Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.16 @ 14:41:08 Player: K.Ioz Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (23) 4600 Robots Destroyed (281) 1405 Value Destroyed (10706) 10706 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (5547) 5547 TOTAL SCORE: 25278 Bonus ------- High Alert Combat Kills 429 Follower Combat Kills 794 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3030 Friendly Fire -506 Cogmind --------- Core Integrity 0/1000 Matter 288/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -5/Warlord Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ Advanced Heat Sink Experimental Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Armored Medium Treads Armored Medium Treads Experimental Cloaking Device Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Medium Treads Heavy Treads > --- UTILITY ---------- Experimental Core Analyzer Wardrone Bay > --- WEAPON ----------- Hypervelocity Coil Gun Magnetic Acceleration Cannon Vortex Catalyst Activator > --- INVENTORY -------- Light Antimatter Reactor Armored Medium Treads Armored Medium Treads Vortex Cannon Enhanced Gauss Cannon [Rating: 169] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Improved Aluminum Leg Flight Unit VTOL Module Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Vortex Catalyst Activator Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Slots Evolved 10 | . . . 2 . . . 2 . . 2 . . . . 2 . . . . 2 . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Utility 7 | . . . . . . . 2 . . 2 . . . . 2 . . . . 1 . . . Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . Parts Attached 305 | 6 7 1 39 2 . 4 35 11 28 38 7 6 15 8 12 8 3 3 5 20 6 5 36 Power 17 | 1 1 1 3 . . . 3 . 1 . . . . . 1 1 . . . . 1 . 4 Engine 10 | 1 1 . 2 . . . 3 . 1 . . . . . . 1 . . . . 1 . . Core 4 | . . 1 1 . . . . . . . . . . . 1 . . . . . . . 1 Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Propulsion 52 | 2 . . 14 . . . 8 . 7 2 3 1 . 2 . 1 . . 2 4 . . 6 Treads 42 | 2 . . 8 . . . 8 . 7 2 3 1 . 2 . 1 . . 2 4 . . 2 Leg 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Utility 134 | 1 5 . 9 2 . . 19 5 14 28 2 2 3 4 8 1 1 . 1 9 3 1 16 Device 71 | . 1 . 3 1 . . 14 2 10 15 . . 1 3 4 . . . . 4 2 1 10 Storage 6 | 1 2 . 1 . . . . . . . . . 1 . . . . . . . . . 1 Processor 7 | . 1 . . . . . 2 . . 2 . . . . . 1 . . . . . . 1 Hackware 3 | . . . . . . . . . 1 1 . . . . . . . . . . . . 1 Protection 47 | . 1 . 5 1 . . 3 3 3 10 2 2 1 1 4 . 1 . 1 5 1 . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 102 | 2 1 . 13 . . 4 5 6 6 8 2 3 12 2 3 5 2 3 2 7 2 4 10 Energy Gun 10 | 1 . . . . . . . . . . 1 . 3 1 . . . . . 1 . 1 2 Energy Cannon 7 | . . . 1 . . 2 1 . . . . . . . . . . . . . . . 3 Ballistic Gun 39 | 1 . . 6 . . . 2 4 1 4 1 2 6 . 2 2 . 2 1 3 . 1 1 Ballistic Cannon 26 | . 1 . 6 . . . 1 . 5 1 . . . . 1 2 1 1 . 3 1 1 2 Launcher 17 | . . . . . . 2 1 2 . 2 . 1 2 1 . 1 . . 1 . 1 1 2 Special Weapon 3 | . . . . . . . . . . 1 . . 1 . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 2 . . . . 1 . . . . 2 1 . . . . . . . . 8 Corrupted Parts 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 System Corruption 4 | . . . . . . . . . . . 1 . . . . . . . . . . . 3 Parts Lost 66 | . . . 6 . . . 3 2 . 8 5 . . . 3 3 . . 4 5 . 1 26 Power 6 | . . . 2 . . . 1 . . . . . . . . 1 . . . . . . 2 Propulsion 17 | . . . 1 . . . 1 . . 2 2 . . . . 1 . . 2 . . . 8 Utility 21 | . . . 1 . . . . 1 . 5 1 . . . 1 . . . 1 2 . 1 8 Weapon 22 | . . . 2 . . . 1 1 . 1 2 . . . 2 1 . . 1 3 . . 8 Highest Loss Streak 18 | . . . 4 . . . 1 1 . 2 5 . . . 2 1 . . 3 2 . 1 18 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 96 100 97 100 100 100 99 98 98 99 98 100 91 91 92 100 100 81 99 95 87 86 79 Engine 6 | . 14 . 4 11 11 11 8 9 9 7 7 7 7 7 1 . 6 6 6 5 5 5 3 Core 1 | . . 13 6 . . . . . . . . . . . 4 5 . . . . . . . Treads 22 | . 28 28 18 33 33 33 26 27 26 23 22 23 23 23 20 20 20 20 19 14 11 11 10 Leg 1 | . . . 12 . . . . . . . . . . . . . . . . . . . . Device 10 | . 3 . 3 . . . 9 9 7 16 17 15 8 6 19 20 20 20 18 13 16 15 15 Storage 8 | . 14 14 11 11 11 11 9 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 4 Processor 5 | . . . . . . . 9 9 9 7 7 7 7 7 6 6 13 13 13 11 11 11 8 Protection 12 | . 7 14 7 10 11 11 8 7 8 12 12 15 15 15 12 19 13 13 14 18 11 11 8 Energy Gun 2 | . 2 . . . . . . . . . 4 7 6 6 6 . . . . 3 5 . . Energy Cannon 2 | . . . 8 11 11 10 7 . . . . . . . . . . . . . . . 1 Ballistic Gun 9 | . 14 14 . . . . 1 16 14 8 14 14 13 15 12 18 13 . 12 10 5 10 6 Ballistic Cannon 9 | . 11 14 22 22 22 22 17 10 12 13 2 . . . . 1 5 . 6 7 11 11 8 Peak Build Rating 169 | 6 10 12 21 22 22 22 37 44 37 44 42 46 50 59 69 65 60 60 60 92 94 94 169 Average Rating 44 | 4 8 11 19 21 22 21 32 36 36 41 39 42 45 50 66 64 59 46 59 81 92 92 102 On Entrance 42 | . 6 10 12 20 22 22 22 34 36 36 42 39 46 48 54 63 60 60 60 60 92 94 88 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 114 | 13 34 34 46 46 46 46 50 50 54 70 56 63 74 74 75 72 64 59 60 95 97 100 114 Greatest Support 97 | 40 40 40 69 69 69 69 69 66 66 66 66 70 70 78 78 78 76 76 84 97 97 97 97 Greatest Overweight (x) 2 | . . . 1 . . . 2 . 2 1 2 . 1 1 . . . . . 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 4 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 2 9 14 14 14 15 14 14 14 14 14 14 14 14 14 14 14 14 15 14 14 14 15 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 4 15 15 14 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 12 15 15 15 15 Class Distribution -------------------- 28% | Tank 25% | Scavenger-Tank 21% | Gunner 11% | Scavenger-Gunner 10% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Tank | -8/Mines Gunner | -8/Materials Gunner | -8/Garrison Gunner | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Tank | -7/Zion Scavenger-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Tank | -5/Warlord Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Matter Collected 11352 | 214 488 360 941 60 . 253 749 547 594 1472 648 204 139 191 450 355 276 . 103 865 554 546 1343 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9719 | . 496 208 1116 165 . 170 810 483 805 1205 306 174 . 223 567 584 144 . 108 619 263 385 888 Parts 511 | . 33 8 62 14 . 20 49 18 47 69 20 3 . 6 26 29 6 . 6 32 12 21 30 Haulers Intercepted 13 | . 2 . 6 . . . . . 4 . . . . 1 . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 141 | . . . . . . . . . . . 21 36 3 8 . 25 9 . 5 . 13 21 . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Combat Hostiles Destroyed 242 | . 11 4 26 3 . 16 22 13 11 29 10 4 . 4 10 11 2 . 6 16 8 14 22 Guns 85 | . 4 4 . . . . . 9 6 9 9 3 . 3 8 7 2 . 2 8 2 4 5 Cannons 134 | . 7 . 25 3 . 8 19 4 5 19 1 . . . 1 2 . . 2 8 6 10 14 AOE 20 | . . . . . . 7 3 . . 1 . 1 . 1 . 2 . . 2 . . . 3 Classes Destroyed 22 | . 7 . 3 1 . 1 . 2 1 2 . . . . . . 1 . 1 . . . 3 Worker 6 | . . . 1 . . 1 1 . 1 . . . . . 2 . . . . . . . . Builder 4 | . 1 . . 1 . . . . . 2 . . . . . . . . . . . . . Tunneler 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Hauler 13 | . 2 . 6 . . . . . 4 . . . . 1 . . . . . . . . . Recycler 7 | . 1 1 1 . . . 1 . 1 2 . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . Watcher 4 | . 1 . 1 . . . . . 1 1 . . . . . . . . . . . . . Swarmer 75 | . 3 . 4 . . 15 5 . . 7 6 3 . 2 . 3 1 . 5 6 4 11 . Grunt 86 | . 8 4 12 2 . . 10 7 4 8 1 1 . 2 5 7 . . . 2 3 1 9 Brawler 5 | . . . . 1 . . . . 1 1 . . . . . 1 . . . . . . 1 Duelist 7 | . . . 1 . . . . 2 1 . . . . . 1 . . . . 1 . . 1 Protector 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Sentry 30 | . . . 9 . . . 6 2 4 5 1 . . . 1 . . . . 1 . 1 . Demolisher 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Specialist 3 | . . . . . . . . . . 2 . . . . . . . . . . . . 1 Hunter 11 | . . . . . . 1 1 . 1 1 . . . . 2 . . . . . 1 1 3 Programmer 17 | . . . . . . . . 1 . 4 1 . . . 1 . . . . 6 . . 4 Behemoth 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Savage 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 12 | . 2 2 4 3 . 4 4 3 3 7 4 3 . 2 5 3 1 . 5 5 4 5 12 Combat Bots Only 12 | . 2 2 4 2 . 4 3 3 2 6 4 3 . 2 4 3 1 . 5 5 4 5 12 Max Kills in Single Turn 3 | . 1 1 2 2 . 3 2 1 2 2 1 1 . 2 3 2 2 . 2 1 1 2 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 3 2 . . 1 . 1 . 1 . 2 . . 2 . . . 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Hostile Shots Fired 1403 | . 43 15 83 1 . 57 87 40 24 200 64 14 . 15 125 58 19 . 48 102 45 84 279 Missed 365 | . 11 1 20 . . 10 24 14 3 68 15 6 . 2 29 20 5 . 12 26 12 21 66 Damage Taken 15596 | . 378 203 794 15 . 471 908 520 327 1737 611 156 . 243 1205 635 161 . 572 1153 274 508 4725 Core 1609 | . 37 . 42 . . 73 53 33 19 146 5 . . 13 70 40 14 . 60 43 . 13 948 Absorbed by Shields 576 | . . . . . . . . . . . . . . . . . . . . 96 168 264 48 Reduced by Siege Mode 125 | . . . . . . . . . . . . . . . . . . . . . . . 125 Redirected to Shielding 35 | . . . . . . . . . . . . . . . . . . . . . . . 35 Ignored by Resistances 1411 | . . . . . . . . . . . 5 . . . 139 35 41 . 125 244 104 237 481 Regen/Repaired (Parts) 527 | . . . 101 . . . . . 123 125 . . 82 . . . . . . . . . 96 Core Remaining (%) 81 | 100 . 85 . . . 71 . . 80 . . . . 76 . . . . 78 . . . . Volleys Fired 563 | . 51 15 67 5 2 21 45 35 29 64 19 8 . 5 37 20 9 . 12 38 12 23 46 Largest 4 | . 2 2 3 3 3 3 3 3 3 3 3 3 . 3 3 3 3 . 3 4 4 4 4 Hottest 217 | . 60 59 146 146 146 146 151 111 116 121 128 143 . 138 153 113 113 . 114 185 210 210 217 Shots Fired 1631 | . 102 30 189 15 6 58 127 99 84 178 51 25 1 15 99 59 27 . 30 126 46 91 173 Gun 692 | . 61 15 4 . . . 5 58 53 61 41 23 1 13 88 54 18 . 17 73 23 44 40 Cannon 917 | . 41 15 185 15 6 55 120 38 31 111 10 . . . 11 4 9 . 12 53 23 47 131 Launcher 22 | . . . . . . 3 2 3 . 6 . 2 . 2 . 1 . . 1 . . . 2 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1391 | . 92 30 146 10 4 41 90 96 84 172 45 15 1 10 71 58 27 . 29 112 35 90 133 Thermal 154 | . 10 . 43 5 2 14 35 . . . 6 8 . 3 28 . . . . . . . . Explosive 20 | . . . . . . 3 2 3 . 6 . 2 . 2 . 1 . . 1 . . . . Electromagnetic 27 | . . . . . . . . . . . . . . . . . . . . 14 11 1 1 Entropic 39 | . . . . . . . . . . . . . . . . . . . . . . . 39 Robot Hit Streak 25 | . 12 10 10 11 . 5 16 15 11 14 5 6 . 5 13 13 11 . 14 17 5 7 25 Robot Miss Streak 10 | . 4 2 6 2 . 6 4 3 4 10 6 4 . 2 3 4 7 . 2 6 3 4 4 Penetration Max 1 | . . . . . . . . 1 1 1 . 1 . 1 1 1 1 . . 1 . 1 1 Secondary Targets 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . Shots Hit Robots 899 | . 66 20 105 7 . 23 71 60 50 106 24 14 . 5 60 37 15 . 20 63 21 36 96 Core Hits 534 | . 25 10 36 5 . 17 35 26 35 111 21 12 . 14 32 28 7 . 9 31 13 19 48 Critical Kills 20 | . . . 1 . . 1 . . 1 . . 1 . 2 . 3 2 . . 3 1 . 5 Critical Parts Destroyed 21 | . . . . . . . 1 1 . . . . . . 3 6 3 . . 1 . 2 4 Critical Strikes 87 | . . . 4 . . 1 6 2 2 1 . 2 . 3 6 9 5 . 1 5 8 5 27 Burn 3 | . . . . . . . . . . . . 1 . . 2 . . . . . . . . Meltdown 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . Destroy 41 | . . . . . . . 1 1 1 . . 1 . 3 3 9 5 . . 4 1 3 9 Blast 33 | . . . 3 . . . 5 1 1 1 . . . . 1 . . . 1 1 6 2 11 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Sunder 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 23525 | . 1015 334 2245 172 . 877 1790 1346 1075 2752 463 605 . 515 1359 853 330 . 772 1687 594 868 3873 Guns 7202 | . 458 156 48 . . . 50 761 715 817 344 281 . 128 1056 581 150 . 278 653 166 316 244 Cannons 13261 | . 557 178 2197 172 . 426 1636 585 360 1556 119 . . . 182 90 180 . 231 995 428 552 2817 Explosions 3062 | . . . . . . 451 104 . . 379 . 324 . 387 121 182 . . 263 39 . . 812 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 17015 | . 971 334 1698 89 . 294 1150 1346 1075 2373 442 155 . 72 829 671 330 . 509 1586 463 868 1760 Thermal 2114 | . 44 . 547 83 . 132 536 . . . 21 126 . 56 530 . . . . 39 . . . Explosive 2090 | . . . . . . 451 104 . . 379 . 324 . 387 . 182 . . 263 . . . . Electromagnetic 216 | . . . . . . . . . . . . . . . . . . . . 62 131 . 23 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2090 | . . . . . . . . . . . . . . . . . . . . . . . 2090 Highest Corruption 12 | . . . . . . . . . . 1 5 5 5 . 3 3 4 4 4 12 12 12 12 Average Corruption 4 | . . . . . . . . . . 1 4 5 5 . 2 3 3 4 4 7 12 12 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 269 | . . . . . . . . . . 20 39 50 6 . 4 19 17 5 15 38 19 25 12 Message Errors 65 | . . . . . . . . . . 5 13 13 . . . 4 4 3 5 8 4 5 1 Matter Fused 55 | . . . . . . . . . . 7 5 9 2 . 1 6 5 1 1 9 4 2 3 Heat Flow Errors 27 | . . . . . . . . . . . 2 6 . . . 3 1 . 4 3 3 3 2 Energy Discharges 32 | . . . . . . . . . . 2 . 9 1 . 2 1 3 1 1 7 2 2 1 Parts Rejected 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . Parts Fused 6 | . . . . . . . . . . . . 3 . . . . 1 . . . . 2 . Data Loss (minor) 34 | . . . . . . . . . . 2 8 3 2 . . 1 2 . 1 3 4 6 2 Data Loss (major) 20 | . . . . . . . . . . 1 8 4 . . . 1 1 . 1 2 . 1 1 Misfires 10 | . . . . . . . . . . 1 1 2 1 . 1 2 . . . 1 . 1 . Alerts 9 | . . . . . . . . . . 2 1 1 . . . 1 . . . 2 2 . . Weapon Failures 9 | . . . . . . . . . . . . . . . . . . . 2 3 . 2 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 438 | . 12 . 31 . . 45 . . . 12 . 11 . 33 . 16 . . 5 35 11 36 191 Projectiles 247 | . 12 . 31 . . 16 . . . 12 . . . . . . . . 5 35 11 36 89 Explosions 191 | . . . . . . 29 . . . . . 11 . 33 . 16 . . . . . . 102 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 136 | . 5 3 14 . . 4 13 7 1 33 1 . . . 5 1 4 . 1 12 5 4 23 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 126 | . 5 3 11 . . 3 12 6 1 32 1 . . . 4 1 4 . 1 12 5 4 21 Secondary 10 | . . . 3 . . 1 1 1 . 1 . . . . 1 . . . . . . . 2 Self-Inflicted Damage 604 | . . . . . . 42 15 53 . 67 . . . . . . . . 36 43 . . 348 Shots 12 | . . . . . . 2 1 2 . 3 . . . . . . . . 1 1 . . 2 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 519 | . 99 195 363 87 155 372 243 24 216 519 262 259 . 35 349 223 77 . 217 274 370 287 416 Average Temperature 95 | . 21 71 101 40 78 132 60 8 73 104 68 72 . 19 141 57 14 . 60 106 133 96 141 Received Heat Transfer 3381 | . 174 114 357 9 . . 360 216 135 441 18 18 . 99 192 249 20 . 60 90 63 44 722 Effects 14 | . . . 1 . . . 1 . . 3 . . . . 3 . . . . . 2 1 3 Shutdowns 3 | . . . . . . . . . . 1 . . . . . . . . . . . . 2 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Interference 3 | . . . 1 . . . 1 . . . . . . . 1 . . . . . . . . Matter Decay 3 | . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . Damage (minor) 3 | . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . Siege Activations 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Total Turns 149 | . . . . . . . . . . . . . . . . . . . . . . . 149 Longest Duration 83 | . . . . . . . . . . . . . . . . . . . . . . . 83 Robots Corrupted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . 1 . . 3 1 . . . . . . . 1 . . . . . . . . Heat Transferred 3839 | . 100 . 962 148 . 222 962 . . . 37 296 . 111 951 . . . . 50 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Peak Influence 654 | . 278 74 500 238 . 243 557 506 382 654 . . . . 646 . . . . 342 . . . Initial 271 | . . 18 25 177 . . . 271 234 126 . . . . . . . . . 18 . . . Average 211 | . 134 34 244 151 . 114 177 413 255 333 . . . . 254 . . . . 120 . . . Maximum Alert Level 2 | . 1 . 2 1 . 1 2 2 1 2 . . . . 2 . . . . 1 . . . Low Security (%) 54 | 100 82 100 33 84 . 85 60 . 18 42 . . . . 40 . . . . 67 . . . Level 1 28 | . 17 . 47 15 . 14 21 30 81 16 . . . . 33 . . . . 32 . . . Level 2 16 | . . . 18 . . . 17 69 . 40 . . . . 26 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 2 . 5 . . . 7 . . 6 . 1 . . 3 . . . . 4 . . . Investigation 5 | . 1 . 1 . . . 2 . . . . . . . 1 . . . . . . . . Extermination 7 | . . . . . . . . . . 3 . . . . 1 . . . . 3 . . . Reinforcement 11 | . 1 . 4 . . . 2 . . 2 . . . . 1 . . . . 1 . . . Assault 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Distress Signals 12 | . 2 . 2 . . . 3 . 2 2 . . . . 1 . . . . . . . . Communications Jammed 97 | . . . . . . . 37 . 57 3 . . . . . . . . . . . . . Distress Signals 96 | . . . . . . . 36 . 57 3 . . . . . . . . . . . . . Times Spotted 392 | . 27 4 45 7 . 17 38 15 22 43 10 11 . 6 21 16 11 . 6 23 9 16 45 Peak Tracking Total 14 | . 4 2 6 2 . 4 6 4 4 6 5 5 . 5 5 4 3 . 5 5 4 5 14 Tactical Retreats 29 | . 2 . 5 . . 2 3 1 . 4 . . . . 1 3 3 . . 2 1 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Traps Triggered 14 | . 1 . 5 . . . 2 1 4 . . . . . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 33 | . . . . . . . . . . . . . . . . . . . . . 4 . 29 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Machines Disabled 16 | . . 1 . . . . 1 . 2 3 . . . . 2 . 1 . . 5 . . 1 Max in Single Turn 2 | . . 1 . . . . 1 . 1 1 . . . . 1 . 1 . . 2 . . 1 Garrison Access 4 | . . . . . . . . . . 3 . . . . . . . . . 1 . . . Garrison Relay 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Machines Accessed 75 | . 9 . 9 1 4 . 6 3 8 16 . . . . 3 . . 4 . 5 . . 7 Terminals 43 | . 7 . 6 . . . 5 3 6 10 . . . . 2 . . . . 4 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . 1 . . . . . 1 3 . . . . . . . . . . . . . Recycling Units 4 | . 2 . 1 . . . . . 1 . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . Garrison Access 5 | . . . . . . . 1 . . 3 . . . . . . . . . 1 . . . Total Hacks 179 | . 27 . 30 1 4 . 16 6 19 25 . . . . 9 . . 24 . 10 . . 8 Successful 101 | . 16 . 18 1 4 . 3 2 8 9 . . . . 4 . . 24 . 4 . . 8 Failed 78 | . 11 . 12 . . . 13 4 11 16 . . . . 5 . . . . 6 . . . Catastrophic 11 | . . . 2 . . . 2 1 2 2 . . . . 1 . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 91 | . 20 . 12 . 1 . 12 . 14 16 . . 2 . 3 . . . . 8 . . 3 Terminals 108 | . 23 . 17 . . . 14 6 16 17 . . . . 7 . . . . 8 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 10 | . . . 4 . . . . . 2 4 . . . . . . . . . . . . . Recycling Units 6 | . 4 . 1 . . . . . 1 . . . . . . . . . . . . . . Scanalyzers 10 | . . . 8 . . . . . . . . . . . 2 . . . . . . . . Garrison Access 8 | . . . . . . . 2 . . 4 . . . . . . . . . 2 . . . Terminal Hacks 48 | . 5 . 3 1 4 . . 2 1 . . . . . . . . 24 . . . . 8 Record 22 | . . . . . 4 . . . . . . . . . . . . 11 . . . . 7 Part Schematic 8 | . . . . . . . . . . . . . . . . . . 8 . . . . . Robot Schematic 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . 1 . . . . . . . . . . . . . . 3 . . . . . Open Door 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . 2 . . . . . 2 2 . . . . . . . . . . . . . Scan Component 3 | . . . 1 . . . . . 1 1 . . . . . . . . . . . . . Repair 3 | . . . 1 . . . . . 1 1 . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . 6 . . . . . . . . . . . 2 . . . . . . . . Insert Component 5 | . . . 3 . . . . . . . . . . . 2 . . . . . . . . Analyze 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . . 2 . . . . . . . . . 1 . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . . . 2 . . . . . . . . . 1 . . . Unauthorized Hacks 32 | . 9 . 6 . . . 2 . 5 5 . . . . 2 . . . . 3 . . . Terminals 32 | . 9 . 6 . . . 2 . 5 5 . . . . 2 . . . . 3 . . . Assimilate 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Botnet 4 | . 3 . . . . . . . . . . . . . . . . . . 1 . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Skim 26 | . 5 . 6 . . . 2 . 5 4 . . . . 2 . . . . 2 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Used 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Hacking Detections 50 | . 8 . 7 . . . 5 2 8 13 . . . . 2 . . . . 5 . . . Full Trace Events 4 | . . . 1 . . . 2 . . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . 3 . . . . 2 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . 2 . . . . . . . . . 15 . . . . 8 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . 1 . . . . . 1 1 . . . . . . . . . . . . . Time 95 | . . . 32 . . . . . 44 19 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 24 | . 15 . 9 . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . 6 . 2 . . . . . . . . . . . . . Machine Destruction 5 | . . . . . . . . 3 . 2 . . . . . . . . . . . . . Programmers 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . 2 . . . . 3 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Total Allies 12 | . . . . 2 . . . . . 1 . 2 4 . . . 3 . . . . . . Largest Group 5 | . . . . 2 2 . . . . 1 . 2 5 5 3 . 3 2 2 . . . . Highest-Rated Group 256 | . . . . 40 40 . . . . 10 . 46 256 256 212 . 75 50 50 . . . . Highest-Rated Ally 96 | . . . . 31 31 . . . . 10 . 30 96 96 96 . 25 25 25 . . . . Total Orders 3 | . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 EXPLORE 3 | . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 Ally Attacks 107 | . . . . 14 . . . 11 . . . 9 . 12 43 . 15 . . . . . 3 Total Damage 3085 | . . . . 232 . . . . . . . 119 . 465 1796 . 282 . . . . . 191 Kills 28 | . . . . 4 . . . . . . . 1 . 4 15 . 4 . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . 1 . 2 . . . . . . 1 2 2 2 . 2 1 . 1 . 1 1 . Drone Launches 14 | . . . . . . . . 11 . . . . . . 2 . . . . . . . 1 Drone Recoveries 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Turns Passed 29968 | 80 1608 984 2650 823 879 1278 832 827 1051 2747 1570 1737 3997 1248 799 1009 712 163 519 1697 522 596 1640 Spaces Moved 15803 | 51 860 542 1201 495 546 705 362 454 524 1583 975 1075 1950 631 399 594 405 99 296 824 276 299 657 Core 19 | 12 . . . . . . . . . . . . . . . . . . . . . . 7 Treads 15330 | 39 860 542 773 495 546 705 362 454 524 1583 975 1075 1950 631 399 594 405 99 296 824 276 299 624 Legs 428 | . . . 428 . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 26 | . . . . . . . . . . . . . . . . . . . . . . . 26 Fastest Speed 35 | 50 160 160 120 160 160 160 145 145 145 145 145 155 155 155 155 155 160 160 160 160 165 165 35 Average Speed 166 | 134 160 160 170 160 160 160 156 145 153 148 152 155 202 188 155 156 160 160 160 178 165 165 196 Slowest Speed 330 | 160 160 160 240 160 160 160 320 145 330 225 305 155 235 235 155 160 160 160 160 250 165 245 245 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 67 | 4 92 98 85 90 90 98 34 65 51 48 91 99 90 98 11 72 62 70 55 19 48 51 89 Regions Visited 23 Branch Regions 15 Pre-discovered Areas 9 | . 2 1 2 . . . . . . . 1 . 1 1 . . . 1 . . . . . Known Exits Taken 15 | . . 1 1 . 1 1 1 . 1 . 1 . . 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 . . 1 . . . . . 1 . 1 1 . 1 . . . . . . . . Scrap Searched 30 | . . 1 . 1 . 3 . . . . 3 4 2 5 . 3 3 . 2 . 3 . . Spaces Dug 13 | . . . . . . . . 11 . . . . . . . . . . . 2 . . . Terrain Destroyed 393 | . 2 1 6 . . 36 29 33 5 50 . 12 1 17 22 12 3 . 7 56 10 31 60 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Projectile 159 | . 2 1 6 . . 7 11 . 5 6 . . 1 3 7 1 3 . 3 28 10 29 36 AOE 231 | . . . . . . 29 18 33 . 44 . 12 . 14 15 11 . . 4 28 . . 23 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Total 18149 | 60 995 630 1656 514 547 809 525 552 703 1822 1017 1129 1998 677 505 630 443 104 317 970 313 339 894 Wait 1067 | . 51 69 286 11 . 76 60 41 106 91 9 . . 25 41 5 3 . . 49 12 13 119 Move 15775 | 50 859 541 1200 494 545 704 362 453 523 1582 974 1074 1943 630 398 593 404 98 295 823 275 298 657 Hop 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . Pick Up 172 | 4 16 2 30 1 . 2 9 7 6 23 4 3 15 2 9 3 1 . 3 19 2 . 11 Fast Attach 128 | 6 4 . 16 . . . 13 . 16 3 5 2 14 4 5 . 1 3 . 8 3 1 24 Attach 70 | . . 1 15 . . . 5 5 . 11 1 1 1 . 6 3 . . 4 6 . . 11 Detach 21 | . 1 . 2 . . . 1 . 1 2 . 1 1 . 2 . . . . 1 1 . 8 Swap 107 | . 3 . 8 2 . 4 17 6 12 24 1 3 . 4 1 5 2 . 1 6 3 4 1 Drop 178 | . 10 2 32 1 . 2 13 5 10 12 3 5 21 7 6 1 1 3 2 20 5 . 17 Fire 563 | . 51 15 67 5 2 21 45 35 29 64 19 8 . 5 37 20 9 . 12 38 12 23 46 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . Rewire 51 | . . . . . . . . . . . 1 31 . . . . 19 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 14 | . . . . . . . . . . 10 . 1 . . . . 3 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / Sto / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 14) 310 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 6) 399 | -10/Materials | Discovered new exit (range 15) 749 | -10/Materials | Identified exit to Subcaves 760 | -10/Materials | Discovered new exit (range 11) 813 | -10/Materials | Learned location of Recycling (-7) 943 | -10/Materials | Identified exit to Materials 1002 | -10/Materials | Loaded intel: 11 trap records 1689 | -10/Materials | Entered Mines 1707 | -10/Mines | Met a Derelict bent on vengeance 1735 | -10/Mines | Learned location of Storage (-7) 2205 | -10/Mines | Learned Materials stockpile data 2222 | -10/Mines | Discovered exit to Materials (range 4) 2673 | -10/Mines | Entered Materials 2673 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2674 | -9/Materials | Identified exit to Mines 2840 | -9/Materials | Lost 4 parts (1p1u2w) 3084 | -9/Materials | Build established: Gunner 3195 | -9/Materials | Discovered new exit (range 13) 3965 | -9/Materials | Build established: Tank 4072 | -9/Materials | Discovered new exit (range 5) 4771 | -9/Materials | Repaired Med. Armor Plating 4989 | -9/Materials | Loaded intel: 12 trap records 5048 | -9/Materials | Learned Storage stockpile data 5139 | -9/Materials | Learned location of 1 exit from Storage 5169 | -9/Materials | Learned 2 Materials zone layouts 5214 | -9/Materials | Learned location of Zion (-7) 5250 | -9/Materials | Identified exit to Materials 5250 | -9/Materials | Learned location of 2 exits from Materials 5323 | -9/Materials | Entered Mines 5332 | -9/Mines | Found the Drone Emporium 5346 | -9/Mines | Found Prototype Device 5468 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5734 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5750 | -9/Mines | Discovered exit to Materials (range 3) 5790 | -9/Mines | Discovered exit to Materials (range 13) 5928 | -9/Mines | Learned location of 1 exit from Proximity Caves 5966 | -9/Mines | Learned 4 Materials zone layouts 6102 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6102 | -9/Mines | Discovered new exit (range 5) 6146 | -9/Mines | Entered Exiles 6146 | -9/Exiles | Found Exiles lab abandoned 6146 | -9/Exiles | Accompanied by 2 allies 6147 | -9/Exiles | Identified exit to Mines 6176 | -9/Exiles | Led the pair of lost Derelicts to a safe place 6929 | -9/Exiles | Discovered exit to Mines (range 14) 7025 | -9/Exiles | Entered Mines 7125 | -8/Mines | Discovered exit to Materials (range 15) 7265 | -8/Mines | Discovered exit to Materials (range 7) 8303 | -8/Mines | Entered Materials 8303 | -8/Materials | Evolved 2 slots: Utility x2 8304 | -8/Materials | Identified exit to Factory 8602 | -8/Materials | Garrison activated, responded to threat 8610 | -8/Materials | Build established: Gunner 9135 | -8/Materials | Identified exit to Garrison 9135 | -8/Materials | Entered Garrison 9355 | -8/Garrison | Triggered checkpoint 9503 | -8/Garrison | Triggered checkpoint 9547 | -8/Garrison | Identified Bomb Drone Bay 9563 | -8/Garrison | Discovered new exit (range 26) 9567 | -8/Garrison | Garrison Relay disabled 9567 | -8/Garrison | Triggered checkpoint 9581 | -8/Garrison | Triggered checkpoint 9584 | -8/Garrison | Discovered new exit (range 45) 9585 | -8/Garrison | Triggered checkpoint 9593 | -8/Garrison | Triggered checkpoint 9627 | -8/Garrison | Lost 3 allies 9632 | -8/Garrison | Discovered new exit (range 40) 9632 | -8/Garrison | Discovered new exit (range 16) 9632 | -8/Garrison | Discovered new exit (range 53) 9777 | -8/Garrison | Triggered checkpoint 9962 | -8/Garrison | Entered Materials 10183 | -8/Materials | Repaired Gauss Rifle 10349 | -8/Materials | Learned 4 Factory zone layouts 10428 | -8/Materials | Learned Factory trap positions 10498 | -8/Materials | Learned Storage stockpile data 10558 | -8/Materials | Learned location of 1 exit from Lower Caves 10606 | -8/Materials | Learned Factory garrison access intel 10669 | -8/Materials | Learned Factory emergency access door positions 10704 | -8/Materials | Learned location of 1 exit from Recycling 10749 | -8/Materials | Learned location of 1 exit from Recycling 10755 | -8/Materials | Discovered exit to Factory (range 5) 10804 | -8/Materials | Learned 4 Recycling zone layouts 11013 | -8/Materials | Entered Factory 11013 | -7/Factory | Evolved 2 slots: Utility x2 11014 | -7/Factory | Identified exit to Storage 11016 | -7/Factory | Loaded intel: 76 trap records 11018 | -7/Factory | Loaded intel: 4 garrison access locations 11779 | -7/Factory | Build established: Tank 12092 | -7/Factory | Build established: Gunner 12417 | -7/Factory | Repaired Flak Cannon 12521 | -7/Factory | Discovered new exit (range 14) 12622 | -7/Factory | Identified exit to Factory 12777 | -7/Factory | Discovered exit to Factory (range 12) 13500 | -7/Factory | Build established: Tank 13615 | -7/Factory | Discovered new exit (range 15) 13760 | -7/Factory | Entered Lower Caves 13761 | -7/Lower Caves | Identified exit to Lower Caves 13800 | -7/Lower Caves | Build established: Gunner 13859 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13883 | -7/Lower Caves | Learned location of Extension (-5) 14335 | -7/Lower Caves | Lost 5 parts (2n1u2w) 14644 | -7/Lower Caves | Build established: Scavenger-Gunner 15330 | -7/Lower Caves | Entered another Lower Caves area 15349 | -7/Lower Caves | Activated DRS Beacon 15361 | -7/Lower Caves | Learned Factory non-interactive machine intel 15431 | -7/Lower Caves | Discovered exit to Factory (range 15) 15960 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 16113 | -7/Lower Caves | Found DCF Scrap (13 items) 16463 | -7/Lower Caves | Discovered new exit (range 12) 16490 | -7/Lower Caves | Learned 4 Factory zone layouts 16846 | -7/Lower Caves | Encountered a Warlord checkpoint 17067 | -7/Lower Caves | Entered Zion 17067 | -7/Zion | Accompanied by 1 ally 17086 | -7/Zion | Given A8's code to call for help 17218 | -7/Zion | Discovered new exit (range 9) 17363 | -7/Zion | System corruption cleaned by Quarantine Array 17818 | -7/Zion | Learned 4 Factory zone layouts 17823 | -7/Zion | Learned Factory non-interactive machine intel 17935 | -7/Zion | Found Prototype Device 17935 | -7/Zion | Identified Bomb Factory No. 2 18228 | -7/Zion | Build established: Scavenger-Tank 18403 | -7/Zion | Learned location of Quarantine (-2) 19428 | -7/Zion | Met Imprinter 19754 | -7/Zion | Enhanced Grunt warped into view, answering call for help 19758 | -7/Zion | Enhanced Grunt warped into view, answering call for help 20460 | -7/Zion | Gained Derelict followers 20963 | -7/Zion | Found Prototype Launcher 20963 | -7/Zion | Identified Gui. Missile Launcher 21064 | -7/Zion | Entered Proximity Caves 21064 | -6/Proximity Caves | Accompanied by 5 allies 21788 | -6/Proximity Caves | Learned 4 Factory zone layouts 22312 | -6/Proximity Caves | Entered Factory 22312 | -6/Factory | Accompanied by 3 allies 22312 | -6/Factory | Evolved 2 slots: Utility x2 22313 | -6/Factory | Identified exit to Factory 22314 | -6/Factory | Loaded intel: 217 non-interactive machine locations 22644 | -6/Factory | Discovered exit to Factory (range 14) 22847 | -6/Factory | Discovered new exit (range 37) 22903 | -6/Factory | Lost 3 allies 23111 | -6/Factory | Entered Lower Caves 23249 | -6/Lower Caves | Build established: Tank 23273 | -6/Lower Caves | Learned Factory security intel 23279 | -6/Lower Caves | Learned 4 Factory zone layouts 23596 | -6/Lower Caves | Spotted B-75 Beast 24032 | -6/Lower Caves | Discovered new exit (range 7) 24044 | -6/Lower Caves | Identified exit to Lower Caves 24103 | -6/Lower Caves | Build established: Scavenger-Tank 24120 | -6/Lower Caves | Entered another Lower Caves area 24519 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 24599 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 24618 | -6/Lower Caves | Learned Factory emergency access door positions 24811 | -6/Lower Caves | Discovered new exit (range 13) 24829 | -6/Lower Caves | Identified exit to Data Miner 24832 | -6/Lower Caves | Entered Data Miner 24832 | -6/Data Miner | Accompanied by 2 allies 24834 | -6/Data Miner | Discovered new exit (range 6) 24842 | -6/Data Miner | Identified exit to Proximity Caves 24868 | -6/Data Miner | Met Data Miner 24901 | -6/Data Miner | Learned location of Section 7 (-2) 24901 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 24928 | -6/Data Miner | Received God Mode back door access code from Data Miner 24995 | -6/Data Miner | Entered Proximity Caves 24995 | -5/Proximity Caves | Accompanied by 2 allies 25058 | -5/Proximity Caves | Learned Factory emergency access door positions 25349 | -5/Proximity Caves | Lost 3 parts (2n1w) 25416 | -5/Proximity Caves | Spotted B-75 Beast 25442 | -5/Proximity Caves | Destroyed B-75 Beast 25496 | -5/Proximity Caves | Discovered exit to Factory (range 9) 25514 | -5/Proximity Caves | Entered Factory 25514 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 25518 | -5/Factory | Loaded intel: 214 non-interactive machine locations 26872 | -5/Factory | System corruption reached 10% 27200 | -5/Factory | Discovered new exit (range 5) 27206 | -5/Factory | Identified exit to Upper Caves 27211 | -5/Factory | Entered Upper Caves 27289 | -5/Upper Caves | Build established: Tank 27398 | -5/Upper Caves | Identified exit to Upper Caves 27687 | -5/Upper Caves | Found DCF Scrap (13 items) 27733 | -5/Upper Caves | Entered another Upper Caves area 27733 | -5/Upper Caves | Discovered new exit (range 7) 27740 | -5/Upper Caves | Identified exit to Factory 28093 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 28137 | -5/Upper Caves | Identified exit to Warlord 28329 | -5/Upper Caves | Entered Warlord 28400 | -5/Warlord | System corruption cleaned by Quarantine Array 28641 | -5/Warlord | Met Warlord 28666 | -5/Warlord | Warlord's base attacked by MAIN.C 28671 | -5/Warlord | Opened Warlord's prototype stash 28683 | -5/Warlord | Found Prototype Device 28683 | -5/Warlord | Identified Exp. Cloaking Device 28692 | -5/Warlord | Found Prototype Processor 28692 | -5/Warlord | Identified Exp. Core Analyzer 28851 | -5/Warlord | Met EX-DEC 28866 | -5/Warlord | Found Prototype Energy Gun 28866 | -5/Warlord | Identified Vortex Shotgun 28873 | -5/Warlord | Found Prototype Energy Cannon 28873 | -5/Warlord | Identified Vortex Cannon 28882 | -5/Warlord | Found Prototype Launcher 28882 | -5/Warlord | Identified Vortex Catalyst Activator 28891 | -5/Warlord | Found Vortex Cannon 29016 | -5/Warlord | Warlord forces counterattacked 29195 | -5/Warlord | Found Prototype Device 29195 | -5/Warlord | Identified Wardrone Bay 29255 | -5/Warlord | Spotted Executioner 29341 | -5/Warlord | Warlord base infiltrated, sounded retreat 29467 | -5/Warlord | Found Prototype Reactor 29479 | -5/Warlord | Found Prototype Hackware 29479 | -5/Warlord | Identified System Mapper 29516 | -5/Warlord | Spotted Striker 29549 | -5/Warlord | Destroyed Striker 29556 | -5/Warlord | Spotted Executioner 29782 | -5/Warlord | Build established: Hacker-Tank 29844 | -5/Warlord | Spotted Executioner 29855 | -5/Warlord | Destroyed Executioner 29887 | -5/Warlord | Spotted Executioner 29901 | -5/Warlord | Lost 3 parts (1n1u1w) 29919 | -5/Warlord | Spotted Striker 29919 | -5/Warlord | Destroyed Executioner 29927 | -5/Warlord | Spotted Executioner 29932 | -5/Warlord | Core integrity fell below 50% 29948 | -5/Warlord | Destroyed 12 combat bots 29965 | -5/Warlord | Core integrity fell below 20% 29968 | -5/Warlord | Spotted Executioner 29969 | -5/Warlord | Destroyed by S-27 Virus with Autogun Last Messages --------------- 29958_ Acquired Corrupted Impulse Thruster Array. 29958_ Integrated Corrupted Impulse Thruster Array (+3). 29958_ Slug penetrates Wall. 29959_ VTOL Module destroyed. 29961_ Slug penetrates Wall. 29962_ Acquired 22 matter. 29962_ Acquired 15 matter. 29963_ Acquired 24 matter. 29964_ Penetrated by Slug. 29966_ ANNOUNCEMENT: Detected 1 Melee squad, 1 Programmer squad, 1 Hunter squad, 1 Saboteur squad, with prototype support. 29966_ Lgt. Antimatter Reactor destroyed. 29967_ Penetrated by Slug. 29967_ Slug penetrates Earth. 29967_ Penetrated by Slug. 29967_ Slug penetrates Earth. 29968_ Penetrated by Slug. 29968_ Impulse Thruster Array destroyed. Map ----- +----------------------------------------------------+ | ????????????????# #???# # ##????????? | | ????????????????# #???# # #????????? | | ????????????????# ##### # ##????????? | | ????????????????# + + # #?????????? | | ????????????????# ### # # #??????""?? | | ????????????????# #?# # # #?????#""#? | | ????????????????##########?# + # #?????#""#? | | ???????????????????######### ####### #?????#""#? | | ?????????????????? # #??#### #######""## | | #############????# """ """ # #??# # "" | | #????# """ "" # #??# = ""[* | | #????# """ "" # #### =!*""[| | | #????# # % ! /%%!==![ | | % #????# s + *%] /^=%%!%% | | #????# # E ==! % /%*/%[[% | | #????# # hh =! % /^!!%==* | | ##### +######????######## ##s # !%# *=""%* | | #### # # ############# !# !""![ | | # # # "" | | % # #### #######""## | | !!! % g # #??# #?????#""#? | | [% [ * ; # #### ##????#""#? | | ### =%=[*%bK l =; # # #?????""#? | | # ![!%!!!b= !pE p # ##????????? | | ### %* !%%; # # #?????????? | | #### #|+!#|* = % ; @ # # #?????????? | | # %* *=[ = # # #?????????? | | ## % !% != [ ;; # + #?????????? | | ?## %*%[%! |;% ; # # #?????????? | | ### [[ !# ;% # # #?????????? | | ## =%[ **# # # #?????????? | | ## #; ## # ## # #########?? | | ## ## *#### # # #?? | | ## "# ## #%############ # #?? | | ## "# #####%## # # #?? | | ##" "# #???*[## # # """ #?? | | ##" " "# #???#=## # # """ #?? | | ##"" "" """#==== #???#=## + + """ #?? | | ##################???#!## # # #?? | | #????????????######### ## ### # """ #?? | | #????????????# # # #?# # """ #?? | | ##????????????# + + #?# # """ #?? | | ??????????????# """" # ###########?# # #?? | | ??????????????# """" ##+############## #########?? | | ??????????????# """" # + #?????????? | | ??????????????? """" # # #?????###?? | | ????????????????###### # #### ]]#?? | | ?????????????????????# + + #?? | | ?????????????????????# ############### ||#?? | | ?????????????????????# #????????????????###?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 21 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 1200 Resistance: KI 25 Resistance: TH 15 Resistance: EM 25 Core Shielding 20 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 6 Core Analysis 11 Recoil Reduction 7 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- Imp. Light Cannon | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Imp. EM Pulse Cannon | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Recalibrator | -7/Zion | Archive Fission Core | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Particle Charger | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Robot Schematics ------------------ L-31 Rogue | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive A-15 Conveyor | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrabombPotentialSheargun Manual? 0 Play Time 04:06:38 Cumulative 269.6 hours Start 2025.01.16 @ 10:15:25 End 2025.01.16 @ 14:41:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 177 Rogue 138 Adventurer 6 Explorer 33 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0 Lore% 41 Gallery% 68 Achievement% 65 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/T_Terminus Map View 53x45 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(47,30,31) Steam 1 RUN: 572d2988-a819-4f80-a5d0-7728786083ed