Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.22 @ 03:12:21 Player: Beaux Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (43) 215 Value Destroyed (1093) 1093 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6308 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 52/100 System Corruption 2% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Advanced Weight Redist. System Advanced Drone Bay (2/2) > --- WEAPON (3) ------- Neutron Cannon Kinetic Spear > --- INVENTORY (5) ---- Improved Field Recycling Unit (0) Kinetic Spear Kinetic Spear Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Advanced Weight Redist. System Experimental Sensor Array Transmission Jammer > --- WEAPON ----------- Gatling Laser Heavy Ion Cannon > --- INVENTORY -------- Deuterium Engine Armored Huge Wheel Advanced Weight Redist. System Advanced Weight Redist. System [Rating: 41] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Improved Light Armor Plating Device Advanced Weight Redist. System Storage Small Storage Unit Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Gatling Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Great Maul Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Slots Evolved 10 | . . . 2 . 2 2 2 . 2 Power 3 | . . . 1 . . . 1 . 1 Propulsion 3 | . . . . . 2 . 1 . . Utility 3 | . . . 1 . . 1 . . 1 Weapon 1 | . . . . . . 1 . . . Parts Attached 65 | 6 1 2 8 . 13 17 2 . 16 Power 11 | 1 . . 3 . 2 3 1 . 1 Engine 6 | 1 . . 3 . 1 . 1 . . Core 5 | . . . . . 1 3 . . 1 Reactor . | . . . . . . . . . . Propulsion 21 | 2 . . 1 . 5 6 1 . 6 Treads 3 | . . . . . 2 . . . 1 Leg 3 | . . . . . 1 1 . . 1 Wheel 4 | 2 . . 1 . 1 . . . . Hover 4 | . . . . . 1 1 1 . 1 Flight 7 | . . . . . . 4 . . 3 Utility 17 | 1 1 1 3 . 3 5 . . 3 Device 10 | . 1 1 . . . 5 . . 3 Storage 1 | 1 . . . . . . . . . Processor . | . . . . . . . . . . Hackware . | . . . . . . . . . . Protection 6 | . . . 3 . 3 . . . . Artifact . | . . . . . . . . . . Weapon 16 | 2 . 1 1 . 3 3 . . 6 Energy Gun 3 | . . . 1 . . 1 . . 1 Energy Cannon 3 | . . . . . . 1 . . 2 Ballistic Gun 5 | 2 . 1 . . 2 . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . 3 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . 1 1 . . 1 . . 2 Parts Lost 42 | . . . 5 . 5 14 . 4 14 Power 9 | . . . 1 . 2 3 . 1 2 Propulsion 19 | . . . 1 . 2 7 . 2 7 Utility 7 | . . . 2 . . 3 . . 2 Weapon 7 | . . . 1 . 1 1 . 1 3 Highest Loss Streak 10 | . . . 3 . 3 10 . 4 8 To Critical Strikes . | . . . . . . . . . . Average Backups 4 | 2 6 5 2 4 4 3 4 3 2 Power . | . 1 2 . . . 1 . . . Propulsion 1 | 1 3 1 . 2 . . 2 2 . Utility 1 | . . 1 . . 1 . 1 1 1 Weapon 1 | . 1 1 1 2 2 . . . . Tool/Special . | . . . . . . . . . . Unused Backups 14 | . 2 4 . . 1 3 . . 4 Power . | . . . . . . . . . . Propulsion 10 | . 2 3 . . 1 3 . . 1 Utility . | . . . . . . . . . . Weapon 4 | . . 1 . . . . . . 3 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 69 | . 92 91 77 100 81 68 57 58 34 Engine 9 | . 14 14 15 22 14 2 8 10 3 Core 2 | . . . . . 2 7 6 5 . Leg 2 | . . . . . 2 6 6 4 . Wheel 11 | . 28 28 20 22 15 1 . . . Hover 2 | . . . . . . 1 8 13 6 Flight 3 | . . . . . . 13 . . 1 Device 10 | . 7 14 14 . . 12 20 20 14 Storage 1 | . 14 5 . . . . . . . Protection 8 | . . . 6 33 26 7 . . . Energy Gun 2 | . . . 1 11 3 2 6 4 1 Ballistic Gun 10 | . 28 28 19 11 7 3 . . . Impact Weapon 1 | . . . . . 6 2 . . . Peak Build Rating 41 | 6 7 22 25 17 27 41 35 35 35 Average Rating 21 | 4 6 16 20 16 20 27 32 29 24 On Entrance 18 | . 6 7 22 16 17 27 31 35 19 Naked Turns 7 | . . . . . . . . . 7 Heaviest Build 35 | 14 15 19 23 22 28 35 21 21 27 Greatest Support 38 | 20 20 20 22 22 38 23 23 23 32 Greatest Overweight (x) 8 | . . . 1 . 2 4 . . 8 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 Average Capacity 5 | 6 8 6 5 5 5 5 5 5 5 Most Carried 8 | 6 8 8 5 5 5 5 5 3 5 Average Carried 4 | 2 6 5 2 4 4 3 4 3 2 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 Final Carried 7 | 6 7 5 4 4 5 5 3 3 3 Class Distribution -------------------- 85% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Matter Collected 1091 | 243 33 86 76 91 202 60 20 7 273 Remotely 83 | . 10 18 55 . . . . . . Salvage Created 1085 | . 23 142 206 . 306 200 20 . 188 Parts 84 | . 2 14 14 . 24 18 3 . 9 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled 2 | . . . . . . . . . 2 Retrieved Matter 34 | . . . . . . . . . 34 Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Combat Hostiles Destroyed 32 | . . 5 7 . 9 6 . . 5 Melee 5 | . . . . . . . . . 5 Guns 25 | . . 5 7 . 9 4 . . . AOE 2 | . . . . . . 2 . . . Classes Destroyed 7 | . 1 2 . . 2 2 . . . Worker 1 | . . . . . . 1 . . . Builder 5 | . . . . . . 4 1 . . Operator 1 | . . . . . 1 . . . . Watcher 4 | . 1 . 1 . 1 1 . . . Swarmer 18 | . . 3 3 . 4 4 . . 4 Grunt 10 | . . 2 4 . 3 1 . . . Sentry 4 | . . . . . 2 1 . . 1 Best Kill Streak 7 | . 1 3 3 . 4 7 1 . 4 Combat Bots Only 4 | . . 3 3 . 4 3 . . 4 Max Kills in Single Turn 3 | . 1 1 1 . 1 3 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Hostile Shots Fired 582 | . . 30 53 . 63 257 . 24 155 Missed 192 | . . 8 18 . 11 105 . 11 39 Hits 390 | . . 22 35 . 52 152 . 13 116 Melee 7 | . . . . . . . . 7 . Projectile 383 | . . 22 35 . 52 152 . 6 116 AOE 7 | . . 5 . . . . . 1 1 Critical Strikes 13 | . . . 3 . 2 3 . 3 2 Actively Blocked 2 | . . . . . 1 1 . . . Part Disruptions 1 | . . . . . . . . 1 . Damage Taken 5475 | . 9 380 408 2 719 1760 . 243 1954 Core 1621 | . . 25 29 . 72 417 . 71 1007 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 54 | . . . . . 31 23 . . . Core Remaining (%) 83 | 100 . 90 . 92 86 40 . 91 . Volleys Fired 112 | . 1 11 15 . 33 41 4 1 6 Largest 2 | . 2 2 2 . 2 2 1 1 1 Hottest 81 | . 40 53 78 . 78 80 80 80 81 Shots Fired 141 | . 2 22 28 . 34 44 4 1 6 Gun 133 | . 2 22 28 . 34 37 4 1 5 Cannon 1 | . . . . . . . . . 1 Launcher 7 | . . . . . . 7 . . . Special . | . . . . . . . . . . Kinetic 113 | . 2 22 25 . 31 33 . . . Thermal 9 | . . . . . . 4 4 1 . Explosive 7 | . . . . . . 7 . . . Electromagnetic 12 | . . . 3 . 3 . . . 6 Robot Hit Streak 11 | . 1 4 11 . 7 11 2 . 1 Robot Miss Streak 9 | . . 6 2 . 3 5 4 6 9 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . Shots Hit Robots 105 | . 1 11 18 . 32 30 2 . 11 Core Hits 70 | . 1 6 11 . 20 23 1 . 8 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . 1 Impale 1 | . . . . . . . . . 1 Melee Attacks 17 | . . . . . 4 . . . 13 Impact 4 | . . . . . 4 . . . . Slashing . | . . . . . . . . . . Piercing 13 | . . . . . . . . . 13 Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2502 | . 14 180 330 4 644 777 20 . 533 Guns 1478 | . 14 180 330 . 556 330 20 . 48 Cannons . | . . . . . . . . . . Explosions 447 | . . . . . . 447 . . . Melee 497 | . . . . . 88 . . . 409 Ramming 80 | . . . . 4 . . . . 76 Kinetic 1248 | . 14 180 274 . 515 265 . . . Thermal 85 | . . . . . . 65 20 . . Explosive 447 | . . . . . . 447 . . . Electromagnetic 145 | . . . 56 . 41 . . . 48 Impact 88 | . . . . . 88 . . . . Slashing . | . . . . . . . . . . Piercing 409 | . . . . . . . . . 409 Highest Corruption 2 | . . . . . . . . 1 2 Average Corruption 1 | . . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 66 | . . . . . . 6 . . 60 Projectiles . | . . . . . . . . . . Explosions 6 | . . . . . . 6 . . . Melee 60 | . . . . . . . . . 60 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 36 | . . . . 2 . . . . 34 Shots . | . . . . . . . . . . Rammed 20 | . . . . 1 . . . . 19 Targets Rammed 20 | . . . . 1 . . . . 19 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 156 | . . 30 156 . 36 53 56 3 20 Average Temperature 28 | . . 16 52 . 11 19 25 3 13 Received Heat Transfer 801 | . 6 87 183 . 252 216 . . 57 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 200 | . . . . . . 150 50 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Maximum Alert Level 1 | . . . . . . 1 . . . Low Security (%) 98 | 100 100 100 100 100 100 94 100 100 100 Level 1 1 | . . . . . . 5 . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 281 | . 7 70 159 61 95 281 137 64 67 Initial 137 | . . . . 61 7 21 137 64 20 Average 43 | . 1 15 64 44 37 81 114 54 14 Influence Increases 1482 | . 7 122 299 . 267 593 5 15 174 Destroy 0b10 Robot/C 640 | . . 100 140 . 180 120 . . 100 Destroy 0b10 Robot/NC 55 | . 5 . 5 . 10 30 5 . . Destroy Leader 118 | . 2 20 12 . 42 22 . . 20 Successful Hack 125 | . . . 20 . 5 76 . . 24 Disable Machine 60 | . . . 15 . 30 . . . 15 Destroy Structure 19 | . . 2 2 . . 15 . . . Partial Spotted 15 | . . . . . . 15 . . . Lose Combat Pursuer 450 | . . . 105 . . 315 . 15 15 Influence Decreases 1482 | . 7 122 140 138 239 361 194 68 213 Entered New Map 331 | . . . . 98 14 28 144 28 19 Time Decay 826 | . 7 102 100 40 185 223 50 . 119 Lost Part 305 | . . . 40 . 40 110 . 40 75 Lost Ally 20 | . . 20 . . . . . . . Squads Dispatched 15 | . 1 . 1 . 1 9 . 1 2 Investigation 3 | . 1 . . . . 1 . . 1 Extermination 3 | . . . . . . 2 . . 1 Reinforcement 8 | . . . 1 . 1 5 . 1 . Assault . | . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Distress Signals 3 | . 1 1 . . 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 89 | . 1 9 16 3 14 31 2 4 9 Peak Tracking Total 9 | . 1 2 8 3 4 9 2 4 6 Tactical Retreats 14 | . . . 5 . . 7 . 1 1 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Traps Triggered 3 | . 1 . . . 1 . . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Machines Disabled 4 | . . . 1 . 2 . . . 1 Max in Single Turn 1 | . . . 1 . 1 . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Machines Accessed 19 | . 2 1 4 . 3 7 1 . 1 Terminals 11 | . 2 . 2 . 3 3 1 . . Fabricators 1 | . . . . . . 1 . . . Repair Stations 1 | . . . . . . 1 . . . Recycling Units 2 | . . . 1 . . 1 . . . Scanalyzers 3 | . . . 1 . . 1 . . 1 Garrison Access . | . . . . . . . . . . Total Hacks 65 | . 6 1 22 . 8 22 2 . 4 Successful 33 | . 4 1 15 . 3 8 1 . 1 Failed 32 | . 2 . 7 . 5 14 1 . 3 Catastrophic 4 | . . . 1 . 1 2 . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 34 | . 6 . 8 . 8 10 2 . . Fabricators 3 | . . . . . . 3 . . . Repair Stations 4 | . . . . . . 4 . . . Recycling Units 7 | . . . 5 . . 2 . . . Scanalyzers 16 | . . . 9 . . 3 . . 4 Garrison Access . | . . . . . . . . . . Terminal Hacks 19 | . 4 1 5 . 3 5 1 . . Record 2 | . . . . . 1 1 . . . Robot Schematic 1 | . . . . . . 1 . . . Prototype ID Bank 2 | . . . . . 1 1 . . . Open Door 1 | . . 1 . . . . . . . Open DSF 1 | . . . . . . . 1 . . Emergency Access Points 3 | . 2 . 1 . . . . . . Alert Level 1 | . . . 1 . . . . . . Locate Traps 3 | . 1 . 1 . . 1 . . . Transport Status 1 | . . . . . 1 . . . . Reinforcement Status 1 | . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Zone Layout 2 | . . . 1 . . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . . . Refit 1 | . . . . . . 1 . . . Recycling Unit Hacks 4 | . . . 2 . . 2 . . . Report Inventory 2 | . . . 1 . . 1 . . . Retrieve Components 2 | . . . 1 . . 1 . . . Scanalyzer 9 | . . . 8 . . . . . 1 Insert Component 6 | . . . 5 . . . . . 1 Analyze 3 | . . . 3 . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 15 | . 2 . 3 . 2 7 . . 1 Full Trace Events 2 | . . . . . . 1 . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 10 | . . . 7 . . 3 . . . Parts Scanalyzed 4 | . . . 3 . . . . . 1 Part Schematics Acquired 3 | . . . 3 . . . . . . Parts Damaged 1 | . . . . . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Total Allies 1 | . . 1 . . . . . . . Largest Group 1 | . . 1 . . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 2 | . . 2 . . . . . . . Total Damage 20 | . . 20 . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Active Infowar (turns) 946 | . . . . . . 431 118 52 345 Sensors 745 | . . . . . . 304 44 52 345 Jamming 439 | . . . . . . 256 118 52 13 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Turns Passed 2883 | 60 131 434 257 83 513 669 118 52 566 Spaces Moved 2991 | 53 150 485 224 95 338 985 157 79 425 Core 152 | 2 . . . . . 51 . . 99 Treads 108 | . . . . . 34 55 . . 19 Legs 63 | . . . . . 34 . . . 29 Wheels 1275 | 51 150 485 224 95 270 . . . . Hover 403 | . . . . . . 29 157 79 138 Flight 990 | . . . . . . 850 . . 140 Fastest Speed 29 | 50 80 80 80 85 85 29 66 56 32 Average Speed 76 | 78 80 80 84 85 115 52 68 60 95 Slowest Speed 450 | 80 80 80 100 85 260 365 70 66 450 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 5 | . . . . . . 5 . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 33 | 4 28 90 22 34 32 34 6 74 8 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched 1 | . . . . 1 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 17 | . . 2 2 . . 13 . . . Melee . | . . . . . . . . . . Projectile 4 | . . 2 2 . . . . . . AOE 13 | . . . . . . 13 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Total 3414 | 70 159 512 264 97 418 1090 162 81 561 Wait 100 | . 3 4 3 . 15 18 . . 57 Move 2972 | 52 149 484 223 94 337 974 156 78 425 Hop 5 | . . . . . . 5 . . . Pick Up 69 | 12 3 3 8 1 7 17 . . 18 Fast Attach 15 | . 1 1 . . 8 4 . . 1 Attach 57 | 6 . 1 11 . 6 15 2 . 16 Detach 10 | . . 1 3 . 1 5 . . . Swap . | . . . . . . . . . . Drop 35 | . 2 7 1 1 7 11 . . 6 Fire 112 | . 1 11 15 . 33 41 4 1 6 Melee 17 | . . . . . 4 . . . 13 Ram 20 | . . . . 1 . . . . 19 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 2 | . . . . . . . . 2 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 62 | -10/Materials | Met a group of wandering Federalists 111 | -10/Materials | Discovered new exit (range 12) 192 | -10/Materials | Entered Mines 213 | -10/Mines | Learned location of Zion (-6) 234 | -10/Mines | Assembled infested the area 307 | -10/Mines | Build established: Mutant 324 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 359 | -10/Mines | Found the Drone Emporium 364 | -10/Mines | Found Prototype Device 367 | -10/Mines | Identified Bomb Drone Bay 411 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 572 | -10/Mines | Received a Mining Laser from a helpful Derelict 619 | -10/Mines | Discovered new exit (range 8) 626 | -10/Mines | Entered Materials 626 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 846 | -9/Materials | Lost 3 parts (1p1u1w) 864 | -9/Materials | Discovered new exit (range 12) 883 | -9/Materials | Entered Mines 896 | -9/Mines | Met a Derelict bent on vengeance 913 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 917 | -9/Mines | Found Prototype Device 954 | -9/Mines | Discovered new exit (range 10) 966 | -9/Mines | Entered Materials 966 | -8/Materials | Evolved 2 slots: Propulsion x2 1282 | -8/Materials | Discovered new exit (range 14) 1345 | -8/Materials | Lost 3 parts (1p2n) 1479 | -8/Materials | Entered Factory 1479 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1694 | -7/Factory | Identified Exp. Sensor Array 1709 | -7/Factory | Lost 10 parts (2p4n3u1w) 1820 | -7/Factory | Garrison activated, responded to threat 2050 | -7/Factory | Core integrity fell below 50% 2111 | -7/Factory | Discovered new exit (range 14) 2148 | -7/Factory | Entered another Factory area 2148 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2265 | -6/Factory | Identified exit to DSF 2266 | -6/Factory | Entered DSF 2287 | -6/DSF | Additional patrols routed to DSF 2309 | -6/DSF | Discovered new exit (range 16) 2318 | -6/DSF | Entered Factory 2318 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2345 | -5/Factory | Lost 4 parts (1p2n1w) 2687 | -5/Factory | Core integrity fell below 50% 2726 | -5/Factory | Lost 8 parts (1p3n2u2w) 2781 | -5/Factory | Core integrity fell below 20% 2884 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 02841_ Slug penetrates Wall. 02842_ Y-64 Sentinel destroyed. 02845_ R-10 Processor collects Corrupted Wave Gun. 02845_ Acquired 63 matter. 02849_ R-10 Processor collects Corrupted Imp. Treads. 02849_ Acquired Imp. Treads. 02851_ Acquired 10 matter. 02853_ R-10 Processor collects Corrupted Adv. Heat Sink. 02855_ Flexi-carbon Leg destroyed. 02856_ R-10 Processor collects Corrupted KE Penetrator. 02856_ Identified Neutron Cannon. 02870_ Lgt. Fission Core destroyed. 02871_ Megafabricator disabled. 02882_ Dropped Faulty Kinetic Spear. 02883_ Acquired Adv. Drone Bay. 02884_ Imp. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????###+##########???????????????????? | | ????????????????# """T""" #???????????????????? | | ????????????????# """ """ #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# =! #???????????????????? | | ????????????????# =! #???????????????????? | | ????????????????# =@/ #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# pp #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# """""" #???????????????????? | | ????????????????# """"" #???????????????????? | | ????????????????# """""" #???????????????????? | | ????????????????# """""" #???????????????????? | | ????????????????+ """""" #???????????????????? | | ????????????????# """""? #???????????????????? | | ??????########### """"""? #???????????????????? | | ??????# # """""" ####????????????????? | | ??????# # """""" k ???????????????? | | ??????# # ???????????????? | | ??????# # ???????????????? | | ??????# + ???????????????? | | ??????# #% ???????????????? | | ??????# # ##########+????????????????? | | ??????# # #??????????????????????????? | | ???############## ^ #??????????????????????????? | | ??## # ^ #??????????????????????????? | | ??# # #??????????????????????????? | | ??## # #??????????????????????????? | | ??## # #??????????????????????????? | | ??#" # #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 27 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 450 Power Shielding 33 Utility Shielding 33 Evasion (%) 64 Recoil Reduction 1 Energy Filtering 30 Item Schematics ----------------- Lgt. Armor Plating | -9/Materials | Scanalyzed Assault Rifle | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ B-48 Gladiator | -7/Factory | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- No Signal Challenges ------------ None Game ------ Seed GatlingTiamatCoupler Manual? 0 Play Time 01:09:13 Cumulative 25.2 hours Start 2025.05.22 @ 01:43:23 End 2025.05.22 @ 03:12:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 21 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c22cd5b-9bb0-4e20-9ffc-0d99f16d699f