Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.24 @ 21:34:44 Player: KTG-V3 Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (347) 1735 Value Destroyed (14793) 14793 Prototype IDs (92) 1840 Alien Tech Used (8) 1600 Bonus (27559) 27559 TOTAL SCORE: 58827 Bonus ------- High Alert Combat Kills 366 Follower Combat Kills 3384 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1026 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Pursued by Intercept 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Win 3000 Friendly Fire -317 Cogmind --------- Core Integrity 940/1600 Matter 300/300 Energy 491/1300 System Corruption 0% Temperature Cool (16) Movement Hovering (37) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Vortex Chain Reactor > --- PROPULSION (8) --- Cooled Gravmag System Cooled Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Linear Gravjet > --- UTILITY (11) ----- Experimental Cooling System Experimental Energy Well Long-range Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Advanced Reaction Control System Advanced Phase Shifter Experimental Force Field > --- WEAPON (3) ------- Vortex Lance > --- INVENTORY (5) ---- Advanced Force Field Potential Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Compact Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Combat Gravmag System Combat Gravmag System Combat Antigrav System Combat Linear Gravjet > --- UTILITY ---------- High-capacity Storage Unit Experimental Energy Well Long-range Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Advanced Reaction Control System Advanced Phase Shifter Advanced Hacking Suite System Mapper System Mapper Ghost Barrier > --- WEAPON ----------- Null Cannon Sigix Broadsword > --- INVENTORY -------- Vortex Chain Reactor Combat Gravmag System Advanced Heat Sink Experimental Energy Well Experimental Utility Shielding Experimental Utility Shielding Experimental Weapon Shielding Experimental EM Disruption Field Advanced Force Field Experimental Force Field Antimissile System Antimissile System Transdimensional Reconstructor Integrity Redistributor Subatomic Replicator Potential Cannon Vortex Lance Vortex Lance [Rating: 220] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Combat Gravmag System Treads Light Treads Leg Aluminum Leg Hover Unit Combat Gravmag System Utility Hacking Suite Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Experimental Utility Shielding Weapon Vibroblade Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Mini Smartbomb Launcher Impact Weapon Core Stripper Slashing Weapon Vibroblade Piercing Weapon Vortex Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Propulsion 6 | . . . . . 1 1 . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . Utility 9 | . . . . . 3 1 . . . . 2 . . . . . . 1 . . . . . . . . . 1 . 1 . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 816 | 9 12 1 1 6 39 29 6 9 3 24 17 2 58 33 26 3 31 70 30 21 10 30 53 8 4 25 18 19 40 19 31 24 29 76 Power 40 | 2 3 . . 1 5 2 . . 1 . 2 . . . 1 . . 3 . . 2 2 4 . . 1 . 3 2 . . 2 1 3 Engine 14 | 2 3 . . 1 5 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Core 15 | . . . . . . 1 . . 1 . 1 . . . 1 . . 3 . . 1 1 4 . . . . . 1 . . 1 . . Reactor 11 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 3 1 . . 1 1 3 Propulsion 83 | 2 1 . . 2 18 9 . . 1 . 1 . 6 . . . . 13 . . 2 . 4 . . 2 . 2 4 1 3 . . 12 Treads 17 | 2 1 . . 2 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 60 | . . . . . . 9 . . 1 . 1 . 6 . . . . 13 . . 2 . 4 . . 2 . 2 4 1 3 . . 12 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 460 | 2 4 1 1 1 10 15 2 5 1 12 11 . 40 21 17 1 18 38 21 11 5 17 22 8 4 14 15 11 19 10 25 17 21 40 Device 295 | 1 2 1 . 1 4 5 1 3 . 8 4 . 20 14 12 . 13 16 16 7 3 11 13 6 2 6 10 8 17 8 20 14 19 30 Storage 20 | 1 2 . 1 . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . 2 1 1 2 3 1 3 Processor 13 | . . . . . 1 3 . 1 . . . . 2 . . . . . . . . . . . 1 2 . . . 1 . . . 2 Hackware 19 | . . . . . . 3 . . . . 2 . 5 . . . . 6 . . . . 2 . . 1 . . . . . . . . Protection 113 | . . . . . 5 3 1 1 1 4 4 . 13 7 5 1 5 15 5 4 2 6 7 2 1 5 5 1 1 . 3 . 1 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 233 | 3 4 . . 2 6 3 4 4 . 12 3 2 12 12 8 2 13 16 9 10 1 11 23 . . 8 3 3 15 8 3 5 7 21 Energy Gun 4 | 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Cannon 31 | . . . . 2 1 . . . . . . . . . . . . . . . . . 6 . . 2 . . 3 3 . 2 4 8 Ballistic Gun 7 | 2 . . . . 3 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 56 | . 4 . . . . . 2 1 . 4 1 . 4 6 3 1 5 6 2 3 . 2 7 . . 1 1 1 2 . . . . . Launcher 33 | . . . . . . . . 1 . 1 . . 2 3 3 1 4 4 3 2 1 3 1 . . 2 1 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Slashing Weapon 77 | . . . . . . 2 2 2 . 7 2 . 6 3 2 . 4 6 4 5 . 6 9 . . 1 1 1 6 1 2 2 . 3 Piercing Weapon 24 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . 4 4 . 1 3 9 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 51 | . . . . . 4 1 . . . 3 2 . 1 . . . . . 1 . 5 . . . . 5 . 3 10 3 9 1 . 3 Parts Lost 25 | . . . . 4 7 . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 10 Power 5 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . 2 Propulsion 5 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Utility 8 | . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 4 Weapon 7 | . . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Highest Loss Streak 4 | . . . . 3 3 . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 100 100 100 97 92 92 91 88 83 85 87 91 93 95 98 92 96 90 93 94 91 95 93 93 99 98 96 93 92 92 90 87 89 Engine 3 | . 14 14 14 14 9 4 . . . . 2 . . . . . . . . . . . . . . 3 5 1 . . . . . . Core 3 | . . . . . . 2 7 7 7 7 3 6 6 6 6 6 6 5 5 5 5 4 9 10 10 6 5 2 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 9 8 8 7 8 7 Treads 6 | . 28 28 28 28 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 21 | . . . . . . 28 30 30 26 23 20 20 25 26 26 26 26 28 29 29 29 29 31 31 31 31 31 33 32 34 33 34 32 31 Device 9 | . 13 14 14 14 19 7 7 5 2 6 5 6 5 5 5 6 5 4 4 5 4 5 4 5 5 4 5 12 13 14 14 14 13 16 Storage 7 | . 14 14 14 14 9 6 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 6 6 7 7 Processor 5 | . . . . . . 14 15 15 15 15 13 13 10 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 Hackware 16 | . . . . . . 13 15 15 15 15 24 20 22 26 26 26 26 28 29 29 29 29 25 21 21 21 21 19 19 17 17 17 16 13 Protection 4 | . . . . . 14 . . 1 4 . . 2 4 5 5 6 5 5 4 4 5 2 5 9 9 9 8 2 . . . . . . Energy Cannon 2 | . . . . 18 11 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 Ballistic Cannon 4 | . 25 28 28 9 . . . 1 . . . . . . 3 4 . 2 . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 6 6 5 7 6 5 1 5 5 4 6 4 4 2 4 5 2 4 5 5 5 4 4 3 4 3 3 4 3 Naked Turns 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 108 | 14 52 52 52 52 76 68 31 38 31 33 47 48 49 53 52 49 46 64 71 63 64 72 79 67 67 71 78 81 101 94 98 96 108 104 Greatest Support 120 | 40 40 40 40 40 60 60 35 35 38 38 41 41 48 48 48 48 48 63 63 63 64 64 75 73 73 78 78 89 89 100 100 120 106 120 Greatest Overweight (x) 2 | . 1 1 1 1 2 1 . 1 . . 1 1 1 1 1 1 . 1 1 . . 1 1 . . . . . 1 . 1 . 2 1 Average Overweight (x) . | . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 10 10 10 10 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 17 20 20 20 20 10 10 10 10 10 13 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 Most Carried 20 | 8 20 20 20 20 20 20 10 10 10 10 15 15 15 15 15 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 16 | 4 16 19 20 19 19 9 9 9 9 9 12 14 14 14 14 14 14 14 17 18 19 19 19 18 19 19 19 19 19 19 19 19 19 18 Final Capacity 20 | 8 20 20 20 20 20 10 10 10 10 10 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 8 20 20 20 20 20 10 10 10 9 10 15 15 14 14 15 15 13 17 19 19 20 20 19 19 20 20 20 18 20 20 20 20 19 3 Class Distribution -------------------- 57% | Wizard-Mutant 16% | Mutant 9% | Scavenger-Mutant 6% | Scavenger-Scout 5% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Scout | -7/Factory Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Scout | -6/Proximity Caves Wizard-Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Wizard-Mutant | -6/Lower Caves Wizard-Mutant | -6/Lower Caves Wizard-Mutant | -6/Zion Wizard-Mutant | -5/Proximity Caves Wizard-Mutant | -5/Factory Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Zhirov Wizard-Mutant | -4/Proximity Caves Wizard-Mutant | -4/Factory Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Warlord Wizard-Mutant | -3/Proximity Caves Wizard-Mutant | -3/Research Wizard-Mutant | -3/Testing Wizard-Mutant | -2/Research Wizard-Mutant | -2/Quarantine Wizard-Mutant | -2/Section 7 Wizard-Mutant | -1/Access Wizard-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Matter Collected 13282 | 304 557 36 . 129 876 286 162 222 . 363 211 . 897 501 516 10 705 1064 449 451 110 633 684 207 75 535 389 503 375 362 350 276 245 799 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17737 | 188 776 . . 471 2097 344 186 273 28 345 344 999 575 133 133 . 615 1147 408 367 442 275 979 193 . 250 208 230 212 546 817 754 1301 2101 Parts 740 | 11 44 . . 22 117 24 6 11 4 13 21 28 23 5 5 . 20 55 11 14 3 21 57 8 . 7 9 9 17 14 17 46 45 53 Haulers Intercepted 20 | . 2 . . . 6 4 . . . . . . 3 . . . . 3 1 . . . . . . . . . . 1 . . . . Recyclers Shooed 5 | . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 186 | . . . . . . . 7 14 . 10 . . . 28 15 . 31 . 13 7 3 27 . 20 . . 11 . . . . . . . Prevented 8 | . . . . . . . . . . . . . . . 2 . . . 6 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 234 | . 20 . . 6 28 2 1 5 . 5 4 3 5 5 6 . 15 11 7 13 . 16 15 . . 10 7 3 2 . 6 8 17 14 Melee 56 | . . . . . . 2 . . . . 3 . 1 . 1 . 2 4 . 2 . . . . . . . . . . 5 7 17 12 Guns 15 | . 3 . . . 9 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Cannons 69 | . 17 . . 6 19 . 1 2 . 1 1 . 1 2 1 . 3 2 1 . . 2 8 . . . . . 2 . . . . . AOE 90 | . . . . . . . . 3 . 4 . . 3 3 4 . 10 5 6 11 . 14 7 . . 10 7 3 . . . . . . Classes Destroyed 26 | 3 5 . . 2 3 1 . . . . . 1 . 1 1 . 2 . . . . . . 1 . 3 1 . . . 1 1 . . Worker 16 | 2 . . . 1 2 . . . . . . . 2 . . . . 2 . . . . 1 . . . . 1 1 1 . . 1 2 Builder 11 | . . . . 1 2 . . . . . 2 . . . . . . 1 . . . . 1 . . . . 2 1 . . . 1 . Tunneler 4 | 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 20 | . 2 . . . 6 4 . . . . . . 3 . . . . 3 1 . . . . . . . . . . 1 . . . . Recycler 23 | 1 1 . . 2 5 . . . . . 1 . 1 . . . . 3 . . . . 3 . . . . 1 . 3 . . . 2 Operator 9 | . 1 . . . 3 1 . . . . . . . . . . . 1 . . . . 2 . . . . . 1 . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Watcher 27 | . 3 . . . 4 1 . . . . 1 . 2 . . . . 3 . . . . 5 . . . . . 2 1 2 1 . 2 Swarmer 65 | . 6 . . . 6 . . . . 4 2 . 3 1 3 . . 5 . 4 . 13 7 . . 4 4 . . . 3 . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Grunt 83 | . 14 . . 5 14 . . 5 . . . . . 1 1 . 9 . 6 6 . 2 1 . . 3 1 3 . . . . 6 6 Brawler 3 | . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Duelist 6 | . . . . . . . . . . . . . . . . . 3 . . 3 . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Sentry 14 | . . . . . 4 . 1 . . . 1 . 1 1 . . 1 . . . . 1 1 . . . . . . . . . . 3 Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hunter 10 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 4 . Programmer 32 | . . . . . . 2 . . . 1 1 . 1 1 . . . 6 1 . . . 6 . . . . . 2 . . 5 4 2 Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Compactor 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Decomposer 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Samaritan 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Thief 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | 4 4 . . 3 8 2 1 3 1 4 3 3 3 3 3 . 5 5 3 8 . 5 7 . . 5 4 4 2 2 3 2 8 5 Combat Bots Only 8 | . 3 . . 3 7 1 1 3 . 4 2 3 3 3 3 . 5 5 3 8 . 5 7 . . 5 4 3 2 . 3 2 7 5 Max Kills in Single Turn 7 | 1 1 . . 2 2 1 1 2 1 3 1 1 3 2 2 . 3 3 3 4 . 4 7 1 . 3 3 2 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 7 | . . . . . . . . 2 . 3 . . 3 2 2 . 3 3 3 4 . 4 7 . . 3 3 2 . . . . . . Melee 1 | . . . . . . 1 . . . . 1 . 1 . 1 . 1 1 . 1 . . . . . . . . . . 1 1 1 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Miner (-7/Data Miner) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Damage Taken 13672 | . 483 88 . 619 1830 141 . 116 555 99 188 . 75 237 18 . 31 1040 22 62 . 143 1001 . 48 44 22 280 135 20 180 1178 1290 3727 Core 1414 | . 60 36 . 114 107 47 . 18 136 . . . . 40 . . 31 66 . . . 28 43 . . . . 18 45 . 93 67 69 396 Absorbed by Shields 3509 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 108 . 88 478 415 2420 Redirected to Shielding 874 | . . . . . . . . . . . . . . . . . . 87 . . . . 64 . 14 . 19 . . . . . . 690 Regen/Repaired (Parts) 5231 | . . . . . . . . . . . 90 . 85 . . . . 538 . . . . 32 . . 176 . . 418 . 44 1228 632 1988 Core Remaining (%) 77 | 100 . . . 16 80 . . . . 71 . . . . . . 91 . . . . 90 . . . . 96 . 95 . . 79 . 58 Volleys Fired 592 | 14 67 2 . 28 151 . 11 13 . 14 4 25 7 8 12 . 34 24 10 12 . 20 33 . . 13 10 10 8 9 . 9 9 35 Largest 2 | 2 2 2 . 2 2 . 1 1 . 1 1 2 1 2 1 . 1 1 1 1 . 1 1 . . 1 1 1 1 1 . 1 1 1 Hottest 135 | 70 70 70 . 120 135 . 60 60 . 60 60 66 80 80 80 . 80 80 80 80 . 80 88 . . 81 80 80 60 130 . 40 130 130 Shots Fired 883 | 28 134 4 . 56 293 . 12 13 . 14 4 50 7 13 13 . 34 29 10 12 . 20 34 . . 13 10 10 8 9 . 9 9 35 Gun 273 | 28 46 . . . 123 . . . . . . 50 . . . . . . . . . . . . . . . . . . . . . 26 Cannon 532 | . 88 4 . 56 170 . 12 11 . 12 4 . 6 10 5 . 25 25 5 5 . 11 33 . . 1 3 2 8 9 . 9 9 9 Launcher 78 | . . . . . . . . 2 . 2 . . 1 3 8 . 9 4 5 7 . 9 1 . . 12 7 8 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 486 | 14 111 4 . 14 123 . 12 11 . 12 4 50 6 10 5 . 25 25 5 5 . 11 26 . . . 3 2 8 . . . . . Thermal 275 | 14 23 . . 42 170 . . . . . . . . . . . . . . . . . . . . . . . . 8 . . 9 9 Explosive 78 | . . . . . . . . 2 . 2 . . 1 3 8 . 9 4 5 7 . 9 1 . . 12 7 8 . . . . . . Electromagnetic 44 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . 1 . . . 1 . 9 . 26 Robot Hit Streak 18 | 9 6 2 . 13 18 . 2 4 . 3 . 9 2 4 1 . 4 5 8 2 . 5 11 . . 12 . . 6 5 . 7 . 12 Robot Miss Streak 5 | 4 3 2 . 2 5 . . 4 . 2 . 4 1 2 3 . 4 3 2 2 . 2 2 . . . . . 2 . . 1 1 2 Penetration Max 1 | . . . . . . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 809 | 18 77 2 . 38 189 18 5 7 1 8 11 28 17 6 4 . 15 44 9 8 6 7 39 7 . 1 1 3 14 10 14 32 49 121 Core Hits 511 | 8 32 . . 12 73 7 3 7 1 10 5 8 9 8 10 . 25 23 23 23 3 32 33 2 . 47 10 15 9 3 6 12 18 34 Critical Kills 4 | . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 42 | . 2 1 . . 1 1 . 1 . 1 2 13 1 . . . 1 3 1 1 . . . . . . . . . 1 1 3 7 1 Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 13 | . . . . . . . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . Blast 6 | . 1 1 . . . . . 1 . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . Sever 14 | . . . . . . . . . . . 1 . 1 . . . . 3 1 1 . . . . . . . . . 1 . 3 3 . Impale 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sunder 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 1 Melee Attacks 754 | . . . . . . 58 9 2 11 9 42 . 52 2 5 1 5 97 7 12 6 10 52 7 . 4 8 13 36 20 26 47 75 138 Kinetic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 639 | . . . . . . 51 9 2 11 9 42 . 52 2 5 1 5 97 7 12 6 10 52 7 . 4 8 13 32 17 20 47 54 64 Piercing 7 | . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 105 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 3 . 21 74 Sneak Attacks 76 | . . . . . . 5 3 . 1 . 4 . 7 . . . 2 10 2 4 . . 8 7 . . 1 3 3 4 . 1 4 7 Combat Hostiles 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 2 Follow-up Attacks 16 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 9 Damage Inflicted 55289 | 197 1182 38 . 709 4149 1160 556 627 119 777 872 283 1729 587 1011 . 2117 3663 1821 2100 649 2227 3493 705 . 3106 943 1388 955 679 813 2078 4312 10244 Guns 2317 | 197 328 . . . 1253 . . . . . . 283 . . . . . . . . . . . . . . . . . . . . . 256 Cannons 9675 | . 851 38 . 709 2896 . 105 294 . 206 146 . 237 275 42 . 481 438 309 91 . 350 1583 . . 31 . . 448 32 . 113 . . Explosions 13971 | . . . . . . . . 257 . 287 . . 358 312 743 . 1426 711 1119 1352 . 1877 510 . . 3075 847 1097 . . . . . . Melee 29323 | . . . . . . 1160 451 76 119 284 726 . 1134 . 226 . 210 2514 393 657 649 . 1400 705 . . 96 291 507 647 813 1965 4312 9988 Ramming 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7722 | 60 969 38 . 142 1253 . 105 294 . 206 146 283 237 275 42 . 481 438 309 91 . 350 1476 . . . . . 448 . 79 . . . Thermal 3841 | 137 210 . . 567 2896 . . . . . . . . . . . . . . . . . . . . 31 . . . . . . . . Explosive 13940 | . . . . . . . . 257 . 287 . . 358 312 743 . 1426 711 1119 1352 . 1877 510 . . 3044 847 1097 . . . . . . Electromagnetic 539 | . . . . . . . . . . . . . . . . . . . . . . . 107 . . 31 . . . 32 . 113 . 256 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 21862 | . . . . . . 1014 451 76 119 284 726 . 1134 . 226 . 210 2514 393 657 649 . 1400 705 . . 96 291 507 647 639 1965 2773 4386 Piercing 146 | . . . . . . 146 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 7236 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 95 . 1539 5602 Highest Corruption 9 | . . . . . 5 1 1 1 1 2 . . . 3 3 3 . 9 1 . . . 6 6 6 6 . . 3 . . 6 . . Average Corruption 3 | . . . . . 4 1 1 1 1 1 . . . 2 3 3 . 5 1 . . . 4 6 6 6 . . 1 . . 4 . . Corruption Purged 11 | . . . . . . . . . . . . . . . . . . 10 1 . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . Effects 184 | . . . . . 21 1 6 6 1 4 . . . 1 18 2 . 65 . . . . 11 16 15 1 . . 9 . . 7 . . Message Errors 58 | . . . . . 7 . . 2 1 1 . . . 1 3 . . 21 . . . . 3 8 4 1 . . 5 . . 1 . . Matter Fused 42 | . . . . . 5 . 1 1 . . . . . . 3 . . 16 . . . . 5 3 3 . . . 3 . . 2 . . Heat Flow Errors 23 | . . . . . 3 . 3 1 . 1 . . . . 3 1 . 6 . . . . . 2 3 . . . . . . . . . Energy Discharges 19 | . . . . . . . . 1 . 2 . . . . 4 . . 5 . . . . . 3 1 . . . 1 . . 2 . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Fused 3 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 17 | . . . . . 1 1 1 . . . . . . . 3 1 . 8 . . . . 1 . 1 . . . . . . . . . Data Loss (major) 10 | . . . . . 3 . . 1 . . . . . . . . . 2 . . . . 1 . 1 . . . . . . 2 . . Misfires 9 | . . . . . 1 . 1 . . . . . . . 1 . . 5 . . . . 1 . . . . . . . . . . . Alerts 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5693 | . . . . 13 63 164 231 . . . 199 . 201 . 153 . 5 700 28 228 315 97 422 408 . 66 138 19 120 251 168 301 566 837 Projectiles 361 | . . . . 13 63 . 51 . . . . . 41 . 21 . . 74 8 . . 13 77 . . . . . . . . . . . Explosions 300 | . . . . . . . . . . . . . . . . . 5 68 . 11 . 84 . . . 66 47 19 . . . . . . Melee 5032 | . . . . . . 164 180 . . . 199 . 160 . 132 . . 558 20 217 315 . 345 408 . . 91 . 120 251 168 301 566 837 Knockbacks 46 | . 11 2 . 2 . . . . . 1 . . . 2 . . 2 5 2 . . 1 9 . . . . . 9 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 45 | . 10 2 . 2 . . . . . 1 . . . 2 . . 2 5 2 . . 1 9 . . . . . 9 . . . . . Secondary 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 338 | 160 120 . . 159 227 . 203 136 . 121 16 . 24 40 239 247 28 286 72 120 . 70 168 174 152 164 96 237 60 252 278 76 250 338 Average Temperature 40 | 70 49 . . 64 46 . 73 41 . 25 12 . 10 10 72 129 16 92 28 36 . 23 52 29 61 31 25 33 7 16 34 6 80 88 Received Heat Transfer 1669 | . 168 . . 87 702 12 . 63 . 12 18 . 12 . . . . 27 . 36 . 9 18 . . . . 66 4 9 8 91 108 219 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Parts Fried 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 12 | 1 . . . 1 9 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 6734 | 407 703 . . 1147 4477 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Missiles Intercepted 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Peak Influence 766 | 30 193 58 . 70 335 246 . . . . 522 49 233 . . . . 460 . . . . 766 . . . . 424 455 272 441 591 541 480 Initial 384 | . 19 58 . . 27 142 . . . . 384 49 34 . . . . 118 . . . . 156 . . . . 206 216 90 51 165 275 257 Average 169 | 14 97 16 . 19 172 80 . . . . 179 49 88 . . . . 202 . . . . 369 . . . . 284 255 153 258 354 278 303 Maximum Alert Level 3 | . . . . . 1 1 . . . . 2 . 1 . . . . 2 . . . . 3 . . . . 2 2 1 2 2 2 2 Low Security (%) 61 | 100 100 100 . 100 57 96 . . . . 63 100 93 . . . . 42 . . . . 30 . . . . . 33 69 26 14 31 5 Level 1 30 | . . . . . 42 3 . . . . 11 . 6 . . . . 51 . . . . 21 . . . . 91 60 30 61 54 34 77 Level 2 7 | . . . . . . . . . . . 25 . . . . . . 5 . . . . 38 . . . . 8 5 . 12 30 33 16 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 87 | . 6 . . . 5 9 . . . . 2 . 10 . . . . 10 . 1 . 1 11 . . . . 3 3 2 6 3 6 9 Investigation 29 | . 5 . . . 1 4 . . . . 1 . 6 . . . . 5 . . . . 3 . . . . 1 1 . 2 . . . Extermination 18 | . . . . . . 2 . . . . 1 . 1 . . . . 3 . . . . 4 . . . . . 1 . 1 1 1 3 Reinforcement 33 | . 1 . . . 4 3 . . . . . . 3 . . . . 2 . . . . 3 . . . . 2 1 2 3 2 1 6 Assault 4 | . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Searches Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Haulers Reinforced 4 | . . . . . . 1 . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Distress Signals 21 | . 2 . . 2 2 . . . . . 1 . . . . . . 1 . . . . 2 . . . . . . 3 1 4 . 3 Communications Jammed 61 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 1 3 . 40 . 4 Distress Signals 48 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . 40 . 4 Times Spotted 446 | . 26 . . 16 48 13 . 10 4 9 18 6 18 7 5 . 11 28 6 9 . 13 35 3 . 7 9 10 13 5 10 32 22 53 Peak Tracking Total 23 | . 3 . . 3 7 3 . 4 4 7 5 4 3 2 3 . 6 5 5 9 . 5 8 3 . 10 4 5 4 4 2 11 6 23 Tactical Retreats 47 | . 1 . . 1 1 4 . 1 . 4 6 1 1 . 1 . 1 4 2 2 . 4 3 . . . 1 . . 1 . . 2 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Traps Triggered 24 | . 6 2 . . 1 1 . . . . 1 . 2 . . . . 1 . . . . 2 . 1 . . . 2 . 1 3 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 27 | . . . . . . 3 . . . . . . . . 1 . . . . . . . . . . 21 . . . . 2 . . . Exploded 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Disabled 41 | . 3 . . . 5 1 . . 1 . 1 . . 1 . . . 2 1 1 . 1 4 . . 2 . . 6 . 5 3 . 4 Max in Single Turn 2 | . 1 . . . 1 1 . . 1 . 1 . . 1 . . . 1 1 1 . . 2 . . 2 . . 1 . 1 1 . 2 Garrison Access 11 | . . . . . 1 1 . . . . 1 . 2 . . . . 2 . . . . . . . . . 1 1 1 1 . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Accessed 162 | . 10 1 2 . 9 14 . 1 4 . 11 . 17 1 1 . . 19 2 1 8 . 11 . . 5 . 4 11 1 11 2 2 14 Terminals 76 | . 7 . . . 5 8 . . . . 6 . 7 . . . . 6 . . . . 6 . . . . 2 5 . 9 2 2 11 Fabricators 18 | . . . . . . 3 . . . . 1 . 5 . . . . 5 . . . . 2 . . . . . 2 . . . . . Repair Stations 16 | . 1 . . . 2 . . . . . 1 . 2 . . . . 4 . . . . 1 . . . . . 2 . . . . 3 Recycling Units 8 | . 2 . . . 1 1 . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . . . Scanalyzers 7 | . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . 1 . 1 . . . Garrison Access 11 | . . . . . 1 1 . . . . 1 . 2 . . . . 2 . . . . . . . . . 1 1 1 1 . . . Total Hacks 559 | . 16 1 30 . 18 39 . 1 28 . 27 . 57 1 1 . . 77 2 1 47 . 56 . . 17 . 14 36 1 27 6 8 48 Successful 407 | . 6 1 30 . 7 20 . 1 28 . 20 . 40 1 1 . . 63 2 1 47 . 36 . . 17 . 8 21 1 16 4 6 30 Failed 151 | . 10 . . . 11 19 . . . . 7 . 16 . . . . 14 . . . . 20 . . . . 6 15 . 11 2 2 18 Catastrophic 20 | . 3 . . . 3 3 . . . . . . 2 . . . . 1 . . . . 2 . . . . 1 2 . . . . 3 Database Lockouts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Manual 183 | . 10 . . . 13 21 . . . . 15 . 31 . . . . 24 . . . . 32 . . 1 . 6 11 . 6 . . 13 Terminals 244 | . 12 . . . 13 25 . . . . 15 . 26 . . . . 21 . . . . 32 . . . . 9 16 . 24 6 8 37 Fabricators 79 | . . . . . . 9 . . . . 3 . 23 . . . . 23 . . . . 13 . . . . . 8 . . . . . Repair Stations 55 | . 1 . . . 2 . . . . . 4 . 4 . . . . 22 . . . . 2 . . . . . 9 . . . . 11 Recycling Units 20 | . 3 . . . 2 2 . . . . 3 . . . . . . 2 . . . . 4 . . . . 4 . . . . . . Scanalyzers 19 | . . . . . . 2 . . . . 1 . 2 . . . . 5 . . . . 5 . . . . . 2 . 2 . . . Garrison Access 13 | . . . . . 1 1 . . . . 1 . 2 . . . . 4 . . . . . . . . . 1 1 1 1 . . . Terminal Hacks 233 | . 3 1 30 . 4 8 . 1 28 . 8 . 8 1 1 . . 9 2 1 47 . 15 . . 17 . 3 6 . 12 4 6 18 Record 91 | . . . 30 . . . . . 11 . . . . . . . . . 1 . 35 . 1 . . 12 . . . . 1 . . . Part Schematic 25 | . 1 . . . 1 2 . . 11 . 1 . 1 . . . . 3 . . 4 . . . . . . . . . 1 . . . Robot Schematic 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 2 . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . 1 . Prototype ID Bank 14 | . . . . . . . . . 3 . . . . . . . . . . . 4 . . . . 4 . . 1 . 1 . . 1 Open Door 9 | . . 1 . . . . . 1 . . . . . 1 1 . . . 1 1 . . . . . 1 . . . . . . 1 1 Branch Access Points 6 | . . . . . 1 2 . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . Emergency Access Points 6 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . 3 Machine Index 6 | . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . 1 1 1 Terminal Index 5 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 . 1 . . 1 Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Unreport Threat 16 | . . . . . 1 . . . . . 2 . 1 . . . . . . . . . 6 . . . . . 1 . . . 3 2 Locate Traps 20 | . . . . . 1 4 . . . . . . 1 . . . . 2 . . . . 2 . . . . 2 1 . 3 . . 4 Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Investigation 3 | . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recall Reinforcements 6 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . 3 . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 6 | . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . 1 . 1 1 . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 39 | . . . . . . 5 . . . . 1 . 13 . . . . 14 . . . . 5 . . . . . 1 . . . . . Network Status 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Load Schematic 24 | . . . . . . 3 . . . . 1 . 8 . . . . 8 . . . . 3 . . . . . 1 . . . . . Build 13 | . . . . . . 2 . . . . . . 5 . . . . 4 . . . . 2 . . . . . . . . . . . Repair Station Hacks 49 | . . . . . . . . . . . 4 . 4 . . . . 20 . . . . 2 . . . . . 9 . . . . 10 Scan Component 25 | . . . . . . . . . . . 2 . 2 . . . . 10 . . . . 1 . . . . . 5 . . . . 5 Repair 24 | . . . . . . . . . . . 2 . 2 . . . . 10 . . . . 1 . . . . . 4 . . . . 5 Recycling Unit Hacks 9 | . 2 . . . . . . . . . 1 . . . . . . 2 . . . . 2 . . . . 2 . . . . . . Report Inventory 4 | . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Retrieve Components 4 | . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . Scanalyzer 16 | . . . . . . 2 . . . . 1 . . . . . . 5 . . . . 5 . . . . . 1 . 2 . . . Insert Component 10 | . . . . . . 1 . . . . 1 . . . . . . 3 . . . . 3 . . . . . 1 . 1 . . . Analyze 6 | . . . . . . 1 . . . . . . . . . . . 2 . . . . 2 . . . . . . . 1 . . . Garrison Access Hacks 11 | . . . . . 1 1 . . . . 1 . 2 . . . . 2 . . . . . . . . . 1 1 1 1 . . . Seal Access 11 | . . . . . 1 1 . . . . 1 . 2 . . . . 2 . . . . . . . . . 1 1 1 1 . . . Unauthorized Hacks 49 | . 1 . . . 2 4 . . . . 4 . 13 . . . . 11 . . . . 6 . . . . 2 3 . 1 . . 2 Terminals 16 | . . . . . 2 1 . . . . 2 . 4 . . . . 3 . . . . 1 . . . . . . . 1 . . 2 Track 4 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 2 Assimilate 6 | . . . . . 1 . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . . 1 . . . Botnet 4 | . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . Operators 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators 27 | . . . . . . 2 . . . . 2 . 9 . . . . 8 . . . . 3 . . . . . 3 . . . . . Prioritize 9 | . . . . . . . . . . . . . 5 . . . . 2 . . . . 2 . . . . . . . . . . . Fabnet 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Haulers 7 | . . . . . . 1 . . . . 1 . 1 . . . . 2 . . . . 1 . . . . . 1 . . . . . Recompile 10 | . . . . . . 1 . . . . 1 . 3 . . . . 4 . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . Reject 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Mask 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 101 | . 10 . . . 7 13 . . . . 6 . 12 . . . . 12 . . . . 7 . . . . 3 9 . 8 2 1 11 Full Trace Events 11 | . 1 . . . . 3 . . . . . . 2 . . . . 1 . . . . 3 . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 3 . . . . . . 3 . . . . . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 49 | . 1 . . . 1 3 . . 11 . 1 . 1 . . 16 . 5 . . 4 . 2 . . . . . . . 2 2 . . Parts Built 16 | . . . . . . 4 . . . . . . 5 . . . . 5 . . . . 2 . . . . . . . . . . . Authchips 9 | . . . . . . 1 . . . . . . 4 . . . . 3 . . . . 1 . . . . . . . . . . . Time 528 | . . . . . . 84 . . . . . . 193 . . . . 159 . . . . 92 . . . . . . . . . . . Total Part Build Rating 89 | . . . . . . 16 . . . . . . 30 . . . . 29 . . . . 14 . . . . . . . . . . . Parts Repaired 24 | . . . . . . . . . . . 2 . 2 . . . . 10 . . . . 1 . . . . . 4 . . . . 5 Time 810 | . . . . . . . . . . . 88 . 93 . . . . 321 . . . . 28 . . . . . 102 . . . . 178 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 32 | . 10 . . . . . . . . . . . . . . . . 10 . . . . 9 . . . . 3 . . . . . . Parts Scanalyzed 6 | . . . . . . 1 . . . . . . . . . . . 2 . . . . 2 . . . . . . . 1 . . . Part Schematics Acquired 6 | . . . . . . 1 . . . . . . . . . . . 2 . . . . 2 . . . . . . . 1 . . . Parts Damaged 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total Allies 9 | . . 3 . . 1 . . . . . 1 . 1 . . . . 1 . . . 1 1 . . . . . . . . . . . Largest Group 3 | . . 3 3 3 1 . . . . . 1 . 1 . . . . 1 . . . 1 1 . . . . . . . . . . . Highest-Rated Group 40 | . . 40 40 40 26 . . . . . 26 . 10 . . . . 26 . . . 30 10 . . . . . . . . . . . Highest-Rated Ally 30 | . . 16 16 16 26 . . . . . 26 . 10 . . . . 26 . . . 30 10 . . . . . . . . . . . Total Orders 165 | . . . . 1 . . . . . . 2 . 22 11 11 . 15 13 12 5 . 16 8 7 . . 10 5 6 2 6 6 7 . STAY 11 | . . . . 1 . . . . . . 1 . 1 . . . . . . . . 5 1 1 . . 1 . . . . . . . FOLLOW 6 | . . . . . . . . . . . 1 . . . 1 . . . . . . 2 1 . . . 1 . . . . . . . EXPLORE 34 | . . . . . . . . . . . . . 10 3 4 . 6 4 3 1 . 1 . 1 . . 1 . . . . . . . RETURN 114 | . . . . . . . . . . . . . 11 8 6 . 9 9 9 4 . 8 6 5 . . 7 5 6 2 6 6 7 . Ally Attacks 761 | . . . . 9 . . . . . . . . 63 33 40 . 78 36 50 29 . 62 71 23 . . 53 71 17 25 23 25 53 . Total Damage 13932 | . . . . 106 . . . . . . . . 1308 469 625 . 1308 725 912 481 . 1135 1210 591 . . 898 1589 315 588 288 442 942 . Kills 83 | . . . . 1 . . . . . . . . 14 4 4 . 5 6 4 2 . 7 9 3 . . 3 7 7 1 1 2 3 . Allies Corrupted 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Allies Melted 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 7 | . 2 . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . 1 . Derelict Logs Recovered 18 | . . 1 . 2 . . 1 1 . 2 . . . 1 2 1 2 . 2 1 . 1 . 1 . . . . . . . . . . Drone Launches 178 | . . . . . . . . . . . . . 16 16 9 . 14 11 14 6 . 13 10 8 . . 13 10 7 4 9 10 8 . Drone Recoveries 172 | . . . . . . . . . . . . . 16 15 9 . 13 11 14 6 . 13 10 8 . . 13 8 7 4 9 9 7 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Turns Passed 40971 | 178 2257 1407 1145 1932 3739 1900 594 601 96 736 1205 229 1720 1147 1009 769 1573 3677 1276 1914 169 1458 1516 501 465 1106 950 568 936 567 719 441 607 1864 Spaces Moved 40049 | 77 903 582 475 600 1307 2467 936 946 118 846 1586 233 2201 1356 1171 1056 1806 3711 1324 1783 227 1351 2016 926 796 1171 1296 625 1133 1206 1167 514 403 1734 Core 6 | 5 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3608 | 72 903 582 475 600 956 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 351 | . . . . . 351 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 36084 | . . . . . . 2446 936 946 118 846 1586 233 2201 1356 1171 1056 1806 3711 1324 1783 227 1351 2016 926 796 1171 1296 625 1133 1206 1167 514 403 1734 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 16 | 50 160 240 240 240 160 45 45 45 45 48 48 55 54 71 71 71 71 61 61 61 54 54 47 47 47 47 49 43 43 37 27 16 16 25 Average Speed 71 | 152 212 240 240 240 236 47 45 45 45 48 52 59 55 71 71 71 71 64 62 61 56 54 48 47 47 47 49 43 44 37 39 35 43 39 Slowest Speed 260 | 160 240 240 240 240 260 240 45 105 48 48 115 115 119 141 141 141 71 127 127 61 61 116 107 47 47 49 49 43 108 38 108 37 202 108 Overloaded Moves 216 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 37 5 171 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 69 | 4 98 100 90 88 77 41 80 76 82 86 31 87 44 94 81 84 94 55 98 87 62 97 33 86 84 91 93 13 94 34 78 22 10 62 Regions Visited 34 Branch Regions 23 Pre-discovered Areas 8 | . 1 1 1 . . . . . 1 1 . . . . . . . . . . 3 . . . . . . . . . . . . . Known Exits Taken 26 | . . . . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 43 | . . 1 . 1 . . 7 2 . 1 . . . 4 3 3 1 . 2 4 . 5 . . 4 . 5 . . . . . . . Spaces Dug 340 | . . . . . . 34 11 1 . 18 26 . 35 1 2 . 4 54 2 6 . 13 31 . . . 10 11 18 8 3 7 17 28 Terrain Destroyed 1196 | . . . . . 38 34 11 46 . 43 28 . 40 10 100 . 110 98 73 89 . 110 48 . . 11 89 55 20 14 3 7 18 101 Melee 285 | . . . . . . 34 5 1 . 5 26 . 33 1 2 . 3 46 2 6 . 10 26 . . . 7 10 18 7 3 7 9 24 Projectile 164 | . . . . . 38 . 6 6 . 12 2 . 3 2 4 . 12 16 3 5 . 8 13 . . . 7 2 2 7 . . 9 7 AOE 747 | . . . . . . . . 39 . 26 . . 4 7 94 . 95 36 68 78 . 92 9 . . 11 75 43 . . . . . 70 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total 50535 | 108 1114 591 482 1039 1706 3098 1074 1097 139 1135 1889 273 2627 1525 1323 1075 2054 4813 1759 2580 257 2040 2462 985 886 1702 1592 896 1506 1287 1388 663 699 2671 Wait 7404 | 2 104 . . 394 127 495 105 119 . 225 218 13 233 89 79 11 148 853 363 737 . 598 247 29 82 457 229 201 238 28 128 40 171 641 Move 40015 | 76 902 581 474 599 1306 2466 935 945 117 845 1586 232 2200 1355 1170 1055 1805 3710 1323 1782 226 1350 2015 925 795 1170 1295 624 1132 1205 1166 513 402 1733 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 291 | 6 16 3 1 7 36 18 3 3 3 3 14 . 27 10 7 1 6 24 1 2 4 5 17 3 2 5 13 6 14 1 8 5 6 11 Fast Attach 252 | 8 3 . . 1 10 13 1 3 1 7 2 . 14 4 6 1 6 11 4 . 7 7 11 3 2 15 2 9 29 8 19 7 3 35 Attach 265 | . . . . 4 14 5 3 3 1 6 5 1 28 16 10 1 12 20 18 15 . 10 26 5 2 4 13 5 5 2 5 4 7 15 Detach 175 | 1 . . . . 1 . 1 . . 6 . 1 13 11 11 1 11 14 21 13 . 11 17 6 . 5 2 5 6 1 7 2 4 4 Swap 306 | 1 9 1 1 1 15 11 2 3 1 11 10 1 16 13 10 1 13 39 9 6 4 13 16 . . 6 3 5 6 9 8 15 19 28 Drop 469 | . 11 4 2 5 46 28 4 6 5 9 8 . 37 14 12 3 13 19 3 1 10 13 28 6 3 23 15 16 36 7 24 10 8 40 Fire 592 | 14 67 2 . 28 151 . 11 13 . 14 4 25 7 8 12 . 34 24 10 12 . 20 33 . . 13 10 10 8 9 . 9 9 35 Melee 727 | . . . . . . 56 9 2 11 9 42 . 52 2 5 1 5 97 7 12 6 10 52 7 . 4 8 13 32 17 23 47 70 128 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . 6 . . . . . . . . . . . 2 . . . . . . . . . . . . . 11 . 1 Rewire 7 | . . . 4 . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 10 | . . . . . . . . . . . . . . 3 1 . 1 . . . . . . 1 . . 2 2 . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low / *Ext) -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / *Low / *Ext) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Arm / *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 14) 179 | -11/Junkyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 6) 1069 | -10/Materials | Discovered new exit (range 15) 1383 | -10/Materials | Discovered new exit (range 15) 1854 | -10/Materials | Discovered new exit (range 4) 2436 | -10/Materials | Entered Mines 2564 | -10/Mines | Learned Materials security intel 2658 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2890 | -10/Mines | Learned location of Storage (-8) 2997 | -10/Mines | Discovered new exit (range 12) 2997 | -10/Mines | Discovered new exit (range 9) 3225 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3833 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3833 | -10/Mines | Discovered new exit (range 5) 3843 | -10/Mines | Entered Exiles 3843 | -10/Exiles | Found Exiles lab destroyed 3843 | -10/Exiles | Accompanied by 3 allies 4323 | -10/Exiles | Learned location of Zion (-6) 4952 | -10/Exiles | Discovered new exit (range 14) 4988 | -10/Exiles | Entered Mines 4988 | -9/Mines | Accompanied by 3 allies 5069 | -9/Mines | Assembled infested the area 5652 | -9/Mines | Core integrity fell below 50% 5676 | -9/Mines | Lost 3 parts (1n2w) 5763 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5893 | -9/Mines | Learned Materials emergency access door positions 6030 | -9/Mines | Found a hidden stash of uninstalled traps 6661 | -9/Mines | Core integrity fell below 20% 6796 | -9/Mines | Discovered new exit (range 16) 6801 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 6848 | -9/Mines | Learned Materials emergency access door positions 6920 | -9/Mines | Entered Materials 6920 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 7219 | -8/Materials | Build established: Scavenger-Mutant 7605 | -8/Materials | Discovered new exit (range 15) 7673 | -8/Materials | Identified exit to Storage 7929 | -8/Materials | Destroyed 7 combat bots 8696 | -8/Materials | Lost 3 parts (1p1n1u) 8712 | -8/Materials | Destroyed 7 combat bots 9828 | -8/Materials | Discovered new exit (range 4) 10659 | -8/Materials | Entered Factory 10659 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11119 | -7/Factory | Identified exit to Lower Caves 11170 | -7/Factory | Fabricated Greatsword? 11252 | -7/Factory | Build established: Hacker-Scout 11758 | -7/Factory | Fabricated Powered Armor (x2) 11944 | -7/Factory | Cargo convoy interrupted 12366 | -7/Factory | Build established: Scavenger-Scout 12559 | -7/Factory | Entered Lower Caves 12841 | -7/Lower Caves | Identified exit to Lower Caves 13153 | -7/Lower Caves | Entered another Lower Caves area 13172 | -7/Lower Caves | Encountered a Warlord checkpoint 13203 | -7/Lower Caves | Discovered new exit (range 8) 13206 | -7/Lower Caves | Identified exit to Factory 13522 | -7/Lower Caves | Learned Factory garrison access intel 13730 | -7/Lower Caves | Discovered new exit (range 5) 13734 | -7/Lower Caves | Identified exit to Data Miner 13754 | -7/Lower Caves | Entered Data Miner 13754 | -7/Data Miner | Discovered new exit (range 6) 13761 | -7/Data Miner | Met Data Miner 13772 | -7/Data Miner | Learned location of Section 7 (-2) 13772 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13779 | -7/Data Miner | Received God Mode back door access code from Data Miner 13791 | -7/Data Miner | Destroyed Data Miner 13794 | -7/Data Miner | Data Conduit disabled 13798 | -7/Data Miner | Found Prototype Hackware 13800 | -7/Data Miner | Found Prototype Hackware 13849 | -7/Data Miner | Identified exit to Proximity Caves 13850 | -7/Data Miner | Entered Proximity Caves 13851 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 13853 | -6/Proximity Caves | Spotter reported a threat 13909 | -6/Proximity Caves | Found Prototype Slashing Weapon 13910 | -6/Proximity Caves | Identified Vibroblade 13971 | -6/Proximity Caves | Spotter reported a threat 14062 | -6/Proximity Caves | Encountered a Derelict guarding a broken Freighter 14184 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14252 | -6/Proximity Caves | Spotted B-75 Beast 14331 | -6/Proximity Caves | Learned 12 Factory zone layouts 14372 | -6/Proximity Caves | Discovered exit to Factory (range 5) 14417 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 14586 | -6/Proximity Caves | Entered Factory 14586 | -6/Factory | Evolved 2 slots: Utility x2 14587 | -6/Factory | Identified exit to Factory 14587 | -6/Factory | Identified exit to Extension 14588 | -6/Factory | Loaded intel: 4 garrison access locations 14624 | -6/Factory | Identified Ghost Barrier 14641 | -6/Factory | Identified System Mapper 14919 | -6/Factory | Discovered new exit (range 6) 14921 | -6/Factory | Identified exit to Lower Caves 14928 | -6/Factory | Build established: Wizard-Scout 14936 | -6/Factory | Search patrols dispatched 15179 | -6/Factory | Repaired Powered Armor 15224 | -6/Factory | Repaired Mic. Nuclear Core 15678 | -6/Factory | Discovered exit to Factory (range 13) 15791 | -6/Factory | Sucked down chute 15791 | -6/Factory | Entered Waste 15801 | -6/Waste | Spotted C-40 Crusher 15813 | -6/Waste | Spotted C-40 Crusher 15873 | -6/Waste | Spotted C-40 Crusher 15873 | -6/Waste | Spotted C-40 Crusher 15899 | -6/Waste | Destroyed C-40 Crusher 15902 | -6/Waste | Destroyed C-40 Crusher 15916 | -6/Waste | Spotted C-40 Crusher 15919 | -6/Waste | Destroyed C-40 Crusher 15924 | -6/Waste | Spotted C-40 Crusher 16014 | -6/Waste | Discovered new exit (range 11) 16019 | -6/Waste | Identified exit to Factory 16020 | -6/Waste | Entered Factory 16180 | -6/Factory | Build established: Hacker-Scout 16318 | -6/Factory | Discovered exit to Extension (range 7) 16410 | -6/Factory | Fabricated Combat Drone Bay? 16641 | -6/Factory | Fabricated Lrn. Sensor Array (x1) 16709 | -6/Factory | Discovered exit to Lower Caves (range 17) 16862 | -6/Factory | Repaired Imp. Airjet 16888 | -6/Factory | Discovered exit to Factory (range 22) 16965 | -6/Factory | Fabricated Mni. Smartbomb Launcher (x1) 17158 | -6/Factory | Discovered exit to Factory (range 21) 17323 | -6/Factory | Repaired Imp. Airjet? 17421 | -6/Factory | Noticed a derelict Sapper rigging charges 17445 | -6/Factory | Central database locked down 17471 | -6/Factory | Build established: Wizard-Mutant 17529 | -6/Factory | Fabricated Exp. Utility Shielding? 17582 | -6/Factory | Fabricated Combat Drone Bay? 17740 | -6/Factory | Entered Lower Caves 17957 | -6/Lower Caves | Encountered a Warlord checkpoint 18164 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 18187 | -6/Lower Caves | Learned Factory emergency access door positions 18601 | -6/Lower Caves | Discovered new exit (range 12) 18798 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 18872 | -6/Lower Caves | Identified exit to Lower Caves 18887 | -6/Lower Caves | Entered another Lower Caves area 18968 | -6/Lower Caves | Learned 4 Factory zone layouts 18983 | -6/Lower Caves | Learned Factory interactive machine intel 19435 | -6/Lower Caves | Discovered new exit (range 5) 19437 | -6/Lower Caves | Identified exit to Zion 19896 | -6/Lower Caves | Entered Zion 19971 | -6/Zion | System corruption cleaned by Quarantine Array 20039 | -6/Zion | Discovered new exit (range 15) 20098 | -6/Zion | Given A8's code to call for help 20188 | -6/Zion | Received a visual enhancement algorithm 20452 | -6/Zion | Learned 4 Factory zone layouts 20661 | -6/Zion | Identified exit to Proximity Caves 20665 | -6/Zion | Entered Proximity Caves 20774 | -5/Proximity Caves | Spotted B-75 Beast 20892 | -5/Proximity Caves | Destroyed B-75 Beast 21307 | -5/Proximity Caves | Learned Factory stockpile data 22238 | -5/Proximity Caves | Entered Factory 22238 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22239 | -5/Factory | Identified exit to Factory 22242 | -5/Factory | Loaded intel: 52 interactive machine locations 22265 | -5/Factory | Identified exit to Upper Caves 22499 | -5/Factory | Repaired Cmb. Airjet 22523 | -5/Factory | Repaired Powered Armor 22549 | -5/Factory | Repaired Cmb. Airjet 22873 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 23266 | -5/Factory | Fabricated Exp. Utility Shielding (x1) 23336 | -5/Factory | Repaired Exp. Utility Shielding 23359 | -5/Factory | Repaired Powered Armor 23991 | -5/Factory | Repaired Powered Armor 24018 | -5/Factory | Repaired Cmb. Airjet? 24312 | -5/Factory | Discovered exit to Factory (range 15) 24602 | -5/Factory | Fabricated Tri-rail Accelerator (x1) 24700 | -5/Factory | Repaired Cmb. Airjet 24756 | -5/Factory | Repaired Cmb. Airjet? 24851 | -5/Factory | Fabricated Cmb. Gravmag System (x2) 25844 | -5/Factory | Repaired Cld. Aerolev Unit 25915 | -5/Factory | Entered Upper Caves 26294 | -5/Upper Caves | Encountered a Warlord checkpoint 26415 | -5/Upper Caves | Discovered new exit (range 15) 26507 | -5/Upper Caves | Identified exit to Upper Caves 26776 | -5/Upper Caves | Learned 8 Factory zone layouts 27021 | -5/Upper Caves | Learned Factory emergency access door positions 27093 | -5/Upper Caves | Found Alien Artifact 27093 | -5/Upper Caves | Identified Dimensional Node Initializer 27093 | -5/Upper Caves | Initialized slip node 27191 | -5/Upper Caves | Entered another Upper Caves area 27234 | -5/Upper Caves | Discovered exit to Factory (range 8) 27406 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 27430 | -5/Upper Caves | Destroyed 8 combat bots 27497 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 28202 | -5/Upper Caves | Discovered new exit (range 11) 28219 | -5/Upper Caves | Learned Factory security intel 28340 | -5/Upper Caves | Identified exit to Zhirov 29105 | -5/Upper Caves | Entered Zhirov 29105 | -5/Zhirov | Discovered new exit (range 3) 29116 | -5/Zhirov | Met Zhirov 29131 | -5/Zhirov | Learned location of Quarantine (-2) 29131 | -5/Zhirov | Learned location of Testing (-3) 29131 | -5/Zhirov | Learned location of Command (-1) 29135 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 29147 | -5/Zhirov | Found Alien Artifact 29147 | -5/Zhirov | Identified Integrated Reactor 29147 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 29157 | -5/Zhirov | Found Alien Artifact 29271 | -5/Zhirov | Identified exit to Proximity Caves 29274 | -5/Zhirov | Entered Proximity Caves 29328 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 29487 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 30712 | -4/Proximity Caves | Discovered exit to Factory (range 12) 30732 | -4/Proximity Caves | Entered Factory 30732 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 30733 | -4/Factory | Identified exit to Research 30829 | -4/Factory | Repaired Mic. Fission Core? 30952 | -4/Factory | Found Quantum Capacitor 30997 | -4/Factory | Destroyed 7 combat bots 31052 | -4/Factory | Fabricated Assault Drone Bay (x1) 31117 | -4/Factory | Discovered exit to Research (range 4) 31232 | -4/Factory | Identified Transdimensional Reconstructor 31379 | -4/Factory | Identified exit to Upper Caves 31515 | -4/Factory | First assault squad dispatched 32013 | -4/Factory | Found Vibroblade 32064 | -4/Factory | Fabricated Assault Drone Bay? 32248 | -4/Factory | Entered Upper Caves 32544 | -4/Upper Caves | Learned Research emergency access door positions 32699 | -4/Upper Caves | Discovered new exit (range 9) 32745 | -4/Upper Caves | Identified exit to Upper Caves 32749 | -4/Upper Caves | Entered another Upper Caves area 32883 | -4/Upper Caves | Discovered exit to Research (range 10) 33085 | -4/Upper Caves | Discovered new exit (range 9) 33089 | -4/Upper Caves | Identified exit to Warlord 33214 | -4/Upper Caves | Entered Warlord 33237 | -4/Warlord | System corruption cleaned by Quarantine Array 33246 | -4/Warlord | Discovered new exit (range 15) 33414 | -4/Warlord | Met Warlord 33421 | -4/Warlord | Opened Warlord's prototype stash 33424 | -4/Warlord | Found System Mapper 33428 | -4/Warlord | Found Prototype Device 33428 | -4/Warlord | Identified System Purifier 33433 | -4/Warlord | Found Prototype Processor 33439 | -4/Warlord | Warlord's base attacked by MAIN.C 33440 | -4/Warlord | Found Prototype Reactor 33442 | -4/Warlord | Found Prototype Processor 33442 | -4/Warlord | Identified Exp. Targeting Computer 33444 | -4/Warlord | Identified Spectral Analyzer 33483 | -4/Warlord | Found Prototype Piercing Weapon 33483 | -4/Warlord | Identified Vortex Lance 33486 | -4/Warlord | Found Vortex Lance 33789 | -4/Warlord | Warlord forces counterattacked 33794 | -4/Warlord | Destroyed Executioner 33799 | -4/Warlord | Spotted B-90 Cyclops 33818 | -4/Warlord | Spotted B-86 Titan 34114 | -4/Warlord | Warlord base infiltrated, sounded retreat 34115 | -4/Warlord | Enhanced Grunt warped into view 34115 | -4/Warlord | Enhanced Grunt warped into view 34115 | -4/Warlord | Enhanced Grunt warped into view 34115 | -4/Warlord | Enhanced Demolisher warped into view 34115 | -4/Warlord | Enhanced Demolisher warped into view 34115 | -4/Warlord | Enhanced Demolisher warped into view 34246 | -4/Warlord | Spotted B-86 Titan 34259 | -4/Warlord | Spotted B-90 Cyclops 34316 | -4/Warlord | Identified exit to Proximity Caves 34320 | -4/Warlord | Entered Proximity Caves 34439 | -3/Proximity Caves | Spotter reported a threat 34649 | -3/Proximity Caves | Spotted B-86 Titan 35039 | -3/Proximity Caves | Allies destroyed B-86 Titan 35259 | -3/Proximity Caves | Discovered exit to Research (range 10) 35270 | -3/Proximity Caves | Entered Research 35270 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 35285 | -3/Research | Identified exit to Armory 35285 | -3/Research | Identified exit to Testing 35441 | -3/Research | Discovered new exit (range 6) 35477 | -3/Research | Identified exit to Research 35838 | -3/Research | Entered Testing 35839 | -3/Testing | Spotted PH-QV8YI83883 36071 | -3/Testing | Repaired Cmb. Gravmag System 36099 | -3/Testing | Repaired Exp. Utility Shielding 36129 | -3/Testing | Repaired Cld. Gravmag System 36200 | -3/Testing | Found Prototype Energy Cannon 36201 | -3/Testing | Identified Potential Cannon 36224 | -3/Testing | Identified Vortex Chain Reactor 36248 | -3/Testing | Found Unknown Device 36248 | -3/Testing | Identified Launcher Loader 36601 | -3/Testing | Found Prototype Energy Cannon 36601 | -3/Testing | Identified Hpw. Disruptor Cannon 36622 | -3/Testing | Discovered exit to Research (range 15) 36640 | -3/Testing | Found Prototype Energy Cannon 36640 | -3/Testing | Identified Null Cannon 36671 | -3/Testing | Found Prototype Device 36671 | -3/Testing | Identified Exp. EM Disruption Field 36740 | -3/Testing | Repaired Tri-rail Accelerator 36774 | -3/Testing | Entered Research 36774 | -2/Research | Warlord forces began assault on 0b10 36774 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 36775 | -2/Research | Identified exit to Quarantine 36884 | -2/Research | Research machine network offline 37083 | -2/Research | Discovered exit to Quarantine (range 8) 37113 | -2/Research | Met up with Warlord 37127 | -2/Research | Found Prototype Processor 37127 | -2/Research | Identified Exp. Melee Analysis Suite 37129 | -2/Research | Discovered new exit (range 16) 37130 | -2/Research | Found Prototype Slashing Weapon 37130 | -2/Research | Identified Particle Cleaver 37199 | -2/Research | Found Antimissile System 37200 | -2/Research | Borebot progress halted 37263 | -2/Research | Found Prototype Device 37263 | -2/Research | Identified Exp. Actuator Array 37341 | -2/Research | Entered Quarantine 37372 | -2/Quarantine | Cryocooling Duct disabled 37387 | -2/Quarantine | Ambient heat levels rising (+20) 37387 | -2/Quarantine | Non-combat units ordered to evacuate 37431 | -2/Quarantine | Found Prototype Device 37431 | -2/Quarantine | Identified Exp. Shock Absorption System 37474 | -2/Quarantine | Found Alien Artifact 37546 | -2/Quarantine | Found Alien Slashing Weapon 37546 | -2/Quarantine | Identified Sigix Broadsword 37687 | -2/Quarantine | Found Antimissile System 37720 | -2/Quarantine | Discovered new exit (range 4) 37785 | -2/Quarantine | Found Alien Artifact 37785 | -2/Quarantine | Identified Core Reset Matrix 37785 | -2/Quarantine | Identified Subatomic Replicator 37785 | -2/Quarantine | Used Core Reset Matrix 37789 | -2/Quarantine | Detected hypermatrix surge 37789 | -2/Quarantine | Sensed 6 artifacts in vicinity 37828 | -2/Quarantine | Discovered new exit (range 5) 37835 | -2/Quarantine | Found Core Stripper 37874 | -2/Quarantine | Spotted Fortress 37893 | -2/Quarantine | Destroyed Fortress 37901 | -2/Quarantine | Found Prototype Device 37901 | -2/Quarantine | Identified Exp. EM Disruption Field 37906 | -2/Quarantine | Found Prototype Device 37906 | -2/Quarantine | Identified Thermal Barrier 37910 | -2/Quarantine | Found Prototype Device 37910 | -2/Quarantine | Identified Exp. Force Field 37912 | -2/Quarantine | Found Prototype Protection 37912 | -2/Quarantine | Identified Centrium Heavy Armor Plating 37919 | -2/Quarantine | Found Unknown Protection 37919 | -2/Quarantine | Identified Hvy. Insulated Plating 38038 | -2/Quarantine | Discovered new exit (range 6) 38040 | -2/Quarantine | Identified exit to Section 7 38060 | -2/Quarantine | Entered Section 7 38061 | -2/Section 7 | Sensed 20 artifacts in vicinity 38118 | -2/Section 7 | Discovered new exit (range 16) 38123 | -2/Section 7 | Identified exit to Access 38198 | -2/Section 7 | Spotted S7 Guard 38263 | -2/Section 7 | Destroyed S7 Guard 38299 | -2/Section 7 | Found Integrity Redistributor 38299 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-137) 38344 | -2/Section 7 | Found Core Membrane 38344 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 38356 | -2/Section 7 | Scanned by Researcher 38436 | -2/Section 7 | Spotted Alpha 7 38437 | -2/Section 7 | Spotted Alpha 7 38479 | -2/Section 7 | Found Integrity Redistributor 38501 | -2/Section 7 | Entered Access 38501 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 38821 | -1/Access | Intercept squad dispatched 38830 | -1/Access | Spotted Tracker 38833 | -1/Access | Spotted Tracker 38841 | -1/Access | Destroyed Tracker 38843 | -1/Access | Destroyed Tracker 38846 | -1/Access | Spotted Combat Programmer 38854 | -1/Access | Allies destroyed Combat Programmer 38859 | -1/Access | Spotted Combat Programmer 38864 | -1/Access | Destroyed 7 combat bots 38874 | -1/Access | Destroyed Combat Programmer 39001 | -1/Access | First assault squad dispatched 39004 | -1/Access | Discovered new exit (range 7) 39006 | -1/Access | Identified exit to Command 39108 | -1/Access | Entered Command 39176 | -1/Command | Repaired Cld. Gravmag System 39395 | -1/Command | Spotted B-99 Colossus 39582 | -1/Command | Found Prototype Processor 39582 | -1/Command | Identified Exp. Core Analyzer 39605 | -1/Command | Repaired Cmb. Gravmag System 39649 | -1/Command | Phase Generator disabled 39819 | -1/Command | Disengaged cave seal 39819 | -1/Command | Derelicts emerged from the dark tunnel 39819 | -1/Command | Welcomed Warlord to Command 39886 | -1/Command | Repaired Cmb. Gravmag System 39931 | -1/Command | Repaired Cld. Gravmag System 39977 | -1/Command | Repaired Cld. Gravmag System 40011 | -1/Command | Found Antimissile System 40433 | -1/Command | Spotted M Guard 40434 | -1/Command | Spotted M Guard 40434 | -1/Command | Spotted Combat Programmer 40444 | -1/Command | Spotted Combat Programmer 40521 | -1/Command | Warlord destroyed during the assault 40552 | -1/Command | Disengaged cave seal 40552 | -1/Command | Derelicts emerged from the dark tunnel 40621 | -1/Command | Destroyed M Guard 40636 | -1/Command | Destroyed M Guard 40636 | -1/Command | All MAIN.C guards destroyed 40648 | -1/Command | Found Prototype Device 40648 | -1/Command | Identified AEGIS Remote Shield 40744 | -1/Command | Met MAIN.C 40746 | -1/Command | 0b10 Conduit disabled 40789 | -1/Command | Used Subatomic Replicator to replicate Vortex Lance 40816 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-195) 40844 | -1/Command | Destroyed MAIN.C Shell 40846 | -1/Command | MAIN.C activated Command garrisons 40910 | -1/Command | Spotted B-99 Colossus 40926 | -1/Command | Lost 4 parts (1n1u2w) 40968 | -1/Command | Discovered new exit (range 13) 40972 | -1/Command | Identified exit to Surface 40972 | *** | Heading to fleet! Last Messages --------------- 40959_ Penetrated by Slug. 40959_ Lgt. Quantum Reactor destroyed. 40960_ Knocked back. 40962_ H-88 Terminator knocked back. 40962_ W-44 Eye distress signal jammed. 40962_ Slug penetrates Wall. 40965_ H-88 Terminator destroyed. 40965_ Triggered Stasis Trap. 40965_ A bubble of rippling energy engulfs the area. 40965_ Field strength at 59. 40965_ Field strength at 18. 40966_ Slug penetrates Wall. 40966_ Slug penetrates S-43 Plague. 40966_ Stasis field depleted. 40968_ EXIT=FOUND 40969_ Cmb. Antigrav System destroyed. 40969_ Knocked back. 40972_ EXIT=IDENTIFIED: SURFACE [Achievement: This Is Interesting...] [Achievement: Winner's Signature] Map ----- +----------------------------------------------------+ | #??????????# #?? ?# #????? | | ############ #?? "" ?# #????? | | ] ## #?? 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""#?? | | ?????????????#H #?????????????##/##### ""#?? | | ?????????????# #????????????????????# "#?? | | ??????#####??# #??????#####?????????# #?? | | ?????""""" !## ##?????# #?????????# #?? | | ""T"" # ####### @ #?????????# #?? | | + #?????????# #?? | | # s #?????????# #?? | | =# % ###########?????????# ### | | ?######???????????????????# | | "" ??????????????????????????+ | | ?""" ???????????????????????????# | | ??"" ??????????????????????????k########+#### | | ??" ????????????????????????????????????????? | | ? ????????????????????????????????????????? | | ?????????????k???????????????????????????? | | ?#######?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 85 Energy Capacity 1390 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Armor Coverage 600 Resistance: KI 20 Resistance: EM 75 Utility Shielding 90 Weapon Shielding 90 Point Defense Rating 480 Phase Shifting 15 Evasion (%) 84 Recoil Reduction 3 Offensive Hacking 56 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Exp. Gyrokinetic Inverter | -2/Section 7 | Archive Exp. System Shield | -2/Section 7 | Archive Robot Schematics ------------------ C-65 Expert | -2/Section 7 | Archive Fabricated ------------ Greatsword | x2 | -7/Factory Powered Armor | x2 | -7/Factory | Authchip Combat Drone Bay | x1 | -6/Factory | Authchip Lrn. Sensor Array | x1 | -6/Factory | Authchip Mni. Smartbomb Launcher | x1 | -6/Factory | Authchip Exp. Utility Shielding | x1 | -6/Factory Combat Drone Bay | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -5/Factory | Authchip Exp. Utility Shielding | x1 | -5/Factory | Authchip Tri-rail Accelerator | x1 | -5/Factory | Authchip Cmb. Gravmag System | x2 | -5/Factory Assault Drone Bay | x1 | -4/Factory | Authchip Assault Drone Bay | x1 | -4/Factory Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Sigix Broadsword Core Reset Matrix Core Stripper Integrity Redistributor Core Membrane Subatomic Replicator Achievements -------------- Can't Catch Me Deadly Force Dodgeball, But With Guns Generalissimo Origins Signature Confirmed Sunderer This Is Interesting... Whoosh! Winner's Signature Challenges ------------ None Game ------ Seed ThermicDimensionalTerminator Manual? 0 Play Time 10:00:19 Cumulative 50.5 hours Start 2023.11.16 @ 23:39:28 End 2023.11.24 @ 21:34:44 Sessions 35 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 9 Adventurer 1 Explorer 0 Win Type 2 Total 2 Types 0/0/2/0/0/0/0/0/0 Lore% 28 Gallery% 44 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: aa19f3bc-df30-4957-8465-d024bcf15ea3