Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.31 @ 00:21:28 Player: ShuSh Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (224) 1120 Value Destroyed (12413) 12413 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (10253) 10253 TOTAL SCORE: 33706 Bonus ------- High Alert Combat Kills 767 Follower Combat Kills 654 Entered Garrisons 1800 Used RIF Installer 4500 Win 3000 Friendly Fire -468 Cogmind --------- Core Integrity 1378/1600 Matter 178/300 Energy 324/325 System Corruption 5% Temperature Cool (3) Movement Flying (39) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Reinforced Antimatter Reactor > --- PROPULSION (6) --- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY (14) ----- Experimental Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Powered Armor Relay Coupler [Swarmer] (37) > --- WEAPON (3) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Field Propulsion Array Cooled Q-thruster Compact Matter Pod (0) Advanced Sensor Array Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Medium Treads Heavy Treads Advanced Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Advanced Target Analyzer Advanced Weapon Cycler Advanced Force Field Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Heavy] System Restoration Module > --- WEAPON ----------- Railgun Railgun Linear Accelerator > --- INVENTORY -------- Reinforced Antimatter Reactor Medium Treads Medium Treads Advanced Heat Sink Matter Compressor Experimental Sensor Array Advanced Signal Interpreter Advanced Weapon Cycler Improved Force Field Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] Long-range Tractor Beam Railgun Heavy Gauss Cannon Linear Accelerator Linear Accelerator Linear Accelerator Advanced Remote Datajack [Rating: 130] Favorites ----------- Power Light Nuclear Core Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Reinforced Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Impulse Thruster Array Utility Improved Targeting Computer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [Sentry] Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Acc Slots Evolved 18 | . . . 2 . . . 2 . . . 2 . . . 2 . . . 2 . 2 . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . 2 Utility 12 | . . . 1 . . . 2 . . . 1 . . . 1 . . . 2 . 2 . 2 . 1 . Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Attached 313 | 3 6 11 27 4 . 3 3 12 6 9 12 18 2 5 8 19 2 15 3 18 17 17 8 35 45 5 Power 25 | . . . 2 . . . . 3 1 1 1 3 1 . 1 3 2 . . 1 1 . . 1 4 . Engine 10 | . . . 2 . . . . 1 1 . . . 1 . 1 2 1 . . 1 . . . . . . Core 10 | . . . . . . . . 2 . 1 1 3 . . . 1 1 . . . 1 . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . Propulsion 68 | 2 . 3 10 . . . 1 3 3 . 2 5 . 1 1 5 . 4 1 3 5 3 1 7 7 1 Treads 33 | 2 . . 4 . . . 1 3 3 . 2 5 . 1 1 5 . . . . . . . 4 2 . Leg 26 | . . 3 3 . . . . . . . . . . . . . . 4 1 3 5 3 1 3 . . Wheel 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Flight 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Utility 91 | . 2 . 9 2 . . 2 3 1 6 4 5 . . 2 2 . 3 2 6 9 5 2 9 14 3 Device 33 | . . . 6 . . . . 1 . 3 . 1 . . . 1 . . . 1 4 3 1 2 10 . Storage 8 | . 1 . 1 2 . . . 1 . . 2 . . . . . . . . . . . . . . 1 Processor 12 | . . . 1 . . . . . . 1 1 . . . . . . . 1 . 2 . . 3 2 1 Hackware 23 | . . . . . . . . . . 2 . 1 . . 2 1 . 3 1 4 . 2 1 4 2 . Protection 15 | . 1 . 1 . . . 2 1 1 . 1 3 . . . . . . . 1 3 . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 129 | 1 4 8 6 2 . 3 . 3 1 2 5 5 1 4 4 9 . 8 . 8 2 9 5 18 20 1 Energy Gun 4 | . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 72 | 1 3 2 4 1 . 2 . 2 1 1 5 4 1 2 3 6 . 4 . 5 1 6 3 12 3 . Ballistic Cannon 12 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 10 . Launcher 10 | . 1 3 . 1 . 1 . . . 1 . . . 1 . 1 . . . 1 . . . . . . Special Weapon 29 | . . . . . . . . . . . . 1 . 1 1 2 . 3 . 2 1 3 2 6 7 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . Parts Lost 67 | . . 8 2 . . 1 . 6 . 3 . 8 . 1 1 3 . 3 1 2 2 1 . 5 19 1 Power 6 | . . 1 . . . . . 1 . 1 . . . . . 1 . . . . . . . . 2 . Propulsion 24 | . . 4 1 . . . . 3 . . . 4 . 1 . 2 . 2 . 1 2 . . . 4 . Utility 21 | . . 1 . . . . . 2 . 2 . 1 . . . . . . 1 . . 1 . 5 7 1 Weapon 16 | . . 2 1 . . 1 . . . . . 3 . . 1 . . 1 . 1 . . . . 6 . Highest Loss Streak 19 | . . 7 2 . . 1 . 2 . 2 . 3 . 1 1 2 . 1 1 2 2 1 . 5 19 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 98 73 92 100 100 100 91 92 100 97 97 99 100 99 100 94 100 99 93 97 91 93 95 92 81 43 Engine 4 | . 14 2 7 11 11 11 9 1 9 5 . . 4 7 6 4 6 6 5 5 1 . . . . . Core 1 | . . . . . . . . 7 . 1 7 6 2 . . . . . . . 3 5 4 1 . . Treads 15 | . 28 6 20 33 33 33 27 23 27 27 23 22 23 22 26 22 26 9 . . . . . 9 10 . Leg 6 | . . 17 3 . . . . . . . . . . . . . . 16 23 21 20 21 19 6 . . Device 3 | . . . 6 . . . . 5 9 9 4 . . . . 1 . . . . 1 4 9 8 10 4 Storage 7 | . 14 14 11 11 11 11 9 15 16 9 7 7 7 7 6 6 6 6 5 5 5 5 4 4 3 . Processor 13 | . . . 10 11 11 11 9 9 9 11 17 23 23 23 20 15 13 13 11 17 13 10 9 15 14 7 Hackware 14 | . . . . . . . . . . 12 7 8 15 15 20 21 26 25 28 23 26 25 28 25 22 7 Protection 4 | . 12 3 2 11 11 11 19 10 11 1 4 6 . . . . . . . 3 3 5 4 . . 4 Energy Gun 1 | . 3 20 6 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 16 | . 23 6 15 21 22 21 18 17 18 17 22 22 23 22 20 19 20 18 11 16 14 13 12 13 8 . Naked Turns 25 | . . . . . . . . . . . . . . . . . . . . . . . . . 25 . Heaviest Build 121 | 11 32 32 37 37 37 37 43 43 43 43 61 65 62 62 62 67 67 71 71 74 85 87 88 95 121 48 Greatest Support 128 | 40 40 40 60 60 60 60 60 60 66 66 66 64 64 64 82 90 90 90 60 60 85 90 90 126 128 48 Greatest Overweight (x) 2 | . . 2 2 . . . . 1 . . . 1 . 1 . 2 . 1 1 1 2 . . 1 2 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 25 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 17 | 8 14 15 15 15 15 15 15 15 15 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 18 5 Most Carried 20 | 6 15 15 15 16 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Carried 17 | 6 13 11 14 14 15 14 14 14 14 14 15 19 19 19 19 19 19 19 19 19 19 19 18 19 17 4 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 15 11 15 15 15 14 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 5 Class Distribution -------------------- 27% | Mutant 22% | Bothacker-Gunner 21% | Botlord-Gunner 10% | Botlord-Mutant 8% | Scavenger-Mutant 6% | Scavenger-Gunner 3% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Bothacker-Gunner | -7/Factory Bothacker-Gunner | -7/Garrison Bothacker-Gunner | -6/Factory Bothacker-Gunner | -6/Garrison Bothacker-Gunner | -6/Factory Bothacker-Gunner | -6/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Gunner | -4/Factory Botlord-Gunner | -4/Garrison Botlord-Gunner | -3/Research Botlord-Gunner | -3/Garrison Botlord-Gunner | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Acc Matter Collected 10155 | 225 267 19 992 79 . 142 66 412 106 325 375 887 . 286 228 744 34 952 157 319 422 505 296 1097 1187 33 Remotely 1120 | . . . 342 . . . . . . 136 . 106 . . . . . . . . 282 . . . 254 . Salvage Created 9080 | . 149 117 997 82 . 155 82 557 60 216 473 928 . 293 251 724 79 620 157 463 189 531 508 943 473 33 Parts 508 | . 14 4 60 12 . 11 4 35 2 15 20 55 . 16 16 30 11 36 9 18 13 25 19 31 49 3 Haulers Intercepted 5 | . . . 4 . . . . . . . . . . . . . . . . . . . 1 . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Acc Combat Hostiles Destroyed 220 | . 6 18 22 7 . 10 2 15 2 8 6 22 . 8 5 20 2 14 4 16 3 8 4 12 6 . Melee 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Guns 164 | . 3 1 21 5 . 5 1 15 2 4 6 22 . 5 5 17 2 13 1 3 3 8 4 12 6 . Cannons 4 | . . . . . . . . . . . . . . . . . . 1 3 . . . . . . . AOE 49 | . 3 17 . 2 . 5 . . . 4 . . . 3 . 2 . . . 13 . . . . . . Classes Destroyed 17 | . 3 2 2 . . . . 1 . . 3 . . 1 . 3 . . 1 . . 1 . . . . Worker 5 | . 2 . . . . . . . . . . . . . . . . . . . . . . . 3 . Builder 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . Hauler 5 | . . . 4 . . . . . . . . . . . . . . . . . . . 1 . . . Recycler 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Watcher 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Swarmer 68 | . 4 3 4 7 . 8 . 6 1 4 . 8 . 3 . 7 . 5 . 8 . . . . . . Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Saboteur 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Grunt 82 | . 2 . 14 . . 2 1 4 1 3 2 11 . 3 2 6 . 8 2 7 . 6 3 5 . . Brawler 3 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 . . Duelist 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Sentry 17 | . . . 4 . . . 1 3 . . 3 2 . . . 1 . . . . . . . 3 . . Hunter 16 | . . . . . . . . 2 . 1 . 1 . 1 2 2 . . 2 . 2 1 1 1 . . Programmer 14 | . . . . . . . . . . . 1 . . . 1 . 2 1 . . 1 . . 2 6 . Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Zionite 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Assembled 15 | . . 15 . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 15 | . 5 15 8 4 . 6 1 4 1 4 3 5 . 4 3 4 1 4 5 13 1 5 4 2 3 1 Combat Bots Only 15 | . 4 15 8 4 . 6 1 4 1 4 2 5 . 4 3 4 1 4 4 13 1 5 3 2 2 . Max Kills in Single Turn 4 | . 2 4 2 2 . 3 1 2 1 3 1 1 . 2 1 2 1 1 2 4 1 2 1 1 2 1 Gunslinging 1 | . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . Exploded 4 | . 1 3 . 2 . 3 . . . 3 . . . 2 . 1 . . . 4 . . . . . . Melee 1 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Acc Damage Taken 15846 | . 163 863 603 152 . 369 153 832 138 728 380 1574 . 356 402 441 106 720 575 463 294 359 82 1146 4056 891 Core 2346 | . 41 67 142 16 . 25 . 127 6 103 66 118 . 73 14 26 16 93 99 42 9 56 . 36 949 222 Absorbed by Shields 1691 | . . . . . . . . . . . . . . . . 290 . 234 . 158 . 5 . 195 809 . Reduced by Siege Mode 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Regen/Repaired (Parts) 11 | . . . . . . . . . . . . . . . . . 11 . . . . . . . . . Core Remaining (%) 73 | 100 . 56 . . . 54 . . . 57 . . . 63 . . . 82 . 85 . 94 . 97 34 86 Volleys Fired 657 | . 16 15 67 10 . 12 6 48 10 26 23 55 . 19 14 57 5 49 16 24 11 34 20 62 58 . Largest 3 | . 2 2 2 2 . 2 2 2 2 2 3 3 . 3 3 3 3 3 3 3 3 3 3 3 3 . Hottest 198 | . 46 46 115 53 . 46 46 51 51 51 84 84 . 84 84 84 84 109 109 84 84 93 98 105 198 . Shots Fired 1484 | . 27 20 131 20 . 22 12 91 20 48 69 152 . 43 37 144 16 118 46 46 31 62 48 150 131 . Gun 1333 | . 21 9 131 18 . 20 12 90 20 46 69 151 . 37 36 141 16 103 31 38 30 47 42 137 88 . Cannon 55 | . . . . . . . . 1 . . . . . . . . . 5 15 . . . . . 34 . Launcher 32 | . 6 11 . 2 . 2 . . . 2 . . . 3 . 2 . . . 4 . . . . . . Special 64 | . . . . . . . . . . . . 1 . 3 1 1 . 10 . 4 1 15 6 13 9 . Kinetic 1339 | . 21 8 83 18 . 20 12 91 20 46 69 151 . 37 36 141 16 108 46 38 30 47 42 137 122 . Thermal 49 | . . 1 48 . . . . . . . . . . . . . . . . . . . . . . . Explosive 32 | . 6 11 . 2 . 2 . . . 2 . . . 3 . 2 . . . 4 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 36 | . 9 12 16 8 . 12 9 19 6 16 13 36 . 13 17 34 6 14 5 8 3 9 17 17 29 . Robot Miss Streak 7 | . 2 2 4 4 . 2 2 4 2 2 2 2 . 3 3 4 2 5 7 1 2 5 3 3 2 . Penetration Max 1 | . . . . . . . . . . . 1 1 . 1 . 1 . 1 . . . . 1 1 1 . Secondary Targets 26 | . . . 4 1 . 1 . 3 . 2 . 6 . . . 1 . . . 1 1 1 2 3 . . Max Gunslinging Chain 1 | . . . 1 1 . 1 . 1 . 1 . 1 . . . 1 . . . 1 1 1 1 1 . . Shots Hit Robots 1079 | . 15 8 106 10 . 17 9 61 12 34 48 113 . 30 32 115 10 86 35 35 17 38 34 108 104 2 Core Hits 563 | . 13 39 58 7 . 14 4 29 3 13 17 49 . 13 25 82 5 46 35 27 5 13 15 31 19 1 Critical Kills 13 | . . . . . . . . . . . 1 1 . 1 . 1 . . . . . 1 2 3 3 . Critical Parts Destroyed 20 | . . . . . . . . 2 . . 5 1 . . 2 1 . 2 . . 1 . . 4 2 . Critical Strikes 39 | . . . 2 . . . . 2 . . 6 2 . 1 2 2 . 2 . . 1 1 2 7 8 1 Burn 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Destroy 34 | . . . . . . . . 2 . . 6 2 . 1 2 2 . 2 . . 1 1 2 7 6 . Blast 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 24434 | . 453 1184 1572 309 . 586 150 1019 238 709 974 2379 . 815 530 2169 267 1321 625 1833 301 611 696 2349 3184 160 Guns 19474 | . 229 94 1572 156 . 256 143 1019 232 549 974 2379 . 627 530 1954 267 1275 359 526 301 611 696 2349 2376 . Cannons 1120 | . . . . . . . . . . . . . . . . . . 46 266 . . . . . 808 . Explosions 3667 | . 224 1090 . 153 . 330 . . . 160 . . . 188 . 215 . . . 1307 . . . . . . Melee 160 | . . . . . . . . . . . . . . . . . . . . . . . . . . 160 Ramming 13 | . . . . . . . 7 . 6 . . . . . . . . . . . . . . . . . Kinetic 20042 | . 229 94 1020 156 . 256 143 1019 232 549 974 2379 . 627 530 1954 267 1321 625 526 301 611 696 2349 3184 . Thermal 552 | . . . 552 . . . . . . . . . . . . . . . . . . . . . . . Explosive 3667 | . 224 1090 . 153 . 330 . . . 160 . . . 188 . 215 . . . 1307 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 160 | . . . . . . . . . . . . . . . . . . . . . . . . . . 160 Highest Corruption 6 | . 2 6 . . . . . . . . 2 2 2 2 . . 2 2 . . 1 3 . 5 6 5 Average Corruption 2 | . 2 5 . . . . . . . . 1 2 2 2 . . 1 2 . . 1 2 . 4 2 2 Corruption Purged 9 | . . . . . . . . . . . . . . . . . . . . . 1 3 . . 5 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 107 | . 6 9 . . . . . . . . 2 20 3 6 . . 3 14 . . 1 4 . 34 4 1 Message Errors 32 | . 3 3 . . . . . . . . 2 1 1 2 . . 1 6 . . . 1 . 12 . . Matter Fused 21 | . 1 2 . . . . . . . . . 5 2 . . . . 3 . . . . . 6 1 1 Heat Flow Errors 9 | . . . . . . . . . . . . 1 . 1 . . . . . . 1 1 . 5 . . Energy Discharges 10 | . . 1 . . . . . . . . . 1 . . . . 1 1 . . . . . 5 1 . Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 19 | . . 2 . . . . . . . . . 9 . 3 . . . . . . . 2 . 3 . . Data Loss (major) 3 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Misfires 7 | . 1 1 . . . . . . . . . . . . . . 1 2 . . . . . 1 1 . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon Failures 4 | . . . . . . . . . . . . 1 . . . . . 2 . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 201 | . 4 53 . 8 . 23 . . . . . . . . . 30 . . . 70 . . . . . 13 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 188 | . 4 53 . 8 . 23 . . . . . . . . . 30 . . . 70 . . . . . . Melee 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Knockbacks 10 | . . . . . . . . . . . . . . . . . . 4 6 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 9 | . . . . . . . . . . . . . . . . . . 4 5 . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Self-Inflicted Damage 253 | . 28 . . . . 33 . . . . . . . 27 . . . . . 53 . . . . . 112 Shots 5 | . 1 . . . . 1 . . . . . . . 1 . . . . . 1 . . . . . 1 Rammed 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Highest Temperature 836 | . 52 12 234 . . 15 2 29 . 20 29 182 . 129 . 12 9 54 210 22 89 161 64 420 836 . Average Temperature 67 | . 20 3 64 . . 5 2 12 . 9 12 48 . 16 . 3 4 16 112 7 43 27 26 92 228 . Received Heat Transfer 3120 | . 30 24 210 . . 117 81 252 27 306 117 450 . 36 36 98 . 195 63 139 9 102 9 169 623 27 Effects 23 | . . . . . . . . . . . . . . . . . . . . . . . . 3 20 . Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Matter Decay 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Short Circuit 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Damage (minor) 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . Damage (major) 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Turns 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 13 . Longest Duration 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 13 . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . 3 . . . . . . . . . . . . . . . . . . . 1 1 . . Heat Transferred 1324 | . . . 1324 . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Acc Peak Influence 920 | . 268 221 326 174 . 282 103 616 380 497 360 920 497 574 408 671 430 496 385 867 497 401 422 513 389 336 Initial 483 | . . 104 3 84 . . 31 66 300 247 260 214 483 347 301 145 352 161 260 269 455 199 225 172 288 179 Average 344 | . 81 120 184 118 . 96 63 359 336 435 275 624 487 514 317 404 362 310 288 683 452 304 315 383 291 197 Maximum Alert Level 3 | . 1 1 1 . . 1 . 2 1 2 1 3 2 2 2 2 2 2 1 3 2 2 2 2 1 1 Low Security (%) 20 | 100 75 79 45 100 . 75 100 15 . . 21 . . . . 10 . 8 . . . 4 . 5 14 60 Level 1 47 | . 24 20 54 . . 24 . 37 100 24 78 16 . 13 79 47 74 82 100 13 10 90 84 45 85 39 Level 2 25 | . . . . . . . . 46 . 75 . 40 100 86 20 42 25 8 . 15 89 4 15 48 . . Level 3 6 | . . . . . . . . . . . . 42 . . . . . . . 70 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 25 | . 1 . 5 . . . 1 . . . 3 . . . 3 . 3 . 3 . 1 . 4 . . 1 Investigation 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Extermination 5 | . . . . . . . . . . . 1 . . . 2 . 1 . . . . . . . . 1 Reinforcement 13 | . 1 . 5 . . . 1 . . . . . . . 1 . 1 . 2 . 1 . 1 . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 5 | . . . . . . . . . . . 1 . . . . . . . 1 . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Acc Distress Signals 9 | . 1 . 2 . . . . . . . 2 . . . . . . . . . . . 1 . 2 1 Communications Jammed 96 | . . . . . . . . . . . . . . . . . . . 1 . . . 7 . 88 . Distress Signals 96 | . . . . . . . . . . . . . . . . . . . 1 . . . 7 . 88 . Times Spotted 389 | . 15 27 43 7 . 15 7 18 4 6 13 26 . 11 7 27 3 21 6 20 5 19 13 21 31 24 Peak Tracking Total 18 | . 4 6 8 4 . 7 5 4 2 6 4 5 . 4 3 7 2 3 3 9 2 6 5 5 10 18 Tactical Retreats 19 | . 1 . 1 . . 1 . 2 1 1 . 2 . . . 2 . . . 1 . . . . 4 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Acc Traps Triggered 18 | . 1 . . . . . . 2 . . 2 . . . . 3 . 4 . 3 1 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Acc Machines Disabled 21 | . . . . 1 . . . 2 . 1 . 3 . 1 . 1 . 2 . 4 . 3 . 2 . 1 Max in Single Turn 1 | . . . . 1 . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Garrison Relay 18 | . . . . . . . . 2 . 1 . 3 . 1 . 1 . 2 . 3 . 3 . 2 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Acc Machines Accessed 47 | . 5 . 5 1 1 . 3 . 6 . 5 . 4 . 4 . 4 . 1 . 1 . 1 . 2 4 Terminals 20 | . 4 . 3 1 . . 2 . 4 . 1 . 2 . . . 1 . . . . . . . . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 7 | . . . . . . . . . . . 3 . . . 1 . 2 . . . . . . . . 1 Recycling Units 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzers 6 | . . . 2 . . . . . 1 . . . . . 2 . . . . . . . . . 1 . Garrison Access 11 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 1 Total Hacks 88 | . 9 . 16 1 1 . 4 . 16 . 7 . 6 . 7 . 11 . 1 . 1 . 1 . 3 4 Successful 48 | . 6 . 7 1 1 . 3 . 11 . 2 . 3 . 2 . 4 . 1 . 1 . 1 . 3 2 Failed 40 | . 3 . 9 . . . 1 . 5 . 5 . 3 . 5 . 7 . . . . . . . . 2 Catastrophic 6 | . 1 . 1 . . . 1 . . . 1 . . . . . 2 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 25 | . 3 . 3 . . . 4 . 9 . . . 1 . . . 4 . . . . . . . . 1 Terminals 41 | . 8 . 5 1 . . 3 . 12 . 2 . 4 . . . 4 . . . . . . . . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 13 | . . . . . . . . . . . 4 . . . 2 . 6 . . . . . . . . 1 Recycling Units 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzers 20 | . . . 11 . . . . . 3 . . . . . 4 . . . . . . . . . 2 . Garrison Access 11 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 1 Terminal Hacks 18 | . 5 . 2 1 1 . 2 . 5 . . . 1 . . . . . . . . . . . . 1 Record 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 4 . . . . . 2 . 2 . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . 1 . . . . . 1 . . . 1 . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . 1 . . . . . 3 . . . . . . . . . Scan Component 3 | . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Retrieve Components 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzer 10 | . . . 5 . . . . . 2 . . . . . 1 . . . . . . . . . 2 . Insert Component 6 | . . . 3 . . . . . 1 . . . . . 1 . . . . . . . . . 1 . Analyze 4 | . . . 2 . . . . . 1 . . . . . . . . . . . . . . . 1 . Garrison Access Hacks 11 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 1 Unlock Access 9 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Unauthorized Hacks 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Terminals 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Botnet 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 4 . 5 . . . 3 . 4 . 5 . 2 . 4 . 4 . 1 . . . 1 . . 3 Full Trace Events 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Time 68 | . . . . . . . . . . . . . . . . . 68 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Acc Used RIF Installer 9 | . . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Hotswap 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Signal Jammer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Zone Cloak 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Robot Detection 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Hacked 47 | . . . . . . . . . . . . 1 . 2 1 1 . 6 . 3 1 10 4 13 5 . Non-combat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat 45 | . . . . . . . . . . . . 1 . 2 1 1 . 6 . 3 1 10 4 13 3 . Autooverrided 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . Robot Hacks Applied 46 | . . . . . . . . . . . . 1 . 2 1 1 . 6 . 3 1 9 4 10 8 . map_route 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . spike_heat 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . reboot_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . overwrite_iff 18 | . . . . . . . . . . . . . . 2 1 1 . 4 . . . 2 . 4 4 . streamctrl_high 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . formatsys_high 20 | . . . . . . . . . . . . 1 . . . . . 2 . 3 1 7 4 2 . . Relay Couplers Released 73 | . . . . . . . . 9 . 4 . 12 . 5 . 3 . 9 . 11 . 12 . 8 . . Machine Destruction 73 | . . . . . . . . 9 . 4 . 12 . 5 . 3 . 9 . 11 . 12 . 8 . . Attached 23 | . . . . . . . . . . 2 . 1 . . 2 1 . 3 1 4 . 2 1 4 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Acc Total Allies 45 | . . 2 . . . . . . . . . 1 . 2 1 1 . 6 . 3 1 10 4 11 3 . Largest Group 5 | . . 2 . . . . . . . . . 1 . 1 1 1 . 3 . 3 3 5 3 3 2 . Highest-Rated Group 246 | . . 48 . . . . . . . . . 32 . 29 47 32 . 70 . 139 139 246 158 236 116 . Highest-Rated Ally 116 | . . 31 . . . . . . . . . 32 . 29 47 32 . 29 . 49 49 56 64 116 64 . Total Orders 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . STAY 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Ally Attacks 155 | . . 9 . . . . . . . . . 7 . 4 3 2 . 9 . 3 10 30 27 42 9 . Total Damage 4610 | . . 158 . . . . . . . . . 327 . 68 117 107 . 86 . 155 317 803 658 1440 374 . Kills 22 | . . 5 . . . . . . . . . 3 . 1 . . . 1 . 1 . 1 3 6 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Acc Robot Analysis Total 8 | . 4 . . . . . 2 . 2 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Acc Turns Passed 18308 | 15 755 550 1167 570 461 410 167 803 262 566 688 1255 327 765 511 869 443 1136 304 1000 447 1375 456 1649 768 589 Spaces Moved 10302 | 7 434 255 546 309 289 229 87 396 140 304 387 693 209 442 275 359 218 468 129 439 278 761 270 885 489 1004 Core 50 | . . . . . . . . . . . . . . . . . . . . . . . . . 50 . Treads 6254 | 7 434 66 340 309 289 229 87 396 140 304 387 693 209 442 275 359 218 185 . . . . . 607 278 . Legs 2666 | . . 189 39 . . . . . . . . . . . . . . 283 129 439 278 761 270 278 . . Wheels 167 | . . . 167 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1165 | . . . . . . . . . . . . . . . . . . . . . . . . . 161 1004 Fastest Speed 30 | 160 160 120 100 160 160 160 160 160 145 145 145 150 150 150 156 155 160 160 190 190 120 120 120 120 30 39 Average Speed 140 | 160 160 196 144 160 160 160 160 161 155 145 148 151 150 154 156 164 160 179 190 190 132 120 120 147 108 39 Slowest Speed 320 | 160 160 260 260 160 160 160 160 240 160 145 150 230 150 232 156 320 160 240 190 190 260 120 120 240 320 39 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 27 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 25 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 2 80 54 48 68 71 33 10 55 21 43 14 74 6 82 8 52 6 70 4 91 6 96 6 79 18 21 Regions Visited 26 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 11 | . . . . 1 . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . Spaces Dug 39 | . . 7 . . . . . . . . . . . 5 . . . . . . . . . . 10 17 Terrain Destroyed 283 | . 49 62 . 8 . 12 . . . 5 . 1 . 18 1 28 . 1 . 32 1 2 1 9 17 36 Melee 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Projectile 29 | . . . . . . . . . . . . . . . . 3 . 1 . . 1 2 1 6 15 . AOE 228 | . 49 62 . 8 . 12 . . . 5 . . . 17 . 24 . . . 32 . . . . . 19 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Acc Total 12941 | 9 472 284 818 365 288 250 101 471 169 384 457 785 228 490 328 514 302 674 152 567 334 1184 371 1152 659 1133 Wait 1292 | . 2 1 129 36 . 7 . 4 . 40 9 7 1 23 21 68 72 116 4 57 9 337 68 115 46 120 Move 10232 | 6 433 254 545 308 288 228 87 395 140 303 387 692 209 441 275 358 218 467 129 438 277 760 270 884 484 956 Hop 24 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 22 Pick Up 156 | . 10 2 20 3 . . 2 5 4 3 11 7 7 1 6 4 2 2 . 8 7 11 3 23 10 5 Fast Attach 83 | . 3 . 17 . . . 1 5 . 2 6 4 . . . 10 2 6 1 1 7 1 . 8 7 2 Attach 70 | . . 5 1 . . 1 1 3 1 2 1 7 . 1 4 2 . 1 1 5 5 3 2 4 17 3 Detach 15 | . 1 . 2 . . . . . . . 1 1 . . . . . 1 . 1 2 1 . 2 2 1 Swap 161 | 3 3 6 9 4 . 2 1 5 5 5 5 7 2 4 4 7 . 8 1 12 5 13 6 23 21 . Drop 177 | . 4 1 28 4 . . 1 6 8 3 14 5 9 . 4 4 3 4 . 6 11 14 2 31 12 3 Fire 657 | . 16 15 67 10 . 12 6 48 10 26 23 55 . 19 14 57 5 49 16 24 11 34 20 62 58 . Melee 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . Escape Stasis 49 | . . . . . . . . . . . . . . . . 4 . 20 . 15 . 10 . . . . Rewire 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: Sto / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Garrison (discovered 3 exits: *Res x3) -3/Research -3/Garrison (discovered 3 exits: *Res x3) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 2) 16 | -11/Scrapyard | Entered Materials 29 | -10/Materials | Discovered new exit (range 16) 221 | -10/Materials | Discovered new exit (range 10) 329 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 4) 511 | -10/Materials | Discovered new exit (range 14) 771 | -10/Materials | Entered Mines 850 | -10/Mines | Assembled infested the area 862 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 869 | -10/Mines | Found Prototype Device 912 | -10/Mines | Destroyed 15 combat bots 949 | -10/Mines | Lost 7 parts (1p3n1u2w) 1278 | -10/Mines | Discovered new exit (range 5) 1321 | -10/Mines | Entered Materials 1321 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1380 | -9/Materials | Identified Exp. Sensor Array 1897 | -9/Materials | Destroyed 8 combat bots 2046 | -9/Materials | Discovered new exit (range 15) 2472 | -9/Materials | Discovered new exit (range 8) 2488 | -9/Materials | Entered Mines 2530 | -9/Mines | Discovered new exit (range 5) 2978 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3037 | -9/Mines | Identified exit to Exiles 3051 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3058 | -9/Mines | Entered Exiles 3058 | -9/Exiles | Found Exiles lab abandoned 3092 | -9/Exiles | Discovered new exit (range 15) 3505 | -9/Exiles | Discovered new exit (range 10) 3519 | -9/Exiles | Entered Mines 3859 | -8/Mines | Discovered new exit (range 11) 3929 | -8/Mines | Entered Materials 3929 | -8/Materials | Evolved 2 slots: Utility x2 4096 | -8/Materials | Identified exit to Garrison 4096 | -8/Materials | Entered Garrison 4250 | -8/Garrison | Triggered checkpoint 4268 | -8/Garrison | Garrison Relay disabled 4270 | -8/Garrison | Build established: Scavenger-Mutant 4336 | -8/Garrison | Triggered checkpoint 4436 | -8/Garrison | Discovered new exit (range 13) 4512 | -8/Garrison | Triggered checkpoint 4582 | -8/Garrison | Discovered new exit (range 13) 4610 | -8/Garrison | Installed Relay Interface Framework 4774 | -8/Garrison | Triggered checkpoint 4783 | -8/Garrison | Garrison Relay disabled 4899 | -8/Garrison | Entered Materials 5161 | -8/Materials | Identified exit to Garrison 5161 | -8/Materials | Entered Garrison 5190 | -8/Garrison | Triggered checkpoint 5259 | -8/Garrison | Garrison Relay disabled 5295 | -8/Garrison | Triggered checkpoint 5306 | -8/Garrison | Triggered checkpoint 5410 | -8/Garrison | Discovered new exit (range 10) 5518 | -8/Garrison | Build established: Mutant 5701 | -8/Garrison | Discovered new exit (range 9) 5721 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 5727 | -8/Garrison | Entered Factory 5727 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5728 | -7/Factory | Identified exit to Storage 6252 | -7/Factory | Build established: Scavenger-Gunner 6312 | -7/Factory | Garrison activated, responded to threat 6415 | -7/Factory | Identified exit to Garrison 6415 | -7/Factory | Entered Garrison 6508 | -7/Garrison | Triggered checkpoint 6616 | -7/Garrison | Triggered checkpoint 6678 | -7/Garrison | Discovered new exit (range 9) 6724 | -7/Garrison | Triggered checkpoint 6824 | -7/Garrison | Triggered checkpoint 6883 | -7/Garrison | Lost 3 parts (2n1u) 6929 | -7/Garrison | Discovered new exit (range 10) 6952 | -7/Garrison | Expanded RIF knowledge: Robot Detection 7006 | -7/Garrison | Garrison Relay disabled 7126 | -7/Garrison | Triggered checkpoint 7202 | -7/Garrison | Garrison Relay disabled 7416 | -7/Garrison | Discovered new exit (range 15) 7456 | -7/Garrison | Triggered checkpoint 7500 | -7/Garrison | Garrison Relay disabled 7670 | -7/Garrison | Entered Factory 7765 | -7/Factory | Build established: Bothacker-Gunner 7810 | -7/Factory | Discovered new exit (range 15) 7997 | -7/Factory | Identified exit to Garrison 7997 | -7/Factory | Entered Garrison 8123 | -7/Garrison | Triggered checkpoint 8135 | -7/Garrison | Triggered checkpoint 8230 | -7/Garrison | Discovered new exit (range 13) 8378 | -7/Garrison | Discovered new exit (range 10) 8403 | -7/Garrison | Expanded RIF knowledge: Structural Interface 8493 | -7/Garrison | Garrison Relay disabled 8762 | -7/Garrison | Entered Factory 8762 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9273 | -6/Factory | Identified exit to Garrison 9273 | -6/Factory | Entered Garrison 9642 | -6/Garrison | Triggered checkpoint 9722 | -6/Garrison | Triggered checkpoint 9724 | -6/Garrison | Spotted B-75 Beast 9773 | -6/Garrison | Destroyed B-75 Beast 9992 | -6/Garrison | Triggered checkpoint 10092 | -6/Garrison | Garrison Relay disabled 10114 | -6/Garrison | Discovered new exit (range 9) 10136 | -6/Garrison | Expanded RIF knowledge: Signal Jamming 10142 | -6/Garrison | Entered Factory 10365 | -6/Factory | Repaired Broken Exp. Sensor Array 10585 | -6/Factory | Identified exit to Garrison 10585 | -6/Factory | Entered Garrison 10669 | -6/Garrison | Garrison Relay disabled 10682 | -6/Garrison | Triggered checkpoint 10800 | -6/Garrison | Triggered checkpoint 10803 | -6/Garrison | Triggered checkpoint 11217 | -6/Garrison | Discovered new exit (range 15) 11543 | -6/Garrison | Discovered new exit (range 10) 11577 | -6/Garrison | Expanded RIF knowledge: Zone Cloak 11608 | -6/Garrison | Triggered checkpoint 11670 | -6/Garrison | Garrison Relay disabled 11721 | -6/Garrison | Entered Factory 11721 | -5/Factory | Evolved 2 slots: Utility x2 11938 | -5/Factory | Garrison activated, responded to threat 12025 | -5/Factory | Identified exit to Garrison 12025 | -5/Factory | Entered Garrison 12158 | -5/Garrison | Garrison Relay disabled 12311 | -5/Garrison | Triggered checkpoint 12311 | -5/Garrison | Triggered checkpoint 12339 | -5/Garrison | Destroyed 13 combat bots 12422 | -5/Garrison | Garrison Relay disabled 12472 | -5/Garrison | Discovered new exit (range 15) 12724 | -5/Garrison | Build established: Botlord-Gunner 12739 | -5/Garrison | Discovered new exit (range 12) 12852 | -5/Garrison | Triggered checkpoint 12936 | -5/Garrison | Garrison Relay disabled 12984 | -5/Garrison | Discovered new exit (range 10) 13013 | -5/Garrison | Expanded RIF knowledge: Hotswap 13025 | -5/Garrison | Entered Factory 13025 | -4/Factory | Accompanied by 3 allies 13025 | -4/Factory | Evolved 2 slots: Utility x2 13449 | -4/Factory | Identified exit to Garrison 13472 | -4/Factory | Entered Garrison 13472 | -4/Garrison | Accompanied by 1 ally 13538 | -4/Garrison | Triggered checkpoint 13548 | -4/Garrison | Garrison Relay disabled 13822 | -4/Garrison | Build established: Botlord-Mutant 13938 | -4/Garrison | Triggered checkpoint 14026 | -4/Garrison | Discovered new exit (range 10) 14047 | -4/Garrison | Expanded RIF knowledge: Autooverride 14195 | -4/Garrison | Build established: Botlord-Gunner 14340 | -4/Garrison | Triggered checkpoint 14422 | -4/Garrison | Triggered checkpoint 14449 | -4/Garrison | Garrison Relay disabled 14605 | -4/Garrison | Discovered new exit (range 10) 14760 | -4/Garrison | Triggered checkpoint 14784 | -4/Garrison | Garrison Relay disabled 14840 | -4/Garrison | Discovered new exit (range 3) 14847 | -4/Garrison | Entered Research 14847 | -3/Research | Evolved 2 slots: Utility x2 14984 | -3/Research | Garrison activated, responded to threat 15303 | -3/Research | Identified exit to Garrison 15303 | -3/Research | Entered Garrison 15303 | -3/Garrison | Accompanied by 2 allies 15363 | -3/Garrison | Spotted B-86 Titan 15369 | -3/Garrison | Assimilated Titan 8a with formatsys_high 15376 | -3/Garrison | Triggered checkpoint 15378 | -3/Garrison | Triggered checkpoint 15396 | -3/Garrison | Triggered checkpoint 15502 | -3/Garrison | Triggered checkpoint 15541 | -3/Garrison | Garrison Relay disabled 15706 | -3/Garrison | Lost 5 parts (5u) 15936 | -3/Garrison | Discovered new exit (range 11) 16084 | -3/Garrison | Triggered checkpoint 16136 | -3/Garrison | Garrison Relay disabled 16439 | -3/Garrison | Discovered new exit (range 10) 16852 | -3/Garrison | Triggered checkpoint 16910 | -3/Garrison | Discovered new exit (range 15) 16946 | -3/Garrison | Expanded RIF knowledge: Zone Cloak 16952 | -3/Garrison | Entered Research 16952 | -2/Research | Evolved 2 slots: Power x1, Utility x1 17379 | -2/Research | Spotted B-90 Cyclops 17619 | -2/Research | Released all parts (11) 17648 | -2/Research | Lost 19 parts (2p4n7u6w) 17648 | -2/Research | Core integrity fell below 50% 17681 | -2/Research | Found Enh. Force Lance 17705 | -2/Research | Found Adv. Powered Armor 17715 | -2/Research | Discovered new exit (range 11) 17719 | -2/Research | Identified exit to Access 17720 | -2/Research | Entered Access 17720 | -1/Access | Evolved 2 slots: Propulsion x2 17779 | -1/Access | Build established: Mutant 18011 | -1/Access | Found Antimissile System 18034 | -1/Access | Energy Cycler disabled 18220 | -1/Access | Spotted B-99 Colossus 18280 | -1/Access | Identified exit to Surface 18309 | *** | Escaped! Last Messages --------------- 18244_ Penetrated by Slug. 18245_ K-01 Serf destroyed. 18247_ K-01 Serf collects debris. 18248_ Slug penetrates A-15 Conveyor. 18248_ A-15 Conveyor suffers critical hit (Destroy). 18248_ C-30 ARC bursts open, deploying its payload. 18248_ P-80 Master unfolds itself. 18269_ P-80 Master resets P-80 Master, system corruption cleaned. 18269_ Door malfunctions. 18269_ Longscan Aggregator disabled. 18280_ Connecting with Terminal... >>Access(Main) Found 1 level access point to Surface: (85,75) Map updated. 18280_ Penetrated by Slug. 18280_ Relay Coupler [Sentry] destroyed. 18280_ Slug penetrates Wall. 18292_ System corrupted: Matter fused (-6). 18307_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????BB????BB????????????????????? | | ????????????????????????????????????????w????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#""""""""""#?????????????k????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #???????p??????????? | | ???????????u???????# "" #?????? p ?????????? | | ???????????????????# "@ #?????? ????????? | | ???????????????????# #?????? ???????? | | ???????????????????# #?????# ]???????? | | ???????????????????# #?????# ????????? | | ??????????????????## ##????# ????????? | | ??????????????????# #????# ????????? | | ??????????????????##"" ##????# ?????????? | | ???????????????????#"" #?????# ?????????? | | ???????????????????#"" #?????# #?????????? | | ???????????????????#T #?????# #?????????? | | ???????????????????#"" #?????# #?????????? | | ???????????????????#"" #?????# #?????????? | | ???????????????????#"" ####### ########### | | ?????????????k k | | ?????????????? p | | ?????????????? ###################+######## #### | | ???????????????????????????????????????????# #??? | | ???????????????????????????????????????????# #??? | | ???????????????????????????????????????????# #??? | | ???????????????????????????????????????????# #??? | | ???????????????????????????????????????????# #??? | | ???????????????????????????????????????????# #??? | | ???????????????????????????????????????????# #??? | | ???????????????????????????????????????????# #??? | | ???????????????????????????????????????????# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 45 Energy Capacity 600 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 22 Melee Accuracy 8 Target Analysis 8 Recoil Reduction 4 Matter Filtering 30 Relay Coupler Types 6 Relay Coupler Value 116 Item Schematics ----------------- Med. Treads | -2/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Exterminator Challenges ------------ None Game ------ Seed LinearMasterGun Manual? 0 Play Time 04:33:01 Cumulative 205.1 hours Start 2022.03.28 @ 15:58:11 End 2022.03.31 @ 00:21:28 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 82 Adventurer 5 Explorer 0 Win Type 0 Total 9 Types 7/0/1/1/0/0/0/0/0 Lore% 69 Gallery% 78 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 8ecb386b-19f2-406e-b3f0-3df0c13cc372