Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.22 @ 19:21:23 Player: NeoBioHazard Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (48) 240 Value Destroyed (2114) 2114 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (1020) 1020 TOTAL SCORE: 9014 Bonus ------- High Alert Combat Kills 138 Follower Combat Kills 82 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 295/300 Energy 100/100 System Corruption 2% Temperature Cool (1) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Makeshift Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Advanced Weight Redist. System Long-range Tractor Beam Wave Gun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Makeshift Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit Improved Signal Interpreter Improved Light Armor Plating > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Light Deuterium Engine Aluminum Leg Advanced Heat Sink High-capacity Matter Pod Advanced Weight Redist. System Phase Shifter Makeshift Hacking Suite Particle Gun Heavy Missile Launcher Heavy Pick [Rating: 78] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Linear Gravjet Flight Unit Field Propulsion Drive Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Gatling Laser Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Dat Pro Fac Slots Evolved 10 | . . . . . 4 2 . 2 . . . 2 Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . Utility 6 | . . . . . 1 1 . 2 . . . 2 Weapon 2 | . . . . . 2 . . . . . . . Parts Attached 64 | 6 5 3 . . 7 1 16 4 2 . 9 11 Power 7 | 1 . . . . 2 . 1 . . . 1 2 Engine 6 | 1 . . . . 2 . 1 . . . . 2 Core 1 | . . . . . . . . . . . 1 . Reactor . | . . . . . . . . . . . . . Propulsion 17 | 2 . . . . 1 1 4 . 1 . 3 5 Treads 4 | 2 . . . . . 1 . . . . . 1 Leg 8 | . . . . . . . 4 . 1 . 3 . Wheel 2 | . . . . . 1 . . . . . . 1 Hover 1 | . . . . . . . . . . . . 1 Flight 2 | . . . . . . . . . . . . 2 Utility 16 | 1 2 . . . 3 . 3 3 1 . 1 2 Device 9 | . 1 . . . 1 . 2 2 1 . . 2 Storage 3 | 1 1 . . . 1 . . . . . . . Processor 2 | . . . . . 1 . . 1 . . . . Hackware 1 | . . . . . . . . . . . 1 . Protection 1 | . . . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . Weapon 24 | 2 3 3 . . 1 . 8 1 . . 4 2 Energy Gun 7 | 1 . . . . . . 3 . . . 1 2 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 10 | 1 3 . . . 1 . 3 1 . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 6 | . . 3 . . . . 2 . . . 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . 1 . . . . . . . . . 1 1 Parts Lost 31 | . . 1 . . . 1 9 . 2 . 13 5 Power 3 | . . . . . . . 1 . . . 1 1 Propulsion 11 | . . . . . . . 4 . 1 . 4 2 Utility 8 | . . . . . . 1 1 . 1 . 4 1 Weapon 9 | . . 1 . . . . 3 . . . 4 1 Highest Loss Streak 13 | . . 1 . . . 1 7 . 2 . 13 3 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 73 | . 91 99 100 100 66 60 79 80 68 73 45 13 Engine 8 | . 14 14 14 14 9 7 6 6 6 6 3 1 Treads 13 | . 28 28 28 28 18 15 9 . . . . 1 Leg 6 | . . . . . . . 7 26 15 20 13 . Wheel 1 | . . . . . 3 7 3 . . . . . Device 12 | . 6 14 14 14 8 7 11 18 19 20 11 2 Storage 8 | . 14 14 14 14 9 7 7 6 6 6 3 . Processor 2 | . . . . . 9 6 . 5 6 6 3 . Protection 2 | . . . . . . . 3 6 6 6 3 . Energy Gun 1 | . 2 . . . . . 4 1 . . . . Ballistic Gun 8 | . 25 23 . . 9 7 12 5 6 6 3 . Launcher 7 | . . 4 28 28 . . 10 . . . . . Peak Build Rating 78 | 6 13 14 13 13 52 52 52 63 69 69 78 27 Average Rating 33 | 4 9 13 12 13 48 51 29 59 64 69 40 11 On Entrance 30 | . 6 13 11 13 13 52 52 36 63 69 69 5 Naked Turns 1 | . . . . . . . . . . . 1 . Heaviest Build 51 | 14 23 23 21 21 45 45 47 51 51 51 51 11 Greatest Support 70 | 40 40 40 40 40 40 40 60 40 40 40 70 28 Greatest Overweight (x) 15 | . . . . . 3 3 15 1 2 1 7 1 Average Overweight (x) . | . . . . . . 2 1 1 1 1 . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 15 15 15 15 15 5 Average Capacity 11 | 6 8 10 10 10 10 15 15 15 15 15 11 5 Most Carried 12 | 2 10 10 10 10 10 10 12 10 9 9 11 5 Average Carried 7 | 1 5 9 9 10 9 10 8 5 6 9 8 4 Final Capacity 15 | 8 10 10 10 10 15 15 15 15 15 15 5 5 Final Carried 10 | 2 10 9 10 10 10 10 9 6 9 9 5 4 Class Distribution -------------------- 44% | Mutant 24% | Skirmisher 17% | Scavenger-Skirmisher 14% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Scavenger-Skirmisher | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Dat Pro Fac Matter Collected 2375 | 263 . 68 . 48 615 263 372 . 284 . 222 240 Remotely . | . . . . . . . . . . . . . Salvage Created 2044 | 72 . 184 . . 377 313 570 . 182 . 295 51 Parts 79 | 2 . 6 . . 15 12 25 . 5 . 12 2 Haulers Intercepted 1 | . . . . . . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . 4 . 9 . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Dat Pro Fac Combat Hostiles Destroyed 58 | . . 17 . . 6 5 20 . 3 . 6 1 Guns 24 | . . . . . 6 5 7 . 3 . 2 1 AOE 34 | . . 17 . . . . 13 . . . 4 . Classes Destroyed 12 | 1 . 2 . . 3 2 3 . . . 1 . Worker 2 | . . 2 . . . . . . . . . . Hauler 1 | . . . . . . 1 . . . . . . Recycler 2 | 1 . 1 . . . . . . . . . . Watcher 2 | . . . . . 2 . . . . . . . Swarmer 5 | . . . . . . . 3 . . . 2 . Grunt 23 | . . . . . 5 2 13 . 3 . . . Duelist 2 | . . . . . . . 1 . . . 1 . Sentry 4 | . . . . . . 1 2 . . . 1 . Hunter 4 | . . . . . 1 2 . . . . 1 . Programmer 2 | . . . . . . . 1 . . . . 1 Behemoth 1 | . . . . . . . . . . . 1 . Assembled 17 | . . 17 . . . . . . . . . . Best Kill Streak 17 | 1 . 17 . . 4 4 8 . 3 . 4 1 Combat Bots Only 17 | . . 17 . . 4 3 8 . 3 . 4 1 Max Kills in Single Turn 7 | 1 . 7 . . 1 2 4 . 1 . 2 1 Gunslinging . | . . . . . . . . . . . . . Exploded 7 | . . 7 . . . . 4 . . . 2 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Dat Pro Fac Hostile Shots Fired 419 | . . 17 . . 9 15 163 . 12 . 102 101 Missed 132 | . . 2 . . 3 6 50 . 1 . 34 36 Damage Taken 5117 | . . 340 . . 147 96 1169 . 195 . 1885 1285 Core 1852 | . . 73 . . 29 . 278 . . . 458 1014 Absorbed by Shields 253 | . . 71 . . 34 . 148 . . . . . Core Remaining (%) 74 | 100 . . . 70 94 . 60 . . . 46 . Volleys Fired 129 | 1 . 9 . . 20 14 35 . 11 . 23 16 Largest 4 | 2 . 2 . . 1 1 4 . 1 . 2 1 Hottest 131 | 70 . 60 . . 60 60 131 . 60 . 85 81 Shots Fired 181 | 2 . 16 . . 20 14 76 . 11 . 26 16 Gun 146 | 2 . 6 . . 20 14 55 . 11 . 22 16 Cannon . | . . . . . . . . . . . . . Launcher 35 | . . 10 . . . . 21 . . . 4 . Special . | . . . . . . . . . . . . . Kinetic 123 | 1 . 6 . . 20 14 50 . 11 . 21 . Thermal 23 | 1 . . . . . . 5 . . . 1 16 Explosive 35 | . . 10 . . . . 21 . . . 4 . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 15 | 2 . 6 . . 10 9 15 . 11 . 11 6 Robot Miss Streak 6 | . . 1 . . 5 3 3 . 6 . 3 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 145 | 2 . 9 . . 19 14 54 . 9 . 29 9 Core Hits 153 | 2 . 31 . . 15 12 61 . 9 . 21 2 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . Critical Strikes 2 | 1 . . . . . . 1 . . . . . Burn 1 | 1 . . . . . . . . . . . . Destroy 1 | . . . . . . . 1 . . . . . Melee Attacks 4 | . . . . . . . . . . . 4 . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 4 | . . . . . . . . . . . 4 . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 7663 | 25 . 1051 . . 1026 802 2198 . 520 . 1787 254 Guns 4408 | 25 . 57 . . 1026 802 676 . 520 . 1054 248 Cannons . | . . . . . . . . . . . . . Explosions 3151 | . . 994 . . . . 1522 . . . 635 . Melee 98 | . . . . . . . . . . . 98 . Ramming 6 | . . . . . . . . . . . . 6 Kinetic 4023 | 13 . 57 . . 1026 802 565 . 520 . 1040 . Thermal 385 | 12 . . . . . . 111 . . . 14 248 Explosive 3151 | . . 994 . . . . 1522 . . . 635 . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 98 | . . . . . . . . . . . 98 . Highest Corruption 10 | . . . . . 1 . 2 . . . 10 2 Average Corruption 2 | . . . . . 1 . 1 . . . 9 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 17 | . . . . . 2 . 7 . . . 5 3 Message Errors 8 | . . . . . 2 . 1 . . . 3 2 Matter Fused 1 | . . . . . . . . . . . 1 . Heat Flow Errors 2 | . . . . . . . . . . . 1 1 Energy Discharges 1 | . . . . . . . 1 . . . . . Data Loss (minor) 3 | . . . . . . . 3 . . . . . Data Loss (major) 1 | . . . . . . . 1 . . . . . Misfires 1 | . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 140 | . . 35 . . . . 35 . . . 70 . Projectiles . | . . . . . . . . . . . . . Explosions 140 | . . 35 . . . . 35 . . . 70 . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 459 | . . 137 . . . . 126 . . . 193 3 Shots 15 | . . 5 . . . . 6 . . . 4 . Rammed 1 | . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 244 | 9 . 28 . . 244 39 8 . 16 . 73 186 Average Temperature 46 | 6 . 20 . . 77 25 7 . 10 . 54 48 Received Heat Transfer 832 | . . 28 . . 30 18 321 . 54 . 354 27 Effects 3 | . . . . . 3 . . . . . . . Interference 3 | . . . . . 3 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 706 | 111 . . . . . . 225 . . . 37 333 Parts Sabotaged 3 | . . . . . . . . . . . 3 . Parts Stolen 1 | . . . . . . . . . 1 . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Dat Pro Fac Peak Influence 646 | 5 18 68 . . 242 274 646 338 . . . 377 Initial 338 | . 3 6 . . . 109 191 338 . . . 72 Average 226 | 2 3 26 . . 146 176 548 304 . . . 148 Maximum Alert Level 2 | . . . . . 1 1 2 1 . . . 1 Low Security (%) 57 | 100 100 100 . 100 72 84 2 . . . . 85 Level 1 18 | . . . . . 27 15 1 99 . . . 14 Level 2 23 | . . . . . . . 95 . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 10 | . 1 . . . 1 3 . 1 . . 1 3 Investigation 4 | . . . . . 1 1 . 1 . . . 1 Extermination 2 | . . . . . . 1 . . . . . 1 Reinforcement 2 | . 1 . . . . . . . . . . 1 Assault 1 | . . . . . . . . . . . 1 . Garrison 1 | . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Dat Pro Fac Distress Signals 1 | . . . . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 95 | . 1 18 . . 9 5 20 1 4 . 14 23 Peak Tracking Total 18 | . 1 18 . . 4 2 8 . 4 . 8 9 Tactical Retreats 11 | . . 1 . . . . . . . . 3 7 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Dat Pro Fac Traps Triggered 4 | . . . . . 2 . 2 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Dat Pro Fac Machines Disabled 3 | . . . . . 1 . . . . . 1 1 Max in Single Turn 1 | . . . . . 1 . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Dat Pro Fac Machines Accessed 18 | . . . 5 . 1 2 1 1 1 4 . 3 Terminals 4 | . . . . . 1 . 1 1 . . . 1 Fabricators 1 | . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 2 . . . . . 1 Total Hacks 81 | . . . 28 . 3 3 2 9 1 28 . 7 Successful 65 | . . . 28 . 3 1 1 2 1 28 . 1 Failed 16 | . . . . . . 2 1 7 . . . 6 Catastrophic 5 | . . . . . . 1 1 2 . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 13 | . . . 3 . 3 . . 7 . . . . Terminals 17 | . . . . . 3 . 2 9 . . . 3 Fabricators 2 | . . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 3 . . . . . 2 Terminal Hacks 63 | . . . 28 . 3 . 1 2 1 28 . . Record 39 | . . . 27 . . . . . 1 11 . . Part Schematic 9 | . . . . . . . . . . 9 . . Robot Schematic 5 | . . . . . . . . . . 5 . . Robot Analysis 1 | . . . . . 1 . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . Branch Access Points 1 | . . . . . 1 . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . Security Stations 1 | . . . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 7 | . . . . . 1 2 1 1 . . . 2 Full Trace Events 5 | . . . . . 1 1 1 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . 9 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 . . . . . Programmers 4 | . . . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Dat Pro Fac Total Allies 4 | . . 1 . 3 . . . . . . . . Largest Group 3 | . . 1 . 3 3 . . . . . . . Highest-Rated Group 40 | . . 31 . 40 40 . . . . . . . Highest-Rated Ally 31 | . . 31 . 16 16 . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 31 | . . 4 . . 27 . . . . . . . Total Damage 314 | . . 41 . . 273 . . . . . . . Kills 2 | . . . . . 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Dat Pro Fac Robot Analysis Total 1 | . . . . . 1 . . . . . . . Derelict Logs Recovered 6 | . . 2 . 1 . . . . 1 . 2 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Dat Pro Fac Turns Passed 4703 | 77 255 351 493 317 386 359 818 400 387 151 324 385 Spaces Moved 2954 | 42 149 193 307 199 226 207 304 190 162 78 358 539 Core 652 | 3 . . . . . . 12 . . . 254 383 Treads 1298 | 39 149 193 307 199 181 12 166 . . . . 52 Legs 660 | . . . . . . . 126 190 162 78 104 . Wheels 241 | . . . . . 45 195 . . . . . 1 Hover 82 | . . . . . . . . . . . . 82 Flight 21 | . . . . . . . . . . . . 21 Fastest Speed 40 | 50 160 160 160 160 120 135 160 190 190 196 50 40 Average Speed 142 | 152 160 160 160 160 153 144 220 190 229 196 74 59 Slowest Speed 800 | 160 160 160 160 160 160 320 800 190 260 196 400 160 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 37 | 5 34 38 77 76 26 6 42 7 27 69 61 21 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 5 | . . 1 1 1 . . . . . 1 1 . Known Exits Taken 4 | . . . . . . 1 . 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . . 1 . Scrap Searched 5 | . . 1 . 1 . . . . 2 . 1 . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 220 | . . 86 . . 15 2 62 . 3 . 52 . Melee . | . . . . . . . . . . . . . Projectile 22 | . . . . . 15 2 . . 3 . 2 . AOE 198 | . . 86 . . . . 62 . . . 50 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Dat Pro Fac Total 3325 | 50 166 219 310 198 266 266 381 231 177 77 396 588 Wait 118 | . . 11 . . 1 44 17 32 . . . 13 Move 2943 | 41 148 192 306 198 225 207 303 189 161 77 357 539 Hop . | . . . . . . . . . . . . . Pick Up 30 | 2 9 2 1 . 6 . 1 2 3 . 2 2 Fast Attach 32 | 6 2 . . . 2 1 10 . 2 . 3 6 Attach 21 | . . 1 . . 2 . 5 3 . . 5 5 Detach 2 | . . . . . . . . . . . . 2 Swap 11 | . 3 2 . . 3 . 1 1 . . 1 . Drop 27 | . 4 2 3 . 7 . 2 4 . . 1 4 Fire 129 | 1 . 9 . . 20 14 35 . 11 . 23 16 Melee 4 | . . . . . . . . . . . 4 . Ram 1 | . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . 7 . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Garrison -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 9) 307 | -10/Materials | Build established: Mutant 333 | -10/Materials | Entered Mines 341 | -10/Mines | Discovered new exit (range 12) 352 | -10/Mines | Met a Derelict bent on vengeance 395 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 399 | -10/Mines | Found Prototype Device 454 | -10/Mines | Received a Mining Laser from a helpful Derelict 601 | -10/Mines | Learned Materials terminal intel 609 | -10/Mines | Assembled infested the area 647 | -10/Mines | Found a hidden stash of uninstalled traps 663 | -10/Mines | Destroyed 17 combat bots 677 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 677 | -10/Mines | Discovered new exit (range 5) 684 | -10/Mines | Entered Exiles 723 | -10/Exiles | Met 8R-AWN 750 | -10/Exiles | Met EX-HEX 795 | -10/Exiles | Met EX-BIN 820 | -10/Exiles | Aligned with FarCom system 822 | -10/Exiles | Given EX-Vault access code 884 | -10/Exiles | Opened EX-Vault 894 | -10/Exiles | Found XL Autogun Array 929 | -10/Exiles | Warned to stay clear of 0b10 Research branches 972 | -10/Exiles | Met EX-DEC 980 | -10/Exiles | Learned location of Zion (-7) 1048 | -10/Exiles | Visited The Gauntlet 1164 | -10/Exiles | Discovered new exit (range 10) 1177 | -10/Exiles | Left Exiles lab with XL Autogun Array 1177 | -10/Exiles | Entered Mines 1200 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1475 | -9/Mines | Discovered new exit (range 11) 1481 | -9/Mines | Learned location of Storage (-9) 1481 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1494 | -9/Mines | Entered Materials 1494 | -8/Materials | Accompanied by 3 allies 1494 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1495 | -8/Materials | Loaded intel: 12 terminal locations 1789 | -8/Materials | Build established: Skirmisher 1860 | -8/Materials | Discovered new exit (range 15) 1880 | -8/Materials | Entered Factory 1880 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2185 | -7/Factory | Garrison activated, responded to threat 2239 | -7/Factory | Identified exit to Garrison 2239 | -7/Factory | Entered Garrison 2298 | -7/Garrison | Destroyed 8 combat bots 2320 | -7/Garrison | Learned Factory security intel 2617 | -7/Garrison | Triggered checkpoint 2617 | -7/Garrison | Triggered checkpoint 2671 | -7/Garrison | Lost 7 parts (1p3n1u2w) 2829 | -7/Garrison | Discovered new exit (range 12) 2911 | -7/Garrison | Triggered checkpoint 2980 | -7/Garrison | Build established: Scavenger-Skirmisher 3057 | -7/Garrison | Entered Factory 3057 | -6/Factory | Evolved 2 slots: Utility x2 3440 | -6/Factory | Discovered new exit (range 8) 3453 | -6/Factory | Identified exit to Lower Caves 3457 | -6/Factory | Entered Lower Caves 3727 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 3755 | -6/Lower Caves | Learned location of 1 exit from Factory 3766 | -6/Lower Caves | Encountered a Warlord checkpoint 3770 | -6/Lower Caves | Build established: Scavenger-Tank 3842 | -6/Lower Caves | Identified exit to Data Miner 3844 | -6/Lower Caves | Entered Data Miner 3844 | -6/Data Miner | Discovered new exit (range 6) 3882 | -6/Data Miner | Met Data Miner 3919 | -6/Data Miner | Learned location of Section 7 (-2) 3919 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3950 | -6/Data Miner | Received God Mode back door access code from Data Miner 3993 | -6/Data Miner | Identified exit to Proximity Caves 3995 | -6/Data Miner | Entered Proximity Caves 4029 | -5/Proximity Caves | Spotted B-75 Beast 4039 | -5/Proximity Caves | Destroyed B-75 Beast 4137 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 4173 | -5/Proximity Caves | System corruption reached 10% 4190 | -5/Proximity Caves | Released all parts (1) 4213 | -5/Proximity Caves | Lost 13 parts (1p4n4u4w) 4220 | -5/Proximity Caves | Core integrity fell below 50% 4256 | -5/Proximity Caves | Learned Factory emergency access door positions 4310 | -5/Proximity Caves | Discovered new exit (range 14) 4319 | -5/Proximity Caves | Entered Factory 4319 | -5/Factory | Evolved 2 slots: Utility x2 4320 | -5/Factory | Identified exit to Factory 4436 | -5/Factory | Build established: Mutant 4635 | -5/Factory | Core integrity fell below 50% 4667 | -5/Factory | Lost 3 parts (1p1n1w) 4676 | -5/Factory | Core integrity fell below 20% 4704 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- (108,142) - Loaded: Adv. Shield Generator (17,2) - Loaded: Diametric Drive 04591_ Acquired Variable Charge Gun. 04613_ ALERT: Security rotation in progress. 04618_ OOBYMDMWHG3&IE7RGS2 04620_ Destroyed Hpw. Shock Rifle. 04622_ Subcomponent Replicator disabled. 04624_ P-70 Sage destroyed. 04625_ C-30 ARC bursts open, deploying its payload. 04625_ S-27 Virus unfolds itself. 04628_ Linear Gravjet destroyed. 04629_ Lgt. Deuterium Engine destroyed. 04635_ Acquired 51 matter. 04636_ Variable Charge Gun destroyed. 04639_ Acquired 83 matter. 04659_ W3G1XETR|AC4FWWDBQZXPMXH QG3UFC 04675_ Penetrated by Slug. 04691_ System corrupted: Heat flow error (+226). 04693_ Acquired Field Propulsion Drive. 04704_ Field Propulsion Drive destroyed. Map ----- +----------------------------------------------------+ | #####+##?############ #????????+???????????????? | | ????# #????????????## ##???????????????????????? | | ????# #????????????# #???????????????????????? | | ????# ############## ! #???????+???????????????? | | ????# #???????????????????????? | | ????# ## #???????????????????????? | | ????# """""" ## #???????????????????????? | | ????# ?""""" ########???????????????????????? | | ????# """""" #??????????????????????????????? | | ???## """""" #??????#???????????????????????? | | ? #???? #???????????????????????? | | ????# #?? #???????????????????????? | | ????# ! # """#???????????????????????? | | ????#! + """#???????????????????????? | | ???# # Y# """#???????????????????????? | | ??? T # #?? #???????????????????????? | | ???????# #????###???????????????????????? | | ???????#+######## #??????????????????????????????? | | ?????????????####p#########?????????w????????????? | | ?????????????# #??????????????????????? | | ?????????????# p #??????????????????????? | | ?????????????# #???? #????????????????? | | ?????????????# """ """ #?? #????????????????? | | ?????????????# """ """ # #????????????????? | | ?????????????# """ """ + #????????????????? | | ?????????????# p @# #????????????????? | | ?????????????# """ """ #?? #????????????????? | | ?????????????# """ """s #???? #????????????????? | | ?????????????# """ """s #??????????????????????? | | ?????????????# p s #??????????????????????? | | ?????????????# s #??????????????????????? | | ?????????????##############??????????????????????? | | ????????????????????????????p????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????p?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????+?????+????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Phase Shifting 5 Evasion (%) 61 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 11 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Adv. Weapon Cycler | -6/Data Miner | Free Robot Schematics ------------------ Y-64 Sentinel | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrapheneRestorationSource Manual? 0 Play Time 00:37:11 Cumulative 128.0 hours Start 2025.03.22 @ 18:13:01 End 2025.03.22 @ 19:21:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 256 Rogue 188 Adventurer 15 Explorer 53 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 60 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f0cce4a5-c675-4ac6-9b07-4b3a2eb04fb9