Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.25 @ 20:45:08 // Winter2019/RPGLIKE Player: Gnomed! Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (195) 975 Value Destroyed (11020) 11020 Prototype IDs (37) 740 Alien Tech Used (5) 1000 Bonus (40574) 40574 TOTAL SCORE: 62609 Bonus ------- High Alert Combat Kills 2277 Follower Combat Kills 379 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met Sigix 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Win Speed 1418 Cogmind --------- Core Integrity 14149/24650 Matter 3690/3700 Energy 10248/10250 System Corruption 11% Temperature Cool (4) Movement Flying (29) Location Near Former Tau Ceti IV Parts ------- > --- POWER (1) -------- Quantum Reactor > --- PROPULSION (4) --- Impulse Thruster Array Experimental Q-thruster > --- UTILITY (17) ----- Improved Targeting Computer Experimental Target Analyzer Advanced Weapon Cycler Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating (fused) Graphene Brace Advanced Focal Shield Experimental Thermal Shield Improved Energy Mantle Experimental System Shield Tractor Beam > --- WEAPON (4) ------- Advanced Variable Charge Gun Advanced Variable Charge Gun Core Cannon > --- INVENTORY (71) --- Protomatter-46 Light Ion Engine Light Nuclear Core Quantum Reactor Subdweller Optics Improved Sensor Array Improved Terrain Scanner Scrap Shield Improved Recalibrator Dimensional Node Initializer Dimensional Node Initializer High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Terrabomb Terrabomb Medium Laser Small Laser Advanced Variable Charge Gun Advanced Variable Charge Gun Ion Cannon Advanced Plasma Cannon Cooled Nova Cannon Assault Rifle Light Assault Rifle Flamer Stasis Beam Core Stripper Sigix Broadsword Scrap Shield Fragment (50) Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Impulse Thruster Array Experimental Q-thruster > --- UTILITY ---------- Experimental Coolant Injector Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Improved Targeting Computer Experimental Target Analyzer Advanced Weapon Cycler Centrium Medium Armor Plating Centrium Medium Armor Plating Damper Plating Experimental Thermal Shield Remote Shield Improved Energy Mantle Tractor Beam > --- WEAPON ----------- Powered Cannon Core Cannon > --- INVENTORY -------- Protomatter Light Ion Engine Light Nuclear Core Quantum Reactor Flight Unit Subdweller Optics Improved Sensor Array Improved Sensor Array Improved Terrain Scanner Centrium Medium Armor Plating Centrium Medium Armor Plating Scrap Shield Tractor Beam Improved Recalibrator Dimensional Node Initializer Dimensional Node Initializer High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Terrabomb Terrabomb Medium Laser Small Laser Advanced Variable Charge Gun Advanced Variable Charge Gun Advanced Variable Charge Gun Advanced Variable Charge Gun Ion Cannon Advanced Plasma Cannon Cooled Nova Cannon Assault Rifle Light Assault Rifle Flamer Stasis Beam Core Stripper Sigix Broadsword Scrap Shield Fragment [Rating: 224] Favorites ----------- Power Quantum Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Improved VTOL Module Flight Unit Improved VTOL Module Utility Centrium Medium Armor Plating Device Tractor Beam Processor Improved Targeting Computer Hackware Experimental System Shield Protection Centrium Medium Armor Plating Weapon Powered Cannon Energy Gun Advanced Variable Charge Gun Energy Cannon Powered Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Fac Ext Cet Arc Res Qua Res Tes Acc Com Ac0 Slots Evolved 22 | 22 . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 3 | 3 . . . . . . . . . . . . . . . . . . . Utility 16 | 16 . . . . . . . . . . . . . . . . . . . Weapon 3 | 3 . . . . . . . . . . . . . . . . . . . Parts Attached 101 | 6 12 5 2 . 1 5 5 1 . 1 7 . . 3 17 17 6 9 4 Power 4 | 1 . . 1 . . . . . . . 1 . . . . 1 . . . Engine 1 | 1 . . . . . . . . . . . . . . . . . . . Core 1 | . . . 1 . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . 1 . . . . 1 . . . Propulsion 17 | . 6 . . . . 4 . . . 1 . . . . 2 3 . 1 . Treads . | . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 17 | . 6 . . . . 4 . . . 1 . . . . 2 3 . 1 . Utility 59 | 2 4 1 1 . 1 1 4 . . . 4 . . 2 15 9 6 8 1 Device 40 | 2 1 . 1 . . 1 2 . . . . . . . 14 8 6 5 . Storage . | . . . . . . . . . . . . . . . . . . . . Processor 6 | . 2 . . . . . 2 . . . . . . . 1 1 . . . Hackware 1 | . . . . . . . . . . . . . . . . . . . 1 Protection 12 | . 1 1 . . 1 . . . . . 4 . . 2 . . . 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 21 | 3 2 4 . . . . 1 1 . . 2 . . 1 . 4 . . 3 Energy Gun 6 | 2 . . . . . . . . . . 2 . . . . . . . 2 Energy Cannon 10 | . . 2 . . . . 1 1 . . . . . 1 . 4 . . 1 Ballistic Gun 4 | 1 2 1 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . 1 . . . 1 . . . . 2 . . 4 1 8 . . 1 Parts Lost 11 | . . 1 . . . . . . . . . . . . 1 . . 6 3 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . . . . . . 2 . Utility 8 | . . 1 . . . . . . . . . . . . 1 . . 4 2 Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 4 | . . 1 . . . . . . . . . . . . 1 . . 4 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 67 | . 47 53 55 57 56 55 62 71 73 73 78 80 80 75 68 69 70 81 72 Reactor 1 | . . . . . . . . . . . 2 3 3 3 3 3 3 3 3 Flight 12 | . 9 15 15 15 15 14 15 15 15 15 15 15 15 15 8 8 11 10 7 Device 20 | . 10 11 13 15 15 15 19 23 23 23 23 23 23 23 23 23 24 30 27 Processor 10 | . 6 7 7 7 7 7 10 11 11 11 11 11 11 11 11 13 15 14 7 Protection 8 | . 1 1 3 3 5 7 7 7 7 7 13 15 15 14 11 10 7 12 15 Energy Gun 1 | . 7 1 . . . . . . . . 5 7 7 . . . . . 1 Energy Cannon 5 | . . 2 3 3 3 3 4 9 11 11 4 3 3 6 7 7 7 7 5 Ballistic Gun 1 | . 5 4 3 3 . . . . . . . . . . . . . . . Peak Build Rating 224 | 8 19 38 44 44 66 81 100 106 106 108 144 144 144 171 199 224 222 222 207 Average Rating 122 | 4 16 29 40 44 57 71 92 104 106 105 134 144 144 160 186 204 208 214 202 On Entrance 107 | . 8 19 38 44 44 66 81 100 106 106 108 144 144 144 171 197 206 214 204 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 133 | 9 13 39 42 42 84 84 95 104 104 104 133 128 128 128 115 127 122 123 100 Greatest Support 396 | 368 381 381 381 381 381 385 385 385 385 387 387 387 387 387 395 396 396 396 387 Greatest Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 71 | 71 71 71 71 71 71 71 71 71 71 71 71 71 71 71 71 71 71 71 71 Average Capacity 71 | 71 71 71 71 71 71 71 71 71 71 71 71 71 71 71 71 71 71 71 71 Most Carried 42 | 1 2 18 23 23 24 24 25 24 24 24 25 25 25 40 40 42 42 42 36 Average Carried 24 | . 1 10 19 23 23 24 24 24 24 19 20 25 25 29 39 40 41 37 35 Final Capacity 71 | 71 71 71 71 71 71 71 71 71 71 71 71 71 71 71 71 71 71 71 71 Final Carried 42 | 1 2 18 23 23 24 24 24 24 24 18 25 25 25 40 39 41 42 36 33 Class Distribution -------------------- 92% | Wizard-Scout 7% | Wizard-Sprinter Dominant Class ---------------- Wizard-Scout | -10/Materials Wizard-Scout | -10/Subcaves Wizard-Scout | -8/Materials Wizard-Scout | -7/Factory Wizard-Scout | -7/Waste Wizard-Scout | -7/Factory Wizard-Scout | -6/Factory Wizard-Scout | -5/Factory Wizard-Scout | -4/Factory Wizard-Scout | -4/Extension Wizard-Scout | -4/Cetus Wizard-Scout | -4/Archives Wizard-Scout | -3/Research Wizard-Scout | -3/Quarantine Wizard-Scout | -2/Research Wizard-Scout | -2/Testing Wizard-Scout | -1/Access Wizard-Scout | -1/Command Wizard-Sprinter | -1/Access_0 Resources | -11 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Fac Ext Cet Arc Res Qua Res Tes Acc Com Ac0 Matter Collected 5073 | 359 355 1225 211 . 1542 446 213 30 . 10 70 . . 40 185 160 70 85 72 Remotely 4875 | 161 355 1225 211 . 1542 446 213 30 . 10 70 . . 40 185 160 70 85 72 Salvage Created 9004 | 201 131 566 179 . 771 273 289 291 363 1380 356 . 318 448 478 894 120 1166 780 Parts 392 | 17 18 51 17 . 6 9 15 18 26 53 17 . 11 16 20 38 6 32 22 Haulers Intercepted 2 | . . . . . . . . . . . . . . . 1 1 . . . Recyclers Shooed 2 | 1 . . 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . 16 . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Fac Ext Cet Arc Res Qua Res Tes Acc Com Ac0 Combat Hostiles Destroyed 155 | . 8 24 7 . 4 5 8 13 5 17 5 . 4 5 7 13 4 15 11 Guns 22 | . 8 12 . . . . . . . . . . 1 . . . . . 1 Cannons 109 | . . 11 7 . . 3 7 6 5 16 5 . 3 3 4 11 4 14 10 AOE 6 | . . 1 . . . . . 5 . . . . . . . . . . . Classes Destroyed 22 | 2 3 3 1 . 1 1 2 1 . 1 . . . 2 1 2 . 2 . Worker 2 | . . . . . . . . . . . . . . . . . . 2 . Builder 3 | . . . . . . . . . . . . . . . . 3 . . . Tunneler 5 | 5 . . . . . . . . . . . . . . . . . . . Hauler 2 | . . . . . . . . . . . . . . . 1 1 . . . Recycler 9 | 1 . . 1 . . 1 . . . 3 . . . 1 1 1 . . . Carrier 1 | . . . . . . . . . . . . . . . . . . 1 . Mechanic 1 | . . . . . . . . . . . . . . 1 . . . . . Operator 4 | . . . . . . . . 1 1 1 . . . . 1 . . . . Turret 2 | . . 2 . . . . . . . . . . . . . . . . . Watcher 8 | . 1 . 2 . . . . . 1 1 1 . . . 1 . . 1 . Swarmer 46 | . 6 7 6 . . . 4 10 . 4 . . . . . 3 3 3 . Cutter 3 | . . . . . . . 1 . . . . . . . . . . 2 . Grunt 28 | . 2 2 . . . 1 2 2 2 3 . . 2 5 1 4 1 1 . Brawler 1 | . . . . . . . 1 . . . . . . . . . . . . Researcher 3 | . . . . . . . . . . . . . . 2 . 1 . . . Sentry 16 | . . 1 . . . 1 . 1 1 6 . . 2 . 4 . . . . Specialist 1 | . . . . . . . . . . . . . . . . 1 . . . Hunter 14 | . . . 1 . . 2 . . 2 2 . . . . 2 3 . 2 . Programmer 3 | . . . . . . 1 . . . . . . . . . . . 2 . Behemoth 2 | . . . . . . . . . . 2 . . . . . . . . . Compactor 4 | . . . . . 4 . . . . . . . . . . . . . . Cetus Guard 5 | . . . . . . . . . . . 5 . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 4 | . . . . . . . . . . . . . . . . . . . 4 Enhanced Hunter 3 | . . . . . . . . . . . . . . . . . . . 3 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . 2 . Protovariant X 1 | . . . . . . . . . . . . . . . . 1 . . . Protovariant P 1 | . . . . . . . . . . . . . . . . 1 . . . Subdweller 14 | . . 14 . . . . . . . . . . . . . . . . . Best Kill Streak 10 | 4 3 8 8 . 2 3 8 8 4 9 4 . 3 8 4 10 3 4 3 Combat Bots Only 8 | . 3 6 4 . 2 2 8 7 3 5 3 . 3 5 4 6 3 4 3 Max Kills in Single Turn 5 | 1 2 2 1 . 1 1 1 5 1 2 1 . 1 3 2 3 2 2 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . Exploded 5 | . . 1 . . . . . 5 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . . . . . . . 1 4 MAIN.C Shell (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Fac Ext Cet Arc Res Qua Res Tes Acc Com Ac0 Hostile Shots Fired 1503 | . 17 106 45 . 1 18 21 26 14 119 52 16 19 28 71 67 19 346 518 Missed 694 | . 5 51 20 . . 9 7 14 8 50 20 7 11 17 39 32 11 155 238 Damage Taken 9934 | . 62 834 149 . 21 57 192 132 51 660 309 108 85 101 976 498 54 2832 2813 Core 6128 | . 48 565 93 . 21 20 100 67 32 302 149 48 42 48 708 311 17 1846 1711 Absorbed by Shields 6821 | . . . . . . . . 38 14 199 239 32 25 27 308 484 51 2733 2671 Redirected to Core 5125 | . 34 451 68 . . 20 100 55 32 285 123 48 29 48 505 274 17 1630 1406 Redirected to Shielding 6 | . 1 5 . . . . . . . . . . . . . . . . . Ignored by Resistances 9981 | . 50 434 116 . 14 60 101 190 46 619 387 118 78 97 366 405 74 3273 3553 Regen/Repaired (Parts) 423 | . . . . . . . . . . . . . . 423 . . . . . Core Remaining (%) 87 | 100 . 94 93 . . 92 91 91 . . . 94 . 91 . 73 . . 57 Volleys Fired 529 | 8 12 70 22 . 28 22 15 15 11 45 15 . 13 24 28 29 6 106 60 Largest 4 | 3 4 4 2 . 1 1 2 3 3 3 3 . 3 3 2 2 2 2 3 Hottest 780 | 110 130 163 63 . 40 40 100 198 198 198 520 . 520 520 340 340 340 340 780 Shots Fired 1092 | 24 40 202 44 . 27 23 17 43 33 135 45 . 37 39 46 56 11 162 108 Gun 283 | 24 40 148 22 . . . . . . . 14 . 24 2 . . . . 9 Cannon 803 | . . 49 22 . 27 22 17 43 33 135 31 . 13 37 46 56 11 162 99 Launcher 6 | . . 5 . . . 1 . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 151 | 8 16 105 22 . . . . . . . . . . . . . . . . Thermal 935 | 16 24 92 22 . 27 22 17 43 33 135 45 . 37 39 46 56 11 162 108 Explosive 6 | . . 5 . . . 1 . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 70 | 10 44 46 20 . 21 23 23 29 37 41 44 . 43 56 70 31 12 28 33 Robot Miss Streak 2 | 1 . 1 1 . 1 1 . 1 1 1 1 . . . 2 1 . 1 1 Penetration Max 2 | . . . . . . . . . . . . . . 2 1 1 1 1 1 Secondary Targets 5 | . 4 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 743 | 17 34 111 20 . 24 11 14 30 23 102 39 . 23 13 28 41 5 124 84 Core Hits 263 | 7 12 44 11 . 3 2 6 10 14 31 15 . 6 2 10 19 4 40 27 Critical Kills 41 | . . . . . 4 2 1 2 . 1 . . . 3 5 9 3 5 6 Critical Parts Destroyed 76 | . . . 1 . . . . . . . . . . 6 9 14 . 30 16 Critical Strikes 162 | . . 1 1 . 4 2 1 2 . 1 . . . 9 16 23 3 65 34 Burn 1 | . . 1 . . . . . . . . . . . . . . . . . Meltdown 19 | . . . . . 4 2 1 2 . 1 . . . 2 3 2 . 2 . Destroy 142 | . . . 1 . . . . . . . . . . 7 13 21 3 63 34 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 59384 | 221 319 2503 1103 . 1529 582 821 2100 899 3873 2156 . 1499 2044 4271 6367 1041 14665 13391 Guns 4086 | 221 319 1098 169 . . . . . . . 855 . 1021 . . . . . 403 Cannons 54009 | . . 1277 934 . 1529 582 821 1307 821 3873 1301 . 478 2044 4271 6077 1041 14665 12988 Explosions 1289 | . . 128 . . . . . 793 78 . . . . . . 290 . . . Melee . | . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 921 | 39 46 667 169 . . . . . . . . . . . . . . . . Thermal 57967 | 182 273 1708 934 . 1529 582 821 2100 821 3873 2156 . 1499 2044 4271 6077 1041 14665 13391 Explosive 496 | . . 128 . . . . . . 78 . . . . . . 290 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . 4 4 . . . . . . . . . 4 . 11 11 Average Corruption 6 | . . . . . 4 4 . . . . . . . . . 4 . 2 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 34 | . . . . . 4 5 . . . . . . . . . 1 . 4 20 Message Errors 7 | . . . . . . 1 . . . . . . . . . . . 2 4 Matter Fused 6 | . . . . . 1 1 . . . . . . . . . . . . 4 Heat Flow Errors 3 | . . . . . . 1 . . . . . . . . . . . . 2 Energy Discharges 5 | . . . . . 2 . . . . . . . . . . 1 . 1 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . 1 . . . . . . . . . . . . 1 Misfires 1 | . . . . . . 1 . . . . . . . . . . . . . Misdirections 5 | . . . . . . . . . . . . . . . . . . . 5 Weapon Failures 3 | . . . . . 1 . . . . . . . . . . . . 1 1 Overload Shots 47 | . . . . . . . . . . . 14 . 24 2 . . . . 7 Effects 2 | . . . . . . . . . . . . . 2 . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . . . . . Heat Surge 1 | . . . . . . . . . . . . . 1 . . . . . . Overflow Damage 8836 | . . 89 184 . . 87 85 402 1 223 . . 38 1082 1115 1926 . 1972 1632 Projectiles 8523 | . . 89 184 . . 87 85 130 1 223 . . 38 1082 1115 1885 . 1972 1632 Explosions 313 | . . . . . . . . 272 . . . . . . . 41 . . . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 44 | . . 14 . . . . . 30 . . . . . . . . . . . Shots 3 | . . 2 . . . . . 1 . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature . | . . . . . . . . . . . . . . . . . . . . Average Temperature . | . . . . . . . . . . . . . . . . . . . . Received Heat Transfer 1034 | . 54 204 63 . . 30 27 33 16 160 60 21 34 39 101 26 . 62 104 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 19 | . . . . . 4 2 1 2 . 1 . . . 2 3 2 . 2 . Combat Hostiles 18 | . . . . . 4 2 1 2 . 1 . . . 2 3 2 . 1 . Parts Melted 49 | 2 1 4 . . 5 3 1 5 1 11 1 . 1 3 4 3 . 4 . Heat Transferred 9796 | 421 632 1353 . . . . 37 1394 683 2956 1296 . 700 . . . . . 324 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Fac Ext Cet Arc Res Qua Res Tes Acc Com Ac0 Peak Influence 1605 | 30 288 . 461 179 83 325 373 605 675 918 656 281 273 387 681 1605 1124 1025 . Initial 842 | . 16 . 39 179 52 50 125 157 255 284 447 221 88 133 150 333 842 632 . Average 430 | 11 193 . 288 179 72 180 247 444 550 648 565 258 174 321 310 730 883 881 . Maximum Alert Level 5 | . 1 . 2 . . 1 1 2 2 3 2 1 1 1 2 5 4 5 . Low Security (%) 21 | 100 42 . 33 100 100 50 36 12 . . . . 59 15 32 . . . . Level 1 34 | . 57 . 27 . . 49 64 34 10 11 . 100 40 84 35 34 . . . Level 2 19 | . . . 39 . . . . 52 89 39 100 . . . 31 18 . 2 . Level 3 18 | . . . . . . . . . . 48 . . . . . 25 98 56 . Level 4 3 | . . . . . . . . . . . . . . . . 18 1 18 . Level 5 2 | . . . . . . . . . . . . . . . . 3 . 21 . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . . . 1 . . 3 1 1 2 1 . . 1 . 1 3 1 . . Investigation 3 | . . . . . . 1 . . . 1 . . . . . . 1 . . Extermination 1 | . . . . . . . . . . . . . . . . 1 . . . Reinforcement 5 | . . . . . . 2 1 1 . . . . . . 1 . . . . Assault 3 | . . . 1 . . . . . 1 . . . . . . 1 . . . Garrison 3 | . . . . . . . . . 1 . . . 1 . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Fac Ext Cet Arc Res Qua Res Tes Acc Com Ac0 Distress Signals 12 | . 1 . 3 . . . . 1 1 . . . . 1 2 1 1 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 300 | . 12 23 16 . 5 6 12 11 7 23 10 4 8 10 23 26 7 64 33 Peak Tracking Total 39 | . 3 5 7 . 3 2 4 4 3 5 5 4 3 6 11 10 5 39 22 Tactical Retreats 20 | . . . 2 . . . . . . . . . 1 1 2 2 1 9 2 Traps | -11 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Fac Ext Cet Arc Res Qua Res Tes Acc Com Ac0 Traps Triggered 13 | . 1 2 . 1 . 1 1 1 . 5 . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Fac Ext Cet Arc Res Qua Res Tes Acc Com Ac0 Machines Disabled 66 | . . 1 1 . . 1 . 5 3 5 . . . 10 1 25 2 3 9 Max in Single Turn 7 | . . 1 1 . . . . 5 1 1 . . . 1 1 7 2 1 2 Garrison Access 5 | . . . 1 . . . . . 1 . . . . 1 1 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Fac Ext Cet Arc Res Qua Res Tes Acc Com Ac0 Machines Accessed 23 | . . 2 . . . 1 1 1 1 . 3 . 1 5 2 2 2 1 1 Terminals 15 | . . . . . . 1 1 1 1 . 3 . 1 3 1 1 1 1 . Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 . . . Garrison Access 2 | . . . . . . . . . . . . . . 1 1 . . . . Total Hacks 67 | . . 12 . . . 2 1 1 1 . 9 . 1 11 2 6 4 1 16 Successful 67 | . . 12 . . . 2 1 1 1 . 9 . 1 11 2 6 4 1 16 Failed . | . . . . . . . . . . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 12 | . . . . . . 2 1 1 1 . . . 1 2 1 2 1 . . Terminals 24 | . . . . . . 2 1 1 1 . 9 . 1 4 1 2 1 1 . Fabricators 3 | . . . . . . . . . . . . . . . . . 3 . . Repair Stations 6 | . . . . . . . . . . . . . . 6 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . . 4 . . . Garrison Access 2 | . . . . . . . . . . . . . . 1 1 . . . . Terminal Hacks 52 | . . 12 . . . 2 1 1 1 . 9 . 1 4 1 2 1 1 16 Record 37 | . . 11 . . . . . . . . 8 . . 2 . . . . 16 Prototype ID Bank 3 | . . . . . . . . . . . . . . 2 . 1 . . . Open Door 2 | . . . . . . . . . . . 1 . . . . . . 1 . Level Access Points 3 | . . . . . . 1 1 1 . . . . . . . . . . . Branch Access Points 5 | . . . . . . 1 . . . . . . 1 . 1 1 1 . . Recall Assault 1 | . . . . . . . . . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . 3 . . Load Schematic 2 | . . . . . . . . . . . . . . . . . 2 . . Build 1 | . . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 6 | . . . . . . . . . . . . . . 6 . . . . . Scan Component 3 | . . . . . . . . . . . . . . 3 . . . . . Repair 3 | . . . . . . . . . . . . . . 3 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . . . . 4 . . . Insert Component 3 | . . . . . . . . . . . . . . . . 3 . . . Analyze 1 | . . . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . 1 1 . . . . Seal Access 2 | . . . . . . . . . . . . . . 1 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . . . . Used 1 | . . . . . . . . . 1 . . . . . . . . . . Hacking Detections 5 | . . . . . . . 1 . . . 1 . . . 1 1 1 . . Full Trace Events 1 | . . . . . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . . . . 2 . 1 . . . Parts Built 1 | . . . . . . . . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 68 | . . . . . . . . . . . . . . . . . 68 . . Total Part Build Rating 8 | . . . . . . . . . . . . . . . . . 8 . . Parts Repaired 3 | . . . . . . . . . . . . . . 3 . . . . . Time 340 | . . . . . . . . . . . . . . 340 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Fac Ext Cet Arc Res Qua Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 2 . . . . . . 1 . . . Machine Destruction 3 | . . . . . . . . . 2 . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Fac Ext Cet Arc Res Qua Res Tes Acc Com Ac0 Total Allies 12 | . . . . . . 3 . . . 9 . . . . . . . . . Largest Group 9 | . . . . . . 3 . . . 9 1 1 . . . . . . . Highest-Rated Group 521 | . . . . . . 93 . . . 521 159 159 . . . . . . . Highest-Rated Ally 159 | . . . . . . 31 . . . 159 159 159 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 38 | . . . . . . 17 . . . 7 13 1 . . . . . . . Total Damage 909 | . . . . . . 250 . . . 237 402 20 . . . . . . . Kills 9 | . . . . . . 4 . . . 2 3 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Fac Ext Cet Arc Res Qua Res Tes Acc Com Ac0 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Fac Ext Cet Arc Res Qua Res Tes Acc Com Ac0 Turns Passed 4673 | 79 402 615 121 14 104 144 125 187 86 348 198 12 127 589 319 288 224 387 304 Spaces Moved 7858 | 51 480 1116 168 46 165 325 333 540 201 409 219 43 329 618 636 624 302 648 605 Core 214 | 51 163 . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 7644 | . 317 1116 168 46 165 325 333 540 201 409 219 43 329 618 636 624 302 648 605 Fastest Speed 24 | 50 31 31 31 31 31 26 26 26 26 26 27 27 27 27 27 24 24 24 29 Average Speed 29 | 50 39 31 31 31 31 28 26 26 26 26 27 27 27 27 34 30 24 27 29 Slowest Speed 50 | 50 50 31 31 31 31 35 26 26 26 27 27 27 27 27 37 39 24 29 29 Overloaded Moves 771 | . . . . . . . . . . . . . . . . 336 302 133 . Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . 1 . Robots Hopped 48 | . 4 . 2 . . 1 6 3 1 3 . . 1 2 5 3 . 10 7 Cave-ins Triggered 18 | . . 1 . . . . . . . . . . . . 3 2 . 11 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 45 | 3 79 86 34 3 85 18 13 21 9 88 96 89 13 75 30 80 14 26 39 Regions Visited 19 Branch Regions 8 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . Known Exits Taken 13 | . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . . . . . . . . 1 . Scrap Searched 2 | . . 2 . . . . . . . . . . . . . . . . . Spaces Dug 363 | . . 10 1 . . 7 2 . . . . . 3 6 38 23 . 199 74 Terrain Destroyed 1346 | . . 45 3 . 1 21 3 62 29 24 3 . 12 92 128 260 44 326 293 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 1105 | . . 11 3 . 1 11 3 1 5 24 3 . 12 92 128 148 44 326 293 AOE 241 | . . 34 . . . 10 . 61 24 . . . . . . 112 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Fac Ext Cet Arc Res Qua Res Tes Acc Com Ac0 Total 9396 | 84 656 1244 193 46 194 355 349 552 210 558 323 42 340 1003 692 688 446 755 666 Wait 812 | 19 157 32 . . . . . . . 52 79 . . 340 . 2 127 . 4 Move 7731 | 50 471 1115 163 46 164 322 320 533 198 402 218 42 326 613 622 615 301 619 591 Hop 44 | . 4 . 2 . . 1 6 3 1 3 . . 1 2 5 3 . 8 5 Pick Up 38 | 1 . 13 4 . 1 . 1 . . 1 2 . . 14 . . 1 . . Fast Attach 81 | 6 11 3 1 . 1 5 4 1 . 1 4 . . 3 16 14 6 3 2 Attach 15 | . . 1 . . . . 1 . . . . . . 1 1 2 . 6 3 Detach 10 | . . 3 . . . . . . . . 2 . . 2 . 3 . . . Swap 9 | . 1 1 1 . . . . . . . 3 . . 2 . 1 . . . Drop 56 | . . 2 . . . 5 2 . . 8 . . . 2 17 12 5 3 . Fire 529 | 8 12 70 22 . 28 22 15 15 11 45 15 . 13 24 28 29 6 106 60 Melee . | . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . . . . . 3 2 . 10 1 Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 55 | . . 4 . . . . . . . 46 . . . . . 5 . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / [*Rec]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory (discovered 2 exits: *Upp / *Ext) -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus (discovered 3 exits: *Res x2 / *Arc) -4/Archives (discovered 2 exits: *Res / [*Hub]) -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing -1/Access -1/Command (discovered 2 exits: [*Sur] / *Ac0) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x3) 1 | -11/Scrapyard | Upgraded with Utility slot (x16) 1 | -11/Scrapyard | Upgraded with Weapon slot (x3) 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Discovered new exit (range 15) 231 | -10/Materials | Discovered new exit (range 16) 249 | -10/Materials | Discovered new exit (range 18) 279 | -10/Materials | Discovered new exit (range 14) 296 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Wizard-Scout 314 | -10/Materials | Discovered new exit (range 12) 482 | -10/Materials | Entered Subcaves 483 | -10/Subcaves | Discovered new exit (range 10) 484 | -10/Subcaves | Reached level 2 536 | -10/Subcaves | Crushed by falling debris 568 | -10/Subcaves | Discovered new exit (range 16) 656 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 697 | -10/Subcaves | A Subdweller sparked back to life 741 | -10/Subcaves | Found Prototype Energy Cannon 741 | -10/Subcaves | Identified Powered Cannon 842 | -10/Subcaves | Reached level 3 872 | -10/Subcaves | Visited 4L-MR0's lab 885 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 888 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 942 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 973 | -10/Subcaves | Learned 2 Materials zone layouts 1024 | -10/Subcaves | Visited Clippyterm 1083 | -10/Subcaves | Discovered new exit (range 16) 1086 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1087 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Riot Gun 1097 | -10/Subcaves | Entered Materials 1098 | -8/Materials | Identified exit to Factory 1099 | -8/Materials | Reached level 4 1099 | -8/Materials | Reached level 5 1099 | -8/Materials | Reached level 6 1145 | -8/Materials | Reached level 7 1218 | -8/Materials | Entered Factory 1220 | -7/Factory | Reached level 8 1220 | -7/Factory | Reached level 9 1227 | -7/Factory | Discovered new exit (range 25) 1232 | -7/Factory | Sucked down chute 1232 | -7/Factory | Entered Waste 1247 | -7/Waste | EMP discharged 1251 | -7/Waste | Spotted C-40 Crusher 1253 | -7/Waste | Spotted C-40 Crusher 1254 | -7/Waste | Spotted C-40 Crusher 1256 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 1267 | -7/Waste | Destroyed C-40 Crusher 1269 | -7/Waste | Destroyed C-40 Crusher 1273 | -7/Waste | Found Damper Plating 1281 | -7/Waste | Spotted C-40 Crusher 1281 | -7/Waste | Spotted C-40 Crusher 1282 | -7/Waste | Spotted C-40 Crusher 1299 | -7/Waste | Discovered new exit (range 16) 1317 | -7/Waste | Destroyed C-40 Crusher 1332 | -7/Waste | Destroyed C-40 Crusher 1336 | -7/Waste | Entered Factory 1347 | -7/Factory | Allied Derelicts emerged from ambush trap array 1386 | -7/Factory | Reached level 10 1454 | -7/Factory | Identified exit to Lower Caves 1455 | -7/Factory | Identified exit to Factory 1480 | -7/Factory | Entered another Factory area 1482 | -6/Factory | Reached level 11 1482 | -6/Factory | Reached level 12 1521 | -6/Factory | Reached level 13 1579 | -6/Factory | Destroyed 8 combat bots 1586 | -6/Factory | Identified exit to Factory 1605 | -6/Factory | Entered another Factory area 1606 | -5/Factory | Discovered new exit (range 16) 1607 | -5/Factory | Reached level 14 1607 | -5/Factory | Reached level 15 1614 | -5/Factory | Identified exit to Upper Caves 1628 | -5/Factory | Reached level 16 1651 | -5/Factory | Discovered new exit (range 16) 1733 | -5/Factory | Destroyed 7 combat bots 1737 | -5/Factory | Identified exit to Factory 1792 | -5/Factory | Entered another Factory area 1794 | -4/Factory | Reached level 17 1794 | -4/Factory | Reached level 18 1794 | -4/Factory | Reached level 19 1794 | -4/Factory | Garrison activated, responded to threat 1834 | -4/Factory | Discovered new exit (range 33) 1849 | -4/Factory | Identified exit to Upper Caves 1857 | -4/Factory | Reached level 20 1873 | -4/Factory | Discovered new exit (range 14) 1878 | -4/Factory | Identified exit to Extension 1878 | -4/Factory | Entered Extension 1899 | -4/Extension | Reached level 21 2010 | -4/Extension | Spotted B-86 Titan 2017 | -4/Extension | Discovered new exit (range 19) 2018 | -4/Extension | Spotted B-86 Titan 2018 | -4/Extension | Destroyed B-86 Titan 2035 | -4/Extension | Destroyed B-86 Titan 2116 | -4/Extension | Rescued A7 2118 | -4/Extension | Reached level 22 2141 | -4/Extension | Discovered new exit (range 14) 2142 | -4/Extension | Discovered new exit (range 13) 2193 | -4/Extension | Disrupted transfer network 2194 | -4/Extension | Identified exit to Cetus 2226 | -4/Extension | Entered Cetus 2226 | -4/Cetus | Accompanied by 1 ally (A7) 2226 | -4/Cetus | Spotted Cetus Guard 2226 | -4/Cetus | Spotted Cetus Guard 2226 | -4/Cetus | Spotted Cetus Guard 2226 | -4/Cetus | Spotted Cetus Guard 2231 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 2237 | -4/Cetus | Destroyed Cetus Guard 2243 | -4/Cetus | Destroyed Cetus Guard 2247 | -4/Cetus | Reached level 23 2247 | -4/Cetus | Allies destroyed Cetus Guard 2252 | -4/Cetus | Destroyed Cetus Guard 2256 | -4/Cetus | Discovered new exit (range 38) 2363 | -4/Cetus | Discovered new exit (range 24) 2367 | -4/Cetus | Discovered new exit (range 37) 2367 | -4/Cetus | Spotted Cetus Guard 2367 | -4/Cetus | Spotted Cetus Guard 2367 | -4/Cetus | Spotted Cetus Guard 2367 | -4/Cetus | Spotted Cetus Guard 2385 | -4/Cetus | Destroyed Cetus Guard 2388 | -4/Cetus | Allies destroyed Cetus Guard 2391 | -4/Cetus | Destroyed Cetus Guard 2394 | -4/Cetus | Allies destroyed Cetus Guard 2396 | -4/Cetus | Met Revision 17 2412 | -4/Cetus | Identified exit to Archives 2424 | -4/Cetus | Entered Archives 2424 | -4/Archives | Accompanied by 1 ally (A7) 2428 | -4/Archives | Discovered new exit (range 24) 2430 | -4/Archives | Discovered new exit (range 15) 2435 | -4/Archives | Identified exit to Research 2436 | -4/Archives | Entered Research 2438 | -3/Research | Reached level 24 2438 | -3/Research | Reached level 25 2443 | -3/Research | Identified exit to Quarantine 2471 | -3/Research | Garrison activated, responded to threat 2538 | -3/Research | Discovered new exit (range 14) 2560 | -3/Research | Spotted B-90 Cyclops 2563 | -3/Research | Entered Quarantine 2565 | -3/Quarantine | Reached level 26 2582 | -3/Quarantine | Found Alien Energy Cannon 2582 | -3/Quarantine | Identified Core Cannon 2606 | -3/Quarantine | Met incapacitated Sigix Warrior 2606 | -3/Quarantine | Lockdown squad dispatched 2617 | -3/Quarantine | Reached level 27 2637 | -3/Quarantine | Found Alien Slashing Weapon 2639 | -3/Quarantine | Spotted Lightning 2639 | -3/Quarantine | Spotted Lightning 2641 | -3/Quarantine | Spotted Lightning 2780 | -3/Quarantine | Repaired Centrium Medium Armor Plating 2890 | -3/Quarantine | Repaired Centrium Medium Armor Plating 3016 | -3/Quarantine | Repaired Corrupted Adv. Variable Charge Gun 3036 | -3/Quarantine | Found Alien Artifact 3038 | -3/Quarantine | Found Alien Artifact 3039 | -3/Quarantine | Found Alien Artifact 3041 | -3/Quarantine | Found Alien Artifact 3045 | -3/Quarantine | Identified Dimensional Node Initializer (x3) 3045 | -3/Quarantine | Initialized slip node 3051 | -3/Quarantine | Found Alien Artifact 3052 | -3/Quarantine | Found Alien Artifact 3053 | -3/Quarantine | Found Alien Artifact 3079 | -3/Quarantine | Found Alien Artifact 3079 | -3/Quarantine | Identified Terrabomb 3079 | -3/Quarantine | Used Terrabomb 3081 | -3/Quarantine | Found Terrabomb 3083 | -3/Quarantine | Found Terrabomb 3090 | -3/Quarantine | Found Alien Reactor 3095 | -3/Quarantine | Spotted Fortress 3101 | -3/Quarantine | Discovered new exit (range 16) 3106 | -3/Quarantine | Found Alien Impact Weapon 3116 | -3/Quarantine | Found Alien Artifact 3116 | -3/Quarantine | Identified Core Reset Matrix 3116 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor (x4) 3116 | -3/Quarantine | Identified Core Stripper 3116 | -3/Quarantine | Identified Sigix Broadsword 3116 | -3/Quarantine | Used Core Reset Matrix 3119 | -3/Quarantine | Discovered new exit (range 16) 3120 | -3/Quarantine | Sensed 2 artifacts in vicinity 3152 | -3/Quarantine | Identified exit to Research 3152 | -3/Quarantine | Entered Research 3154 | -2/Research | Reached level 28 3154 | -2/Research | Reached level 29 3259 | -2/Research | Found Unknown Device 3259 | -2/Research | Identified Launcher Loader 3276 | -2/Research | Found Prototype Device 3276 | -2/Research | Identified Exp. Thermal Shield 3324 | -2/Research | Identified exit to Testing 3356 | -2/Research | Crushed by falling debris 3360 | -2/Research | Crushed by falling debris 3408 | -2/Research | Spotted B-90 Cyclops 3423 | -2/Research | Discovered new exit (range 37) 3429 | -2/Research | Crushed by falling debris 3455 | -2/Research | Identified exit to Access 3471 | -2/Research | Entered Testing 3473 | -2/Testing | Reached level 30 3488 | -2/Testing | Found Prototype Energy Cannon 3488 | -2/Testing | Identified Cld. Nova Cannon 3547 | -2/Testing | Spotted PP-MDHVSFZU1V 3551 | -2/Testing | Destroyed PP-MDHVSFZU1V 3568 | -2/Testing | Found Prototype Processor 3568 | -2/Testing | Identified Exp. Target Analyzer 3586 | -2/Testing | Discovered exit to Access (range 13) 3687 | -2/Testing | Crushed by falling debris 3691 | -2/Testing | Spotted PX-TSNTOSOD36 3691 | -2/Testing | Crushed by falling debris 3695 | -2/Testing | Destroyed PX-TSNTOSOD36 3704 | -2/Testing | Reached level 31 3726 | -2/Testing | Garrison activated, responded to threat 3759 | -2/Testing | Entered Access 3761 | -1/Access | Reached level 32 3894 | -1/Access | Fabricated Centrium Medium Armor Plating (x1) 3910 | -1/Access | Identified exit to Command 3983 | -1/Access | Entered Command 3985 | -1/Command | Reached level 33 3985 | -1/Command | Reached level 34 4039 | -1/Command | Spotted M Guard 4039 | -1/Command | Spotted M Guard 4039 | -1/Command | Spotted Combat Programmer 4039 | -1/Command | Spotted Combat Programmer 4087 | -1/Command | Destroyed M Guard 4089 | -1/Command | Destroyed Combat Programmer 4093 | -1/Command | Destroyed Combat Programmer 4103 | -1/Command | Destroyed M Guard 4103 | -1/Command | All MAIN.C guards destroyed 4127 | -1/Command | Met MAIN.C 4127 | -1/Command | Reached level 35 4130 | -1/Command | 0b10 Conduit disabled 4153 | -1/Command | Destroyed MAIN.C Shell 4155 | -1/Command | MAIN.C activated Command garrisons 4245 | -1/Command | Spotted B-99 Colossus 4246 | -1/Command | Core integrity fell below 50% 4258 | -1/Command | Discovered new exit (range 7) 4269 | -1/Command | Crushed by falling debris 4271 | -1/Command | Crushed by falling debris 4273 | -1/Command | Crushed by falling debris 4323 | -1/Command | Crushed by falling debris 4327 | -1/Command | Crushed by falling debris 4329 | -1/Command | Crushed by falling debris 4343 | -1/Command | Crushed by falling debris 4345 | -1/Command | Crushed by falling debris 4358 | -1/Command | Crushed by falling debris 4359 | -1/Command | System corruption reached 10% 4359 | -1/Command | Crushed by falling debris 4360 | -1/Command | Discovered new exit (range 29) 4368 | -1/Command | Crushed by falling debris 4369 | -1/Command | Emitted hypermatrix ping 4370 | -1/Command | Entered Access_0 4371 | -1/Access_0 | Sensed 3 artifacts in vicinity 4372 | -1/Access_0 | Reached level 36 4373 | -1/Access_0 | Met Architect 4373 | -1/Access_0 | Destroyed A8 4390 | -1/Access_0 | Lost 4 parts (1n3u) 4407 | -1/Access_0 | Architect warped through subspace 4427 | -1/Access_0 | Subspace Access Node disabled 4433 | -1/Access_0 | Architect warped through subspace 4449 | -1/Access_0 | A6 warped into view 4462 | -1/Access_0 | Destroyed A6 4466 | -1/Access_0 | Subspace Access Node disabled 4473 | -1/Access_0 | Architect warped through subspace 4519 | -1/Access_0 | Subspace Access Node disabled 4523 | -1/Access_0 | Subspace Access Node disabled 4558 | -1/Access_0 | A5 warped into view 4560 | -1/Access_0 | Destroyed A5 4562 | -1/Access_0 | Found Prototype Hackware 4562 | -1/Access_0 | Identified Exp. System Shield 4573 | -1/Access_0 | Reached level 37 4598 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 4616 | -1/Access_0 | Build established: Wizard-Sprinter 4641 | -1/Access_0 | Crushed by falling debris 4667 | -1/Access_0 | Destroyed Architect 4668 | -1/Access_0 | Architect triggered a singularity event 4668 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 4671 | -1/Access_0 | Warped through subspace to slip node 4671 | -1/Access_0 | Discovered new exit (range 8) 4674 | *** | Escaped singularity! Last Messages --------------- 04664_ Architect suffers critical hit (Destroy). 04664_ Destroyed Prototype Protection. 04664_ Quantum Shear penetrates Wall. 04665_ Beam penetrates Architect. 04667_ Penetrated by Quantum Shear. 04667_ Beam penetrates Architect. 04667_ Architect: "If I can't win, no one wins!" 04667_ Architect destroyed. 04668_ A0_COM: Initiating irreversible singularity event. Goodbye. 04668_ Acquired data core, extracted unknown sensor trigger ID. 04669_ A0_COM: 10. 04670_ A0_COM: 9. 04670_ The protective shell folds into the floor. 04671_ A0_COM: 8. 04671_ Connecting with Architect Logs... 04671_ Warped through subspace, drawn to slip node. 04671_ EXIT=FOUND 04672_ A0_COM: 7. 04673_ A0_COM: 6. 04674_ A0_COM: 5. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 571 Energy Generation 760 Energy Capacity 10250 Matter Stores 3700 Matter Capacity 3700 Sight Range 68 Robot Scan Range 114 Terrain Scan Range 16 Terrain Scan Density 9710 Armor Coverage 2850 Resistance: KI 50 Resistance: TH 50 Resistance: EX 40 Resistance: EM 100 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Point Defense Rating 160 Weapon Cycling 25 Evasion (%) 65 Targeting Accuracy 6 Target Analysis 10 Energy Filtering 30 Particle Charging 25 Offensive Hacking 1050 Defensive Hacking 591 Item Schematics ----------------- Centrium Medium Armor Plating | -2/Testing | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Centrium Medium Armor Plating | x1 | -1/Access Alien Tech Used ----------------- Core Cannon Dimensional Node Initializer Terrabomb Core Reset Matrix High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Fac Ext Cet Arc Res Qua Res Tes Acc Com Ac0 Levels Raised 36 | . . 2 4 2 . 1 3 3 4 2 1 . 2 2 2 2 1 3 2 XP Earned 59003 | 4000 985 2300 6245 3292 259 1297 4229 5144 4859 3604 1510 349 2500 3575 2763 2514 2505 4489 2584 XP Spent -1391634868 | -1395526588 . . . . . . . . . 2915400 . . . . . . . . 976320 Upgrades 2046 | 1645 . . . . . . . . . 113 . . . . . . . . 288 Propulsion Slot 3 | 3 . . . . . . . . . . . . . . . . . . . Utility Slot 16 | 16 . . . . . . . . . . . . . . . . . . . Weapon Slot 3 | 3 . . . . . . . . . . . . . . . . . . . Core Integrity 481 | 193 . . . . . . . . . . . . . . . . . . 288 Heat Dissipation 91 | 91 . . . . . . . . . . . . . . . . . . . Energy Generation 147 | 147 . . . . . . . . . . . . . . . . . . . Energy Storage 198 | 198 . . . . . . . . . . . . . . . . . . . Matter Storage 68 | 68 . . . . . . . . . . . . . . . . . . . Mass Support 73 | 73 . . . . . . . . . . . . . . . . . . . Inventory Capacity 71 | 71 . . . . . . . . . . . . . . . . . . . Sight Range 46 | 46 . . . . . . . . . . . . . . . . . . . Sensor Range 48 | 48 . . . . . . . . . . . . . . . . . . . Terrain Scan Density 97 | 97 . . . . . . . . . . . . . . . . . . . Ranged Accuracy 311 | 198 . . . . . . . . . 113 . . . . . . . . . Melee Accuracy 46 | 46 . . . . . . . . . . . . . . . . . . . Hack Attack % 208 | 208 . . . . . . . . . . . . . . . . . . . Hack Defense % 115 | 115 . . . . . . . . . . . . . . . . . . . KI Resistance % 4 | 4 . . . . . . . . . . . . . . . . . . . TH Resistance % 4 | 4 . . . . . . . . . . . . . . . . . . . EX Resistance % 4 | 4 . . . . . . . . . . . . . . . . . . . KI Damage % 4 | 4 . . . . . . . . . . . . . . . . . . . TH Damage % 4 | 4 . . . . . . . . . . . . . . . . . . . EX Damage % 4 | 4 . . . . . . . . . . . . . . . . . . . Protomatter Created 2690 | . 83 472 86 . 189 141 73 143 145 422 131 . 87 118 181 198 24 61 136 Integrity Restored 1032 | . . . . . . . . . . 912 . . . . . 120 . . . Core 1032 | . . . . . . . . . . 912 . . . . . 120 . . . Protomatter Decayed 1739 | . 83 417 31 . 93 169 73 74 78 47 58 . . 118 99 158 24 81 136 Game ------ Seed GravitonLargeBasin Manual? 0 Play Time 01:28:02 Cumulative 67.3 hours Start 2024.08.25 @ 19:17:17 End 2024.08.25 @ 20:45:08 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 63 Rogue 0 Adventurer 6 Explorer 57 Win Type 6 Total 22 Types 10/3/3/2/1/1/2/0/0 Lore% 44 Gallery% 61 Achievement% 73 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 20% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1700cd0e-bc8e-4ad8-85ea-1ca0b3324d54