Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.16 @ 23:54:06 // Winter2019/RPGLIKE Player: FontPeg Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (15) 75 Value Destroyed (320) 320 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2195 Bonus ------- None Cogmind --------- Core Integrity 0/600 Matter 295/300 Energy 650/650 System Corruption 0% Temperature Cool (9) Movement Treading (180) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (1) --- Light Treads > --- UTILITY (3) ------ High-capacity Battery Improved Targeting Computer Hacking Suite > --- WEAPON (3) ------- Medium Laser Beam Cannon Heavy Rocket Launcher > --- INVENTORY (1) ---- System Shield Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- High-capacity Battery Improved Targeting Computer Hacking Suite > --- WEAPON ----------- Medium Laser Beam Cannon Heavy Rocket Launcher > --- INVENTORY -------- System Shield [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Heat Sink Device Heat Sink Storage Large Battery Processor Improved Targeting Computer Hackware Hacking Suite Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Heavy Rocket Launcher Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | 3 . . 1 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | 1 . . 1 . Weapon 2 | 2 . . . . Parts Attached 18 | 5 . 3 3 7 Power 4 | 1 . . 1 2 Engine 4 | 1 . . 1 2 Core . | . . . . . Reactor . | . . . . . Propulsion 2 | 1 . . . 1 Treads 2 | 1 . . . 1 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | . . 2 2 1 Device 1 | . . 1 . . Storage 2 | . . 1 1 . Processor 1 | . . . 1 . Hackware 1 | . . . . 1 Protection . | . . . . . Artifact . | . . . . . Weapon 7 | 3 . 1 . 3 Energy Gun 3 | 2 . . . 1 Energy Cannon 2 | . . 1 . 1 Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . Average Slot Usage (%) 92 | . 71 77 99 98 Engine 12 | . 14 14 12 11 Treads 12 | . 14 14 12 12 Device 8 | . . 3 12 10 Storage 9 | . . 2 12 12 Processor 8 | . . . 11 12 Energy Gun 15 | . 28 24 12 11 Energy Cannon 9 | . . 3 12 12 Ballistic Gun 11 | . 14 14 12 9 Naked Turns . | . . . . . Heaviest Build 22 | 8 8 14 17 22 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 1 | 1 . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 1 | 1 1 1 1 1 Average Capacity 1 | 1 1 1 1 1 Most Carried 1 | 1 1 1 1 1 Average Carried . | . 1 1 1 . Final Capacity 1 | 1 1 1 1 1 Final Carried 1 | 1 1 1 1 1 Class Distribution -------------------- 93% | Gunner 3% | Hacker-Gunner Dominant Class ---------------- Gunner | -10/Materials Gunner | -10/Mines Gunner | -9/Materials Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 534 | 232 . 45 112 145 Remotely . | . . . . . Salvage Created 402 | . 28 36 182 156 Parts 30 | . 2 4 15 9 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 11 | . . 3 6 2 Guns 7 | . . 3 3 1 Cannons 4 | . . . 3 1 Classes Destroyed 7 | . 1 1 2 3 Hauler 1 | . . . 1 . Operator 1 | . . . . 1 Watcher 2 | . 1 . 1 . Swarmer 6 | . . 3 3 . Grunt 3 | . . . 3 . Sentry 1 | . . . . 1 Hunter 1 | . . . . 1 Best Kill Streak 4 | . 1 3 4 2 Combat Bots Only 3 | . . 3 3 2 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 956 | . 323 257 215 161 Core 770 | . 256 201 179 134 Absorbed by Shields . | . . . . . Redirected to Core 588 | . 215 164 115 94 Core Remaining (%) 49 | 100 . 28 21 . Volleys Fired 53 | . 11 11 22 9 Largest 3 | . 3 3 3 3 Hottest 130 | . 110 110 130 130 Shots Fired 153 | . 28 33 65 27 Gun 122 | . 28 33 43 18 Cannon 31 | . . . 22 9 Launcher . | . . . . . Special . | . . . . . Kinetic 53 | . 11 11 22 9 Thermal 100 | . 17 22 43 18 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 13 | . 6 5 13 10 Robot Miss Streak 8 | . 2 8 2 1 Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 95 | . 18 16 40 21 Core Hits 24 | . 3 3 11 7 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1023 | . 168 120 514 221 Guns 692 | . 168 120 288 116 Cannons 331 | . . . 226 105 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 243 | . 39 35 128 41 Thermal 780 | . 129 85 386 180 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 2 . . Average Corruption 2 | . 2 2 . . Corruption Purged . | . . . . . Effects 3 | . 2 1 . . Message Errors 2 | . 1 1 . . Energy Discharges 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 428 | . 294 428 201 163 Average Temperature 113 | . 85 215 79 75 Received Heat Transfer 282 | . 180 . 66 36 Effects 4 | . . 4 . . Shutdowns 2 | . . 2 . . Energy Bleed 2 | . . 2 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 1 1 Heat Transferred 1988 | . 359 223 962 444 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 171 | . 7 72 171 80 Average Influence 58 | . 3 58 90 41 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . . . 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 26 | . 6 3 11 6 Peak Tracking Total 4 | . 4 3 3 2 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 4 | . 1 . 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 865 | 69 96 118 402 180 Spaces Moved 375 | 41 40 48 163 83 Core 6 | 6 . . . . Treads 369 | 35 40 48 163 83 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 159 | 146 160 160 160 165 Slowest Speed 180 | 160 160 160 160 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 15 | 5 14 28 20 9 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 524 | 50 50 64 256 104 Wait 61 | . . . 61 . Move 371 | 40 39 47 162 83 Hop . | . . . . . Pick Up 7 | 5 . . . 2 Fast Attach 10 | 1 . 3 1 5 Attach 4 | 4 . . . . Detach . | . . . . . Swap 4 | . . . 2 2 Drop 6 | . . 1 2 3 Fire 53 | . 11 11 22 9 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 8 | . . 2 6 . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x2) 8 | -11/Scrapyard | Discovered new exit (range 17) 70 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Discovered new exit (range 16) 166 | -10/Materials | Entered Mines 175 | -10/Mines | Core integrity fell below 50% 233 | -10/Mines | Discovered new exit (range 12) 246 | -10/Mines | Learned location of Mines (-9) 284 | -10/Mines | Entered Materials 285 | -9/Materials | Core integrity fell below 50% 286 | -9/Materials | Reached level 2 297 | -9/Materials | Upgraded with Utility slot (x1) 302 | -9/Materials | Build established: Gunner 413 | -9/Materials | Core integrity fell below 20% 577 | -9/Materials | Reached level 3 666 | -9/Materials | Discovered new exit (range 13) 686 | -9/Materials | Entered another Materials area 687 | -8/Materials | Core integrity fell below 50% 688 | -8/Materials | Reached level 4 755 | -8/Materials | Core integrity fell below 20% 866 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00761_ Penetrated by Slug. 00766_ H-55 Commando destroyed. 00784_ Y-45 Defender destroyed. 00800_ Acquired 79 matter. 00803_ Acquired 45 matter. 00803_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00808_ O-24 Administrator uses terminal to summon reinforcements. 00808_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. 00808_ O-24 Administrator locks terminal. 00809_ Imp. Hover Unit melted. 00809_ O-24 Administrator destroyed. 00822_ R-06 Scavenger collects Hvy. Assault Rifle. 00822_ Acquired 16 matter. 00826_ Dropped Assault Rifle. 00826_ R-06 Scavenger collects Carbon-fiber Leg. 00826_ Acquired System Shield. 00831_ Dropped Heat Sink. 00831_ Acquired Hacking Suite. 00833_ Acquired 5 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ######???????????????????????????????????????????? | | #??????????????????????????????????????????? | | ""#??????????????????????????????????????????? | | ? ! Y"???????????????????????????????????????????? | | ? ""????????????" ?????????????????????????????? | | ?? ???????????? ??????????????????????????????? | | ?? ???????????? ??????????????????????????????? | | ###+#######????? ???????????????????????????????? | | ##+###+#####???????????????????????????? | | ### ????????????????????????????? | | ??# ! #??????????????????????????????? | | ??# """"" =^! #??????????????????????????????? | | ??# ""T"" !! #?????###+###??????????????????? | | ??# ! !! ####### #??????????????????? | | ??# [ ####???????????????? | | ??# @ +???????????????? | | ??# ## #???????????????? | | ??# ==!############ #??????????????????? | | ??#+### *% =#??????????## ##??????????????????? | | ??????# ### #?????? #???????????????????? | | ??????+ +?????? #???????????????????? | | ??????######+### #??????a #???????????????????? | | ???????????? ????##?????? #???????????????????? | | ???????????? ??????????? #???????????????????? | | ???????????? ???????????? #???????????????????? | | ????????????? [????????????g #???????????????????? | | ????????????? #??????????? g#???????????????????? | | ????????????? #??????????? #???????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ???????????????????? | | ???????????????????????????? ???????????????????? | | ????????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 17 Terrain Scan Density 10 Resistance: KI 5 Resistance: TH 5 Resistance: EX 5 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 1 Offensive Hacking 20 Defensive Hacking 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Levels Raised 3 | . . . 2 1 XP Earned 7905 | 3000 35 850 2220 1800 XP Spent 7200 | 2950 . . 3000 1250 Upgrades 17 | 8 . . 5 4 Utility Slot 2 | 1 . . 1 . Weapon Slot 2 | 2 . . . . Inventory Capacity 1 | 1 . . . . Sight Range 1 | 1 . . . . Ranged Accuracy 5 | . . . 4 1 Hack Attack % 2 | 2 . . . . Hack Defense % 1 | 1 . . . . KI Resistance % 1 | . . . . 1 TH Resistance % 1 | . . . . 1 EX Resistance % 1 | . . . . 1 Protomatter Created 76 | . . 10 66 . Integrity Restored 162 | . . 30 132 . Core 162 | . . 30 132 . Protomatter Decayed 21 | . . . 21 . Game ------ Seed MatterBombardmentScythe Manual? 0 Play Time 00:08:04 Cumulative 69.8 hours Start 2020.08.16 @ 17:21:49 End 2020.08.16 @ 23:54:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 104 Rogue 104 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 37 Gallery% 46 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: faa4f91c-821c-4b0f-b6ac-dc549bce859b