Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.11 @ 21:01:04 Player: Flufflewump Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (35) 175 Value Destroyed (902) 902 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (964) 964 TOTAL SCORE: 3541 Bonus ------- Follower Combat Kills 364 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Coolant Injector Sensor Array Relay Coupler [Programmer] (90) Hacking Drone Bay Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Improved Targeting Computer > --- WEAPON ----------- Heavy Laser CR-A16's Pointy Stick > --- INVENTORY -------- Light Ion Engine Coolant Injector Sensor Array Light Armor Plating Relay Coupler [Programmer] Relay Coupler [Programmer] Hacking Drone Bay Mining Laser [Rating: 19] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Utility Signal Interpreter Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon CR-A16's Pointy Stick Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 42 | . 10 29 . 1 2 Power 6 | . 2 3 . . 1 Engine 4 | . 1 3 . . . Core 2 | . 1 . . . 1 Reactor . | . . . . . . Propulsion 16 | . 2 14 . . . Treads . | . . . . . . Leg 8 | . 2 6 . . . Wheel 4 | . . 4 . . . Hover 4 | . . 4 . . . Flight . | . . . . . . Utility 6 | . 2 4 . . . Device 1 | . 1 . . . . Storage 2 | . . 2 . . . Processor 2 | . 1 1 . . . Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 14 | . 4 8 . 1 1 Energy Gun 4 | . 2 1 . . 1 Energy Cannon . | . . . . . . Ballistic Gun 7 | . 1 6 . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 15 | . 1 10 . . 4 Power 4 | . 1 2 . . 1 Propulsion 7 | . . 4 . . 3 Utility 2 | . . 2 . . . Weapon 2 | . . 2 . . . Highest Loss Streak 4 | . 1 4 . . 2 To Critical Strikes . | . . . . . . Average Backups 8 | 5 7 7 8 9 8 Power 1 | 1 1 1 1 1 1 Propulsion 1 | 3 2 1 1 . . Utility 3 | . 1 1 4 5 5 Weapon 2 | 1 1 2 2 2 . Tool/Special . | . . . . . . Unused Backups 15 | . 5 . . 3 7 Power 2 | . 1 . . . 1 Propulsion 2 | . 2 . . . . Utility 10 | . 1 . . 3 6 Weapon 1 | . 1 . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 90 | . 87 95 100 90 82 Engine 8 | . 7 8 11 11 1 Core 3 | . 5 2 . . 8 Leg 26 | . 28 15 33 33 29 Wheel 2 | . . 9 . . . Hover 2 | . . 6 . . . Storage 11 | . 14 11 11 11 10 Processor 16 | . 2 16 22 22 20 Energy Gun 4 | . 14 3 11 2 1 Ballistic Gun 7 | . 11 15 11 2 . Piercing Weapon 4 | . . . . 8 10 Peak Build Rating 19 | 6 9 17 13 17 19 Average Rating 12 | 6 7 12 13 14 16 On Entrance 10 | 6 6 9 13 13 16 Naked Turns 31 | . . . . . 31 Heaviest Build 27 | 10 15 26 26 26 27 Greatest Support 30 | 20 20 30 30 30 30 Greatest Overweight (x) 2 | . . 2 . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 9 | 8 8 9 10 10 9 Most Carried 10 | 5 8 10 8 10 9 Average Carried 8 | 4 7 7 8 9 8 Final Capacity 10 | 8 8 10 10 10 5 Final Carried 8 | 4 7 8 8 8 5 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 867 | 200 113 499 . 30 25 Remotely . | . . . . . . Salvage Created 1075 | . 252 770 . . 53 Parts 80 | . 14 65 . . 1 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . 2 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 18 | . . . . 4 14 Prevented 6 | . . . . . 6 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 32 | . 6 25 . . 1 Melee 1 | . . . . . 1 Guns 31 | . 6 25 . . . Classes Destroyed 6 | . 1 5 . . . Worker 2 | . . 2 . . . Watcher 1 | . . 1 . . . Swarmer 13 | . . 13 . . . Grunt 14 | . 6 7 . . 1 Brawler 1 | . . 1 . . . Sentry 4 | . . 4 . . . Best Kill Streak 5 | . 3 5 . . 1 Combat Bots Only 5 | . 3 5 . . 1 Max Kills in Single Turn 2 | . 1 2 . . 1 Gunslinging 1 | . . 1 . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 283 | . 39 206 . . 38 Missed 85 | . 7 68 . . 10 Hits 198 | . 32 138 . . 28 Projectile 198 | . 32 138 . . 28 Critical Strikes 2 | . . 1 . . 1 Damage Taken 2267 | . 396 1365 . . 506 Core 468 | . 58 259 . . 151 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 37 | . . . . 37 . Core Remaining (%) 88 | 100 76 . . . . Volleys Fired 126 | . 31 95 . . . Largest 2 | . 2 2 . . . Hottest 100 | . 100 100 . . . Shots Fired 200 | . 59 141 . . . Gun 196 | . 58 138 . . . Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special 3 | . 1 2 . . . Kinetic 149 | . 30 119 . . . Thermal 50 | . 29 21 . . . Explosive 1 | . . 1 . . . Electromagnetic . | . . . . . . Robot Hit Streak 9 | . 8 9 . . . Robot Miss Streak 4 | . 4 3 . . . Penetration Max . | . . . . . . Secondary Targets 7 | . 2 5 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 121 | . 36 84 . . 1 Core Hits 61 | . 15 45 . . 1 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 1 | . 1 . . . . Destroy 1 | . 1 . . . . Melee Attacks 3 | . . . . . 3 Impact . | . . . . . . Slashing . | . . . . . . Piercing 3 | . . . . . 3 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1369 | . 397 939 . . 33 Guns 1319 | . 397 922 . . . Cannons . | . . . . . . Explosions 17 | . . 17 . . . Melee 33 | . . . . . 33 Ramming . | . . . . . . Kinetic 888 | . 141 747 . . . Thermal 431 | . 256 175 . . . Explosive 17 | . . 17 . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing 33 | . . . . . 33 Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 306 | . 306 31 . . 9 Average Temperature 63 | . 95 9 . . 9 Received Heat Transfer 600 | . 222 261 . . 117 Effects 1 | . 1 . . . . Short Circuit 1 | . 1 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 3 . . . . Heat Transferred 972 | . 572 400 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level 1 | . . 1 . . . Low Security (%) 63 | 100 100 44 100 . . Level 1 36 | . . 55 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 281 | . 60 281 82 . . Initial 82 | . . . 82 . . Average 105 | . 15 151 79 . . Influence Increases 1326 | . 194 686 . . 446 Destroy 0b10 Robot/C 880 | . 120 500 . . 260 Destroy 0b10 Robot/NC 15 | . . 15 . . . Destroy Leader 122 | . 30 72 . . 20 Allied During Kill 106 | . . . . . 106 Successful Hack 29 | . 14 15 . . . Disable Machine 30 | . 15 15 . . . Destroy Structure 9 | . . 9 . . . Partial Spotted 15 | . . 15 . . . Lose Combat Pursuer 120 | . 15 45 . . 60 Influence Decreases 1289 | . 194 474 140 72 409 Entered New Map 202 | . . . 130 72 . Time Decay 827 | . 184 384 10 . 249 Lost Part 140 | . 10 90 . . 40 Lost Ally 120 | . . . . . 120 Squads Dispatched 1 | . 1 . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 7 | . 3 4 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 70 | . 14 36 . . 20 Peak Tracking Total 7 | . 4 6 . . 7 Tactical Retreats 4 | . 1 1 . . 2 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 2 | . 1 1 . . . Max in Single Turn 1 | . 1 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 9 | . 2 6 . . 1 Terminals 8 | . 2 5 . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 20 | . 5 13 . . 2 Successful 12 | . 2 8 . . 2 Failed 8 | . 3 5 . . . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 10 | . 2 7 . 1 . Terminals 18 | . 5 11 . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 2 6 . . 2 Record 5 | . . 3 . . 2 Robot Analysis 1 | . 1 . . . . Branch Access Points 2 | . 1 1 . . . Emergency Access Points 1 | . . 1 . . . Alert Level 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 3 5 . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 16 | . . 1 . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 6 | . . . . 6 . Largest Group 6 | . . . . 6 6 Highest-Rated Group 210 | . . . . 210 210 Highest-Rated Ally 41 | . . . . 41 41 Total Orders . | . . . . . . Ally Attacks 64 | . . . . . 64 Total Damage 1512 | . . . . . 1512 Kills 12 | . . . . . 12 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 309 | . 20 289 . . . Sensors 309 | . 20 289 . . . Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 5 | . . . 1 2 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3921 | 2 629 1269 27 1382 612 Spaces Moved 2615 | 1 385 651 23 1098 457 Core 62 | . . . . . 62 Treads . | . . . . . . Legs 2278 | 1 385 376 23 1098 395 Wheels 82 | . . 82 . . . Hover 193 | . . 193 . . . Flight . | . . . . . . Fastest Speed 50 | 120 120 52 120 120 50 Average Speed 117 | 120 120 113 120 120 116 Slowest Speed 260 | 120 120 260 120 120 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 48 | 2 59 57 13 88 74 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 1 | . . . . 1 . Spaces Dug 1 | . . 1 . . . Terrain Destroyed 8 | . . 8 . . . Melee . | . . . . . . Projectile 1 | . . 1 . . . AOE 7 | . . 7 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3270 | 2 496 1054 22 1166 530 Wait 419 | . 60 240 . 53 66 Move 2610 | . 384 650 22 1097 457 Hop . | . . . . . . Pick Up 18 | . 4 8 . 6 . Fast Attach 16 | . 3 10 . 1 2 Attach 11 | . 1 9 . . 1 Detach 11 | . 2 7 . 1 1 Swap 26 | . 6 20 . . . Drop 30 | 2 5 15 . 8 . Fire 126 | . 31 95 . . . Melee 3 | . . . . . 3 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -9/Mines (discovered 2 exits: Mat / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Discovered new exit (range 9) 290 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Build established: Mutant 560 | -10/Materials | Discovered new exit (range 5) 582 | -10/Materials | Identified exit to Materials 632 | -10/Materials | Entered another Materials area 632 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 973 | -9/Materials | Lost 4 parts (1p1n1u1w) 1323 | -9/Materials | Core integrity fell below 50% 1412 | -9/Materials | Discovered new exit (range 6) 1653 | -9/Materials | Build established: Scavenger-Mutant 1723 | -9/Materials | Identified exit to Mines 1901 | -9/Materials | Entered Mines 1914 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1916 | -9/Mines | Identified exit to Materials 1927 | -9/Mines | Identified exit to Zion 1928 | -9/Mines | Entered Zion 2004 | -7/Zion | Discovered new exit (range 16) 2053 | -7/Zion | Gained Derelict followers 2201 | -7/Zion | Found CR-A16's Pointy Stick 2507 | -7/Zion | Build established: Mutant 2570 | -7/Zion | Met Imprinter 2593 | -7/Zion | Imprinted 2596 | -7/Zion | Declared Zion's savior 2796 | -7/Zion | Learned Factory garrison access intel 2802 | -7/Zion | Found Relay Coupler [Programmer] 2804 | -7/Zion | Found Relay Coupler [Programmer] 2809 | -7/Zion | Found Relay Coupler [Programmer] 2930 | -7/Zion | Given the Hacking Drone Bay 2931 | -7/Zion | Found Prototype Device 3055 | -7/Zion | Found Prototype Device 3227 | -7/Zion | Learned 4 Factory zone layouts 3281 | -7/Zion | Identified exit to Proximity Caves 3310 | -7/Zion | Entered Proximity Caves 3310 | -6/Proximity Caves | Accompanied by 6 allies 3421 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3621 | -6/Proximity Caves | Spotted B-75 Beast 3698 | -6/Proximity Caves | Learned location of 2 exits from Factory 3805 | -6/Proximity Caves | Attracted the attention of an 0b10 base 3881 | -6/Proximity Caves | Lost 3 allies 3886 | -6/Proximity Caves | Core integrity fell below 20% 3891 | -6/Proximity Caves | Released all parts (6) 3922 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- RETRIEVED SUPPLY CACHE. 03849_ AA-W0T(M) destroyed. 03850_ Slug penetrates T6-XKG(M). 03850_ T6-XKG(M) destroyed. 03860_ Slug penetrates Machine. 03860_ Machine disabled. 03860_ Storage Shell breached. 03863_ Critical hit (Burn: +37). 03863_ Penetrated by Slug. 03863_ Aluminum Leg destroyed. 03873_ Penetrated by Slug. 03891_ Aluminum Leg destroyed. 03891_ Released Rnf. Ion Engine. 03891_ Released Signal Interpreter. 03891_ Released Med. Storage Unit. 03891_ Released Imp. Targeting Computer. 03891_ Released CR-A16's Pointy Stick. 03891_ Released Hvy. Laser. 03893_ Y-64 Sentinel misfires. 03893_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????? ##????????????????????????????????????? | | ????????? ????????????? ????????????????????? | | ?????????? ???????????# ?????????????????????? | | ?????????? ?????????## ??????????????????????? | | ?????????? #####???# ???????????????????????? | | ?????????? #### ????????????????????????? | | ??????????# ?????????????????????????? | | ??????????# """" #?????????????????????????? | | ##????????# """" # ########???????????????????? | | ##??????## """" # ## ##??????????????????? | | ##????## "" ###????????????????? | | #????# "" sss #????????????????? | | #????## """" # @ #????????????????? | | ##??## "" ## ?????????? | | #### ### ## #????????? | | # #?## ##?? #### ?????????? | | # ### ##### ##??## ##????? ##??????????????? | | # #?# ##?## #????###???????#???????????????? | | #?# #??# #??????????????????????????????? | | ##?# #?????????????????????????????? | | ###??# ????????????????????????????? | | ######????# ???????????????????????????? | | ###?????????### ??????????????????????????? | | ##?????????????# ????????????????????????? | | #?????????????? ???????????????????????? | | ??????????????? ??????????????????????? | | ??????????????? ## ????????????????????? | | ??????????????### #?#### ???????????????????? | | ?????????????????# ?????????????????????????? | | ??????????????????$ ????????????????????????? | | ?????????????????? ## ????????????????????????? | | ??????????????????####?##????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- Sensor Array | -9/Materials | Scanalyzed Enh. Optical Array | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Adv. System Restoration Module | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Greatsword | -7/Zion | Archive IFF Parser | -7/Zion | Archive Focal Shield | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive Y-45 Defender | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ForcePoweredStatue Manual? 0 Play Time 00:41:49 Cumulative 29.4 hours Start 2025.07.11 @ 17:18:29 End 2025.07.11 @ 21:01:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 31 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 96c781e0-3809-4262-aea6-8d3a62722eba