Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.21 @ 17:54:05 Player: beans Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (141) 705 Value Destroyed (3713) 3713 Prototype IDs (16) 320 Alien Tech Used (2) 400 Bonus (264) 264 TOTAL SCORE: 10602 Bonus ------- Met Zhirov 300 Friendly Fire -36 Cogmind --------- Core Integrity 0/1150 Matter 199/300 Energy 98/100 System Corruption 7% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array 0b10 Decoder Chip [Looter] > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Cooled Cesium-ion Thruster Improved Matter Compressor (203) Graphene Brace Advanced Thermal Shield Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Field Propulsion Array > --- UTILITY ---------- Advanced Cooling System Enhanced Optical Array Active Sensor Suite Advanced Terrain Scanner 0b10 Decoder Chip [Looter] Experimental Propulsion Shielding > --- WEAPON ----------- Thermic Laser > --- INVENTORY -------- Cooled Cesium-ion Thruster Improved Matter Compressor Graphene Brace Advanced Thermal Shield Transdimensional Reconstructor [Rating: 101] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Carbon-fiber Leg Flight Unit Cooled Cesium-ion Thruster Utility Large Storage Unit Device Active Sensor Suite Storage Large Storage Unit Processor 0b10 Decoder Chip [Looter] Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Thermic Laser Energy Cannon Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . 2 2 2 2 2 . . . . 2 Power . | . . . . . . . . . . . . Propulsion 3 | . . . . 1 . . . . . . 2 Utility 6 | . . . 2 . 2 2 . . . . . Weapon 3 | . . 2 . 1 . . . . . . . Parts Attached 76 | 5 2 12 9 7 12 14 . 2 4 1 8 Power 8 | . 1 1 3 . 1 1 . . . . 1 Engine 4 | . 1 1 2 . . . . . . . . Core 3 | . . . 1 . . 1 . . . . 1 Reactor 1 | . . . . . 1 . . . . . . Propulsion 19 | 2 . 4 . 4 2 4 . . 1 . 2 Treads 10 | 2 . 2 . 4 1 . . . . . 1 Leg 1 | . . . . . . 1 . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 8 | . . 2 . . 1 3 . . 1 . 1 Utility 25 | 1 1 1 2 1 7 6 . 1 1 1 3 Device 13 | . . . 1 . 6 4 . . . . 2 Storage 3 | 1 1 . . . . 1 . . . . . Processor 4 | . . . . . . 1 . 1 . 1 1 Hackware . | . . . . . . . . . . . . Protection 5 | . . 1 1 1 1 . . . 1 . . Artifact . | . . . . . . . . . . . . Weapon 24 | 2 . 6 4 2 2 3 . 1 2 . 2 Energy Gun 1 | . . . . . . . . . . . 1 Energy Cannon 1 | . . 1 . . . . . . . . . Ballistic Gun 16 | 2 . 4 4 . 2 1 . 1 2 . . Ballistic Cannon 5 | . . . . 2 . 2 . . . . 1 Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . . . Unidentified Prototypes 8 | . . . 1 . 1 2 . . 2 . 2 Parts Lost 38 | . . 4 . 1 7 13 . . . 2 11 Power 3 | . . 1 . . . 1 . . . . 1 Propulsion 11 | . . 2 . 1 . 4 . . . . 4 Utility 13 | . . . . . 3 5 . . . . 5 Weapon 11 | . . 1 . . 4 3 . . . 2 1 Highest Loss Streak 8 | . . 4 . 1 2 8 . . . 2 6 To Critical Strikes 2 | . . . . . 1 . . . . . 1 Average Backups 9 | . 3 12 14 14 13 7 4 5 4 4 4 Power . | . . . . 1 . . . . . . . Propulsion 1 | . . . 3 1 2 3 1 1 . 1 . Utility 4 | . 3 7 5 6 6 2 . . . 1 2 Weapon 2 | . . 2 4 5 3 . 3 4 2 1 . Tool/Special . | . . . . . . . . . . . . Unused Backups 26 | . . 1 1 6 8 5 . 1 3 . 1 Power 3 | . . . . 1 2 . . . . . . Propulsion 4 | . . 1 . 2 . 1 . . . . . Utility 14 | . . . 1 2 4 4 . . 2 . 1 Weapon 5 | . . . . 1 2 . . 1 1 . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 73 | . 75 68 96 95 94 53 52 53 60 59 52 Engine 2 | . 4 5 4 7 2 . . . . . . Core 1 | . . . 4 . . 1 5 5 5 5 4 Treads 13 | . 28 19 18 22 20 4 . . . . . Flight 5 | . . 1 . . . 9 17 17 17 16 14 Device 11 | . . . 7 7 18 17 17 17 16 17 14 Storage 6 | . 14 11 9 7 6 5 5 5 2 . . Processor 3 | . . . . . . 2 5 6 11 11 11 Protection 6 | . . 1 17 15 9 1 . . 2 5 2 Ballistic Gun 16 | . 28 29 35 27 19 4 . . 2 1 . Ballistic Cannon 2 | . . . . 6 11 . . . . . . Peak Build Rating 101 | 5 6 17 34 50 69 88 79 85 91 95 101 Average Rating 52 | 3 5 9 25 41 59 72 78 80 85 84 87 On Entrance 48 | . 5 6 17 34 50 63 78 79 84 84 82 Avg Prop Armor Cover (%) 10 | . . . . . . 11 . . . . 7 Naked Turns . | . . . . . . . . . . . . Heaviest Build 79 | 9 29 38 48 61 79 72 16 16 19 19 18 Greatest Support 84 | 40 40 40 40 84 84 84 18 18 18 18 42 Greatest Overweight (x) 23 | . . 8 1 1 . 23 . . 1 2 . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 Average Capacity 11 | 7 14 15 15 15 15 9 5 5 5 5 5 Most Carried 15 | 5 7 15 15 15 15 15 5 5 5 5 5 Average Carried 9 | . 4 12 14 14 13 8 4 5 4 4 4 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 Final Carried 15 | . 6 14 15 15 15 4 5 5 5 3 4 Class Distribution -------------------- 29% | Scavenger-Tank 28% | Scout 18% | Mutant 6% | Tank 5% | Scavenger-Skirmisher 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Tank | -7/Factory Scavenger-Tank | -6/Factory Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Mutant | -5/Zhirov Scout | -4/Proximity Caves Scout | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Matter Collected 5597 | 280 392 534 680 520 1522 624 86 187 228 127 417 Remotely . | . . . . . . . . . . . . Salvage Created 6459 | 91 766 716 747 609 1990 774 . . 259 45 462 Parts 312 | 7 34 42 44 44 77 37 . . 13 1 13 Haulers Intercepted 8 | . . 1 4 2 1 . . . . . . Recyclers Shooed 18 | . 6 3 . . 4 5 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . 10 1 . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 76 | . 9 9 7 4 27 10 . . . 2 8 Guns 57 | . 9 9 7 3 15 10 . . . 2 2 Cannons 15 | . . . . 1 12 . . . . . 2 AOE 4 | . . . . . . . . . . . 4 Classes Destroyed 19 | 2 5 3 . 3 5 . . . . 1 . Worker 19 | . 2 4 4 4 5 . . . . . . Builder 10 | . 1 . 2 2 3 2 . . . . . Tunneler 2 | 1 . . . 1 . . . . . . . Hauler 8 | . . 1 4 2 1 . . . . . . Recycler 22 | 1 5 2 1 3 7 1 . . . . 2 Operator 1 | . . 1 . . . . . . . . . Drone 1 | . . . . . . . . . . 1 . Watcher 5 | . 2 1 1 . 1 . . . . . . Swarmer 17 | . 3 3 1 . 4 . . . . 1 5 Grunt 31 | . 6 1 6 . 12 6 . . . . . Brawler 1 | . . . . 1 . . . . . . . Duelist 1 | . . . . . 1 . . . . . . Sentry 6 | . . 5 . . . 1 . . . . . Demolisher 1 | . . . . . 1 . . . . . . Specialist 1 | . . . . 1 . . . . . . . Hunter 3 | . . . . . 2 1 . . . . . Programmer 9 | . . . . 2 2 2 . . . . 3 Heavy 3 | . . . . . 3 . . . . . . Assembled 2 | . . . . . 2 . . . . . . Best Kill Streak 12 | 1 6 6 5 6 12 6 . . . 1 6 Combat Bots Only 8 | . 3 4 3 1 8 5 . . . 1 6 Max Kills in Single Turn 4 | 1 2 1 1 2 3 2 . . . 1 4 Gunslinging 1 | . 1 . . . . 1 . . . . . Exploded 4 | . . . . . . . . . . . 4 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 726 | . 52 86 41 11 115 169 . 4 . 54 194 Missed 263 | . 16 32 14 3 41 61 . 3 . 15 78 Hits 463 | . 36 54 27 8 74 108 . 1 . 39 116 Melee 4 | . . . . 1 3 . . . . . . Projectile 459 | . 36 54 27 7 71 108 . 1 . 39 116 AOE 3 | . . . . . 1 2 . . . . . Critical Strikes 25 | . 1 3 3 . 3 3 . . . . 12 Actively Blocked 4 | . . . . . . 3 . . . . 1 Part Disruptions 1 | . . . . . . . . . . . 1 Damage Taken 8138 | . 375 586 355 191 1566 2292 . 18 . 594 2161 Core 2348 | . 72 178 31 . 201 516 . 18 . 215 1117 Absorbed by Shields 10 | . . . . . . 10 . . . . . Redirected to Shielding 158 | . . . . . . . . . . 68 90 Core Remaining (%) 74 | 100 71 55 94 100 76 . . . . 25 . Volleys Fired 416 | 5 62 65 36 23 73 66 . . 25 23 38 Largest 5 | 2 2 4 4 5 5 3 . . 1 2 1 Hottest 159 | 40 40 126 92 149 159 88 . . 35 70 85 Shots Fired 1082 | 10 124 158 144 101 314 144 . . 25 24 38 Gun 925 | 10 124 157 144 83 200 134 . . 25 24 24 Cannon 157 | . . 1 . 18 114 10 . . . . 14 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 1057 | 10 124 157 144 101 314 144 . . 25 24 14 Thermal 25 | . . 1 . . . . . . . . 24 Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 17 | 2 11 10 7 7 9 8 . . 16 17 8 Robot Miss Streak 9 | 1 5 6 3 6 9 6 . . 1 5 2 Penetration Max 1 | . . . . . . 1 . . 1 . . Secondary Targets 12 | . 3 . 2 1 . 6 . . . . . Max Gunslinging Chain 2 | . 1 . 1 1 . 2 . . . . . Shots Hit Robots 603 | 3 70 80 70 51 193 82 . . 24 6 24 Core Hits 362 | 3 28 27 30 36 181 35 . . 6 2 14 Critical Kills 3 | . . . . . . 2 . . . 1 . Critical Parts Destroyed 6 | . 1 . . . . 1 . . 4 . . Critical Strikes 18 | . 1 . . . . 3 . . 8 1 5 Burn 5 | . . . . . . . . . . . 5 Destroy 13 | . 1 . . . . 3 . . 8 1 . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 12069 | 40 898 1040 1119 915 4241 2184 . . 373 134 1125 Guns 8962 | 40 898 1040 1119 670 2162 2184 . . 373 134 342 Cannons 2619 | . . . . 245 2079 . . . . . 295 Explosions 488 | . . . . . . . . . . . 488 Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 11239 | 40 898 1040 1119 915 4241 2184 . . 373 134 295 Thermal 342 | . . . . . . . . . . . 342 Explosive 488 | . . . . . . . . . . . 488 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . 3 . . . . 5 5 5 5 5 7 Average Corruption 3 | . 2 . . . . 4 5 5 5 5 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 44 | . . . . . . 21 2 5 5 6 5 Message Errors 19 | . . . . . . 11 1 2 . 2 3 Matter Fused 11 | . . . . . . 6 . 2 2 . 1 Heat Flow Errors 4 | . . . . . . 1 . 1 . 2 . Energy Discharges 3 | . . . . . . . . . 1 1 1 Parts Fused 1 | . . . . . . 1 . . . . . Data Loss (minor) 1 | . . . . . . 1 . . . . . Data Loss (major) 3 | . . . . . . 1 . . 1 1 . Alerts 2 | . . . . . . . 1 . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 34 | . . . . . 4 . . . . . 30 Projectiles 34 | . . . . . 4 . . . . . 30 Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 43 | . . . . 10 30 . . . . . 3 Impact . | . . . . . . . . . . . . Kinetic 42 | . . . . 9 30 . . . . . 3 Secondary 1 | . . . . 1 . . . . . . . Self-Inflicted Damage 96 | . . . . . . . . . . . 96 Shots 1 | . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 339 | . 3 42 182 151 339 138 . 195 . 209 . Average Temperature 56 | . 3 6 49 46 85 26 . 111 . 122 . Received Heat Transfer 1449 | . 156 150 216 9 351 405 . 9 . . 153 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 6 | . . . . . . . . . . . 6 Heat Transferred 1350 | . . . . . . . . . . . 1350 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Maximum Alert Level 2 | . . . . . 1 2 . . . . 2 Low Security (%) 72 | 100 100 100 100 100 77 16 . . . . 49 Level 1 21 | . . . . . 22 59 . . . . 39 Level 2 5 | . . . . . . 23 . . . . 10 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 622 | 5 135 92 75 47 380 622 . . . . 454 Initial 454 | . . 53 18 . 8 184 . . . . 454 Average 127 | . 42 36 27 6 103 339 . . . . 211 Influence Increases 4020 | 10 329 307 232 173 769 1126 . 120 15 40 899 Destroy 0b10 Robot/C 1460 | . 180 180 140 80 500 200 . . . 20 160 Destroy 0b10 Robot/NC 355 | 10 50 45 60 60 85 15 . . 15 5 10 Destroy Leader 374 | . 34 64 30 32 134 50 . . . . 30 Successful Hack 12 | . . . . . . 12 . . . . . Disable Machine 90 | . 45 . . . . 30 . . . . 15 Destroy Structure 139 | . 20 3 2 1 5 64 . . . . 44 Advance Influence 450 | . . . . . . . . . . . 450 Partial Spotted 60 | . . . . . . 45 . . . . 15 Lose Combat Pursuer 480 | . . 15 . . 45 210 . 120 . 15 75 Active Sensor Use 600 | . . . . . . 500 . . . . 100 Influence Decreases 3779 | 10 202 389 277 155 411 880 271 128 358 33 665 Entered New Map 948 | . . 74 27 . 10 192 231 68 343 . 3 Time Decay 2281 | 10 202 295 250 155 331 458 40 60 15 13 452 Search Patrol Dispatched 200 | . . . . . . 100 . . . . 100 Lost Part 350 | . . 20 . . 70 130 . . . 20 110 Squads Dispatched 32 | . 1 1 1 4 9 12 . . . . 4 Investigation 8 | . . . . . 1 6 . . . . 1 Extermination 10 | . . . . 2 2 4 . . . . 2 Reinforcement 14 | . 1 1 1 2 6 2 . . . . 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 2 | . . . . . . 1 . . . . 1 Construction Impeded 2 | . . . . . 1 1 . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . Active Scanning Responses 6 | . . . . . . 5 . . . . 1 Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Distress Signals 12 | . . 3 . . 6 2 . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 186 | . 16 16 15 16 52 31 . 7 . 9 24 Peak Tracking Total 12 | . 4 3 6 4 5 7 . 4 . 5 12 Tactical Retreats 14 | . . 1 . . 3 4 . 2 . 1 3 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Traps Triggered 6 | . 2 . . 1 1 1 . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Machines Disabled 6 | . 3 . . . . 2 . . . . 1 Max in Single Turn 3 | . 3 . . . . 2 . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Machines Accessed 7 | . . . . . 1 1 . . 5 . . Terminals 1 | . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 22 | . . . . . 2 3 . . 17 . . Successful 20 | . . . . . 2 1 . . 17 . . Failed 2 | . . . . . . 2 . . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 2 | . . . . . 2 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . . . . 3 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 19 | . . . . . 2 . . . 17 . . Record 7 | . . . . . 2 . . . 5 . . Part Schematic 4 | . . . . . . . . . 4 . . Robot Analysis 4 | . . . . . . . . . 4 . . Prototype ID Bank 4 | . . . . . . . . . 4 . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . . . . . Scan Component 1 | . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . 1 . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 2 | . . . . . 1 1 . . . . . Full Trace Events 1 | . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Active Infowar (turns) 2765 | . . . . . . 877 82 130 137 418 1121 Optics 1324 | . . . . . . . . . . 203 1121 A.S.S. 2474 | . . . . . . 877 82 130 137 418 830 Terrain 1045 | . . . . . . . . . . . 1045 Decoding 1710 | . . . . . . . . 34 137 418 1121 Robot Analysis Total 4 | . . . . . . . . . 4 . . Derelict Logs Recovered 3 | . . . . . . . 2 1 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Decoded 0b10 Intel 18 | . . . . . . . . . . . 18 Items 18 | . . . . . . . . . . . 18 Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Turns Passed 7345 | 63 568 803 665 942 1268 1148 82 130 137 418 1121 Spaces Moved 5624 | 34 231 333 230 499 623 1471 280 400 190 438 895 Core 70 | 14 . 3 . . . 4 . . . . 49 Treads 2064 | 20 231 313 230 499 623 140 . . . . 8 Legs 18 | . . . . . . 18 . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 3472 | . . 17 . . . 1309 280 400 190 438 838 Fastest Speed 17 | 50 160 160 160 160 160 26 29 29 29 29 17 Average Speed 83 | 114 160 169 228 162 160 47 29 29 29 33 31 Slowest Speed 1200 | 160 160 520 240 240 160 1200 29 29 109 195 170 Overloaded Moves 34 | . . . . . . 11 . . . . 23 Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 18 | . . . . . . 10 . 1 . . 7 Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . Teleports 1 | . . . . . . . . . . . 1 Exploration Rate (%) 33 | 3 51 27 14 11 16 32 45 69 60 60 13 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 3 | . . . . . . . . . 3 . . Known Exits Taken 5 | . . . . . . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . Scrap Searched 8 | . . . . . . . 3 3 . 2 . Spaces Dug 53 | . . . . . . 53 . . . . . Terrain Destroyed 124 | . 19 1 . . . 64 . . . 14 26 Melee . | . . . . . . . . . . . . Projectile 34 | . . 1 . . . 13 . . . 12 8 AOE 88 | . 19 . . . . 51 . . . . 18 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Total 7642 | 48 306 453 296 603 797 1821 280 412 249 689 1688 Wait 1335 | . 3 16 9 56 53 247 . 7 . 206 738 Move 5577 | 33 230 332 229 498 622 1450 279 397 189 437 881 Hop 18 | . . . . . . 10 . 1 . . 7 Pick Up 93 | 5 8 20 4 9 17 10 1 2 9 2 6 Fast Attach 30 | . . 1 8 3 1 4 . 2 4 2 5 Attach 60 | 5 1 10 1 3 10 12 . . 4 9 5 Detach 13 | . . 1 . . 1 3 . . 2 5 1 Swap 15 | . 1 2 . 2 3 2 . . 3 1 1 Drop 77 | . 1 6 9 9 17 9 . 3 13 4 6 Fire 416 | 5 62 65 36 23 73 66 . . 25 23 38 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 8 | . . . . . . 8 . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 9) 626 | -10/Materials | Discovered new exit (range 3) 632 | -10/Materials | Entered another Materials area 632 | -9/Materials | Evolved 2 slots: Weapon x2 1031 | -9/Materials | Lost 4 parts (1p2n1w) 1238 | -9/Materials | Discovered new exit (range 11) 1354 | -9/Materials | Discovered new exit (range 15) 1435 | -9/Materials | Entered another Materials area 1435 | -8/Materials | Evolved 2 slots: Utility x2 1617 | -8/Materials | Met 7R-MNS 1648 | -8/Materials | Build established: Scavenger-Tank 1704 | -8/Materials | Discovered new exit (range 15) 2100 | -8/Materials | Entered Factory 2100 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2101 | -7/Factory | Caught up to 7R-MNS 2862 | -7/Factory | Build established: Tank 2971 | -7/Factory | Discovered new exit (range 12) 3042 | -7/Factory | Entered another Factory area 3042 | -6/Factory | Evolved 2 slots: Utility x2 3043 | -6/Factory | Caught up to 7R-MNS 3311 | -6/Factory | Build established: Scavenger-Tank 3557 | -6/Factory | Assembled infested ambush trap array 3726 | -6/Factory | 7R-MNS lamented failing the tripod run 3766 | -6/Factory | Discovered new exit (range 9) 3782 | -6/Factory | Found Prototype Device 4072 | -6/Factory | Destroyed 8 combat bots 4098 | -6/Factory | Cargo convoy interrupted 4307 | -6/Factory | Found Prototype Device 4310 | -6/Factory | Entered another Factory area 4310 | -5/Factory | Evolved 2 slots: Utility x2 4311 | -5/Factory | Identified Active Sensor Suite (x2) 4609 | -5/Factory | Build established: Scavenger-Skirmisher 4751 | -5/Factory | Lost 8 parts (1p3n2u2w) 5073 | -5/Factory | Discovered new exit (range 14) 5076 | -5/Factory | Identified exit to Factory 5210 | -5/Factory | Search patrols dispatched 5340 | -5/Factory | Crushed by falling debris 5412 | -5/Factory | Core integrity fell below 50% 5453 | -5/Factory | Discovered new exit (range 16) 5458 | -5/Factory | Identified exit to Upper Caves 5458 | -5/Factory | Entered Upper Caves 5483 | -5/Upper Caves | Learned location of 1 exit from Factory 5495 | -5/Upper Caves | Identified exit to Upper Caves 5526 | -5/Upper Caves | Encountered a Warlord checkpoint 5540 | -5/Upper Caves | Entered another Upper Caves area 5661 | -5/Upper Caves | Discovered new exit (range 7) 5662 | -5/Upper Caves | Build established: Scout 5663 | -5/Upper Caves | Identified exit to Zhirov 5670 | -5/Upper Caves | Entered Zhirov 5670 | -5/Zhirov | Discovered new exit (range 3) 5676 | -5/Zhirov | Met Zhirov 5772 | -5/Zhirov | Found Alien Artifact 5773 | -5/Zhirov | Identified Integrated Reactor 5773 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 5785 | -5/Zhirov | Found Alien Artifact 5796 | -5/Zhirov | Learned location of Quarantine (-2) 5796 | -5/Zhirov | Learned location of Testing (-3) 5796 | -5/Zhirov | Learned location of Command (-1) 5798 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5806 | -5/Zhirov | Identified exit to Proximity Caves 5807 | -5/Zhirov | Entered Proximity Caves 5813 | -4/Proximity Caves | Spotter reported a threat 5953 | -4/Proximity Caves | Spotter reported a threat 6170 | -4/Proximity Caves | Spotter reported a threat 6224 | -4/Proximity Caves | Discovered exit to Factory (range 5) 6225 | -4/Proximity Caves | Entered Factory 6225 | -4/Factory | Evolved 2 slots: Propulsion x2 6226 | -4/Factory | Identified exit to Upper Caves 6725 | -4/Factory | Search patrols dispatched 6767 | -4/Factory | Lost 3 parts (2n1u) 7309 | -4/Factory | Lost 6 parts (1p2n2u1w) 7322 | -4/Factory | Core integrity fell below 50% 7329 | -4/Factory | Identified Transdimensional Reconstructor 7329 | -4/Factory | Warped through subspace 7343 | -4/Factory | Core integrity fell below 20% 7346 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- Dropped Lgt. Nuclear Core. Penetrated by Slug. Drone sends a signal. U-05 Engineer lays Concrete. Acquired 6 matter. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Identified Transdimensional Reconstructor. Warped through subspace. System corrupted: Energy discharge (-39). Triggered Gamma Bomb Trap. A bubble of electromagnetic force engulfs the area. U-05 Engineer lays Concrete. Adv. Signal Interpreter destroyed. Critical hit (Burn: +37). >> DECODED: Imp. Linear Gravjet location. W-44 Eye sends out distress signal. Adv. Terrain Scanner destroyed. >> DECODED: Matter Filter location. Map ----- +----------------------------------------------------+ | ???????!???????+ ????????????????????????????? | | ???????????????# ????????????????????????????? | | ???????????????# ????????????????????????????? | | ????????######## #???????? ??????????????????? | | ????????? #???????????????????????????? | | ???????? ? #???????????????????????????? | | ???????????? +??????????? ?#?????????????? | | ???????? ???? #???????????????????????????? | | ?????????????? #???????????????????????????? | | ???????????????# #???????????????????????????? | | ???????????????# #???????????????????????????? | | ???????????????# H#???????????????????????????? | | ???????????????# ############????????????????? | | ???????????????# = +? ??????????? | | ???????????????# ############????????????????? | | ?????????####+## ^ u #?????????????#?????????????? | | ?????????+ uu#???????????????????????? ??? | | ?????????#### ########################+#### | | ????????????# # | | ????????????# # | | ????????????#### g # | | ???????????????# g # | | ???????????????# g # | | ???????????????# ################ # | | ??????????????## ##???????==????# # | | ???? @ #????????==????# | | ???? #??????????????+ | | ???? #??????????????# | | ????? #????????? ??????? | | ????? #???????????????? !]] | | ??????####+######+##### #????###???????? !] | | ??????????????????????# ######T ######## !] | | ??????????????????????# | | ??????????????????????# ?? | | ??????????????????????# ??? | | ??????????????????????# ????? | | ??????????????????????# ?????? | | ??????????????????????#################/########## | | ??????????????????????????????#! # | | ??????????????????????????????# = # | | ??????????????????????????????# """"""""" " | | ??????????????????????????????# % / | | ??????????????????????????????# """"""""" # | | ??????????????????????????????# # | | ??????????????????????????????# """"""""" # | | ??????????????????????????????# # | | ??????????????????????????????#################### | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 25 Energy Capacity 250 Matter Stores 300 Matter Capacity 600 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Propulsion Shielding 90 Weapon Cycling 15 Evasion (%) 64 Target Analysis 6 Recoil Reduction 3 Kinecelleration 30 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ProjectionThrusterDetonator Manual? 0 Play Time 01:09:53 Cumulative 272.3 hours Start 2026.04.19 @ 16:17:33 End 2026.04.21 @ 17:54:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 718 Rogue 716 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 64 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8031cb62-3081-4a89-918c-cfdc0e912356