Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.12 @ 15:46:33 Player: oj;irsth;'shr Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (21) 4200 Robots Destroyed (54) 270 Value Destroyed (2231) 2231 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (1186) 1186 TOTAL SCORE: 10787 Bonus ------- High Alert Combat Kills 48 Follower Combat Kills 419 Entered Garrisons 400 Met Data Miner 300 Acquired ECA 300 Friendly Fire -281 Cogmind --------- Core Integrity 982/1000 Matter 122/300 Energy 95/160 System Corruption 0% Temperature Cool (8) Movement Flying (110) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (6) --- Improved Cesium-ion Thruster Nuclear Pulse Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster > --- UTILITY (8) ------ Advanced Heat Sink Enhanced Optical Array Seismic Detector Light Regenerative Plating Hacking Suite Advanced Hacking Suite System Shield Authchip [R/NC] > --- WEAPON (2) ------- Advanced Plasma Cannon Shock Maul > --- INVENTORY (5) ---- Experimental Targeting Computer Improved Reaction Control System Authchip [R/Combat] RU-N14's Throwing Claymores (4) RU-N14's Throwing Claymores (4) Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Cesium-ion Thruster Nuclear Pulse Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Nuclear Pulse Array > --- UTILITY ---------- Advanced Heat Sink Enhanced Optical Array Improved Reaction Control System Light Regenerative Plating Hacking Suite Advanced Hacking Suite System Shield Authchip [R/NC] > --- WEAPON ----------- Advanced Plasma Cannon Shock Maul > --- INVENTORY -------- Seismic Detector Experimental Targeting Computer Authchip [R/Combat] RU-N14's Throwing Claymores RU-N14's Throwing Claymores [Rating: 91] Favorites ----------- Power Backup Power III Engine Backup Power III Power Core Light Nuclear Core Propulsion Improved Cesium-ion Thruster Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device Seismic Detector Storage Small Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Light Regenerative Plating Weapon Chainsword Energy Gun EM Pulse Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Hypervelocity Coil Gun Launcher Improved Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Shock Maul Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . 2 2 . . 2 . . . . . . 2 . . . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 2 . . . . . . . . . . 1 . . . . . . 1 Utility 6 | . . . . 2 . . 2 . . . . . . 1 . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 80 | 1 7 5 5 6 6 6 10 3 1 1 . . . 7 . . 2 2 4 3 11 Power 15 | . . . 1 . 1 1 3 . 1 . . . . 2 . . 1 1 1 . 3 Engine 9 | . . . 1 . 1 1 2 . 1 . . . . 1 . . 1 . 1 . . Core 6 | . . . . . . . 1 . . . . . . 1 . . . 1 . . 3 Reactor . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 15 | . 2 . 3 . 2 4 . 1 . . . . . 1 . . . . . 1 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 15 | . 2 . 3 . 2 4 . 1 . . . . . 1 . . . . . 1 1 Utility 29 | . 2 1 1 4 3 1 4 . . . . . . 3 . . 1 1 1 2 5 Device 11 | . 2 1 . 2 1 . 1 . . . . . . . . . . 1 . . 3 Storage 1 | . . . . . . . 1 . . . . . . . . . . . . . . Processor 7 | . . . 1 2 1 . 2 . . . . . . 1 . . . . . . . Hackware 9 | . . . . . 1 1 . . . . . . . 2 . . . . 1 2 2 Protection 1 | . . . . . . . . . . . . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 21 | 1 3 4 . 2 . . 3 2 . 1 . . . 1 . . . . 2 . 2 Energy Gun 2 | 1 1 . . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . 1 . . . . . . . . . . . . . 2 Ballistic Gun 2 | . . 1 . . . . . 1 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . 1 . . . . 1 1 . 1 . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . Impact Weapon 3 | . . 1 . . . . 1 . . . . . . 1 . . . . . . . Slashing Weapon 3 | . . . . 2 . . . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . 2 1 . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 . . 1 2 1 . . . . . 1 . . . . 1 . 1 Parts Lost 19 | . 1 2 . . 2 1 1 . 1 . . . . . . 1 . 4 . 3 3 Power 7 | . . . . . 1 1 1 . 1 . . . . . . 1 . 1 . . 1 Propulsion 4 | . . 1 . . . . . . . . . . . . . . . . . 2 1 Utility 4 | . . . . . . . . . . . . . . . . . . 2 . 1 1 Weapon 4 | . 1 1 . . 1 . . . . . . . . . . . . 1 . . . Highest Loss Streak 2 | . 1 1 . . 2 1 1 . 1 . . . . . . 1 . 2 . 2 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Backups 6 | . 4 5 5 5 4 5 7 8 7 8 8 8 8 7 8 8 8 7 7 7 5 Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . Utility 5 | . 1 2 2 2 3 4 5 6 6 7 7 7 7 7 8 8 8 7 5 5 3 Weapon . | . 1 1 1 1 . 1 1 1 1 1 1 1 . . . . . . . 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 17 | . 1 2 . 1 1 . 1 . 1 . . . . 1 . 1 . . 3 1 4 Power 1 | . . . . 1 . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . Utility 11 | . 1 . . . 1 . 1 . 1 . . . . 1 . 1 . . 2 1 2 Weapon 5 | . . 2 . . . . . . . . . . . . . . . . 1 . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 42 68 70 98 97 97 99 99 96 100 100 94 99 99 100 100 93 87 94 97 91 Engine 4 | . . . 9 9 8 6 6 7 4 7 7 7 7 2 . . . . 1 6 2 Core 1 | . . . . . . . . . . . . . . 3 6 6 . 4 4 . 1 Flight 30 | . 12 25 17 36 36 36 30 30 28 30 30 30 30 32 33 33 33 33 33 31 28 Device 7 | . 11 14 11 14 18 12 7 7 7 7 7 7 7 5 6 6 5 . 6 6 7 Storage 4 | . . . . . . . 6 7 7 7 7 7 7 6 6 6 6 6 6 6 . Processor 12 | . . . 9 20 9 9 14 15 15 15 15 15 15 13 13 13 13 13 13 13 8 Hackware 13 | . . . . . 7 14 15 15 15 15 15 15 15 19 20 20 20 14 13 13 22 Protection 1 | . . . . . . . . . . . . . . . . . . 5 6 4 4 Ballistic Gun 3 | . . 2 10 3 . . . 5 7 6 . . 6 5 6 6 6 . . . . Impact Weapon 4 | . . 2 11 3 . . 1 7 7 7 7 7 7 5 6 6 6 6 6 6 5 Slashing Weapon 3 | . . . . 11 16 18 13 . . . . . . . . . . . . . . Peak Build Rating 91 | 1 6 12 20 30 34 43 51 55 55 54 52 52 54 68 67 67 71 71 72 72 91 Average Rating 51 | . 3 6 12 28 31 39 48 53 51 53 52 49 53 64 67 67 62 60 64 69 84 On Entrance 44 | . 1 6 9 20 30 33 43 50 54 54 52 52 49 54 67 67 62 71 61 72 66 Avg Prop Armor Cover (%) 3 | . . 19 4 4 4 5 11 . 2 2 2 3 2 4 . . 4 5 1 . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 33 | 2 3 6 9 11 12 13 17 20 20 17 17 17 17 24 22 22 27 27 26 26 33 Greatest Support 37 | 3 8 10 25 21 20 23 22 24 24 24 18 18 24 30 30 30 30 30 30 30 37 Greatest Overweight (x) 4 | . . 1 . . . . . . 4 . . . . . . . 4 3 . 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 5 5 5 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Average Capacity 7 | 5 5 5 5 5 5 5 7 8 8 8 8 8 8 8 8 8 8 8 8 7 5 Most Carried 8 | . 5 5 5 5 5 5 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Average Carried 6 | . 4 4 4 5 4 5 7 7 7 8 8 8 7 7 8 7 8 7 7 7 4 Final Capacity 8 | 5 5 5 5 5 5 5 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | . 5 5 5 5 5 5 8 8 8 8 8 8 8 8 8 8 8 6 8 5 5 Class Distribution -------------------- 63% | Hacker-Sprinter 17% | Mutant 13% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Sprinter | -8/Garrison Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Garrison Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Matter Collected 1488 | 210 10 54 42 161 55 37 269 124 60 . 10 . 36 140 . . 114 74 40 15 37 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2458 | 68 109 . 44 209 54 37 324 608 132 . . . . 335 . . 198 52 . 88 200 Parts 91 | 1 4 . 2 10 7 1 17 17 5 . . . . 9 . . 6 2 . . 10 Haulers Intercepted 10 | . 1 . 1 2 . . 2 . 1 . . . . 3 . . . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . . . . . . . . 7 . . . . Prevented 3 | . . . . . . . . . . . 1 . . . . . 1 1 . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 27 | . 1 . 3 1 5 . 2 2 1 . . . . 1 . . 1 2 . 4 4 Melee 9 | . . . . . 2 . 1 . 1 . . . . . . . . 2 . 3 . Guns 3 | . . . . . . . . 1 . . . . . 1 . . 1 . . . . AOE 13 | . 1 . 3 . 3 . 1 1 . . . . . . . . . . . . 4 Classes Destroyed 13 | 1 3 . 1 2 . . 1 2 . . . . . 1 . . . . . 1 1 Worker 1 | . . . . . . . . . . . . . . . . . . . . . 1 Builder 4 | . . . . . . . 2 . . . . . . . . . . . . . 2 Tunneler 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . Hauler 10 | . 1 . 1 2 . . 2 . 1 . . . . 3 . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . . . . . . . . . Drone 3 | . . . . . . . . . . . . . . . . . . . . 2 1 Watcher 8 | . 1 . . 1 . 1 4 . . . . . . 1 . . . . . . . Swarmer 12 | . . . 3 . 5 . 2 . . . . . . . . . . 2 . . . Grunt 5 | . 1 . . . . . . . . . . . . . . . 1 . . . 3 Sentry 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . Programmer 3 | . . . . . . . . . . . . . . 1 . . . . . 2 . Compactor 2 | . . . . . . . . 2 . . . . . . . . . . . . . Thug 1 | . . . . . . . . 1 . . . . . . . . . . . . . Martyr 1 | . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 4 | 1 1 . 3 2 4 1 3 1 2 . . . . 2 . . 1 1 . 2 4 Combat Bots Only 4 | . 1 . 3 1 4 . 2 1 1 . . . . 1 . . 1 1 . 2 3 Max Kills in Single Turn 4 | 1 1 . 3 1 2 1 2 1 1 . . . . 1 . . 1 1 . 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 . 3 . 2 . 1 1 . . . . . . . . . . . . 3 Melee 1 | . . . . . 1 . 1 . 1 . . . . . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Hostile Shots Fired 339 | . 12 . 12 7 29 . 35 . 10 . 4 . 11 22 3 11 19 114 . 35 15 Missed 171 | . 4 . 7 6 14 . 18 . 8 . 2 . 5 11 . 7 11 59 . 15 4 Hits 168 | . 8 . 5 1 15 . 17 . 2 . 2 . 6 11 3 4 8 55 . 20 11 Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . Projectile 167 | . 8 . 5 1 15 . 17 . 1 . 2 . 6 11 3 4 8 55 . 20 11 Critical Strikes 4 | . . . . . . . . . . . 1 . . . . . 1 . . 2 . Damage Taken 2710 | . 97 81 45 17 200 45 209 . 50 . 29 . 50 195 55 44 106 677 . 435 375 Core 622 | . 49 30 9 . 40 11 38 . . . . . 34 90 . 12 18 165 . 108 18 Absorbed by Shields 32 | . . . . . . . 32 . . . . . . . . . . . . . . Regen/Repaired (Parts) 537 | . . . . . . . . 43 23 . . . . 106 . 15 . 245 . 37 68 Core Remaining (%) 82 | 100 . 68 97 . . 90 . . . . . . 89 . . . . . . 53 . Volleys Fired 96 | 6 17 3 2 . 4 . 1 14 9 . 2 . . 9 . . 14 . . . 15 Largest 1 | 1 1 1 1 . 1 . 1 1 1 . 1 . . 1 . . 1 . . . 1 Hottest 98 | 50 50 40 33 . 33 . 43 35 35 . 36 . . 35 . . 35 . . . 98 Shots Fired 96 | 6 17 3 2 . 4 . 1 14 9 . 2 . . 9 . . 14 . . . 15 Gun 71 | 6 17 3 . . . . . 13 9 . . . . 9 . . 14 . . . . Cannon 15 | . . . . . . . . . . . . . . . . . . . . . 15 Launcher 10 | . . . 2 . 4 . 1 1 . . 2 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 45 | . . . . . . . . 13 9 . . . . 9 . . 14 . . . . Thermal 29 | 6 8 . . . . . . . . . . . . . . . . . . . 15 Explosive 9 | . . . 2 . 4 . . 1 . . 2 . . . . . . . . . . Electromagnetic 13 | . 9 3 . . . . 1 . . . . . . . . . . . . . . Robot Hit Streak 9 | 4 7 . . . 1 . . 3 3 . . . . 5 . . 9 . . . . Robot Miss Streak 7 | 2 3 3 5 . 7 . . 2 3 . . . . 1 . . 1 . . . . Penetration Max 1 | . . . . . . . . 1 . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 114 | 4 9 . 4 8 5 2 22 9 7 . . . . 14 . . 13 3 . 11 3 Core Hits 54 | 2 4 . 4 2 4 1 9 7 5 . . . . 3 . . 5 1 . 2 5 Critical Kills 6 | . . . 1 . . . . 2 . . . . . . . . 2 . . 1 . Critical Parts Destroyed 15 | . . . . 1 . . . 1 . . . . . 4 . . 3 2 . 4 . Critical Strikes 27 | . 1 . 1 1 . . 2 6 . . . . . 4 . . 5 2 . 5 . Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . . Destroy 12 | . . . . . . . . 6 . . . . . 1 . . 5 . . . . Smash 12 | . . . 1 1 . . . . . . . . . 3 . . . 2 . 5 . Sever 2 | . . . . . . . 2 . . . . . . . . . . . . . . Melee Attacks 304 | . . . 6 15 29 7 73 . 10 19 7 . 46 35 7 10 4 8 1 18 9 Impact 186 | . . . 6 3 . . 3 . 10 19 7 . 46 35 7 10 4 8 1 18 9 Slashing 118 | . . . . 12 29 7 70 . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 19 | . . . 1 4 . . 5 . 4 . . . . 2 . . . . . . 3 Combat Hostiles 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 Follow-up Attacks 8 | . . . . 1 1 1 5 . . . . . . . . . . . . . . Damage Inflicted 5672 | 61 155 . 413 527 339 91 1139 251 400 . . . . 719 . . 88 159 . 597 733 Guns 481 | 61 117 . . . . . . 112 39 . . . . 64 . . 88 . . . . Cannons 16 | . . . . . . . . 16 . . . . . . . . . . . . . Explosions 1047 | . 38 . 217 . 172 . 79 123 . . . . . . . . . . . . 418 Melee 4128 | . . . 196 527 167 91 1060 . 361 . . . . 655 . . . 159 . 597 315 Ramming . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 303 | . . . . . . . . 112 39 . . . . 64 . . 88 . . . . Thermal 604 | 61 125 . . . . . . . . . . . . . . . . . . . 418 Explosive 512 | . . . 217 . 172 . . 123 . . . . . . . . . . . . . Electromagnetic 109 | . 30 . . . . . 79 . . . . . . . . . . . . . . Impact 2335 | . . . 196 36 . . . 16 361 . . . . 655 . . . 159 . 597 315 Slashing 1809 | . . . . 491 167 91 1060 . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . 1 1 . . . . . . . . 1 1 1 2 2 2 2 2 2 6 . Average Corruption 1 | . 1 1 . . . . . . . . 1 1 1 1 2 2 2 2 2 4 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 32 | . . 1 . . . . . . . . . . 2 5 1 2 8 9 1 3 . Message Errors 8 | . . . . . . . . . . . . . . 2 . . 4 2 . . . Matter Fused 10 | . . . . . . . . . . . . . . 1 1 1 1 4 . 2 . Heat Flow Errors 3 | . . . . . . . . . . . . . . . . . 1 1 . 1 . Energy Discharges 5 | . . 1 . . . . . . . . . . . 1 . . . 2 1 . . Data Loss (minor) 4 | . . . . . . . . . . . . . 1 . . 1 2 . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . 1 . . . . . . . Alerts 1 | . . . . . . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1404 | . . . . 201 54 15 109 . 180 . . . . 286 . . . 96 . 214 249 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions 159 | . . . . . 31 . . . . . . . . . . . . . . . 128 Melee 1245 | . . . . 201 23 15 109 . 180 . . . . 286 . . . 96 . 214 121 Knockbacks 6 | . . . . . . . . . 2 . . . . 1 . . . . . 1 2 Impact 6 | . . . . . . . . . 2 . . . . 1 . . . . . 1 2 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 235 | . . . . . 77 . . . . . . . . . . . . . . . 158 Shots 4 | . . . . . 2 . . . . . . . . . . . . . . . 2 Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 198 | 25 25 . . . . . 9 . 3 . . . 1 7 17 11 198 185 53 137 172 Average Temperature 31 | 25 21 . . . . . 5 . 3 . . . 1 2 5 2 26 46 20 48 44 Received Heat Transfer 414 | . 57 . 9 . . . 51 . 6 . . . 18 54 27 12 51 72 . 39 18 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . 1 . . . . 2 . . . . 3 . . . . . 1 1 Combat Hostiles 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . Parts Fried 11 | . . . . 4 . . 1 . 1 . . . . 3 . . . . . . 2 Impact Corruptions 25 | . . . . 1 . . . . 3 . . . . 6 . . . 2 . 9 4 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | 1 1 . . . . . . . 1 . . . . . . . . . . 1 . Heat Transferred 818 | 185 383 . . . . . . . . . . . . . . . . . . . 250 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Maximum Alert Level 2 | . . . . 1 2 1 . . 1 . . . . . . . . . . . 2 Low Security (%) 75 | 100 100 100 100 88 26 . 100 100 60 . . . . 100 100 100 . . . . . Level 1 14 | . . . . 11 36 100 . . 39 . . . . . . . . . . . 20 Level 2 10 | . . . . . 37 . . . . . . . . . . . . . . . 79 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 578 | 5 137 46 124 234 578 295 120 40 296 . . . . 104 118 127 . . . . 541 Initial 306 | . . 46 . 52 145 281 105 2 . . . . . . 44 61 . . . . 306 Average 135 | . 36 14 55 147 349 269 60 1 147 . . . . 41 77 72 . . . . 467 Influence Increases 4035 | 5 226 15 175 312 453 110 314 91 456 . . . 15 365 74 136 220 235 . 75 758 Destroy 0b10 Robot/C 620 | . 20 . 60 20 100 . 40 20 180 . . . . 20 . . 20 40 . 40 60 Destroy 0b10 Robot/NC 155 | 5 10 . 5 20 . 5 40 . 10 . . . . 20 . 5 5 . . 10 20 Destroy Leader 158 | . 14 . 12 16 . 2 12 . 62 . . . . 18 . 2 . . . 10 10 Allied During Kill 142 | . . . . . . . . 20 122 . . . . . . . . . . . . Successful Hack 269 | . 29 . 23 40 14 25 43 . 31 . . . . 48 . . . . . . 16 Select Force Hacks 120 | . 30 . . 30 . 30 . . 30 . . . . . . . . . . . . Disable Machine 180 | . 15 . . . 15 . 15 . . . . . . 15 15 15 . . . . 90 Anti-Garrison Action 300 | . . . . . 250 . . . . . . . . . 50 . . . . . . Destroy Structure 396 | . 3 . 15 6 74 3 29 51 6 . . . . 19 9 9 . . . . 172 Advance Influence 300 | . . . . . . . . . . . . . . . . . . . . . 300 Partial Spotted 345 | . . 15 15 . . 30 75 . 15 . . . . 75 . 60 . . . . 60 Lose Combat Pursuer 1050 | . 105 . 45 180 . 15 60 . . . . . 15 150 . 45 195 195 . 15 30 Influence Decreases 3581 | 5 107 134 51 212 99 457 537 99 160 296 . . 15 301 20 147 251 311 . 65 314 Entered New Map 900 | . . 73 . 72 79 297 126 6 . 110 . . . . 20 57 41 15 . . 4 Time Decay 2180 | 5 97 61 51 140 . 150 300 32 110 140 . . 15 294 . 80 210 265 . 50 180 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . 100 Lost Part 146 | . 10 . . . 20 10 10 . 10 . . . . . . 10 . 31 . 15 30 Lost Ally 255 | . . . . . . . 101 61 40 46 . . . 7 . . . . . . . Squads Dispatched 27 | . 2 . . 1 . 1 5 . 3 . . . . 8 . 2 . . . . 5 Investigation 12 | . 1 . . 1 . 1 2 . 1 . . . . 3 . 1 . . . . 2 Extermination 5 | . . . . . . . 2 . . . . . . 2 . . . . . . 1 Reinforcement 8 | . 1 . . . . . . . 1 . . . . 3 . 1 . . . . 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Distress Signals 7 | . 1 . 1 . . . 1 . . . . . . 2 . 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 186 | . 16 . 7 17 9 4 20 8 2 . 2 . 5 27 2 8 16 18 . 12 13 Peak Tracking Total 9 | . 5 . 4 6 4 3 9 4 3 . 1 . 5 8 3 5 7 5 . 8 4 Tactical Retreats 32 | . 2 . 2 3 . 1 2 1 . . . . 1 4 . 1 7 5 . 1 2 ECM-based Alert Blocks 5 | . . . . . . . . . . . . . . . . . . . . 5 . Traps | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Traps Triggered 14 | . 1 1 . . . 1 5 . . . . . . . 4 . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 10 | . . 10 . . . . . . . . . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Machines Disabled 20 | . 1 1 . . 5 . 1 . . 1 . . . 1 2 1 . 1 . . 6 Max in Single Turn 5 | . 1 1 . . 1 . 1 . . 1 . . . 1 1 1 . 1 . . 5 Garrison Access 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . Garrison Relay 5 | . . . . . 4 . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Machines Accessed 74 | . 8 1 4 6 3 8 12 . 7 . . 3 . 14 . 3 . . . . 5 Terminals 36 | . 6 . 3 3 3 6 5 . 3 . . . . 5 . . . . . . 2 Fabricators 9 | . . . . . . . 4 . . . . . . 5 . . . . . . . Repair Stations 5 | . . . . . . . . . 1 . . . . 2 . 1 . . . . 1 Recycling Units 8 | . 2 . . 1 . 1 . . 2 . . . . . . 1 . . . . 1 Scanalyzers 7 | . . . 1 1 . 1 2 . . . . . . 1 . . . . . . 1 Garrison Access 5 | . . . . 1 . . 1 . 1 . . . . 1 . 1 . . . . . Total Hacks 227 | . 31 1 9 12 6 32 32 . 20 . . 28 . 37 . 6 . . . . 13 Successful 142 | . 17 1 4 10 1 21 19 . 13 . . 28 . 18 . 3 . . . . 7 Failed 84 | . 14 . 5 2 5 11 12 . 7 . . . . 19 . 3 . . . . 6 Catastrophic 4 | . . . . 1 . . 1 . 2 . . . . . . . . . . . . Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . . . . Manual 119 | . 23 . 7 7 . 23 18 . 13 . . . . 14 . 2 . . . . 12 Terminals 125 | . 26 . 8 7 6 28 14 . 14 . . . . 15 . . . . . . 7 Fabricators 26 | . . . . . . . 12 . . . . . . 14 . . . . . . . Repair Stations 12 | . . . . . . . . . 2 . . . . 5 . 2 . . . . 3 Recycling Units 15 | . 5 . . 2 . 2 . . 3 . . . . . . 1 . . . . 2 Scanalyzers 10 | . . . 1 1 . 2 4 . . . . . . 1 . . . . . . 1 Garrison Access 10 | . . . . 2 . . 2 . 1 . . . . 2 . 3 . . . . . Terminal Hacks 56 | . 3 1 1 3 1 7 4 . 4 . . 28 . 3 . . . . . . 1 Record 7 | . . . . . . . 1 . . . . 6 . . . . . . . . . Part Schematic 14 | . . . . . . . 1 . . . . 13 . . . . . . . . . Robot Schematic 8 | . . . . . . 1 1 . . . . 6 . . . . . . . . . Robot Analysis 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . . . . . Level Access Points 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . Branch Access Points 3 | . 1 . . 1 . . . . . . . . . 1 . . . . . . . Terminal Index 6 | . 1 . . 1 . 1 1 . 1 . . . . . . . . . . . 1 Fabricator Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . Locate Traps 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . 1 . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . . . . . Registered Components 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . Zone Layout 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . Garrison Registry 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . . 5 . . . . . . 7 . . . . . . . Network Status 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . Load Schematic 5 | . . . . . . . 2 . . . . . . 3 . . . . . . . Build 5 | . . . . . . . 2 . . . . . . 3 . . . . . . . Repair Station Hacks 5 | . . . . . . . . . 2 . . . . 3 . . . . . . . Scan Component 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . Repair 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . Refit 1 | . . . . . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 9 | . 2 . . 1 . 1 . . 2 . . . . . . 1 . . . . 2 Report Inventory 8 | . 2 . . 1 . 1 . . 2 . . . . . . 1 . . . . 1 Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzer 10 | . . . 1 1 . 2 4 . . . . . . 1 . . . . . . 1 Insert Component 2 | . . . . . . . 2 . . . . . . . . . . . . . . Analyze 2 | . . . . . . . 2 . . . . . . . . . . . . . . Retrieve Study 6 | . . . 1 1 . 2 . . . . . . . 1 . . . . . . 1 Garrison Access Hacks 4 | . . . . 1 . . . . 1 . . . . 1 . 1 . . . . . Unlock Access 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . Seal Access 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . Unauthorized Hacks 46 | . 12 . 2 4 . 11 6 . 4 . . . . 3 . 1 . . . . 3 Terminals 37 | . 11 . 2 3 . 10 3 . 3 . . . . 2 . . . . . . 3 Assimilate 4 | . . . . 1 . . 2 . . . . . . 1 . . . . . . . Botnet 19 | . 5 . 2 . . 5 1 . 3 . . . . 1 . . . . . . 2 Disrupt 1 | . . . . 1 . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . Skim 11 | . 5 . . 1 . 5 . . . . . . . . . . . . . . . Sabotage 1 | . . . . . . . . . . . . . . . . . . . . . 1 Fabricators 4 | . . . . . . . 3 . . . . . . 1 . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . 1 . . . . . . . Liberate 1 | . . . . . . . 1 . . . . . . . . . . . . . . Fabnet 1 | . . . . . . . 1 . . . . . . . . . . . . . . Haulers 1 | . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 . . . . . Patch 1 | . . . . . . . . . . . . . . . . 1 . . . . . Recycling Units 4 | . 1 . . 1 . 1 . . 1 . . . . . . . . . . . . Tunnel 4 | . 1 . . 1 . 1 . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 55 | . 8 . 3 2 2 7 12 . 5 . . . . 12 . . . . . . 4 Full Trace Events 7 | . . . . . 1 . 2 . . . . . . 3 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . 1 1 . . . . 6 . . . . . . 2 . . Robots Built 5 | . . . . . . . 3 . . . . . . 2 . . . . . . . Authchips 1 | . . . . . . . . . . . . . . 1 . . . . . . . Time 268 | . . . . . . . 134 . . . . . . 134 . . . . . . . Total Robot Build Rating 20 | . . . . . . . 12 . . . . . . 8 . . . . . . . Part Schematics Acquired 30 | . . . . . . . 2 . . . . 13 . . . . . . 15 . . Parts Built 3 | . . . . . . . 1 . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 295 | . . . . . . . 67 . . . . . . 228 . . . . . . . Total Part Build Rating 14 | . . . . . . . 4 . . . . . . 10 . . . . . . . Part Studies Acquired 5 | . . . 1 1 . 1 . . . . . . . 1 . . . . . . 1 Parts Repaired 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . Time 96 | . . . . . . . . . 40 . . . . 56 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . . . . . . . . . . 1 Parts Scanalyzed 2 | . . . . . . . 2 . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 19 | . . . . . 14 . . . . . . . . . 5 . . . . . . Machine Destruction 19 | . . . . . 14 . . . . . . . . . 5 . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . 3 3 3 3 3 3 3 1 1 Autooverrided 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Total Allies 33 | . . . . 1 . . 8 19 . . . . 1 3 . 1 . . . . . Largest Group 19 | . . . . 1 . . 6 19 9 6 . . . 2 . 1 . . . . . Highest-Rated Group 475 | . . . . 26 . . 108 475 263 175 . . . 74 . 32 . . . . . Highest-Rated Ally 37 | . . . . 26 . . 26 35 31 31 . . . 37 . 32 . . . . . Initial Warlord ECA Mod 7 | . . . . . . 6 5 5 5 5 5 5 4 4 4 7 7 7 7 6 6 Total Orders 10 | . . . . . . . 2 . . . . . . 8 . . . . . . . STAY 5 | . . . . . . . 1 . . . . . . 4 . . . . . . . FOLLOW 5 | . . . . . . . 1 . . . . . . 4 . . . . . . . Ally Attacks 215 | . . . . . . . 18 111 67 13 . . . 4 . 2 . . . . . Total Damage 5152 | . . . . . . . 266 3393 998 322 . . . 101 . 72 . . . . . Kills 18 | . . . . . . . . 9 8 . . . . . . 1 . . . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Active Infowar (turns) 6762 | . 5 . 136 285 369 305 755 262 236 514 123 23 425 694 120 160 551 932 270 228 369 Optics 6612 | . . . . 276 369 305 755 262 236 514 123 23 425 694 120 160 551 932 270 228 369 Sensors 168 | . . . . . . . 168 . . . . . . . . . . . . . . Terrain 7 | . 5 . . . 2 . . . . . . . . . . . . . . . . Seismic 4799 | . . . . 161 369 305 629 262 236 514 123 23 425 692 120 160 516 91 . . 173 T.N.C. 259 | . . . 136 123 . . . . . . . . . . . . . . . . . ECM 17 | . . . . . . . . . . . . . . . . . . 3 . 14 . Robot Analysis Total 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . Derelict Logs Recovered 11 | . . 1 . . . . . . . 1 1 . 2 . . . 3 1 1 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Turns Passed 7355 | 29 326 227 152 285 369 305 755 262 236 514 123 23 425 694 120 160 551 932 270 228 369 Spaces Moved 14402 | 30 550 477 305 648 757 434 1648 545 424 904 339 77 888 1578 238 511 1013 839 944 597 656 Core 327 | 30 283 9 . . . . . . 1 . . . . . . . 1 3 . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 14075 | . 267 468 305 648 757 434 1648 545 423 904 339 77 888 1578 238 511 1012 836 944 597 656 Fastest Speed 23 | 50 37 37 31 34 31 26 23 26 26 26 29 29 26 23 23 23 23 23 23 23 25 Average Speed 28 | 50 43 38 37 34 32 31 26 26 27 28 29 29 28 25 23 23 27 24 24 24 26 Slowest Speed 250 | 50 50 100 40 34 34 34 29 26 250 29 29 29 29 29 23 23 250 200 26 103 200 Overloaded Moves 13 | . . . . . . . 13 . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 45 | . . 8 . 19 . 3 4 . . . . . . 5 . . 3 2 . . 1 Potential Cave-ins 11 | . . . . . . . . . . . 5 . . . . . . . . . 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 3 81 83 33 42 73 43 43 95 13 69 52 74 81 35 39 10 83 92 85 74 21 Regions Visited 21 Branch Regions 9 Pre-discovered Areas 14 | . 1 1 . 1 . 2 . . 1 2 1 1 2 . . . 1 . 1 . . Known Exits Taken 9 | . 1 . 1 1 . 1 . . 1 . . . 1 1 . 1 . . 1 . . Unknown Exits Taken 8 | 1 . 1 . . . . . . . 1 1 1 . . . . 1 1 . 1 . Scrap Searched 18 | . . 1 . . . . . . . 2 1 . 2 . . . 3 5 3 1 . Spaces Dug 182 | . . . . 6 4 3 29 . 4 16 18 . 46 19 4 9 4 3 . 3 14 Terrain Destroyed 317 | . 3 . 13 6 16 3 29 11 5 16 33 . 46 19 4 9 4 3 . 3 94 Melee 161 | . . . . 6 2 3 29 . 4 16 7 . 46 19 4 9 4 3 . 3 6 Projectile 14 | . . . . . . . . . . . . . . . . . . . . . 14 AOE 141 | . 3 . 13 . 14 . . 11 . . 26 . . . . . . . . . 74 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Total 16994 | 36 616 507 325 672 835 592 1872 651 517 1129 348 77 975 1790 288 533 1252 1547 978 642 812 Wait 1951 | . 34 15 5 18 28 146 76 84 70 206 1 . 40 154 . 11 221 698 16 23 105 Move 14296 | 29 549 460 304 611 755 428 1640 544 423 903 338 76 887 1567 237 510 1007 835 943 596 654 Hop 41 | . . 8 . 18 . 2 4 . . . . . . 5 . . 2 1 . . 1 Pick Up 38 | . 6 1 1 1 5 . 6 1 1 . . . 1 4 . 1 . 1 7 1 1 Fast Attach 68 | 1 7 3 4 6 2 4 10 4 2 . . . . 5 . . 1 . 3 1 15 Attach 12 | . . . 1 . 2 . 1 . . . . . 1 2 . . . 3 . 2 . Detach 7 | . . 1 . 1 1 . 2 . . . . . . 1 . . . . . 1 . Swap 35 | . . 3 2 . 6 2 8 . . 1 . . . 2 . . 3 1 1 . 6 Drop 58 | . 3 3 . 4 6 5 10 4 2 . . 1 . 6 . 1 . . 7 . 6 Fire 96 | 6 17 3 2 . 4 . 1 14 9 . 2 . . 9 . . 14 . . . 15 Melee 283 | . . . 6 13 26 5 59 . 10 19 7 . 46 35 7 10 4 8 1 18 9 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 99 | . . . . . . . 55 . . . . . . . 44 . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap 10 | . . 10 . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / [*Sto x2]) -8/Materials (discovered 4 exits: Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac / *Low x2 / Gar) -6/Garrison -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 30 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 13) 210 | -10/Materials | Discovered new exit (range 3) 230 | -10/Materials | Identified exit to Mines 269 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 356 | -10/Materials | Entered Mines 375 | -10/Mines | Met a Derelict bent on vengeance 381 | -10/Mines | Learned 2 Materials zone layouts 382 | -10/Mines | Discovered new exit (range 7) 418 | -10/Mines | Discovered new exit (range 9) 441 | -10/Mines | Learned location of Storage (-9) 452 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 496 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 583 | -10/Mines | Entered Materials 583 | -9/Materials | Evolved 2 slots: Propulsion x2 584 | -9/Materials | Identified exit to Materials 659 | -9/Materials | Discovered new exit (range 15) 706 | -9/Materials | Discovered exit to Materials (range 15) 712 | -9/Materials | Discovered new exit (range 14) 735 | -9/Materials | Entered another Materials area 735 | -8/Materials | Evolved 2 slots: Utility x2 956 | -8/Materials | Identified exit to Factory 1020 | -8/Materials | Identified exit to Garrison 1020 | -8/Materials | Entered Garrison 1027 | -8/Garrison | Discovered new exit (range 69) 1027 | -8/Garrison | Discovered new exit (range 63) 1027 | -8/Garrison | Discovered new exit (range 56) 1072 | -8/Garrison | Triggered checkpoint 1123 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1162 | -8/Garrison | Garrison Relay disabled 1179 | -8/Garrison | Garrison Relay disabled 1240 | -8/Garrison | Triggered checkpoint 1252 | -8/Garrison | Garrison Relay disabled 1305 | -8/Garrison | Triggered checkpoint 1386 | -8/Garrison | Triggered checkpoint 1389 | -8/Garrison | Entered Materials 1617 | -8/Materials | Learned 2 Lower Caves zone layouts 1634 | -8/Materials | Learned location of 3 exits from Factory 1641 | -8/Materials | Learned Factory stockpile data 1646 | -8/Materials | Learned location of 1 exit from Storage 1662 | -8/Materials | Learned location of 1 exit from Recycling 1694 | -8/Materials | Entered Factory 1694 | -7/Factory | Evolved 2 slots: Utility x2 1695 | -7/Factory | Identified exit to Lower Caves 1696 | -7/Factory | Identified exit to Factory 2103 | -7/Factory | Garrison activated, responded to threat 2120 | -7/Factory | Central database locked down 2190 | -7/Factory | Fabricated B-48 Gladiator? 2199 | -7/Factory | Discovered exit to Factory (range 21) 2240 | -7/Factory | Build established: Hacker-Sprinter 2278 | -7/Factory | Fabricated Impact Mace? 2449 | -7/Factory | Manually triggered Chute Trap 2449 | -7/Factory | Sucked down chute 2449 | -7/Factory | Entered Waste 2452 | -7/Waste | Spotted C-40 Crusher 2456 | -7/Waste | Spotted C-40 Crusher 2457 | -7/Waste | Spotted C-40 Crusher 2483 | -7/Waste | Destroyed C-40 Crusher 2490 | -7/Waste | Spotted C-40 Crusher 2496 | -7/Waste | Warlord forces began an assault 2508 | -7/Waste | Allies destroyed C-40 Crusher 2519 | -7/Waste | Spotted C-40 Crusher 2538 | -7/Waste | Destroyed C-40 Crusher 2539 | -7/Waste | Allies destroyed C-40 Crusher 2539 | -7/Waste | Spotted C-40 Crusher 2549 | -7/Waste | Allies destroyed C-40 Crusher 2556 | -7/Waste | Allies destroyed C-40 Crusher 2563 | -7/Waste | Discovered new exit (range 21) 2577 | -7/Waste | Lost 10 allies 2711 | -7/Waste | Entered Factory 2711 | -7/Factory | Accompanied by 9 allies 2817 | -7/Factory | Repaired Cld. Cesium-ion Thruster 2834 | -7/Factory | Garrison activated, responded to threat 2872 | -7/Factory | Discovered exit to Lower Caves (range 21) 2888 | -7/Factory | Lost 3 allies 2914 | -7/Factory | Discovered exit to Lower Caves (range 10) 2947 | -7/Factory | Entered Lower Caves 2947 | -7/Lower Caves | Accompanied by 6 allies 2963 | -7/Lower Caves | Met a Warlord Commander 2964 | -7/Lower Caves | Learned location of Warlord (-5) 2965 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 3180 | -7/Lower Caves | Discovered new exit (range 20) 3211 | -7/Lower Caves | Spotted B-75 Beast 3461 | -7/Lower Caves | Entered another Lower Caves area 3471 | -7/Lower Caves | Learned location of Zion (-6) 3582 | -7/Lower Caves | Discovered new exit (range 7) 3584 | -7/Lower Caves | Entered Data Miner 3584 | -7/Data Miner | Discovered new exit (range 6) 3589 | -7/Data Miner | Met Data Miner 3596 | -7/Data Miner | Learned location of Section 7 (-3) 3596 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3600 | -7/Data Miner | Received God Mode back door access code from Data Miner 3607 | -7/Data Miner | Entered Proximity Caves 4032 | -6/Proximity Caves | Discovered exit to Factory (range 4) 4032 | -6/Proximity Caves | Entered Factory 4032 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4046 | -6/Factory | Watched by a mysterious "MATRIX" hacker. 4087 | -6/Factory | Discovered new exit (range 6) 4216 | -6/Factory | Fabricated Lgt. Regenerative Plating? 4242 | -6/Factory | Identified exit to Lower Caves 4261 | -6/Factory | Discovered new exit (range 14) 4309 | -6/Factory | Fabricated Exp. Targeting Computer? 4384 | -6/Factory | Identified exit to Garrison 4458 | -6/Factory | Fabricated P-60 Hacker? 4505 | -6/Factory | Repaired Hyp. Coil Gun+ 4726 | -6/Factory | Entered Garrison 4789 | -6/Garrison | Garrison Relay disabled 4822 | -6/Garrison | Triggered checkpoint 4828 | -6/Garrison | Triggered checkpoint 4844 | -6/Garrison | Discovered new exit (range 11) 4846 | -6/Garrison | Entered Factory 4879 | -6/Factory | Discovered exit to Lower Caves (range 5) 5006 | -6/Factory | Entered Lower Caves 5008 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5057 | -6/Lower Caves | Encountered a Warlord checkpoint 5059 | -6/Lower Caves | Learned Factory garrison access intel 5516 | -6/Lower Caves | Learned Factory terminal intel 5552 | -6/Lower Caves | Discovered new exit (range 14) 5557 | -6/Lower Caves | Entered another Lower Caves area 5561 | -6/Lower Caves | Discovered new exit (range 17) 5563 | -6/Lower Caves | Encountered a Warlord checkpoint 5650 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6095 | -6/Lower Caves | Build established: Hacker-Mutant 6488 | -6/Lower Caves | Discovered new exit (range 5) 6489 | -6/Lower Caves | Entered Zion 6496 | -6/Zion | Given A8's code to call for help 6510 | -6/Zion | System corruption cleaned by Quarantine Array 6526 | -6/Zion | Given the Hacking Drone Bay 6527 | -6/Zion | Found Prototype Device 6529 | -6/Zion | Identified exit to Proximity Caves 6701 | -6/Zion | Found Prototype Special Weapon 6701 | -6/Zion | Identified RU-N14's Throwing Claymores 6703 | -6/Zion | Found RU-N14's Throwing Claymores 6705 | -6/Zion | Found RU-N14's Throwing Claymores 6707 | -6/Zion | Found RU-N14's Throwing Claymores 6746 | -6/Zion | Build established: Hacker-Sprinter 6759 | -6/Zion | Entered Proximity Caves 6762 | -5/Proximity Caves | Spotter reported a threat 6765 | -5/Proximity Caves | Spotter reported a threat 6812 | -5/Proximity Caves | Spotted B-75 Beast 6888 | -5/Proximity Caves | Learned 4 Factory zone layouts 6980 | -5/Proximity Caves | Discovered new exit (range 10) 6985 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6987 | -5/Proximity Caves | Entered Factory 6987 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6989 | -5/Factory | Loaded intel: 26 terminal locations 6990 | -5/Factory | Loaded intel: 4 garrison access locations 7245 | -5/Factory | Spotted B-75 Beast 7287 | -5/Factory | Search patrols dispatched 7356 | -5/Factory | Self-destructed Last Messages --------------- 07250_ Dropped Adv. Plasma Cannon+. 07268_ U-05 Engineer builds a Wall. 07287_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 07317_ Sneak attack on Drone. 07317_ Destroyed Hover Unit. 07317_ Destroyed Visual Processing Unit. 07317_ Drone system corrupted by crushing effect. 07317_ Drone knocked back. 07317_ Fusion Modulator explodes. 07317_ Destroyed Hover Unit. 07317_ Drone destroyed. 07317_ Neutrino Core destroyed. 07317_ Destroyed Neutrino Core. 07319_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 07321_ Penetrated by Slug. 07325_ Acquired Lgt. Fission Core. 07328_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F015. 07356_ Nuclear Pulse Array destroyed. 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""#????????????# "" | | ??### #######+##### #? #????????????# "" | | ??# #??# #??] #????????????# | | ??# """"" #??# #?? #???#????????# | | ??# """"" #??# ###?+####### ########+#### | | ??# """ #??# T#???? | | ??# #??# ""#???? | | ??# #??# ###??? "" | | ??# """"""" #??# #???? "" # | | ??#! """"""" #??# #### ? " # | | ??# """"""" #??# ?? ? ! # | | ??#] """"""" #??# # | | ??# #??# # | | ??# #??# #####/#### # | | ??############ ##?# ^ ## ??# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 75 Targeting Accuracy 8 Core Analysis 9 Offensive Hacking 24 Defensive Hacking 11 Authchip Count 4 Trap Extractor Capacity 6 Item Schematics ----------------- Impact Mace | -7/Factory | Hacked Core Analyzer | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Imp. Launcher Guidance Computer | -7/Data Miner | Free EM Shield | -7/Data Miner | Free Adv. Recoil Stabilizer | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free Matter Neutralizer | -7/Data Miner | Free Phase Gun | -7/Data Miner | Free Energy Well | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Imp. Force Field | -6/Zion | Archive Tiamat Missile Launcher | -6/Zion | Archive Robot Schematics ------------------ M-28 Smith | -8/Materials | Hacked P-60 Hacker | -7/Factory | Hacked G-47 Trooper | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free T-07 Excavator | -6/Zion | Archive H-66 Slayer | -6/Zion | Archive Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Impact Mace | x1 | -7/Factory Lgt. Regenerative Plating | x1 | -6/Factory Exp. Targeting Computer | x1 | -6/Factory P-60 Hacker | x2 | -6/Factory | Authchip Repaired ---------- Cld. Cesium-ion Thruster | 48% | -7/Factory Hyp. Coil Gun | 29% | -6/Factory Studied --------- Flight Unit | -9/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Hyp. Coil Gun | -6/Factory | Hacked Adv. Plasma Cannon | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed JunkMolecularHoverbase Manual? 0 Play Time 02:22:46 Cumulative 17.2 hours Start 2026.03.12 @ 11:40:49 End 2026.03.12 @ 15:46:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 29 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 080b94ac-32f4-44a7-ba83-825e78502999