Cogmind - Beta 16 --- EXPLORER MODE // 2025.12.19 @ 15:38:24 Player: Mike Result: Destroyed by EK-BYV(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (418) 418 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 943 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Warm (142) Movement Core (50) Location -10/Subcaves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Targeting Computer Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Flight Unit Transport Network Coupler Tractor Beam [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Targeting Computer Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved 1 | . 1 . Power 1 | . 1 . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 19 | 10 9 . Power 6 | 2 4 . Engine 5 | 2 3 . Core 1 | . 1 . Reactor . | . . . Propulsion 8 | 3 5 . Treads . | . . . Leg 3 | 1 2 . Wheel 2 | 2 . . Hover . | . . . Flight 3 | . 3 . Utility 2 | 2 . . Device . | . . . Storage . | . . . Processor 1 | 1 . . Hackware . | . . . Protection 1 | 1 . . Artifact . | . . . Weapon 3 | 3 . . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | 3 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 1 7 Power 2 | . . 2 Propulsion 3 | . 1 2 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 7 | . 1 7 To Critical Strikes 1 | . . 1 Average Backups 2 | 2 2 1 Power . | . . 1 Propulsion . | 1 . . Utility . | . . . Weapon . | . . . Tool/Special . | . . . Unused Backups 4 | 2 2 . Power . | . . . Propulsion 1 | 1 . . Utility 3 | 1 2 . Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 93 | . 93 91 Engine 14 | . 14 12 Core 5 | . 4 9 Leg 9 | . 6 23 Wheel 14 | . 18 . Processor 12 | . 12 12 Protection 11 | . 11 9 Ballistic Gun 24 | . 24 22 Peak Build Rating 10 | 7 10 10 Average Rating 7 | 5 8 8 On Entrance 5 | . 7 10 Avg Prop Armor Cover (%) 3 | . 3 . Naked Turns . | . . . Heaviest Build 13 | 10 13 13 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 4 | . 4 . Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 4 5 1 Average Carried 2 | 2 2 1 Final Capacity 5 | 5 5 5 Final Carried 1 | . 1 1 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 565 | 318 247 . Remotely . | . . . Salvage Created 605 | 104 501 . Parts 42 | 13 29 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 11 | 1 10 . Guns 11 | 1 10 . Classes Destroyed 6 | 3 3 . Worker 1 | 1 . . Tunneler 2 | 2 . . Recycler 1 | . 1 . Watcher 2 | . 2 . Swarmer 2 | . 2 . Grunt 9 | 1 8 . Best Kill Streak 3 | 2 3 . Combat Bots Only 3 | 1 3 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 93 | 2 43 48 Missed 21 | 1 11 9 Hits 72 | 1 32 39 Projectile 72 | 1 32 39 Critical Strikes 2 | . . 2 Damage Taken 831 | 7 236 588 Core 252 | . 38 214 Absorbed by Shields . | . . . Ignored by Resistances 505 | 4 153 348 Core Remaining (%) 100 | 100 . . Volleys Fired 65 | 9 45 11 Largest 2 | 2 2 2 Hottest 40 | 40 40 40 Shots Fired 125 | 18 90 17 Gun 125 | 18 90 17 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 125 | 18 90 17 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 29 | 10 14 29 Robot Miss Streak 2 | 2 2 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 94 | 12 66 16 Core Hits 40 | 7 33 . Critical Kills 2 | 1 1 . Critical Parts Destroyed . | . . . Critical Strikes 2 | 1 1 . Destroy 2 | 1 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 669 | 100 544 25 Guns 662 | 100 544 18 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 7 | . . 7 Kinetic 662 | 100 544 18 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 1 | . . 1 Impact 1 | . . 1 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 3 | . . 3 Shots . | . . . Rammed 2 | . 1 1 Targets Rammed 2 | . 1 1 Kicked . | . . . Crushed . | . . . Highest Temperature 190 | 12 190 133 Average Temperature 56 | 5 62 133 Received Heat Transfer 649 | 6 192 451 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 50 | 20 50 . Initial . | . . . Average 5 | 1 6 . Influence Increases 304 | 35 269 . Destroy 0b10 Robot/C 220 | 20 200 . Destroy 0b10 Robot/NC 30 | 15 15 . Destroy Leader 54 | . 54 . Influence Decreases 304 | 35 269 . Time Decay 294 | 35 259 . Lost Part 10 | . 10 . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | 1 16 12 Peak Tracking Total 13 | 1 3 13 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 5 | . 5 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 22 | . 22 . Successful 19 | . 19 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 15 | . 15 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 7 . Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . 1 . Emergency Access Points 1 | . 1 . Locate Traps 1 | . 1 . Investigation Status 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 12 | . 12 . Recycle Component 2 | . 2 . Process 2 | . 2 . Report Inventory 4 | . 4 . Retrieve Matter 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 3 | . 3 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 2 | . 2 . Recycled Matter 33 | . 33 . Retrieved Matter 33 | . 33 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) . | . . . Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1334 | 243 872 219 Spaces Moved 1220 | 261 796 163 Core 48 | 44 1 3 Treads . | . . . Legs 330 | . 170 160 Wheels 838 | 217 621 . Hover . | . . . Flight 4 | . 4 . Fastest Speed 37 | 50 37 50 Average Speed 89 | 74 89 118 Slowest Speed 250 | 80 250 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 31 | 7 79 9 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1358 | 293 890 175 Wait 4 | 3 1 . Move 1218 | 260 795 163 Hop . | . . . Pick Up 19 | 6 13 . Fast Attach 4 | 4 . . Attach 15 | 4 11 . Detach 8 | 1 7 . Swap 11 | 2 9 . Drop 12 | 4 8 . Fire 65 | 9 45 11 Melee . | . . . Ram 2 | . 1 1 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / *Min x2 / *Sub) -10/Subcaves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 86 | -11/Scrapyard | Identified exit to Materials 86 | -11/Scrapyard | Discovered exit to Materials (range 8) 244 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Evolved 1 slot: Power x1 302 | -10/Materials | Build established: Hacker-Mutant 483 | -10/Materials | Identified exit to Mines 483 | -10/Materials | Discovered exit to Mines (range 8) 643 | -10/Materials | Discovered exit to Mines (range 7) 815 | -10/Materials | Identified exit to Materials 815 | -10/Materials | Discovered exit to Materials (range 15) 983 | -10/Materials | Discovered exit to Materials (range 15) 1105 | -10/Materials | Identified exit to Subcaves 1105 | -10/Materials | Discovered exit to Subcaves (range 7) 1116 | -10/Materials | Entered Subcaves 1117 | -10/Subcaves | Approached by a straggling Scientist 1170 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1241 | -10/Subcaves | Learned Materials trap positions 1281 | -10/Subcaves | Ambushed by swarm of Subdwellers 1327 | -10/Subcaves | Core integrity fell below 50% 1335 | -10/Subcaves | Core integrity fell below 20% 1335 | -10/Subcaves | Destroyed by EK-BYV(R) with Subdweller Beam Cannon Last Messages --------------- cavern ceiling. Critical hit (Destroy). Lgt. Assault Rifle destroyed. G4-U5Y(R) angrily emerges from the Twisted Machinery. 5T-3PA(R) angrily emerges from the Twisted Machinery. X7-RPZ(R) angrily emerges from the Twisted Machinery. EK-BYV(R) emerges from the Twisted Machinery. Lgt. Nuclear Core destroyed. Lgt. Armor Plating destroyed. Aluminum Leg destroyed. Lgt. Assault Rifle destroyed. Aluminum Leg destroyed. Lgt. Ion Engine destroyed. Critical hit (Meltdown: +160). Slammed into I9-WVV(R). I9-WVV(R) knocked back. 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"""#????????###### #?????????????????????? | | ????"#???????????????#######?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 19 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 62 Targeting Accuracy 5 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness For Emergencies Only I Have A Map? One Hack Too Far Organ Harvest Challenges ------------ None Game ------ Seed HugeHypercooledSword Manual? 0 Play Time 00:56:07 Cumulative 0.8 hours Start 2025.12.19 @ 20:04:44 End 2025.12.19 @ 15:38:24 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 1 Rogue 0 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 1 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 2% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: 1eda64f3-95af-4eef-b965-c3c299254be3