Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.07 @ 08:32:00 Player: Ben'n'Dan Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (3) 15 Value Destroyed (67) 67 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1682 Bonus ------- None Cogmind --------- Core Integrity 367/550 Matter 232/300 Energy 28/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Propulsion Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Ion Engine Improved Heat Sink Advanced Sensor Array Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Flight Unit > --- UTILITY ---------- Advanced Weight Redist. System Advanced Weight Redist. System Propulsion Shielding > --- WEAPON ----------- High-powered Shotgun Assault Cannon > --- INVENTORY -------- Ion Engine Improved Heat Sink Advanced Sensor Array [Rating: 20] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Flight Unit Flight Unit Flight Unit Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Protection Propulsion Shielding Weapon High-powered Shotgun Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 13 | 2 3 1 7 Power 3 | . . 1 2 Engine 3 | . . 1 2 Core . | . . . . Reactor . | . . . . Propulsion 2 | . 2 . . Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 2 | . 2 . . Utility 3 | . . . 3 Device 2 | . . . 2 Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 5 | 2 1 . 2 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 3 | 2 . . 1 Ballistic Cannon 1 | . . . 1 Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . 2 2 7 Power 2 | . . . 2 Propulsion 2 | . . 1 1 Utility 2 | . . . 2 Weapon 5 | . 2 1 2 Highest Loss Streak 7 | . 2 2 7 Average Slot Usage (%) 39 | . 28 37 49 Engine 6 | . . 8 10 Flight 9 | . 4 19 7 Device 6 | . . . 14 Protection 1 | . . . 2 Ballistic Gun 10 | . 22 . 8 Ballistic Cannon 2 | . . . 6 Launcher 2 | . 2 8 . Naked Turns . | . . . . Heaviest Build 19 | 3 5 8 19 Greatest Support 22 | 3 8 8 22 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 4 | 4 4 4 4 Average Capacity 4 | 4 4 4 4 Most Carried 4 | 1 4 1 3 Average Carried 1 | . 2 . 2 Final Capacity 4 | 4 4 4 4 Final Carried 3 | 1 1 1 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 274 | 166 70 . 38 Remotely . | . . . . Salvage Created 69 | . 31 . 38 Parts 5 | . 2 . 3 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 3 | . 2 . 1 Guns 3 | . 2 . 1 Classes Destroyed 2 | . 1 . 1 Swarmer 2 | . 2 . . Grunt 1 | . . . 1 Best Kill Streak 2 | . 2 . 1 Combat Bots Only 2 | . 2 . 1 Max Kills in Single Turn 1 | . 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1116 | . 283 141 692 Core 316 | . 79 54 183 Absorbed by Shields . | . . . . Core Remaining (%) 84 | 100 68 86 . Volleys Fired 9 | . 5 . 4 Largest 2 | . 2 . 2 Hottest 69 | . 40 . 69 Shots Fired 17 | . 9 . 8 Gun 12 | . 8 . 4 Cannon 4 | . . . 4 Launcher 1 | . 1 . . Special . | . . . . Kinetic 16 | . 8 . 8 Thermal . | . . . . Explosive 1 | . 1 . . Electromagnetic . | . . . . Robot Hit Streak 2 | . 1 . 2 Robot Miss Streak 4 | . 4 . 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 6 | . 2 . 4 Core Hits 4 | . 2 . 2 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 141 | . 28 . 113 Guns 94 | . 28 . 66 Cannons 47 | . . . 47 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 141 | . 28 . 113 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 78 | . . . 78 Average Temperature 35 | . . . 35 Received Heat Transfer 480 | . 105 33 342 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 103 | . 84 72 103 Average Influence 48 | . 39 44 64 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . . 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . . . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 8 12 17 Peak Tracking Total 11 | . 6 9 11 Tactical Retreats 3 | . 1 1 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 4 | . 2 1 1 Terminals 4 | . 2 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 6 2 4 Successful 4 | . 2 2 . Failed 8 | . 4 . 4 Catastrophic 2 | . . . 2 Database Lockouts . | . . . . Manual 6 | . 1 1 4 Terminals 12 | . 6 2 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 2 2 . Level Access Points 2 | . 1 1 . Branch Access Points 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 1 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 236 | 15 69 48 104 Spaces Moved 430 | 23 99 124 184 Core 121 | 23 71 . 27 Treads . | . . . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 309 | . 28 124 157 Fastest Speed 37 | 50 37 37 40 Average Speed 41 | 50 46 37 41 Slowest Speed 50 | 50 50 40 50 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 15 | . 1 7 7 Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 3 30 15 25 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 7 | . 7 . . Terrain Destroyed 9 | . 7 . 2 Melee . | . . . . Projectile 2 | . . . 2 AOE 7 | . 7 . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 448 | 25 112 118 193 Wait 6 | . 4 . 2 Move 397 | 22 96 109 170 Hop 15 | . 1 7 7 Pick Up 7 | 1 3 . 3 Fast Attach 8 | 2 . . 6 Attach 5 | . 3 1 1 Detach 1 | . . 1 . Swap . | . . . . Drop . | . . . . Fire 9 | . 5 . 4 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 16 | -11/Scrapyard | Entered Materials 60 | -10/Materials | Identified exit to Materials 85 | -10/Materials | Entered another Materials area 85 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 121 | -9/Materials | Identified exit to Materials 121 | -9/Materials | Identified exit to Mines 133 | -9/Materials | Entered another Materials area 133 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 237 | -8/Materials | Self-destructed Last Messages --------------- 00170_ O-16 Technician uses terminal to summon reinforcements. 00170_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. 00170_ O-16 Technician locks terminal. 00177_ Acquired Adv. Sensor Array. 00180_ Acquired Imp. Heat Sink. 00186_ K-01 Serf collects debris. 00209_ Acquired Propulsion Shielding. 00210_ K-01 Serf collects debris. 00217_ Lgt. Deuterium Engine destroyed. 00217_ Flight Unit destroyed. 00217_ Lgt. Deuterium Engine destroyed. 00218_ K-01 Serf collects debris. 00220_ U-05 Engineer lays Concrete. 00221_ Adv. Weight Redist. System destroyed. 00224_ G-47 Trooper destroyed. 00225_ Hpw. Shotgun destroyed. 00227_ Acquired 38 matter. 00229_ Assault Cannon destroyed. 00230_ U-05 Engineer builds a Wall. 00236_ Adv. Weight Redist. System destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ?????????????????????############## | | ????????????#????????# """ # """ " | | ????????????# ???????# """ # """ " | | ############# ???????# """ /# """ " | | # # # ??? ## # | | # """ + # #?? #? | | # """ # @ # #???? #???! | | # """ # # #?#####+######/ | | # ## ## """ ! #?# | | # """ ## ## """ #?# | | # """ ## ## """ #?# ##+###### | | #[ """ ## ## ???# ## ???# | | # ## ## ????## ## ! ?# | | # """ # ##+####### # ## | | # """ / ggY # #? | | # """ #gg # #? | | # # ########## # #? | | ######### ##????????#############? | | ? #[Y#############??????????? | | ? = # u# #??????????? | | # #k # #??????????? | | # """ # # #??????????? | | # """ # # """ """ #??????????? | | # """ # # """ """ #??????????? | | # + + """ """ #??????????? | | # """ # # ! #??????????? | | # """ # ####+##+#####??????????? | | # """ # #??????????????? | | # # #??????????????? | | ######### ###+###+#####??????????? | | ????????# # ! #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 18 Propulsion Shielding 33 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UltimateUtilityAnalyzer Manual? 0 Play Time 00:07:50 Cumulative 119.3 hours Start 2020.06.07 @ 08:26:31 End 2020.06.07 @ 08:32:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 280 Rogue 272 Adventurer 8 Explorer 0 Win Type - Total 7 Types 4/0/2/1/0/0/0 Lore% 77 Gallery% 78 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d8d265c-b20e-4901-b2d1-a6dba2cba9c2