Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.05 @ 18:12:21 Player: Finn Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (74) 370 Value Destroyed (1842) 1842 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (766) 766 TOTAL SCORE: 6178 Bonus ------- High Alert Combat Kills 89 Follower Combat Kills 77 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 290/290 System Corruption 0% Temperature Cool (9) Movement Walking (126) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Makeshift Leg > --- UTILITY (5) ------ Improved Signal Interpreter Component Analysis Suite Heart of Steel > --- WEAPON (3) ------- Makeshift Spear CR-A16's Pointy Stick > --- INVENTORY (5) ---- Wheel Heavy Laser GAL Module Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Makeshift Leg > --- UTILITY ---------- Improved Signal Interpreter Component Analysis Suite Heart of Steel > --- WEAPON ----------- RU-N14's Throwing Claymores CR-A16's Pointy Stick > --- INVENTORY -------- Wheel Heavy Laser GAL Module [Rating: 59] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Improved Signal Interpreter Device Component Analysis Suite Storage Small Storage Unit Processor Improved Signal Interpreter Protection Core Shielding Weapon Mini Grenade Launcher Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Special Weapon Plasma Flamer Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Slots Evolved 6 | . . 2 2 2 . . . . Power 1 | . . . 1 . . . . . Propulsion 1 | . . 1 . . . . . . Utility 3 | . . 1 . 2 . . . . Weapon 1 | . . . 1 . . . . . Parts Attached 48 | 6 2 7 16 . 11 . 4 2 Power 7 | 1 . 2 2 . 2 . . . Engine 5 | 1 . 1 1 . 2 . . . Core 2 | . . 1 1 . . . . . Reactor . | . . . . . . . . . Propulsion 13 | 2 . 3 6 . 1 . 1 . Treads . | . . . . . . . . . Leg 8 | . . 3 3 . 1 . 1 . Wheel 4 | 2 . . 2 . . . . . Hover . | . . . . . . . . . Flight 1 | . . . 1 . . . . . Utility 10 | 1 2 . 2 . 4 . 1 . Device 6 | . 1 . 1 . 3 . 1 . Storage 1 | 1 . . . . . . . . Processor 2 | . 1 . 1 . . . . . Hackware . | . . . . . . . . . Protection 1 | . . . . . 1 . . . Artifact . | . . . . . . . . . Weapon 18 | 2 . 2 6 . 4 . 2 2 Energy Gun 6 | 2 . . 2 . 2 . . . Energy Cannon 1 | . . . 1 . . . . . Ballistic Gun 1 | . . . 1 . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 5 | . . 2 2 . 1 . . . Special Weapon 3 | . . . . . 1 . 2 . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 2 | . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 3 . . . 1 . Parts Lost 30 | . . 9 9 5 2 5 . . Power 5 | . . 2 1 1 . 1 . . Propulsion 8 | . . 3 2 2 . 1 . . Utility 5 | . . 1 1 . 2 1 . . Weapon 12 | . . 3 5 2 . 2 . . Highest Loss Streak 5 | . . 3 4 3 5 4 . . To Critical Strikes . | . . . . . . . . . Average Backups 3 | 1 3 4 5 5 3 3 3 2 Power . | . 1 . . . . . . . Propulsion 1 | . 1 3 3 5 3 2 . 1 Utility . | . . . . . . . . . Weapon 1 | . . 1 1 . . . 2 1 Tool/Special . | . . . . . . . . . Unused Backups 4 | . . . 2 . . 2 . . Power . | . . . . . . . . . Propulsion 3 | . . . 1 . . 2 . . Utility . | . . . . . . . . . Weapon 1 | . . . 1 . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 60 | . 94 56 64 43 62 77 53 66 Engine 7 | . 12 6 2 . 10 14 7 7 Core 1 | . . 2 7 6 . . . . Leg 13 | . . 13 14 13 . . 19 23 Wheel 6 | . 26 5 . . 11 14 3 . Device 12 | . 12 4 3 7 14 22 15 15 Storage 2 | . 14 11 4 . . . . . Processor 5 | . . . 8 7 7 7 7 7 Energy Gun 4 | . 26 6 8 4 6 7 . . Launcher 2 | . . 6 7 4 3 6 . . Peak Build Rating 59 | 6 7 10 34 25 37 39 53 59 Average Rating 30 | 4 6 6 20 20 28 35 46 56 On Entrance 18 | . 6 7 10 25 8 37 24 49 Avg Prop Armor Cover (%) 4 | . . . . . . . 4 . Naked Turns . | . . . . . . . . . Heaviest Build 40 | 14 15 15 26 15 40 40 21 32 Greatest Support 56 | 26 26 33 54 36 36 20 56 56 Greatest Overweight (x) 8 | 4 . 4 8 . 6 2 . . Average Overweight (x) . | 1 . . . . . 1 . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 5 Average Capacity 5 | 7 8 8 6 5 5 5 5 5 Most Carried 8 | 3 6 7 8 5 5 5 5 4 Average Carried 4 | 1 3 4 4 5 4 4 4 3 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 Final Carried 6 | 2 3 6 5 5 5 5 5 3 Class Distribution -------------------- 80% | Mutant 9% | Derelict-Bomber 3% | Bomber 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Derelict-Bomber | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Matter Collected 1096 | 260 10 85 219 70 344 10 68 30 Remotely . | . . . . . . . . . Salvage Created 2084 | 171 47 869 556 . 40 299 . 102 Parts 115 | 5 4 62 26 . 3 11 . 4 Haulers Intercepted 2 | . . 1 1 . . . . . Recyclers Shooed 2 | 1 . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 13 | . . . . . 7 2 . 4 Prevented 12 | . . . . . 3 9 . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 48 | . 3 21 12 . 2 5 . 5 Melee 3 | . . . 1 . . . . 2 Guns 10 | . 3 4 . . 2 1 . . Cannons 2 | . . . 2 . . . . . AOE 33 | . . 17 9 . . 4 . 3 Classes Destroyed 12 | 3 1 7 1 . . . . . Worker 4 | 2 . 2 . . . . . . Builder 8 | . . 6 2 . . . . . Tunneler 2 | 1 . 1 . . . . . . Hauler 2 | . . 1 1 . . . . . Recycler 7 | 1 . 4 2 . . . . . Watcher 3 | . . 3 . . . . . . Swarmer 18 | . 3 10 . . 2 . . 3 Grunt 21 | . . 5 9 . . 5 . 2 Brawler 1 | . . 1 . . . . . . Duelist 1 | . . 1 . . . . . . Sentry 6 | . . 4 2 . . . . . Hunter 1 | . . . 1 . . . . . Best Kill Streak 12 | 3 3 12 9 . 2 4 . 3 Combat Bots Only 8 | . 3 7 8 . 2 4 . 3 Max Kills in Single Turn 4 | 1 1 4 3 . 1 2 . 3 Gunslinging . | . . . . . . . . . Exploded 3 | . . 3 3 . . 2 . 3 Melee 1 | . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Hostile Shots Fired 367 | . 11 65 107 47 42 37 . 58 Missed 129 | . 2 26 31 20 19 9 . 22 Hits 238 | . 9 39 76 27 23 28 . 36 Melee 5 | . . 3 . . . 2 . . Projectile 233 | . 9 36 76 27 23 26 . 36 Critical Strikes 10 | . . 2 3 . 1 1 . 3 Damage Taken 3847 | . 71 677 1290 381 347 416 . 665 Core 1197 | . 7 213 262 197 290 73 . 155 Absorbed by Shields 129 | . . . . . . 129 . . Redirected to Shielding 12 | . . . . . 12 . . . Regen/Repaired (Parts) 84 | . . . . . . . 84 . Core Remaining (%) 73 | 100 97 46 52 . . . . . Volleys Fired 105 | 13 7 42 19 . 4 17 . 3 Largest 3 | 2 2 2 3 . 1 2 . 1 Hottest 128 | 90 90 90 128 . 80 108 . . Shots Fired 149 | 26 14 46 32 . 4 24 . 3 Gun 89 | 26 14 22 6 . 4 17 . . Cannon 11 | . . . 11 . . . . . Launcher 46 | . . 24 15 . . 7 . . Special 3 | . . . . . . . . 3 Kinetic 5 | . . . 5 . . . . . Thermal 70 | 13 7 18 11 . 4 17 . . Explosive 42 | . . 24 15 . . . . 3 Electromagnetic 32 | 13 7 4 1 . . 7 . . Robot Hit Streak 15 | 4 6 15 6 . 3 8 . 2 Robot Miss Streak 3 | 3 3 2 2 . 2 1 . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 91 | 14 7 29 17 . 4 17 . 3 Core Hits 120 | 5 3 51 39 . 4 9 . 9 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 6 | 1 1 2 . . . . . 2 Burn 4 | 1 1 2 . . . . . . Impale 2 | . . . . . . . . 2 Melee Attacks 9 | . . . . . . . . 9 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 9 | . . . . . . . . 9 Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . 1 Damage Inflicted 5572 | 263 83 2179 1560 6 69 713 . 699 Guns 888 | 180 83 228 44 . 69 284 . . Cannons 125 | . . . 125 . . . . . Explosions 4450 | 83 . 1951 1385 . . 429 . 602 Melee 61 | . . . . . . . . 61 Ramming 12 | . . . 6 6 . . . . Kinetic 32 | . . . 32 . . . . . Thermal 867 | 158 39 192 125 . 69 284 . . Explosive 3938 | . . 1951 1385 . . . . 602 Electromagnetic 626 | 105 44 36 12 . . 429 . . Impact . | . . . . . . . . . Slashing 36 | . . . . . . . . 36 Piercing 61 | . . . . . . . . 61 Highest Corruption 1 | . . . . 1 1 1 1 . Average Corruption 1 | . . . . 1 1 1 1 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 5 | . . . . . 4 . 1 . Message Errors 1 | . . . . . 1 . . . Matter Fused 2 | . . . . . 1 . 1 . Heat Flow Errors 1 | . . . . . 1 . . . Data Loss (minor) 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 182 | 24 . 100 15 . . . . 43 Projectiles . | . . . . . . . . . Explosions 182 | 24 . 100 15 . . . . 43 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 273 | . . 176 62 3 . 32 . . Shots 12 | . . 6 3 . . 3 . . Rammed 3 | . . . 2 1 . . . . Targets Rammed 4 | . . . 3 1 . . . . Kicked 1 | . . . 1 . . . . . Crushed . | . . . . . . . . . Highest Temperature 350 | 170 210 130 284 . 198 350 . 20 Average Temperature 97 | 66 106 42 113 . 66 155 . 20 Received Heat Transfer 1218 | . . 165 621 18 . 180 . 234 Effects 5 | . . . 3 . . 2 . . Shutdowns 2 | . . . . . . 2 . . Interference 3 | . . . 3 . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 7 | . 2 2 1 . 1 1 . . Heat Transferred 2174 | 396 185 703 185 . 150 555 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | 2 . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Maximum Alert Level 2 | . . 2 2 . . . . . Low Security (%) 52 | 100 100 41 22 100 . . . . Level 1 29 | . . 31 53 . . . . . Level 2 17 | . . 26 24 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 596 | 10 70 596 463 147 . . . . Initial 234 | . 3 . 234 147 . . . . Average 203 | 1 16 252 304 104 . . . . Influence Increases 1858 | 20 70 857 484 . 80 115 . 232 Destroy 0b10 Robot/C 1020 | . 60 420 240 . 40 100 . 160 Destroy 0b10 Robot/NC 130 | 20 . 85 25 . . . . . Destroy Leader 170 | . 10 98 52 . 10 . . . Allied During Kill 72 | . . . . . . . . 72 Successful Hack 12 | . . 12 . . . . . . Disable Machine 120 | . . 75 45 . . . . . Destroy Structure 214 | . . 137 77 . . . . . Partial Spotted 15 | . . 15 . . . . . . Lose Combat Pursuer 105 | . . 15 45 . 30 15 . . Influence Decreases 1706 | 15 75 302 713 289 117 100 15 80 Entered New Map 532 | . 2 . 321 179 15 . 15 . Time Decay 872 | 15 73 232 302 60 90 80 . 20 Lost Part 242 | . . 70 90 50 12 20 . . Lost Ally 60 | . . . . . . . . 60 Squads Dispatched 3 | . . . 3 . . . . . Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 3 | . . . 3 . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Distress Signals 2 | . . 2 . . . . . . Communications Jammed 40 | . . . 40 . . . . . Distress Signals 40 | . . . 40 . . . . . Times Spotted 84 | . 3 26 25 6 5 8 . 11 Peak Tracking Total 11 | . 3 4 9 5 3 5 . 11 Tactical Retreats 5 | . . 1 2 . 1 1 . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Traps Triggered 2 | . 1 . 1 . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 5 | . 3 2 . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Machines Disabled 11 | . . 5 3 . . . . 3 Max in Single Turn 1 | . . 1 1 . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Machines Accessed 13 | . 2 5 2 1 2 1 . . Terminals 10 | . 2 5 2 . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . Garrison Access . | . . . . . . . . . Total Hacks 21 | . 4 8 4 2 2 1 . . Successful 10 | . 1 5 1 . 2 1 . . Failed 11 | . 3 3 3 2 . . . . Catastrophic 2 | . 1 1 . . . . . . Database Lockouts . | . . . . . . . . . Manual 6 | . . . . . . . 6 . Terminals 17 | . 4 8 4 . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 10 | . 1 5 1 . 2 1 . . Record 1 | . . . . . 1 . . . Open Door 2 | . . . . . 1 1 . . Emergency Access Points 1 | . . . 1 . . . . . Locate Traps 1 | . . 1 . . . . . . Disarm Traps 3 | . 1 2 . . . . . . Registered Components 1 | . . 1 . . . . . . Zone Layout 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 3 | . 1 1 . 1 . . . . Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Total Allies 6 | . . . . . . . 6 . Largest Group 6 | . . . . . . . 6 3 Highest-Rated Group 348 | . . . . . . . 348 229 Highest-Rated Ally 96 | . . . . . . . 96 96 Total Orders . | . . . . . . . . . Ally Attacks 14 | . . . . . . . . 14 Total Damage 656 | . . . . . . . . 656 Kills 3 | . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Active Infowar (turns) 984 | . 286 278 278 134 8 . . . Seismic 564 | . 286 278 . . . . . . Jamming 420 | . . . 278 134 8 . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 6 | . . . . . 2 3 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Turns Passed 5191 | 130 323 677 671 134 632 283 2262 79 Spaces Moved 3928 | 57 305 404 392 123 650 241 1719 37 Core 214 | 25 . 13 28 25 123 . . . Treads . | . . . . . . . . . Legs 2462 | . . 253 335 98 20 . 1719 37 Wheels 1252 | 32 305 138 29 . 507 241 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 90 80 50 50 95 120 126 Average Speed 112 | 135 89 113 128 105 88 95 122 126 Slowest Speed 450 | 250 90 250 450 120 350 110 126 126 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 39 | 4 43 49 38 4 78 39 91 8 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . 1 1 . Known Exits Taken 6 | . 1 . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . Scrap Searched 10 | . . . . . 5 1 3 1 Spaces Dug . | . . . . . . . . . Terrain Destroyed 285 | 11 . 154 105 . . . . 15 Melee . | . . . . . . . . . Projectile 6 | . . . 6 . . . . . AOE 279 | 11 . 154 99 . . . . 15 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Total 4543 | 83 341 577 524 126 700 268 1868 56 Wait 390 | . 18 115 81 3 26 7 135 5 Move 3920 | 56 304 403 391 122 649 240 1718 37 Hop . | . . . . . . . . . Pick Up 42 | 8 6 10 10 . 2 1 4 1 Fast Attach 13 | . . . 4 . 8 . 1 . Attach 37 | 6 4 7 9 . 4 . 4 3 Detach 4 | . . . . . 1 . 3 . Swap 9 | . 2 . 3 . 3 . 1 . Drop 9 | . . . 4 . 1 2 2 . Fire 105 | 13 7 42 19 . 4 17 . 3 Melee 7 | . . . . . . . . 7 Ram 3 | . . . 2 1 . . . . Kick 1 | . . . 1 . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 3 | . . . . . 2 1 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 16) 131 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 6) 236 | -10/Materials | Identified exit to Materials 314 | -10/Materials | Build established: Mutant 454 | -10/Materials | Entered another Materials area 454 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 759 | -9/Materials | Destroyed 7 combat bots 763 | -9/Materials | Lost 3 parts (1p1u1w) 766 | -9/Materials | Discovered new exit (range 15) 812 | -9/Materials | Core integrity fell below 50% 846 | -9/Materials | Discovered new exit (range 10) 925 | -9/Materials | Discovered new exit (range 7) 1110 | -9/Materials | Discovered new exit (range 16) 1131 | -9/Materials | Entered another Materials area 1131 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1401 | -8/Materials | Lost 4 parts (2n2w) 1486 | -8/Materials | Destroyed 8 combat bots 1784 | -8/Materials | Discovered new exit (range 16) 1801 | -8/Materials | Identified exit to Factory 1802 | -8/Materials | Entered Factory 1802 | -7/Factory | Evolved 2 slots: Utility x2 1929 | -7/Factory | Discovered new exit (range 14) 1936 | -7/Factory | Identified exit to Lower Caves 1936 | -7/Factory | Entered Lower Caves 1961 | -7/Lower Caves | Core integrity fell below 50% 1972 | -7/Lower Caves | Learned Factory trap positions 1989 | -7/Lower Caves | Lost 5 parts (1p2n2u) 2014 | -7/Lower Caves | Learned Factory terminal intel 2213 | -7/Lower Caves | Found DCF Scrap (16 items) 2336 | -7/Lower Caves | Discovered new exit (range 10) 2354 | -7/Lower Caves | Identified exit to Lower Caves 2517 | -7/Lower Caves | Build established: Derelict-Bomber 2568 | -7/Lower Caves | Entered another Lower Caves area 2585 | -7/Lower Caves | Found Prototype Device 2638 | -7/Lower Caves | Learned location of Zion (-7) 2685 | -7/Lower Caves | Identified Heart of Steel 2748 | -7/Lower Caves | Learned Factory garrison access intel 2757 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 2843 | -7/Lower Caves | Discovered new exit (range 8) 2850 | -7/Lower Caves | Identified exit to Zion 2851 | -7/Lower Caves | Entered Zion 2868 | -7/Zion | Lost 4 parts (1p1n1u1w) 2910 | -7/Zion | Given A8's code to call for help 2930 | -7/Zion | Discovered new exit (range 11) 2963 | -7/Zion | Visited the Megawrench Repair Shop 2963 | -7/Zion | Megawrench repaired 5 parts 3008 | -7/Zion | Found GAL Module 3105 | -7/Zion | System corruption cleaned by Quarantine Array 3133 | -7/Zion | Learned location of Recycling (-7) 3136 | -7/Zion | Build established: Mutant 3283 | -7/Zion | Received a hallucinogenic algorithm 3283 | -7/Zion | Ran a hallucination algorithm 3298 | -7/Zion | Enhanced Grunt warped into view, answering call for help 3305 | -7/Zion | Enhanced Grunt warped into view, answering call for help 3310 | -7/Zion | Ran a hallucination algorithm 3861 | -7/Zion | Found CR-A16's Pointy Stick 3886 | -7/Zion | Found Prototype Special Weapon 3887 | -7/Zion | Identified RU-N14's Throwing Claymores 3890 | -7/Zion | Found RU-N14's Throwing Claymores 3973 | -7/Zion | Ran a hallucination algorithm 4270 | -7/Zion | Met Imprinter 4306 | -7/Zion | Imprinted 4308 | -7/Zion | Declared Zion's savior 5109 | -7/Zion | Identified exit to Proximity Caves 5113 | -7/Zion | Entered Proximity Caves 5113 | -6/Proximity Caves | Accompanied by 3 allies 5114 | -6/Proximity Caves | Identified exit to Factory 5148 | -6/Proximity Caves | Attracted the attention of an 0b10 base 5164 | -6/Proximity Caves | Core integrity fell below 20% 5189 | -6/Proximity Caves | Lost 3 allies 5192 | -6/Proximity Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 05148_ Enhanced Grunt destroyed. 05150_ Critical hit (Burn: +37). 05152_ RU-N14's Throwing Claymores expended. 05152_ Slug penetrates S-27 Virus. 05152_ S-27 Virus suffers critical hit (Destroy). 05152_ S-27 Virus destroyed. 05158_ C0-3IJ(M) destroyed. 05161_ The unstable cave ceiling collapses. 05163_ Penetrated by Slug. 05163_ Critical hit (Burn: +37). 05163_ G-50 Soldier destroyed. 05180_ CR-A16's Pointy Stick follow-up attack on S-27 Virus. 05184_ S-27 Virus suffers critical hit (Impale). 05184_ S-27 Virus destroyed. 05186_ Penetrated by Slug. 05187_ S-27 Virus suffers critical hit (Impale). 05187_ S-27 Virus destroyed. 05191_ Acquired 10 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#?#?#++##??????????????????????? | | ???????????????# ? #? ????????????????????? | | ???????????????? # # # ?????????????????? | | ???????????????? # # ???????????????? | | ???????????????## # % ???????????????? | | ???????????????# #???????????????? | | ???????????????+ #%% ????????????????? | | ???????# ????+ ?????????????????? | | ???????# ???# +??????????????????? | | ??????## ???# %% +??????????????????? | | ??????? ??# % % ] #??????????????????? | | ???????? ??# !! T#??????????????????? | | ????????? ?# !== "#??????????????????? | | ??????????# ?#[[ ]%=% ""#??????????????????? | | ??????????# ???" !!= """""?????#####??????????? | | ??????????# ######++######## #??????????? | | ??????????# !% !%[ %= #???????????????? | | ?????????## !=[ gg@ #???????????????? | | ?? ## Y## ####???????????????? | | ???? ## ####### ### ##? #??????????????????? | | ??????????????## #### #?? #??????????????????? | | ?????????????## #?# ? ??????????????????? | | ???????# ##### #### ?????????????????? | | ???????# #?# #######????????????????? | | ???????###### ## # ##?## #??????????????????????? | | ????????????##? ####???####??????????????????????? | | ???????????????#?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 25 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Fist Fight Total Silence Challenges ------------ None Game ------ Seed FissionHardlightSuperbattery Manual? 0 Play Time 00:38:00 Cumulative 36.3 hours Start 2026.09.05 @ 17:35:45 End 2026.09.05 @ 18:12:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 72 Adventurer 15 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 27 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a328fa77-0895-439c-b7fd-daee414f5ecf