Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.21 @ 22:11:36 Player: DuckBoy Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (54) 270 Value Destroyed (1343) 1343 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (13) 13 TOTAL SCORE: 3266 Bonus ------- High Alert Combat Kills 13 Cogmind --------- Core Integrity 0/550 Matter 32/300 Energy 98/100 System Corruption 0% Temperature Cool (45) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Signal Interpreter Targeting Computer Targeting Computer Hacking Suite > --- WEAPON (2) ------- High-powered Shotgun High-powered Shotgun > --- INVENTORY (10) --- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg High-powered Shotgun Gauss Cannon Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Improved Targeting Computer Medium Armor Plating Long-range Tractor Beam > --- WEAPON ----------- Gauss Cannon Gauss Cannon > --- INVENTORY -------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg High-powered Shotgun High-powered Shotgun High-powered Shotgun High-powered Shotgun Grenade Launcher [Rating: 29] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon High-powered Shotgun Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Mace Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 60 | 6 15 18 21 Power 6 | 1 1 1 3 Engine 6 | 1 1 1 3 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 3 1 4 Treads 2 | 2 . . . Leg 8 | . 3 1 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 20 | 1 6 6 7 Device 3 | . 1 1 1 Storage 2 | 1 1 . . Processor 6 | . . 3 3 Hackware 1 | . . . 1 Protection 8 | . 4 2 2 Artifact . | . . . . Weapon 24 | 2 5 10 7 Energy Gun 2 | 2 . . . Energy Cannon 2 | . . 2 . Ballistic Gun 11 | . 2 6 3 Ballistic Cannon 3 | . . . 3 Launcher 2 | . . 2 . Special Weapon . | . . . . Impact Weapon 3 | . 3 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes 2 | . . 1 1 Parts Lost 21 | . 4 1 16 Power 2 | . . . 2 Propulsion 6 | . 1 . 5 Utility 9 | . 2 1 6 Weapon 4 | . 1 . 3 Highest Loss Streak 4 | . 3 1 4 To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 95 98 80 Engine 10 | . 14 11 7 Treads 3 | . 13 . . Leg 17 | . 13 22 17 Device 1 | . . 2 2 Storage 11 | . 14 11 9 Processor 13 | . . 17 19 Hackware 1 | . . . 3 Protection 9 | . 13 11 6 Energy Gun 2 | . 7 . . Ballistic Gun 10 | . 10 20 . Ballistic Cannon 5 | . . . 13 Impact Weapon 1 | . 6 . . Naked Turns . | . . . . Heaviest Build 41 | 13 26 28 41 Greatest Support 40 | 40 40 26 28 Greatest Overweight (x) 6 | 1 2 1 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 6 9 10 10 Most Carried 10 | 1 10 10 10 Average Carried 9 | . 8 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 1 10 10 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1344 | 173 271 359 541 Remotely 197 | . . . 197 Salvage Created 1284 | . 283 520 481 Parts 82 | . 17 36 29 Haulers Intercepted 2 | . . 2 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 38 | . 9 14 15 Melee 1 | . 1 . . Guns 20 | . 6 11 3 Cannons 12 | . . . 12 AOE 3 | . . 3 . Classes Destroyed 9 | . 4 3 2 Worker 3 | . 1 1 1 Builder 3 | . . 1 2 Hauler 2 | . . 2 . Operator 1 | . . . 1 Watcher 7 | . 3 4 . Swarmer 15 | . 6 7 2 Grunt 12 | . 3 1 8 Sentry 10 | . . 6 4 Hunter 1 | . . . 1 Best Kill Streak 5 | . 4 5 4 Combat Bots Only 5 | . 4 5 3 Max Kills in Single Turn 2 | . 2 2 2 Gunslinging 1 | . 1 1 . Exploded 1 | . . 1 . Melee 1 | . 1 . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3574 | . 703 424 2447 Core 666 | . 64 51 551 Absorbed by Shields . | . . . . Core Remaining (%) 87 | 100 74 87 . Volleys Fired 111 | . 19 30 62 Largest 2 | . 2 2 2 Hottest 96 | . 70 50 96 Shots Fired 200 | . 32 54 114 Gun 101 | . 32 48 21 Cannon 93 | . . . 93 Launcher 6 | . . 6 . Special . | . . . . Kinetic 168 | . 18 48 102 Thermal 26 | . 14 . 12 Explosive 6 | . . 6 . Electromagnetic . | . . . . Robot Hit Streak 14 | . 8 9 14 Robot Miss Streak 5 | . 2 5 2 Penetration Max 1 | . . . 1 Secondary Targets 3 | . 2 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 157 | . 43 38 76 Core Hits 70 | . 11 29 30 Critical Kills 1 | . 1 . . Critical Parts Destroyed 4 | . 4 . . Critical Strikes 14 | . 6 . 8 Burn 1 | . 1 . . Blast 8 | . . . 8 Smash 5 | . 5 . . Melee Attacks 27 | . 27 . . Impact 27 | . 27 . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 3 | . 3 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3893 | . 994 959 1940 Guns 1390 | . 308 785 297 Cannons 1638 | . . . 1638 Explosions 174 | . . 174 . Melee 686 | . 686 . . Ramming 5 | . . . 5 Kinetic 2749 | . 179 785 1785 Thermal 279 | . 129 . 150 Explosive 174 | . . 174 . Electromagnetic . | . . . . Impact 686 | . 686 . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 . . Average Corruption 2 | . 2 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 268 | . 199 60 9 Projectiles 9 | . . . 9 Explosions 60 | . . 60 . Melee 199 | . 199 . . Knockbacks 7 | . . . 7 Impact . | . . . . Kinetic 7 | . . . 7 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 3 | . . . 3 Kicked 3 | . . . 3 Crushed . | . . . . Highest Temperature 480 | . 165 24 480 Average Temperature 115 | . 62 13 133 Received Heat Transfer 1272 | . 150 123 999 Effects 3 | . . . 3 Shutdowns 1 | . . . 1 Energy Bleed 1 | . . . 1 Matter Decay 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 8 | . 8 . . Impact Corruptions 8 | . 8 . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 851 | . 444 . 407 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 407 | . 231 361 407 Initial 152 | . . 16 152 Average 124 | . 95 109 167 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 70 | 100 77 85 50 Level 1 29 | . 22 14 48 Level 2 . | . . . 1 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 1 3 Investigation 4 | . 1 1 2 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 6 | . . 3 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 67 | . 15 20 32 Peak Tracking Total 8 | . 8 6 8 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 4 | . 2 1 1 Indirectly . | . . . . Trap Hack Attempts 16 | . . . 16 Triggered . | . . . . Disarmed 7 | . 6 . 1 Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 7 | . 2 2 3 Terminals 6 | . 2 2 2 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 25 | . 10 6 9 Successful 14 | . 5 4 5 Failed 11 | . 5 2 4 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 7 | . 3 3 1 Terminals 24 | . 10 6 8 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . 4 3 4 Level Access Points 1 | . 1 . . Branch Access Points 1 | . . . 1 Unreport Threat 3 | . 1 . 2 Locate Traps 1 | . 1 . . Disarm Traps 1 | . 1 . . Transport Status 1 | . . 1 . Recall Reinforcements 1 | . . . 1 Zone Layout 2 | . . 2 . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . . 1 Refit 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 1 1 . Terminals 2 | . 1 1 . Botnet 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 2 1 3 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2308 | 69 624 741 874 Spaces Moved 1100 | 43 328 341 388 Core 9 | 8 . . 1 Treads 147 | 35 112 . . Legs 944 | . 216 341 387 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 150 | 140 136 155 157 Slowest Speed 350 | 160 260 190 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 3 44 36 25 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug 7 | . 1 6 . Terrain Destroyed 72 | . 1 36 35 Melee 1 | . 1 . . Projectile 35 | . . . 35 AOE 36 | . . 36 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1500 | 49 420 498 533 Wait 139 | . 16 86 37 Move 1097 | 42 327 340 388 Hop . | . . . . Pick Up 23 | 1 12 8 2 Fast Attach 25 | 6 3 6 10 Attach 11 | . 3 2 6 Detach 1 | . 1 . . Swap 24 | . 9 10 5 Drop 23 | . 3 16 4 Fire 111 | . 19 30 62 Melee 27 | . 27 . . Ram . | . . . . Kick 3 | . . . 3 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 16 | . . . 16 Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials (discovered 1 exit: Sto) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 385 | -10/Materials | Lost 3 parts (1n1u1w) 547 | -10/Materials | Identified exit to Materials 694 | -10/Materials | Entered another Materials area 694 | -9/Materials | Evolved 2 slots: Utility x2 1425 | -9/Materials | Discovered new exit (range 8) 1435 | -9/Materials | Entered another Materials area 1435 | -8/Materials | Evolved 2 slots: Utility x2 1772 | -8/Materials | Lost 4 parts (1p1n2u) 1932 | -8/Materials | Identified exit to Storage 1993 | -8/Materials | Core integrity fell below 50% 2295 | -8/Materials | Core integrity fell below 20% 2309 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02277_ Lgt. Nuclear Core melted. 02277_ G-47 Trooper destroyed. 02279_ Kicked G-47 Trooper. 02279_ Slug penetrates Wall. 02281_ Kicked G-47 Trooper. 02282_ Slug penetrates Wall. 02290_ Critical hit (Burn: +37). 02293_ G-47 Trooper destroyed. 02294_ Slug penetrates Wall. 02296_ Wall collapses. 02296_ Imp. Aluminum Leg destroyed. 02297_ Slug penetrates Wall. 02297_ Hpw. Shotgun destroyed. 02298_ Acquired 51 matter. 02300_ Backup Laser III destroyed. 02303_ Hvy. Ion Engine destroyed. 02303_ Critical hit (Burn: +37). 02303_ Penetrated by Slug. 02309_ Y-45 Defender destroyed. 02309_ Critical hit (Burn: +37). 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