Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.27 @ 21:50:50 Player: Palikka Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (92) 460 Value Destroyed (3156) 3156 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 8076 Bonus ------- Met Data Miner 300 Cogmind --------- Core Integrity 730/850 Matter 249/300 Energy 190/190 System Corruption 1% Temperature Cool (0) Movement Walking (183) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Deuterium Engine Micro Nuclear Core > --- PROPULSION (4) --- VSS Leg VSS Leg Flexi-carbon Leg > --- UTILITY (7) ------ Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Terrain Scan Processor Targeting Computer > --- WEAPON (2) ------- Gatling Laser Heavy Plasma Cannon > --- INVENTORY (20) --- VSS Leg Matter Compressor (123) Advanced Terrain Scanner Target Analyzer Medium Armor Plating Improved Heavy Armor Plating Improved Heavy Armor Plating High-powered Tractor Beam Plasma Cannon Plasma Cannon Phase Cannon Proton Missile Launcher Improved Grenade Launcher Improved Grenade Launcher Heavy Flail Ripper Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- VSS Leg VSS Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Improved Signal Interpreter Improved Terrain Scan Processor Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Gatling Laser Heavy Plasma Cannon > --- INVENTORY -------- Light Deuterium Engine VSS Leg Matter Compressor Improved Sensor Array Advanced Terrain Scanner Target Analyzer Medium Armor Plating Improved Heavy Armor Plating Improved Heavy Armor Plating High-powered Tractor Beam Plasma Cannon Plasma Cannon Phase Cannon Proton Missile Launcher Improved Grenade Launcher Improved Grenade Launcher Heavy Flail Ripper [Rating: 61] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Terrain Scan Processor Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . 4 2 . . . . 2 Power 1 | . . . 1 . . . . . . Propulsion 2 | . . . 1 1 . . . . . Utility 5 | . . . 2 1 . . . . 2 Weapon . | . . . . . . . . . . Parts Attached 98 | 6 9 9 40 5 9 2 . 4 14 Power 16 | 1 3 1 6 . 2 1 . . 2 Engine 9 | 1 3 1 2 . 1 . . . 1 Core 7 | . . . 4 . 1 1 . . 1 Reactor . | . . . . . . . . . . Propulsion 30 | 2 2 1 15 . 3 1 . 2 4 Treads 21 | 1 2 1 14 . 2 1 . . . Leg 5 | . . . . . . . . 1 4 Wheel 4 | 1 . . 1 . 1 . . 1 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 31 | 1 4 3 11 4 1 . . 1 6 Device 13 | . 2 2 2 1 1 . . 1 4 Storage 3 | 1 2 . . . . . . . . Processor 4 | . . . 2 1 . . . . 1 Hackware . | . . . . . . . . . . Protection 11 | . . 1 7 2 . . . . 1 Artifact . | . . . . . . . . . . Weapon 21 | 2 . 4 8 1 3 . . 1 2 Energy Gun 3 | . . 1 1 . . . . 1 . Energy Cannon 5 | . . . 1 . 3 . . . 1 Ballistic Gun 7 | 2 . 3 2 . . . . . . Ballistic Cannon 3 | . . . 3 . . . . . . Launcher 2 | . . . 1 1 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . 1 Parts Lost 46 | . 1 5 20 . 10 . . 1 9 Power 8 | . . . 4 . 2 . . . 2 Propulsion 17 | . 1 1 6 . 4 . . 1 4 Utility 11 | . . 2 5 . 1 . . . 3 Weapon 10 | . . 2 5 . 3 . . . . Highest Loss Streak 10 | . 1 2 6 . 10 . . 1 6 To Critical Strikes 2 | . . . 1 . 1 . . . . Average Backups 17 | 3 13 19 19 19 16 18 19 19 18 Power 1 | . 1 2 . 2 1 1 2 2 . Propulsion 2 | 1 2 4 3 2 . . . . 2 Utility 8 | . 6 7 9 8 9 10 11 10 8 Weapon 5 | . 2 4 5 6 6 6 6 6 7 Tool/Special . | . . . . . . . . . . Unused Backups 35 | . . 3 12 5 . . . 1 14 Power 2 | . . 1 . 1 . . . . . Propulsion 7 | . . 2 3 1 . . . . 1 Utility 17 | . . . 7 . . . . 1 9 Weapon 9 | . . . 2 3 . . . . 4 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 96 | . 99 98 94 99 87 95 87 98 99 Engine 7 | . 13 14 7 . 5 7 7 7 3 Core 6 | . . . 7 15 7 7 7 7 9 Treads 19 | . 24 27 25 30 13 18 23 10 . Leg 2 | . . . . . . . . 4 17 Wheel 3 | . 3 . . . 5 7 7 13 7 Device 10 | . 13 8 6 5 12 13 15 13 16 Storage 9 | . 14 14 9 7 7 7 7 7 6 Processor 11 | . . . 11 14 15 15 15 15 19 Protection 4 | . . 5 8 8 1 1 . . 3 Energy Gun 2 | . . 4 1 . . . . 7 5 Energy Cannon 3 | . . . . . 12 15 3 7 5 Ballistic Gun 8 | . 28 23 10 . . . . . . Ballistic Cannon 2 | . . . 5 14 1 . . . . Peak Build Rating 61 | 6 11 16 30 36 45 51 51 51 61 Average Rating 31 | 5 10 13 24 34 40 47 45 49 55 On Entrance 29 | . 6 11 14 30 36 45 51 48 50 Naked Turns . | . . . . . . . . . . Heaviest Build 80 | 10 48 56 66 67 74 80 80 79 78 Greatest Support 80 | 20 40 40 62 80 80 48 76 48 60 Greatest Overweight (x) 6 | . 2 1 2 . 6 6 6 6 2 Average Overweight (x) 1 | . . 1 . . 4 3 5 2 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 20 20 20 20 20 Most Carried 20 | 6 18 20 20 20 20 19 20 20 20 Average Carried 18 | 3 13 19 19 19 16 18 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 17 20 20 20 17 19 20 20 18 Class Distribution -------------------- 50% | Mutant 38% | Scavenger-Mutant 8% | Derelict-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Derelict-Skirmisher | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Matter Collected 2860 | 288 297 162 1096 59 376 128 . 73 381 Remotely . | . . . . . . . . . . Salvage Created 3457 | 42 481 274 1542 70 327 159 . 72 490 Parts 179 | 7 19 20 87 8 4 9 . 5 20 Haulers Intercepted 6 | . 1 . 5 . . . . . . Recyclers Shooed 5 | . . . 2 . . . . . 3 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 22 | . . 6 . . 1 10 . 5 . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 76 | . 10 6 34 4 4 3 . 3 12 Guns 39 | . 10 6 16 . . . . 2 5 Cannons 23 | . . . 14 1 4 1 . 1 2 AOE 14 | . . . 4 3 . 2 . . 5 Classes Destroyed 15 | 1 4 1 4 1 1 . . . 3 Worker 1 | . . . . . . . . . 1 Builder 1 | . . . . . . . . . 1 Tunneler 3 | 3 . . . . . . . . . Hauler 6 | . 1 . 5 . . . . . . Operator 1 | . . . . . . . . . 1 Watcher 4 | . 1 . 1 . . . . . 2 Swarmer 20 | . 1 . 7 3 . . . 3 6 Grunt 30 | . 9 . 12 . 1 3 . . 5 Brawler 1 | . . . 1 . . . . . . Sentry 13 | . . . 12 . 1 . . . . Hunter 1 | . . . 1 . . . . . . Programmer 4 | . . . . 1 2 . . . 1 Heavy 1 | . . . 1 . . . . . . Subdweller 6 | . . 6 . . . . . . . Samaritan 6 | . . . . . 4 2 . . . Best Kill Streak 5 | 2 3 2 4 3 2 3 . 3 5 Combat Bots Only 4 | . 3 2 4 3 2 3 . 3 4 Max Kills in Single Turn 4 | 1 1 1 4 2 1 1 . 1 3 Gunslinging . | . . . . . . . . . . Exploded 4 | . . . 4 2 . 1 . . 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Hostile Shots Fired 600 | . 54 53 250 15 91 17 . 11 109 Missed 159 | . 15 21 61 7 15 4 . 3 33 Hits 441 | . 39 32 189 8 76 13 . 8 76 Projectile 441 | . 39 32 189 8 76 13 . 8 76 AOE 1 | . . . . . . . . . 1 Critical Strikes 30 | . . . 17 . 9 . . . 4 Damage Taken 7370 | . 455 714 2975 120 1404 208 . 123 1371 Core 818 | . 70 72 414 . 93 49 . . 120 Absorbed by Shields 88 | . . . . . . . . . 88 Core Remaining (%) 61 | 100 . 43 24 . . . . 79 . Volleys Fired 360 | 14 41 31 153 7 45 10 . 4 55 Largest 2 | 2 2 2 2 2 2 2 . 2 2 Hottest 170 | 40 40 90 117 74 160 160 . 160 170 Shots Fired 644 | 28 82 59 286 10 71 17 . 8 83 Gun 394 | 28 82 59 193 . . . . 4 28 Cannon 236 | . . . 92 6 71 14 . 4 49 Launcher 14 | . . . 1 4 . 3 . . 6 Special . | . . . . . . . . . . Kinetic 461 | 28 82 54 253 6 38 . . . . Thermal 169 | . . 5 32 . 33 14 . 8 77 Explosive 14 | . . . 1 4 . 3 . . 6 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 21 | 8 11 21 19 1 9 3 . 10 6 Robot Miss Streak 7 | 2 3 2 4 2 3 3 . 1 7 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . 1 1 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . Shots Hit Robots 435 | 19 60 50 206 2 50 8 . 7 33 Core Hits 214 | 6 29 13 85 8 16 10 . 5 42 Critical Kills 4 | . 1 2 1 . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . Critical Strikes 9 | . 1 3 4 . 1 . . . . Destroy 6 | . 1 3 2 . . . . . . Blast 3 | . . . 2 . 1 . . . . Melee Attacks 1 | . . . . . . . . . 1 Impact 1 | . . . . . . . . . 1 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8182 | 151 504 667 3055 226 1252 552 . 154 1621 Guns 3295 | 151 504 667 1403 . . . . 54 516 Cannons 3401 | . . . 1421 57 1252 185 . 100 386 Explosions 1483 | . . . 231 169 . 367 . . 716 Melee . | . . . . . . . . . . Ramming 3 | . . . . . . . . . 3 Kinetic 4532 | 151 504 627 2448 57 745 . . . . Thermal 2164 | . . 40 376 . 507 185 . 154 902 Explosive 1483 | . . . 231 169 . 367 . . 716 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . 1 1 1 1 1 Average Corruption 1 | . . . . . 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 15 | . . . . . 5 5 1 1 3 Message Errors 4 | . . . . . . 2 . . 2 Matter Fused 6 | . . . . . 2 3 1 . . Data Loss (minor) 3 | . . . . . 2 . . 1 . Data Loss (major) 1 | . . . . . 1 . . . . Misfires 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 184 | . . . 21 . 109 35 . . 19 Projectiles 154 | . . . 6 . 109 24 . . 15 Explosions 30 | . . . 15 . . 11 . . 4 Melee . | . . . . . . . . . . Knockbacks 4 | . . . 4 . . . . . . Impact . | . . . . . . . . . . Kinetic 3 | . . . 3 . . . . . . Secondary 1 | . . . 1 . . . . . . Self-Inflicted Damage 1 | . . . . . . . . . 1 Shots . | . . . . . . . . . . Rammed 1 | . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 346 | . 12 . 346 54 336 162 . 168 290 Average Temperature 74 | . 6 . 76 18 98 56 . 78 71 Received Heat Transfer 3081 | . 243 213 1476 . 558 117 . . 474 Effects 3 | . . . 3 . . . . . . Energy Bleed 2 | . . . 2 . . . . . . Interference 1 | . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 5 | . . 1 1 . 3 . . . . Heat Transferred 4218 | . . 50 760 . 983 350 . 325 1750 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Maximum Alert Level 1 | . . . 1 . . . . . . Low Security (%) 92 | 100 100 . 84 100 . . . . 100 Level 1 7 | . . . 15 . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 302 | 5 80 . 302 133 . . . . 103 Initial 133 | . 3 . . 133 . . . . . Average 44 | 1 15 . 72 42 . . . . 20 Influence Increases 2055 | 15 315 . 966 115 110 70 . 70 394 Destroy 0b10 Robot/C 1400 | . 200 . 680 80 80 60 . 60 240 Destroy 0b10 Robot/NC 80 | 15 10 . 30 . . . . . 25 Destroy Leader 320 | . 64 . 182 20 . 10 . 10 34 Successful Hack 26 | . 26 . . . . . . . . Disable Machine 60 | . . . 30 . . . . . 30 Destroy Structure 94 | . . . 29 15 . . . . 50 Lose Combat Pursuer 75 | . 15 . 15 . 30 . . . 15 Influence Decreases 2009 | 10 320 . 672 394 125 70 . 70 348 Entered New Map 169 | . 2 . . 161 6 . . . . Time Decay 1522 | 10 289 . 485 233 99 70 . 70 266 Lost Part 290 | . 1 . 187 . 20 . . . 82 Purge Threat 28 | . 28 . . . . . . . . Squads Dispatched 16 | . 4 . 5 1 . . . . 6 Investigation 2 | . 2 . . . . . . . . Extermination 3 | . . . . 1 . . . . 2 Reinforcement 4 | . 2 . 1 . . . . . 1 Assault . | . . . . . . . . . . Garrison 7 | . . . 4 . . . . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Distress Signals 5 | . . . 5 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 114 | . 16 6 48 9 6 3 . 3 23 Peak Tracking Total 7 | . 3 2 6 4 5 3 . 2 7 Tactical Retreats 5 | . 1 . 1 . 2 . . . 1 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Traps Triggered 1 | . 1 . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Machines Disabled 4 | . . . 2 . . . . . 2 Max in Single Turn 1 | . . . 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Machines Accessed 23 | . 7 . 7 . 2 . 4 . 3 Terminals 16 | . 7 . 7 . . . . . 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 Total Hacks 81 | . 16 . 21 . 5 . 30 . 9 Successful 57 | . 11 . 9 . 5 . 30 . 2 Failed 24 | . 5 . 12 . . . . . 7 Catastrophic 4 | . 2 . 2 . . . . . . Database Lockouts . | . . . . . . . . . . Manual 9 | . 3 . 6 . . . . . . Terminals 44 | . 16 . 21 . . . . . 7 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 Terminal Hacks 53 | . 9 . 7 . 5 . 30 . 2 Record 15 | . . . . . 4 . 11 . . Part Schematic 11 | . . . . . . . 11 . . Robot Schematic 5 | . . . . . . . 5 . . Prototype ID Bank 6 | . 2 . 1 . . . 3 . . Open Door 1 | . . . . . 1 . . . . Branch Access Points 1 | . 1 . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . Alert Level 2 | . . . 2 . . . . . . Unreport Threat 1 | . 1 . . . . . . . . Locate Traps 7 | . 1 . 4 . . . . . 2 Zone Layout 2 | . 2 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 4 | . 2 . 2 . . . . . . Terminals 4 | . 2 . 2 . . . . . . Track 2 | . 1 . 1 . . . . . . Botnet 2 | . 1 . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 16 | . 6 . 7 . . . . . 3 Full Trace Events 1 | . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . 11 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . 1 . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Active Infowar (turns) 4022 | . 312 . 200 509 664 658 138 415 1126 Sensors 3509 | . . . . 509 664 658 138 415 1125 Terrain 1434 | . 312 . 200 . . . . 299 623 Structural 13 | . . . 13 . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . 1 . . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Turns Passed 8977 | 119 1280 683 2755 629 879 752 140 459 1281 Spaces Moved 4082 | 58 589 226 1071 357 442 347 82 318 592 Core 2 | 2 . . . . . . . . . Treads 2073 | 17 352 226 942 357 22 144 1 12 . Legs 280 | . . . . . . . . . 280 Wheels 1727 | 39 237 . 129 . 420 203 81 306 312 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 100 240 130 160 150 165 163 125 125 Average Speed 181 | 115 188 244 201 160 165 206 166 131 159 Slowest Speed 320 | 160 320 250 242 160 320 245 180 245 265 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 45 | 4 92 17 76 11 63 49 68 57 16 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . 1 . . Known Exits Taken 6 | . . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched 7 | . . . . . 3 1 . 3 . Spaces Dug 10 | . . . . . . . . . 10 Terrain Destroyed 132 | . . . 22 13 1 33 . . 63 Melee 1 | . . . . . . . . . 1 Projectile 39 | . . . 8 . 1 3 . . 27 AOE 92 | . . . 14 13 . 30 . . 35 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Total 5071 | 84 692 306 1427 405 519 362 85 350 841 Wait 342 | . 35 15 96 20 18 . . 18 140 Move 4073 | 57 588 225 1070 356 441 346 81 317 592 Hop . | . . . . . . . . . . Pick Up 85 | 7 12 13 27 7 4 1 . 3 11 Fast Attach 32 | 5 3 2 13 . 2 1 1 2 3 Attach 49 | 1 2 6 18 2 7 . . 1 12 Detach 9 | . . 1 4 . . . 1 . 3 Swap 58 | . 7 4 18 7 2 4 1 2 13 Drop 61 | . 4 9 28 6 . . 1 3 10 Fire 360 | 14 41 31 153 7 45 10 . 4 55 Melee 1 | . . . . . . . . . 1 Ram 1 | . . . . . . . . . 1 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / [*Sub]) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Low / *Ext x2) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 120 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Met a group of wandering Federalists 128 | -10/Materials | Discovered new exit (range 20) 230 | -10/Materials | Discovered new exit (range 5) 275 | -10/Materials | Lost 3 allies 318 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 16) 400 | -10/Materials | Identified exit to Mines 402 | -10/Materials | Discovered new exit (range 13) 1141 | -10/Materials | Discovered new exit (range 7) 1400 | -10/Materials | Entered Subcaves 1401 | -10/Subcaves | Continued accompanying wandering Federalists (1) 1525 | -10/Subcaves | Discovered new exit (range 15) 1534 | -10/Subcaves | Learned Materials terminal intel 1638 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1726 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1822 | -10/Subcaves | Core integrity fell below 50% 2083 | -10/Subcaves | Entered Materials 2083 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2084 | -8/Materials | Loaded intel: 12 terminal locations 2625 | -8/Materials | Build established: Scavenger-Mutant 2947 | -8/Materials | Discovered new exit (range 4) 3185 | -8/Materials | Identified exit to Factory 3846 | -8/Materials | Garrison activated, responded to threat 3950 | -8/Materials | Core integrity fell below 50% 3972 | -8/Materials | Lost 6 parts (2p1n1u2w) 4111 | -8/Materials | Discovered exit to Factory (range 16) 4276 | -8/Materials | Garrison activated, responded to threat 4353 | -8/Materials | Lost 6 parts (2n2u2w) 4547 | -8/Materials | Build established: Mutant 4701 | -8/Materials | Discovered exit to Factory (range 12) 4838 | -8/Materials | Entered Factory 4838 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5131 | -7/Factory | Build established: Scavenger-Mutant 5357 | -7/Factory | Discovered new exit (range 6) 5364 | -7/Factory | Identified exit to Lower Caves 5467 | -7/Factory | Entered Lower Caves 5635 | -7/Lower Caves | Lost 10 parts (2p4n1u3w) 5640 | -7/Lower Caves | Learned location of 1 exit from Factory 5647 | -7/Lower Caves | Learned Armory trap positions 5647 | -7/Lower Caves | Learned Armory terminal intel 5874 | -7/Lower Caves | Build established: Mutant 6333 | -7/Lower Caves | Discovered new exit (range 5) 6343 | -7/Lower Caves | Identified exit to Lower Caves 6346 | -7/Lower Caves | Entered another Lower Caves area 6346 | -7/Lower Caves | Discovered new exit (range 4) 6713 | -7/Lower Caves | Encountered a Warlord checkpoint 7042 | -7/Lower Caves | Build established: Scavenger-Mutant 7095 | -7/Lower Caves | Discovered new exit (range 3) 7096 | -7/Lower Caves | Identified exit to Data Miner 7098 | -7/Lower Caves | Entered Data Miner 7098 | -7/Data Miner | Discovered new exit (range 6) 7106 | -7/Data Miner | Identified exit to Proximity Caves 7139 | -7/Data Miner | Met Data Miner 7167 | -7/Data Miner | Learned location of Section 7 (-2) 7167 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7195 | -7/Data Miner | Received God Mode back door access code from Data Miner 7238 | -7/Data Miner | Entered Proximity Caves 7387 | -6/Proximity Caves | Learned 4 Factory zone layouts 7666 | -6/Proximity Caves | Build established: Derelict-Skirmisher 7686 | -6/Proximity Caves | Discovered new exit (range 10) 7696 | -6/Proximity Caves | Identified exit to Factory 7697 | -6/Proximity Caves | Entered Factory 7697 | -6/Factory | Evolved 2 slots: Utility x2 7698 | -6/Factory | Identified exit to Lower Caves 7699 | -6/Factory | Identified exit to Extension 8069 | -6/Factory | Discovered exit to Extension (range 14) 8329 | -6/Factory | Garrison activated, responded to threat 8412 | -6/Factory | Lost 6 parts (1p3n2u) 8651 | -6/Factory | Build established: Mutant 8978 | -6/Factory | Self-destructed Last Messages --------------- 08889_ Acquired Target Analyzer. 08894_ R-10 Processor collects System Shield. 08923_ U-05 Engineer builds a Wall. 08934_ Critical hit (Burn: +37). 08935_ Mic. Nuclear Core destroyed. 08937_ K-01 Serf collects debris. 08941_ G-50 Soldier destroyed. 08941_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 08943_ G-50 Soldier destroyed. 08948_ R-10 Processor collects Adv. Heat Sink. 08948_ Destroyed Welding Torch. 08951_ Imp. Light Armor Plating destroyed. 08951_ Critical hit (Burn: +37). 08952_ Destroyed Hvy. Laser. 08962_ The unstable cave ceiling collapses. 08962_ K-01 Serf collects debris. 08964_ Acquired 36 matter. 08966_ K-01 Serf collects debris. 08976_ Arm. Leg destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????# #??????# # | | ??????????????????????????????????# #??????# # | | ??????????????????????????????????# ##?????# # | | ?????????????????????????????????? ####### + | | ?????????????????????????????????? # | | ?????????????????????????????????? " # | | ?????????????????????????????????? # | | ?????????????????????????????????? ###+####### | | ??????????????????????????????????# ## ## | | ??????????????????????????????????# ## ## | | ??????????????????????????????????# ## ## | | ??????????????????????????????????# ## #? | | ??????????????????????????????????# ## #? | | ??????????????????????????????????# + #? | | ??????????????????????????????????# ## #? | | ??????????????????????????????????# ## #? | | ??????????????????????????????????# ## #? | | ??????????????????????????????????#k ###########? | | ??????????????????????????????????/ #??????????? | | ??????????????????????????????????# #??????????? | | ??????????????????????????????????# #??????????? | | ?????????????????????###+###??????# ##?????????? | | ?????????????????????#[ ####### #?????????? | | ?????????????????????# g k T" #?????????? | | ???###???????????????# g " #?????????? | | ???# #????????######## @ g #?????????? | | ??## #????????# # #######???????????????? | | ??############# A #?????????????????????? | | ???# #?????????????????????? | | ???# #?????????????????????? | | ???# ^ #?????????????????????? | | ???# ^ b #?????????????????????? | | ???#! ^ k # ##?????????????????????? | | ???# """ """ #??????????????????????? | | ???# ^ """"" """"" # #??????????????????????? | | ???# """"" """"" # #??????????????????????? | | ???#################### #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ????#######???????????# #??????????????????????? | | ??? ????????### ###????????????????????? | | ???? ######### #????????????????????? | | ??? #????????????????????? | | ???? #????????????????????? | | ??+ " T #????????????????????? | | ??# #????????????????????? | | ??# #????????????????????? | | ??# ######### ^ #????????????????????? | | ???? ???????# #?#####+####????????????????????? | | ???????????#####"### #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 30 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 110 Armor Coverage 375 Resistance: KI 10 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Magnetic Acceleration Cannon | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrorSiegeDoublenader Manual? 0 Play Time 01:03:46 Cumulative 386.0 hours Start 2025.05.25 @ 00:36:58 End 2025.05.27 @ 21:50:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 450 Rogue 450 Adventurer 0 Explorer 0 Win Type - Total 37 Types 27/0/7/3/0/0/0/0/0/0 Lore% 71 Gallery% 70 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fe54772b-cd80-4146-8bde-dbd5a267b4f6