Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.08 @ 19:59:36 Player: IsAway Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (227) 227 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1232 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 208/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Seismic Detector > --- WEAPON (2) ------- Grenade Launcher Mace > --- INVENTORY (15) --- Flight Unit Flight Unit Small Storage Unit Medium Storage Unit High-capacity Matter Pod (0) Improved Terrain Scanner Seismic Detector Propulsion Shielding Grenade Launcher Grenade Launcher Mace Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Seismic Detector > --- WEAPON ----------- Grenade Launcher Mace > --- INVENTORY -------- Flight Unit Flight Unit Small Storage Unit Improved Terrain Scanner Seismic Detector Propulsion Shielding Propulsion Shielding Grenade Launcher Grenade Launcher Mace [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Improved Aluminum Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Launcher Grenade Launcher Impact Weapon Mace Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 14 | 7 7 . Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 5 | 2 3 . Treads . | . . . Leg 2 | . 2 . Wheel 3 | 2 1 . Hover . | . . . Flight . | . . . Utility 4 | 2 2 . Device 1 | 1 . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 2 . Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . 3 . Power 1 | . 1 . Propulsion 2 | . 2 . Utility . | . . . Weapon . | . . . Highest Loss Streak 2 | . 2 . To Critical Strikes . | . . . Average Backups 6 | . 7 . Power . | . . . Propulsion 1 | . 1 . Utility 3 | . 4 . Weapon 1 | . 1 . Tool/Special . | . . . Unused Backups 10 | . 1 9 Power . | . . . Propulsion 2 | . . 2 Utility 5 | . 1 4 Weapon 3 | . . 3 Tool/Special . | . . . Average Slot Usage (%) 89 | . 89 . Engine 7 | . 7 . Leg 8 | . 8 . Wheel 16 | . 16 . Device 14 | . 14 . Storage 14 | . 14 . Energy Gun 12 | . 12 . Launcher 10 | . 10 . Impact Weapon 4 | . 4 . Peak Build Rating 10 | 7 10 . Average Rating 7 | 4 7 . On Entrance 5 | . 7 10 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 26 | 15 26 . Greatest Support 26 | 20 26 . Greatest Overweight (x) 2 | . 2 . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 . Average Capacity 10 | 7 10 . Most Carried 11 | 2 11 . Average Carried 6 | . 7 . Final Capacity 15 | 8 15 15 Final Carried 11 | 2 11 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 383 | 254 129 . Remotely . | . . . Salvage Created 331 | 120 211 . Parts 21 | 9 12 . Haulers Intercepted . | . . . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 8 | . 8 . Guns 5 | . 5 . AOE 3 | . 3 . Classes Destroyed 5 | 2 3 . Tunneler 2 | 2 . . Recycler 2 | 1 1 . Watcher 1 | . 1 . Swarmer 5 | . 5 . Grunt 3 | . 3 . Best Kill Streak 3 | 3 3 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 2 | 1 2 . Gunslinging 1 | . 1 . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 42 | . 42 . Missed 15 | . 15 . Hits 27 | . 27 . Projectile 27 | . 27 . Critical Strikes 1 | . 1 . Damage Taken 347 | . 347 . Core 83 | . 83 . Absorbed by Shields . | . . . Core Remaining (%) 83 | 100 66 . Volleys Fired 37 | 7 30 . Largest 2 | 2 2 . Hottest 90 | 90 90 . Shots Fired 66 | 14 52 . Gun 51 | 14 37 . Cannon . | . . . Launcher 15 | . 15 . Special . | . . . Kinetic . | . . . Thermal 17 | 7 10 . Explosive 15 | . 15 . Electromagnetic 34 | 7 27 . Robot Hit Streak 5 | 2 5 . Robot Miss Streak 3 | 3 2 . Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 27 | 6 21 . Core Hits 16 | 4 12 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | 1 1 . Burn 2 | 1 1 . Melee Attacks 3 | . 3 . Impact 3 | . 3 . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 674 | 81 593 . Guns 235 | 81 154 . Cannons . | . . . Explosions 437 | . 437 . Melee . | . . . Ramming 2 | . 2 . Kinetic . | . . . Thermal 77 | 26 51 . Explosive 437 | . 437 . Electromagnetic 158 | 55 103 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 1 | . 1 . Projectiles . | . . . Explosions 1 | . 1 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 75 | . 75 . Shots 4 | . 4 . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 180 | 100 180 . Average Temperature 51 | 42 55 . Received Heat Transfer 75 | . 75 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | 1 . . Heat Transferred 370 | 148 222 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 184 | 10 184 . Initial 53 | . . 53 Average 86 | 2 98 . Influence Increases 360 | 15 345 . Destroy 0b10 Robot/C 160 | . 160 . Destroy 0b10 Robot/NC 25 | 15 10 . Destroy Leader 42 | . 42 . Successful Hack 23 | . 23 . Disable Machine 30 | . 30 . Destroy Structure 65 | . 65 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 307 | 15 216 76 Entered New Map 76 | . . 76 Time Decay 201 | 15 186 . Lost Part 30 | . 30 . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 15 | . 15 . Peak Tracking Total 4 | . 4 . Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 8 | . 8 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 12 | . 12 . Successful 7 | . 7 . Failed 5 | . 5 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Terminal Index 1 | . 1 . Dispatch Records 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 6 | . 6 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 473 | 6 467 . Seismic 473 | 6 467 . Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 536 | 69 467 . Spaces Moved 388 | 45 343 . Core 1 | 1 . . Treads . | . . . Legs 101 | . 101 . Wheels 286 | 44 242 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 . Average Speed 95 | 79 97 . Slowest Speed 190 | 80 190 . Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins 3 | . 3 . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 3 67 . Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 2 | . 2 . Terrain Destroyed 89 | . 89 . Melee 2 | . 2 . Projectile . | . . . AOE 87 | . 87 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 478 | 60 418 . Wait 16 | . 16 . Move 386 | 44 342 . Hop . | . . . Pick Up 15 | 2 13 . Fast Attach 11 | 7 4 . Attach 1 | . 1 . Detach . | . . . Swap 2 | . 2 . Drop 6 | . 6 . Fire 37 | 7 30 . Melee 3 | . 3 . Ram 1 | . 1 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x3]) -9/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Discovered new exit (range 14) 295 | -10/Materials | Discovered new exit (range 5) 317 | -10/Materials | Build established: Mutant 503 | -10/Materials | Discovered new exit (range 9) 537 | -10/Materials | Entered another Materials area 537 | -9/Materials | Evolved 2 slots: Utility x2 537 | -9/Materials | Self-destructed Last Messages --------------- Lgt. Assault Rifle Seismic Detector Lgt. Assault Rifle Hcp. Matter Pod Acquired Hcp. Matter Pod. The unstable cave ceiling collapses. Acquired 55 matter. K-01 Serf collects debris. Connecting with Repair Station... Connecting with Terminal... EXIT=FOUND >>Layout(Zone) Retrieving Zone 1A layout... Downloaded map data. The unstable cave ceiling collapses. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????######??????????? | | ??????????????????????? +??????????? | | ??????????????????????? #??????????? | | ??????????????????????? +??????????? | | ???????????????????????# #??????????? | | ???????????????????????# #??????????? | | ???????????????????????# #??????????? | | ???????????????????????+ #??????????? | | ???????????????????????# +??????????? | | ???????????????????????# @ #??????????? | | ???????????????????????# #??????????? | | ???????????????????????#####??????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlyingCoordinationWings Manual? 0 Play Time 00:13:53 Cumulative 12.4 hours Start 2026.07.08 @ 19:45:32 End 2026.07.08 @ 19:59:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 51x41 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 81ab4dd6-7cf6-48be-999b-7011ebfa3c37