Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.18 @ 04:23:57 Player: War__Prophet Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (40) 200 Value Destroyed (573) 573 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (45) 45 TOTAL SCORE: 3958 Bonus ------- Follower Combat Kills 45 Cogmind --------- Core Integrity 0/700 Matter 182/300 Energy 100/100 System Corruption 10% Temperature Cool (12) Movement Core (250) Ox4 Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (3) ------ Improved Heavy Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Nuclear Pulse Array Peak State ------------ > --- POWER ------------ Light Ion Engine Heavy Deuterium Engine > --- PROPULSION ------- VSS Leg VSS Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Scatter Rocket Array Power Maul > --- INVENTORY -------- Light Ion Engine Wheel Compact Wheel Compact Wheel Compact Wheel Nuclear Pulse Array Small Storage Unit Force Booster Improved Heavy Armor Plating Great Maul Katana [Rating: 48] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Titanium Leg Leg Improved Titanium Leg Wheel Wheel Utility High-capacity Storage Unit Device Force Booster Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Katana Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Scatter Rocket Array Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Slots Evolved 6 | . . . 2 2 2 . . . Power 1 | . . . . . 1 . . . Propulsion 4 | . . . 2 2 . . . . Utility 1 | . . . . . 1 . . . Weapon . | . . . . . . . . . Parts Attached 34 | 5 2 4 5 9 3 . 2 4 Power 5 | 1 . 1 . . 2 . 1 . Engine 5 | 1 . 1 . . 2 . 1 . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 13 | 2 2 . 3 6 . . . . Treads . | . . . . . . . . . Leg 6 | . . . . 6 . . . . Wheel 7 | 2 2 . 3 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 8 | 1 . 2 . 1 1 . . 3 Device 3 | . . 1 . 1 . . . 1 Storage 2 | 1 . 1 . . . . . . Processor 1 | . . . . . . . . 1 Hackware . | . . . . . . . . . Protection 2 | . . . . . 1 . . 1 Artifact . | . . . . . . . . . Weapon 8 | 1 . 1 2 2 . . 1 1 Energy Gun 1 | . . . 1 . . . . . Energy Cannon 1 | . . . 1 . . . . . Ballistic Gun 2 | 1 . 1 . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . 1 . . 1 . Slashing Weapon 1 | . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 1 Corrupted Parts 1 | . . . 1 . . . . . System Corruption 3 | . . . 3 . . . . . Parts Lost 17 | . 1 1 5 . 1 . 1 8 Power 4 | . . 1 . . 1 . . 2 Propulsion 7 | . 1 . 2 . . . . 4 Utility 3 | . . . 1 . . . 1 1 Weapon 3 | . . . 2 . . . . 1 Highest Loss Streak 8 | . 1 1 3 . 1 . 1 8 To Critical Strikes 1 | . . 1 . . . . . . Average Backups 5 | . 1 3 2 4 6 6 8 9 Power . | . 1 . . . . . . . Propulsion 3 | . . 2 1 3 4 4 5 4 Utility 1 | . . . 1 1 1 1 2 2 Weapon . | . . . . . . . . 1 Tool/Special . | . . . . . . . . . Unused Backups 1 | . . . . . . . . 1 Power . | . . . . . . . . . Propulsion 1 | . . . . . . . . 1 Utility . | . . . . . . . . . Weapon . | . . . . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 88 | . 71 85 80 78 99 100 98 80 Engine 13 | . 14 13 11 9 15 15 15 11 Leg 28 | . . . . 35 46 46 46 37 Wheel 10 | . 28 28 31 5 . . . . Device 6 | . . 7 7 6 7 7 7 5 Storage 9 | . 14 14 11 9 7 7 7 6 Protection 2 | . . . . . 6 7 5 . Ballistic Gun 5 | . 14 20 10 . . . . . Impact Weapon 4 | . . . . 8 7 7 7 6 Slashing Weapon 3 | . . . . 3 7 7 7 3 Peak Build Rating 48 | 5 5 7 10 35 38 40 46 48 Average Rating 26 | 3 4 6 8 25 37 39 43 38 On Entrance 20 | . 5 5 7 10 35 38 40 43 Avg Prop Armor Cover (%) 6 | . . . . 9 6 6 6 . Naked Turns 25 | . . . . . . . . 25 Heaviest Build 73 | 10 10 47 50 54 65 65 73 66 Greatest Support 104 | 26 26 20 58 80 72 72 104 104 Greatest Overweight (x) 4 | . . 2 2 2 . . . 4 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 20 Average Capacity 17 | 7 8 14 20 20 20 20 20 17 Most Carried 14 | 2 4 8 8 8 7 9 11 14 Average Carried 6 | 1 1 5 5 4 5 8 10 11 Final Capacity 20 | 8 8 20 20 20 20 20 20 5 Final Carried 11 | 1 3 8 1 8 5 9 11 2 Class Distribution -------------------- 51% | Mutant 48% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Gladiator | -7/Factory Gladiator | -7/Waste Gladiator | -7/Factory Mutant | -7/Storage Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Matter Collected 731 | 186 13 74 125 90 30 . 62 151 Remotely . | . . . . . . . . . Salvage Created 1004 | . 28 50 149 134 185 . 195 263 Parts 69 | . 5 3 5 11 19 . 12 14 Haulers Intercepted 2 | . . . . . . . 1 1 Recyclers Shooed 1 | . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Combat Hostiles Destroyed 9 | . . 3 3 . . . 2 1 Guns 5 | . . 3 2 . . . . . Cannons 1 | . . . 1 . . . . . AOE 2 | . . . . . . . 1 1 Classes Destroyed 11 | . 2 1 1 1 2 . 3 1 Worker 12 | . 1 . . 3 6 . 1 1 Builder 8 | . . . . . 3 . 1 4 Tunneler 1 | . 1 . . . . . . . Hauler 2 | . . . . . . . 1 1 Recycler 5 | . . . . 1 1 . . 3 Operator 1 | . . . . . 1 . . . Watcher 2 | . . . . . . . 2 . Swarmer 4 | . . 3 . . . . 1 . Grunt 3 | . . . 3 . . . . . Sentry 1 | . . . . . . . 1 . Programmer 1 | . . . . . . . . 1 Best Kill Streak 8 | . 2 3 2 4 5 . 2 8 Combat Bots Only 3 | . . 3 2 . . . 1 1 Max Kills in Single Turn 5 | . 1 1 1 1 5 . 2 3 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . . 1 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Hostile Shots Fired 393 | . 1 16 36 . 29 . 23 288 Missed 144 | . . 2 10 . 16 . 4 112 Hits 249 | . 1 14 26 . 13 . 19 176 Projectile 249 | . 1 14 26 . 13 . 19 176 Critical Strikes 4 | . . 2 . . . . 1 1 Damage Taken 3160 | . 132 110 357 . 383 . 395 1783 Core 809 | . 21 14 65 . 104 . 23 582 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 92 | 100 . 86 83 100 . . . . Volleys Fired 39 | . 4 10 20 . . . . 5 Largest 2 | . 1 1 2 . . . . 1 Hottest 76 | . 20 20 76 . . . . 50 Shots Fired 47 | . 4 10 28 . . . . 5 Gun 36 | . 4 10 22 . . . . . Cannon 6 | . . . 6 . . . . . Launcher 5 | . . . . . . . . 5 Special . | . . . . . . . . . Kinetic 35 | . 4 10 21 . . . . . Thermal 1 | . . . 1 . . . . . Explosive 5 | . . . . . . . . 5 Electromagnetic 6 | . . . 6 . . . . . Robot Hit Streak 8 | . 1 3 8 . . . . 4 Robot Miss Streak 12 | . 2 1 2 . . . . 12 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 59 | . 2 6 21 6 6 . 7 11 Core Hits 41 | . 2 3 7 1 6 . 3 19 Critical Kills 1 | . . . . . . . 1 . Critical Parts Destroyed 2 | . . . . . . . 1 1 Critical Strikes 3 | . . . . . . . 2 1 Smash 3 | . . . . . . . 2 1 Melee Attacks 42 | . . . . 7 9 . 15 11 Impact 22 | . . . . 3 4 . 8 7 Slashing 20 | . . . . 4 5 . 7 4 Piercing . | . . . . . . . . . Sneak Attacks 12 | . . . . 5 4 . 2 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 5 | . . . . . 1 . 3 1 Damage Inflicted 3484 | . 50 82 267 388 905 . 720 1072 Guns 249 | . 39 82 128 . . . . . Cannons 139 | . . . 139 . . . . . Explosions 1619 | . . . . . 533 . 386 700 Melee 1454 | . . . . 388 372 . 334 360 Ramming 23 | . 11 . . . . . . 12 Kinetic 249 | . 39 82 128 . . . . . Thermal 533 | . . . . . 533 . . . Explosive 1086 | . . . . . . . 386 700 Electromagnetic 139 | . . . 139 . . . . . Impact 826 | . . . . 119 220 . 212 275 Slashing 628 | . . . . 269 152 . 122 85 Piercing . | . . . . . . . . . Highest Corruption 10 | . . . 3 . . 7 7 10 Average Corruption 6 | . . . 3 . . 7 7 7 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 26 | . . . . . . 3 14 9 Message Errors 8 | . . . . . . 1 3 4 Matter Fused 5 | . . . . . . . 4 1 Heat Flow Errors 2 | . . . . . . 1 1 . Energy Discharges 3 | . . . . . . . 1 2 Parts Rejected 1 | . . . . . . . 1 . Data Loss (minor) 4 | . . . . . . . 3 1 Alerts 2 | . . . . . . 1 1 . Misdirections 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 874 | . . . . 92 363 . 279 140 Projectiles . | . . . . . . . . . Explosions 370 | . . . . . 194 . 156 20 Melee 504 | . . . . 92 169 . 123 120 Knockbacks 3 | . . . . . 1 . . 2 Impact 3 | . . . . . 1 . . 2 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 704 | . 5 . . . 268 . 217 214 Shots 14 | . . . . . 3 . 3 8 Rammed 4 | . 1 . . . . . . 3 Targets Rammed 4 | . 1 . . . . . . 3 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 204 | . . . 115 . 14 88 204 4 Average Temperature 57 | . . . 42 . 9 53 105 4 Received Heat Transfer 597 | . 6 . 183 . 48 . 30 330 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 6 | . . . . . 3 . 2 1 Combat Hostiles 1 | . . . . . . . 1 . Parts Fried 4 | . . . . . 2 . 2 . Impact Corruptions 14 | . . . . . 6 . 3 5 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 350 | . . . . . 350 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Maximum Alert Level 1 | . . . . . . . . 1 Low Security (%) 97 | 100 100 100 100 100 100 100 100 77 Level 1 2 | . . . . . . . . 22 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 288 | . 5 50 50 15 158 55 71 288 Initial 55 | . . . . . 6 55 10 30 Average 22 | . . 11 12 . 8 36 11 114 Influence Increases 853 | . 10 70 90 20 208 . 137 318 Destroy 0b10 Robot/C 220 | . . 60 60 . 40 . 40 20 Destroy 0b10 Robot/NC 165 | . 10 . . 20 65 . 25 45 Destroy Leader 68 | . . 10 10 . 20 . 16 12 Allied During Kill 4 | . . . . . 4 . . . Trap Triggered on 0b10 20 | . . . 20 . . . . . Successful Hack 7 | . . . . . . . . 7 Disable Machine 180 | . . . . . 60 . 45 75 Destroy Structure 189 | . . . . . 19 . 11 159 Influence Decreases 685 | . 10 70 90 5 65 143 84 218 Entered New Map 155 | . . . . . 9 103 5 38 Time Decay 390 | . 10 60 60 5 46 40 69 100 Lost Part 140 | . . 10 30 . 10 . 10 80 Squads Dispatched 3 | . . . . . 1 . . 2 Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 3 | . . . . . 1 . . 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Distress Signals 1 | . . . . . . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 40 | . 3 3 5 1 3 6 7 12 Peak Tracking Total 12 | . 3 3 3 2 2 6 4 12 Tactical Retreats . | . . . . . . . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Traps Triggered 4 | . 3 . . . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 2 | . . . 2 . . . . . Traps Extracted . | . . . . . . . . . Installed 4 | . . . 4 . . . . . Triggered 2 | . . . 2 . . . . . Most Traps Carried 4 | . . 4 4 . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Machines Disabled 12 | . . . . . 4 . 3 5 Max in Single Turn 4 | . . . . . 4 . 3 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Machines Accessed 2 | . . . . . . . . 2 Terminals 2 | . . . . . . . . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 5 | . . . . . . . . 5 Successful 2 | . . . . . . . . 2 Failed 3 | . . . . . . . . 3 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 5 | . . . . . . . . 5 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 2 | . . . . . . . . 2 Open Door 2 | . . . . . . . . 2 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 1 | . . . . . . . . 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 2 | . . . . . 2 . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Total Allies 3 | . . 1 . . 2 . . . Largest Group 2 | . . 1 . . 2 . . . Highest-Rated Group 48 | . . 31 . . 48 . . . Highest-Rated Ally 32 | . . 31 . . 32 . . . Total Orders . | . . . . . . . . . Ally Attacks 17 | . . . . . 17 . . . Total Damage 371 | . . . . . 371 . . . Kills 4 | . . . . . 4 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Active Infowar (turns) 426 | . . 162 131 . . . . 133 Sensors 426 | . . 162 131 . . . . 133 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Turns Passed 1834 | 77 70 301 201 194 292 90 391 218 Spaces Moved 1410 | 77 66 288 141 112 205 74 292 155 Core 45 | 3 . . . . . . . 42 Treads . | . . . . . . . . . Legs 776 | . . . . 92 205 74 292 113 Wheels 589 | 74 66 288 141 20 . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 80 95 95 120 120 116 50 Average Speed 107 | 88 86 94 100 125 120 120 116 103 Slowest Speed 270 | 100 90 110 110 270 120 120 120 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 28 | 3 22 69 20 13 9 73 9 41 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 1 | . . . . . . . . 1 Terrain Destroyed 237 | . . . . . 20 . 13 204 Melee 1 | . . . . . . . . 1 Projectile . | . . . . . . . . . AOE 236 | . . . . . 20 . 13 203 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Total 1607 | 83 74 306 177 153 238 75 318 183 Wait 28 | . . . 3 15 . . 10 . Move 1403 | 76 65 287 140 111 205 73 291 155 Hop . | . . . . . . . . . Pick Up 14 | 2 2 5 . 3 . 2 . . Fast Attach 25 | 4 . 2 3 9 . . 3 4 Attach 11 | 1 1 1 3 . 3 . . 2 Detach 11 | . . . . 6 . . 2 3 Swap 3 | . 1 1 . . 1 . . . Drop 7 | . . . 4 2 . . . 1 Fire 39 | . 4 10 20 . . . . 5 Melee 36 | . . . . 7 7 . 12 10 Ram 4 | . 1 . . . . . . 3 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 22 | . . . . . 22 . . . Trap 4 | . . . 4 . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/Storage History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Discovered new exit (range 7) 148 | -10/Materials | Entered Mines 157 | -10/Mines | Learned Materials security intel 316 | -10/Mines | Build established: Mutant 319 | -10/Mines | Found a hidden stash of uninstalled traps 345 | -10/Mines | Learned Materials emergency access door positions 396 | -10/Mines | Received a Mining Laser from a helpful Derelict 440 | -10/Mines | Discovered new exit (range 9) 449 | -10/Mines | Entered Materials 449 | -9/Materials | Evolved 2 slots: Propulsion x2 552 | -9/Materials | Lost 3 parts (2n1w) 636 | -9/Materials | Discovered new exit (range 15) 650 | -9/Materials | Entered another Materials area 650 | -8/Materials | Evolved 2 slots: Propulsion x2 824 | -8/Materials | Discovered new exit (range 3) 844 | -8/Materials | Entered Factory 844 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1079 | -7/Factory | Build established: Gladiator 1136 | -7/Factory | Sucked down chute 1136 | -7/Factory | Entered Waste 1145 | -7/Waste | Spotted C-40 Crusher 1151 | -7/Waste | EMP discharged 1182 | -7/Waste | Spotted C-40 Crusher 1182 | -7/Waste | Spotted C-40 Crusher 1183 | -7/Waste | Spotted C-40 Crusher 1187 | -7/Waste | Spotted C-40 Crusher 1204 | -7/Waste | Spotted C-40 Crusher 1214 | -7/Waste | Discovered new exit (range 11) 1226 | -7/Waste | Entered Factory 1610 | -7/Factory | Discovered new exit (range 6) 1617 | -7/Factory | Entered Storage 1690 | -7/Storage | Found Prototype Launcher 1690 | -7/Storage | Identified Scatter Rocket Array 1802 | -7/Storage | Released all parts (6) 1803 | -7/Storage | Core integrity fell below 50% 1803 | -7/Storage | System corruption reached 10% 1809 | -7/Storage | Core integrity fell below 20% 1835 | -7/Storage | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 01802_ Released Imp. Titanium Leg. 01802_ Released Hcp. Storage Unit. 01802_ Released VSS Leg. 01802_ Released Katana. 01802_ Dropped Com. Wheel. 01803_ The unstable cave ceiling collapses. 01803_ Slammed into P-60 Hacker. 01806_ Acquired Scatter Rocket Array. 01807_ Penetrated by Slug. 01807_ Scatter Rocket Array destroyed. 01811_ K-01 Serf collects debris. 01814_ Acquired 36 matter. 01815_ Slug penetrates Earth. 01815_ Acquired 34 matter. 01815_ K-01 Serf collects debris. 01816_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01822_ System corrupted: Matter fused (-10). 01822_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S003. Map ----- +----------------------------------------------------+ | # # # ### T # # * #??? | | # ## # ### ##+###??? | | ####### ## #?# ! #???? | | ??????# ######?# % #???? | | ??????######??###### # "" """ /?? | | ??????????????# ! "" """ ??????? | | ??????????????# """" "" """ #????? | | ??????????????# """" #????? | | ??????????????? 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[[??????????????????????? | | ???????????????###??????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Force Boost 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RefinerySystemAutogun Manual? 0 Play Time 00:15:09 Cumulative 51.6 hours Start 2025.12.18 @ 04:09:14 End 2025.12.18 @ 04:23:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 196 Rogue 196 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 37 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: fc5f93b6-e8cd-4148-9416-3f4762b44043