Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.14 @ 02:35:12 Player: Ms. V3-11A Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (63) 315 Value Destroyed (1795) 1795 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (405) 405 TOTAL SCORE: 6275 Bonus ------- Follower Combat Kills 105 Met Imprinter 300 Cogmind --------- Core Integrity 0/700 Matter 272/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (210) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (3) --- Makeshift Leg > --- UTILITY (6) ------ Medium Storage Unit Makeshift Targeting Computer Corruption Screen > --- WEAPON (2) ------- Flak Gun Improved Light Cannon > --- INVENTORY (10) --- Gravmag System High-capacity Matter Pod (200) Experimental Sensor Array Improved Terrain Scan Processor Hacking Suite Heavy Missile Launcher Great Axe Peak State ------------ > --- POWER ------------ Backup Power VII Backup Power VII > --- PROPULSION ------- Airjet Backup Propulsion VII Backup Propulsion VII > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array Improved Signal Interpreter Transmission Jammer Hacking Suite Hacking Suite > --- WEAPON ----------- Improved Spread Laser Backup Laser VII > --- INVENTORY -------- Airjet Gravmag System Medium Storage Unit High-capacity Matter Pod Improved Light Armor Plating Hacking Suite Gatling Laser Gauss Cannon [Rating: 68] Favorites ----------- Power Backup Power VII Engine Ion Engine Power Core Backup Power VII Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Backup Propulsion VII Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Experimental Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Assault Rifle Energy Gun Improved Spread Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power 1 | . . . . . . 1 . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 4 | . . . . . 3 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 63 | . 5 2 . 1 23 15 8 2 6 1 Power 5 | . . . . . 2 . 2 . . 1 Engine 1 | . . . . . 1 . . . . . Core 4 | . . . . . 1 . 2 . . 1 Reactor . | . . . . . . . . . . . Propulsion 17 | . 2 . . 1 7 4 2 . 1 . Treads . | . . . . . . . . . . . Leg 4 | . 2 . . 1 . . . . 1 . Wheel . | . . . . . . . . . . . Hover 11 | . . . . . 5 4 2 . . . Flight 2 | . . . . . 2 . . . . . Utility 22 | . 2 2 . . 8 6 . 1 3 . Device 11 | . 1 2 . . 2 5 . 1 . . Storage 3 | . 1 . . . 1 . . . 1 . Processor 5 | . . . . . 3 . . . 2 . Hackware 3 | . . . . . 2 1 . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 19 | . 1 . . . 6 5 4 1 2 . Energy Gun 10 | . . . . . 2 4 3 1 . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 5 | . 1 . . . 3 . . . 1 . Ballistic Cannon 3 | . . . . . . 1 1 . 1 . Launcher 1 | . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . . 1 . . Parts Lost 31 | . . . . . 15 3 9 4 . . Power 5 | . . . . . 2 . 3 . . . Propulsion 11 | . . . . . 5 2 4 . . . Utility 7 | . . . . . 3 . 1 3 . . Weapon 8 | . . . . . 5 1 1 1 . . Highest Loss Streak 7 | . . . . . 7 1 5 4 . . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 77 | . 94 100 100 100 70 84 84 2 37 52 Engine 4 | . 14 14 14 14 3 . . . . . Core 5 | . . . . . 2 11 10 . . 6 Leg 8 | . 28 28 28 28 . . . . 6 7 Hover 9 | . . . . . 16 17 17 . . . Flight 1 | . . . . . . 3 . . . . Device 9 | . 8 14 14 14 5 12 14 . . . Storage 8 | . 14 14 14 14 9 7 6 . 5 7 Processor 6 | . . . . . 10 7 7 1 13 15 Hackware 7 | . . . . . 14 13 15 . . . Energy Gun 4 | . . . . . . 9 11 . . . Ballistic Gun 9 | . 28 28 28 28 8 . . . 3 7 Ballistic Cannon 1 | . . . . . . . . . 6 7 Peak Build Rating 68 | 6 10 16 11 13 23 68 64 25 19 22 Average Rating 30 | 6 8 10 11 11 16 54 47 1 15 21 On Entrance 14 | 6 6 10 11 11 13 14 60 11 1 19 Naked Turns 263 | . . . . . . . . 159 104 . Heaviest Build 29 | 13 19 19 19 19 18 28 29 . 18 23 Greatest Support 33 | 20 20 20 20 25 19 33 29 3 20 20 Greatest Overweight (x) 3 | . . . . . 3 1 3 . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 5 10 10 Average Capacity 9 | 8 8 10 10 10 10 10 9 5 8 10 Most Carried 10 | 5 10 10 10 10 10 10 8 5 7 7 Average Carried 7 | 4 4 9 10 10 7 7 6 3 5 7 Final Capacity 10 | 8 10 10 10 10 10 10 5 5 10 10 Final Carried 10 | 2 9 10 10 10 6 8 5 4 7 7 Class Distribution -------------------- 44% | Hacker-Mutant 31% | Mutant 16% | Derelict-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Matter Collected 1418 | 200 56 108 . 304 227 243 101 . 92 87 Remotely . | . . . . . . . . . . . Salvage Created 1671 | . 307 96 . 77 509 397 196 . . 89 Parts 145 | . 25 17 . 5 51 27 14 . . 6 Haulers Intercepted 1 | . . . . . 1 . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . 12 . . 5 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 52 | . 7 7 . 3 13 10 7 . . 5 Guns 50 | . 7 7 . 3 11 10 7 . . 5 AOE 2 | . . . . . 2 . . . . . Classes Destroyed 13 | . 5 . . 1 5 1 1 . . . Worker 2 | . 1 . . . 1 . . . . . Tunneler 1 | . 1 . . . . . . . . . Hauler 1 | . . . . . 1 . . . . . Mechanic 1 | . . . . . 1 . . . . . Operator 2 | . . . . . 2 . . . . . Watcher 4 | . 2 . . . 2 . . . . . Swarmer 28 | . 3 7 . . 8 . 6 . . 4 Grunt 10 | . 4 . . 2 2 2 . . . . Sentry 4 | . . . . . 2 2 . . . . Demolisher 1 | . . . . 1 . . . . . . Hunter 1 | . . . . . 1 . . . . . Programmer 7 | . . . . . . 6 . . . 1 Butcher 1 | . . . . . . . 1 . . . Best Kill Streak 5 | . 3 3 . 2 5 2 3 . . 4 Combat Bots Only 4 | . 3 3 . 2 4 2 3 . . 4 Max Kills in Single Turn 3 | . 1 2 . 1 3 1 2 . . 1 Gunslinging 1 | . . 1 . . . . 1 . . . Exploded 1 | . . . . . 1 . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Hostile Shots Fired 507 | . 29 19 . 22 154 145 73 13 . 52 Missed 190 | . 10 3 . 6 57 63 28 3 . 20 Damage Taken 3227 | . 181 95 . 174 987 677 647 95 . 371 Core 917 | . 28 12 . . 174 252 267 95 . 89 Absorbed by Shields 29 | . . . . . . 29 . . . . Ignored by Resistances 961 | . 52 32 . 52 290 217 186 22 . 110 Regen/Repaired (Parts) 52 | . . . . . . 52 . . . . Core Remaining (%) 84 | 100 . . . 84 68 . . . . . Volleys Fired 212 | . 29 10 . 9 78 42 26 . 1 17 Largest 2 | . 2 2 . 2 1 2 2 . 1 2 Hottest 155 | . 40 40 . 40 56 155 130 . 39 67 Shots Fired 298 | . 58 20 . 18 78 64 37 . 1 22 Gun 283 | . 58 20 . 18 74 62 34 . . 17 Cannon 11 | . . . . . . 2 3 . 1 5 Launcher 4 | . . . . . 4 . . . . . Special . | . . . . . . . . . . . Kinetic 195 | . 58 20 . 18 71 2 3 . 1 22 Thermal 99 | . . . . . 3 62 34 . . . Explosive 4 | . . . . . 4 . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 23 | . 11 6 . 9 23 16 16 . . 18 Robot Miss Streak 4 | . 1 3 . 3 2 2 3 . . 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . . 2 . 1 . . 2 . . . Max Gunslinging Chain 1 | . . 1 . 1 . . 1 . . . Shots Hit Robots 223 | . 42 12 . 14 61 49 26 . . 19 Core Hits 162 | . 21 7 . 8 37 48 19 2 . 20 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4123 | . 465 129 . 148 1126 1183 670 22 . 380 Guns 3478 | . 464 129 . 148 637 1158 639 . . 303 Cannons 133 | . . . . . . 25 31 . . 77 Explosions 476 | . . . . . 476 . . . . . Melee . | . . . . . . . . . . . Ramming 36 | . 1 . . . 13 . . 22 . . Kinetic 1771 | . 464 129 . 148 594 25 31 . . 380 Thermal 1840 | . . . . . 43 1158 639 . . . Explosive 476 | . . . . . 476 . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . . . . 3 3 3 3 . Average Corruption 2 | . . . . . . 2 3 3 3 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . . . . 1 Effects 34 | . . . . . . 14 13 4 3 . Message Errors 9 | . . . . . . 4 3 1 1 . Matter Fused 9 | . . . . . . 3 4 2 . . Heat Flow Errors 7 | . . . . . . 2 4 . 1 . Energy Discharges 3 | . . . . . . 2 . . 1 . Parts Rejected 1 | . . . . . . 1 . . . . Data Loss (minor) 2 | . . . . . . . 1 1 . . Misfires 1 | . . . . . . 1 . . . . Weapon Failures 2 | . . . . . . 1 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 23 | . . . . . . . . . . 23 Projectiles 23 | . . . . . . . . . . 23 Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 2 | . . . . . 1 . . . . 1 Impact 1 | . . . . . 1 . . . . . Kinetic 1 | . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 16 | . . . . . 6 . . 10 . . Shots . | . . . . . . . . . . . Rammed 15 | . . . . . 3 . . 12 . . Targets Rammed 16 | . 1 . . . 3 . . 12 . . Kicked 1 | . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 333 | . 6 . . . 24 333 277 . 90 . Average Temperature 117 | . 6 . . . 10 116 128 . 56 . Received Heat Transfer 828 | . 111 . . 42 333 187 155 . . . Effects 5 | . . . . . . 5 . . . . Shutdowns 1 | . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . 1 . . . . Interference 3 | . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . . . . . . 2 2 . . . Heat Transferred 2760 | . . . . . 111 1241 1408 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 8 | . . . . . . . 4 4 . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Peak Influence 297 | . 297 128 . 142 277 130 . . . . Initial 82 | . . 42 . . 16 82 . . . . Average 75 | . 165 70 . 68 172 42 . . . . Maximum Alert Level 1 | . 1 . . . 1 . . . . . Low Security (%) 92 | 100 65 100 . 100 60 100 . . . . Level 1 7 | . 34 . . . 39 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 14 | . . . . . 3 11 . . . . Investigation 6 | . . . . . 1 5 . . . . Extermination 5 | . . . . . . 5 . . . . Reinforcement 2 | . . . . . 1 1 . . . . Assault . | . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Distress Signals 6 | . 2 . . . 2 2 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 129 | . 21 9 . 15 33 28 13 2 . 8 Peak Tracking Total 7 | . 4 3 . 5 7 5 4 2 . 4 Tactical Retreats 10 | . 1 . . 2 2 4 . 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Traps Triggered 1 | . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Accessed 26 | . 6 . 2 . 6 11 . 1 . . Terminals 15 | . 6 . . . 5 4 . . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 2 | . . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 3 | . . . . . . 3 . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 83 | . 21 . 13 . 23 25 . 1 . . Successful 59 | . 13 . 13 . 15 17 . 1 . . Failed 23 | . 7 . . . 8 8 . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . Manual 41 | . 15 . . . 14 12 . . . . Terminals 50 | . 21 . . . 20 9 . . . . Fabricators 5 | . . . . . . 5 . . . . Repair Stations 6 | . . . . . . 6 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 5 | . . . . . . 5 . . . . Garrison Access 3 | . . . . . 3 . . . . . Terminal Hacks 29 | . 5 . 13 . 7 3 . 1 . . Record 13 | . . . 13 . . . . . . . Prototype ID Bank 6 | . 3 . . . 3 . . . . . Open Door 1 | . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . 1 . . . . Terminal Index 3 | . 1 . . . 1 1 . . . . Repair Station Index 1 | . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . 1 . . . . . Zone Layout 3 | . 1 . . . 2 . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . Load Schematic 1 | . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks 6 | . . . . . . 6 . . . . Scan Component 3 | . . . . . . 3 . . . . Repair 2 | . . . . . . 2 . . . . Refit 1 | . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 22 | . 8 . . . 8 6 . . . . Terminals 18 | . 8 . . . 8 2 . . . . Assimilate 1 | . . . . . 1 . . . . . Botnet 8 | . 3 . . . 3 2 . . . . Skim 9 | . 5 . . . 4 . . . . . Fabricators 2 | . . . . . . 2 . . . . Liberate 1 | . . . . . . 1 . . . . Fabnet 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . Extract 2 | . . . . . . 2 . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used 1 | . . . . . 1 . . . . . Hacking Detections 18 | . 5 . . . 5 8 . . . . Full Trace Events 4 | . . . . . 1 3 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . 5 . . 13 . Parts Built 2 | . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . Time 36 | . . . . . . 36 . . . . Total Part Build Rating 6 | . . . . . . 6 . . . . Parts Repaired 2 | . . . . . . 2 . . . . Time 144 | . . . . . . 144 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . 3 Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Total Allies 3 | . . 3 . . . . . . . . Largest Group 3 | . . 3 2 2 . . . . . . Highest-Rated Group 40 | . . 40 32 32 . . . . . . Highest-Rated Ally 16 | . . 16 16 16 . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 34 | . . 14 . 20 . . . . . . Total Damage 287 | . . 75 . 212 . . . . . . Kills 7 | . . 2 . 5 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 8 | . . 3 . 1 . . 2 1 . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Turns Passed 8890 | 2 594 778 496 602 663 3351 608 189 1278 329 Spaces Moved 5493 | 1 407 589 409 253 455 1404 516 284 1036 139 Core 574 | . . . . . 5 . 78 284 207 . Treads . | . . . . . . . . . . . Legs 2627 | 1 407 589 409 253 . . . . 829 139 Wheels . | . . . . . . . . . . . Hover 2005 | . . . . . 437 1130 438 . . . Flight 287 | . . . . . 13 274 . . . . Fastest Speed 32 | 120 120 120 120 120 32 32 50 50 50 140 Average Speed 99 | 120 120 120 120 120 86 66 87 50 122 207 Slowest Speed 240 | 120 120 120 120 120 200 156 240 50 140 210 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 55 | 2 78 95 85 52 48 34 55 47 86 29 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 5 | . . 1 1 . . . . 1 2 . Known Exits Taken 3 | . . . . . 1 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . 1 1 . Scrap Searched 12 | . . 1 . 2 . . 3 1 5 . Spaces Dug 1 | . . . . . . . 1 . . . Terrain Destroyed 11 | . . . . . 10 . 1 . . . Melee . | . . . . . . . . . . . Projectile 1 | . . . . . . . 1 . . . AOE 10 | . . . . . 10 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Total 8634 | 4 460 641 414 535 652 3763 632 330 1046 157 Wait 2773 | . 3 38 6 272 78 2271 76 29 . . Move 5483 | . 406 588 408 252 454 1403 515 283 1035 139 Hop . | . . . . . . . . . . . Pick Up 35 | . 10 2 . . 7 9 2 1 4 . Fast Attach 20 | . 1 . . . 6 5 1 1 5 1 Attach 32 | . . . . . 15 9 6 1 1 . Detach 12 | . . . . . 4 6 2 . . . Swap 11 | . 4 2 . 1 2 1 1 . . . Drop 26 | 4 6 1 . 1 5 4 3 2 . . Fire 212 | . 29 10 . 9 78 42 26 . 1 17 Melee . | . . . . . . . . . . . Ram 15 | . . . . . 3 . . 12 . . Kick 1 | . 1 . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 13 | . . . . . . 13 . . . . Rewire 1 | . . . . . . . . 1 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Discovered new exit (range 8) 157 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 15) 487 | -10/Materials | Central database locked down 540 | -10/Materials | Identified exit to Subcaves 593 | -10/Materials | Identified exit to Materials 597 | -10/Materials | Entered Mines 598 | -10/Mines | Learned location of Storage (-8) 699 | -10/Mines | Discovered exit to Materials (range 11) 728 | -10/Mines | Learned Materials garrison access intel 829 | -10/Mines | Learned Materials emergency access door positions 842 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1015 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1057 | -10/Mines | Learned 2 Materials zone layouts 1105 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1108 | -10/Mines | Found Prototype Device 1119 | -10/Mines | Identified Exp. Sensor Array 1146 | -10/Mines | Discovered exit to Materials (range 7) 1355 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1355 | -10/Mines | Discovered new exit (range 5) 1375 | -10/Mines | Entered Exiles 1375 | -10/Exiles | Accompanied by 2 allies 1392 | -10/Exiles | Discovered new exit (range 15) 1407 | -10/Exiles | Met 8R-AWN 1427 | -10/Exiles | Met EX-HEX 1473 | -10/Exiles | Met EX-DEC 1489 | -10/Exiles | Learned location of Zion (-7) 1621 | -10/Exiles | Visited The Gauntlet 1768 | -10/Exiles | Met EX-BIN 1851 | -10/Exiles | Discovered new exit (range 14) 1871 | -10/Exiles | Entered Mines 1871 | -9/Mines | Accompanied by 2 allies 1873 | -9/Mines | Met a Derelict bent on vengeance 1929 | -9/Mines | Assembled infested the area 1934 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1958 | -9/Mines | Learned Materials emergency access door positions 2194 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2445 | -9/Mines | Discovered new exit (range 10) 2473 | -9/Mines | Entered Materials 2473 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2474 | -8/Materials | Identified exit to Factory 2476 | -8/Materials | Loaded intel: 1 garrison access location 2580 | -8/Materials | Discovered exit to Factory (range 12) 2691 | -8/Materials | Lost 6 parts (1p2n1u2w) 3003 | -8/Materials | Build established: Scavenger-Mutant 3111 | -8/Materials | Garrison activated, responded to threat 3136 | -8/Materials | Entered Factory 3136 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3159 | -7/Factory | Lost 7 parts (1p1n2u3w) 3501 | -7/Factory | Build established: Hacker-Mutant 3934 | -7/Factory | Repaired Exp. Sensor Array 4350 | -7/Factory | Fabricated Airjet (x2) 5649 | -7/Factory | Identified exit to Lower Caves 6473 | -7/Factory | Repaired Exp. Sensor Array 6487 | -7/Factory | Entered Lower Caves 6587 | -7/Lower Caves | Learned Factory trap positions 6634 | -7/Lower Caves | Lost 3 parts (1p2n) 6669 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 7039 | -7/Lower Caves | Attacked by a faux Warlord 7044 | -7/Lower Caves | Core integrity fell below 50% 7081 | -7/Lower Caves | Lost 5 parts (1p2n1u1w) 7093 | -7/Lower Caves | Discovered new exit (range 3) 7094 | -7/Lower Caves | Identified exit to Lower Caves 7095 | -7/Lower Caves | Entered another Lower Caves area 7119 | -7/Lower Caves | Core integrity fell below 20% 7136 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7155 | -7/Lower Caves | Lost 4 parts (3u1w) 7210 | -7/Lower Caves | Encountered a Warlord checkpoint 7229 | -7/Lower Caves | Found Prototype Device 7229 | -7/Lower Caves | Identified Heart of Steel 7276 | -7/Lower Caves | Discovered new exit (range 15) 7284 | -7/Lower Caves | Entered Zion 7314 | -7/Zion | Discovered new exit (range 15) 7371 | -7/Zion | System corruption cleaned by Quarantine Array 7413 | -7/Zion | Build established: Mutant 7575 | -7/Zion | Received a visual enhancement algorithm 7746 | -7/Zion | Build established: Derelict-Mutant 8312 | -7/Zion | Met Imprinter 8562 | -7/Zion | Entered Proximity Caves 8563 | -6/Proximity Caves | Identified exit to Factory 8663 | -6/Proximity Caves | Learned Factory stockpile data 8891 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- that... LOCATION=UNKNOWN GOAL=ESCAPE Loading 1 Proximity Caves exit... 08564_ S-27 Virus destroyed. 08571_ VTOL Module fries itself beyond repair. 08578_ S-27 Virus destroyed. 08583_ Acquired 19 matter. 08586_ Acquired Lgt. Nuclear Core. 08663_ Acquired derelict log, extracted data. Data stored: Factory stockpile data. 08771_ C-30 ARC bursts open, deploying its payload. 08771_ P-60 Hacker unfolds itself. 08771_ Corruption Screen intercepted 1% system corruption. 08777_ Destroyed Shock Rifle. 08777_ P-60 Hacker knocked back. 08780_ P-60 Hacker destroyed. 08791_ Shock Rifle fries itself beyond repair. 08798_ Target Analyzer fries itself beyond repair. 08798_ Acquired 68 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####?????????????????????? ??????????????????????? | | #?????????????????????? ?? ??????????????????? | | #?????????????????????? ??????????????????? | | ## #?????????????????????? ??????????????????? | | ????????? #????? ???????? ???? #???????????? | | ????????? ????? #??????? #??? #???????????? | | ???##???? ???? #??????# #### ????????????? | | ?## #??? #???? #??????# # ?????????????? | | ?? ???# ##### #??????# # ??????????????? | | ??? #### ## ######## # #???????????????? | | ???# ## #???????????????? | | ???# ### #????????????????? | | #### ## ?????????????????? | | # #?# # #??????????????????? | | ### ###????????????????? | | ## #????????????????? | | ### #????????????????? | | #??## # ##????????????????? | | ##### ## ##?????????????????? | | ### ##??????????????????? | | ##### ########## ##???????????????????? | | ##???####???## ##???????????????????? | | ## ##????????#### s ##???##?????????????? | | "######?????????# @ss ## #?????????????? | | "%#?????????????# ### ##????????????? | | " #????????????## ??## #???????????? | | %%#?????????????## ????# #??????????? | | % #??????????????# ?????# #??????????? | | ?????????????# ?????? #??????????? | | ????????????? ??????? #??????????? | | ??????????? ???????? ?????????? | | ??????????##????????? ???????? | | ??????????????????? #???????? | | # ##??????????????????? ????????? | | ######???????????????????? ????????? | | ?????????????????????????? ?????????? | | ????????????????????????? ?????????? | | ????????????????????????? ???????????? | | ?????????????????????????## ?????????????? | | ???????????????????????????##### ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 29 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Corruption Block 6 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Targeting Accuracy 10 Offensive Hacking 30 Item Schematics ----------------- Wheel | -7/Factory | Extracted Xenon Bombardment Thruster | -7/Factory | Extracted Airjet | -7/Factory | Extracted Com. Matter Pod | -7/Factory | Extracted Hvy. Deuterium Engine | -7/Factory | Extracted Imp. Medium Armor Plating | -7/Zion | Archive Drone Bay | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Chainsword | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Arc Projector | -7/Zion | Archive Mass Driver | -7/Zion | Archive Wave Gun | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Med. Treads | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Robot Schematics ------------------ H-55 Commando | -7/Zion | Archive S-27 Virus | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive H-77 Assassin | -7/Zion | Archive Fabricated ------------ Airjet | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MeleeFlightAutogun Manual? 0 Play Time 00:58:26 Cumulative 272.7 hours Start 2024.08.14 @ 01:29:52 End 2024.08.14 @ 02:35:12 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 205 Rogue 63 Adventurer 116 Explorer 26 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 69 Achievement% 68 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 18/CogNarrow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: 0ad88896-61d3-4459-8bd1-45dda47d4a1b