Cogmind - Beta 10 *** ADVENTURER MODE // 2020.09.17 @ 18:34:22 Player: Morgweiler Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (117) 585 Value Destroyed (3433) 3433 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (207) 207 TOTAL SCORE: 6625 Bonus ------- High Alert Combat Kills 207 Cogmind --------- Core Integrity 0/700 Matter 141/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (550) Ox10 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Terrain Scan Processor Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Thermal Converter Improved Cooling System Weapon Cycler Improved ECM Suite Long-range Tractor Beam Faulty Cooled Particle Cannon Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Particle Charger Improved Reclamation Unit > --- WEAPON ----------- Gatling Laser Gauss Rifle > --- INVENTORY -------- Improved Ion Engine Thermal Converter Cooling System Improved Cooling System Sensor Array Long-range Tractor Beam Improved Spread Laser Cooled Particle Cannon Cooled Particle Cannon Rocket Launcher Mini Grenade Launcher Datajack [Rating: 39] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Advanced Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Reclamation Unit Storage Large Storage Unit Processor Advanced Targeting Computer Protection Core Shielding Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 3 | . . 2 1 . Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 76 | 6 10 23 11 26 Power 11 | 1 1 2 1 6 Engine 8 | 1 1 2 1 3 Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 24 | 2 3 9 6 4 Treads 7 | . . . 6 1 Leg 14 | 2 3 9 . . Wheel 3 | . . . . 3 Hover . | . . . . . Flight . | . . . . . Utility 18 | 1 2 5 2 8 Device 10 | . 2 3 1 4 Storage 5 | 1 . 2 . 2 Processor 2 | . . . 1 1 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 23 | 2 4 7 2 8 Energy Gun 9 | 1 2 1 2 3 Energy Cannon 2 | . . 1 . 1 Ballistic Gun 5 | 1 2 . . 2 Ballistic Cannon 2 | . . 2 . . Launcher 5 | . . 3 . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 . 2 Parts Lost 29 | . 2 . . 27 Power 7 | . . . . 7 Propulsion 8 | . . . . 8 Utility 5 | . . . . 5 Weapon 9 | . 2 . . 7 Highest Loss Streak 11 | . 1 . . 11 Average Slot Usage (%) 92 | . 96 97 96 83 Engine 9 | . 14 11 9 6 Treads 15 | . . . 35 30 Leg 20 | . 28 41 6 . Device 10 | . 11 10 11 10 Storage 9 | . 14 11 9 7 Processor 3 | . . . 6 7 Energy Gun 8 | . 5 8 13 8 Ballistic Gun 5 | . 21 3 . 3 Launcher 3 | . . 9 . . Naked Turns . | . . . . . Heaviest Build 58 | 12 14 33 35 58 Greatest Support 106 | 20 26 60 106 106 Greatest Overweight (x) 14 | 1 . . 1 14 Average Overweight (x) . | . . . . . Largest Inventory Capacity 12 | 6 6 10 10 12 Average Capacity 9 | 5 6 8 10 11 Most Carried 12 | 6 6 9 10 12 Average Carried 7 | 2 5 6 8 9 Final Capacity 12 | 6 6 10 10 12 Final Carried 8 | 6 6 8 8 7 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1559 | 231 98 554 245 431 Remotely . | . . . . . Salvage Created 3196 | . 334 994 595 1273 Parts 210 | . 29 72 28 81 Haulers Intercepted 2 | . . 1 . 1 Recyclers Shooed 2 | . . 1 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 77 | . 9 31 7 30 Guns 38 | . 9 12 6 11 Cannons 5 | . . . 1 4 AOE 33 | . . 19 . 14 Classes Destroyed 15 | . 6 3 2 4 Worker 7 | . 1 1 1 4 Builder 14 | . 1 . 3 10 Tunneler 1 | . 1 . . . Hauler 2 | . . 1 . 1 Recycler 3 | . . 2 1 . Operator 1 | . . . 1 . Watcher 12 | . 2 5 4 1 Swarmer 20 | . 6 13 . 1 Grunt 34 | . 3 10 4 17 Brawler 2 | . . . . 2 Duelist 3 | . . . . 3 Protector 1 | . . . . 1 Sentry 11 | . . 8 2 1 Hunter 4 | . . . 1 3 Programmer 2 | . . . . 2 Best Kill Streak 13 | . 6 6 7 13 Combat Bots Only 9 | . 3 5 3 9 Max Kills in Single Turn 4 | . 2 4 2 3 Gunslinging 1 | . 1 . . . Exploded 4 | . . 4 . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 4083 | . 308 790 208 2777 Core 1017 | . 67 213 33 704 Absorbed by Shields . | . . . . . Core Remaining (%) 78 | 100 73 46 94 . Volleys Fired 224 | . 40 61 28 95 Largest 2 | . 2 2 2 2 Hottest 160 | . 85 89 160 160 Shots Fired 413 | . 70 118 56 169 Gun 329 | . 70 83 48 128 Cannon 27 | . . 2 8 17 Launcher 57 | . . 33 . 24 Special . | . . . . . Kinetic 162 | . 42 58 4 58 Thermal 158 | . 28 27 48 55 Explosive 57 | . . 33 . 24 Electromagnetic 36 | . . . 4 32 Robot Hit Streak 30 | . 13 22 30 30 Robot Miss Streak 4 | . 4 2 3 3 Penetration Max 1 | . . . . 1 Secondary Targets 4 | . 1 2 . 1 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 347 | . 52 89 54 152 Core Hits 233 | . 24 65 40 104 Critical Hits 1 | . . . . 1 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 9670 | . 571 2424 1097 5578 Guns 4422 | . 571 680 1042 2129 Cannons 520 | . . 30 55 435 Explosions 4728 | . . 1714 . 3014 Melee . | . . . . . Ramming . | . . . . . Kinetic 1610 | . 223 376 15 996 Thermal 3329 | . 348 334 1042 1605 Explosive 4310 | . . 1714 . 2596 Electromagnetic 421 | . . . 40 381 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . 1 5 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Effects 4 | . . . . 4 Energy Discharges 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Targeting Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 287 | . . 52 . 235 Projectiles 11 | . . . . 11 Explosions 276 | . . 52 . 224 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 615 | . . 86 . 529 Shots 21 | . . 7 . 14 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 422 | . 98 123 422 390 Average Temperature 98 | . 36 43 134 103 Received Heat Transfer 1602 | . 117 321 90 1074 Effects 4 | . . . 4 . Shutdowns 1 | . . . 1 . Matter Decay 2 | . . . 2 . Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 15 | . . 1 10 4 Heat Transferred 6367 | . 865 740 2400 2362 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 606 | . 244 581 201 606 Initial 90 | . . 22 90 73 Average 227 | . 105 364 127 191 Maximum Alert Level 2 | . 1 2 1 2 Low Security (%) 51 | 100 79 9 79 69 Level 1 26 | . 20 46 20 12 Level 2 21 | . . 43 . 18 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 16 | . . 4 2 10 Investigation 3 | . . 2 . 1 Extermination 3 | . . . . 3 Reinforcement 8 | . . 2 2 4 Assault 1 | . . . . 1 Garrison 1 | . . . . 1 Intercept . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced 2 | . . . . 2 Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 6 | . 2 2 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 109 | . 14 41 19 35 Peak Tracking Total 8 | . 4 6 5 8 Tactical Retreats 3 | . . . 1 2 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 8 | . . 3 1 4 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . 6 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 18 | . . 4 . 14 Max in Single Turn 7 | . . 1 . 7 Garrison Access 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 25 | . 5 9 3 8 Terminals 14 | . 3 6 2 3 Fabricators 1 | . . . . 1 Repair Stations 4 | . 1 2 . 1 Recycling Units 4 | . 1 1 1 1 Scanalyzers 1 | . . . . 1 Garrison Access 1 | . . . . 1 Total Hacks 48 | . 6 20 7 15 Successful 37 | . 5 16 5 11 Failed 11 | . 1 4 2 4 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 20 | . 3 10 3 4 Fabricators 3 | . . . . 3 Repair Stations 11 | . 2 6 . 3 Recycling Units 11 | . 1 4 4 2 Scanalyzers 2 | . . . . 2 Garrison Access 1 | . . . . 1 Terminal Hacks 13 | . 3 6 2 2 Record 5 | . 1 2 1 1 Prototype ID Bank 1 | . 1 . . . Branch Access Points 2 | . . 1 . 1 Emergency Access Points 1 | . . 1 . . Terminal Index 1 | . . 1 . . Scanalyzer Index 1 | . . 1 . . Alert Level 1 | . . . 1 . Disarm Traps 1 | . 1 . . . Fabricator Hacks 3 | . . . . 3 Network Status 1 | . . . . 1 Load Schematic 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks 10 | . 2 6 . 2 Scan Component 5 | . 1 3 . 1 Repair 5 | . 1 3 . 1 Recycling Unit Hacks 8 | . . 4 3 1 Recycle Component 3 | . . 2 . 1 Process 2 | . . 1 1 . Report Inventory 1 | . . . 1 . Retrieve Matter 1 | . . 1 . . Retrieve Components 1 | . . . 1 . Scanalyzer 2 | . . . . 2 Insert Component 1 | . . . . 1 Analyze 1 | . . . . 1 Garrison Access Hacks 1 | . . . . 1 Unlock Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 18 | . 4 7 2 5 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built 1 | . . . . 1 Matter 124 | . . . . 124 Time 62 | . . . . 62 Total Part Build Rating 2 | . . . . 2 Parts Repaired 5 | . 1 3 . 1 Time 162 | . 26 114 . 22 Parts Recycled 3 | . . 2 . 1 Recycled Matter 224 | . . 33 191 . Retrieved Matter 33 | . . 33 . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . . 2 Machine Destruction 2 | . . . . 2 Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 4567 | 76 635 1652 770 1434 Spaces Moved 2410 | 55 381 915 413 646 Core 18 | 9 . . . 9 Treads 959 | . . . 345 614 Legs 1410 | 46 381 915 68 . Wheels 23 | . . . . 23 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 90 Average Speed 134 | 113 120 120 145 156 Slowest Speed 750 | 120 120 120 180 750 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 4 59 76 38 16 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 393 | . . 242 . 151 Melee . | . . . . . Projectile 2 | . . . . 2 AOE 391 | . . 242 . 149 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 3328 | 66 498 1359 514 891 Wait 547 | . 55 338 51 103 Move 2406 | 54 380 914 412 646 Hop . | . . . . . Pick Up 37 | 6 5 10 4 12 Fast Attach 31 | 6 3 5 3 14 Attach 8 | . 1 . . 7 Detach 2 | . . . 1 1 Swap 37 | . 6 18 8 5 Drop 36 | . 8 13 7 8 Fire 224 | . 40 61 28 95 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials -7/Factory (discovered 4 exits: [*Fac] / Sto / Low x2) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 14) 303 | -10/Materials | Build established: Mutant 321 | -10/Materials | Repaired Heat Sink 391 | -10/Materials | Discovered new exit (range 14) 520 | -10/Materials | Discovered new exit (range 12) 670 | -10/Materials | Discovered new exit (range 5) 712 | -10/Materials | Entered another Materials area 712 | -9/Materials | Evolved 2 slots: Propulsion x2 886 | -9/Materials | Discovered new exit (range 16) 1350 | -9/Materials | Repaired Carbon-fiber Leg 1390 | -9/Materials | Repaired Carbon-fiber Leg 2106 | -9/Materials | Discovered new exit (range 10) 2175 | -9/Materials | Core integrity fell below 50% 2213 | -9/Materials | Identified exit to Mines 2323 | -9/Materials | Repaired Carbon-fiber Leg 2342 | -9/Materials | Discovered new exit (range 9) 2364 | -9/Materials | Entered another Materials area 2364 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2995 | -8/Materials | Discovered new exit (range 15) 3134 | -8/Materials | Entered Factory 3134 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3279 | -7/Factory | Repaired Gatling Laser 3489 | -7/Factory | Identified exit to Storage 3489 | -7/Factory | Identified exit to Lower Caves 3593 | -7/Factory | Discovered new exit (range 15) 4045 | -7/Factory | Fabricated Mni. Grenade Launcher (x1) 4088 | -7/Factory | Garrison activated, responded to threat 4153 | -7/Factory | Identified exit to Garrison 4174 | -7/Factory | Lost 4 parts (2n2u) 4315 | -7/Factory | Lost 4 parts (1p2n1w) 4436 | -7/Factory | Destroyed 9 combat bots 4444 | -7/Factory | Lost 6 parts (2p1n1u2w) 4503 | -7/Factory | Core integrity fell below 50% 4548 | -7/Factory | Core integrity fell below 20% 4568 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Acquired 18 matter. Core Shielding destroyed. U-05 Engineer lays Concrete. Acquired Lgt. Ion Engine. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Acquired Terrain Scan Processor. U-05 Engineer lays Concrete. Lgt. Ion Engine destroyed. U-05 Engineer lays Concrete. Acquired 14 matter. U-05 Engineer lays Concrete. Mni. Grenade Launcher destroyed. U-05 Engineer lays Concrete. Wheel destroyed. U-05 Engineer lays Concrete. Lrg. Battery destroyed. U-05 Engineer lays Concrete. Acquired 103 matter. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????"" ? | | ??????????????????????????????????????????????"" ? | | ?????????????????????????????????????????????"""?? | | ????????????????????????????????????????????? ?? | | ????????????????????????????? ?????????????? ??? | | ????????????????????????????? #############/#### | | ????????????????????????????? | | ???????????????????????????? | | ??????????????????? ??? | | ????????????????? ?? | | ???????????????# ?? | | ???????????????? ?? % | | ???????????????? *% ?? = | | ????????????????# = #????############# | | ????????????????# #????#/ | | ????????????????# #????# """ "" # | | ????????????????# #????# """ G [# | | ????????????????# #????# """ "" /= | | ????????????????# #????#/ ! !# | | ???????????????## #????# """ """ =" | | ???????????????## #????# """ """ # | | ????????????????# #????# """ """ # | | ????????????????# ! #????# ####"" | | ????????????????# %%/#????# #???## | | ????????????????# = ###### #?????## | | ????????????????# p@ + #??????? | | ????????????????# g###################??????? | | ????????????????# #????????????????????????? | | ????????????????# #????????????????????????? | | ??????????????# #????????????????????????? | | ?????????????# #????????????????????????? | | ??????????### #????????????????????????? | | ?######### # #????????????????????????? | | #### # ### ##???????????????????????? | | ? # # # ! #???????????????????????? | | ########## #### #???????????????????????? | | #???????????????????????? | | % * "" #???????????????????????? | | ! "T + ??????????????????????? | | % #???????????????????????? | | = #???????????????????????? | | ##### # ### "## #???????????????????????? | | ???# #! #???????????????????????? | | ???# ## ## ##???????????????????????? | | ???## ### ####????????????????????????? | | ????# "??####???????????????????????????? | | ????# "#????????????????????????????????? | | ????# "#????????????????????????????????? | | ????# "#????????????????????????????????? | | ????# " "#????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 23 Energy Capacity 485 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 85 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Reclamation Efficiency 15 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 5 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Mni. Grenade Launcher | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Mni. Grenade Launcher | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Oops Remodeling Challenges ------------ None Game ------ Seed ThermalGammaRefractor Manual? 0 Play Time 00:58:30 Cumulative 8.6 hours Start 2020.09.17 @ 17:36:19 End 2020.09.17 @ 18:34:22 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 0 Adventurer 3 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0bde42c7-93c0-4e8c-a58f-933b3d71e6c8