Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.25 @ 23:26:34 Player: Drago Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (87) 435 Value Destroyed (2727) 2727 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (437) 437 TOTAL SCORE: 5719 Bonus ------- High Alert Combat Kills 103 Follower Combat Kills 134 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 272/300 Energy 240/240 System Corruption 8% Temperature Cool (9) Movement Treading (156) Location -8/Garrison Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Advanced Treads > --- UTILITY (4) ------ Large Storage Unit Advanced Targeting Computer Hacking Suite > --- WEAPON (2) ------- Gauss Rifle Assault Cannon > --- INVENTORY (15) --- Light Treads Cesium-ion Thruster Improved VTOL Module Medium Storage Unit Improved Sensor Array Actuator Array Gauss Rifle Gauss Rifle Gauss Rifle Advanced EMP Blaster Heavy Flail Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Large Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Nuclear Core Advanced Treads Flight Unit VTOL Module Improved Heat Sink Medium Storage Unit Improved Sensor Array Advanced Targeting Computer Actuator Array Hacking Suite Gauss Rifle Gauss Rifle Gauss Rifle Improved Light Cannon Heavy Flail [Rating: 45] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Flight Unit Flight Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Field Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 2 | . . 1 . 1 . Weapon . | . . . . . . Parts Attached 66 | 5 4 9 4 36 8 Power 8 | 1 . 2 . 4 1 Engine 3 | 1 . 1 . 1 . Core 5 | . . 1 . 3 1 Reactor . | . . . . . . Propulsion 22 | 2 1 1 2 13 3 Treads 15 | 2 . 1 2 7 3 Leg 5 | . . . . 5 . Wheel . | . . . . . . Hover . | . . . . . . Flight 2 | . 1 . . 1 . Utility 18 | . 3 2 1 8 4 Device 11 | . 2 1 1 6 1 Storage 2 | . 1 . . 1 . Processor 2 | . . . . 1 1 Hackware 1 | . . . . . 1 Protection 2 | . . 1 . . 1 Artifact . | . . . . . . Weapon 18 | 2 . 4 1 11 . Energy Gun 4 | 1 . . . 3 . Energy Cannon 1 | . . 1 . . . Ballistic Gun 6 | 1 . 1 . 4 . Ballistic Cannon 2 | . . . . 2 . Launcher 3 | . . 1 1 1 . Special Weapon . | . . . . . . Impact Weapon 2 | . . 1 . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 2 . Parts Lost 27 | . . . 6 19 2 Power 2 | . . . . 2 . Propulsion 10 | . . . 3 6 1 Utility 8 | . . . 2 5 1 Weapon 7 | . . . 1 6 . Highest Loss Streak 5 | . . . 4 5 1 To Critical Strikes 1 | . . . . 1 . Average Backups 9 | 2 5 12 10 11 11 Power . | . . . 1 1 . Propulsion 4 | 1 3 5 4 3 2 Utility 2 | . 1 4 1 3 3 Weapon 2 | . . 2 3 3 5 Tool/Special . | . . . . . . Unused Backups 16 | . 2 1 1 5 7 Power . | . . . . . . Propulsion 9 | . 2 1 . 4 2 Utility 3 | . . . 1 . 2 Weapon 4 | . . . . 1 3 Tool/Special . | . . . . . . Average Slot Usage (%) 94 | . 96 94 85 96 93 Engine 5 | . 13 9 . 1 . Core 5 | . . 1 11 6 9 Treads 27 | . 28 29 23 27 35 Leg 2 | . . . . 6 . Device 15 | . 13 12 15 20 . Storage 10 | . 12 11 11 9 9 Processor 2 | . . . . 5 7 Protection 1 | . . 7 1 . 6 Energy Gun 6 | . 13 2 . 7 . Energy Cannon 2 | . . 3 9 1 . Ballistic Gun 9 | . 14 15 10 4 9 Ballistic Cannon 1 | . . . . 1 9 Peak Build Rating 45 | 4 7 15 15 45 32 Average Rating 19 | 2 6 11 12 29 26 On Entrance 9 | . 4 7 15 13 17 Naked Turns . | . . . . . . Heaviest Build 40 | 3 29 38 37 40 39 Greatest Support 112 | 3 40 60 60 112 90 Greatest Overweight (x) 2 | . . . 1 2 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 Average Capacity 14 | 5 13 15 15 15 15 Most Carried 15 | 5 6 15 15 15 14 Average Carried 10 | 2 5 12 10 11 11 Final Capacity 15 | 5 15 15 15 15 15 Final Carried 15 | 3 6 15 9 15 11 Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Matter Collected 2091 | 243 220 163 130 1190 145 Remotely . | . . . . . . Salvage Created 3115 | 17 378 250 207 2208 55 Parts 174 | 4 35 23 14 96 2 Haulers Intercepted 2 | . . . . 2 . Recyclers Shooed 2 | . . . . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Combat Hostiles Destroyed 76 | . 13 7 16 39 1 Melee 1 | . . . . 1 . Guns 41 | . 13 4 2 21 1 Cannons 9 | . . . 1 8 . AOE 20 | . . 3 13 4 . Classes Destroyed 15 | 1 5 2 1 6 . Worker 4 | . 2 1 1 . . Builder 3 | . . . . 3 . Tunneler 1 | 1 . . . . . Hauler 2 | . . . . 2 . Recycler 4 | . . . . 4 . Operator 2 | . 1 . . 1 . Watcher 4 | . 1 1 . 2 . Swarmer 20 | . 8 3 4 5 . Grunt 29 | . 5 1 2 20 1 Brawler 5 | . . 1 1 3 . Duelist 1 | . . . . 1 . Sentry 7 | . . 2 . 5 . Specialist 2 | . . . . 2 . Hunter 3 | . . . . 3 . Assembled 9 | . . . 9 . . Best Kill Streak 8 | 1 4 4 8 7 1 Combat Bots Only 8 | . 4 4 8 6 1 Max Kills in Single Turn 4 | 1 1 2 4 3 1 Gunslinging . | . . . . . . Exploded 4 | . . 2 4 3 . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Hostile Shots Fired 433 | . 46 30 41 254 62 Missed 128 | . 13 10 11 77 17 Hits 305 | . 33 20 30 177 45 Melee 14 | . . 3 3 8 . Projectile 291 | . 33 17 27 169 45 AOE 2 | . . . 2 . . Critical Strikes 6 | . . 2 . 4 . Damage Taken 4855 | . 329 360 618 2898 650 Core 691 | . 56 46 27 490 72 Absorbed by Shields . | . . . . . . Core Remaining (%) 86 | 100 77 . 81 . . Volleys Fired 231 | 3 44 26 20 128 10 Largest 2 | 2 2 2 2 2 2 Hottest 131 | 60 60 91 91 131 65 Shots Fired 432 | 6 83 49 31 243 20 Gun 335 | 6 83 43 11 182 10 Cannon 80 | . . 3 11 56 10 Launcher 17 | . . 3 9 5 . Special . | . . . . . . Kinetic 262 | 3 44 40 11 144 20 Thermal 153 | 3 39 6 11 94 . Explosive 16 | . . 3 9 4 . Electromagnetic 1 | . . . . 1 . Robot Hit Streak 12 | 1 7 12 8 12 10 Robot Miss Streak 6 | 2 3 4 2 6 1 Penetration Max 1 | . . . . 1 1 Secondary Targets 3 | . 1 . . 2 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 291 | 3 44 29 23 178 14 Core Hits 146 | 1 24 13 28 78 2 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 8 | . 1 1 . 6 . Critical Strikes 11 | . 1 1 . 9 . Burn 1 | . . . . 1 . Destroy 5 | . 1 1 . 3 . Blast 1 | . . . . 1 . Smash 4 | . . . . 4 . Melee Attacks 21 | . . 1 . 20 . Impact 21 | . . 1 . 20 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 3 | . . . . 3 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7030 | 45 529 578 1025 4500 353 Guns 3805 | 45 528 364 154 2524 190 Cannons 1359 | . . 41 171 984 163 Explosions 1045 | . . 173 700 172 . Melee 820 | . . . . 820 . Ramming 1 | . 1 . . . . Kinetic 3606 | 25 347 344 154 2383 353 Thermal 1584 | 20 181 61 171 1151 . Explosive 999 | . . 173 700 126 . Electromagnetic 20 | . . . . 20 . Impact 820 | . . . . 820 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . . . 8 8 Average Corruption 7 | . . . . 7 8 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . . . 1 6 Message Errors 3 | . . . . . 3 Matter Fused 2 | . . . . . 2 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 430 | . . . 33 397 . Projectiles 39 | . . . 10 29 . Explosions 23 | . . . 23 . . Melee 368 | . . . . 368 . Knockbacks 14 | . . . . 13 1 Impact 8 | . . . . 8 . Kinetic 6 | . . . . 5 1 Secondary . | . . . . . . Self-Inflicted Damage 232 | . . 53 159 20 . Shots 8 | . . 2 5 1 . Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 295 | . 36 66 120 295 146 Average Temperature 73 | . 17 21 63 127 33 Received Heat Transfer 1741 | . 120 81 82 1161 297 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 6 | . . . . 6 . Combat Hostiles 5 | . . . . 5 . Parts Fried 15 | . . . . 15 . Impact Corruptions 11 | . . . . 11 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . . . 1 5 . Heat Transferred 3387 | 50 425 124 296 2492 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . 2 . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Maximum Alert Level 2 | . . . . 2 2 Low Security (%) 77 | 100 100 100 100 64 . Level 1 6 | . . . . 14 . Level 2 16 | . . . . 21 100 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 658 | 5 141 188 184 658 543 Initial 410 | . 3 20 40 . 410 Average 178 | 1 84 89 82 232 490 Influence Increases 2491 | 5 468 291 238 1326 163 Destroy 0b10 Robot/C 1420 | . 260 140 140 780 100 Destroy 0b10 Robot/NC 100 | 5 20 10 5 60 . Destroy Leader 312 | . 62 42 20 188 . Allied During Kill 13 | . . . . . 13 Successful Hack 47 | . 21 11 . 15 . Select Force Hacks 60 | . . 30 . 30 . Disable Machine 90 | . . 30 15 45 . Anti-Garrison Action 50 | . . . . . 50 Destroy Structure 144 | . . 28 58 58 . Lose Combat Pursuer 255 | . 105 . . 150 . Influence Decreases 1978 | . 424 234 344 694 282 Entered New Map 319 | . 2 29 66 . 222 Time Decay 1359 | . 422 205 218 514 . Lost Part 260 | . . . 60 180 20 Lost Ally 40 | . . . . . 40 Squads Dispatched 14 | . 3 1 . 10 . Investigation 6 | . 2 1 . 3 . Extermination . | . . . . . . Reinforcement 4 | . 1 . . 3 . Assault . | . . . . . . Garrison 4 | . . . . 4 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Distress Signals 8 | . . 2 . 6 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 134 | . 27 14 18 60 15 Peak Tracking Total 10 | . 4 5 10 9 10 Tactical Retreats 9 | . 5 . . 4 . Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Traps Triggered 3 | . 2 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Machines Disabled 7 | . . 2 1 3 1 Max in Single Turn 1 | . . 1 1 1 1 Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Machines Accessed 19 | . 7 4 . 7 1 Terminals 15 | . 6 3 . 5 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 2 | . . 1 . 1 . Garrison Access 1 | . . . . 1 . Total Hacks 51 | . 21 14 . 14 2 Successful 26 | . 12 7 . 6 1 Failed 25 | . 9 7 . 8 1 Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual 24 | . 6 6 . 12 . Terminals 47 | . 20 13 . 12 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 2 | . . 1 . 1 . Garrison Access 1 | . . . . 1 . Terminal Hacks 14 | . 8 4 . 1 1 Record 1 | . . 1 . . . Robot Analysis 2 | . 1 1 . . . Prototype ID Bank 4 | . 3 1 . . . Open Door 1 | . . . . . 1 Branch Access Points 1 | . . 1 . . . Emergency Access Points 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Dispatch Records 1 | . . . . 1 . Hauler Manifests 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 10 | . 3 3 . 4 . Terminals 8 | . 3 2 . 3 . Botnet 7 | . 3 2 . 2 . Operators 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 1 . 1 . Extract 2 | . . 1 . 1 . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 16 | . 7 3 . 5 1 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 11 | . . 9 . 2 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . . 4 Machine Destruction 4 | . . . . . 4 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Total Allies 2 | . . . . . 2 Largest Group 2 | . . . . . 2 Highest-Rated Group 62 | . . . . . 62 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 23 | . . . . . 23 Total Damage 328 | . . . . . 328 Kills 4 | . . . . . 4 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Active Infowar (turns) 2553 | . 1018 492 319 708 16 Sensors 829 | . . 77 28 708 16 Structural 173 | . 173 . . . . Seismic 2051 | . 845 492 291 423 . Robot Analysis Total 2 | . 1 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Turns Passed 4269 | 36 1021 492 564 1842 314 Spaces Moved 2061 | 33 550 230 274 807 167 Core 60 | 33 27 . . . . Treads 1918 | . 519 230 274 728 167 Legs 79 | . . . . 79 . Wheels . | . . . . . . Hover . | . . . . . . Flight 4 | . 4 . . . . Fastest Speed 50 | 50 50 160 160 120 155 Average Speed 157 | 50 153 160 182 156 155 Slowest Speed 260 | 50 160 160 240 260 156 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 2 | . . . 2 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 3 90 30 47 62 32 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched . | . . . . . . Spaces Dug 21 | . . . . 21 . Terrain Destroyed 153 | . . 26 71 55 1 Melee 1 | . . . . 1 . Projectile 9 | . . . 1 7 1 AOE 143 | . . 26 70 47 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Total 2601 | 45 642 300 306 1108 200 Wait 119 | . 30 18 1 57 13 Move 2056 | 32 549 229 273 806 167 Hop . | . . . . . . Pick Up 42 | 4 6 10 . 21 1 Fast Attach 35 | 3 2 4 2 22 2 Attach 21 | 2 3 . 3 7 6 Detach 5 | 1 2 . . 1 1 Swap 32 | . 3 7 4 18 . Drop 38 | . 2 5 3 28 . Fire 231 | 3 44 26 20 128 10 Melee 21 | . . 1 . 20 . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . 1 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Garrison History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 37 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Discovered new exit (range 11) 310 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 8) 757 | -10/Materials | Discovered new exit (range 16) 847 | -10/Materials | Discovered new exit (range 15) 1004 | -10/Materials | Discovered new exit (range 15) 1058 | -10/Materials | Entered another Materials area 1058 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1436 | -9/Materials | Identified exit to Mines 1550 | -9/Materials | Entered Mines 1796 | -9/Mines | Assembled infested the area 1887 | -9/Mines | Destroyed 8 combat bots 1895 | -9/Mines | Lost 4 parts (3n1u) 2082 | -9/Mines | Discovered new exit (range 15) 2114 | -9/Mines | Entered Materials 2114 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2385 | -8/Materials | Build established: Scavenger-Mutant 2598 | -8/Materials | Lost 3 parts (1n1u1w) 3085 | -8/Materials | Lost 4 parts (1n3w) 3293 | -8/Materials | Core integrity fell below 50% 3535 | -8/Materials | Garrison activated, responded to threat 3624 | -8/Materials | Identified exit to Garrison 3665 | -8/Materials | Core integrity fell below 20% 3910 | -8/Materials | Garrison activated, responded to threat 3956 | -8/Materials | Entered Garrison 3986 | -8/Garrison | Lost 5 parts (1p2n2u) 4003 | -8/Garrison | Rescued a captive Derelict 4003 | -8/Garrison | Rescued a captive Derelict 4054 | -8/Garrison | Triggered checkpoint 4158 | -8/Garrison | Garrison Relay disabled 4244 | -8/Garrison | Triggered checkpoint 4252 | -8/Garrison | Triggered checkpoint 4266 | -8/Garrison | Triggered checkpoint 4270 | -8/Garrison | Triggered checkpoint 4270 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04188_ Field strength at 10. 04190_ Stasis field depleted. 04222_ B ZJJY9NT>>&P2ZN02AG4ZW,1CRUOFI9 04240_ System corrupted: Heat flow error (+167). 04244_ Beams of light sweep through the air. An alarm sounds. 04251_ Y-45 Defender suffers critical hit (Burn). 04252_ Beams of light sweep through the air. An alarm sounds. 04252_ XX-N90(g) destroyed. 04254_ 03-FG2(g) suffers critical hit (Burn). 04255_ Y-45 Defender destroyed. 04258_ 03-FG2(g) heat spikes uncontrollably. 04258_ 03-FG2(g) destroyed. 04266_ Beams of light sweep through the air. An alarm sounds. 04266_ Lgt. Armor Plating destroyed. 04270_ Beams of light sweep through the air. An alarm sounds. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????######?????????????????????? | | ??????????????????????# Y #?????????????????????? | | ????????????########### ####????#?????????????? | | ????????????? ??##T##????????????? | | ?????????????? ? ?????????????? | | ???????????????? ? ???????????????? | | ?????????????????# ## #? #????????????????? | | ???????????????### ## ## ###??????????????? | | ???????????????# @ s#??????????????? | | ???????????????# g s#??????????????? | | ???????????????# g g s#??????????????? | | ???????????????# =[ s #??????????????? | | ???????????????###%* ## ## ###??????????????? | | ???????###########!%[##Y ## ##???????????????? | | ???????# ! ???????????? | | ???????# % g ??????????? | | ???????# ######???????????? | | ???????# ############% g ## ##????????????????? | | ???????# #??????????# #? #?????????????????? | | #####??# #??????????######?? #?????????????????? | | "# #??# #?????????????????? #?????????????????? | | "! #??# #???????????????????#?????????????????? | | !! #??# #?????????????????????????????????????? | | "! #??# #?????????????????????????????????????? | | "# #??# #?????????????????????????????????????? | | ## #??# #?????????????????????????????????????? | | ?# #??# #?????????????????????????????????????? | | ?# #??# #?????????????????????????????????????? | | ## #??# #?????????????????????????????????????? | | #??# #?????????????????????????????????????? | | #??# #?????????????????????????????????????? | | #??# #?????????????????????????????????????? | | ## #??#^ #?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 58 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Terrain Scan Processor | -9/Materials | Extracted Welding Torch | -9/Materials | Extracted Rocket Launcher | -9/Materials | Extracted Hvy. EM Pulse Gun | -9/Materials | Extracted Hcp. Storage Unit | -9/Materials | Extracted Targeting Computer | -9/Materials | Extracted Hcp. Matter Pod | -9/Materials | Extracted Sensor Array | -9/Materials | Extracted Hvy. Hammer | -9/Materials | Extracted Flak Cannon | -8/Materials | Extracted Imp. Targeting Computer | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProjectionMachineDriver Manual? 0 Play Time 00:41:36 Cumulative 125.9 hours Start 2025.08.25 @ 22:43:52 End 2025.08.25 @ 23:26:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 106 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 59 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b7596cdd-6109-4546-9d9e-856a0bd85fe3