Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.06 @ 20:05:47 Player: Savant Result: Destroyed by as-55807 with Assembled Heavy Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (159) 795 Value Destroyed (4728) 4728 Prototype IDs (62) 1240 Alien Tech Used (1) 200 Bonus (1922) 1922 TOTAL SCORE: 14285 Bonus ------- High Alert Combat Kills 66 Follower Combat Kills 419 Aligned with FarCom 300 Met Data Miner 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -163 Cogmind --------- Core Integrity 0/850 Matter 280/300 Energy 100/100 System Corruption 32% Temperature Cool (11) Movement Walking (190) Ox1 Location -6/Deep Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (3) --- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Assembled Alloy Leg > --- UTILITY (9) ------ High-capacity Storage Unit Advanced Terrain Scan Processor Advanced Melee Analysis Suite Advanced Melee Analysis Suite Actuator Array GOLEM Unit > --- WEAPON (3) ------- AWS/Thermal Power Maul > --- INVENTORY (20) --- Advanced Terrain Scanner Zionite Light Carapace GOLEM Unit Makeshift Hammer Makeshift Hammer Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Assembled Alloy Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Terrain Scan Processor Advanced Melee Analysis Suite Advanced Melee Analysis Suite Actuator Array Phase Shifter Zionite Weapon Casing GOLEM Unit > --- WEAPON ----------- Makeshift Hammer Makeshift Hammer Power Maul > --- INVENTORY -------- Zionite Light DM Reactor Zionite Light DM Reactor Spiked Medium Treads Zionite Glidesys I Zionite Glidesys I Experimental Heat Sink Improved Cooling System Energy Well Advanced Terrain Scanner Zionite Weapon Casing Zionite Light Carapace Zionite Laser-S AWS/Thermal HERF Cannon Heavy Phase Cannon Makeshift Sword Makeshift Sword Makeshift Spear [Rating: 99] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Reactor Zionite Light DM Reactor Propulsion Armored Wheel Treads Spiked Medium Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Wheel Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Medium Armor Plating Weapon EM Pulse Cannon Energy Gun EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Long-range Missile Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Power Sword Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . . . . Utility 6 | . . . 1 . . . 2 2 . . . . 1 . . . . Weapon 1 | . . . . . . . . . . . . . 1 . . . . Parts Attached 251 | 6 9 8 20 7 . 6 13 23 9 19 3 11 31 13 18 32 23 Power 17 | 1 . 1 3 . . . . 2 . 1 . . 2 . 2 2 3 Engine 12 | 1 . 1 3 . . . . 2 . 1 . . 1 . 1 2 . Core 2 | . . . . . . . . . . . . . 1 . 1 . . Reactor 3 | . . . . . . . . . . . . . . . . . 3 Propulsion 30 | 2 3 . 2 1 . . . 6 . 1 . 2 1 . 2 5 5 Treads 7 | 1 . . . . . . . . . . . . . . . 5 1 Leg 5 | . . . . . . . . . . . . 1 . . . . 4 Wheel 18 | 1 3 . 2 1 . . . 6 . 1 . 1 1 . 2 . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 98 | 1 3 2 6 . . . 6 8 4 9 1 2 18 12 7 12 7 Device 36 | . . 1 3 . . . 1 3 2 4 . 1 5 5 4 3 4 Storage 7 | 1 2 . 1 . . . . . . . . . 1 . . 1 1 Processor 5 | . . . . . . . . . 1 . . . 1 1 . 2 . Hackware 9 | . . . . . . . 1 3 . . . . 5 . . . . Protection 41 | . 1 1 2 . . . 4 2 1 5 1 1 6 6 3 6 2 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 106 | 2 3 5 9 6 . 6 7 7 5 8 2 7 10 1 7 13 8 Energy Gun 22 | 1 2 3 2 . . . 3 2 1 1 . 3 1 . 1 . 2 Energy Cannon 33 | . . . 5 3 . 3 2 2 . 2 . 2 4 . 2 6 2 Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 15 | . . . 2 3 . 3 . . 2 1 . . . . 1 3 . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . Impact Weapon 19 | . . 1 . . . . 2 2 1 1 . 1 2 1 1 3 4 Slashing Weapon 8 | . . . . . . . . 1 1 1 . 1 2 . 2 . . Piercing Weapon 5 | . . . . . . . . . . 2 1 . 1 . . 1 . Special Melee Weapon 2 | . . 1 . . . . . . . . 1 . . . . . . Unidentified Prototypes 8 | . . . 2 . . . . 1 . . . 1 . 1 . . 3 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . 1 System Corruption 11 | . . . . . . . . . . . . . . . . . 11 Parts Lost 43 | . . 2 . . . . 1 . . 7 . 1 1 . 4 16 11 Power 7 | . . 1 . . . . . . . 1 . . . . 2 1 2 Propulsion 8 | . . . . . . . . . . . . . . . 2 2 4 Utility 21 | . . 1 . . . . . . . 5 . . 1 . . 10 4 Weapon 7 | . . . . . . . 1 . . 1 . 1 . . . 3 1 Highest Loss Streak 6 | . . 2 . . . . 1 . . 6 . 1 1 . 2 4 2 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 93 | . 99 99 99 100 100 100 99 91 92 91 92 92 92 92 87 90 89 Engine 7 | . 14 13 11 11 11 11 9 6 7 7 7 7 5 6 1 6 2 Treads 1 | . 8 . . . . . . . . . . . . . . 12 1 Wheel 17 | . 19 28 33 33 33 33 27 16 15 15 15 15 13 12 11 2 . Device 8 | . . 3 10 11 11 11 9 8 6 8 8 12 6 5 9 11 20 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 9 6 Processor 5 | . . . . . . . . . 7 7 7 7 6 11 7 10 18 Hackware 11 | . . . . . . . 4 21 15 15 15 15 25 18 15 5 . Protection 11 | . 13 10 11 11 11 11 21 14 15 12 13 9 6 12 11 11 3 Energy Gun 4 | . 22 26 2 . . . 4 3 . 2 . 4 1 . 2 . 3 Energy Cannon 6 | . . . 19 21 22 21 11 1 . 2 . 4 4 4 5 5 . Impact Weapon 2 | . . 1 . . . . 2 5 6 . . . 1 1 1 4 10 Slashing Weapon 3 | . . . . . . . . 3 6 3 7 2 6 6 5 6 . Piercing Weapon 1 | . . . . . . . . . . 3 5 2 4 6 3 . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 149 | 13 36 36 109 109 109 109 118 116 112 114 113 113 116 120 149 149 117 Greatest Support 84 | 10 24 24 36 36 36 36 36 40 40 40 40 40 40 40 40 84 84 Greatest Overweight (x) 4 | 1 2 1 3 3 3 3 3 4 2 2 2 2 2 2 3 4 1 Average Overweight (x) 2 | . 1 1 1 2 3 3 2 2 2 2 2 2 2 2 2 2 . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 12 15 20 25 25 25 25 25 25 25 25 25 25 25 25 25 20 Most Carried 25 | 6 12 15 25 25 25 25 25 25 25 25 25 25 25 25 25 24 20 Average Carried 22 | 3 9 13 18 25 24 25 24 24 24 24 25 24 24 24 24 21 16 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 Final Carried 25 | 6 12 14 25 25 25 25 25 25 25 25 25 25 25 25 24 20 6 Class Distribution -------------------- 53% | Hacker-Mutant 31% | Mutant 7% | Hacker-Assassin 4% | Scavenger-Mutant 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Assassin | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 3180 | 196 154 83 233 91 112 47 242 230 120 184 . 156 99 346 217 371 299 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 6070 | . 317 219 1017 45 . 46 598 507 159 397 . 231 99 168 460 1267 540 Parts 340 | . 25 6 56 12 . 15 43 20 8 13 . 3 2 9 14 101 13 Haulers Intercepted 7 | . . . 4 . . . 3 . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . 1 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . . . . 13 3 . 10 . 7 14 . . Prevented 6 | . . . . . . . . . . 1 . . . 1 4 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 129 | . 9 6 19 9 . 11 6 10 6 10 . 4 1 3 13 6 16 Melee 23 | . . 1 . . . . . 6 1 5 . 1 1 3 4 . 1 Guns 26 | . 4 5 2 . . . 1 . . 1 . . . . 2 . 11 Cannons 24 | . . . 10 . . . 5 3 . . . 1 . . 3 1 1 AOE 42 | . 4 . 6 9 . 11 . . 5 3 . . . . 3 1 . Classes Destroyed 23 | . 4 2 5 1 . . 1 1 1 1 . . 1 . 1 3 2 Worker 2 | . . . . 1 . . . . . . . . 1 . . . . Builder 1 | . . . . . . . . . . . . . 1 . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . . . Hauler 7 | . . . 4 . . . 3 . . . . . . . . . . Recycler 2 | . . . 1 . . . . 1 . . . . . . . . . Minesweeper 1 | . . . . . . . . . 1 . . . . . . . . Operator 3 | . 1 . 1 . . . 1 . . . . . . . . . . Watcher 5 | . 2 . 1 . . . 2 . . . . . . . . . . Swarmer 48 | . 6 1 5 9 . 11 . 3 5 3 . . . . 5 . . Grunt 25 | . 3 3 7 . . . 2 3 . . . 4 . . 3 . . Brawler 3 | . . . 2 . . . . . . . . . . . 1 . . Duelist 2 | . . . 1 . . . . . . . . . . . 1 . . Sentry 12 | . . . 4 . . . 3 1 1 . . . 1 1 1 . . Hunter 3 | . . . . . . . 1 . . 1 . . . 1 . . . Programmer 4 | . . . . . . . . 3 . . . . . 1 . . . Zionite 49 | . . . . . . . . . . . . . . . . 49 . Z-Light 5 | . . . . . . . . . . . . . . . . . 5 Tinkerer 2 | . . . . . . . . . . . . . . . . 2 . Thief 2 | . . . . . . . . . . . . . . . 2 . . Assembled 12 | . . 2 . . . . . . . . . . . . . . 10 Golem 1 | . . . . . . . . . . . . . . . . . 1 Thug 5 | . . . . . . . . . . 4 . . . . . 1 . Butcher 2 | . . . . . . . . . . 1 . . . . . 1 . Marauder 2 | . . . . . . . . . . . . . . . . 2 . Mutant 2 | . . . . . . . . . . 1 . . . . . 1 . Best Kill Streak 11 | . 3 4 5 4 . 4 3 3 3 4 . 3 1 1 6 11 5 Combat Bots Only 6 | . 3 3 3 4 . 4 2 3 3 4 . 3 1 1 6 1 5 Max Kills in Single Turn 3 | . 2 2 2 3 . 3 1 1 2 2 . 1 1 1 2 3 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . Exploded 3 | . 2 . 2 2 . 3 . . 2 2 . . . . 2 1 . Melee 1 | . . 1 . . . . . 1 1 1 . 1 1 1 1 . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . 1 . Imprinter (-6/Zion) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Damage Taken 9860 | . 282 244 475 115 . 118 250 506 142 1015 . 340 122 386 1321 2928 1616 Core 1381 | . 47 59 98 . . 11 26 88 17 140 . 41 36 34 145 292 347 Absorbed by Shields 336 | . . . . . . . . . . . . 104 164 . . . 68 Redirected to Shielding 456 | . . . . . . . 38 66 18 52 . . . . . . 282 Regen/Repaired (Parts) 163 | . 49 . 38 . . . . 76 . . . . . . . . . Core Remaining (%) 76 | 100 . 57 . . . 72 95 . . . . 59 . . . . . Volleys Fired 265 | . 24 13 39 7 . 9 21 6 3 10 . 8 8 3 23 87 4 Largest 2 | . 2 2 2 2 . 2 2 2 1 2 . 2 1 1 2 2 1 Hottest 195 | . 100 90 126 96 . 96 126 108 30 118 . 143 90 35 148 195 88 Shots Fired 438 | . 42 23 69 8 . 10 37 12 3 17 . 16 8 3 34 119 37 Gun 150 | . 38 23 6 . . . 12 6 . 7 . 9 . . 11 4 34 Cannon 247 | . . . 60 1 . 1 25 6 . 7 . 7 8 3 20 106 3 Launcher 37 | . . . 3 7 . 9 . . 3 3 . . . . 3 9 . Special 4 | . 4 . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Thermal 125 | . 4 . . . . . . . . . . 15 8 3 . 61 34 Explosive 37 | . . . 3 7 . 9 . . 3 3 . . . . 3 9 . Electromagnetic 276 | . 38 23 66 1 . 1 37 12 . 14 . 1 . . 31 49 3 Robot Hit Streak 17 | . 10 7 14 . . 2 9 9 . 4 . 8 10 . 13 17 13 Robot Miss Streak 5 | . 2 5 4 4 . 2 3 2 2 4 . 2 . . 2 4 5 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 2 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . Autonomous 35 | . . . . . . . . . . . . . . . . . 35 Shots Hit Robots 416 | . 32 22 40 . . 2 30 27 3 20 1 18 15 15 31 125 35 Core Hits 236 | . 17 15 25 10 . 9 18 11 8 14 . 6 4 5 17 59 18 Critical Kills 5 | . . . . . . . . 1 . . . 1 . . . 2 1 Critical Parts Destroyed 6 | . . . . . . . . . . . . 1 1 1 . . 3 Critical Strikes 29 | . . . . . . . 1 3 . 1 . 2 4 3 4 7 4 Meltdown 2 | . . . . . . . . . . . . 1 . . . 1 . Corrupt 6 | . . . . . . . 1 . . . . . . . 3 2 . Smash 9 | . . . . . . . . 1 . . . 1 1 1 . 1 4 Sever 10 | . . . . . . . . 2 . . . . 2 2 1 3 . Impale 2 | . . . . . . . . . . 1 . . 1 . . . . Melee Attacks 288 | . . 7 . . . . 7 40 9 30 1 8 54 29 16 70 17 Impact 95 | . . 6 . . . . 7 16 1 15 . 3 7 1 2 20 17 Slashing 163 | . . . . . . . . 24 8 12 . 5 35 20 13 46 . Piercing 28 | . . . . . . . . . . 3 . . 12 8 1 4 . Sneak Attacks 6 | . . . . . . . . 2 1 . 1 . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 36 | . . . . . . . . 2 . 3 . 3 5 3 3 16 1 Damage Inflicted 17655 | . 725 383 1736 453 . 664 737 970 474 1049 . 502 641 568 1607 5857 1289 Guns 2282 | . 489 257 42 . . . 192 96 . 75 . 124 . . 181 40 786 Cannons 4827 | . . . 954 . . . 512 130 . 105 . 125 64 . 411 2495 31 Explosions 4772 | . 236 89 691 453 . 664 33 . 309 453 . . . . 677 1167 . Melee 5725 | . . 37 . . . . . 744 165 416 . 253 577 568 338 2155 472 Ramming 49 | . . . 49 . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Thermal 3328 | . 205 89 431 . . . 33 . . . . 227 64 . 49 1444 786 Explosive 3965 | . 31 . 260 453 . 664 . . 309 453 . . . . 628 1167 . Electromagnetic 4588 | . 489 257 996 . . . 704 226 . 180 . 22 . . 592 1091 31 Impact 1595 | . . 37 . . . . . 105 . 212 . 107 27 26 86 523 472 Slashing 3879 | . . . . . . . . 639 165 173 . 146 494 443 252 1567 . Piercing 251 | . . . . . . . . . . 31 . . 56 99 . 65 . Highest Corruption 32 | . . 2 . . . . . 3 . . . . . 1 3 18 32 Average Corruption 12 | . . 2 . . . . . 1 . . . . . 1 3 13 22 Corruption Purged 4 | . . . . . . . . 3 . . . . . 1 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 83 | . . 1 . . . . . . . . . . . . 2 53 27 Message Errors 13 | . . . . . . . . . . . . . . . . 8 5 Matter Fused 17 | . . . . . . . . . . . . . . . 2 9 6 Heat Flow Errors 12 | . . . . . . . . . . . . . . . . 6 6 Energy Discharges 7 | . . . . . . . . . . . . . . . . 6 1 Parts Rejected 5 | . . . . . . . . . . . . . . . . 4 1 Data Loss (minor) 14 | . . 1 . . . . . . . . . . . . . 7 6 Data Loss (major) 3 | . . . . . . . . . . . . . . . . 2 1 Misfires 3 | . . . . . . . . . . . . . . . . 3 . Alerts 1 | . . . . . . . . . . . . . . . . 1 . Misdirections 3 | . . . . . . . . . . . . . . . . 3 . Weapon Failures 5 | . . . . . . . . . . . . . . . . 4 1 Overload Shots 12 | . . . . . . . . . . . . . . . . 12 . Overflow Damage 1102 | . 1 . 42 29 . 63 9 146 56 23 . 115 88 27 84 194 225 Projectiles 96 | . . . 5 . . . 9 . . . . 3 2 . . 77 . Explosions 199 | . 1 . 18 29 . 63 . . 5 . . . . . 56 27 . Melee 807 | . . . 19 . . . . 146 51 23 . 112 86 27 28 90 225 Knockbacks 6 | . . . . . . . . . . 1 . 1 . . . 2 2 Impact 6 | . . . . . . . . . . 1 . 1 . . . 2 2 Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 633 | . 124 . 126 70 . 66 . . . 19 . . . . 131 97 . Shots 19 | . 4 . 2 2 . 3 . . . 1 . . . . 4 3 . Rammed 1 | . . . 1 . . . . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 309 | . 309 180 84 . . . 2 . . 168 . 293 68 5 189 288 232 Average Temperature 67 | . 85 86 22 . . . 2 . . 58 . 122 33 3 59 57 81 Received Heat Transfer 1714 | . 63 30 120 . . . 63 108 24 207 . 173 48 72 189 306 311 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . 1 . 2 . . . . 1 . 1 . . . . 1 3 . Combat Hostiles 7 | . 1 . 1 . . . . 1 . 1 . . . . 1 2 . Parts Fried 26 | . 1 . 2 1 . . 3 1 . 3 . . . 1 4 6 4 Impact Corruptions 13 | . . . 1 . . . . 1 . . . 2 1 1 . 1 6 Robots Melted 4 | . . . . . . . . . . . . 1 . . . 3 . Combat Hostiles 3 | . . . . . . . . . . . . 1 . . . 2 . Parts Melted 21 | . . . . . . . . . . . . 3 . 1 . 14 3 Heat Transferred 4033 | . 50 150 400 . . . 50 . . . . 407 100 . 50 1827 999 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . 4 1 2 . . . 1 . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Peak Influence 701 | . 223 185 701 365 . 231 260 210 . . . . 138 . . . . Initial 246 | . . . 72 246 . . 89 73 . . . . . . . . . Average 142 | . 66 23 420 311 . 95 132 104 . . . . 33 . . . . Maximum Alert Level 3 | . 1 . 3 1 . 1 1 1 . . . . . . . . . Low Security (%) 75 | 100 89 100 8 7 . 96 94 96 . . . . 100 . . . . Level 1 16 | . 10 . 30 92 . 3 5 3 . . . . . . . . . Level 2 7 | . . . 58 . . . . . . . . . . . . . . Level 3 . | . . . 2 . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 2 . 3 . . . 1 8 . . . . 7 . 1 . . Investigation 11 | . 2 . 1 . . . . 3 . . . . 5 . . . . Extermination 4 | . . . . . . . . 3 . . . . 1 . . . . Reinforcement 5 | . . . 1 . . . 1 2 . . . . 1 . . . . Assault 2 | . . . 1 . . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . 2 . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 2 | . . . 1 . . . . . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 263 | . 16 10 42 8 . 8 8 15 5 11 . 7 11 3 14 60 45 Peak Tracking Total 36 | . 3 4 6 3 . 4 2 3 3 5 . 4 2 1 10 6 36 Tactical Retreats 17 | . 2 2 1 1 . . . 1 . 1 . . 1 . 2 6 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 6 | . 2 . . . . . . 3 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 24 | . . . . . . . . . . . . . 24 . . . . Reused 2 | . . . . . . . . . . . . . 2 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . 1 . . 2 . . . . Triggered 4 | . . . . . . . . . . . . . 2 . 2 . . Most Traps Carried 2 | . . . . . . . . . 2 2 1 2 2 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 18 | . 2 . 5 2 . 1 . 2 . . . . . . 3 1 2 Max in Single Turn 2 | . 2 . 2 1 . 1 . 1 . . . . . . 2 1 1 Garrison Access 2 | . . . . . . . . . . . . . 2 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 63 | . 9 . 11 . 2 . 2 10 2 2 4 . 19 . 1 1 . Terminals 31 | . 7 . 8 . . . 2 3 . 1 . . 10 . . . . Fabricators 6 | . . . . . . . . 3 . . . . 3 . . . . Repair Stations 3 | . 1 . 1 . . . . 1 . . . . . . . . . Recycling Units 7 | . 1 . 1 . . . . 2 . . . . 3 . . . . Scanalyzers 3 | . . . 1 . . . . 1 . . . . 1 . . . . Garrison Access 2 | . . . . . . . . . . . . . 2 . . . . Total Hacks 212 | . 24 . 28 . 2 . 9 29 2 2 33 . 76 . 1 6 . Successful 152 | . 15 . 15 . 2 . 5 15 2 2 33 . 56 . 1 6 . Failed 59 | . 9 . 13 . . . 3 14 . . . . 20 . . . . Catastrophic 5 | . 1 . 2 . . . . . . . . . 2 . . . . Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . Manual 71 | . 9 . 9 . 1 . 3 17 . . . . 28 . . 4 . Terminals 118 | . 21 . 23 . . . 9 8 . 1 . . 56 . . . . Fabricators 25 | . . . . . . . . 13 . . . . 12 . . . . Repair Stations 7 | . 2 . 2 . . . . 3 . . . . . . . . . Recycling Units 10 | . 1 . 1 . . . . 3 . . . . 5 . . . . Scanalyzers 5 | . . . 2 . . . . 2 . . . . 1 . . . . Garrison Access 2 | . . . . . . . . . . . . . 2 . . . . Terminal Hacks 100 | . 10 . 8 . 2 . 4 2 2 2 33 . 30 . 1 6 . Record 13 | . . . . . 1 . . . . 1 11 . . . . . . Part Schematic 23 | . 2 . . . . . . . . . 12 . 3 . . 6 . Robot Schematic 8 | . . . . . . . . . . . 7 . 1 . . . . Robot Analysis 4 | . 2 . . . . . 1 . . . . . 1 . . . . Prototype ID Bank 11 | . 3 . 1 . . . 1 . . . 3 . 3 . . . . Open Door 4 | . . . . . . . . . 2 1 . . . . 1 . . Branch Access Points 3 | . . . 1 . . . . 1 . . . . 1 . . . . Machine Index 1 | . . . . . . . . . . . . . 1 . . . . Fabricator Index 1 | . . . . . . . . . . . . . 1 . . . . Alert Level 1 | . . . . . . . . . . . . . 1 . . . . Unreport Threat 4 | . 1 . 2 . . . . . . . . . 1 . . . . Locate Traps 8 | . . . 2 . . . 1 . . . . . 5 . . . . Reprogram Traps 4 | . . . . . . . . . . . . . 4 . . . . Recall Investigation 1 | . . . . . . . . . . . . . 1 . . . . Recall Extermination 1 | . . . . . . . . . . . . . 1 . . . . Hauler Manifests 4 | . 1 . 1 . . . . . . . . . 2 . . . . Zone Layout 8 | . 1 . 1 . . . 1 1 . . . . 4 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . 2 . . . . 6 . . . . Network Status 2 | . . . . . . . . 1 . . . . 1 . . . . Load Schematic 2 | . . . . . . . . . . . . . 2 . . . . Build 4 | . . . . . . . . 1 . . . . 3 . . . . Repair Station Hacks 6 | . 2 . 2 . . . . 2 . . . . . . . . . Scan Component 3 | . 1 . 1 . . . . 1 . . . . . . . . . Repair 3 | . 1 . 1 . . . . 1 . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . 1 . . . . 3 . . . . Report Inventory 4 | . . . . . . . . 1 . . . . 3 . . . . Scanalyzer 4 | . . . 2 . . . . 2 . . . . . . . . . Insert Component 2 | . . . 1 . . . . 1 . . . . . . . . . Analyze 2 | . . . 1 . . . . 1 . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . 2 . . . . Seal Access 2 | . . . . . . . . . . . . . 2 . . . . Unauthorized Hacks 28 | . 3 . 3 . . . 1 6 . . . . 15 . . . . Terminals 15 | . 2 . 2 . . . 1 1 . . . . 9 . . . . Track 2 | . . . . . . . . . . . . . 2 . . . . Assimilate 2 | . . . . . . . . . . . . . 2 . . . . Botnet 10 | . 2 . 2 . . . 1 1 . . . . 4 . . . . Operators 1 | . . . . . . . . . . . . . 1 . . . . Fabricators 6 | . . . . . . . . 3 . . . . 3 . . . . Report 1 | . . . . . . . . 1 . . . . . . . . . Prioritize 2 | . . . . . . . . . . . . . 2 . . . . Liberate 2 | . . . . . . . . 1 . . . . 1 . . . . Fabnet 1 | . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . 1 . . . . 2 . . . . 2 . . . . Tunnel 6 | . 1 . 1 . . . . 2 . . . . 2 . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . . . Extract 1 | . . . . . . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . 1 . . . . . . . . . . Used 2 | . . . 1 . . . 1 . . . . . . . . . . Hacking Detections 36 | . 7 . 8 . . . 1 8 . . . . 12 . . . . Full Trace Events 3 | . . . . . . . . 1 . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . . . . . . . . . . . 7 . 1 . . 4 . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 39 | . 2 . 1 . . . . 1 . . 12 . 6 . . 17 . Parts Built 6 | . . . . . . . . 2 . . . . 4 . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 189 | . . . . . . . . 84 . . . . 105 . . . . Total Part Build Rating 28 | . . . . . . . . 8 . . . . 20 . . . . Parts Repaired 3 | . 1 . 1 . . . . 1 . . . . . . . . . Time 89 | . 32 . 32 . . . . 25 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . 1 . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . 1 . . . . . . . . 1 . 1 . 1 . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat 4 | . . 1 . . . . . . . . 1 . 1 . 1 . . Robot Hacks Applied 2 | . . 1 . . . . . . . . 1 . . . . . . parse_system 2 | . . 1 . . . . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . 3 3 3 3 3 3 Autooverrided 2 | . . . . . . . . . . . . . 1 . 1 . . Robots Rewired 2 | . . . . . . . . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 12 | . . 3 . . . . . 2 . . . 1 3 . 3 . . Largest Group 3 | . . 3 3 1 . . . 2 . . . 1 1 . 2 2 . Highest-Rated Group 96 | . . 40 40 16 . . . 42 . . . 96 32 . 50 50 . Highest-Rated Ally 96 | . . 16 16 16 . . . 21 . . . 96 32 . 30 30 . Total Orders 3 | . . . . 1 . . . . . . . . 2 . . . . STAY 2 | . . . . 1 . . . . . . . . 1 . . . . FOLLOW 1 | . . . . . . . . . . . . . 1 . . . . Ally Attacks 103 | . . 7 75 1 . . . 7 . . . 10 3 . . . . Total Damage 1815 | . . 83 701 15 . . . 233 . . . 734 49 . . . . Kills 21 | . . 3 10 1 . . . 3 . . . 4 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total 4 | . 2 . . . . . 1 . . . . . 1 . . . . Derelict Logs Recovered 12 | . . 1 . 2 . . . . 2 2 . 1 . 2 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 18249 | 53 1234 691 1194 909 385 582 700 1564 1199 1589 115 1674 1915 1310 1395 1130 610 Spaces Moved 12181 | 43 998 566 864 450 284 409 398 1052 912 1141 88 1053 1349 972 919 349 334 Core 1 | 1 . . . . . . . . . . . . . . . . . Treads 201 | . . . . . . . . . . . . . . . . 179 22 Legs 312 | . . . . . . . . . . . . . . . . . 312 Wheels 11667 | 42 998 566 864 450 284 409 398 1052 912 1141 88 1053 1349 972 919 170 . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 105 90 120 135 135 120 120 125 125 125 125 125 125 125 140 126 Average Speed 126 | 90 109 105 114 134 135 135 132 126 125 125 125 125 125 125 137 205 143 Slowest Speed 260 | 95 120 105 135 135 135 135 135 150 125 125 125 125 125 125 140 260 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 71 | 3 96 96 79 92 69 89 34 26 94 98 74 99 43 97 97 39 55 Regions Visited 17 Branch Regions 12 Pre-discovered Areas 10 | . 1 . 1 . 1 . . 2 . . 1 . 2 1 1 . . Known Exits Taken 4 | . . . 1 . . . . 1 1 . . . 1 . . . . Unknown Exits Taken 13 | 1 1 1 . 1 1 1 1 . . 1 1 1 . 1 1 1 . Scrap Searched 32 | . . 3 . 1 . 1 . . 4 4 . 4 . 5 10 . . Spaces Dug 185 | . 4 . 24 23 . 36 7 15 3 8 . . 31 11 23 . . Terrain Destroyed 515 | . 31 1 72 72 . 99 10 15 23 69 . . 31 11 58 19 4 Melee 68 | . . . . . . . 7 15 3 8 . . 25 8 2 . . Projectile 24 | . 4 . . . . . . . . . . . 6 3 . 7 4 AOE 423 | . 27 1 72 72 . 99 3 . 20 61 . . . . 56 12 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total 14188 | 54 1091 625 1003 742 288 426 524 1217 953 1241 91 1385 1522 1028 992 567 439 Wait 992 | . 36 28 45 277 . 3 69 73 12 33 . 295 46 14 . 35 26 Move 12164 | 42 997 565 863 449 283 408 397 1051 911 1140 87 1052 1348 971 918 348 334 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 141 | 6 13 4 22 1 2 . 9 12 5 10 . 7 19 2 5 15 9 Fast Attach 45 | 6 4 . 2 . . . 1 8 . 1 . . 4 3 3 7 6 Attach 57 | . 1 2 4 . . . 3 5 1 7 . 1 3 1 3 17 9 Detach 16 | . 1 . . . . . . 1 1 . . . 1 1 3 1 7 Swap 150 | . 4 6 14 7 . 6 9 10 8 11 3 10 24 10 12 8 8 Drop 120 | . 11 . 13 1 3 . 8 17 4 3 . 6 24 2 3 3 22 Fire 265 | . 24 13 39 7 . 9 21 6 3 10 . 8 8 3 23 87 4 Melee 216 | . . 7 . . . . 7 34 8 25 1 5 35 21 13 46 14 Ram 1 | . . . 1 . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . 8 . . . . Rewire 10 | . . . . . . . . . . . . 1 . . 9 . . Trap 3 | . . . . . . . . . . 1 . . 2 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -6/Deep Caves History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Discovered new exit (range 16) 286 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 5) 516 | -10/Materials | Discovered new exit (range 14) 943 | -10/Materials | Repaired EM Shotgun 1022 | -10/Materials | Discovered new exit (range 16) 1288 | -10/Materials | Entered Mines 1305 | -10/Mines | Discovered new exit (range 11) 1494 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1732 | -10/Mines | Excavation squad dispatched 1732 | -10/Mines | A large section of the Mines collapsed 1837 | -10/Mines | Learned 2 Materials zone layouts 1869 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1971 | -10/Mines | Discovered new exit (range 5) 1979 | -10/Mines | Entered Materials 1979 | -9/Materials | Accompanied by 3 allies 1979 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1980 | -9/Materials | Identified exit to Mines 2060 | -9/Materials | Repaired Arm. Wheel? 2245 | -9/Materials | Discovered new exit (range 14) 2779 | -9/Materials | First assault squad dispatched 3173 | -9/Materials | Entered Mines 3173 | -9/Mines | Accompanied by 1 ally 3218 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3325 | -9/Mines | Learned location of 1 exit from Materials 3522 | -9/Mines | Discovered new exit (range 5) 3585 | -9/Mines | Assembled infested the area 4045 | -9/Mines | Discovered new exit (range 14) 4075 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4077 | -9/Mines | Discovered new exit (range 5) 4082 | -9/Mines | Entered Exiles 4116 | -9/Exiles | Met 8R-AWN 4138 | -9/Exiles | Met EX-HEX 4227 | -9/Exiles | Met EX-DEC 4249 | -9/Exiles | Learned location of Zion (-6) 4271 | -9/Exiles | Met EX-BIN 4290 | -9/Exiles | Aligned with FarCom system 4291 | -9/Exiles | Given EX-Vault access code 4322 | -9/Exiles | Opened EX-Vault 4330 | -9/Exiles | Found AWS/Thermal 4359 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4454 | -9/Exiles | Discovered new exit (range 11) 4467 | -9/Exiles | Left Exiles lab with AWS/Thermal 4467 | -9/Exiles | Entered Mines 5019 | -8/Mines | Discovered new exit (range 14) 5049 | -8/Mines | Entered Materials 5049 | -8/Materials | Evolved 2 slots: Utility x2 5050 | -8/Materials | Identified exit to Storage 5388 | -8/Materials | Discovered new exit (range 8) 5388 | -8/Materials | Central database locked down 5749 | -8/Materials | Entered Factory 5749 | -7/Factory | Evolved 2 slots: Utility x2 5750 | -7/Factory | Identified exit to Lower Caves 6090 | -7/Factory | Fabricated Great Axe (x2) 6100 | -7/Factory | Build established: Hacker-Mutant 6436 | -7/Factory | Discovered new exit (range 16) 6680 | -7/Factory | Repaired Cld. Ion Engine? 7313 | -7/Factory | Entered Lower Caves 7517 | -7/Lower Caves | Learned location of 1 exit from Factory 7695 | -7/Lower Caves | Identified exit to Lower Caves 7963 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8311 | -7/Lower Caves | Encountered a Warlord checkpoint 8512 | -7/Lower Caves | Entered another Lower Caves area 8674 | -7/Lower Caves | Discovered new exit (range 5) 9127 | -7/Lower Caves | Encountered a Warlord checkpoint 9384 | -7/Lower Caves | Learned 8 Factory zone layouts 9692 | -7/Lower Caves | Attacked by a faux Warlord 9728 | -7/Lower Caves | Lost 6 parts (1p4u1w) 9890 | -7/Lower Caves | Learned Factory terminal intel 10086 | -7/Lower Caves | Discovered new exit (range 11) 10101 | -7/Lower Caves | Entered Data Miner 10101 | -7/Data Miner | Discovered new exit (range 6) 10125 | -7/Data Miner | Met Data Miner 10149 | -7/Data Miner | Learned location of Section 7 (-2) 10149 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10172 | -7/Data Miner | Received God Mode back door access code from Data Miner 10216 | -7/Data Miner | Entered Proximity Caves 10690 | -6/Proximity Caves | Escorted by Enhanced Grunt 10935 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 11809 | -6/Proximity Caves | Discovered new exit (range 14) 11890 | -6/Proximity Caves | Entered Factory 11890 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 11891 | -6/Factory | Identified exit to Lower Caves 11892 | -6/Factory | Identified exit to Factory 11894 | -6/Factory | Loaded intel: 26 terminal locations 12449 | -6/Factory | Build established: Hacker-Assassin 12491 | -6/Factory | Fabricated HERF Cannon? 13044 | -6/Factory | Incoming investigation squad redirected 13122 | -6/Factory | Build established: Hacker-Mutant 13135 | -6/Factory | Fabricated Hvy. Phase Cannon? 13421 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 13430 | -6/Factory | Incoming investigation squad redirected 13487 | -6/Factory | Build established: Hacker-Assassin 13805 | -6/Factory | Entered Lower Caves 13860 | -6/Lower Caves | Found Alien Artifact 13860 | -6/Lower Caves | Identified Core Expander 13860 | -6/Lower Caves | Installed Core Expander, added new Utility slot 14099 | -6/Lower Caves | Build established: Hacker-Mutant 14266 | -6/Lower Caves | Learned 4 Factory zone layouts 14862 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14948 | -6/Lower Caves | Discovered new exit (range 9) 15115 | -6/Lower Caves | Entered another Lower Caves area 15127 | -6/Lower Caves | Discovered exit to Factory (range 16) 15690 | -6/Lower Caves | Discovered new exit (range 14) 15895 | -6/Lower Caves | Encountered a Warlord checkpoint 15910 | -6/Lower Caves | Learned Factory terminal intel 16270 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 16510 | -6/Lower Caves | Entered Zion 16510 | -6/Zion | Accompanied by 2 allies 16593 | -6/Zion | Attacked by Zionites 16594 | -6/Zion | Spotted JW-H6A(B) 16700 | -6/Zion | Destroyed JW-H6A(B) 16715 | -6/Zion | Lost 4 parts (1n2u1w) 16741 | -6/Zion | Spotted MF-9N7(B) 16793 | -6/Zion | Destroyed MF-9N7(B) 16869 | -6/Zion | Destroyed Imprinter 16901 | -6/Zion | System corruption reached 10% 16945 | -6/Zion | Lost 4 parts (1n2u1w) 16998 | -6/Zion | Extracted access codes from Imprinter's data core 17180 | -6/Zion | Build established: Derelict-Mutant 17234 | -6/Zion | Core integrity fell below 50% 17442 | -6/Zion | Lost 3 parts (1p2u) 17580 | -6/Zion | Opened final containment barrier to the Deep Caves 17626 | -6/Zion | Discovered new exit (range 5) 17632 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 17640 | -6/Zion | Entered Deep Caves 17839 | -6/Deep Caves | Z-Facility disabled 17866 | -6/Deep Caves | Found Prototype Protection 17866 | -6/Deep Caves | Identified Zio. Weapon Casing 17881 | -6/Deep Caves | Found Zio. Weapon Casing 18025 | -6/Deep Caves | Build established: Scavenger-Mutant 18090 | -6/Deep Caves | Spotted as-96767 18101 | -6/Deep Caves | Core integrity fell below 20% 18141 | -6/Deep Caves | Destroyed as-96767 18145 | -6/Deep Caves | Found Corrupted GOLEM Unit 18146 | -6/Deep Caves | System corruption reached 30% 18225 | -6/Deep Caves | Triggered Deep Caves wall 18234 | -6/Deep Caves | Exposed GOLEM chamber 18239 | -6/Deep Caves | Found GOLEM Unit 18248 | -6/Deep Caves | Spotted AS-58249 18250 | -6/Deep Caves | Destroyed by as-55807 with Assembled Heavy Rifle Last Messages --------------- 18160_ Extracted 12 energy. 18161_ Dropped Zio. Weapon Casing. 18173_ System corrupted: Substantial component data lost. 18188_ System corrupted: Heat flow error (+185). 18193_ Dropped Mak. Spear. 18234_ Wall Chamber breached. 18234_ A GOLEM Unit tumbles out of the Wall Chamber. 18239_ Acquired GOLEM Unit. 18241_ Phase Shifter destroyed. 18242_ as-45426 destroyed. 18242_ A GOLEM Unit tumbles out of the Wall Chamber. 18244_ GOLEM Unit springs to life. 18245_ as-26735 GOLEM Unit beginning Asb. Alloy Leg integration. 18245_ Destroyed Unknown Special Weapon. 18246_ System corrupted: Matter fused (-5). 18246_ as-96211 destroyed. 18248_ as-29777 destroyed. 18249_ as-27573 destroyed. 18249_ Zio. Weapon Casing destroyed. 18250_ AWS/Thermal suddenly breaks down. 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[ =]!! | | ????????"" g #"## / | | ????????" #### | | ????????"" ##??# | | ????????" / # # #???# | | ????????" #### ## ## ##???## # | | ????????""" ###??# ## ####?????### | | ?????????" ?#### ???????????? | | ?????????##########????#???????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 27 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 335 Armor Coverage 825 Resistance: TH 10 Propulsion Shielding 66 Weapon Shielding 100 Phase Shifting 5 Evasion (%) 65 Melee Accuracy 16 Recoil Reduction 3 Offensive Hacking 22 Defensive Hacking 22 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Adv. Beam Cannon | -9/Materials | Scanalyzed Hvy. EM Shotgun | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Launcher Guidance Computer | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Proton Cannon | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Neutrino Core | -7/Data Miner | Free Phase Gun | -7/Data Miner | Free Adv. Terrain Scanner | -6/Factory | Hacked Adv. Terrain Scan Processor | -6/Factory | Hacked HERF Cannon | -6/Factory | Hacked Maul | -6/Factory | Extracted Imp. Proton Missile Launcher | -6/Factory | Extracted Phase Shifter | -6/Factory | Extracted Battle Cannon | -6/Zion | Free Slug Cannon | -6/Zion | Free Flamer | -6/Zion | Free Enh. Flamer | -6/Zion | Free Ripper | -6/Zion | Free Phasing Sabre | -6/Zion | Free Energy Well | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Wave Gun | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Mak. Transmission Jammer | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Imp. Thermal Generator | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Adv. Field Recycling Unit | -6/Zion | Archive Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-47 Trooper | -6/Factory | Hacked T-07 Excavator | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive K-01 Serf | -6/Zion | Archive X-77 Beamer | -6/Zion | Archive Fabricated ------------ Great Axe | x2 | -7/Factory | Preloaded HERF Cannon | x1 | -6/Factory Hvy. Phase Cannon | x2 | -6/Factory | Preloaded Hcp. Storage Unit | x1 | -6/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- Monster Overkill Challenges ------------ None Game ------ Seed InsulatedHoverSuperbattery Manual? 0 Play Time 02:32:18 Cumulative 300.9 hours Start 2022.06.06 @ 17:35:40 End 2022.06.06 @ 20:05:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 86 Adventurer 0 Explorer 0 Win Type - Total 14 Types 12/0/2/0/0/0/0/0/0 Lore% 87 Gallery% 89 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 653ecf75-36c4-434e-826c-4735a971f8e6