Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.06.07 @ 09:27:52 // Winter2019/RPGLIKE Player: Farfid Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (419) 2095 Value Destroyed (20195) 20195 Prototype IDs (73) 1460 Alien Tech Used (0) 0 Bonus (21048) 21048 TOTAL SCORE: 55098 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 9158 Follower Combat Kills 1379 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 3850 Met Warlord at Research 2000 Scanned by Researcher 500 Win 3000 Friendly Fire -2239 Cogmind --------- Core Integrity 293/2050 Matter 390/400 Energy 697/700 System Corruption 2% Temperature Cool (3) Movement Flying (34) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (6) --- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY (10) ----- Advanced Cooling System Inertial Stasis Machine Experimental Optical Array Experimental Signal Interpreter Experimental Core Analyzer Precision Energy Filter Advanced Kinecellerator Improved Dynamic Insulation System > --- WEAPON (3) ------- Helical Railgun Nanosword > --- INVENTORY (3) ---- Improved Stasis Canceller Improved System Restoration Module Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Cooling System Inertial Stasis Machine Experimental Optical Array Experimental Signal Interpreter Experimental Core Analyzer Precision Energy Filter Quantum Capacitor Improved Stasis Canceller > --- WEAPON ----------- Enhanced Nova Cannon Gamma Bomb Array Nanosword > --- INVENTORY -------- Improved Dynamic Insulation System Improved System Restoration Module [Rating: 169] Favorites ----------- Power Vortex Chain Reactor Engine Cooled Ion Engine Power Core Fission Core Reactor Vortex Chain Reactor Propulsion Impulse Thruster Array Wheel Wheel Hover Unit Aerolev Unit Flight Unit Impulse Thruster Array Utility Kinecellerator Device Kinecellerator Storage Advanced Energy Well Processor Experimental Core Analyzer Hackware System Mapper Protection Layered Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Long-range Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Compact Linear Accelerator Launcher Heavy Shock Bomb Launcher Slashing Weapon Nanosword Piercing Weapon Plasma Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Ext Res Res Acc Slots Evolved 17 | 3 . . . . 2 2 . . . . . 1 2 . . . . 4 . . 1 . 1 . . . . 1 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 5 | 1 . . . . 1 . . . . . . . 1 . . . . 1 . . 1 . . . . . . . . Utility 9 | 1 . . . . 1 1 . . . . . 1 1 . . . . 2 . . . . 1 . . . . 1 . Weapon 2 | 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 193 | 5 1 2 8 . . . 6 3 3 2 1 8 17 1 3 . . 26 2 7 13 . 11 . 15 8 6 27 18 Power 11 | 1 . . 1 . . . . . 1 1 . 1 3 . . . . 1 . 1 1 . . . . . . . . Engine 2 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . . . . . . 1 1 . . 2 . . . . 1 . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . 1 1 . . . . . . 1 1 . . . . . . . . Propulsion 24 | 2 1 . 1 . . . 5 . 1 . . . 3 . . . . 3 . . 4 . . . 2 . . 2 . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | 2 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 13 | . . . . . . . 5 . 1 . . . 3 . . . . 3 . . 1 . . . . . . . . Flight 7 | . . . . . . . . . . . . . . . . . . . . . 3 . . . 2 . . 2 . Utility 80 | . . . 2 . . . . 3 1 1 1 3 3 1 1 . . 10 1 3 5 . 8 . 3 3 6 10 15 Device 54 | . . . . . . . . 2 . . . 1 1 . . . . 7 . 3 3 . 5 . 2 2 6 9 13 Storage 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Processor 10 | . . . 1 . . . . . . . 1 . 1 . 1 . . 1 . . 1 . 3 . . . . . 1 Hackware 3 | . . . . . . . . . . . . . . 1 . . . 1 . . 1 . . . . . . . . Protection 11 | . . . 1 . . . . 1 1 1 . 2 1 . . . . 1 1 . . . . . . 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 78 | 2 . 2 4 . . . 1 . . . . 4 8 . 2 . . 12 1 3 3 . 3 . 10 5 . 15 3 Energy Gun 9 | . . . 4 . . . . . . . . 2 . . . . . 2 . . . . . . . . . 1 . Energy Cannon 14 | . . . . . . . . . . . . 1 . . 1 . . . . 1 . . . . 3 2 . 5 1 Ballistic Gun 17 | 2 . 1 . . . . 1 . . . . 1 3 . . . . 5 . 1 . . 1 . . . . . 2 Ballistic Cannon 19 | . . . . . . . . . . . . . 4 . 1 . . 4 . 1 2 . 1 . 2 3 . 1 . Launcher 13 | . . 1 . . . . . . . . . . 1 . . . . 1 1 . . . 1 . 3 . . 5 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Unidentified Prototypes 36 | . . . 3 . . . 1 . . . . . 1 . . . . 3 . 1 6 . 3 . 4 1 . 8 5 Parts Lost 14 | . . . . . . . . . 1 . . 1 1 . . . . . . . . . 2 . . 5 . . 4 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Utility 8 | . . . . . . . . . . . . 1 1 . . . . . . . . . 1 . . 3 . . 2 Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . 2 Highest Loss Streak 5 | . . . . . . . . . 1 . . 1 1 . . . . . . . . . 1 . . 5 . . 2 Average Slot Usage (%) 86 | . 71 71 89 100 86 70 75 98 91 97 100 97 91 92 92 92 92 86 94 93 89 78 78 80 80 74 78 74 75 Engine 2 | . 14 14 14 14 12 10 9 9 4 . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . 4 7 9 1 4 7 7 7 7 9 11 9 1 . . . . . . . . Reactor 2 | . . . . . . . . . . . . 7 2 . . . . . . 1 5 5 5 5 5 5 5 4 4 Wheel 3 | . 28 28 28 28 24 20 8 . . . . . . . . . . . . . . . . . . . . . . Hover 11 | . . . . . . . 16 27 24 27 27 26 25 21 21 21 21 20 22 22 21 . . . . . . . . Flight 5 | . . . . . . . . . . . . . . . . . . . . . . 15 15 15 15 15 15 14 14 Device 18 | . . . . . . . . 16 18 18 18 17 12 14 14 14 14 13 22 25 26 26 25 25 25 20 23 27 29 Processor 11 | . . . 4 14 12 10 9 9 9 9 9 8 12 14 14 14 14 11 11 6 8 10 12 15 15 15 15 14 12 Hackware 2 | . . . . . . . . . . . . . . 5 7 7 7 5 5 5 5 5 5 5 5 3 . . . Protection 5 | . . . 13 14 12 10 9 9 4 8 9 10 12 8 7 7 7 4 5 5 1 . . . . 1 5 . . Energy Gun 6 | . . . 14 28 24 20 18 18 18 18 18 16 . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 5 4 3 Ballistic Gun 4 | . 28 28 13 . . . 5 9 9 9 9 8 10 . . . . 3 5 4 5 5 5 5 1 . . . . Ballistic Cannon 3 | . . . . . . . . . . . . . 10 14 14 14 14 7 5 4 5 5 5 5 4 5 10 . . Launcher 2 | . . . . . . . . . . . . . . 7 7 7 7 5 5 5 5 5 5 5 5 3 . 3 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 96 | 9 9 9 19 19 19 19 23 28 27 29 29 34 48 48 45 45 45 58 55 61 78 68 69 69 80 76 81 85 96 Greatest Support 102 | 26 26 20 25 25 25 25 33 33 35 35 35 35 55 55 55 55 55 79 79 79 86 86 86 86 86 86 86 102 102 Greatest Overweight (x) 4 | . . . . . . . 1 . 1 . . 4 . . . . . . . . 1 . . . 1 . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 3 | 1 1 1 1 1 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Average Capacity 2 | 1 1 1 1 1 1 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Most Carried 3 | . 1 1 1 1 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Average Carried 2 | . . 1 1 1 1 2 2 2 2 2 3 2 2 3 3 3 3 2 3 2 3 3 3 3 2 2 2 2 2 Final Capacity 3 | 1 1 1 1 1 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Final Carried 3 | . 1 1 1 1 2 2 2 2 3 3 3 2 3 3 3 3 3 3 3 3 3 3 3 3 2 3 3 3 2 Class Distribution -------------------- 27% | Hacker-Scout 22% | Scavenger-Scout 18% | Mutant 13% | Scavenger-Mutant 11% | Hacker-Mutant 5% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scout | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scout | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Scout | -4/Factory Hacker-Scout | -4/Extension Scavenger-Scout | -3/Research Scavenger-Scout | -2/Research Scavenger-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Ext Res Res Acc Matter Collected 7015 | 203 112 11 144 10 . . 64 58 50 20 10 100 343 164 215 . 57 775 472 190 522 92 546 242 272 833 51 509 950 Remotely 3252 | . . . . . . . . 58 50 20 10 90 3 . . . . 391 472 190 522 92 546 192 272 344 . . . Salvage Created 22874 | . 112 11 77 319 . 119 224 157 1208 536 . 1077 354 93 520 . 98 853 445 577 1461 376 689 2172 627 2729 136 708 7196 Parts 948 | . 5 5 7 31 . 8 20 19 53 8 . 38 7 3 21 . 10 32 14 27 85 23 24 20 29 80 7 51 321 Haulers Intercepted 22 | . . . 1 . . . 1 2 . . . . . . . . . 2 . 1 . . 2 . 2 4 1 2 4 Recyclers Shooed 18 | . . . . . . . . . . . . . 6 . . . . 1 . . . . 1 . 2 2 . . 6 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 125 | . . . . . . . . . 26 6 . 14 . . 4 . 3 . 18 8 38 8 . . . . . . . Prevented 129 | . . . . . . . . . 23 1 . 17 . 3 10 . 7 . 5 13 35 15 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Ext Res Res Acc Combat Hostiles Destroyed 324 | . 3 3 . 11 . 1 2 5 23 4 . 19 2 1 10 . 7 9 11 17 35 7 10 6 8 31 2 15 82 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Guns 68 | . 3 . . 9 . 1 2 4 17 4 . 10 1 . . . . 1 4 . 4 1 2 1 . . . . 4 Cannons 91 | . . . . . . . . . . . . . 1 . 2 . . 6 2 1 2 1 3 5 4 30 2 9 23 AOE 94 | . . 3 . 2 . . . 1 4 . . 5 . . 5 . 3 2 2 13 17 2 5 . 3 . . 5 22 Classes Destroyed 26 | . 1 1 2 3 . 1 3 2 1 1 . . . . . . . . 1 . 4 . . 1 . 3 . . 2 Worker 22 | . . . 1 . . 2 1 1 . . . . 2 . . . . 1 . . . . 3 . 1 . . 1 9 Builder 9 | . . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . 5 Tunneler 5 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . 2 . . Hauler 22 | . . . 1 . . . 1 2 . . . . . . . . . 2 . 1 . . 2 . 2 4 1 2 4 Recycler 11 | . . . . . . . 1 . . . . . 3 . . . . 2 . . . . . . . 3 . . 2 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 Watcher 13 | . . . . . . . 1 . . . . . . . . . . 2 . . . . 3 . 1 1 . 1 4 Swarmer 55 | . . 3 . 7 . . . 3 4 4 . 5 . . 3 . . 2 . 9 . . 2 . 2 3 . 5 3 Saboteur 11 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . 5 Grunt 149 | . 3 . . 3 . . . . 11 . . 9 . . 5 . 6 3 7 8 20 4 6 . . 19 2 6 37 Brawler 15 | . . . . . . . . . 3 . . 3 . . 1 . 1 . . . 1 . . . . 1 . 1 4 Duelist 10 | . . . . 2 . . . . 3 . . . . . 1 . . . 1 . . . . . . . . . 3 Protector 7 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 5 Sentry 18 | . . . . . . . 1 1 1 . . . 1 . . . . 2 2 . . 1 2 . 1 4 . 2 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hunter 23 | . . . . . . 1 1 . . . . 2 . 1 . . . . . . 2 . . . 5 . . . 11 Programmer 20 | . . . . . . . . 1 1 . . . 1 . . . . 2 . . 2 2 . . . . . . 11 Behemoth 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 Compactor 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Samaritan 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Martyr 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Mutant 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 33 | . 2 3 1 3 . 2 5 3 7 4 . 9 2 1 4 . 4 5 4 8 13 4 5 6 6 9 3 5 33 Combat Bots Only 26 | . 2 3 . 3 . 1 1 3 7 4 . 9 1 1 4 . 4 2 4 8 15 4 2 6 3 9 2 5 26 Max Kills in Single Turn 6 | . 1 3 1 2 . 2 2 2 1 1 . 3 1 1 2 . 2 2 1 2 6 1 2 1 2 2 1 3 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . 3 . 2 . . . 1 1 . . 3 . . 2 . 2 2 1 2 6 1 2 . 1 . . 3 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Ext Res Res Acc Damage Taken 12301 | . 255 52 22 175 . . . 300 1447 175 . 1326 223 67 273 . 126 273 369 316 387 103 101 . 118 843 48 300 5002 Core 9391 | . 201 40 12 121 . . . 201 1121 130 . 870 173 45 206 . 100 200 237 214 300 87 83 . 90 633 19 243 4065 Absorbed by Shields 462 | . . . . . . . . . . . . . . . . . . . . . . . . . . 434 . . 28 Redirected to Core 7753 | . 179 40 12 93 . . . 186 866 130 . 613 173 45 191 . 64 162 212 214 286 52 63 . 90 567 19 203 3293 Core Remaining (%) 84 | 100 . 92 . . . 89 100 . . . . 43 . . . . 95 . . . . 100 . . . 97 99 100 14 Volleys Fired 1012 | . 13 1 7 18 . 3 6 22 54 17 . 50 36 4 19 . 10 49 36 19 48 11 62 16 51 98 14 74 274 Largest 3 | . 2 1 2 2 . 2 3 2 2 2 . 2 3 1 2 . 2 2 2 2 2 2 2 2 2 2 2 2 1 Hottest 225 | . 40 33 90 90 . 90 118 90 90 90 . 100 106 39 96 . 96 114 87 100 87 100 100 100 210 175 131 225 120 Shots Fired 1426 | . 26 1 14 36 . 6 13 37 103 33 . 88 68 4 25 . 11 90 63 21 62 14 76 32 60 168 25 77 273 Gun 536 | . 26 . 14 36 . 6 13 37 103 33 . 87 24 . . . . 21 28 2 14 3 45 16 4 . . . 24 Cannon 700 | . . . . . . . . . . . . 1 44 . 12 . 2 64 27 5 14 3 19 16 44 168 25 72 184 Launcher 190 | . . 1 . . . . . . . . . . . 4 13 . 9 5 8 14 34 8 12 . 12 . . 5 65 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 567 | . 26 . 12 . . . 1 7 5 . . 5 68 . 12 . 2 85 55 4 28 6 64 32 8 98 25 . 24 Thermal 370 | . . . . . . . . . . . . 1 . . . . . . . 3 . . . . 40 70 . 72 184 Explosive 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 488 | . . . 2 36 . 6 12 30 98 33 . 82 . 4 13 . 9 5 8 14 34 8 12 . 12 . . 5 65 Robot Hit Streak 57 | . 9 6 8 5 . 6 11 15 27 8 . 23 24 4 7 . 9 20 22 13 37 29 46 35 37 57 9 15 32 Robot Miss Streak 5 | . 1 . 1 5 . 1 2 1 4 2 . 3 1 . 1 . 1 1 1 1 1 . 1 . 2 3 1 3 3 Penetration Max 2 | . . . . . . . . . . . . 1 1 . . . . 1 1 . 2 . . . . 1 . . 1 Secondary Targets 10 | . . . . 2 . . . . 3 . . 5 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Capacitor 248 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64 184 Shots Hit Robots 1013 | . 21 1 10 27 . 4 12 27 92 28 . 83 53 3 15 . 7 54 49 13 47 10 33 31 20 134 14 42 183 Core Hits 1011 | . 7 3 3 19 . 4 11 19 66 15 . 48 15 1 15 . 7 24 17 24 75 10 29 16 42 90 7 57 387 Critical Hits 48 | . 1 . . . . . . 1 2 . . 1 2 . 1 . . 5 4 2 8 1 2 . . 11 3 . 4 Critical Kills 21 | . . . . . . . . 1 . . . 1 . . 1 . . 3 2 1 2 . 2 . . 5 2 . 1 Critical Parts Destroyed 21 | . 1 . . . . . . . 2 . . . 2 . . . . 2 2 1 3 1 . . . 3 1 . 3 Melee Attacks 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 59543 | . 218 173 111 293 . 92 316 801 2035 539 . 2026 1537 118 837 . 696 2196 2436 1898 5160 766 2773 1390 1767 7718 673 3071 19903 Guns 8811 | . 214 . 111 247 . 92 181 481 1540 330 . 1526 256 . . . . 457 792 68 600 122 544 544 34 . . . 672 Cannons 24680 | . . . . . . . . . . . . . 1281 . 162 . 34 1560 888 182 551 138 507 846 559 6930 673 2276 8093 Explosions 26048 | . . 173 . 46 . . 135 320 495 209 . 500 . 118 675 . 662 179 756 1648 4009 506 1722 . 1174 788 . 795 11138 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 15732 | . 214 . 100 . . . . 139 82 . . 209 1537 . 162 . 34 2017 1680 152 1151 260 1051 1390 178 4031 673 . 672 Thermal 22262 | . . . . 46 . . 135 196 495 173 . 500 . . . . . . 165 739 1169 . 600 . 648 3687 . 2276 11433 Explosive 1340 | . . 173 . . . . . 124 . . . . . . . . . . . . . . 382 . 59 . . . 602 Electromagnetic 20205 | . . . 11 247 . 92 181 342 1458 366 . 1317 . 118 675 . 662 179 591 1007 2840 506 740 . 882 . . 795 7196 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . 4 1 1 1 1 . 1 1 1 1 1 . . . 2 . . . . . . 3 2 Average Corruption 1 | . . . . . . . 4 1 1 1 1 . 1 1 1 1 1 . . . 1 . . . . . . 2 1 Corruption Purged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Effects 27 | . . . . . . . 2 1 5 2 . . . 2 1 . 2 . . . . . . . . . . 5 7 Message Errors 10 | . . . . . . . 2 . 1 . . . . 2 . . . . . . . . . . . . . 1 4 Matter Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Heat Flow Errors 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Energy Discharges 4 | . . . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . . . 1 1 . . . . . . . 1 . . . . . . . . . . . . Targeting Errors 5 | . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . 2 Weapon Failures 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2002 | . . . . . . . . 23 35 73 . 37 82 . 3 . . 91 71 77 113 13 177 . 173 193 54 37 750 Projectiles 808 | . . . . . . . . . . . . . 82 . . . . 74 44 . . 13 56 . 31 172 54 37 245 Explosions 1194 | . . . . . . . . 23 35 73 . 37 . . 3 . . 17 27 77 113 . 121 . 142 21 . . 505 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 42 | . . . . . . . . . . . . . 11 . . . . 5 . . . 1 2 . . 20 3 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 40 | . . . . . . . . . . . . . 11 . . . . 5 . . . 1 2 . . 18 3 . . Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Self-Inflicted Damage 869 | . 2 39 . 37 . . . 46 215 46 . . . . 83 . . . . 71 . . . . 11 100 . . 219 Shots 25 | . . 1 . 1 . . . 1 5 1 . . . . 3 . . . . 3 . . . . 1 2 . . 7 Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 279 | . 4 . 39 222 . 42 39 10 10 5 . 62 22 . . . . 155 254 42 5 7 12 . 228 86 . 220 279 Average Temperature 54 | . 2 . 21 58 . 20 15 5 5 5 . 26 8 . . . . 52 93 15 5 7 9 . 50 34 . 83 56 Received Heat Transfer 2018 | . 159 . 6 27 . . . 72 405 . . 417 12 . 27 . 45 27 18 48 84 30 30 . . 131 . 27 453 Effects 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 72 | . . . . . . . . . 2 1 . 4 . 1 3 . 4 . 3 3 12 3 2 . 1 . . 1 32 Combat Hostiles 68 | . . . . . . . . . 2 . . 4 . 1 3 . 4 . 3 3 12 3 . . 1 . . 1 31 Parts Fried 159 | . . . . . . . . 1 8 2 . 5 . 3 4 . 6 3 6 7 19 5 5 . 2 . . 9 74 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Parts Melted 28 | . . . . 1 . 1 . . 1 . . 1 . . . . . . . . . . . . . 1 . 2 21 Heat Transferred 14744 | . . . . 100 . . 200 200 400 50 . 550 . . . . . . 150 820 1050 . 400 . 446 2796 . 1239 6343 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 60 | . . . . 1 . . 2 3 7 3 . 2 . . 4 . . . 1 1 9 . . . . . . . 27 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Ext Res Res Acc Peak Influence 3653 | . 92 105 83 234 . 41 161 402 . . . . 229 . . . . 348 . . . . 1223 428 1796 2613 1474 1647 3653 Initial 1371 | . . 35 40 31 . . 15 . . . . . 144 . . . . 92 . . . . 100 428 299 816 1371 828 1100 Average 896 | . 36 102 49 150 . 35 78 243 . . . . 152 . . . . 196 . . . . 560 428 1473 1737 1404 1051 2075 Maximum Alert Level 5 | . . . . 1 . . . 2 . . . . 1 . . . . 1 . . . . 4 2 5 5 4 5 5 Low Security (%) 29 | 100 100 100 100 63 . 100 100 41 . . . . 51 . . . . 57 . . . . 32 . . . . . . Level 1 13 | . . . . 36 . . . 55 . . . . 48 . . . . 42 . . . . 3 . 4 . . . . Level 2 6 | . . . . . . . . 3 . . . . . . . . . . . . . . 26 100 1 . . . . Level 3 11 | . . . . . . . . . . . . . . . . . . . . . . . 29 . 11 3 . 77 . Level 4 18 | . . . . . . . . . . . . . . . . . . . . . . . 7 . 33 44 100 15 36 Level 5 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 50 39 . 3 14 High Security 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . 3 49 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 67 | . 1 . 1 . . . 2 2 . . . . 3 . . . . 5 . . . . 3 . 4 15 3 2 26 Investigation 8 | . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . 2 . . 3 Extermination 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Reinforcement 20 | . 1 . . . . . 1 1 . . . . 2 . . . . 3 . . . . 3 . 1 1 . 2 5 Assault 34 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 12 2 . 18 Garrison 4 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . 2 Haulers Reinforced 8 | . . . . . . . . . . . . . 1 . . . . 2 . . . . 2 . . . . 2 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Ext Res Res Acc Distress Signals 17 | . . . 1 . . . 1 . . . . . . . . . . . . . . . 2 . 1 3 1 5 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 481 | . 3 3 4 13 . 1 4 7 32 7 . 22 2 2 11 . 13 15 13 14 47 6 13 4 11 63 4 29 138 Peak Tracking Total 15 | . 4 3 3 3 . 1 3 3 9 4 . 9 1 1 4 . 4 5 5 5 11 4 2 3 3 10 4 5 15 Tactical Retreats 35 | . . . . . . . . . 3 1 . 2 . . 1 . 1 3 3 . 5 . 3 . . 5 . 2 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Ext Res Res Acc Traps Triggered 10 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 . 2 1 2 . 2 Indirectly 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . . . . . . . . . . 2 . 3 . . . . . . . 1 Exploded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Ext Res Res Acc Machines Disabled 77 | . . . . . . . 1 6 . . . . 2 . 1 . . 1 2 . . . 25 . 27 1 1 2 8 Max in Single Turn 6 | . . . . . . . 1 4 . . . . 1 . 1 . . 1 1 . . . 2 . 6 1 1 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Ext Res Res Acc Machines Accessed 67 | . 1 . 1 . 1 . 2 4 . . . . 8 1 1 4 . 4 . . 3 . 13 . 7 6 2 3 6 Terminals 44 | . 1 . 1 . . . 2 3 . . . . 6 1 . . . 3 . . . . 9 . 5 6 2 1 4 Fabricators 7 | . . . . . . . . 1 . . . . . . . . . . . . . . 2 . 1 . . 2 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Total Hacks 172 | . 4 . 2 . 1 . 6 10 . . . . 24 1 1 23 . 8 . . 4 . 33 . 17 11 6 6 15 Successful 112 | . 2 . 1 . 1 . 4 6 . . . . 10 . 1 23 . 4 . . 4 . 24 . 14 8 1 5 4 Failed 60 | . 2 . 1 . . . 2 4 . . . . 14 1 . . . 4 . . . . 9 . 3 3 5 1 11 Catastrophic 12 | . . . 1 . . . . . . . . . 3 1 . . . . . . . . 2 . . 2 . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 40 | . . . . . 1 . 1 5 . . . . 3 1 1 . . 1 . . 1 . 11 . 6 8 1 . . Terminals 117 | . 4 . 2 . . . 6 9 . . . . 21 1 . . . 7 . . . . 25 . 13 11 6 2 10 Fabricators 16 | . . . . . . . . 1 . . . . . . . . . . . . . . 6 . 2 . . 4 3 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 2 . . . . Scanalyzers 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 Terminal Hacks 75 | . 2 . 1 . 1 . 4 5 . . . . 6 . 1 23 . 2 . . 4 . 12 . 7 2 1 1 3 Record 14 | . . . . . . . . . . . . . . . . 11 . . . . 3 . . . . . . . . Part Schematic 13 | . . . . . . . . 1 . . . . . . . 4 . 2 . . . . 4 . 1 1 . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Prototype ID Bank 5 | . 1 . . . . . . . . . . . 1 . . 3 . . . . . . . . . . . . . Open Door 4 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 4 | . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . . . Alert Level 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Locate Traps 5 | . . . . . . . . . . . . . 2 . . . . . . . . . 1 . 1 . . . 1 Hauler Manifests 6 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . 1 . 2 . . . . Registered Components 5 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . 1 . 1 . . . . Zone Layout 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 13 | . . . . . . . . . . . . . . . . . . . . . . . 6 . 2 . . 4 1 Load Schematic 7 | . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . 2 1 Build 6 | . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . 2 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . Retrieve Matter 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Retrieve Components 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . Scanalyzer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 18 | . . . . . . . . 1 . . . . 2 . . . . 1 . . . . 4 . 4 6 . . . Terminals 18 | . . . . . . . . 1 . . . . 2 . . . . 1 . . . . 4 . 4 6 . . . Track 6 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 2 . . . Botnet 10 | . . . . . . . . 1 . . . . 2 . . . . . . . . . 3 . 1 3 . . . Disrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . . . 1 . . . 2 4 . . . . 7 1 . . . 3 . . . . 10 . 4 3 2 2 6 Full Trace Events 6 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 3 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Robots Built 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 . Matter 669 | . . . . . . . . . . . . . . . . . . . . . . . 318 . . . . 351 . Time 356 | . . . . . . . . . . . . . . . . . . . . . . . 169 . . . . 187 . Total Robot Build Rating 33 | . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . 21 . Part Schematics Acquired 13 | . . . . . . . . 1 . . . . . . . 4 . 2 . . . . 4 . 1 1 . . . Parts Built 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . 2 . Matter 965 | . . . . . . . . . . . . . . . . . . . . . . . 497 . 234 . . 234 . Time 304 | . . . . . . . . . . . . . . . . . . . . . . . 129 . 117 . . 58 . Total Part Build Rating 32 | . . . . . . . . . . . . . . . . . . . . . . . 11 . 7 . . 14 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . . . . . . . . . . . . . . . . . . 3 . . . . 3 . 1 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Ext Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Programmers 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . 2 . . . . . . . . . 1 . 1 . . . . 4 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Ext Res Res Acc Total Allies 45 | . . . . 6 . . . . 2 . . . . . . . 1 . 1 . 1 . 2 19 . 10 . 3 . Largest Group 19 | . . . . 4 4 1 1 . 2 . . . . . . . 1 . 1 . 1 . 1 19 19 18 1 3 . Highest-Rated Group 850 | . . . . 81 81 8 8 . 40 . . . . . . . 94 . 29 . 29 . 54 696 696 850 156 141 . Highest-Rated Ally 156 | . . . . 31 31 8 8 . 20 . . . . . . . 94 . 29 . 29 . 54 50 50 156 156 47 . Total Orders 14 | . . . . . . . . . . . . . 3 2 2 . 3 4 . . . . . . . . . . . EXPLORE 9 | . . . . . . . . . . . . . 2 1 2 . 2 2 . . . . . . . . . . . RETURN 5 | . . . . . . . . . . . . . 1 1 . . 1 2 . . . . . . . . . . . Ally Attacks 255 | . . . . 26 . 2 8 . 4 . . . . . . . 7 . 6 . 9 . 1 . 57 128 . 7 . Total Damage 7187 | . . . . 248 . 21 65 . 91 . . . . . . . 243 . 115 . 134 . 51 . 1458 4610 . 151 . Kills 41 | . . . . 2 . . 1 . . . . . . . . . . . 1 . 2 . . . 10 24 . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Ext Res Res Acc Robot Analysis Total 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Derelict Logs Recovered 14 | . . . . 2 . . . . 2 1 . 3 . 2 . . 1 . 1 1 . 1 . . . . . . . Drone Launches 10 | . . . . . . . . . . . . . 2 1 2 . 2 3 . . . . . . . . . . . Drone Recoveries 8 | . . . . . . . . . . . . . 1 1 2 . 1 3 . . . . . . . . . . . Decoded 0b10 Intel 23 | . . . . . . . . . . . . . 13 . . . . 10 . . . . . . . . . . . Items 23 | . . . . . . . . . . . . . 13 . . . . 10 . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Ext Res Res Acc Turns Passed 12787 | 37 133 54 190 649 265 109 234 345 896 454 402 608 654 338 373 39 288 623 462 303 538 216 777 260 524 959 261 692 1104 Spaces Moved 16230 | 34 101 58 194 659 238 109 200 407 947 606 821 649 914 544 537 81 242 771 598 394 612 486 1232 349 733 869 453 1223 1169 Core 8 | 1 . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1504 | 33 101 58 194 659 238 109 112 . . . . . . . . . . . . . . . . . . . . . . Hover 8174 | . . . . . . . 88 407 947 606 821 642 914 544 537 81 242 771 598 394 582 . . . . . . . . Flight 6544 | . . . . . . . . . . . . . . . . . . . . . 30 486 1232 349 733 869 453 1223 1169 Fastest Speed 34 | 50 80 80 80 80 80 80 48 48 48 48 48 48 45 48 48 48 48 45 48 48 34 34 34 34 34 34 34 34 34 Average Speed 45 | 87 82 80 80 80 80 80 67 48 49 48 48 50 45 48 48 48 48 47 48 48 47 34 34 34 34 34 34 34 34 Slowest Speed 250 | 90 90 80 80 80 80 80 116 48 111 51 48 250 48 48 48 48 48 48 48 48 117 34 34 34 117 34 34 110 34 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 2 . 1 2 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 49 | 4 31 21 14 99 61 20 24 18 85 68 84 69 30 71 81 69 53 24 68 54 78 61 29 96 17 61 15 44 22 Regions Visited 29 Branch Regions 17 Pre-discovered Areas 9 | . . . . 2 . . . . . 1 2 1 . . . 1 1 . . . . 1 . . . . . . . Known Exits Taken 14 | . . . 1 . . . . 1 1 . . . 1 . . . 1 1 1 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 13 | 1 1 1 . 1 1 1 1 . . 1 1 1 . 1 1 1 . . . . . . . . . . . . . Scrap Searched 21 | . . . . 2 . . . . 2 3 1 1 . 2 4 . 1 . 2 2 . 1 . . . . . . . Spaces Dug 109 | . . . . . . . . . . . . . 4 . 2 . . 27 . . . . 9 . 20 1 6 18 22 Terrain Destroyed 1083 | . . 10 . 6 . . 9 49 30 10 . 20 6 . 31 . 1 50 39 32 33 1 306 . 114 59 9 31 237 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 274 | . . . . . . . . . . . . 1 6 . 7 . 1 50 21 1 3 1 41 . 24 24 9 31 54 AOE 809 | . . 10 . 6 . . 9 49 30 10 . 19 . . 24 . . . 18 31 30 . 265 . 90 35 . . 183 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Ext Res Res Acc Total 20578 | 38 124 63 214 744 312 124 284 518 1269 731 828 842 1081 615 624 80 400 936 729 490 817 527 1541 467 962 1410 540 1487 1781 Wait 2410 | . . . . 60 73 13 64 75 178 101 6 106 100 62 45 . 117 54 62 51 102 20 216 103 140 297 63 116 186 Move 16182 | 33 100 57 193 658 237 108 199 406 946 605 820 648 913 543 536 80 241 770 597 393 611 485 1232 348 723 864 452 1220 1164 Hop 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . 1 2 Pick Up 20 | . 1 . . . 1 . . . . 2 . 1 1 . 1 . . . . . . . . . 2 8 . 1 2 Fast Attach 160 | 5 1 . 7 . . . 6 2 3 1 1 4 15 1 3 . . 21 2 6 13 . 9 . 12 5 5 26 12 Attach 13 | . . . . . . . . . . 1 . 2 1 . . . . 1 . 1 . . . . 1 3 1 . 2 Detach 8 | . . . . . . . . . 1 . . . 1 . . . . 1 . 1 . . . . . 1 1 1 1 Swap 22 | . . 2 1 . . . . 1 . . . 2 1 . . . . 4 . . . . 4 . 2 . . 1 4 Drop 158 | . 1 . 6 . 1 . 4 1 2 1 1 7 12 1 4 . . 20 2 6 15 . 9 . 15 9 1 27 13 Fire 1012 | . 13 1 7 18 . 3 6 22 54 17 . 50 36 4 19 . 10 49 36 19 48 11 62 16 51 98 14 74 274 Melee 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Ram 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . 16 Rewire 89 | . . . . . . . . . 44 . . . . . . . . . 3 . 5 . . . . 36 . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 467 | . 7 3 . 8 . . 5 11 41 3 . 22 1 4 16 . 32 16 27 13 23 11 9 . 8 80 3 19 105 Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res / Upp x2 / Ext x2) -4/Waste -4/Factory -4/Extension -3/Research -2/Research (discovered 4 exits: *Acc x3 / *Qua) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 13 | -11/Scrapyard | Discovered new exit (range 15) 38 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 15) 171 | -10/Materials | Entered Mines 172 | -10/Mines | Assembled infested the area 221 | -10/Mines | Discovered new exit (range 6) 225 | -10/Mines | Entered Materials 227 | -9/Materials | Reached level 2 376 | -9/Materials | Build established: Mutant 405 | -9/Materials | Identified exit to Mines 415 | -9/Materials | Entered Mines 417 | -9/Mines | Reached level 3 432 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 474 | -9/Mines | Discovered new exit (range 16) 561 | -9/Mines | Learned location of Zion (-7) 617 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 640 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 640 | -9/Mines | Discovered new exit (range 5) 854 | -9/Mines | Reached level 4 858 | -9/Mines | Escorted by a lone wolf Derelict 878 | -9/Mines | Learned location of Storage (-7) 917 | -9/Mines | Learned Materials garrison access intel 981 | -9/Mines | Discovered new exit (range 3) 1064 | -9/Mines | Entered Exiles 1064 | -9/Exiles | Accompanied by 4 allies 1094 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1104 | -9/Exiles | Met 8R-AWN 1118 | -9/Exiles | Met EX-HEX 1141 | -9/Exiles | Met EX-BIN 1151 | -9/Exiles | Aligned with FarCom system 1152 | -9/Exiles | Given EX-Vault access code 1171 | -9/Exiles | Opened EX-Vault 1176 | -9/Exiles | Upgraded with Propulsion slot (x1) 1176 | -9/Exiles | Upgraded with Utility slot (x1) 1176 | -9/Exiles | Found YOLO Cannon 1194 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1205 | -9/Exiles | Exiles lab attacked by MAIN.C 1274 | -9/Exiles | Discovered new exit (range 10) 1329 | -9/Exiles | Left Exiles lab with YOLO Cannon 1329 | -9/Exiles | Entered Mines 1329 | -8/Mines | Accompanied by 1 ally 1332 | -8/Mines | Reached level 5 1385 | -8/Mines | Upgraded with Utility slot (x1) 1385 | -8/Mines | Upgraded with Weapon slot (x1) 1420 | -8/Mines | Discovered new exit (range 5) 1438 | -8/Mines | Entered Materials 1438 | -8/Materials | Accompanied by 1 ally 1439 | -8/Materials | Loaded intel: 1 garrison access location 1440 | -8/Materials | Reached level 6 1649 | -8/Materials | Discovered new exit (range 4) 1672 | -8/Materials | Entered Factory 1674 | -7/Factory | Reached level 7 1773 | -7/Factory | Identified exit to Storage 1773 | -7/Factory | Identified exit to Lower Caves 1820 | -7/Factory | Reached level 8 1838 | -7/Factory | Garrison activated, responded to threat 1989 | -7/Factory | Build established: Scout 2017 | -7/Factory | Entered Lower Caves 2061 | -7/Lower Caves | Reached level 9 2098 | -7/Lower Caves | Destroyed 7 combat bots 2171 | -7/Lower Caves | Identified exit to Lower Caves 2182 | -7/Lower Caves | Spotted B-75 Beast 2312 | -7/Lower Caves | Build established: Mutant 2369 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2383 | -7/Lower Caves | Core integrity fell below 50% 2418 | -7/Lower Caves | Reached level 10 2873 | -7/Lower Caves | Learned Factory non-interactive machine intel 2913 | -7/Lower Caves | Entered another Lower Caves area 2954 | -7/Lower Caves | Mic. Fission Core stolen by Master Thief 2973 | -7/Lower Caves | Build established: Scavenger-Mutant 3205 | -7/Lower Caves | Reached level 11 3344 | -7/Lower Caves | Discovered new exit (range 3) 3367 | -7/Lower Caves | Entered Zion 3392 | -7/Zion | Discovered new exit (range 11) 3422 | -7/Zion | System corruption cleaned by Quarantine Array 3469 | -7/Zion | Given the Hacking Drone Bay 3614 | -7/Zion | Learned location of Recycling (-7) 3677 | -7/Zion | Rebuked by Imprinter 3769 | -7/Zion | Entered Proximity Caves 3771 | -6/Proximity Caves | Reached level 12 4063 | -6/Proximity Caves | Learned location of 1 exit from Factory 4069 | -6/Proximity Caves | Spotted B-75 Beast 4093 | -6/Proximity Caves | Upgraded with Utility slot (x1) 4201 | -6/Proximity Caves | Reached level 13 4212 | -6/Proximity Caves | Core integrity fell below 20% 4279 | -6/Proximity Caves | Destroyed 9 combat bots 4376 | -6/Proximity Caves | Discovered new exit (range 3) 4377 | -6/Proximity Caves | Entered Factory 4378 | -6/Factory | Identified exit to Factory 4378 | -6/Factory | Core integrity fell below 50% 4379 | -6/Factory | Loaded intel: 229 non-interactive machine locations 4379 | -6/Factory | Reached level 14 4386 | -6/Factory | Upgraded with Propulsion slot (x1) 4386 | -6/Factory | Upgraded with Utility slot (x1) 4739 | -6/Factory | Identified exit to Lower Caves 4904 | -6/Factory | Build established: Scout 5031 | -6/Factory | Entered Lower Caves 5033 | -6/Lower Caves | Reached level 15 5106 | -6/Lower Caves | Learned Factory garrison access intel 5206 | -6/Lower Caves | Discovered new exit (range 5) 5326 | -6/Lower Caves | Learned Factory emergency access door positions 5328 | -6/Lower Caves | Encountered a Warlord checkpoint 5369 | -6/Lower Caves | Entered another Lower Caves area 5398 | -6/Lower Caves | Encountered a Warlord checkpoint 5412 | -6/Lower Caves | Build established: Hacker-Mutant 5566 | -6/Lower Caves | Reached level 16 5670 | -6/Lower Caves | Discovered new exit (range 14) 5721 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 5742 | -6/Lower Caves | Entered Data Miner 5742 | -6/Data Miner | Discovered new exit (range 6) 5752 | -6/Data Miner | Met Data Miner 5762 | -6/Data Miner | Learned location of Section 7 (-2) 5762 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5769 | -6/Data Miner | Received God Mode back door access code from Data Miner 5781 | -6/Data Miner | Entered Proximity Caves 5783 | -5/Proximity Caves | Reached level 17 5816 | -5/Proximity Caves | Escorted by Enhanced Grunt 5944 | -5/Proximity Caves | Spotted B-75 Beast 6029 | -5/Proximity Caves | Reached level 18 6061 | -5/Proximity Caves | Discovered exit to Factory (range 13) 6068 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6069 | -5/Proximity Caves | Entered Factory 6070 | -5/Factory | Identified exit to Upper Caves 6071 | -5/Factory | Reached level 19 6072 | -5/Factory | Loaded intel: 4 garrison access locations 6077 | -5/Factory | Upgraded with Power slot (x1) 6077 | -5/Factory | Upgraded with Propulsion slot (x1) 6077 | -5/Factory | Upgraded with Utility slot (x1) 6387 | -5/Factory | Build established: Hacker-Scout 6562 | -5/Factory | Garrison activated, responded to threat 6652 | -5/Factory | Reached level 20 6655 | -5/Factory | Upgraded with Utility slot (x1) 6692 | -5/Factory | Entered Upper Caves 6755 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 6866 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7104 | -5/Upper Caves | Build established: Hacker-Mutant 7106 | -5/Upper Caves | Learned Factory terminal intel 7148 | -5/Upper Caves | Discovered new exit (range 14) 7154 | -5/Upper Caves | Identified exit to Upper Caves 7154 | -5/Upper Caves | Entered another Upper Caves area 7156 | -5/Upper Caves | Reached level 21 7161 | -5/Upper Caves | Discovered new exit (range 15) 7278 | -5/Upper Caves | Learned Factory trap positions 7381 | -5/Upper Caves | Discovered new exit (range 6) 7407 | -5/Upper Caves | Destroyed 8 combat bots 7457 | -5/Upper Caves | Identified exit to Warlord 7457 | -5/Upper Caves | Entered Warlord 7480 | -5/Warlord | System corruption cleaned by Quarantine Array 7498 | -5/Warlord | Learned Factory fabricator intel 7498 | -5/Warlord | Learned Quarantine emergency access door positions 7498 | -5/Warlord | Learned Quarantine stockpile data 7592 | -5/Warlord | Visited the Vortex Lab 7601 | -5/Warlord | Warlord's base attacked by MAIN.C 7639 | -5/Warlord | Met Warlord 7639 | -5/Warlord | Reached level 22 7646 | -5/Warlord | Opened Warlord's prototype stash 7649 | -5/Warlord | Found Prototype Hackware 7649 | -5/Warlord | Identified System Mapper 7652 | -5/Warlord | Found Prototype Processor 7652 | -5/Warlord | Identified Exp. Core Analyzer 7655 | -5/Warlord | Found Prototype Device 7655 | -5/Warlord | Identified Exp. Focal Shield 7662 | -5/Warlord | Found Prototype Reactor 7662 | -5/Warlord | Identified Vortex Chain Reactor 7809 | -5/Warlord | Destroyed 15 combat bots 7857 | -5/Warlord | Discovered new exit (range 24) 7886 | -5/Warlord | Destroyed 11 combat bots 7895 | -5/Warlord | Warlord forces counterattacked 7936 | -5/Warlord | Spotted Striker 7937 | -5/Warlord | Reached level 23 7937 | -5/Warlord | Spotted Striker 7938 | -5/Warlord | Destroyed Striker 7941 | -5/Warlord | Destroyed Striker 7957 | -5/Warlord | Build established: Hacker-Scout 7962 | -5/Warlord | Destroyed 9 combat bots 7966 | -5/Warlord | Upgraded with Propulsion slot (x1) 7992 | -5/Warlord | Identified exit to Proximity Caves 7995 | -5/Warlord | Entered Proximity Caves 8062 | -4/Proximity Caves | Learned location of Armory (-3) 8152 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8172 | -4/Proximity Caves | Reached level 24 8191 | -4/Proximity Caves | Discovered new exit (range 23) 8210 | -4/Proximity Caves | Identified exit to Factory 8211 | -4/Proximity Caves | Entered Factory 8212 | -4/Factory | Loaded intel: 95 trap records 8213 | -4/Factory | Loaded intel: 21 terminal locations 8214 | -4/Factory | Loaded intel: 6 fabricator locations 8229 | -4/Factory | Identified exit to Upper Caves 8229 | -4/Factory | Identified exit to Extension 8332 | -4/Factory | Fabricated Exp. Signal Interpreter (x1) 8386 | -4/Factory | Fabricated Imp. Kinecellerator (x1) 8576 | -4/Factory | Reached level 25 8595 | -4/Factory | Found Prototype Processor 8595 | -4/Factory | Identified Exp. Terrain Scan Processor 8623 | -4/Factory | Upgraded with Utility slot (x1) 8654 | -4/Factory | Fabricated P-70 Sage? 8761 | -4/Factory | Discovered new exit (range 11) 8900 | -4/Factory | Identified exit to Research 8988 | -4/Factory | Sucked down chute 8988 | -4/Factory | Entered Waste 9005 | -4/Waste | Spotted C-40 Crusher 9019 | -4/Waste | Destroyed C-40 Crusher 9031 | -4/Waste | Destroyed C-40 Crusher 9038 | -4/Waste | Destroyed C-40 Crusher 9045 | -4/Waste | Destroyed C-40 Crusher 9050 | -4/Waste | Spotted C-40 Crusher 9053 | -4/Waste | Destroyed C-40 Crusher 9064 | -4/Waste | Destroyed C-40 Crusher 9071 | -4/Waste | Discovered new exit (range 16) 9076 | -4/Waste | Identified exit to Factory 9124 | -4/Waste | Warlord forces began an assault 9248 | -4/Waste | Entered Factory 9248 | -4/Factory | Accompanied by 19 allies 9278 | -4/Factory | Reached level 26 9292 | -4/Factory | Incoming assault squad redirected 9498 | -4/Factory | First assault squad dispatched 9522 | -4/Factory | Incoming assault squad redirected 9602 | -4/Factory | Fabricated Adv. Datajack (x1) 9700 | -4/Factory | Discovered exit to Extension (range 5) 9772 | -4/Factory | Entered Extension 9772 | -4/Extension | Accompanied by 10 allies 9784 | -4/Extension | Rescued A7 9799 | -4/Extension | Reached level 27 9885 | -4/Extension | Rescued a captive Derelict 9909 | -4/Extension | Rescued a captive Derelict 9913 | -4/Extension | Rescued a captive Derelict 9914 | -4/Extension | Rescued a captive Derelict 9917 | -4/Extension | Rescued a captive Derelict 10022 | -4/Extension | First assault squad dispatched 10039 | -4/Extension | Incoming assault squad redirected 10050 | -4/Extension | Incoming assault squad redirected 10214 | -4/Extension | Incoming assault squad redirected 10283 | -4/Extension | Destroyed 9 combat bots 10301 | -4/Extension | Incoming assault squad redirected 10430 | -4/Extension | Spotted B-86 Titan 10433 | -4/Extension | Discovered exit to Research (range 19) 10436 | -4/Extension | Destroyed B-86 Titan 10440 | -4/Extension | Core integrity fell below 50% 10455 | -4/Extension | Spotted B-86 Titan 10458 | -4/Extension | Destroyed B-86 Titan 10470 | -4/Extension | Lost 5 parts (3u2w) 10472 | -4/Extension | Disrupted transfer network 10541 | -4/Extension | Incoming investigation squad redirected 10547 | -4/Extension | Incoming investigation squad redirected 10549 | -4/Extension | Incoming assault squad redirected 10552 | -4/Extension | Incoming assault squad redirected 10612 | -4/Extension | High security lockdown imminent 10618 | -4/Extension | Reached level 28 10692 | -4/Extension | High security lockdown engaged 10731 | -4/Extension | Entered Research 10731 | -3/Research | Accompanied by 1 ally (A7) 10919 | -3/Research | Discovered new exit (range 6) 10922 | -3/Research | Identified exit to Research 10951 | -3/Research | Garrison activated, responded to threat 10952 | -3/Research | Build established: Scavenger-Scout 10981 | -3/Research | First assault squad dispatched 10992 | -3/Research | Entered another Research area 10992 | -2/Research | Warlord forces began assault on 0b10 10994 | -2/Research | Reached level 29 10994 | -2/Research | Reached level 30 11001 | -2/Research | Met up with Warlord 11004 | -2/Research | P-80 Master assimilated allied TM-0MS(d) 11014 | -2/Research | Upgraded with Utility slot (x1) 11054 | -2/Research | Fabricated Adv. Particle Charger (x2) 11086 | -2/Research | Identified exit to Access 11089 | -2/Research | Found Prototype Launcher 11089 | -2/Research | Identified Gui. Micro-nuke Launcher 11102 | -2/Research | Research machine network offline 11142 | -2/Research | Found Tesla Bomb Launcher 11148 | -2/Research | Spotted B-90 Cyclops 11152 | -2/Research | Found Quantum Capacitor 11190 | -2/Research | Fabricated G-67 Veteran? 11199 | -2/Research | Spotted F0-NHC(L) 11201 | -2/Research | Found Gamma Bomb Array 11259 | -2/Research | Found Prototype Launcher 11259 | -2/Research | Identified Tactical Quantum Warhead 11329 | -2/Research | Discovered new exit (range 5) 11334 | -2/Research | Identified exit to Quarantine 11347 | -2/Research | Found Prototype Slashing Weapon 11347 | -2/Research | Identified Nanosword 11350 | -2/Research | Found Prototype Launcher 11350 | -2/Research | Identified Point Singularity Launcher 11353 | -2/Research | Borebot progress halted 11590 | -2/Research | Local fabrication network quarantined 11635 | -2/Research | Reached level 31 11661 | -2/Research | High security lockdown imminent 11684 | -2/Research | Entered Access 11686 | -1/Access | Reached level 32 11778 | -1/Access | Discovered new exit (range 9) 11782 | -1/Access | Identified exit to Surface 11866 | -1/Access | Incoming assault squad redirected 11867 | -1/Access | Incoming investigation squad redirected 11888 | -1/Access | Reached level 33 11974 | -1/Access | Spotted B-99 Colossus 11975 | -1/Access | Spotted B-99 Colossus 12008 | -1/Access | Destroyed B-99 Colossus 12042 | -1/Access | Destroyed B-99 Colossus 12057 | -1/Access | Found Prototype Ballistic Gun 12057 | -1/Access | Identified Multirail 12184 | -1/Access | First assault squad dispatched 12209 | -1/Access | Incoming assault squad redirected 12246 | -1/Access | Reached level 34 12246 | -1/Access | High security lockdown imminent 12271 | -1/Access | Destroyed 10 combat bots 12326 | -1/Access | High security lockdown engaged 12367 | -1/Access | Destroyed 10 combat bots 12380 | -1/Access | Spotted Executioner 12403 | -1/Access | Destroyed Executioner 12403 | -1/Access | Core integrity fell below 50% 12418 | -1/Access | Found Prototype Device 12418 | -1/Access | Identified Adv. Kinecellerator 12435 | -1/Access | Destroyed 12 combat bots 12539 | -1/Access | Crushed by falling debris 12564 | -1/Access | Reached level 35 12567 | -1/Access | Scanned by Researcher 12569 | -1/Access | Spotted Investigator 12571 | -1/Access | Destroyed Investigator 12709 | -1/Access | Destroyed 26 combat bots 12786 | -1/Access | Core integrity fell below 20% 12788 | -1/Access | Spotted Striker 12788 | -1/Access | Spotted Executioner 12788 | *** | Escaped! Last Messages --------------- 12779_ G-73 Enforcer unfolds itself. 12779_ M-36 Artificer unfolds itself. 12780_ Slug penetrates G-73 Enforcer. 12780_ C-30 ARC bursts open, deploying its payload. 12780_ G-73 Enforcer unfolds itself. 12780_ B-74 Champion unfolds itself. 12780_ G-73 Enforcer unfolds itself. 12780_ I-47 Archangel unfolds itself. 12781_ K-01 Serf collects debris. 12782_ System corrupted: Helical Railgun jammed. 12785_ K-01 Serf collects debris. 12786_ Slug penetrates Wall. 12786_ Slug penetrates C-30 ARC. 12786_ Adv. Power Amplifier destroyed. 12787_ C-30 ARC bursts open, deploying its payload. 12787_ Executioner unfolds itself. 12787_ P-80 Master unfolds itself. 12787_ Striker unfolds itself. 12787_ I-47 Archangel unfolds itself. 12788_ Protomatter-18 decays. Map ----- +----------------------------------------------------+ | # ####### ==! # ###?#???## | | # ####### ==! + #??####?#? | | # ####### ==! # ########## | | # ####### # #?##??### | | # ## #### # %#?###?#?# | | # == ## #### # !###?????# | | # =! ## #### "]]######?## | | # ## ##############"]]" ##?##?# | | # # ############"" % ##??### | | # # ######## % ####### | | #######+##+###+##### ######## = m[! ###?## | | ## ## + ###### | | #= ##% # ! ][% m%% | | !##### # % % *%! | | =%%%! % + %% = = "#### | | !###########**= %[=% = ## | | ########## *%Ak = !%=% ## | | ####### %*[==! ==%% ## | | %################# ###[## =% ## | | ################# ###*!=i% == #?# | | #####################!###;Epg% ##### | | !* # =! """" = !=b ggg = #?# | | ![%= # %[ """" / *= K %g=== #### | | !=! # ![! """" ! == gg% i ##### | | ] ! """" = * m! * ##### | | ! """" "@ = ###?#? | | %[ """" " %/ ####? | | [ m """" = #####?# | | ########## """" ! % ###?##?## | | # # """" == #??##??# | | # # """" =%[=#?####?# | | + "" ##################### ### [= ===#?#?##?? | | # """ #####?#?######??###?##### [[%!*%##?###?# | | # "R ##?#####?###??#?##?#?##?## #=*%[!##??##? | | # ??"" ###????#?##??##?#??###?#?##![!%[[ ##??# | | ? "" ###??#?####??####?#????#??###%[# # ##?# | | # ??? ####???###??#####??#?#?????##*%## ### #?? | | #? ##?##?#??????###?#?????????##==!######### | | ??##?####????#??#?###??#??#???#?#?#??# [= | | ???#?##? ?????#??#????????##?#???#?#?# | | ??????? ?????????#????????#??#####?#?######+###### | | ?????????????#????????#???#??#????#???#?? ?# | | ?????????????????????????????????????#? # | | ???????????????????????????????##?#?#?# # | | ??????????????????????????????????????# ==! # | | ??????????????????????????????????????# == # | | ??????????????????????????????????????# =! # | | ??????????????????????????????????????# # | | ??????????????????????????????????????# ! # | | ??????????????????????????????#?????#?########### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 182 Energy Generation 75 Energy Capacity 700 Matter Stores 400 Matter Capacity 400 Sight Range 23 Robot Scan Range 24 Terrain Scan Range 24 Terrain Scan Density 210 Power Amplification 30 Additional Mass Support 16 EM Shielding 3 Corruption Prevention 12 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 63 Core Analysis 15 Armor Integrity Analysis 66 Energy Filtering 50 Particle Charging 25 Kinecelleration 50 Stasis Canceling 2 Offensive Hacking 42 Defensive Hacking 5 Item Schematics ----------------- Matter Filter | -7/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Com. HERF Cannon | -5/Factory | Hacked Imp. Kinecellerator | -5/Factory | Hacked Exp. Signal Interpreter | -4/Factory | Hacked Adv. Launcher Guidance Computer | -4/Factory | Hacked Enh. Coil Gun | -4/Factory | Hacked Nanoactuators | -4/Factory | Hacked Adv. Datajack | -4/Factory | Hacked Adv. Particle Charger | -4/Extension | Hacked Robot Schematics ------------------ G-67 Veteran | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Fabricated ------------ Exp. Signal Interpreter | x1 | -4/Factory Imp. Kinecellerator | x1 | -4/Factory P-70 Sage | x2 | -4/Factory Adv. Datajack | x1 | -4/Factory Adv. Particle Charger | x2 | -2/Research G-67 Veteran | x3 | -2/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Ext Res Res Acc Levels Raised 34 | . . . 1 2 . 1 1 2 2 1 . 2 1 1 1 . 2 2 . 1 2 1 1 . 1 2 . 3 4 XP Earned 55170 | 3000 385 850 1615 2280 350 655 1955 2945 3086 950 650 3100 1950 650 1650 650 1885 3019 1186 1248 2220 1252 2192 73 1893 2068 801 3716 6896 XP Spent 50850 | 2675 . . 135 . 3095 2775 . 3165 . . . 3760 4325 455 . . 3365 7400 . 1795 2655 . 2925 440 1095 1100 . 5130 4560 Upgrades 113 | 9 . . 2 . 8 5 . 18 . . . 10 7 2 . . 5 10 . 6 4 . 2 2 4 1 . 4 14 Power Slot 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion Slot 5 | 1 . . . . 1 . . . . . . . 1 . . . . 1 . . 1 . . . . . . . . Utility Slot 9 | 1 . . . . 1 1 . . . . . 1 1 . . . . 2 . . . . 1 . . . . 1 . Weapon Slot 2 | 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Core Integrity 29 | 1 . . 1 . 1 1 . 2 . . . 6 1 1 . . 1 2 . 1 1 . . 1 1 . . . 8 Heat Dissipation 21 | . . . . . 1 1 . 2 . . . . 1 . . . . 1 . 4 1 . . . 3 . . 1 6 Energy Generation 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Matter Storage 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Mass Support 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Inventory Capacity 3 | 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Sensor Range 12 | . . . . . . . . 11 . . . . . . . . . . . . . . 1 . . . . . . Terrain Scan Density 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Ranged Accuracy 6 | 1 . . . . . . . 1 . . . 1 1 . . . 2 . . . . . . . . . . . . Hack Attack % 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . Hack Defense % 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . KI Resistance % 4 | 1 . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . TH Resistance % 4 | 1 . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . KI Damage % 4 | 1 . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . TH Damage % 4 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 2 . Protomatter Created 5974 | . 49 14 . 103 . . 34 119 375 22 . 213 5 . 128 . 300 123 227 228 737 151 187 . 207 441 19 534 1758 Integrity Restored 9681 | . 147 42 . 145 . . 101 233 918 66 . 489 15 81 348 . 699 336 534 249 406 200 153 . 122 1650 57 332 2358 Core 8426 | . 147 42 . 98 . . 87 173 918 66 . 489 15 81 348 . 699 257 237 214 300 87 83 . 90 1384 57 246 2308 Parts 1255 | . . . . 47 . . 14 60 . . . . . . . . . 79 297 35 106 113 70 . 32 266 . 86 50 Protomatter Decayed 4237 | . . 16 . 54 83 . . 9 51 . . 4 . . . . 66 . 164 69 176 59 89 . 411 382 . 1930 674 Game ------ Seed MasterHoverGravjet Manual? 0 Play Time 03:33:35 Cumulative 337.1 hours Start 2021.06.07 @ 05:52:24 End 2021.06.07 @ 09:27:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 134 Rogue 134 Adventurer 0 Explorer 0 Win Type 0 Total 17 Types 15/0/1/1/0/0/0/0/0 Lore% 79 Gallery% 86 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 713b5d7b-d919-444b-97fd-fb7086facc80