Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.24 @ 12:06:50

Player: Kyzrati

Result: Destroyed 0b10!

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (30)       6000
Robots Destroyed (354)     1770
Value Destroyed (13394)    13394
Prototype IDs (58)         1160
Alien Tech Used (5)        1000
Bonus (30496)              30496
              TOTAL SCORE: 58320

 Bonus
-------
High Alert Combat Kills    1648
Follower Combat Kills      2906
Awakened Behemoth Slayer   1000
Network Hubs Disabled      200
Met Data Miner             300
Met Imprinter              300
Destroyed Z-Imprinter      1000
Met Zhirov                 300
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Warlord Defense Kills      126
Built Enhanced Grunts      300
A7 Reached Mainframe       300
Met R17 at Cetus           500
Read Decrypted Archives    300
Used Core Reset Matrix     3000
Met R17 at Research        2000
Met Warlord at Research    2000
Met Sigix                  2000
Escaped with Sigix         10000
Win                        3000
Friendly Fire              -1684

 Cogmind 
---------
Core Integrity             1277/1600
Matter                     270/300
Energy                     1019/1040
System Corruption          15%
Temperature                Cool (20)
Movement                   Treading (160)
Location                   Tau Ceti IV Orbit

 Parts 
-------
>               --- POWER (4) --------
          Light Quantum Reactor
       Improved Quantum Reactor (fused)
                Vortex Chain Reactor
>               --- PROPULSION (6) ---
                Centrium Heavy Treads
       Advanced Heavy Siege Treads (fused)
       Advanced Heavy Siege Treads
>               --- UTILITY (11) -----
       Advanced Cooling System
                Huge Storage Unit
                Spectral Analyzer
   Experimental Core Analyzer
       Improved Transmission Jammer
   Experimental Cloaking Device
                Powered Armor (fused)
                Phase Armor
                Thermal Barrier
                Hacking Drone Bay (1/1)
>               --- WEAPON (4) -------
                Multirail
                Mass Driver
                Sigix Broadsword
>               --- INVENTORY (25) ---
       Advanced Heavy Siege Treads
       Advanced Coolant Injector
   Experimental Coolant Injector
       Advanced Energy Well (500)
  High-capacity Matter Pod (200)
       Improved Terrain Scanner
       Improved Force Field
                Phase Redirector
   Experimental Hacking Suite
     Long-range Tractor Beam
           Mini Drone Bay (3/3)
                Mapping Drone Bay (1/3)
                Vortex Rail (40)
                Core Cannon
          Heavy Hardcell Cannon
                Gamma Bomb Array
                Ragnarok Missile Launcher
                CR-A16's Behemoth Slayer
                Sigix Containment Pod
                Sigix Containment Pod

 Peak State 
------------
>               --- POWER ------------
          Light Quantum Reactor
       Improved Quantum Reactor
                Vortex Chain Reactor
>               --- PROPULSION -------
                Centrium Heavy Treads
       Advanced Heavy Siege Treads
       Advanced Heavy Siege Treads
>               --- UTILITY ----------
       Advanced Cooling System
                Huge Storage Unit
                Spectral Analyzer
   Experimental Core Analyzer
       Improved Transmission Jammer
   Experimental Cloaking Device
                Powered Armor
                Phase Armor
                Thermal Barrier
                Hacking Drone Bay
>               --- WEAPON -----------
                Multirail
                Mass Driver
                Sigix Broadsword
>               --- INVENTORY --------
       Advanced Heavy Siege Treads
       Advanced Coolant Injector
   Experimental Coolant Injector
       Advanced Energy Well
  High-capacity Matter Pod
       Improved Terrain Scanner
       Improved Force Field
                Phase Redirector
   Experimental Hacking Suite
     Long-range Tractor Beam
           Mini Drone Bay
                Mapping Drone Bay
                Vortex Rail
                Core Cannon
          Heavy Hardcell Cannon
                Gamma Bomb Array
                Ragnarok Missile Launcher
                CR-A16's Behemoth Slayer
                Sigix Containment Pod
                Sigix Containment Pod
[Rating: 255]

 Favorites 
-----------
Power                      F-cell Engine
  Engine                   F-cell Engine
  Power Core               Neutrino Core
  Reactor                  Vortex Chain Reactor
Propulsion                 Centrium Heavy Treads
  Treads                   Centrium Heavy Treads
  Wheel                    Armored Wheel
Utility                    Huge Storage Unit
  Device                   Seismic Detector
  Storage                  Huge Storage Unit
  Processor                Machine Analyzer
  Hackware                 Experimental System Shield
  Protection               Improved Medium Armor Plating
  Artifact                 Phase Armor
Weapon                     Cooled Particle Cannon
  Energy Gun               Vortex Rail
  Energy Cannon            Cooled Particle Cannon
  Ballistic Gun            Autogun
  Ballistic Cannon         Gauss Cannon
  Launcher                 Heavy Missile Launcher
  Special Weapon           Remote Datajack
  Impact Weapon            Shock Maul
  Slashing Weapon          Power Sword
  Piercing Weapon          CR-A16's Behemoth Slayer

 Build                          | -11 -10 -9  -8  -7  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -2  -1  
-------                    Run  | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Acc 
Slots Evolved              18   | .   .   2   2   2   .   .   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   2   .   .   .   .   2   .   2   2   
  Power                    3    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   
  Propulsion               4    | .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
  Utility                  9    | .   .   .   1   2   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   1   .   2   .   
  Weapon                   2    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Parts Attached             554  | 9   5   9   44  45  6   35  3   9   19  7   9   34  9   16  .   10  4   18  18  .   27  39  3   4   17  16  20  45  32  42  
  Power                    20   | 1   1   1   4   1   .   2   .   .   .   .   .   1   .   .   .   .   .   1   1   .   .   2   .   .   2   .   2   .   .   1   
    Engine                 9    | 1   .   1   3   1   .   2   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   5    | .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   2   .   .   .   .   .   .   .   .   
    Reactor                6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   2   .   2   .   .   1   
  Propulsion               54   | 2   .   3   14  4   4   9   .   1   .   .   .   5   .   .   .   .   .   .   4   .   .   1   .   .   .   .   1   2   2   2   
    Treads                 42   | 2   .   3   12  2   1   7   .   1   .   .   .   2   .   .   .   .   .   .   4   .   .   1   .   .   .   .   1   2   2   2   
    Leg                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  12   | .   .   .   2   2   3   2   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  265  | 3   2   1   6   11  1   3   2   2   14  3   5   19  5   9   .   2   3   10  7   .   21  27  1   4   10  11  9   27  19  28  
    Device                 169  | 2   1   .   2   4   1   2   1   1   5   2   5   13  3   3   .   1   2   4   3   .   16  18  1   4   6   9   3   22  12  23  
    Storage                8    | 1   1   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   2   .   
    Processor              15   | .   .   .   .   3   .   .   .   .   5   1   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   1   1   .   
    Hackware               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Protection             70   | .   .   1   3   4   .   1   1   1   4   .   .   4   2   6   .   1   .   5   4   .   4   8   .   .   4   2   4   3   3   5   
    Artifact               2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   
  Weapon                   215  | 3   2   4   20  29  1   21  1   6   5   4   4   9   4   7   .   8   1   7   6   .   6   9   2   .   5   5   8   16  11  11  
    Energy Gun             9    | 2   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   1   .   3   
    Energy Cannon          29   | .   .   .   1   .   .   3   .   .   1   2   .   4   .   1   .   3   .   1   2   .   3   3   .   .   1   .   1   3   .   .   
    Ballistic Gun          30   | 1   2   1   13  6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   1   .   .   1   2   .   .   1   
    Ballistic Cannon       48   | .   .   2   .   8   1   8   .   2   2   .   1   2   .   3   .   3   .   2   .   .   .   .   .   .   2   1   2   3   3   3   
    Launcher               36   | .   .   .   .   6   .   4   .   2   1   1   1   1   2   1   .   1   .   .   .   .   .   3   1   .   .   2   .   2   6   2   
    Special Weapon         5    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   2   1   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        52   | .   .   1   5   9   .   5   1   2   .   1   2   2   2   1   .   1   1   1   1   .   3   2   .   .   1   1   2   6   2   .   
    Piercing Weapon        5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   1   .   2   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  35   | .   .   .   3   1   .   6   .   .   6   .   .   .   .   .   .   .   .   1   4   .   .   .   .   .   6   .   2   2   2   2   
Parts Lost                 26   | .   .   1   2   13  .   1   .   .   .   .   .   .   1   3   .   .   .   1   .   .   1   2   .   .   .   .   .   .   .   1   
  Power                    2    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Propulsion               6    | .   .   .   2   3   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  13   | .   .   .   .   6   .   .   .   .   .   .   .   .   1   3   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   1   
  Weapon                   5    | .   .   1   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Highest Loss Streak      6    | .   .   1   1   6   .   1   .   .   .   .   .   .   1   3   .   .   .   1   .   .   1   1   .   .   .   .   .   .   .   1   
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     87   | .   99  98  99  94  92  91  92  91  88  84  83  89  92  91  73  93  94  93  92  88  88  83  84  83  83  78  77  76  72  73  
  Engine                   5    | .   2   5   8   6   7   7   7   7   7   7   7   13  13  13  13  13  11  7   4   .   .   .   .   .   .   .   .   .   .   .   
  Core                     1    | .   11  5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   5   5   5   4   5   5   4   .   .   .   .   .   
  Reactor                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   5   5   5   5   5   5   6   9   8   11  
  Treads                   18   | .   28  31  27  14  .   3   23  22  23  23  23  20  20  20  20  20  17  17  15  11  11  15  15  15  15  15  14  13  13  12  
  Wheel                    2    | .   .   .   8   14  29  25  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Device                   16   | .   14  2   8   7   7   7   15  14  14  7   15  19  23  22  20  19  23  25  22  23  22  18  15  14  19  26  26  19  21  18  
  Storage                  7    | .   14  11  9   7   7   7   7   7   7   7   7   6   6   6   6   6   5   5   11  11  11  10  10  10  10  10  9   5   4   4   
  Processor                3    | .   .   .   .   9   7   7   7   7   4   7   .   2   .   .   .   .   5   .   .   .   .   .   .   .   .   .   4   8   11  11  
  Protection               7    | .   .   8   9   7   7   7   7   7   7   7   7   6   8   8   13  13  11  13  11  11  11  11  15  15  11  4   1   1   .   1   
  Energy Cannon            5    | .   .   .   .   .   .   6   15  8   .   14  15  13  14  10  .   14  13  5   5   5   5   7   10  10  7   5   1   3   .   .   
  Ballistic Gun            5    | .   27  31  25  13  7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   5   4   4   5   2   4   3   .   .   .   
  Ballistic Cannon         3    | .   .   1   .   5   6   7   1   6   13  3   .   .   .   5   .   4   .   .   .   .   .   .   .   .   2   3   2   4   3   2   
  Slashing Weapon          3    | .   .   .   .   2   7   5   5   6   4   2   3   4   3   3   .   .   3   4   4   5   4   2   .   .   1   .   3   2   3   4   
Peak Build Rating          255  | 7   13  17  31  45  40  76  73  76  79  77  77  88  86  86  76  86  98  104 121 121 131 148 147 149 159 159 167 206 218 255 
  Average Rating           100  | 5   12  15  26  39  38  45  72  71  70  75  73  83  84  81  69  83  96  96  108 121 125 143 146 145 146 154 158 181 212 229 
  On Entrance              92   | .   7   13  15  30  42  38  74  73  70  75  75  75  84  85  81  69  84  98  99  121 121 129 147 147 144 159 151 161 206 209 
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             240  | 13  32  42  107 122 120 135 123 129 148 137 135 152 145 144 123 144 145 146 155 155 159 174 165 163 182 178 177 214 217 240 
  Greatest Support         240  | 40  40  60  80  24  44  145 145 145 145 145 145 145 145 145 145 145 145 145 160 160 160 240 240 240 240 240 240 230 230 240 
  Greatest Overweight (x)  5    | .   .   1   4   5   3   4   .   .   1   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   1   
  Average Overweight (x)   .    | .   .   .   1   3   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 25   | 8   15  15  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  
  Average Capacity         23   | 7   14  15  19  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  
  Most Carried             25   | 7   15  15  25  25  25  25  25  25  25  25  25  25  25  24  25  24  25  25  25  25  25  25  24  25  25  25  25  25  25  25  
  Average Carried          23   | 4   14  14  18  23  25  24  24  24  24  24  24  24  24  23  24  23  23  24  24  25  24  24  24  24  24  24  24  24  24  24  
  Final Capacity           25   | 8   15  15  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  
  Final Carried            25   | 7   15  14  25  25  25  24  25  25  24  25  25  25  24  22  25  24  25  25  25  25  24  24  24  24  24  25  25  25  25  25  

 Class Distribution 
--------------------
 31% | Mutant
 22% | Tank
 19% | Scavenger-Mutant
 11% | Scavenger-Tank
  5% | Generator-Mutant
  4% | Commander-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
             Tank | -9/Materials
             Tank | -8/Materials
             Tank | -7/Factory
           Mutant | -7/Waste
           Mutant | -7/Factory
           Mutant | -7/Lower Caves
           Mutant | -7/Lower Caves
           Mutant | -7/Zion
           Mutant | -7/Deep Caves
           Mutant | -6/Proximity Caves
           Mutant | -6/Factory
           Mutant | -6/Lower Caves
           Mutant | -6/Lower Caves
           Mutant | -6/Data Miner
             Tank | -5/Proximity Caves
           Mutant | -5/Factory
 Commander-Mutant | -5/Extension
 Scavenger-Mutant | -5/Cetus
 Scavenger-Mutant | -5/Archives
 Scavenger-Mutant | -5/Hub_04(d)
 Scavenger-Mutant | -4/Factory
   Scavenger-Tank | -4/Upper Caves
   Scavenger-Tank | -4/Upper Caves
   Scavenger-Tank | -4/Warlord
   Scavenger-Tank | -3/Proximity Caves
 Scavenger-Mutant | -3/Research
 Scavenger-Mutant | -3/Quarantine
 Scavenger-Mutant | -2/Research
 Generator-Mutant | -1/Access

 Resources                       | -11  -10  -9   -8   -7   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -3   -2   -1   
-----------                Run   | Yrd  Mat  Mat  Mat  Fac  Was  Fac  Low  Low  Zio  Dee  Pro  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Res  Qua  Res  Acc  
Matter Collected           12434 | 320  391  649  1651 1391 288  742  56   252  204  158  142  430  79   274  .    200  69   484  180  .    188  662  98   .    242  589  388  711  594  1002 
  Remotely                 686   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    104  271  .    .    .    .    .    .    87   224  
Salvage Created            14561 | 143  391  684  1446 1509 .    1311 .    180  .    128  67   837  29   578  .    157  .    819  .    .    647  986  25   .    3    319  497  841  1085 1879 
  Parts                    804   | 10   19   39   92   96   .    99   .    9    .    5    6    34   2    12   .    9    .    28   .    .    29   57   5    .    .    6    37   39   67   104  
Haulers Intercepted        12    | .    .    3    5    1    .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
Recyclers Shooed           7     | .    .    1    1    .    .    2    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      57    | .    .    .    .    .    .    .    9    3    2    .    6    .    3    12   .    12   .    .    .    .    .    .    5    .    .    5    .    .    .    .    
  Prevented                16    | .    .    .    .    .    .    .    .    .    .    .    1    .    4    5    .    .    .    .    .    .    .    .    4    .    .    2    .    .    .    .    

 Kills                          | -11 -10 -9  -8  -7  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -2  -1  
-------                    Run  | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Acc 
Combat Hostiles Destroyed  237  | .   7   10  21  31  .   29  .   6   .   2   2   10  2   10  .   7   .   7   .   .   6   23  4   .   1   7   2   16  14  20  
  Melee                    16   | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   3   6   4   
  Guns                     63   | .   7   10  19  11  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   3   1   .   .   3   .   3   .   3   
  Cannons                  62   | .   .   .   1   8   .   11  .   2   .   2   1   5   .   6   .   2   .   6   .   .   2   3   .   .   1   3   .   5   .   4   
  AOE                      85   | .   .   .   .   12  .   18  .   4   .   .   1   5   2   3   .   5   .   .   .   .   1   16  3   .   .   1   .   2   8   4   
Classes Destroyed          23   | 2   2   6   3   1   .   2   .   1   .   1   2   1   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Worker                   16   | .   .   1   1   3   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   3   .   .   .   .   1   .   2   1   
  Builder                  28   | .   .   1   2   5   .   7   .   .   .   .   .   1   .   .   .   .   .   1   .   .   1   3   .   .   .   .   3   .   1   3   
  Tunneler                 12   | 3   .   .   1   1   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   2   
  Hauler                   12   | .   .   3   5   1   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Recycler                 27   | 1   1   2   .   1   .   6   .   .   .   .   .   3   .   .   .   .   .   3   .   .   .   2   .   .   .   .   1   .   4   3   
  Minesweeper              3    | .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Mechanic                 5    | .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   
  Operator                 4    | .   1   1   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone                    3    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
  Watcher                  8    | .   .   1   4   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Swarmer                  72   | .   .   4   4   3   .   11  .   .   .   .   .   3   2   2   .   5   .   1   .   .   .   17  4   .   .   2   1   3   10  .   
  Grunt                    61   | .   7   5   9   18  .   5   .   5   .   .   .   2   .   2   .   .   .   2   .   .   1   .   .   .   .   .   .   .   .   5   
  Brawler                  5    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Duelist                  4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
  Protector                3    | .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Sentry                   26   | .   .   1   6   5   .   2   .   .   .   .   .   1   .   1   .   .   .   3   .   .   2   2   .   .   .   1   .   .   1   1   
  Demolisher               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Specialist               7    | .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   3   .   .   
  Hunter                   9    | .   .   .   1   1   .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   2   .   .   
  Programmer               38   | .   .   .   .   4   .   3   .   .   .   .   1   3   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   8   3   12  
  Behemoth                 4    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   2   
  Enhanced Grunt           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Z-Light                  2    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Decomposer               2    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Thief                    1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Thug                     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Guerrilla                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Best Kill Streak           24   | 4   2   8   4   7   .   24  .   3   .   2   2   11  2   9   .   5   .   3   .   .   6   12  4   .   1   5   3   3   8   8   
  Combat Bots Only         9    | .   2   4   4   6   .   9   .   3   .   2   2   7   2   9   .   5   .   3   .   .   3   8   4   .   1   5   1   3   4   7   
Max Kills in Single Turn   11   | 2   1   2   2   4   .   11  .   2   .   1   1   4   2   2   .   4   .   1   .   .   5   5   2   .   1   1   1   1   3   2   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 7    | .   .   .   .   3   .   7   .   2   .   .   1   3   2   2   .   4   .   .   .   .   1   4   2   .   .   1   .   1   3   2   
  Melee                    1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   1   1   1   
Uniques/NPCs Destroyed     1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Z-Imprinter (-7/Deep Caves)

 Combat                          | -11  -10  -9   -8   -7   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -3   -2   -1   
--------                   Run   | Yrd  Mat  Mat  Mat  Fac  Was  Fac  Low  Low  Zio  Dee  Pro  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Res  Qua  Res  Acc  
Hostile Shots Fired        1461  | .    33   46   77   438  .    97   .    27   .    27   4    76   8    42   .    15   .    42   .    .    51   67   7    .    2    47   28   67   99   161  
  Missed                   409   | .    7    18   15   164  .    32   .    2    .    5    3    18   2    7    .    4    .    7    .    .    11   17   4    .    2    6    7    18   25   35   
Damage Taken               14671 | .    378  284  880  2466 .    982  .    671  .    564  16   768  53   850  .    118  .    633  39   .    801  937  96   .    14   627  213  773  941  1567 
  Core                     1523  | .    91   51   88   122  .    102  .    82   .    21   .    27   .    53   .    .    .    27   .    .    51   13   .    .    7    12   33   207  213  323  
  Absorbed by Shields      4571  | .    .    .    .    253  .    .    .    .    .    110  .    271  18   185  .    46   .    228  14   .    130  39   .    .    13   437  221  527  817  1262 
  Reduced by Siege Mode    310   | .    .    .    .    .    .    .    .    .    .    14   .    8    .    38   .    .    .    16   .    .    39   33   .    .    .    73   .    52   .    37   
  Redirected to Core       546   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    145  168  233  
  Ignored by Resistances   96    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    96   
  Regen/Repaired (Parts)   3048  | .    .    .    17   92   156  432  .    .    1309 .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    428  .    .    .    302  312  
Core Remaining (%)         82    | 100  63   87   84   .    .    .    .    .    .    .    53   .    .    .    .    90   .    .    .    .    92   .    .    .    .    97   .    80   85   79   
Volleys Fired              691   | 13   29   49   86   84   1    44   1    16   .    14   3    28   10   20   .    26   9    50   3    .    12   35   4    1    2    25   24   42   14   46   
  Largest                  3     | 2    2    3    3    3    1    3    1    2    .    3    3    3    3    3    .    3    3    3    3    .    3    3    3    3    3    3    3    3    1    2    
  Hottest                  300   | 70   46   85   85   116  48   138  100  148  .    126  108  228  90   126  .    108  90   126  90   .    95   95   95   95   144  122  149  300  80   102  
Shots Fired                1466  | 26   58   146  255  210  1    72   2    27   .    40   8    51   23   42   .    51   12   71   9    .    30   67   8    3    6    60   32   79   13   64   
  Gun                      673   | 26   58   135  243  134  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    9    13   2    1    .    20   4    10   .    18   
  Cannon                   680   | .    .    11   12   63   1    64   2    21   .    40   8    46   22   33   .    49   12   35   9    .    21   45   4    2    6    35   28   64   6    41   
  Launcher                 73    | .    .    .    .    13   .    8    .    6    .    .    .    5    1    5    .    2    .    .    .    .    .    9    2    .    .    5    .    5    7    5    
  Special                  40    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    36   .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  969   | 13   58   146  255  197  1    32   .    13   .    12   2    4    .    13   .    11   .    19   .    .    9    13   2    1    4    37   30   43   6    48   
  Thermal                  363   | 13   .    .    .    .    .    32   2    8    .    28   6    42   22   20   .    38   12   16   9    .    21   45   4    2    2    18   2    21   .    .    
  Explosive                44    | .    .    .    .    3    .    8    .    6    .    .    .    5    1    .    .    2    .    .    .    .    .    9    2    .    .    .    .    1    5    2    
  Electromagnetic          29    | .    .    .    .    10   .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    5    .    4    2    3    
  Entropic                 21    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    10   .    11   
  Robot Hit Streak         32    | 6    10   10   12   22   .    8    .    4    .    11   10   6    1    11   .    7    .    32   19   .    18   9    1    .    2    21   7    14   3    15   
  Robot Miss Streak        12    | 2    2    5    6    8    .    3    .    12   .    4    3    4    1    1    .    4    .    1    1    .    1    1    3    .    1    1    1    2    2    2    
  Penetration Max          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    1    .    .    
  Secondary Targets        2     | .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           940   | 17   43   82   139  157  .    39   .    14   .    27   4    31   5    29   .    10   .    77   7    .    28   36   2    .    4    28   28   52   21   60   
  Core Hits                550   | 5    16   27   62   102  .    57   .    14   .    7    1    29   3    17   .    4    .    16   3    .    18   38   5    .    2    11   11   29   28   45   
  Critical Kills           7     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    2    2    1    .    .    .    .    .    .    .    
  Critical Parts Destroyed 6     | .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    2    
  Critical Strikes         34    | 2    .    1    2    .    .    3    .    .    .    2    .    1    .    1    .    .    .    3    .    .    2    3    1    .    .    1    3    4    1    4    
    Burn                   2     | 2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Meltdown               2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
    Destroy                8     | .    .    1    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    2    1    .    .    .    .    .    .    .    
    Blast                  9     | .    .    .    .    .    .    3    .    .    .    2    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    1    1    .    .    .    
    Sever                  9     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    2    2    1    2    
    Detonate               4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    2    
Melee Attacks              323   | .    .    1    10   24   .    25   1    4    .    4    1    21   5    1    .    1    7    22   .    .    9    14   .    .    4    1    20   50   46   52   
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 309   | .    .    1    10   24   .    25   1    4    .    4    1    21   5    1    .    1    7    16   .    .    9    14   .    .    4    1    17   47   46   50   
  Piercing                 14    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    .    .    .    .    .    .    .    .    3    3    .    2    
  Sneak Attacks            72    | .    .    .    2    4    .    6    .    2    .    .    1    5    3    .    .    .    .    10   .    .    5    6    .    .    .    1    9    1    6    11   
    Combat Hostiles        3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    1    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           41686 | 202  679  1366 2566 4782 .    5244 .    1274 .    760  194  2427 415  1103 .    667  .    1771 215  .    1453 2965 317  .    106  1040 1344 2917 2964 4915 
  Guns                     8161  | 202  679  1286 2222 1887 .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    161  232  24   .    .    334  107  339  .    688  
  Cannons                  9884  | .    .    80   113  1017 .    1020 .    283  .    760  105  706  26   631  .    245  .    887  215  .    466  572  26   .    106  513  428  1196 .    489  
  Explosions               13783 | .    .    .    .    1568 .    3637 .    839  .    .    .    1269 125  472  .    422  .    .    .    .    402  1571 267  .    .    108  .    773  1228 1102 
  Melee                    9721  | .    .    .    194  310  .    544  .    152  .    .    89   440  264  .    .    .    .    862  .    .    424  590  .    .    .    85   809  609  1713 2636 
  Ramming                  137   | .    .    .    37   .    .    43   .    .    .    .    .    12   .    .    .    .    .    22   .    .    .    .    .    .    .    .    .    .    23   .    
  Kinetic                  12171 | 104  679  1366 2335 2904 .    593  .    89   .    137  .    59   .    203  .    30   .    538  .    .    161  232  24   .    52   577  535  748  .    805  
  Thermal                  8393  | 98   .    .    .    581  .    2734 .    194  .    623  105  647  26   428  .    215  .    349  215  .    466  572  26   .    54   270  .    621  .    169  
  Explosive                8022  | .    .    .    .    399  .    1330 .    839  .    .    .    1269 125  .    .    422  .    .    .    .    .    1571 267  .    .    .    .    231  1067 502  
  Electromagnetic          2531  | .    .    .    .    588  .    .    .    .    .    .    .    .    .    472  .    .    .    .    .    .    402  .    .    .    .    108  .    369  161  431  
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 9273  | .    .    .    194  310  .    544  .    152  .    .    89   440  264  .    .    .    .    474  .    .    424  590  .    .    .    85   749  609  1713 2636 
  Piercing                 448   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    388  .    .    .    .    .    .    .    .    60   .    .    .    
  Entropic                 711   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    339  .    372  
Highest Corruption         15    | .    .    .    7    1    11   12   12   12   12   .    .    1    1    6    6    6    .    .    .    .    .    3    .    .    1    1    .    6    8    15   
  Average Corruption       5     | .    .    .    5    1    7    11   12   12   7    .    .    1    1    3    6    6    .    .    .    .    .    2    .    .    1    1    .    3    6    11   
  Corruption Purged        7     | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    .    .    .    .    .    .    .    .    
  Corruption Blocked       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  295   | .    .    .    43   13   6    46   16   26   8    .    .    1    3    10   4    18   .    .    .    .    .    9    .    .    2    2    .    35   16   37   
    Message Errors         74    | .    .    .    10   5    2    8    4    5    2    .    .    .    .    2    2    7    .    .    .    .    .    .    .    .    1    1    .    17   2    6    
    Matter Fused           66    | .    .    .    12   3    1    12   4    6    2    .    .    .    .    1    .    4    .    .    .    .    .    2    .    .    .    .    .    5    7    7    
    Heat Flow Errors       30    | .    .    .    5    2    .    4    1    2    1    .    .    .    2    1    1    1    .    .    .    .    .    .    .    .    .    .    .    2    1    7    
    Energy Discharges      52    | .    .    .    8    1    1    8    3    3    1    .    .    .    .    3    .    2    .    .    .    .    .    3    .    .    1    1    .    7    3    7    
    Parts Rejected         3     | .    .    .    .    .    1    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Parts Fused            7     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    1    4    
    Data Loss (minor)      25    | .    .    .    3    1    1    4    2    5    .    .    .    1    .    .    1    1    .    .    .    .    .    1    .    .    .    .    .    2    .    3    
    Data Loss (major)      12    | .    .    .    1    1    .    2    .    2    1    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    1    1    1    
    Misfires               11    | .    .    .    2    .    .    1    1    2    .    .    .    .    .    2    .    .    .    .    .    .    .    2    .    .    .    .    .    1    .    .    
    Alerts                 4     | .    .    .    .    .    .    1    .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
    Misdirections          2     | .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Weapon Failures        9     | .    .    .    2    .    .    3    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    1    1    
Overload Shots             7     | .    .    .    .    .    .    3    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    
  Effects                  1     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Heat Surge             1     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            3134  | .    .    .    2    104  .    277  .    33   .    19   15   64   130  10   .    134  .    59   .    .    7    300  .    .    .    158  50   267  529  976  
  Projectiles              234   | .    .    .    2    20   .    57   .    4    .    19   15   4    .    10   .    18   .    1    .    .    .    .    .    .    .    24   25   35   .    .    
  Explosions               740   | .    .    .    .    29   .    72   .    29   .    .    .    26   .    .    .    116  .    .    .    .    7    88   .    .    .    54   .    84   145  90   
  Melee                    2160  | .    .    .    .    55   .    148  .    .    .    .    .    34   130  .    .    .    .    58   .    .    .    212  .    .    .    80   25   148  384  886  
Knockbacks                 37    | .    .    .    3    4    .    6    .    1    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    3    .    13   .    5    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  32    | .    .    .    2    4    .    5    .    1    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    2    .    11   .    5    
  Secondary                5     | .    .    .    1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    2    .    .    
Self-Inflicted Damage      899   | .    .    .    7    .    .    150  .    247  .    .    .    84   .    .    .    .    .    .    .    .    73   .    45   .    .    15   .    145  44   89   
  Shots                    21    | .    .    .    .    .    .    3    .    4    .    .    .    1    .    .    .    .    .    .    .    .    1    .    1    .    .    2    .    2    5    2    
  Rammed                   15    | .    .    .    6    .    .    3    .    .    .    .    .    1    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    3    .    
Targets Rammed             15    | .    .    .    6    .    .    3    .    .    .    .    .    1    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    3    .    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        362   | 72   98   160  334  233  .    285  202  323  246  358  123  222  169  183  151  174  12   72   .    .    108  94   90   45   69   192  199  362  200  267  
  Average Temperature      73    | 27   41   46   81   67   .    103  75   129  122  171  60   89   76   68   74   36   8    31   .    .    38   33   39   26   37   59   40   85   53   85   
  Received Heat Transfer   2475  | .    228  81   360  760  .    180  .    162  .    159  .    118  .    48   .    .    .    144  .    .    82   22   .    .    .    25   21   .    17   68   
  Effects                  5     | .    .    .    .    .    .    .    .    2    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
    Energy Bleed           1     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Interference           3     | .    .    .    .    .    .    .    .    2    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Damage (minor)         1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
Siege Activations          33    | .    .    .    .    .    .    .    .    .    .    2    .    2    .    1    .    1    .    2    1    .    3    5    .    2    .    2    .    5    1    6    
  Total Turns              649   | .    .    .    .    .    .    .    .    .    .    45   .    66   .    40   .    12   .    39   11   .    42   50   .    82   .    44   .    98   4    116  
  Longest Duration         80    | .    .    .    .    .    .    .    .    .    .    24   .    45   .    40   .    12   .    25   11   .    22   18   .    80   .    37   .    42   4    43   
Robots Corrupted           7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    3    .    3    
  Combat Hostiles          6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    3    
  Parts Fried              14    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    2    .    .    .    .    1    .    7    1    .    
  Impact Corruptions       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
  Combat Hostiles          2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
  Parts Melted             20    | .    .    .    .    .    .    2    .    .    .    1    3    3    .    .    .    2    .    .    .    .    3    6    .    .    .    .    .    .    .    .    
  Heat Transferred         8565  | 444  .    .    .    350  .    1801 .    237  .    599  111  790  37   592  .    296  .    481  296  .    629  703  37   .    74   370  .    618  .    100  
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               1     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      4     | .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    

 Alert                          | -11  -10  -9   -8   -7   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -3   -2   -1   
-------                    Run  | Yrd  Mat  Mat  Mat  Fac  Was  Fac  Low  Low  Zio  Dee  Pro  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Res  Qua  Res  Acc  
Peak Influence             1689 | 20   208  157  231  685  273  1689 .    .    .    .    .    481  .    .    .    .    101  876  588  378  611  773  .    .    .    .    362  417  628  701  
  Initial                  490  | .    13   14   66   63   239  149  .    .    .    .    .    150  .    .    .    .    81   2    490  155  132  294  .    .    .    .    300  80   198  376  
  Average                  302  | 9    50   57   97   297  241  792  .    .    .    .    .    298  .    .    .    .    74   464  445  251  243  506  .    .    .    .    236  209  298  582  
Maximum Alert Level        5    | .    1    .    1    2    1    5    .    .    .    .    .    2    .    .    .    .    .    3    2    1    2    3    .    .    .    .    1    2    2    3    
  Low Security (%)         42   | 100  99   100  91   29   .    8    .    .    .    .    .    31   .    .    .    .    100  11   .    46   48   .    .    .    .    .    40   56   2    .    
  Level 1                  30   | .    .    .    8    47   100  15   .    .    .    .    .    41   .    .    .    .    .    38   23   53   39   51   .    .    .    .    59   40   79   1    
  Level 2                  20   | .    .    .    .    23   .    32   .    .    .    .    .    26   .    .    .    .    .    20   76   .    11   30   .    .    .    .    .    2    17   96   
  Level 3                  4    | .    .    .    .    .    .    18   .    .    .    .    .    .    .    .    .    .    .    29   .    .    .    18   .    .    .    .    .    .    .    2    
  Level 4                  1    | .    .    .    .    .    .    14   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Level 5                  .    | .    .    .    .    .    .    10   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          50   | .    1    .    3    12   .    10   .    .    .    .    .    4    .    1    .    .    1    1    .    .    1    2    .    .    .    .    4    4    1    5    
  Investigation            8    | .    1    .    .    2    .    1    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    3    .    .    .    
  Extermination            15   | .    .    .    .    4    .    1    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    3    .    3    
  Reinforcement            17   | .    .    .    3    3    .    4    .    .    .    .    .    2    .    .    .    .    .    1    .    .    1    .    .    .    .    .    1    1    1    .    
  Assault                  5    | .    .    .    .    .    .    2    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
  Garrison                 5    | .    .    .    .    3    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Data Miner Redirects       1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Construction Impeded       3    | .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
Haulers Reinforced         4    | .    .    .    .    1    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    1    | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -9  -8  -7  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -2  -1  
---------                  Run  | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Acc 
Distress Signals           22   | .   3   .   1   1   .   2   .   .   .   .   .   .   .   .   .   .   .   3   2   .   .   .   .   .   2   .   3   .   5   .   
Communications Jammed      30   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   2   .   14  12  1   
  Distress Signals         27   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   13  12  1   
Times Spotted              399  | .   13  13  30  40  5   42  .   8   .   3   2   15  3   15  .   7   .   31  10  3   11  22  4   .   32  9   14  22  23  22  
  Peak Tracking Total      14   | .   3   4   6   8   1   6   .   4   .   3   1   4   2   10  .   5   .   5   5   6   4   5   3   .   14  5   6   4   5   4   
  Tactical Retreats        21   | .   2   1   1   4   .   .   .   1   .   .   .   .   1   5   .   .   .   1   .   .   .   .   .   .   .   .   2   .   2   1   

 Traps                          | -11 -10 -9  -8  -7  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -2  -1  
-------                    Run  | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Acc 
Traps Triggered            7    | .   1   1   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   5    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   2   .   .   2   .   .   
Traps Extracted            2    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                12   | .   .   .   .   .   .   .   .   .   .   .   1   .   4   .   .   .   .   .   .   .   .   .   .   .   2   .   .   5   .   .   
  Triggered                22   | .   .   .   .   .   .   .   .   2   .   .   2   .   2   .   .   .   .   1   .   .   .   .   1   .   11  1   .   2   .   .   
Most Traps Carried         6    | .   .   .   .   .   .   .   .   .   .   .   4   4   6   6   6   6   6   6   6   6   6   6   6   6   6   5   5   5   .   .   

 Machines                       | -11 -10 -9  -8  -7  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -2  -1  
----------                 Run  | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Acc 
Machines Disabled          81   | .   .   .   2   6   .   12  .   2   3   2   .   10  .   1   .   1   .   3   .   1   14  2   .   .   1   .   2   16  1   2   
  Max in Single Turn       13   | .   .   .   1   2   .   5   .   1   1   1   .   6   .   1   .   1   .   1   .   .   13  1   .   .   1   .   1   2   1   1   
  Garrison Access          7    | .   .   .   1   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   .   
  Network Hub              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        3    | .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -9  -8  -7  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -2  -1  
---------                  Run  | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Acc 
Machines Accessed          56   | .   5   3   8   8   .   9   1   .   .   .   .   1   .   2   4   .   1   1   .   1   .   1   1   1   3   .   1   4   1   .   
  Terminals                32   | .   5   3   6   4   .   7   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   1   1   .   .   .   .   3   .   .   
  Fabricators              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Repair Stations          2    | .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          2    | .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          6    | .   .   .   1   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   
Total Hacks                188  | .   15  8   25  14  .   24  5   .   .   .   .   2   .   8   31  .   4   2   .   25  .   5   1   1   7   .   1   8   2   .   
  Successful               138  | .   8   5   15  6   .   12  5   .   .   .   .   .   .   8   31  .   2   1   .   25  .   4   1   1   7   .   1   5   1   .   
  Failed                   50   | .   7   3   10  8   .   12  .   .   .   .   .   2   .   .   .   .   2   1   .   .   .   1   .   .   .   .   .   3   1   .   
    Catastrophic           8    | .   .   1   1   2   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   63   | .   11  7   12  6   .   17  .   .   .   .   .   .   .   .   .   1   .   2   1   .   .   4   .   .   1   .   .   1   .   .   
  Terminals                87   | .   15  8   21  7   .   21  .   .   .   .   .   2   .   .   .   .   .   2   .   .   .   5   1   .   .   .   .   5   .   .   
  Fabricators              5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Repair Stations          5    | .   .   .   2   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          2    | .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          12   | .   .   .   2   2   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   2   .   
Terminal Hacks             93   | .   2   2   4   .   .   3   5   .   .   .   .   .   .   8   31  .   .   .   .   25  .   1   1   1   7   .   .   3   .   .   
  Record                   52   | .   .   .   .   .   .   .   5   .   .   .   .   .   .   7   11  .   .   .   .   25  .   .   1   .   2   .   .   1   .   .   
  Part Schematic           13   | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   12  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Schematic          5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        11   | .   .   1   1   .   .   1   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   4   .   .   1   .   .   
  Open Door                3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   
  Branch Access Points     1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unreport Threat          2    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Locate Traps             3    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Hauler Manifests         2    | .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Registered Components    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
Fabricator Hacks           3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Load Schematic           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Build                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   
Repair Station Hacks       4    | .   .   .   2   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scan Component           2    | .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair                   2    | .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      4    | .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   
  Seal Access              4    | .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   
Unauthorized Hacks         34   | .   6   3   8   4   .   8   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   3   .   .   .   .   .   1   .   .   
  Terminals                32   | .   6   3   8   2   .   8   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   3   .   .   .   .   .   1   .   .   
    Track                  4    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   
    Assimilate             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
    Botnet                 10   | .   1   1   2   2   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   
    Skim                   17   | .   5   2   6   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          2    | .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Tunnel                 2    | .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       3    | .   1   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     2    | .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         30   | .   3   1   6   5   .   8   .   .   .   .   .   1   .   .   .   .   1   1   .   .   .   1   .   .   .   .   .   3   .   .   
  Full Trace Events        2    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   13   | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   12  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Built              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   132  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   58  .   .   .   .   .   .   .   .   .   74  .   .   .   
  Total Part Build Rating  23   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   14  .   .   .   .   .   .   .   .   .   9   .   .   .   
Parts Repaired             2    | .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     58   | .   .   .   26  32  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -9  -8  -7  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -2  -1  
------------               Run  | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Acc 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    7    | .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   
  Machine Destruction      7    | .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             25   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   18  .   .   .   .   .   .   5   .   .   .   .   .   
Allies Hacked              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                          | -11  -10  -9   -8   -7   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -3   -2   -1   
--------                   Run   | Yrd  Mat  Mat  Mat  Fac  Was  Fac  Low  Low  Zio  Dee  Pro  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Res  Qua  Res  Acc  
Total Allies               68    | .    .    .    .    .    18   .    .    .    7    .    .    .    .    4    .    .    .    29   5    .    .    .    .    .    5    .    .    .    .    .    
  Largest Group            22    | .    .    .    .    .    18   7    .    .    7    7    .    .    .    2    1    1    .    22   17   8    3    .    .    .    5    1    .    .    .    .    
  Highest-Rated Group      838   | .    .    .    .    .    444  180  .    .    176  176  .    .    .    56   32   32   .    838  762  610  281  .    .    .    272  65   .    .    .    .    
  Highest-Rated Ally       159   | .    .    .    .    .    35   31   .    .    31   31   .    .    .    32   32   32   .    159  159  159  96   .    .    .    65   65   .    .    .    .    
Total Orders               178   | .    .    .    .    .    .    .    .    .    .    .    .    2    .    2    .    1    2    5    4    .    7    5    12   12   5    26   14   33   9    39   
  STAY                     39    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    2    .    .    2    .    1    2    2    8    3    8    2    7    
  ROAM                     3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    
  FOLLOW                   36    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    3    .    .    .    .    4    2    3    7    4    4    2    6    
  EXPLORE                  53    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    7    .    8    6    11   4    12   
  RETURN                   47    | .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    2    .    1    .    5    5    2    1    .    3    1    10   1    14   
Ally Attacks               661   | .    .    .    .    .    152  117  .    .    .    53   .    .    .    10   .    5    .    164  85   21   6    .    .    .    48   .    .    .    .    .    
  Total Damage             18632 | .    .    .    .    .    4241 1722 .    .    .    769  .    .    .    220  .    206  .    4516 3269 1024 141  .    .    .    2524 .    .    .    .    .    
  Kills                    99    | .    .    .    .    .    12   15   .    .    .    6    .    .    .    1    .    1    .    31   11   7    1    .    .    .    14   .    .    .    .    .    
Allies Corrupted           6     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    2    .    .    1    .    .    .    1    .    .    .    .    .    
Allies Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -9  -8  -7  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -2  -1  
-------                    Run  | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Acc 
Robot Analysis Total       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    9    | .   .   .   .   .   .   .   .   2   1   .   .   .   .   2   .   2   .   .   .   .   .   .   1   1   .   .   .   .   .   .   
Drone Launches             52   | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   2   .   1   .   5   4   2   4   .   4   2   11  3   12  
  Drone Recoveries         47   | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   2   .   1   .   5   4   2   3   .   4   1   9   3   11  

 Exploration                     | -11  -10  -9   -8   -7   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -3   -2   -1   
-------------              Run   | Yrd  Mat  Mat  Mat  Fac  Was  Fac  Low  Low  Zio  Dee  Pro  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Res  Qua  Res  Acc  
Turns Passed               27578 | 148  1096 1040 1943 1911 163  1214 463  654  1639 780  718  1082 1126 716  136  611  494  1193 505  82   499  732  272  604  1279 820  1022 2026 1191 1419 
Spaces Moved               13016 | 60   327  537  879  907  104  751  272  354  946  264  340  497  606  368  84   297  250  582  195  42   193  302  146  255  608  372  497  932  539  510  
  Core                     5     | 5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Treads                   10912 | 55   327  537  477  .    .    65   272  354  946  264  340  497  606  368  84   297  250  582  195  42   193  302  146  255  608  372  497  932  539  510  
  Legs                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   2099  | .    .    .    402  907  104  686  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            50    | 50   160  160  150  135  115  115  160  160  160  160  160  160  160  160  160  160  160  160  160  160  160  160  160  160  160  160  160  160  160  160  
  Average Speed            157   | 150  160  160  155  149  115  120  160  160  160  160  160  160  160  160  160  160  160  160  160  160  160  160  160  160  160  160  160  160  160  187  
  Slowest Speed            252   | 160  160  240  240  165  131  243  160  160  240  160  160  240  160  160  160  160  160  240  160  160  160  160  160  160  160  160  160  240  166  252  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       48    | 5    54   34   70   23   76   29   39   53   84   56   45   18   77   52   70   45   11   68   65   70   21   11   50   70   81   65   24   86   24   19   
  Regions Visited          30
    Branch Regions         18
  Pre-discovered Areas     6     | .    .    .    1    2    .    .    .    1    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        12    | .    1    .    1    .    .    1    1    .    .    .    1    1    .    .    .    1    .    .    .    .    1    1    .    1    .    .    .    1    1    .    
  Unknown Exits Taken      16    | 1    .    1    .    .    .    .    .    1    1    1    .    .    1    1    1    .    1    1    1    1    .    .    1    .    1    1    1    .    .    .    
Scrap Searched             20    | .    .    .    .    .    .    .    3    2    5    .    3    .    2    1    .    1    .    .    .    .    .    .    .    .    .    3    .    .    .    .    
Spaces Dug                 390   | .    .    1    7    18   1    26   1    12   .    4    .    14   23   1    .    34   15   8    .    .    5    66   16   4    3    9    11   44   36   31   
Terrain Destroyed          1071  | .    .    2    8    36   1    131  1    67   .    10   2    58   24   4    .    53   15   12   1    .    173  113  42   4    3    24   13   109  99   66   
  Melee                    151   | .    .    1    7    18   .    15   1    1    .    4    .    12   .    1    .    1    7    8    .    .    4    6    .    .    3    .    5    23   16   18   
  Projectile               212   | .    .    1    1    1    1    14   .    9    .    3    2    8    7    3    .    18   8    4    1    .    4    13   5    4    .    24   8    46   5    22   
  AOE                      708   | .    .    .    .    17   .    102  .    57   .    3    .    38   17   .    .    34   .    .    .    .    165  94   37   .    .    .    .    40   78   26   
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -9   -8   -7   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -3   -2   -1   
---------                  Run   | Yrd  Mat  Mat  Mat  Fac  Was  Fac  Low  Low  Zio  Dee  Pro  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Res  Qua  Res  Acc  
Total                      18330 | 87   856  634  1331 1270 143  952  298  402  1016 580  506  697  731  455  87   384  325  754  382  57   340  457  176  448  904  538  664  1310 750  796  
  Wait                     3224  | .    479  21   244  174  33   50   17   19   2    291  146  96   98   50   1    50   44   65   146  16   90   56   24   188  192  122  89   198  98   125  
  Move                     12986 | 59   326  536  878  907  103  750  271  353  945  263  339  496  605  367  83   296  249  581  194  41   192  301  145  254  607  371  496  931  538  509  
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  154   | 6    9    8    26   22   .    13   3    1    5    1    2    7    .    1    .    1    7    5    3    .    3    6    .    .    3    2    2    11   2    5    
  Fast Attach              123   | 7    2    4    16   7    1    12   .    .    9    .    1    2    .    4    .    .    .    4    7    .    1    2    .    .    6    .    7    11   13   7    
  Attach                   81    | .    .    2    6    14   .    4    2    1    3    .    2    10   1    3    .    3    2    2    .    .    1    4    .    1    2    .    3    4    3    8    
  Detach                   71    | .    2    .    5    3    .    5    .    .    9    .    3    7    .    .    3    .    .    2    3    .    1    2    .    1    6    .    4    3    3    9    
  Swap                     352   | 2    3    3    22   24   5    19   1    8    7    7    6    22   8    9    .    7    2    12   11   .    25   33   3    3    9    16   10   31   16   28   
  Drop                     209   | .    6    10   32   11   .    27   2    .    9    .    2    7    .    .    .    .    5    9    15   .    6    4    .    .    9    1    9    24   14   7    
  Fire                     691   | 13   29   49   86   84   1    44   1    16   .    14   3    28   10   20   .    26   9    50   3    .    12   35   4    1    2    25   24   42   14   46   
  Melee                    323   | .    .    1    10   24   .    25   1    4    .    4    1    21   5    1    .    1    7    22   .    .    9    14   .    .    4    1    20   50   46   52   
  Ram                      1     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    14    | .    .    .    5    .    .    3    .    .    .    .    .    1    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    3    .    
  Escape Stasis            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Rewire                   62    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    62   .    .    .    .    .    
  Trap                     12    | .    .    .    .    .    .    .    .    .    .    .    1    .    4    .    .    .    .    .    .    .    .    .    .    .    2    .    .    5    .    .    
  Miscellaneous            27    | .    .    .    .    .    .    .    .    .    27   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / *Min x2)
-9/Materials (discovered 2 exits: *Mat / Min)
-8/Materials (discovered 4 exits: *Fac x3 / [*Sto])
-7/Factory (discovered 3 exits: *Fac x2 / Low)
-7/Waste
-7/Factory (discovered 3 exits: *Fac / *Low x2)
-7/Lower Caves
-7/Lower Caves
-7/Zion (discovered 2 exits: [*Dee] / [*Pro])
-7/Deep Caves
-6/Proximity Caves
-6/Factory (discovered 3 exits: Fac / *Low x2)
-6/Lower Caves
-6/Lower Caves
-6/Data Miner
-5/Proximity Caves
-5/Factory (discovered 3 exits: Fac / *Upp / *Ext)
-5/Extension (discovered 3 exits: *Fac x2 / *Cet)
-5/Cetus (discovered 2 exits: *Fac / *Arc)
-5/Archives
-5/Hub_04(d) (discovered 4 exits: *Fac x4)
-4/Factory
-4/Upper Caves
-4/Upper Caves (discovered 2 exits: *Res / *War)
-4/Warlord
-3/Proximity Caves
-3/Research (discovered 2 exits: *Res / *Qua)
-3/Quarantine
-2/Research (discovered 5 exits: *Acc x3 / *Tes x2)
-1/Access
Tau Ceti IV Orbit

 History 
---------
  Turn | Location           | Event
     5 | -11/Scrapyard      | Discovered new exit (range 15)
   149 | -11/Scrapyard      | Entered Materials
   329 | -10/Materials      | Build established: Mutant
   447 | -10/Materials      | Discovered new exit (range 6)
   560 | -10/Materials      | Discovered new exit (range 10)
   645 | -10/Materials      | Discovered new exit (range 16)
   711 | -10/Materials      | Identified exit to Materials
   791 | -10/Materials      | Learned location of 2 exits from Mines
   863 | -10/Materials      | Learned location of 1 exit from Storage
   926 | -10/Materials      | Identified exit to Mines
   979 | -10/Materials      | Learned location of 1 exit from Recycling
  1020 | -10/Materials      | Loaded intel: 2 recycling unit locations
  1212 | -10/Materials      | Loaded intel: 22 trap records
  1245 | -10/Materials      | Entered another Materials area
  1245 | -9/Materials       | Evolved 2 slots: Propulsion x1, Weapon x1
  1246 | -9/Materials       | Identified exit to Mines
  1809 | -9/Materials       | Build established: Tank
  2231 | -9/Materials       | Discovered new exit (range 9)
  2285 | -9/Materials       | Entered another Materials area
  2285 | -8/Materials       | Evolved 2 slots: Propulsion x1, Utility x1
  3532 | -8/Materials       | Repaired Seismic Detector
  3615 | -8/Materials       | Discovered new exit (range 11)
  3637 | -8/Materials       | Discovered new exit (range 7)
  4052 | -8/Materials       | Learned location of 1 exit from Lower Caves
  4094 | -8/Materials       | Learned location of 1 exit from Extension
  4126 | -8/Materials       | Learned location of 2 exits from Factory
  4149 | -8/Materials       | Learned 2 Lower Caves zone layouts
  4161 | -8/Materials       | Learned location of Zion (-7)
  4183 | -8/Materials       | Identified exit to Factory
  4228 | -8/Materials       | Entered Factory
  4228 | -7/Factory         | Evolved 2 slots: Utility x2
  4229 | -7/Factory         | Identified exit to Lower Caves
  4229 | -7/Factory         | Identified exit to Factory
  4832 | -7/Factory         | Discovered exit to Factory (range 14)
  4843 | -7/Factory         | Lost 6 parts (1p1n4u)
  4890 | -7/Factory         | Lost 3 parts (1n2w)
  5306 | -7/Factory         | Build established: Gunner
  5620 | -7/Factory         | Build established: Mutant
  6118 | -7/Factory         | Repaired Arm. Wheel
  6139 | -7/Factory         | Sucked down chute
  6139 | -7/Factory         | Entered Waste
  6154 | -7/Waste           | EMP discharged
  6159 | -7/Waste           | Spotted C-40 Crusher
  6167 | -7/Waste           | Met Warlord forces unprepared to attack
  6188 | -7/Waste           | Spotted C-40 Crusher
  6197 | -7/Waste           | Allies destroyed C-40 Crusher
  6205 | -7/Waste           | Spotted C-40 Crusher
  6206 | -7/Waste           | Allies destroyed C-40 Crusher
  6208 | -7/Waste           | Spotted C-40 Crusher
  6214 | -7/Waste           | Allies destroyed C-40 Crusher
  6217 | -7/Waste           | Allies destroyed C-40 Crusher
  6225 | -7/Waste           | Spotted C-40 Crusher
  6232 | -7/Waste           | Allies destroyed C-40 Crusher
  6241 | -7/Waste           | Spotted C-40 Crusher
  6254 | -7/Waste           | EMP discharged
  6254 | -7/Waste           | System corruption reached 10%
  6271 | -7/Waste           | Allies destroyed C-40 Crusher
  6286 | -7/Waste           | Discovered new exit (range 12)
  6298 | -7/Waste           | Lost 11 allies
  6302 | -7/Waste           | Entered Factory
  6302 | -7/Factory         | Accompanied by 7 allies
  6544 | -7/Factory         | Discovered exit to Factory (range 12)
  6564 | -7/Factory         | Garrison activated, responded to threat
  6954 | -7/Factory         | Garrison activated, responded to threat
  7286 | -7/Factory         | Cargo convoy interrupted
  7351 | -7/Factory         | Destroyed 9 combat bots
  7410 | -7/Factory         | Destroyed 7 combat bots
  7516 | -7/Factory         | Entered Lower Caves
  7517 | -7/Lower Caves     | Identified exit to Lower Caves
  7832 | -7/Lower Caves     | Learned Factory emergency access door positions
  7832 | -7/Lower Caves     | Learned Armory terminal intel
  7979 | -7/Lower Caves     | Entered another Lower Caves area
  8007 | -7/Lower Caves     | Learned location of Extension (-5)
  8360 | -7/Lower Caves     | Learned Factory emergency access door positions
  8538 | -7/Lower Caves     | Discovered new exit (range 13)
  8633 | -7/Lower Caves     | Entered Zion
  8732 | -7/Zion            | Given the Hacking Drone Bay
  8753 | -7/Zion            | System corruption cleaned by Quarantine Array
  8790 | -7/Zion            | Found Prototype Device
  8791 | -7/Zion            | Identified Hacking Drone Bay
  8875 | -7/Zion            | Found Prototype Processor
  8875 | -7/Zion            | Identified Exp. Signal Interpreter
  8878 | -7/Zion            | Found Prototype Processor
  8878 | -7/Zion            | Identified Spectral Analyzer
  8883 | -7/Zion            | Found Prototype Hackware
  8885 | -7/Zion            | Found Prototype Processor
  8885 | -7/Zion            | Identified Exp. Terrain Scan Processor
  8889 | -7/Zion            | Found Prototype Processor
  8889 | -7/Zion            | Identified Exp. Core Analyzer
  8892 | -7/Zion            | Found Prototype Processor
  8892 | -7/Zion            | Identified Exp. Armor Integrity Analyzer
  8901 | -7/Zion            | Found Spectral Analyzer
  8986 | -7/Zion            | Discovered new exit (range 11)
  9046 | -7/Zion            | System corruption cleaned by Quarantine Array
  9100 | -7/Zion            | Learned 4 Factory zone layouts
  9174 | -7/Zion            | Found CR-A16's Pointy Stick
  9299 | -7/Zion            | Gained Derelict followers
  9772 | -7/Zion            | Visited the Megawrench Repair Shop
  9772 | -7/Zion            | Megawrench repaired 10 parts
 10048 | -7/Zion            | Build established: Tank
 10055 | -7/Zion            | Met Imprinter
 10253 | -7/Zion            | Discovered new exit (range 5)
 10256 | -7/Zion            | Saw the warning signs outside the Deep Caves entrance
 10272 | -7/Zion            | Entered Deep Caves
 10272 | -7/Deep Caves      | Accompanied by 7 allies
 10360 | -7/Deep Caves      | Z-Facility disabled
 10456 | -7/Deep Caves      | Attacked by Z-Imprinter
 10480 | -7/Deep Caves      | Allies destroyed Z-Imprinter
 10514 | -7/Deep Caves      | Lost 7 allies
 10959 | -7/Deep Caves      | Build established: Mutant
 11042 | -7/Deep Caves      | Discovered new exit (range 6)
 11052 | -7/Deep Caves      | Entered Proximity Caves
 11137 | -6/Proximity Caves | Spotter reported a threat
 11320 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer
 11350 | -6/Proximity Caves | Build established: Tank
 11695 | -6/Proximity Caves | Build established: Mutant
 11751 | -6/Proximity Caves | Discovered exit to Factory (range 3)
 11757 | -6/Proximity Caves | Spotted B-75 Beast
 11770 | -6/Proximity Caves | Entered Factory
 11770 | -6/Factory         | Evolved 2 slots: Power x1, Utility x1
 11771 | -6/Factory         | Identified exit to Factory
 11791 | -6/Factory         | Identified exit to Lower Caves
 12236 | -6/Factory         | Spotted B-75 Beast
 12260 | -6/Factory         | Destroyed B-75 Beast
 12287 | -6/Factory         | Destroyed 7 combat bots
 12852 | -6/Factory         | Entered Lower Caves
 13084 | -6/Lower Caves     | Build established: Tank
 13288 | -6/Lower Caves     | Spotted B-75 Beast
 13414 | -6/Lower Caves     | Build established: Mutant
 13895 | -6/Lower Caves     | Discovered new exit (range 7)
 13978 | -6/Lower Caves     | Entered another Lower Caves area
 13986 | -6/Lower Caves     | Learned 12 Factory zone layouts
 14230 | -6/Lower Caves     | A Commander dispatched an escort
 14251 | -6/Lower Caves     | Learned Factory trap positions
 14251 | -6/Lower Caves     | Learned Extension emergency access door positions
 14251 | -6/Lower Caves     | Learned Extension stockpile data
 14251 | -6/Lower Caves     | Learned Factory terminal intel
 14251 | -6/Lower Caves     | Learned Research garrison access intel
 14395 | -6/Lower Caves     | Attracted the attention of an 0b10 outpost
 14434 | -6/Lower Caves     | Lost 3 parts (3u)
 14438 | -6/Lower Caves     | Destroyed 9 combat bots
 14554 | -6/Lower Caves     | Encountered a Warlord checkpoint
 14652 | -6/Lower Caves     | Discovered new exit (range 16)
 14670 | -6/Lower Caves     | Build established: Tank
 14694 | -6/Lower Caves     | Entered Data Miner
 14694 | -6/Data Miner      | Accompanied by 1 ally
 14696 | -6/Data Miner      | Discovered new exit (range 6)
 14726 | -6/Data Miner      | Met Data Miner
 14760 | -6/Data Miner      | Learned location of Section 7 (-3)
 14760 | -6/Data Miner      | Acquired the access code to Warlord's prototype stash
 14786 | -6/Data Miner      | Received God Mode back door access code from Data Miner
 14830 | -6/Data Miner      | Entered Proximity Caves
 14830 | -5/Proximity Caves | Accompanied by 1 ally
 14901 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research
 14909 | -5/Proximity Caves | Found Prototype Special Weapon
 14944 | -5/Proximity Caves | Learned Factory terminal intel
 15425 | -5/Proximity Caves | Discovered exit to Factory (range 10)
 15441 | -5/Proximity Caves | Entered Factory
 15441 | -5/Factory         | Evolved 2 slots: Utility x2
 15442 | -5/Factory         | Identified exit to Factory
 15442 | -5/Factory         | Identified exit to Upper Caves
 15443 | -5/Factory         | Loaded intel: 107 trap records
 15445 | -5/Factory         | Loaded intel: 27 terminal locations
 15816 | -5/Factory         | Fabricated Adv. Medium Treads (x2)
 15911 | -5/Factory         | Discovered new exit (range 16)
 15915 | -5/Factory         | Build established: Mutant
 15935 | -5/Factory         | Entered Extension
 16176 | -5/Extension       | Rescued A7
 16200 | -5/Extension       | Rescued a captive Derelict
 16211 | -5/Extension       | Rescued a captive Derelict
 16278 | -5/Extension       | Rescued a captive Derelict
 16362 | -5/Extension       | Lost 3 allies
 16375 | -5/Extension       | Rescued a captive Derelict
 16379 | -5/Extension       | Build established: Commander-Mutant
 16428 | -5/Extension       | Spotted B-75 Beast
 16434 | -5/Extension       | Befriended a Behemoth using the annoying Tinkerer's hack
 16437 | -5/Extension       | Spotted B-75 Beast
 16442 | -5/Extension       | Befriended a Behemoth using the annoying Tinkerer's hack
 16505 | -5/Extension       | Revealed the true nature of CR-A16's Pointy Stick
 16559 | -5/Extension       | Rescued a captive Derelict
 16560 | -5/Extension       | Rescued a captive Derelict
 16679 | -5/Extension       | Rescued a captive Derelict
 16679 | -5/Extension       | Rescued a captive Derelict
 17079 | -5/Extension       | Discovered new exit (range 15)
 17080 | -5/Extension       | Discovered exit to Factory (range 15)
 17128 | -5/Extension       | Entered Cetus
 17128 | -5/Cetus           | Accompanied by 17 allies (A7)
 17133 | -5/Cetus           | Acquired a Cetus Manufacturing Module code from A7
 17197 | -5/Cetus           | Spotted Cetus Guard
 17197 | -5/Cetus           | Spotted Cetus Guard
 17197 | -5/Cetus           | Spotted Cetus Guard
 17198 | -5/Cetus           | Spotted Cetus Guard
 17208 | -5/Cetus           | Allies destroyed Cetus Guard
 17223 | -5/Cetus           | Allies destroyed Cetus Guard
 17229 | -5/Cetus           | Allies destroyed Cetus Guard
 17233 | -5/Cetus           | Allies destroyed Cetus Guard
 17250 | -5/Cetus           | Lost 11 allies
 17321 | -5/Cetus           | Started Cetus Manufacturing Module
 17344 | -5/Cetus           | Escorted A7 to Cetus Mainframe
 17346 | -5/Cetus           | Manufactured an Enhanced Grunt
 17364 | -5/Cetus           | Discovered new exit (range 15)
 17371 | -5/Cetus           | Manufactured an Enhanced Grunt
 17396 | -5/Cetus           | Manufactured an Enhanced Grunt
 17421 | -5/Cetus           | Manufactured an Enhanced Grunt
 17446 | -5/Cetus           | Manufactured an Enhanced Grunt
 17480 | -5/Cetus           | Spotted Cetus Guard
 17480 | -5/Cetus           | Spotted Cetus Guard
 17488 | -5/Cetus           | Spotted Cetus Guard
 17488 | -5/Cetus           | Spotted Cetus Guard
 17488 | -5/Cetus           | Allies destroyed Cetus Guard
 17498 | -5/Cetus           | Allies destroyed Cetus Guard
 17507 | -5/Cetus           | Allies destroyed Cetus Guard
 17520 | -5/Cetus           | Allies destroyed Cetus Guard
 17522 | -5/Cetus           | Lost 3 allies
 17535 | -5/Cetus           | Discovered exit to Factory (range 15)
 17543 | -5/Cetus           | Met Revision 17
 17633 | -5/Cetus           | Entered Archives
 17633 | -5/Archives        | Accompanied by 8 allies (A7)
 17638 | -5/Archives        | Received a hacking code to weaken MAIN.C
 17653 | -5/Archives        | Met Zhirov
 17659 | -5/Archives        | Reinforcements dispatched to Archives
 17670 | -5/Archives        | Read partially decrypted archive contents
 17677 | -5/Archives        | Discovered new exit (range 13)
 17704 | -5/Archives        | Reinforcements dispatched to Archives
 17715 | -5/Archives        | Entered Hub_04(d)
 17715 | -5/Hub_04(d)       | Accompanied by 4 allies
 17721 | -5/Hub_04(d)       | Lost 3 allies
 17782 | -5/Hub_04(d)       | Build established: Scavenger-Mutant
 18156 | -5/Hub_04(d)       | Network Hub disabled
 18214 | -5/Hub_04(d)       | Entered Factory
 18214 | -4/Factory         | Evolved 2 slots: Propulsion x2
 18215 | -4/Factory         | Loaded intel: 25 terminal locations
 18574 | -4/Factory         | Destroyed 8 combat bots
 18701 | -4/Factory         | Discovered new exit (range 11)
 18767 | -4/Factory         | Found Prototype Hackware
 18942 | -4/Factory         | Identified exit to Upper Caves
 18946 | -4/Factory         | Entered Upper Caves
 19005 | -4/Upper Caves     | Build established: Scavenger-Tank
 19019 | -4/Upper Caves     | Learned Research machine intel
 19207 | -4/Upper Caves     | Discovered new exit (range 7)
 19218 | -4/Upper Caves     | Entered another Upper Caves area
 19219 | -4/Upper Caves     | Identified exit to Warlord
 19234 | -4/Upper Caves     | Discovered new exit (range 14)
 19481 | -4/Upper Caves     | Learned Research emergency access door positions
 19822 | -4/Upper Caves     | Entered Warlord
 19867 | -4/Warlord         | Discovered new exit (range 9)
 20529 | -4/Warlord         | Visited the Vortex Lab
 20541 | -4/Warlord         | Found Prototype Energy Gun
 20541 | -4/Warlord         | Identified Vortex Rail
 20542 | -4/Warlord         | Warlord's base attacked by MAIN.C
 20544 | -4/Warlord         | Found Vortex Rail
 20608 | -4/Warlord         | Met Warlord
 20628 | -4/Warlord         | Opened Warlord's prototype stash
 20636 | -4/Warlord         | Found Prototype Reactor
 20643 | -4/Warlord         | Found Prototype Device
 20643 | -4/Warlord         | Identified Exp. Cloaking Device
 20659 | -4/Warlord         | Found Prototype Device
 20659 | -4/Warlord         | Identified Thermal Barrier
 20662 | -4/Warlord         | Found Exp. Core Analyzer
 20740 | -4/Warlord         | Build established: Scavenger-Mutant
 20892 | -4/Warlord         | Warlord forces counterattacked
 20931 | -4/Warlord         | Spotted Striker
 20937 | -4/Warlord         | P-80 Master assimilated allied 2J-3A7(M)
 20943 | -4/Warlord         | Allies destroyed Striker
 20966 | -4/Warlord         | Lost 10 allies
 21028 | -4/Warlord         | Identified Vortex Chain Reactor
 21054 | -4/Warlord         | Spotted Striker
 21101 | -4/Warlord         | Entered Proximity Caves
 21101 | -3/Proximity Caves | Accompanied by 1 ally
 21106 | -3/Proximity Caves | Lost 13 allies
 21215 | -3/Proximity Caves | Build established: Scavenger-Tank
 21358 | -3/Proximity Caves | Spotter reported a threat
 21425 | -3/Proximity Caves | Spotter reported a threat
 21464 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 21891 | -3/Proximity Caves | Discovered new exit (range 18)
 21921 | -3/Proximity Caves | Entered Research
 21921 | -3/Research        | Evolved 2 slots: Power x1, Utility x1
 21923 | -3/Research        | Loaded intel: 110 machine locations
 21924 | -3/Research        | Loaded intel: 4 garrison access locations
 21995 | -3/Research        | Spotted B-86 Titan
 22002 | -3/Research        | Destroyed B-86 Titan
 22016 | -3/Research        | Found Hvy. Reflective Plating
 22063 | -3/Research        | Build established: Scavenger-Mutant
 22121 | -3/Research        | Revision forces began assault on 0b10
 22143 | -3/Research        | Fabricated Ragnarok Missile Launcher?
 22166 | -3/Research        | Met up with Revision 17++
 22250 | -3/Research        | Found Prototype Hackware
 22250 | -3/Research        | Identified Exp. System Shield (x2)
 22621 | -3/Research        | Research terminal network offline
 22831 | -3/Research        | Spotted Executioner
 22847 | -3/Research        | Spotted Striker
 22891 | -3/Research        | Discovered new exit (range 5)
 22929 | -3/Research        | Discovered new exit (range 6)
 22943 | -3/Research        | Entered Quarantine
 22985 | -3/Quarantine      | Found Alien Artifact
 23013 | -3/Quarantine      | Cryocooling Duct disabled
 23028 | -3/Quarantine      | Ambient heat levels rising (+20)
 23028 | -3/Quarantine      | Non-combat units ordered to evacuate
 23055 | -3/Quarantine      | Discovered new exit (range 22)
 23078 | -3/Quarantine      | Identified exit to Research
 23339 | -3/Quarantine      | Found Alien Energy Cannon
 23408 | -3/Quarantine      | Found Gamma Bomb Array
 23478 | -3/Quarantine      | Found Alien Artifact
 23478 | -3/Quarantine      | Identified Core Reset Matrix
 23478 | -3/Quarantine      | Identified Subatomic Replicator
 23478 | -3/Quarantine      | Identified Core Cannon
 23478 | -3/Quarantine      | Used Core Reset Matrix
 23482 | -3/Quarantine      | Detected hypermatrix surge
 23482 | -3/Quarantine      | Sensed 8 artifacts in vicinity
 23543 | -3/Quarantine      | Found Phase Armor
 23810 | -3/Quarantine      | Found Core Stripper
 23823 | -3/Quarantine      | Found Unknown Protection
 23823 | -3/Quarantine      | Identified Powered Armor
 23830 | -3/Quarantine      | Found Powered Armor
 23940 | -3/Quarantine      | Met incapacitated Sigix Warrior
 23940 | -3/Quarantine      | Lockdown squad dispatched
 24153 | -3/Quarantine      | Spotted Lightning
 24464 | -3/Quarantine      | Found Sigix Containment Pod
 24489 | -3/Quarantine      | Spotted Lightning
 24778 | -3/Quarantine      | Found Sigix Broadsword
 24803 | -3/Quarantine      | Found Phase Redirector
 24924 | -3/Quarantine      | Discovered exit to Research (range 23)
 24969 | -3/Quarantine      | Entered Research
 24969 | -2/Research        | Warlord forces began assault on 0b10
 24969 | -2/Research        | Evolved 2 slots: Utility x2
 25021 | -2/Research        | Found Unknown Launcher
 25021 | -2/Research        | Identified Fusion Bomb Launcher
 25054 | -2/Research        | Identified exit to Testing
 25060 | -2/Research        | Identified exit to Access
 25079 | -2/Research        | Research machine network offline
 25095 | -2/Research        | Met up with Warlord
 25305 | -2/Research        | Found Unknown Device
 25305 | -2/Research        | Identified Launcher Loader
 25601 | -2/Research        | Found Prototype Launcher
 25601 | -2/Research        | Identified Adv. Micro-nuke Launcher
 25602 | -2/Research        | Borebot progress halted
 25685 | -2/Research        | Borebot progress halted
 25685 | -2/Research        | Spotted Executioner
 25790 | -2/Research        | Lost 4 allies
 25923 | -2/Research        | Spotted B-90 Cyclops
 26160 | -2/Research        | Entered Access
 26160 | -1/Access          | Evolved 2 slots: Power x1, Weapon x1
 26220 | -1/Access          | Lost 5 allies
 26299 | -1/Access          | Spotted B-99 Colossus
 26304 | -1/Access          | Destroyed B-99 Colossus
 26419 | -1/Access          | Build established: Generator-Mutant
 26506 | -1/Access          | Destroyed 7 combat bots
 26593 | -1/Access          | System corruption reached 10%
 27331 | -1/Access          | Spotted B-99 Colossus
 27341 | -1/Access          | Destroyed B-99 Colossus
 27357 | -1/Access          | Found Prototype Ballistic Gun
 27357 | -1/Access          | Identified Multirail
 27449 | -1/Access          | Discovered new exit (range 40)
 27450 | -1/Access          | First assault squad dispatched
 27473 | -1/Access          | Incoming assault squad redirected
 27573 | -1/Access          | Used Subatomic Replicator to replicate Sigix Containment Pod
 27579 | ***                | Destroyed 0b10!

 Last Messages 
---------------
27530_ K-01 Serf collects debris. <x5>
27554_ Hacking Drone released from Hacking Drone
  Bay.
27557_ Hacking Drone attempts to hack
  Terminal...
>>Open(Door)
Sealed Barrier opened.
27558_ Hacking Drone unable to find more targets
  on Terminal.
27559_ Hacking Drone retrieved by Hacking Drone
  Bay.
27563_ The Access Shell folds into the floor.
27572_ Dropped Sigix Containment Pod.
27573_ Replicated Sigix Containment Pod.
27574_ Sigix Containment Pod: "Completely
  unsanctioned use of that technology."
27574_ Sigix Containment Pod: "I agree."
27575_ Acquired Sigix Containment Pod.
27577_ S% D08TO7ISRUHTYZHAYJ7MLDDAKRTKU#0KLDR
27578_ Acquired Sigix Containment Pod.

 Map 
-----
+----------------------------------------------------+
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ???????????????????#""""""""""#??????????????????? |
| ???????????????????#          #??????????????????? |
| ???????????????????#          #??????????????????? |
| ???????????????????#          #?#????????????????? |
| ???????????#??????##    ""    #??????? ??????????? |
| ???????????????#???#    "@    #???? ?????????????? |
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| ???????????????#???#          #?????? ???????????? |
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| ?????#????#????#??##          ##? ??????"????????? |
| ????????????????#?#            ##  ? ????????????? |
| ??????????????##??##""        ##? ???????????#???? |
| ??????????????#????#""        #?????????"???#????? |
| ??????#?????##?????#""        #?????????"???#????? |
|  ???????#????#??##?#T         #??  ??????????????? |
|  ??????##???#??????#""        #??????????????? ??? |
| ? ????#????????#?###""        #??????? ??????????? |
| ???#  ##############""        #####+######???????? |
| ???#                          h              ????? |
| ???#              %           h              ????? |
|  ??###########+############################??????? |
| ? ??#  ==!       #?##?#????#?#?????????????#?????? |
|  ???# !![%!%     #?#??##?##?#?#???? ???????#?????? |
|  ???# !!%%%%     #?###?????##??#????????? ??#????? |
| ????# !=* """""  #????????##?????#????? ? ???????? |
|  ???#  [[="""""  #?#?????#??##??#????????????????? |
| ?#??#  !|*"""""  #???#????##?????????????????????? |
| ###?#   !="""""  #???#????##????#?? ???? ????????? |
| ?##?#     """""  ##?#??????#?#??#?# ?????????????? |
| ##### [          ###???#?#????????#??????? ??????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           83
Coolant Potential          120
Energy Generation          99
Energy Capacity            1450
Matter Stores              300
Matter Capacity            300
Sight Range                24
Terrain Scan Range         16
Terrain Scan Density       10
Jamming Range              14
Cloak Strength             4
Armor Coverage             1650
Resistance: TH             50
Evasion (%)                40
Targeting Accuracy         8
Core Analysis              8
Recoil Reduction           6
Trap Extractor Capacity    6

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
        Adv. Medium Treads | x2 | -5/Factory  
 Ragnarok Missile Launcher | x1 | -3/Research | Preloaded

 Alien Tech Used 
-----------------
Core Reset Matrix
Phase Armor
Core Cannon
Sigix Broadsword
Subatomic Replicator

 Achievements 
--------------
Just Shoot The Terminal

 Challenges 
------------
None

 Game 
------
Seed              FlightTrackerGuard
  Manual?         1
Play Time         08:57:43
  Cumulative      589.1 hours
  Start           2024.11.26 @ 10:01:22
  End             2024.12.24 @ 12:06:50
Sessions          7
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          159
  Rogue           159
  Adventurer      0
  Explorer        0
Win Type          3
  Total           42
  Types           30/0/4/3/1/1/1/2/0
Lore%             42
Gallery%          80
Achievement%      86
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          50x44
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             0


RUN: 0ae81aea-3cdc-44cc-bc63-0170d1fd6142