Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 20:23:33 Player: frawding Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (26) 130 Value Destroyed (527) 527 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1057 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 239/300 Energy 95/100 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit Light Armor Plating > --- WEAPON (2) ------- Mace > --- INVENTORY (20) --- Light Treads Compact Wheel Compact Wheel Signal Interpreter Light Armor Plating Small Laser Light Assault Rifle Mining Claw Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Grenade Launcher > --- INVENTORY -------- Light Treads Light Treads Compact Wheel Compact Wheel Compact Wheel Compact Wheel Signal Interpreter Signal Interpreter Light Armor Plating Light Armor Plating [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Mace Slashing Weapon Mining Claw Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 22 | 4 14 4 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 9 | 2 5 2 Treads 4 | 2 . 2 Leg . | . . . Wheel 5 | . 5 . Hover . | . . . Flight . | . . . Utility 7 | . 5 2 Device . | . . . Storage 3 | . 3 . Processor 1 | . 1 . Hackware . | . . . Protection 3 | . 1 2 Artifact . | . . . Weapon 5 | 1 4 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 2 | . 2 . Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon 1 | . 1 . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 2 3 Power 1 | . . 1 Propulsion 2 | . 1 1 Utility 1 | . . 1 Weapon 1 | . 1 . Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Slot Usage (%) 87 | . 89 71 Engine 12 | . 14 1 Treads 7 | . 5 22 Wheel 20 | . 22 3 Storage 12 | . 12 14 Processor 5 | . 5 2 Protection 6 | . 6 11 Ballistic Gun 8 | . 9 . Launcher 5 | . 5 . Impact Weapon 4 | . 3 14 Slashing Weapon 3 | . 3 . Naked Turns . | . . . Heaviest Build 47 | 6 47 47 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | . 1 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 5 20 20 Average Capacity 14 | 5 13 20 Most Carried 15 | 4 15 11 Average Carried 9 | . 9 9 Final Capacity 20 | 5 20 20 Final Carried 11 | . 11 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 545 | 166 277 102 Remotely . | . . . Salvage Created 386 | . 344 42 Parts 31 | . 30 1 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 19 | . 15 4 Melee 3 | . 2 1 AOE 11 | . 11 . Classes Destroyed 7 | . 7 . Builder 2 | . 2 . Tunneler 1 | . 1 . Recycler 1 | . 1 . Mechanic 1 | . 1 . Watcher 2 | . 2 . Swarmer 10 | . 6 4 Grunt 9 | . 9 . Best Kill Streak 9 | . 9 3 Combat Bots Only 7 | . 7 3 Max Kills in Single Turn 5 | . 5 1 Gunslinging . | . . . Exploded 4 | . 4 . Melee 1 | . 1 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 108 | . 59 49 Missed 29 | . 21 8 Damage Taken 791 | . 464 327 Core 253 | . 169 84 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 25 | . 25 . Largest 2 | . 2 . Hottest 50 | . 50 . Shots Fired 40 | . 40 . Gun 21 | . 21 . Cannon . | . . . Launcher 19 | . 19 . Special . | . . . Kinetic 21 | . 21 . Thermal . | . . . Explosive 19 | . 19 . Electromagnetic . | . . . Robot Hit Streak 7 | . 7 . Robot Miss Streak 7 | . 7 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 29 | . 24 5 Core Hits 28 | . 28 . Critical Kills . | . . . Critical Parts Destroyed 3 | . 1 2 Critical Strikes 3 | . 1 2 Smash 3 | . 1 2 Melee Attacks 26 | . 14 12 Impact 18 | . 6 12 Slashing 8 | . 8 . Piercing . | . . . Sneak Attacks 5 | . 5 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1875 | . 1721 154 Guns 30 | . 30 . Cannons . | . . . Explosions 1215 | . 1215 . Melee 630 | . 476 154 Ramming . | . . . Kinetic 30 | . 30 . Thermal . | . . . Explosive 1215 | . 1215 . Electromagnetic . | . . . Impact 461 | . 307 154 Slashing 169 | . 169 . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 277 | . 203 74 Projectiles . | . . . Explosions 76 | . 76 . Melee 201 | . 127 74 Knockbacks 4 | . 4 . Impact 4 | . 4 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 45 | . 45 . Shots 3 | . 3 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 33 | . 33 . Average Temperature 12 | . 12 . Received Heat Transfer 216 | . 216 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 11 | . 5 6 Impact Corruptions 11 | . 5 6 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 389 | . 389 166 Initial 81 | . . 81 Average 175 | . 188 135 Maximum Alert Level 1 | . 1 . Low Security (%) 54 | 100 46 100 Level 1 45 | . 53 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 22 6 Peak Tracking Total 4 | . 4 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 4 | . 4 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1028 | 38 879 111 Spaces Moved 729 | 29 666 34 Core 14 | 14 . . Treads 127 | 15 85 27 Legs . | . . . Wheels 588 | . 581 7 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 115 Average Speed 114 | 106 109 214 Slowest Speed 240 | 160 160 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 33 | 3 92 5 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 93 | . 93 . Melee . | . . . Projectile . | . . . AOE 93 | . 93 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 843 | 36 754 53 Wait 9 | . 8 1 Move 727 | 28 665 34 Hop . | . . . Pick Up 22 | 4 18 . Fast Attach . | . . . Attach 18 | 4 10 4 Detach 8 | . 6 2 Swap 4 | . 4 . Drop 4 | . 4 . Fire 25 | . 25 . Melee 26 | . 14 12 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 39 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Discovered new exit (range 6) 316 | -10/Materials | Build established: Mutant 441 | -10/Materials | Destroyed 7 combat bots 450 | -10/Materials | Discovered new exit (range 14) 559 | -10/Materials | Discovered new exit (range 15) 575 | -10/Materials | Identified exit to Materials 635 | -10/Materials | Core integrity fell below 50% 834 | -10/Materials | Identified exit to Mines 918 | -10/Materials | Entered Mines 931 | -10/Mines | Core integrity fell below 20% 1029 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00945_ Destroyed Lgt. Ion Engine. 00945_ S-10 Pest system corrupted by crushing effect. 00946_ S-10 Pest system terminally corrupted. 00946_ Flight Unit fried. 00946_ Lgt. Assault Rifle fried. 00948_ Acquired 30 matter. 00989_ Searching scrap... 00989_ Found Med. Matter Pod. 00989_ Found Beam Cannon. 00989_ Found 37 Matter. 00989_ Found 35 Matter. 00990_ Acquired 35 matter. 00991_ Acquired 37 matter. 01011_ Destroyed Flight Unit. 01011_ S-10 Pest system corrupted by crushing effect. 01011_ Flight Unit fried. 01011_ S-10 Pest destroyed. 01022_ Lgt. Armor Plating destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ???????????####?????????????????? | | ???????????# ##????????????????? | | ???????????# ########?????????? | | ???????????## #?#####???? | | ?????????#### ### #?? ????? | | ?????????#[ #?# #?? ????? | | ?????????# ### ##?# #?? ????? | | ?????????# #?#####??# #?? ????? | | ?????????# #????????# #??# #????? | | ?????????# #????????#]#??# #????? | | ?????????# #????????# ####s#????? | | ?????????# #????????# !s @ #????? | | ????????? #????????########????? | | ?????????# #????????????????????? | | ?????????# #????????????????????? | | ?????????? ?????????????????????? | | ??????????#?????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 244 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeliveryFluxWarhead Manual? 0 Play Time 00:11:50 Cumulative 7.3 hours Start 2024.04.02 @ 20:12:21 End 2024.04.02 @ 20:23:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 022ea368-7e12-4188-8959-ba2383690fb2