Cogmind - Beta 10.2 *** ADVENTURER MODE // 2020.12.29 @ 21:17:13 Player: Yog-Sothoth Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (33) 165 Value Destroyed (736) 736 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (159) 159 TOTAL SCORE: 2560 Bonus ------- Follower Combat Kills 159 Cogmind --------- Core Integrity 295/400 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (26) Movement Flying (29) Location -9/Mines Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY (2) ------ Advanced Sensor Array Advanced Signal Interpreter > --- WEAPON (2) ------- Improved Light Cannon Improved Datajack > --- INVENTORY (4) ---- Improved Flight Unit Weight Redist. System Advanced Terrain Scanner Improved Light Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Advanced Sensor Array Advanced Signal Interpreter > --- WEAPON ----------- Improved Light Cannon Improved Datajack > --- INVENTORY -------- Improved Flight Unit Weight Redist. System Advanced Terrain Scanner Improved Light Cannon [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Wheel Wheel Flight Unit Improved Flight Unit Utility Sensor Array Device Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Weapon Improved Datajack Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power 1 | . . . 1 . Propulsion 1 | . . . 1 . Utility . | . . . . . Weapon . | . . . . . Parts Attached 51 | 6 13 13 19 . Power 11 | 1 2 2 6 . Engine 8 | 1 1 2 4 . Core 3 | . 1 . 2 . Reactor . | . . . . . Propulsion 12 | 2 2 4 4 . Treads . | . . . . . Leg . | . . . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight 10 | . 2 4 4 . Utility 12 | 1 5 2 4 . Device 8 | . 3 1 4 . Storage 2 | 1 1 . . . Processor 2 | . 1 1 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 16 | 2 4 5 5 . Energy Gun 5 | 2 2 1 . . Energy Cannon . | . . . . . Ballistic Gun 4 | . . 2 2 . Ballistic Cannon 2 | . . . 2 . Launcher 1 | . 1 . . . Special Weapon 1 | . 1 . . . Impact Weapon 1 | . . 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 2 | . . 1 1 . Unidentified Prototypes . | . . . . . Parts Lost 5 | . . 3 . 2 Power 3 | . . 1 . 2 Propulsion 1 | . . 1 . . Utility . | . . . . . Weapon 1 | . . 1 . . Highest Loss Streak 3 | . . 3 . 2 Average Slot Usage (%) 98 | . 99 98 96 100 Engine 11 | . 9 13 13 . Core 4 | . 4 . 7 22 Wheel 8 | . 20 . . . Flight 20 | . 7 27 32 33 Device 13 | . 15 14 11 11 Storage 4 | . 10 . . . Processor 7 | . 1 14 11 11 Energy Gun 12 | . 20 9 3 . Ballistic Gun 1 | . . 4 . . Ballistic Cannon 2 | . . . 7 11 Launcher 1 | . 4 . . . Special Weapon 1 | . 3 . . . Impact Weapon 1 | . . 5 . . Special Melee Weapon 4 | . . 7 8 11 Naked Turns . | . . . . . Heaviest Build 23 | 11 19 8 23 16 Greatest Support 24 | 20 20 8 24 18 Greatest Overweight (x) 3 | 3 . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 6 8 4 4 4 Average Capacity 5 | 5 6 4 4 4 Most Carried 8 | 1 8 4 4 4 Average Carried 3 | . 4 3 3 4 Final Capacity 6 | 6 4 4 4 4 Final Carried 4 | 1 3 4 4 4 Class Distribution -------------------- 56% | Mutant 30% | Sprinter 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 863 | 205 195 138 321 4 Remotely . | . . . . . Salvage Created 1092 | . 254 227 611 . Parts 82 | . 23 15 44 . Haulers Intercepted 4 | . 1 . 3 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 19 | . 4 8 7 . Melee 3 | . . 3 . . Guns 10 | . 4 3 3 . Cannons 4 | . . . 4 . AOE 2 | . . 2 . . Classes Destroyed 8 | . 5 1 2 . Worker 2 | . 1 . 1 . Tunneler 1 | . . 1 . . Hauler 4 | . 1 . 3 . Recycler 2 | . . . 2 . Watcher 5 | . 2 . 3 . Swarmer 5 | . 1 4 . . Grunt 12 | . 3 4 5 . Sentry 2 | . . . 2 . Best Kill Streak 5 | . 2 3 5 . Combat Bots Only 4 | . 2 2 4 . Max Kills in Single Turn 2 | . 2 2 2 . Gunslinging . | . . . . . Exploded 2 | . . 2 . . Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 756 | . 215 174 142 225 Core 179 | . 37 37 39 66 Absorbed by Shields . | . . . . . Core Remaining (%) 85 | 100 . 70 . . Volleys Fired 94 | . 24 17 50 3 Largest 2 | . 2 1 2 1 Hottest 140 | . 140 63 78 39 Shots Fired 126 | . 43 17 63 3 Gun 88 | . 37 17 34 . Cannon 32 | . . . 29 3 Launcher 1 | . 1 . . . Special 5 | . 5 . . . Kinetic 45 | . . 8 34 3 Thermal 70 | . 33 8 29 . Explosive 1 | . 1 . . . Electromagnetic 10 | . 9 1 . . Robot Hit Streak 11 | . 11 7 9 2 Robot Miss Streak 6 | . 2 4 6 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 90 | . 32 15 41 2 Core Hits 42 | . 14 9 18 1 Critical Hits 1 | . . . 1 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Melee Attacks 12 | . . 10 2 . Impact 10 | . . 10 . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1605 | . 433 356 777 39 Guns 793 | . 297 168 328 . Cannons 488 | . . . 449 39 Explosions 131 | . 64 67 . . Melee 121 | . . 121 . . Ramming . | . . . . . Kinetic 596 | . . 35 522 39 Thermal 750 | . 308 187 255 . Explosive 38 | . 38 . . . Electromagnetic 100 | . 87 13 . . Impact 121 | . . 121 . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 21 | . 3 1 17 . Projectiles 20 | . 3 . 17 . Explosions . | . . . . . Melee 1 | . . 1 . . Knockbacks 2 | . . . 1 1 Impact . | . . . . . Kinetic 2 | . . . 1 1 Secondary . | . . . . . Self-Inflicted Damage 4 | . 4 . . . Shots 1 | . 1 . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 307 | . 236 208 307 32 Average Temperature 88 | . 73 79 100 12 Received Heat Transfer 252 | . 159 . 81 12 Effects 4 | . . . 4 . Energy Bleed 1 | . . . 1 . Interference 3 | . . . 3 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . 1 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 2 . . . Heat Transferred 1648 | . 734 359 555 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 1 1 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 323 | . 174 274 323 113 Initial 104 | . . 21 24 104 Average 133 | . 56 171 222 97 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 66 | 100 100 46 33 100 Level 1 33 | . . 53 66 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 2 1 . . Investigation 3 | . 2 1 . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 4 | . 1 . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 52 | . 19 8 21 4 Peak Tracking Total 6 | . 3 3 6 4 Tactical Retreats 7 | . 5 . 2 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 4 | . 4 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 4 | . 1 2 . 1 Max in Single Turn 2 | . 1 2 . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 20 | . 9 1 10 . Terminals 14 | . 7 . 7 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 3 | . 2 . 1 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 62 | . 26 1 35 . Successful 38 | . 16 1 21 . Failed 24 | . 10 . 14 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 54 | . 24 . 30 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 3 | . 2 . 1 . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 31 | . 14 1 16 . Record 5 | . . . 5 . Prototype ID Bank 6 | . 3 . 3 . Open Door 1 | . . 1 . . Branch Access Points 1 | . . . 1 . Emergency Access Points 2 | . 1 . 1 . Scanalyzer Index 1 | . . . 1 . Alert Level 3 | . 2 . 1 . Locate Traps 2 | . 1 . 1 . Dispatch Records 1 | . 1 . . . Transport Status 1 | . . . 1 . Investigation Status 2 | . 2 . . . Recall Investigation 1 | . 1 . . . Hauler Manifests 3 | . 2 . 1 . Registered Components 1 | . . . 1 . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 3 | . 2 . 1 . Report Inventory 3 | . 2 . 1 . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 17 | . 7 . 10 . Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 38 | . . . 38 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked 1 | . . . 1 . Non-combat 1 | . . . 1 . Combat . | . . . . . Robot Hacks Applied 1 | . . . 1 . no_distress 1 | . . . 1 . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 1 1 Highest-Rated Group 39 | . . 39 31 31 Highest-Rated Ally 31 | . . 31 31 31 Total Orders . | . . . . . Ally Attacks 45 | . . 16 28 1 Total Damage 608 | . . 211 397 . Kills 8 | . . 3 5 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 3 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 2241 | 55 946 527 684 29 Spaces Moved 2747 | 41 992 968 685 61 Core 12 | 12 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 630 | 29 601 . . . Hover . | . . . . . Flight 2105 | . 391 968 685 61 Fastest Speed 29 | 50 37 37 29 29 Average Speed 45 | 93 63 37 29 29 Slowest Speed 200 | 200 80 40 37 29 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 11 | . 4 6 1 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 52 | 3 97 99 53 9 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 29 | . 9 19 1 . Melee . | . . . . . Projectile 3 | . 2 . 1 . AOE 26 | . 7 19 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 3584 | 54 1255 1103 1103 69 Wait 622 | 7 207 81 322 5 Move 2721 | 40 983 955 682 61 Hop 11 | . 4 6 1 . Pick Up 27 | 1 10 7 9 . Fast Attach 22 | 6 4 5 7 . Attach 6 | . 1 1 4 . Detach 3 | . 1 . 2 . Swap 23 | . 8 7 8 . Drop 43 | . 13 14 16 . Fire 94 | . 24 17 50 3 Melee 12 | . . 10 2 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 623 | -10/Materials | Discovered new exit (range 4) 769 | -10/Materials | Discovered new exit (range 16) 884 | -10/Materials | Discovered new exit (range 15) 979 | -10/Materials | Identified exit to Materials 1001 | -10/Materials | Identified exit to Mines 1002 | -10/Materials | Entered Mines 1029 | -10/Mines | Learned Materials stockpile data 1100 | -10/Mines | Lost 3 parts (1p1n1w) 1215 | -10/Mines | Discovered exit to Materials (range 5) 1229 | -10/Mines | Met a Derelict shopkeep closing up shop 1272 | -10/Mines | Discovered exit to Materials (range 14) 1281 | -10/Mines | Found a hidden stash of uninstalled traps 1529 | -10/Mines | Entered Materials 1529 | -9/Materials | Accompanied by 1 ally 1529 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1530 | -9/Materials | Identified exit to Mines 1534 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1793 | -9/Materials | Discovered new exit (range 12) 1796 | -9/Materials | Identified exit to Materials 1864 | -9/Materials | Build established: Sprinter 1980 | -9/Materials | Discovered exit to Materials (range 10) 2024 | -9/Materials | Repaired Imp. Datajack 2213 | -9/Materials | Entered Mines 2213 | -9/Mines | Accompanied by 1 ally 2217 | -9/Mines | Assembled infested the area 2242 | -9/Mines | Self-destructed Last Messages --------------- A-02 Transporter destroyed. K-01 Serf collects debris. W-16 Scout destroyed. Acquired 15 matter. Acquired 4 matter. LOCATION=MINES GOAL=ESCAPE Something is scanning the area. ALERT: Infestation in the mines, dispatching Demolisher response squad. Core Extractor disabled. C-30 ARC bursts open, deploying its payload. D-53 Grenadier unfolds itself. 8Y-MRM(g) destroyed. Acquired 4 matter. The unstable cave ceiling collapses. Lgt. Nuclear Core destroyed. D-53 Grenadier knocked back. Lgt. Nuclear Core destroyed. The unstable cave ceiling collapses. 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Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeliveryRegenerativeScrap Manual? 0 Play Time 00:55:29 Cumulative 5.8 hours Start 2020.12.29 @ 20:17:25 End 2020.12.29 @ 21:17:13 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 14 Rogue 0 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 472cefcd-45a7-4a33-b824-0142584d9e58