Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.07.11 @ 08:58:13 Player: Stryker Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (116) 580 Value Destroyed (3585) 3585 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (816) 816 TOTAL SCORE: 11761 Bonus ------- High Alert Combat Kills 44 Follower Combat Kills 216 Met Data Miner 300 Met Imprinter 300 Friendly Fire -44 Cogmind --------- Core Integrity 903/1000 Matter 130/300 Energy 96/100 System Corruption 4% Temperature Cool (0) Movement Hovering (56) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Gravmag System Gravmag System Combat Airjet Combat Airjet Combat Airjet > --- UTILITY (9) ------ Large Storage Unit Large Storage Unit Long-range Sensor Array Advanced Signal Interpreter Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON (2) ------- Great Axe > --- INVENTORY (16) --- Angular Momentum Engine Improved Gravmag System Antigrav System Large Storage Unit Matter Compressor (223) Experimental Targeting Computer Layered Medium Armor Plating Layered Medium Armor Plating Reactive Plating System Backup Module High-powered Shock Rifle Cooled Pulse Rifle Cooled Pulse Rifle Hypervelocity Coil Gun Improved Proton Missile Launcher Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Gravmag System Gravmag System Combat Airjet Combat Airjet Combat Airjet > --- UTILITY ---------- Large Storage Unit Large Storage Unit Long-range Sensor Array Advanced Signal Interpreter Layered Medium Armor Plating Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Hypervelocity Gauss Rifle Hypervelocity Coil Gun > --- INVENTORY -------- Angular Momentum Engine Improved Gravmag System Antigrav System Large Storage Unit Matter Compressor Experimental Targeting Computer Layered Medium Armor Plating Layered Medium Armor Plating Reactive Plating System Backup Module High-powered Shock Rifle Cooled Pulse Rifle Cooled Pulse Rifle Improved Proton Missile Launcher Heavy Missile Launcher Great Axe [Rating: 81] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Propulsion Gravmag System Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Long-range Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Improved Propulsion Shielding Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . . . 4 2 . . . . 2 . . . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 1 . . . . . . . . . . . . Utility 7 | . . . . . 2 1 . . . . 2 . . . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 239 | 3 11 1 1 3 80 51 2 3 2 2 14 . 25 2 7 3 6 23 Power 9 | . 1 . . . 4 1 . . . . 1 . 2 . . . . . Engine 8 | . 1 . . . 3 1 . . . . 1 . 2 . . . . . Core 1 | . . . . . 1 . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 84 | 2 3 . . 2 51 16 . . . . 3 . 5 . . . . 2 Treads 41 | 1 1 . . 2 30 7 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel 27 | 1 2 . . . 21 3 . . . . . . . . . . . . Hover 16 | . . . . . . 6 . . . . 3 . 5 . . . . 2 Flight . | . . . . . . . . . . . . . . . . . . . Utility 78 | 1 2 . 1 . 11 21 2 2 1 1 5 . 9 1 3 2 3 13 Device 27 | . . . . . 1 9 1 2 . 1 1 . 4 . 2 . 2 4 Storage 11 | 1 2 . 1 . 5 2 . . . . . . . . . . . . Processor 1 | . . . . . . 1 . . . . . . . . . . . . Hackware 8 | . . . . . . . . . . . 2 . 3 . . 1 . 2 Protection 31 | . . . . . 5 9 1 . 1 . 2 . 2 1 1 1 1 7 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 68 | . 5 1 . 1 14 13 . 1 1 1 5 . 9 1 4 1 3 8 Energy Gun 25 | . 3 . . 1 7 6 . . . . 2 . 3 . 1 . 1 1 Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 19 | . 2 . . . 3 4 . . 1 . 2 . 2 . . 1 1 3 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 5 | . . 1 . . 2 . . . . . . . . 1 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 19 | . . . . . 2 3 . 1 . 1 1 . 4 . 2 . 1 4 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 2 . . . . . . 1 . . . . . Parts Lost 15 | . 1 . . 3 7 1 . . . . 2 . . . . . . 1 Power 1 | . . . . . 1 . . . . . . . . . . . . . Propulsion 5 | . . . . 2 . 1 . . . . 1 . . . . . . 1 Utility 3 | . . . . . 2 . . . . . 1 . . . . . . . Weapon 6 | . 1 . . 1 4 . . . . . . . . . . . . . Highest Loss Streak 3 | . 1 . . 3 2 1 . . . . 2 . . . . . . 1 Average Slot Usage (%) 95 | . 100 100 87 83 89 96 100 100 100 100 98 100 99 100 100 100 100 99 Engine 8 | . 14 14 14 14 7 6 7 7 7 7 6 6 6 6 6 6 6 5 Treads 10 | . 14 14 14 21 25 11 . . . . . . . . . . . . Wheel 5 | . 13 14 14 6 10 4 . . . . . . . . . . . . Hover 16 | . . . . . . 21 38 38 38 38 32 33 32 33 33 33 33 29 Device 3 | . . . . . 1 6 7 7 5 7 5 . 4 6 5 6 5 4 Storage 16 | . 28 28 16 14 18 15 15 15 15 15 13 13 13 13 13 13 13 11 Processor 3 | . . . . . . 7 7 7 7 7 6 6 6 6 6 6 6 5 Hackware 6 | . . . . . . . . . . . 11 13 19 20 20 20 20 22 Protection 3 | . . . . . 7 4 7 7 9 7 6 13 1 . . . . 5 Energy Gun 7 | . 8 14 14 19 13 7 7 7 7 7 4 . . . 1 . 1 2 Ballistic Gun 4 | . 19 2 . . 4 4 . . . . 1 6 6 6 1 . 3 3 Launcher 2 | . . 11 14 7 . . . . . . . . . . 6 6 6 . Slashing Weapon 2 | . . . . . . 2 7 7 7 7 6 6 5 6 3 6 . 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 121 | 15 43 43 91 91 121 120 53 53 55 53 57 57 65 67 68 62 62 75 Greatest Support 100 | 20 40 16 16 40 80 100 55 55 55 55 77 77 77 77 77 77 77 88 Greatest Overweight (x) 5 | . 2 2 5 5 4 5 . . . . 1 . . . . . . . Average Overweight (x) . | . 1 2 4 3 2 . . . . . . . . . . . . . Largest Inventory Capacity 44 | 8 16 16 24 24 44 30 16 16 16 16 16 16 16 16 16 16 16 16 Average Capacity 20 | 6 14 16 22 24 29 21 16 16 16 16 16 16 16 16 16 16 16 16 Most Carried 30 | 8 16 16 22 22 30 30 16 16 16 16 16 15 16 16 16 16 16 16 Average Carried 19 | 6 12 16 16 21 28 21 16 16 16 16 15 15 15 16 15 15 15 15 Final Capacity 30 | 8 16 16 24 24 30 16 16 16 16 16 16 16 16 16 16 16 16 16 Final Carried 30 | 8 16 16 22 21 30 16 16 16 16 16 15 15 16 16 16 16 16 16 Class Distribution -------------------- 36% | Hauler-Mutant 33% | Hacker-Mutant 29% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Matter Collected 3751 | 242 412 73 . 65 1033 780 40 40 . 40 135 . 309 1 108 10 80 383 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 5413 | 106 601 99 . 185 2401 808 48 115 . . 337 . 377 . 75 . . 261 Parts 299 | 4 43 12 . 11 131 33 . 2 . . 18 . 24 . 4 . . 17 Haulers Intercepted 9 | . 2 . . . 4 1 . . . . 1 . . . . . . 1 Recyclers Shooed 10 | . . 1 . . 3 5 . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . 1 . . . . . . . . . . Prevented 4 | . . . . . . . . . . . . . . . 4 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 80 | . 15 5 . 6 42 7 . . . . . . 2 . 1 . . 2 Guns 63 | . 14 3 . 2 33 7 . . . . . . 2 . . . . 2 AOE 14 | . 1 2 . 4 7 . . . . . . . . . . . . . Classes Destroyed 14 | 2 5 . . . 5 1 . . . . . . . . . . . 1 Worker 4 | . 1 . . . 1 . . . . . 1 . 1 . . . . . Builder 2 | . . . . . 1 . . . . . 1 . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . Hauler 9 | . 2 . . . 4 1 . . . . 1 . . . . . . 1 Recycler 11 | 1 . . . 1 2 5 . . . . 1 . 1 . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 Operator 2 | . . . . . 1 . . . . . . . 1 . . . . . Watcher 6 | . 1 . . . 2 . . . . . 1 . 2 . . . . . Swarmer 18 | . 6 3 . 3 6 . . . . . . . . . . . . . Grunt 36 | . 9 2 . 3 20 2 . . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . Sentry 14 | . . . . . 12 1 . . . . . . . . 1 . . . Hunter 3 | . . . . . 3 . . . . . . . . . . . . . Programmer 8 | . . . . . . 4 . . . . . . 2 . . . . 2 Best Kill Streak 6 | 2 6 2 . 3 6 5 . . . . 2 . 1 . 1 . . 2 Combat Bots Only 6 | . 6 2 . 3 4 1 . . . . . . 1 . 1 . . 2 Max Kills in Single Turn 2 | 1 1 2 . 2 2 1 . . . . 1 . 1 . 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 2 | . 1 1 . 2 2 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Damage Taken 5170 | . 390 94 . 217 2409 790 . 16 . . 222 . 128 . 77 . 47 780 Core 609 | . 24 12 . 25 237 152 . . . . 38 . 20 . 4 . . 97 Absorbed by Shields 63 | . . . . . 63 . . . . . . . . . . . . . Core Remaining (%) 80 | 100 . . . 75 56 . . . . 78 . . . . . . 92 . Volleys Fired 274 | 6 36 9 . 12 135 39 . . . . 7 6 9 . 3 . . 12 Largest 2 | 2 2 2 . 2 2 2 . . . . 1 1 2 . 2 . . 2 Hottest 130 | 40 90 75 . 90 130 130 . . . . 60 28 110 . 103 . . 68 Shots Fired 487 | 12 72 14 . 16 241 73 . . . . 7 6 18 . 6 . . 22 Gun 473 | 12 72 9 . 12 239 73 . . . . 7 6 18 . 3 . . 22 Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 14 | . . 5 . 4 2 . . . . . . . . . 3 . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 219 | 12 47 . . . 82 42 . . . . . 6 9 . . . . 21 Thermal 78 | . . . . . 45 23 . . . . . . 9 . . . . 1 Explosive 11 | . . 5 . 4 2 . . . . . . . . . . . . . Electromagnetic 179 | . 25 9 . 12 112 8 . . . . 7 . . . 6 . . . Robot Hit Streak 20 | 4 11 2 . 5 20 19 . . . . 5 9 5 . 6 . . 15 Robot Miss Streak 11 | 1 3 2 . 2 3 11 . . . . 3 1 2 . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 2 . . . 1 . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . 1 Shots Hit Robots 399 | 10 48 6 . 10 199 62 1 4 . . 9 5 15 . 6 . . 24 Core Hits 225 | 3 24 6 . 11 118 34 . 3 . . 5 . 8 . 2 . . 11 Critical Hits 8 | . . . . . . 2 . . . . . . 1 . . . . 5 Critical Kills 3 | . . . . . . 1 . . . . . . . . . . . 2 Critical Parts Destroyed 5 | . . . . . . 1 . . . . . . 1 . . . . 3 Melee Attacks 173 | . . . . . 5 25 10 19 . 2 24 3 30 4 10 . 7 34 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 173 | . . . . . 5 25 10 19 . 2 24 3 30 4 10 . 7 34 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . 1 . . . . 2 . 3 . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 9310 | 86 713 202 . 422 4160 1218 89 402 . . 462 105 690 . 127 . . 634 Guns 5869 | 86 643 74 . 121 3070 1120 . . . . 179 105 254 . 58 . . 159 Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 1709 | . 70 128 . 301 1057 . . . . . . . . . 69 . . 84 Melee 1732 | . . . . . 33 98 89 402 . . 283 . 436 . . . . 391 Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 2261 | 86 316 . . . 893 566 . . . . . 105 136 . . . . 159 Thermal 1957 | . 70 . . 39 1198 448 . . . . . . 118 . . . . 84 Explosive 833 | . . 128 . 262 443 . . . . . . . . . . . . . Electromagnetic 2527 | . 327 74 . 121 1593 106 . . . . 179 . . . 127 . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 1732 | . . . . . 33 98 89 402 . . 283 . 436 . . . . 391 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . 2 3 . . . . . . . . . . . 4 Average Corruption 1 | . . . . . 2 1 . . . . . . . . . . . 3 Corruption Purged 3 | . . . . . . 3 . . . . . . . . . . . . Effects 36 | . . . . . 22 12 . . . . . . . . . . . 2 Message Errors 11 | . . . . . 7 3 . . . . . . . . . . . 1 Matter Fused 1 | . . . . . . 1 . . . . . . . . . . . . Heat Flow Errors 3 | . . . . . 1 2 . . . . . . . . . . . . Energy Discharges 5 | . . . . . 4 1 . . . . . . . . . . . . Data Loss (minor) 10 | . . . . . 6 4 . . . . . . . . . . . . Targeting Errors 5 | . . . . . 3 1 . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 369 | . . . . 66 63 . 75 78 . . 1 . 21 . . . . 65 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 129 | . . . . 66 63 . . . . . . . . . . . . . Melee 240 | . . . . . . . 75 78 . . 1 . 21 . . . . 65 Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 315 | . . 35 . 46 234 . . . . . . . . . . . . . Shots 9 | . . 2 . 2 5 . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 522 | . 63 76 . 54 522 246 . . . . 24 . 209 . 133 . . 54 Average Temperature 69 | . 18 26 . 18 92 64 . . . . 13 . 73 . 66 . . 24 Received Heat Transfer 1321 | . 141 27 . 69 877 144 . 6 . . . . . . 30 . 9 18 Effects 3 | . . . . . 3 . . . . . . . . . . . . . Interference 3 | . . . . . 3 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . 2 . . . . . 1 . . . 1 . . . Combat Hostiles 3 | . . . . . 2 . . . . . . . . . 1 . . . Parts Fried 9 | . 1 . . . 5 . . . . . 1 . . . 2 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . 1 1 . . . . . . . . . . . . . Heat Transferred 2703 | . 100 . . 50 1500 855 . . . . . . 148 . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . 1 . . 1 7 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Peak Influence 465 | 10 313 199 . 115 465 256 . . . . 173 60 174 . . . . 276 Average Influence 113 | 4 109 64 . 90 201 79 . . . . 53 37 54 . . . . 93 Maximum Alert Level 2 | . 1 . . . 2 1 . . . . . . . . . . . 1 Low Security (%) 78 | 100 92 100 . 100 49 79 . . . . 100 100 100 . . . . 83 Level 1 19 | . 7 . . . 44 20 . . . . . . . . . . . 16 Level 2 1 | . . . . . 5 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 2 . . . 4 7 . . . . 1 . 5 . . . . 4 Investigation 11 | . 1 . . . 2 2 . . . . 1 . 3 . . . . 2 Extermination 6 | . . . . . . 4 . . . . . . 2 . . . . . Reinforcement 4 | . 1 . . . . 1 . . . . . . . . . . . 2 Assault . | . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . 2 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Distress Signals 8 | . . . . . 3 3 . . . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 175 | . 25 5 . 6 62 26 . 1 . . 6 6 14 . 3 . 3 18 Peak Tracking Total 10 | . 4 3 . 3 5 6 . 1 . . 3 6 3 . 3 . 3 10 Tactical Retreats 20 | . 1 1 . . 4 7 . . . . . . 3 . . . 2 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Traps Triggered 9 | . . . . . 2 2 . . . . 1 . 2 . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . . . . . . . . 6 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Machines Disabled 13 | . 2 3 . . 4 1 . . . . . . . . . . . 3 Max in Single Turn 3 | . 2 2 . . 1 1 . . . . . . . . . . . 3 Garrison Access 4 | . . . . . 1 2 . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Machines Accessed 73 | . 7 . 2 . 14 14 . . 4 . 7 . 15 . . . . 10 Terminals 43 | . 6 . . . 11 7 . . . . 4 . 8 . . . . 7 Fabricators 9 | . . . . . . 2 . . . . 2 . 4 . . . . 1 Repair Stations 3 | . . . . . 1 . . . . . . . 1 . . . . 1 Recycling Units 4 | . 1 . . . . 1 . . . . 1 . 1 . . . . . Scanalyzers 4 | . . . . . 1 2 . . . . . . . . . . . 1 Garrison Access 4 | . . . . . 1 2 . . . . . . 1 . . . . . Total Hacks 259 | . 24 . 30 . 45 33 . . 29 . 23 . 44 . . . . 31 Successful 190 | . 13 . 30 . 26 21 . . 29 . 16 . 31 . . . . 24 Failed 65 | . 10 . . . 18 12 . . . . 7 . 12 . . . . 6 Catastrophic 10 | . 2 . . . 3 4 . . . . . . 1 . . . . . Database Lockouts 7 | . 2 . . . 2 . . . . . . . 1 . . . . 2 Manual 113 | . 17 . . . 29 14 . . . . 12 . 21 . . . . 20 Terminals 142 | . 23 . . . 40 18 . . . . 13 . 25 . . . . 23 Fabricators 32 | . . . . . . 6 . . . . 8 . 14 . . . . 4 Repair Stations 7 | . . . . . 2 . . . . . . . 3 . . . . 2 Recycling Units 5 | . 1 . . . . 1 . . . . 2 . 1 . . . . . Scanalyzers 9 | . . . . . 2 5 . . . . . . . . . . . 2 Garrison Access 5 | . . . . . 1 3 . . . . . . 1 . . . . . Terminal Hacks 111 | . 10 . 30 . 13 4 . . 29 . 6 . 10 . . . . 9 Record 41 | . . . 30 . . . . . 11 . . . . . . . . . Part Schematic 12 | . 1 . . . 1 1 . . 6 . 1 . 1 . . . . 1 Robot Schematic 9 | . . . . . . . . . 9 . . . . . . . . . Prototype ID Bank 14 | . 3 . . . 3 1 . . 3 . 1 . 2 . . . . 1 Branch Access Points 5 | . . . . . 1 1 . . . . 1 . 1 . . . . 1 Terminal Index 2 | . . . . . . . . . . . . . 1 . . . . 1 Fabricator Index 2 | . . . . . . . . . . . . . 1 . . . . 1 Alert Level 4 | . 1 . . . 2 . . . . . 1 . . . . . . . Unreport Threat 7 | . 1 . . . 2 1 . . . . . . 1 . . . . 2 Locate Traps 6 | . 2 . . . 3 . . . . . 1 . . . . . . . Recall Investigation 4 | . 1 . . . . . . . . . 1 . 2 . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 2 | . . . . . 1 . . . . . . . 1 . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . 1 Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 23 | . . . . . . 6 . . . . 4 . 11 . . . . 2 Network Status 2 | . . . . . . . . . . . . . 2 . . . . . Load Schematic 10 | . . . . . . 3 . . . . 2 . 4 . . . . 1 Build 11 | . . . . . . 3 . . . . 2 . 5 . . . . 1 Repair Station Hacks 5 | . . . . . 2 . . . . . . . 1 . . . . 2 Scan Component 3 | . . . . . 1 . . . . . . . 1 . . . . 1 Repair 2 | . . . . . 1 . . . . . . . . . . . . 1 Recycling Unit Hacks 4 | . 1 . . . . 1 . . . . 1 . 1 . . . . . Report Inventory 4 | . 1 . . . . 1 . . . . 1 . 1 . . . . . Scanalyzer 8 | . . . . . 2 4 . . . . . . . . . . . 2 Insert Component 4 | . . . . . 1 2 . . . . . . . . . . . 1 Analyze 4 | . . . . . 1 2 . . . . . . . . . . . 1 Garrison Access Hacks 4 | . . . . . 1 2 . . . . . . 1 . . . . . Seal Access 4 | . . . . . 1 2 . . . . . . 1 . . . . . Unauthorized Hacks 35 | . 2 . . . 8 4 . . . . 5 . 7 . . . . 9 Terminals 30 | . 2 . . . 8 4 . . . . 3 . 6 . . . . 7 Track 14 | . . . . . 6 2 . . . . 1 . 1 . . . . 4 Assimilate 4 | . . . . . . . . . . . . . 3 . . . . 1 Botnet 12 | . 2 . . . 2 2 . . . . 2 . 2 . . . . 2 Fabricators 5 | . . . . . . . . . . . 2 . 1 . . . . 2 Prioritize 2 | . . . . . . . . . . . 1 . . . . . . 1 Siphon 3 | . . . . . . . . . . . 1 . 1 . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 59 | . 6 . . . 12 12 . . . . 7 . 13 . . . . 9 Full Trace Events 5 | . . . . . . 2 . . . . 1 . 2 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . 9 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . 1 . . . 2 2 . . 6 . 1 . 1 . . . . 2 Parts Built 12 | . . . . . . 3 . . . . 4 . 4 . . . . 1 Matter 1767 | . . . . . . 460 . . . . 332 . 690 . . . . 285 Time 708 | . . . . . . 151 . . . . 142 . 263 . . . . 152 Total Part Build Rating 54 | . . . . . . 10 . . . . 20 . 19 . . . . 5 Parts Repaired 2 | . . . . . 1 . . . . . . . . . . . . 1 Time 48 | . . . . . 26 . . . . . . . . . . . . 22 Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 1 2 . . . . . . . . . . . 1 Part Schematics Acquired 3 | . . . . . 1 1 . . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Total Allies 11 | . . . . 2 . . . . . 1 . 2 3 . . 2 . 1 Largest Group 3 | . . . . 2 2 . . . . 1 1 2 2 1 1 3 1 2 Highest-Rated Group 125 | . . . . 38 38 . . . . 94 94 125 36 26 26 88 26 36 Highest-Rated Ally 94 | . . . . 31 31 . . . . 94 94 94 26 26 26 31 26 26 Total Orders 4 | . . . . . . . . . . . . . 2 . 2 . . . STAY 2 | . . . . . . . . . . . . . 1 . 1 . . . ROAM 2 | . . . . . . . . . . . . . 1 . 1 . . . Ally Attacks 45 | . . . . . 18 . . . . . 12 15 . . . . . . Total Damage 1161 | . . . . . 232 . . . . . 470 459 . . . . . . Kills 6 | . . . . . 2 . . . . . 4 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 3 . . . . 2 1 . 1 . . . 1 1 3 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Turns Passed 12383 | 42 840 756 640 401 2885 1748 251 210 39 309 792 118 1189 233 411 544 280 695 Spaces Moved 11875 | 19 572 588 438 213 1381 1732 396 298 80 369 730 173 1638 380 521 972 454 921 Core . | . . . . . . . . . . . . . . . . . . . Treads 663 | . 3 . . 94 450 116 . . . . . . . . . . . . Legs 9 | 9 . . . . . . . . . . . . . . . . . . Wheels 2945 | 10 569 588 438 119 931 290 . . . . . . . . . . . . Hover 8258 | . . . . . . 1326 396 298 80 369 730 173 1638 380 521 972 454 921 Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 44 | 100 100 120 100 150 130 44 44 44 44 44 44 52 52 52 52 52 52 52 Average Speed 77 | 109 117 120 142 172 146 68 44 44 44 44 67 52 52 52 52 52 52 52 Slowest Speed 270 | 120 160 120 150 200 200 270 44 44 44 44 104 52 58 52 52 52 52 56 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 2 99 97 74 50 94 37 63 48 69 56 18 79 45 62 67 85 60 30 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 8 | . . 1 1 . . . 1 . 1 . . . . . 1 3 . . Known Exits Taken 11 | . . . . . 1 1 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . Scrap Searched 18 | . . 1 . 1 . . 3 3 . 2 . . . 1 2 2 3 . Spaces Dug 148 | . . . . 7 4 22 5 15 . 2 20 3 23 4 10 . 7 26 Terrain Destroyed 364 | . . 27 . 43 85 22 5 15 . 2 20 3 23 4 10 . 7 98 Melee 141 | . . . . . 4 22 5 15 . 2 20 3 23 4 10 . 7 26 Projectile . | . . . . . . . . . . . . . . . . . . . AOE 223 | . . 27 . 43 81 . . . . . . . . . . . . 72 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Total 14286 | 29 683 627 456 232 2000 2183 456 347 82 511 989 190 1915 407 635 1010 484 1050 Wait 1430 | . 27 26 . 3 282 283 49 25 1 139 195 9 186 22 93 32 16 42 Move 11858 | 18 571 587 437 212 1380 1731 395 297 79 368 730 172 1637 379 520 971 453 921 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 158 | 1 21 2 16 2 61 24 . 1 . . 8 . 10 . 1 2 1 8 Fast Attach 32 | 2 . . 1 . 7 7 . 1 . . 3 . 6 . . . . 5 Attach 39 | . 1 . . 3 16 9 . . . . 4 . 1 . . . 1 4 Detach 4 | 1 . . . . 2 . . . . . . . 1 . . . . . Swap 169 | 1 10 1 . . 58 35 2 2 2 2 7 . 18 2 7 3 5 14 Drop 149 | . 17 2 2 . 54 30 . 2 . . 11 . 17 . 1 2 1 10 Fire 274 | 6 36 9 . 12 135 39 . . . . 7 6 9 . 3 . . 12 Melee 173 | . . . . . 5 25 10 19 . 2 24 3 30 4 10 . 7 34 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Waste -6/Factory (discovered 7 exits: *Fac x3 / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 43 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 16) 287 | -10/Materials | Discovered new exit (range 14) 298 | -10/Materials | Central database locked down 312 | -10/Materials | Build established: Mutant 500 | -10/Materials | Discovered new exit (range 10) 718 | -10/Materials | Discovered new exit (range 16) 883 | -10/Materials | Entered Mines 929 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 968 | -10/Mines | Discovered new exit (range 8) 973 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1058 | -10/Mines | Learned location of Storage (-9) 1079 | -10/Mines | Discovered new exit (range 12) 1163 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1186 | -10/Mines | Learned location of 1 exit from Materials 1332 | -10/Mines | Learned 2 Materials zone layouts 1635 | -10/Mines | Discovered new exit (range 5) 1639 | -10/Mines | Entered Exiles 1667 | -10/Exiles | Met 8R-AWN 1689 | -10/Exiles | Met EX-HEX 1837 | -10/Exiles | Met EX-DEC 1870 | -10/Exiles | Visited The Gauntlet 1971 | -10/Exiles | Learned location of Zion (-6) 2017 | -10/Exiles | Met EX-BIN 2052 | -10/Exiles | Build established: Hauler-Mutant 2264 | -10/Exiles | Discovered new exit (range 12) 2279 | -10/Exiles | Entered Mines 2513 | -9/Mines | Lost 3 parts (2n1w) 2668 | -9/Mines | Discovered new exit (range 5) 2680 | -9/Mines | Entered Materials 2680 | -8/Materials | Accompanied by 2 allies 2680 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2681 | -8/Materials | Identified exit to Factory 2685 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3205 | -8/Materials | Discovered exit to Factory (range 16) 3665 | -8/Materials | Central database locked down 4301 | -8/Materials | Discovered exit to Factory (range 16) 4628 | -8/Materials | Repaired Lrg. Storage Unit 5086 | -8/Materials | Garrison activated, responded to threat 5565 | -8/Materials | Entered Factory 5565 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5904 | -7/Factory | Discovered new exit (range 14) 5940 | -7/Factory | Identified exit to Factory 6424 | -7/Factory | Fabricated Hacking Suite? 6603 | -7/Factory | Build established: Mutant 6893 | -7/Factory | Fabricated Lrn. Sensor Array? 6941 | -7/Factory | Fabricated Hacking Suite? 7284 | -7/Factory | Identified exit to Lower Caves 7313 | -7/Factory | Entered Lower Caves 7343 | -7/Lower Caves | Learned Factory emergency access door positions 7404 | -7/Lower Caves | Encountered a Warlord checkpoint 7560 | -7/Lower Caves | Discovered new exit (range 5) 7562 | -7/Lower Caves | Identified exit to Lower Caves 7564 | -7/Lower Caves | Entered another Lower Caves area 7564 | -7/Lower Caves | Spotted B-75 Beast 7603 | -7/Lower Caves | Discovered exit to Factory (range 10) 7721 | -7/Lower Caves | Encountered a Warlord checkpoint 7753 | -7/Lower Caves | Discovered new exit (range 10) 7756 | -7/Lower Caves | Identified exit to Data Miner 7766 | -7/Lower Caves | Learned Factory stockpile data 7774 | -7/Lower Caves | Entered Data Miner 7774 | -7/Data Miner | Discovered new exit (range 6) 7776 | -7/Data Miner | Identified exit to Proximity Caves 7783 | -7/Data Miner | Met Data Miner 7791 | -7/Data Miner | Learned location of Section 7 (-2) 7791 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7798 | -7/Data Miner | Received God Mode back door access code from Data Miner 7813 | -7/Data Miner | Entered Proximity Caves 7833 | -6/Proximity Caves | Escorted by Enhanced Grunt 8017 | -6/Proximity Caves | Learned Factory emergency access door positions 8089 | -6/Proximity Caves | Discovered exit to Factory (range 10) 8122 | -6/Proximity Caves | Entered Factory 8122 | -6/Factory | Accompanied by 1 ally 8122 | -6/Factory | Evolved 2 slots: Utility x2 8488 | -6/Factory | Identified exit to Lower Caves 8488 | -6/Factory | Identified exit to Extension 8550 | -6/Factory | Build established: Hacker-Mutant 8823 | -6/Factory | Fabricated Cmb. Airjet? 8908 | -6/Factory | Fabricated Cmb. Airjet? 8914 | -6/Factory | Sucked down chute 8914 | -6/Factory | Entered Waste 8914 | -6/Waste | Met up with 1 ally sucked down the chute earlier 8915 | -6/Waste | Met a frightened Derelict 8934 | -6/Waste | Spotted C-40 Crusher 8943 | -6/Waste | Spotted C-40 Crusher 8946 | -6/Waste | Spotted C-40 Crusher 8978 | -6/Waste | Spotted C-40 Crusher 8978 | -6/Waste | Spotted C-40 Crusher 8978 | -6/Waste | Spotted C-40 Crusher 9025 | -6/Waste | Discovered new exit (range 16) 9032 | -6/Waste | Identified exit to Factory 9032 | -6/Waste | Entered Factory 9200 | -6/Factory | Fabricated Lrn. Sensor Array (x1) 9558 | -6/Factory | Discovered new exit (range 10) 9581 | -6/Factory | Identified exit to Factory 9690 | -6/Factory | Incoming investigation squad redirected 9712 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 9760 | -6/Factory | Discovered exit to Factory (range 13) 9773 | -6/Factory | Central database locked down 9795 | -6/Factory | Incoming investigation squad redirected 9841 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 9936 | -6/Factory | Fabricated Imp. Hacking Suite? 10106 | -6/Factory | Found Exp. Targeting Computer 10221 | -6/Factory | Discovered exit to Factory (range 8) 10221 | -6/Factory | Entered Lower Caves 10221 | -6/Lower Caves | Accompanied by 1 ally 10292 | -6/Lower Caves | Learned Factory machine intel 10315 | -6/Lower Caves | Encountered a Warlord checkpoint 10433 | -6/Lower Caves | Discovered new exit (range 10) 10449 | -6/Lower Caves | Identified exit to Lower Caves 10454 | -6/Lower Caves | Entered another Lower Caves area 10454 | -6/Lower Caves | Accompanied by 1 ally 10600 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10628 | -6/Lower Caves | Discovered exit to Factory (range 12) 10715 | -6/Lower Caves | Learned location of Extension (-6) 10829 | -6/Lower Caves | Discovered new exit (range 15) 10863 | -6/Lower Caves | Identified exit to Zion 10865 | -6/Lower Caves | Entered Zion 10865 | -6/Zion | Accompanied by 1 ally 10875 | -6/Zion | Given A8's code to call for help 10908 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 10913 | -6/Zion | Discovered new exit (range 15) 10984 | -6/Zion | Gained Derelict followers 11065 | -6/Zion | Learned location of Armory (-4) 11125 | -6/Zion | Identified exit to Deep Caves 11125 | -6/Zion | Learned Factory stockpile data 11187 | -6/Zion | Learned location of Quarantine (-2) 11405 | -6/Zion | Identified exit to Proximity Caves 11409 | -6/Zion | Entered Proximity Caves 11409 | -5/Proximity Caves | Accompanied by 1 ally 11489 | -5/Proximity Caves | Learned location of 1 exit from Factory 11558 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11633 | -5/Proximity Caves | Discovered exit to Factory (range 13) 11689 | -5/Proximity Caves | Entered Factory 11689 | -5/Factory | Accompanied by 1 ally 11689 | -5/Factory | Evolved 2 slots: Utility x2 11690 | -5/Factory | Identified exit to Factory 11692 | -5/Factory | Loaded intel: 232 machine locations 11785 | -5/Factory | Central database locked down 11811 | -5/Factory | Incoming investigation squad redirected 11888 | -5/Factory | Identified exit to Upper Caves 11977 | -5/Factory | Repaired Gravmag System? 12242 | -5/Factory | Fabricated Exp. Signal Interpreter? 12301 | -5/Factory | Incoming investigation squad redirected 12384 | -5/Factory | Self-destructed Last Messages --------------- 12318_ P-70 Sage destroyed. 12318_ HV Slug penetrates Wall. 12322_ Acquired Antigrav System. 12323_ Acquired 60 matter. 12324_ Slug penetrates Construction Platform. 12324_ Construction Platform disabled. 12326_ HV Slug penetrates K-01 Serf. 12356_ Connecting with Terminal... >>Trojan(Track) Trojan loaded successfully. Testing... Tracking enabled and active. 12362_ K-01 Serf cleans the Terminal. 12366_ XBD,GG/VKKJD GCMQAX0>PLY,:FNH1 12372_ Slug penetrates Wall. 12383_ Triggered Segregator Trap. 12383_ Arcs of energy rise from the floor. 12383_ Hyp. Gauss Rifle blown off. 12383_ Lyr. Medium Armor Plating blown off. 12383_ Angular Momentum Engine blown off. Map ----- +----------------------------------------------------+ | ??????????????????""""??"?"?"?"?"?"?"?"????""" | | ??????????????????????????????????????????? | | ????""""?""""????????????????????????????? k | | ????""""?""""????????????????????????????###### ## | | ????""""?""""?????????????????????????????????# #? | | ????""""?""""?????????????????????????????????# #? | | ??????????????????????????????????????????????# #? | | ????""""?""""???????????????????????###########/## | | ????""""?""""???????????????????????# Y + | | ????""""?""""???????????????????????# "" ## | | ????""""?""""???????????????????????# "" #? | | ??????????????????????????##????????# g T" #? | | ??????????????#############;######### ! "" #? | | ????????????? # Y "" #? | | ????????????? s u # b #? | | ????????????? s """"""" # ! #? | | ???????????? s t """"""" # #? | | ???????????? s """"""" h """ #? | | ???????????? """""""h # """"" #? | | ???????????? g # """"" #? | | ???????????????######### """"""" # #? | | ???????????????????????# """"""" #####+######?? | | ???????????????????????# """"""" ??????????? | | ???????????????????????# """"""" ?????????? | | ???????????????????????# ????????? | | ????""?????????????????#!@*""""""" ??????? | | ????""?????????????????# """"""" ??????? | | ????"""????????????????#u """"""" ?????? | | ????"""????????????????# = """"""" ????? | | ????"""????????????????+ ? ????? | | ???????????????????????# """"""" ????? | | ???????????????????????# """"""" ??????? | | ?????????????????"""???# """"""" ? ????????? | | ?????????????????"""??k# """"""" ????????????? | | ?????????????????"""?k?+ ????????????????????? | | ??????????????????""???# ?????????????????????? | | ???"""?"""????????""???# ????k????????????????? | | ???"""?"""?????????????####+?????????????????????? | | ???"""?"""???????"""?????????????????????????????? | | ?????????????????"""?????????????????????????????? | | ?????????????????"""?????????????????????????????? | | ??????????????????""??????????????????""""""?????? | | ??????????????????""??????????????????""""""?????? | | ??????????????????????????????????????""""""?????? | | ??????????????????????????????????????""""""?????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????""""""?????? | | ??????????????????????????????????????""""""?????? | | ??????????????????????????????????????""""""?????? | | ??????????????????????????????????????""""""?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 300 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 56 Recoil Reduction 5 Offensive Hacking 38 Defensive Hacking 12 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Hacking Suite | -8/Materials | Hacked Adv. Sensor Array | -8/Materials | Scanalyzed Imp. Propulsion Shielding | -7/Factory | Scanalyzed Lrn. Sensor Array | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Cmb. Airjet | -6/Factory | Hacked Imp. Hacking Suite | -6/Factory | Hacked Exp. Signal Interpreter | -5/Factory | Hacked Hyp. Coil Gun | -5/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Hacking Suite | x1 | -7/Factory Lrn. Sensor Array | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Cmb. Airjet | x2 | -6/Factory Cmb. Airjet | x2 | -6/Factory Lrn. Sensor Array | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Exp. Signal Interpreter | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultSigixWand Manual? 0 Play Time 04:26:06 Cumulative 845.6 hours Start 2020.07.10 @ 09:29:07 End 2020.07.11 @ 08:58:13 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 248 Rogue 248 Adventurer 0 Explorer 0 Win Type - Total 30 Types 21/2/4/3/0/0/0 Lore% 72 Gallery% 85 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4498d09e-3210-4c2b-b31f-065765bff7d7