through subspace, drawn to slip node. 40896_ EXIT=FOUND 40897_ Acquired Ghost Barrier. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????#??#?####?#???##?#??#?#?????????????????????? | | ###?#?#?#?######?##??#??##?#?????????????????????? | | ######??#########?##?##?#?##?#???????????????????? | | ###############?#####?###?##?#??#????????????????? | | #####?###############??######?##??#??????????????? | | ############?#########?##?######?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 167 Coolant Potential 220 Energy Generation 112 Energy Capacity 1833 Matter Stores 425 Matter Capacity 425 Sight Range 23 Terrain Scan Range 24 Terrain Scan Density 2010 ECM Strength 2 Jamming Range 16 EM Shielding 3 Corruption Containment 12 Armor Coverage 1125 Resistance: TH 25 Core Shielding 40 Utility Shielding 66 Point Defense Rating 480 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 91 Targeting Accuracy 24 Target Analysis 10 Core Analysis 8 Recoil Reduction 5 Kinecelleration 50 Salvage Targeting 5 Offensive Hacking 375 Defensive Hacking 395 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Subatomic Replicator Dimensional Node Initializer Core Reset Matrix Integrated Mediator Integrated Dissipator LRC Matter Compressor Integrity Redistributor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed MasterPointyBlaster Manual? 0 Play Time 05:59:26 Cumulative 987.1 hours Start 2024.04.26 @ 18:48:45 End 2024.04.27 @ 13:18:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 443 Rogue 442 Adventurer 1 Explorer 0 Win Type 2 Total 153 Types 40/13/25/4/2/1/63/3/2 Lore% 96 Gallery% 99 Achievement% 92 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c9f46d8-22fd-4df3-883d-87e4e76ab417