Cogmind - Beta 15 --- EXPLORER MODE // 2025.08.21 @ 18:10:06 Player: Dave Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (59) 295 Value Destroyed (1905) 1905 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6400 Bonus ------- Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 92/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (350) Ox6 Location -5/Proximity Caves Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Heat Sink Medium Storage Unit IFF Parser Authchip [Device] Authchip [Weapon] Hacking Drone Bay (1/1) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine Fission Core Fusion Compressor > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Improved Terrain Scanner Medium Reactive Plating Hacking Drone Bay > --- WEAPON ----------- Heavy Phase Cannon Heavy Flak Cannon Improved Grenade Launcher > --- INVENTORY -------- Light Nuclear Core Light Treads Improved Treads Improved Heat Sink Improved Heat Sink Medium Storage Unit IFF Parser Targeting Computer Launcher Guidance Computer Particle Charger Weapon Shielding Light Armor Plating Improved Medium Laser Gauss Cannon Shock Bomb Launcher [Rating: 70] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fusion Compressor Propulsion Armored Huge Wheel Treads Light Treads Wheel Armored Huge Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Visual Processing Unit Protection Medium Reactive Plating Weapon Improved Grenade Launcher Energy Gun EM Pulse Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Slots Evolved 9 | . 1 2 2 2 2 . . . . Power 3 | . . . 1 1 1 . . . . Propulsion 2 | . . 1 1 . . . . . . Utility 3 | . 1 1 . 1 . . . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 54 | 8 3 9 10 7 4 2 1 3 7 Power 11 | 1 1 1 2 1 4 1 . . . Engine 7 | 1 . 1 2 1 2 . . . . Core 4 | . 1 . . . 2 1 . . . Reactor . | . . . . . . . . . . Propulsion 6 | 2 . 1 3 . . . . . . Treads 4 | 2 . 1 1 . . . . . . Leg . | . . . . . . . . . . Wheel 2 | . . . 2 . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 18 | 3 2 2 2 2 . . . 1 6 Device 7 | . 1 . 1 . . . . 1 4 Storage 2 | 1 1 . . . . . . . . Processor 5 | 2 . . . 1 . . . . 2 Hackware . | . . . . . . . . . . Protection 4 | . . 2 1 1 . . . . . Artifact . | . . . . . . . . . . Weapon 19 | 2 . 5 3 4 . 1 1 2 1 Energy Gun 6 | 1 . 3 1 . . . . . 1 Energy Cannon 3 | . . 2 . . . 1 . . . Ballistic Gun 1 | 1 . . . . . . . . . Ballistic Cannon 4 | . . . . 3 . . 1 . . Launcher 5 | . . . 2 1 . . . 2 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . 2 . . . . . 3 . Parts Lost 24 | . . . 1 4 . . . . 19 Power 7 | . . . . 2 . . . . 5 Propulsion 3 | . . . . . . . . . 3 Utility 8 | . . . 1 1 . . . . 6 Weapon 6 | . . . . 1 . . . . 5 Highest Loss Streak 8 | . . . 1 3 . . . . 8 To Critical Strikes 1 | . . . . . . . . . 1 Average Backups 13 | 2 6 14 14 14 14 14 15 15 12 Power 1 | . . 1 1 . . 1 1 1 . Propulsion 1 | . 2 2 1 2 2 2 2 2 1 Utility 8 | 1 3 8 8 7 9 8 9 10 8 Weapon 2 | . . 2 2 3 3 3 3 1 1 Tool/Special . | . . . . . . . . . . Unused Backups 12 | . . 3 3 . . . . 3 3 Power . | . . . . . . . . . . Propulsion 3 | . . 1 2 . . . . . . Utility 7 | . . 1 1 . . . . 2 3 Weapon 2 | . . 1 . . . . . 1 . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 86 | . 96 97 94 70 80 87 87 87 77 Engine 9 | . 4 5 6 7 15 12 12 12 9 Core 8 | . 7 4 8 2 3 12 12 12 10 Treads 8 | . 25 29 27 . . . . . . Wheel 8 | . . . 2 14 12 12 12 12 10 Device 7 | . 2 10 11 9 6 6 6 6 8 Storage 7 | . 19 10 8 7 6 6 6 6 6 Processor 7 | . 12 10 6 4 6 6 6 6 11 Protection 8 | . . 8 4 10 12 12 12 12 1 Energy Gun 2 | . 12 8 1 5 . . . . . Energy Cannon 4 | . . 10 8 . . . 6 6 5 Ballistic Cannon 5 | . . . . 5 10 11 6 6 5 Launcher 4 | . . . 6 3 6 6 6 6 5 Peak Build Rating 70 | 7 11 18 41 46 59 61 62 70 68 Average Rating 44 | 6 9 16 25 41 52 57 61 63 58 On Entrance 37 | . 7 11 18 41 46 59 61 62 66 Naked Turns . | . . . . . . . . . . Heaviest Build 103 | 17 39 41 66 70 98 101 103 103 103 Greatest Support 83 | 40 40 60 83 56 28 56 56 56 56 Greatest Overweight (x) 6 | 1 . . 2 2 3 3 1 1 6 Average Overweight (x) 1 | . . . . 1 2 2 1 1 1 Largest Inventory Capacity 15 | 10 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 9 13 15 15 15 15 15 15 15 15 Most Carried 15 | 4 12 15 15 15 15 15 15 15 15 Average Carried 13 | 2 6 14 14 14 14 14 15 14 12 Final Capacity 15 | 10 15 15 15 15 15 15 15 15 15 Final Carried 15 | 4 12 15 15 15 15 15 15 15 6 Class Distribution -------------------- 42% | Hacker-Mutant 24% | Hacker-Bomber 20% | Hacker-Tank 11% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Tank | -6/Factory Hacker-Tank | -6/Lower Caves Hacker-Bomber | -6/Lower Caves Hacker-Bomber | -6/Zion Hacker-Skirmisher | -5/Proximity Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Matter Collected 1379 | 292 102 105 108 192 119 217 10 34 200 Remotely . | . . . . . . . . . . Salvage Created 1838 | 127 193 310 524 275 . 57 45 . 307 Parts 94 | 5 11 20 30 20 . 2 1 . 5 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Combat Hostiles Destroyed 38 | . 2 6 9 6 1 2 1 . 11 Guns 5 | . 2 2 . 1 . . . . . Cannons 20 | . . 3 5 4 . 2 1 . 5 AOE 11 | . . 1 2 1 1 . . . 6 Classes Destroyed 13 | 2 2 3 2 3 . . . . 1 Worker 6 | 2 2 . 2 . . . . . . Builder 4 | . . 2 2 . . . . . . Tunneler 1 | . . . 1 . . . . . . Recycler 2 | 1 . . 1 . . . . . . Operator 1 | . . . . 1 . . . . . Watcher 7 | . 2 4 1 . . . . . . Swarmer 9 | . . 3 2 . . 1 . . 3 Grunt 12 | . 2 1 3 4 . . 1 . 1 Brawler 2 | . . . . . . . . . 2 Duelist 3 | . . . . 1 . . . . 2 Sentry 8 | . . 2 2 . 1 1 . . 2 Hunter 3 | . . . 2 . . . . . 1 Programmer 1 | . . . . 1 . . . . . Best Kill Streak 5 | 2 3 4 5 3 1 2 1 . 5 Combat Bots Only 5 | . 1 4 3 3 1 2 1 . 5 Max Kills in Single Turn 2 | 1 1 2 2 1 1 1 1 . 2 Gunslinging . | . . . . . . . . . . Exploded 1 | . . 1 1 1 1 . . . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Hostile Shots Fired 454 | . 16 31 53 20 36 21 5 . 272 Missed 144 | . 4 9 18 5 12 9 2 . 85 Hits 310 | . 12 22 35 15 24 12 3 . 187 Melee 11 | . . . . 3 . . . . 8 Projectile 299 | . 12 22 35 12 24 12 3 . 179 Critical Strikes 14 | . 1 1 2 3 . . 1 . 6 Part Disruptions 1 | . . . . 1 . . . . . Damage Taken 3859 | . 112 298 342 434 86 25 37 . 2525 Core 967 | . 17 9 37 51 7 4 . . 842 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 2286 | . 68 178 232 253 98 67 21 . 1369 Regen/Repaired (Parts) 198 | . . 192 . . . . . 6 . Core Remaining (%) 95 | 100 93 97 93 92 . . . . . Volleys Fired 119 | 4 29 18 26 14 4 3 2 . 19 Largest 3 | 2 2 2 2 2 3 2 2 . 3 Hottest 216 | 60 60 112 124 92 113 77 134 . 216 Shots Fired 255 | 8 58 36 51 27 12 6 4 . 53 Gun 101 | 8 58 18 3 8 . . . . 6 Cannon 119 | . . 18 37 11 8 6 4 . 35 Launcher 35 | . . . 11 8 4 . . . 12 Special . | . . . . . . . . . . Kinetic 77 | 4 29 . . 11 8 6 2 . 17 Thermal 67 | . . 18 23 . . . 2 . 24 Explosive 28 | . . . 7 5 4 . . . 12 Electromagnetic 83 | 4 29 18 21 11 . . . . . Robot Hit Streak 21 | 7 12 15 12 17 21 4 7 . 12 Robot Miss Streak 4 | . 1 1 1 1 1 2 1 . 4 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 165 | 7 17 26 38 20 11 4 4 . 38 Core Hits 123 | 4 9 14 22 16 3 3 6 . 46 Critical Kills 1 | . . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 2 | . . 1 1 . . . . . . Burn 1 | . . 1 . . . . . . . Meltdown 1 | . . . 1 . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5429 | 85 249 679 1320 589 275 157 121 . 1954 Guns 787 | 85 249 257 23 78 . . . . 95 Cannons 2495 | . . 283 635 238 174 157 121 . 887 Explosions 2144 | . . 139 659 273 101 . . . 972 Melee . | . . . . . . . . . . Ramming 3 | . . . 3 . . . . . . Kinetic 1133 | 34 74 . . 238 174 157 53 . 403 Thermal 1390 | . . 396 347 . . . 68 . 579 Explosive 1745 | . . . 529 143 101 . . . 972 Electromagnetic 1158 | 51 175 283 441 208 . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . 1 . . 3 . . . . 2 Average Corruption 2 | . 1 . . 2 . . . . 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 9 | . . . . 9 . . . . . Message Errors 3 | . . . . 3 . . . . . Matter Fused 3 | . . . . 3 . . . . . Heat Flow Errors 1 | . . . . 1 . . . . . Data Loss (minor) 2 | . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 107 | . . 16 6 . . 4 . . 81 Projectiles 44 | . . 16 6 . . 4 . . 18 Explosions 63 | . . . . . . . . . 63 Melee . | . . . . . . . . . . Knockbacks 9 | . . . . 2 . . . . 7 Impact . | . . . . . . . . . . Kinetic 9 | . . . . 2 . . . . 7 Secondary . | . . . . . . . . . . Self-Inflicted Damage 246 | . . 129 41 27 . . . . 49 Shots 13 | . . 3 4 2 . . . . 4 Rammed 1 | . . . 1 . . . . . . Targets Rammed 1 | . . . 1 . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 797 | . 84 126 360 84 471 162 222 . 797 Average Temperature 136 | . 34 34 105 26 273 81 98 . 267 Received Heat Transfer 1080 | . 99 105 189 54 60 . 45 . 528 Effects 40 | . . . . . 6 . . . 34 Shutdowns 13 | . . . . . 4 . . . 9 Energy Bleed 5 | . . . . . 1 . . . 4 Interference 5 | . . . . . . . . . 5 Matter Decay 1 | . . . . . . . . . 1 Short Circuit 4 | . . . . . 1 . . . 3 Damage (minor) 2 | . . . . . . . . . 2 Damage (major) 8 | . . . . . . . . . 8 Damage (core) 2 | . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . . . 1 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . Parts Fried 9 | . 2 3 2 2 . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . Parts Melted 7 | . . 1 6 . . . . . . Heat Transferred 2098 | . . 729 629 . . . 74 . 666 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . . . . Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 140 | 10 30 121 140 85 39 . . . . Initial 15 | . . . . . 15 . . . . Average 16 | . 3 17 36 13 4 . . . . Influence Increases 1380 | 15 105 258 375 251 41 40 50 . 245 Destroy 0b10 Robot/C 760 | . 40 120 180 120 20 40 20 . 220 Destroy 0b10 Robot/NC 105 | 15 20 30 35 5 . . . . . Destroy Leader 174 | . 24 38 62 30 10 . . . 10 Successful Hack 6 | . 6 . . . . . . . . Disable Machine 32 | . . 12 16 4 . . . . . Destroy Structure 168 | . . 43 82 32 11 . . . . Lose Combat Pursuer 135 | . 15 15 . 60 . . 30 . 15 Influence Decreases 1380 | 15 105 258 375 209 59 64 50 . 245 Entered New Map 40 | . . . . . 27 13 . . . Time Decay 1240 | 15 105 258 365 179 32 51 50 . 185 Lost Part 100 | . . . 10 30 . . . . 60 Squads Dispatched 6 | . 1 1 1 2 . . . . 1 Investigation 1 | . 1 . . . . . . . . Extermination 1 | . . . . 1 . . . . . Reinforcement 3 | . . 1 1 1 . . . . . Assault 1 | . . . . . . . . . 1 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Distress Signals . | . . . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 68 | . 5 14 13 10 1 2 3 . 20 Peak Tracking Total 7 | . 3 6 3 3 1 2 1 . 7 Tactical Retreats 7 | . 1 1 . 2 . . 2 . 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Traps Triggered 3 | . 1 . . 2 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Machines Disabled 8 | . . 3 4 1 . . . . . Max in Single Turn 2 | . . 2 1 1 . . . . . Garrison Access 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Machines Accessed 13 | . 2 3 2 1 2 1 1 1 . Terminals 7 | . 2 1 1 1 1 . 1 . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . Recycling Units 2 | . . 1 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 30 | . 6 10 4 2 2 1 1 4 . Successful 28 | . 6 9 3 2 2 1 1 4 . Failed 2 | . . 1 1 . . . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . . 1 . . . . . Terminals 12 | . 6 1 1 2 1 . 1 . . Fabricators . | . . . . . . . . . . Repair Stations 7 | . . 7 . . . . . . . Recycling Units 5 | . . 2 3 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Terminal Hacks 17 | . 6 1 1 2 1 1 1 4 . Record 9 | . 4 1 1 2 . . 1 . . Part Schematic 4 | . . . . . . . . 4 . Open Door 1 | . . . . . . 1 . . . Repair Station Index 1 | . 1 . . . . . . . . Alert Level 1 | . 1 . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 7 | . . 7 . . . . . . . Scan Component 4 | . . 4 . . . . . . . Repair 3 | . . 3 . . . . . . . Recycling Unit Hacks 3 | . . 1 2 . . . . . . Report Inventory 2 | . . 1 1 . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . 2 1 1 1 . . . . . Full Trace Events 1 | . 1 . . . . . . . . Feedback Events 1 | . 1 . . . . . . . . Corruption 1 | . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . 4 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 3 | . . 3 . . . . . . . Time 96 | . . 96 . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter 32 | . . . 32 . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Active Infowar (turns) 5210 | . . . 322 633 227 1215 553 1203 1057 Optics 4696 | . . . . 441 227 1215 553 1203 1057 IFF 807 | . . . . . . . . . 807 Terrain 4233 | . . . 322 633 227 1215 553 1203 80 Cloaking 550 | . . . . . . . . . 550 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . 1 2 2 2 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Turns Passed 7160 | 242 438 898 694 633 227 1215 553 1203 1057 Spaces Moved 4809 | 139 188 406 382 416 142 870 469 1028 769 Core 26 | 9 . . . . . . . . 17 Treads 1061 | 130 188 406 303 . . . . . 34 Legs . | . . . . . . . . . . Wheels 3722 | . . . 79 416 142 870 469 1028 718 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 115 100 130 115 115 115 100 Average Speed 131 | 154 160 160 150 122 138 137 115 115 125 Slowest Speed 350 | 160 160 160 160 130 145 145 115 115 350 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 44 | 9 27 33 44 12 5 88 69 86 74 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 5 | . . . . . . . . 3 2 Known Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched 17 | . . . . . . 8 2 4 3 Spaces Dug 12 | . . . . . . . . . 12 Terrain Destroyed 319 | . . 47 95 66 10 . . . 101 Melee . | . . . . . . . . . . Projectile 5 | . . . . 1 . . . . 4 AOE 314 | . . 47 95 65 10 . . . 97 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Total 5390 | 155 266 616 451 511 163 883 478 1049 818 Wait 329 | . 40 168 16 71 12 . 6 3 13 Move 4800 | 138 187 405 381 415 141 869 468 1027 769 Hop . | . . . . . . . . . . Pick Up 31 | 4 6 5 3 2 . 3 . 7 1 Fast Attach 32 | 8 2 7 9 2 2 1 1 . . Attach 16 | . . . . 3 1 1 . . 11 Detach 4 | . 1 . 2 . . . . . 1 Swap 20 | . 1 6 1 3 2 1 . 5 1 Drop 38 | 1 . 7 12 1 1 5 1 7 3 Fire 119 | 4 29 18 26 14 4 3 2 . 19 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 1 | . . . 1 . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 15) 243 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Evolved 1 slot: Utility x1 301 | -10/Materials | Build established: Hacker-Mutant 592 | -10/Materials | Identified exit to Materials 592 | -10/Materials | Discovered exit to Materials (range 16) 681 | -10/Materials | Entered another Materials area 681 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1243 | -9/Materials | Repaired Lgt. Treads 1282 | -9/Materials | Repaired Lgt. Nuclear Core 1317 | -9/Materials | Repaired Lgt. EM Pulse Cannon 1568 | -9/Materials | Identified exit to Materials 1568 | -9/Materials | Discovered exit to Materials (range 7) 1579 | -9/Materials | Entered another Materials area 1579 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2244 | -8/Materials | Identified exit to Factory 2244 | -8/Materials | Discovered exit to Factory (range 9) 2273 | -8/Materials | Entered Factory 2273 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2547 | -7/Factory | Lost 3 parts (2p1u) 2549 | -7/Factory | Found Powered Armor 2843 | -7/Factory | Identified exit to Factory 2843 | -7/Factory | Discovered exit to Factory (range 12) 2906 | -7/Factory | Entered another Factory area 2906 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 3101 | -6/Factory | Identified exit to Lower Caves 3101 | -6/Factory | Discovered exit to Lower Caves (range 8) 3133 | -6/Factory | Entered Lower Caves 3251 | -6/Lower Caves | Build established: Hacker-Tank 3257 | -6/Lower Caves | Encountered a Warlord checkpoint 4092 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4149 | -6/Lower Caves | Learned Factory stockpile data 4331 | -6/Lower Caves | Identified exit to Lower Caves 4331 | -6/Lower Caves | Discovered exit to Lower Caves (range 16) 4348 | -6/Lower Caves | Entered another Lower Caves area 4411 | -6/Lower Caves | Identified exit to Factory 4411 | -6/Lower Caves | Discovered exit to Factory (range 13) 4413 | -6/Lower Caves | Identified exit to Zion 4731 | -6/Lower Caves | Build established: Hacker-Bomber 4849 | -6/Lower Caves | Learned location of 2 exits from Factory 4901 | -6/Lower Caves | Entered Zion 4961 | -6/Zion | Given the Hacking Drone Bay 4962 | -6/Zion | Found Prototype Device 4963 | -6/Zion | Identified Hacking Drone Bay 4982 | -6/Zion | Identified exit to Proximity Caves 4982 | -6/Zion | Discovered exit to Proximity Caves (range 8) 5075 | -6/Zion | Learned location of Quarantine (-3) 5232 | -6/Zion | Learned 8 Factory zone layouts 5429 | -6/Zion | Learned location of Warlord (-5) 5556 | -6/Zion | Met Imprinter 5811 | -6/Zion | Learned 12 Factory zone layouts 5971 | -6/Zion | Found Prototype Launcher 5972 | -6/Zion | Identified Rocket Array 6104 | -6/Zion | Entered Proximity Caves 6120 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6288 | -5/Proximity Caves | Learned location of Armory (-4) 6354 | -5/Proximity Caves | Spotted B-75 Beast 6428 | -5/Proximity Caves | Build established: Hacker-Skirmisher 6950 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 7047 | -5/Proximity Caves | Lost 8 parts (3p2n1u2w) 7081 | -5/Proximity Caves | Core integrity fell below 50% 7153 | -5/Proximity Caves | Lost 8 parts (1p1n3u3w) 7153 | -5/Proximity Caves | Core integrity fell below 20% 7161 | -5/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- G-67 Veteran unfolds itself. B-60 Warrior unfolds itself. G-50 Soldier unfolds itself. I-47 Archangel unfolds itself. Lgt. Nuclear Core destroyed. Particle Charger destroyed. The unstable cave ceiling collapses. Acquired 6 matter. Hvy. Phase Cannon destroyed. The unstable cave ceiling collapses. Wave Gun destroyed. Rocket Array destroyed. Lgt. Treads destroyed. Targeting Computer destroyed. Launcher Guidance Computer destroyed. System corrupted by crushing effect (+1). Knocked back. B-75 Beast suffers critical hit (Burn). Knocked back. Visual Processing Unit destroyed. Map ----- +----------------------------------------------------+ | # #???## ########?????? | | ##????# #### ##???? | | %# #?# ##?????# ##?# #???? | | ## #?# ###??????## #?## #???? | | ## ##### ##?## ##????????#####?? #???? | | ### #???####### ##??????????????? #???? | | ??# ##?????# #???????????????? #???? | | ??#% #??????# ###????????##??????? ##??? | | ??# ##?????# ## #?????????# ????# #??? | | ?## ##????# ### #?????#?## ????# #??? | | ?# ###### #?# #???? ## ????## #??? | | ## #?# ##???? ???# #???? | | # #?###???? #??# #???? | | ########??????? #??### ##??? | | #?????????????? ###### #??? | | ##???????????? #?# #??? | | ##?????????## #?# #??? | | #?????#### ???# """ "## ##??? | | #????## #?????# """"""" "## ##???? | | ##?#### ####???# " """ "## #????? | | ####??# ### ##??# #"""""""""# ###??? | | ! ####### g ## #### ##""""""""" ##?? | | %[ ## BBg ## ## """"" #?? | | # BB ## #?? | | "#####; # #?? | | #????## % b@ ## #?? | | # / #######gi ### #### #?? | | # % % % ## ##??# ##?? | | # ##### ##???## #??? | | ### ##???## "## ##????# ##?? | | #?# ##????######## ###### #?? | | ### #???????????### ## ## #?? | | ## #?### ##?####??###### ### #?? | | ?## #??# ### #### ## ### #?? | | ??# ### ## ## #?? | | ??# ### ##?? | | ??# #?# ## ### ### ##??? | | ??# ### ##?# ########?## ##?## ### ##???? | | ??#####?#####??##??????????####???####?######????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 42 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 3 Armor Coverage 625 Resistance: KI 65 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 40 Targeting Accuracy 10 Launcher Accuracy 20 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 20 Authchip Count 2 Item Schematics ----------------- Riot Gun | -6/Zion | Free Flamer | -6/Zion | Free Enh. Flamer | -6/Zion | Free Arc Thrower | -6/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 39% | -9/Materials Lgt. Nuclear Core | 10% | -9/Materials Lgt. EM Pulse Cannon | 11% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectronAssaultRefractor Manual? 0 Play Time 01:41:14 Cumulative 13.7 hours Start 2025.08.20 @ 22:53:12 End 2025.08.21 @ 18:10:06 Sessions 11 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 10 Rogue 0 Adventurer 0 Explorer 10 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3e806718-3957-4d94-b8e5-2fc61cc742c9